Guest

1.66 Perf Builds*v9 Perf Released!*

14 posts in this topic

Guest

1.66.139566 new PROFILING branch with PERFORMANCE binaries, v1, server and client, windows/linux
+ fix some of the issues with eventhandlers

https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs

available via STEAMklient/STEAMcmd as branch too, read  https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

 

---------------------------------------------

v2

1.66.139614 new PROFILING branch with PERFORMANCE binaries, v2, server and client, windows/linux
+ sync with 1.66 hotfix and some crashfixes

v3
1.66.139630 new PROFILING branch with PERFORMANCE binaries, v3, server and client, windows/linux
+ more crashfixes
+ fixed stuck VON transmit in lobby
+ optimizations to reduce memory waste/leaks (scripting, functions etc.)
https://www.dropbox....r8d8/3BSy9PdRGm
https://drive.google...MUt5RzNqZjFlNGs
available via STEAMklient/STEAMcmd as branch too, read https://community.bi...s#Arma_3_Server 

-------------------------------------

v4

1.66.139634 new PROFILING branch with PERFORMANCE binaries, v4, server and client, windows/linux
+ more optimizations to reduce memory waste/leaks (scripting, functions etc.)
https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm
https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs
available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

--------------------------------------

v5

1.66.139665 new PROFILING branch with PERFORMANCE binaries, v5, server and client, windows/linux
+ optimizations to reduce memory waste/leaks (scripting, functions, objects etc.)
https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm
https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs
available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

--------------------------------------

v6

1.66.139754 new PROFILING branch with PERFORMANCE binaries, v6, server and client, windows/linux
+ crash fixes

+ new server.cfg setting inside Mission Cycle: randomOrder=<Boolean>;
https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm
https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs
available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

note: new server setting which allows missions from Missions class to be selected randomly (with equal probability),

only rule is that two successive missions are always different (with exeption of one mission in the list).

 

Spoiler

class Missions {
randomOrder = true;
class mission1
{
template = "mission1.VR";
};
class mission2
{
template = "mission2.VR";
};
};

 

-------------------------------------------

v9

1.66.139938 new PROFILING branch with PERFORMANCE binaries, v9, server and client, windows/linux
+ fixed missing RPT-log header

 

https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs
available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

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14 hours ago, Super Jerome said:

Nothing shows "exactly" what this fixes though.  Should I turn off my "band-aid" and apply this?

According to @Ultima-weapon and a few others you can leave the band aid still in place.

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3 hours ago, BetterDeadThanZed said:

The perf build does nothing for the memory crashes but then again why should I have expected a fix for that?

It's so weird. I've never experienced a memory crash with arma ever lol

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4 hours ago, BetterDeadThanZed said:

The perf build does nothing for the memory crashes but then again why should I have expected a fix for that?

I get about 10% of the memory crashes I was getting with the profiling build. Weird.  Before I updated to Prof.  It would crash every single time.  Now I get one every now and again, but its nearly tolerable.

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1 hour ago, Flosstradamus said:

It's so weird. I've never experienced a memory crash with arma ever lol

Yesterday I couldn't play for about an hour. Every time I tried joining, I crashed, even when I alt-tabbed to the desktop, which usually prevented the crashes. The first time I tried playing with the client perf build, I crashed.

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9 hours ago, BetterDeadThanZed said:

According to their last new release, some time "this week".

I can see Arma going down the garbage, if Arma 4 doesnt use unreal engine they have no hope in hell to survive, i tried to do some terrain work, I downloaded some of the tools and they crashed on me 3 times before i could do anything i shut it down and uninstalled all the tools! 

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