DCactivity 1 Report post Posted February 5, 2017 Hey guys, so normally i use the loot table compiler with no issues, but today when i used it, im getting "Unknown Item Group: CUPPointerAttachments" in the cmd window. if i delete all instances of CUP pointer attachments, i get the same error with the muzzle attachments. any ideas as to what has happened? Share this post Link to post Share on other sites
Sgt. ScrapMetal 153 Report post Posted February 5, 2017 simple answer you did something wrong Loot compiler working fine. without the files we cant helping your but make a look on it and you will find your fail. Share this post Link to post Share on other sites
DCactivity 1 Report post Posted February 5, 2017 (edited) thats the thing, ive done nothing different to the last few times ive used it, copied the loottable into loottables.h and dragged that along with the group tables to compile, but it errors out. ill attach the loot table im trying to compile Spoiler /* /////////////////////////////////////////////////////////////////////////////// // Class Names /////////////////////////////////////////////////////////////////////////////// Remember that item class names, group names and loot table names cannot contain spaces. Also be 100% sure to have the exact same name as in Arma, as they are *case sensive*. /////////////////////////////////////////////////////////////////////////////// // Item Groups /////////////////////////////////////////////////////////////////////////////// You can link one group of items to loot tables. One item should only be in one group. Syntax: = <Group Name> <Spawn Chance Within Group>,<Item Class Name> /////////////////////////////////////////////////////////////////////////////// // Propability /////////////////////////////////////////////////////////////////////////////// <Spawn Chance>,<Item> 10, Banana 20, Tomato 30, Cherry Sum of chances: 10 + 20 + 30 = 60 = 100% Spawn chances: Banana 10 : 60 = 10 * 100 / 60 = 16.67% Tomato 20 : 60 = 20 * 100 / 60 = 33.33% Cherry 30 : 60 = 30 * 100 / 60 = 50% In words: If Exile should spawn an item of the above group, it has a 33.33% chance to spawn a Banana. /////////////////////////////////////////////////////////////////////////////// // Loot Tables /////////////////////////////////////////////////////////////////////////////// Defines which item group spawns in which building type. The loot table itself is linked with a building in exile_server_config.pbo/config/CfgBuildings. Spawn chances work like for items. Syntax: > <Loot Table Name> <Spawn Chance Within Loot Table>,<Group Name> */ /* Loot Tables */ /////////////////////////////////////////////////////////////////////////////// // Slums/Ghetto, Farms, Village Houses, Castle etc. // Spawn Guerilla things /////////////////////////////////////////////////////////////////////////////// > CivillianLowerClass 30, Trash 300, Food 300, Drinks 8, Pistols 5, PistolAmmo 3, PistolAttachments 4, SMG 3, SMGAmmo 3, SMGAttachments 300, CivilianClothing 300, CivilianBackpacks 300, CivilianVests 300, CivilianHeadgear 300, CivilianItems 1, Restraints 10, Chemlights 10, RoadFlares 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 50, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Apartments, Offices etc. /////////////////////////////////////////////////////////////////////////////// > CivillianUpperClass 30, Trash 300, Food 300, Drinks 8, Pistols 5, PistolAmmo 3, PistolAttachments 4, SMG 3, SMGAmmo 3, SMGAttachments 3, Rifles 3, RifleAmmo 3, RifleAttachments 300, CivilianClothing 300, CivilianBackpacks 300, CivilianVests 300, CivilianHeadgear 300, CivilianItems 10, Chemlights 10, RoadFlares 1, Restraints 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 50, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Kiosks, Supermarkets etc. /////////////////////////////////////////////////////////////////////////////// > Shop 30, Trash 300, Food 300, Drinks 10, Pistols 2, PistolAmmo 1, PistolAttachments 5, SMG 1, SMGAmmo 1, SMGAttachments 300, CivilianBackpacks 300, CivilianClothing 300, CivilianHeadgear 300, CivilianVests 300, CivilianItems 5, Chemlights 5, RoadFlares 4, SmokeGrenades 50, IndustrialItems 3, Restraints 100, MedicalItems 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 300, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 300, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Construction Sites, Warehouses, Research etc. /////////////////////////////////////////////////////////////////////////////// > Industrial 30, Trash 300, IndustrialItems 25, Vehicle 15, RoadFlares 5, Restraints 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 50, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Factories /////////////////////////////////////////////////////////////////////////////// > Factories 100, Electronics 40, Trash 300, IndustrialItems 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 50, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Fuel Stations, Garages, Workshops etc. /////////////////////////////////////////////////////////////////////////////// > VehicleService 30, Trash 100, IndustrialItems 40, Vehicle 15, RoadFlares 5, Restraints 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 50, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Towers, Barracks, Hangars etc. /////////////////////////////////////////////////////////////////////////////// > Military 100, Trash 50, CivilianItems 150, GuerillaItems 300, MilitaryItems 3, HEGrenades 3, UGLFlares 3, UGLSmokes 3, HandGrenades 3, SmokeGrenades 2, Restraints 150, MedicalItems 150, GuerillaClothing 300, MilitaryClothing 150, GuerillaBackpacks 300, MilitaryBackpacks 150, GuerillaVests 300, MilitaryVests 300, DLCVests 150, GuerillaHeadgear 300, MilitaryHeadgear 300, Ghillies 300, DLCGhillies 50, Rebreathers 5, Rifles 3, RifleAmmo 3, RifleAttachments 4, LMG 2, LMGAmmo 3, Snipers 2, SniperAmmo 2, SniperAttachments 3, DLCRifles 2, DLCAmmo 2, DLCOptics 2, DLCSupressor 2, Bipods 5, Explosives 300, CUPPointerAttachments 300, CUPMuzzleAttachments 300, CUPOpticAttachments 300, CUPAmmunition 300, CUPPistols 300, CUPSubMachineGuns 300, CUPLightMachineGuns 300, CUPAssaultRifles 300, CUPSniperRifles 300, CUPExplosive 300, CUPLaunchers 300, CUPLauncherAmmo 300, MASHeadgear 300, MASPointerAttachments 300, MASMuzzleAttachments 300, MASOpticAttachments 300, MASTools 300, MASBackpacks 300, MASAmmunition 300, MASPistols 300, MASSubMachineGuns 300, MASLightMachineGuns 300, MASAssaultRifles 300, MASSniperRifles 300, MASExplosive 300, MASLaunchers 300, MASLauncherAmmo /////////////////////////////////////////////////////////////////////////////// // Hospital, Medevac etc. /////////////////////////////////////////////////////////////////////////////// > Medical 30, Trash 300, MedicalItems 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 50, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASTools 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles /////////////////////////////////////////////////////////////////////////////// // Light Houses + Life Guard Towers + Castles /////////////////////////////////////////////////////////////////////////////// > Tourist 100, MilitaryBackpacks 100, MilitaryHeadgear 50, Ghillies 50, DLCGhillies 20, Snipers 2, SniperAmmo 2, SniperAttachments 20, DLCRifles 2, DLCAmmo 2, DLCOptics 2, DLCSupressor 4, CivilianItems 4, HandGrenades 4, Restraints 4, MedicalItems 4, Explosives 50, CUPPointerAttachments 50, CUPMuzzleAttachments 50, CUPOpticAttachments 150, CUPAmmunition 50, CUPPistols 50, CUPSubMachineGuns 50, CUPLightMachineGuns 50, CUPAssaultRifles 50, CUPSniperRifles 150, MASHeadgear 50, MASPointerAttachments 50, MASMuzzleAttachments 50, MASOpticAttachments 50, MASBackpacks 150, MASAmmunition 50, MASPistols 50, MASSubMachineGuns 50, MASLightMachineGuns 50, MASAssaultRifles 50, MASSniperRifles also: Edited February 5, 2017 by DCactivity Share this post Link to post Share on other sites