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NeonStalker

custom bambi overall

14 posts in this topic

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Den Bamibloadout selbst kannst, du innerhalb der @ExileServer\addons\exile_server_config.pbo\config.cpp festlegen - wenn ich mich recht entsinne, klappt das aber eben für alles, nur nicht für die Uniform.

 

class BambiSettings
    {
        /**
         * Loadout of new bambi players
         *
         * (They will always spawn with a bambi overall - you cannot
         * change the loadout uniform)
         */

        loadOut[] =
        {
            "ItemCompass",
            "ItemMap",
            "Exile_Item_XM8",
            "ItemRadio",
            "Exile_Item_PlasticBottleFreshWater",
            "Exile_Item_Vishpirin",
            "Exile_Item_Cheathas"
            
        };

 

Sollte sich aber über nen Customcodeoverride realiseren lassen -> ExileServer_object_player_network_createPlayerRequest.sqf

Edited by WURSTKETTE

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In deinem Missionfile, in der config.cpp gibt's ne Sektion cfgcustomcode - da kommt der Override rein, alternativ kannst du auch die exileserver.pbo entpacken und einfach die Datei, ExileServer_object_player_network_createPlayerRequest.sqf  bearbeiten.

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Füg mal nach Zeile 30, folgendes ein:

_bambiPlayer addUniform "Exile_Uniform_ExileCustoms";

 

Habs aber nicht getestet, musst selber machen - ansonsten nimm einfach custome spawnloadout script:

 

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