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Jerry1218

Unable to set some building spawns

Question

I am having a issue getting Land_i_Barracks_V2_F, Land_u_Barracks_V2_F, Land_i_Barracks_V1_F, Land_Research_house_V1_F, and Land_Research_HQ_F to properly spawn items. I have been able to add spawns to other building that were missing them. I used the method provided here to successfully add spawns to some buildings.

Spoiler

class Land_Research_house_V1_F
    {
    table = "Medical";
    positions[] = {{-1.51953, 3.01172, 0.0288477}, {1.38037, 2.92627, 0.0288477}};
    };
    
    class Land_Research_HQ_F
    {
    table = "Military";
    positions[] = {{5.04492, -0.267578, -0.742816}, {-1.46289, -1.93945, -0.742816}, {4.1394, 5.74121, -0.802999}, {3.82544, 3.48535, -3.26766}, {-1.37256, 2.14404, -3.26766}};
    //positions[] = {{-1.24072, -2.69824, -0.742816}, {-1.17139, 1.59766, -0.742816}, {4.4917, 2.00049, -0.742816}, {-1.36133, 2.00342, -3.26766}, {-1.27588, -3.31787, -3.26766}, {4.05957, -2.10791, -3.26766}, {4.6709, 2.76855, -3.26766}};
    };

 

    class Land_u_Barracks_V2_F
    {
        table = "Military";
        positions[] = {{-5.78027, -3.33008, -1.81395}, {0.0507813, -1.85303, -1.81371}, {3.36377, -1.83643, -1.81371}, {6.91357, -1.60303, -1.81371}, {9.81104, -1.63184, -1.81371}, {9.50098, 3.98608, -1.81371}, {6.32373, 3.95728, -1.81371}, {3.12012, 4.01709, -1.81371}, {0.501953, 3.92188, -1.81371}, {-2.97266, 3.91064, -1.81371}, {-8.55371, 3.83496, -1.81371}, {-12.0195, 4.11426, -1.81371}, {-15.48, 4.11328, -1.81371}, {-15.7793, -1.97949, -1.81371}, {-11.8823, -1.88672, -1.81371}, {-6.14697, -3.80835, 1.51979}, {-11.52, -1.77905, 1.52027}, {-15.5586, -1.80786, 1.52027}, {-15.5903, 3.74805, 1.52027}, {-11.2847, 4.02222, 1.52027}, {-8.75, 4.0835, 1.52027}, {-2.80566, 4.17896, 1.52027}, {0.21582, 3.90479, 1.52027}, {3.43359, 3.80176, 1.52027}, {6.36035, 3.6687, 1.52027}, {10.3091, 3.7876, 1.52027}, {9.24951, -1.72778, 1.52027}, {6.2124, -1.75757, 1.52027}, {3.38086, -1.75073, 1.52027}, {-0.19873, -1.82837, 1.52027}};
    };

    class Land_i_Barracks_V2_F
    {
        table = "Military";
        positions[] = {{-3.18213, -4.87207, 0.603834}, {-11.2378, -2.74902, 0.604081}, {-10.9395, 2.82568, 0.604081}, {-3.56592, 3.20605, 0.604081}, {5.36572, 2.93066, 0.604081}, {11.3794, 2.89014, 0.604081}, {11.7588, -2.83594, 0.604081}, {5.05908, -2.74072, 0.604081}, {-4.30225, -4.52979, 3.93767}, {-9.54004, -3.02051, 3.93806}, {-9.80859, 2.94922, 3.93806}, {-3.4126, 2.71533, 3.93806}, {5.07666, 2.81152, 3.93806}, {11.9468, 2.89893, 3.93806}, {11.3823, -2.75977, 3.93806}, {5.06885, -2.77051, 3.93806}};
    };

    class Land_i_Barracks_V1_F
    {
        table = "Military";
        positions[] = {{-2.66602, -4.72729, 3.93759}, {-2.26025, -4.37817, 0.603824}, {-12.1191, -2.94165, 0.604081}, {-9.51563, -2.86572, 0.604081}, {-12.3423, 3.09326, 0.604081}, {-8.60645, 2.89551, 0.604081}, {-4.44482, 2.92041, 0.604081}, {-0.814453, 2.91626, 0.604081}, {3.62109, -2.75732, 0.604081}, {6.42969, -2.83936, 0.604081}, {3.66797, 3.0708, 0.604081}, {6.97412, 3.06104, 0.604081}, {10.2988, 2.88379, 0.604081}, {12.8457, 2.86841, 0.604081}, {13.6357, -2.99048, 0.604081}, {10.7695, -2.95703, 0.604081}, {-8.48828, -2.79834, 3.93806}, {-11.0596, -2.79419, 3.93806}, {-8.74219, 2.85767, 3.93806}, {-11.1797, 2.84619, 3.93806}, {-4.89648, 2.88916, 3.93806}, {-1.29639, 2.94263, 3.93806}, {3.60107, 2.92139, 3.93806}, {6.35693, 2.91235, 3.93806}, {10.2998, 2.85742, 3.93806}, {13.0371, 2.88818, 3.93806}, {10.4233, -2.73096, 3.93806}, {12.9263, -2.90649, 3.93806}, {6.80225, -2.78931, 3.93806}, {3.70947, -2.84717, 3.93806}, {-5.38672, -4.71509, 3.93789}};
    };

 

Edited by Jerry1218

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