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A shovel is used to hide a dead players body provided its on the ground:


                class HideCorpse: ExileAbstractAction
                title = "Hide Body";
                condition = "!(alive ExileClientInteractionObject) && ('Exile_Melee_Shovel' isEqualTo (currentWeapon player))";
                action = "['HideBody', (_this select 0)] call ExileClient_action_execute";


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