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Error loading Mission, description.ext

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Can anybody help my quick ?

 

2f591628792d4f72af8b8df66f8b90e8.png

 

My description.ext

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "Updated by [FPS]kuplion";
onLoadName = "Exile Chernarus";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa"; 
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0; 
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] = 
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar 
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

#include "config.cpp"
#include "ExAdClient\ExAd.cpp"

class CfgFunctions
{
	#include "ExAdClient\CfgFunctions.cpp"
};

class RscTitles
{
	#include "ExAdClient\RscTitles.cpp"
};

class CfgHints
{
	#include "ExAdClient\CfgHints.cpp"
};

class CfgNetworkMessages
{
	#include "ExAdClient\CfgNetworkMessages.cpp"
};

class CfgRemoteExec
{
    class Functions
    {
        mode = 1;
        jip = 0;

        class ExileServer_system_network_dispatchIncomingMessage
		class ExAdServer_fnc_clientRequest { allowedTargets=2; }
        {
            allowedTargets = 2;
        };
    };

    class Commands
    {
		mode = 0;
		jip = 0;
    };
};

This is my error, i tryed to install the ExAd Packed with the Chernarus A2OP map from

 

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6 answers to this question

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I tryed this too :

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "Updated by [FPS]kuplion";
onLoadName = "Exile Chernarus";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa"; 
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0; 
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] = 
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar 
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

#include "config.cpp"
#include "ExAdClient\ExAd.cpp"

class CfgFunctions
{
	#include "ExAdClient\CfgFunctions.cpp"
};

class RscTitles
{
	#include "ExAdClient\RscTitles.cpp"
};

class CfgHints
{
	#include "ExAdClient\CfgHints.cpp"
};

class CfgNetworkMessages
{
	#include "ExAdClient\CfgNetworkMessages.cpp"
};

class CfgRemoteExec
{
	class Functions
	{
		mode = 1;
		jip = 0;
		class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; };		//Exile
		class ExAdServer_fnc_clientRequest { allowedTargets=2; };		//ExAd
	};
	class Commands
	{
		mode=0;
		jip=0;
	};
};

 

Error :

 

c7b8d2d6393941dda3acb905de4c26a0.png

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Config.cpp

/**
 * config
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
 class CfgXM8
{
	extraApps[] = {"ExAd_VG","ExAd_Info","ExAd_CHVD","ExAd_Journal","ExAd_Bike","ExAd_Quad","ExAd_SB"};
	
	class ExAd_VG 
	{
		title = "Virtual Garage";
		controlID = 50000;					//IDC:50000 -> 50015 || These need to be unique and out of range from each other 
		logo = "ExadClient\XM8\Apps\VG\Icon_VG.paa";
		onLoad = "ExAdClient\XM8\Apps\VG\onLoad.sqf";
		onOpen = "ExAdClient\XM8\Apps\VG\onOpen.sqf";
		onClose = "ExAdClient\XM8\Apps\VG\onClose.sqf";
	};	
	class ExAd_Info 
	{
		title = "Server Info";
		controlID = 50100;					//IDC:50100 -> 50102 || These need to be unique and out of range from each other
		logo = "ExadClient\XM8\Apps\Info\Icon_SI.paa";
		onLoad = "ExAdClient\XM8\Apps\Info\onLoad.sqf";
		onOpen = "ExAdClient\XM8\Apps\Info\onOpen.sqf";
		onClose = "ExAdClient\XM8\Apps\Info\onClose.sqf";
	};	
	class ExAd_CHVD 
	{
		title = "View Distance Settings";
		controlID = 50200;					//IDC:50200 -> 50102 || These need to be unique and out of range from each other
		config = "ExadClient\XM8\Apps\CHVD\config.sqf";
		logo = "ExadClient\XM8\Apps\CHVD\Icon_CHVD.paa";
		onLoad = "ExAdClient\XM8\Apps\CHVD\onLoad.sqf";
		onOpen = "ExAdClient\XM8\Apps\CHVD\onOpen.sqf";
		onClose = "ExAdClient\XM8\Apps\CHVD\onClose.sqf";
		
	};	
	class ExAd_Bike
	{
		title = "Deploy Bike";
		config = "ExadClient\XM8\Apps\DeployVehicle\config.sqf";
		bambiState = 0;
		vehicleClass = "Exile_Bike_MountainBike";
		recipe[] = {{"Exile_Item_ExtensionCord",-1}};
		packable = 1;
		autoCleanUp = 1;
		quickFunction = "['ExAd_Bike'] call ExAd_XM8_DV_fnc_spawnVehicle";
	};
	class ExAd_Quad
	{
		title = "Deploy Quad";
		bambiState = 0;
		vehicleClass = "Exile_Bike_QuadBike_Fia";
		recipe[] = {{"Exile_Item_ExtensionCord",1}};
		packable = 1;
		quickFunction = "['ExAd_Quad'] call ExAd_XM8_DV_fnc_spawnVehicle";
	};
	class ExAd_SB 
	{
		title = "Statsbar Settings";
		controlID = 50400;					//IDC:50400 -> 50475 || These need to be unique and out of range from each other
		logo = "ExadClient\XM8\Apps\SB_Settings\Icon_SB.paa";
		onLoad = "ExAdClient\XM8\Apps\SB_Settings\onLoad.sqf";
	};	
}; 
 

class CfgClans
{

 Discription.ext

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "Exile Mod Team";
onLoadName = "Exile Mod";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa"; 
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0; 
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] = 
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar 
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

#include "config.cpp"
#include "CfgRemoteExec.hpp"
#include "infiSTAR_AdminMenu.hpp"

#include "ExAdClient\ExAd.cpp"

class CfgFunctions
{
	#include "ExAdClient\CfgFunctions.cpp"
};

class RscTitles
{
	#include "ExAdClient\RscTitles.cpp"
};

class CfgHints
{
	#include "ExAdClient\CfgHints.cpp"
};

class CfgNetworkMessages
{
	#include "ExAdClient\CfgNetworkMessages.cpp"
};

 

Edited by SE7EN

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then you go to ExAdClient folder and check this file CfgFunctions 

 

/*  
	CfgFunctions.cpp

	Copyright 2016 Jan Babor

	Licensed under the Apache License, Version 2.0 (the "License");
	you may not use this file except in compliance with the License.
	You may obtain a copy of the License at

		http://www.apache.org/licenses/LICENSE-2.0

	Unless required by applicable law or agreed to in writing, software
	distributed under the License is distributed on an "AS IS" BASIS,
	WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
	See the License for the specific language governing permissions and
	limitations under the License.
*/


class ExAd
{
	tag = "ExAd";
	#include "Core\CfgFunctions.cpp"
	#include "VirtualGarage\CfgFunctions.cpp"
	//#include "AdminEvents\CfgFunctions.cpp"
	#include "Hacking\CfgFunctions.cpp"
	#include "Grinding\CfgFunctions.cpp"
	#include "HaloParachute\CfgFunctions.cpp"	
	#include "StatsBar\CfgFunctions.cpp"	
	#include "XM8\CfgFunctions.cpp"	
};

 

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then you check: RscTitles

/*  
    RscTitles.cpp

    Copyright 2016 Jan Babor

    Licensed under the Apache License, Version 2.0 (the "License");
    you may not use this file except in compliance with the License.
    You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

    Unless required by applicable law or agreed to in writing, software
    distributed under the License is distributed on an "AS IS" BASIS,
    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    See the License for the specific language governing permissions and
    limitations under the License.
*/


#include "StatsBar\RscTitles.cpp"

====================================================================

if the files is orginal then it looks like:  //#include "StatsBar\RscTitles.cpp" so always remove the //

------------------------------------------------------------------------------------------------------------

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ExAd Virtual Garage

/*  
	CfgHints.cpp

	Copyright 2016 Jan Babor

	Licensed under the Apache License, Version 2.0 (the "License");
	you may not use this file except in compliance with the License.
	You may obtain a copy of the License at

		http://www.apache.org/licenses/LICENSE-2.0

	Unless required by applicable law or agreed to in writing, software
	distributed under the License is distributed on an "AS IS" BASIS,
	WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
	See the License for the specific language governing permissions and
	limitations under the License.
*/
class ExAd
{
	displayName = "ExAd Virtual Garage";
	#include "VirtualGarage\CfgHints.cpp"
};

 

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then copy the addons exad_core/ecad_dv/exad_grinding/exad_hacking/exad_vg.pbo filess to the @ExileServer addons folder 

Edited by SE7EN

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