BaroN

Hiding Flags in Water Barrels

16 posts in this topic

Hi, I've noticed on our server that water barrels are indestructible and therefore, being used to hide flags to prevent the flag from being stolen. 

Is there something I've missed and you can actually destroy them somehow? Or, is there an easy way to make them destructible?

How's everyone else solved this?

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3 hours ago, BaroN said:

How's everyone else solved this?

Setting up rules wich clearly state that the lower part of the flag has to be raid/acces/stealable.

Checking flags on map on daily basis, if the flag is placed against the rules, we move the flag slightly to provide it's stealable.

Edited by WURSTKETTE

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Thanks for the suggestion but, that's a bit manual though isn't it....

I was thinking more of something like a reverse of some of the indestructible scripts out there....something that makes certain items destructible...

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7 hours ago, BaroN said:

Thanks for the suggestion but, that's a bit manual though isn't it....

I was thinking more of something like a reverse of some of the indestructible scripts out there....something that makes certain items destructible...

Sure it is, i combine that with our logcheck (dupe and stuff) routine every day - just takes 2 more minutes.

I mean, it's not only about those water barrels, it's also about placing the flag into rocks/indestrucible arma buildings (hidden rooms) or even just the good ol' "i ram my flag so deep into terrain no-one can steal it".

Usually some players report behavior like this but some other/new players think it's legit and therefor copy that method, wich imho leads in a lot more work aftermath.

 

Would be great if there just had a script wich even doesn't allow to place the bottom of the flag into terrain, objects or what ever. Like a script checking, when placing the pole.

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I'm working on removing the ability to upgrade territories from the Office Trader and adding it to the base of the flag pole. It doesn't necessarily stop the water barrel, but it's a start. I'll look into making it possible to damage water barrels and let you know what I find. 

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Ok, here's a solution for the water barrels.

The conditions are

  • Player cannot be in their own territory
  • Player must have a cordless screwdriver in their inventory

They can then scroll on the water barrel to get the option "Liquidate" :D and it will pack the barrel

In mission file, config.cpp search for class Construction and add this to the bottom of that block

class liquidate: ExileAbstractAction
{
title = "Liquidate";
condition = "('Exile_Item_CordlessScrewdriver' in (magazines player)) && ((typeOf ExileClientInteractionObject) isEqualTo 'Exile_Construction_WaterBarrel_Static') && !(call ExileClient_util_world_isInOwnTerritory)";
action = "_this spawn ExileClient_object_container_pack";
};


Arm_A_3_01_15_2017_12_48_27_01.jpg
Pack mission file etc etc

Edited by MGTDB
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Water Barrels, Wood Stair Supports, and lots of other objects.  It's not just water barrels.

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Water barrels don't take any damage from shooting or explosives, other things do, and constructions can be breached ^^

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Automation is the key, then you can kick back and fap whilst your servers admin themselves :rock:

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11 hours ago, MGTDB said:

Automation is the key, then you can kick back and fap whilst your servers admin themselves :rock:

I lol'd!!! xD

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