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Cantkillphantom

looking for help with sorting ClassList

Question

so i have found all the class list names and have added them to a .txt file to sort out in to the correct categories (eg) //vests //uniforms. etc

first i have Tacvest:

Spoiler

//Vests
TAC_ArmorVest_Winter
TAC_CR1_ACU
TAC_CR1_B
TAC_CR1_CY
TAC_CR1_MTP
TAC_CR1_OD
TAC_CR1_RG
TAC_CR3
TAC_EI_RRV1_B
TAC_EI_RRV1_Coyote
TAC_EI_RRV1_OD
TAC_EI_RRV1_RG
TAC_EI_RRV2_B
TAC_EI_RRV2_Coyote
TAC_EI_RRV2_OD
TAC_EI_RRV2_RG
TAC_EI_RRV21_B
TAC_EI_RRV21_Coyote
TAC_EI_RRV21_OD
TAC_EI_RRV21_RG
TAC_EI_RRV211_B
TAC_EI_RRV211_Coyote
TAC_EI_RRV211_OD
TAC_EI_RRV211_RG
TAC_EI_RRV22_B
TAC_EI_RRV22_Coyote
TAC_EI_RRV22_OD
TAC_EI_RRV22_RG
TAC_EI_RRV22L_B
TAC_EI_RRV22L_Coyote
TAC_EI_RRV22L_OD
TAC_EI_RRV22L_RG
TAC_EI_RRV23_B
TAC_EI_RRV23_Coyote
TAC_EI_RRV23_OD
TAC_EI_RRV23_RG
TAC_EI_RRV23L_B
TAC_EI_RRV23L_Coyote
TAC_EI_RRV23L_OD
TAC_EI_RRV23L_RG
TAC_EI_RRV24_B
TAC_EI_RRV24_Coyote
TAC_EI_RRV24_OD
TAC_EI_RRV24_RG
TAC_EI_RRV24L_B
TAC_EI_RRV24L_Coyote
TAC_EI_RRV24L_OD
TAC_EI_RRV24L_RG
TAC_EI_RRV25_B
TAC_EI_RRV25_Coyote
TAC_EI_RRV25_OD
TAC_EI_RRV25_RG
TAC_EI_RRV25L_B
TAC_EI_RRV25L_Coyote
TAC_EI_RRV25L_OD
TAC_EI_RRV25L_RG
TAC_EL_RRV26_B
TAC_EL_RRV26_Coyote
TAC_EL_RRV26_OD
TAC_EL_RRV26_RG
TAC_EL_RRV26L_B
TAC_EL_RRV26L_Coyote
TAC_EL_RRV26L_OD
TAC_EL_RRV26L_RG
TAC_EL_RRV27_B
TAC_EL_RRV27_Coyote
TAC_EL_RRV27_OD
TAC_EL_RRV27_RG
TAC_EL_RRV27L_B
TAC_EL_RRV27L_Coyote
TAC_EL_RRV27L_OD
TAC_EL_RRV27L_RG
TAC_EL_RRV28_B
TAC_EL_RRV28_Coyote
TAC_EL_RRV28_OD
TAC_EL_RRV28_RG
TAC_EL_RRV28L_B
TAC_EL_RRV28L_Coyote
TAC_EL_RRV28L_OD
TAC_EL_RRV28L_RG
TAC_EL_RRVCQB_B
TAC_EL_RRVCQB_Coyote
TAC_EL_RRVCQB_D
TAC_EL_RRVCQB_D2
TAC_EL_RRVCQB_D2_2
TAC_EL_RRVCQB_D3
TAC_EL_RRVCQB_D3_3
TAC_EL_RRVCQB_OD
TAC_EL_RRVCQB_RG
TAC_EL_RRVCVH_B
TAC_EL_RRVCVH_Coyote
TAC_EL_RRVCVH_OD
TAC_EL_RRVCVH_RG
TAC_EL_RRVS_RCN
TAC_EL_RRVS_SPR
TAC_EL_RRVS_SPR2
TAC_EL_TACV1_CQB_BK
TAC_EL_TACV10_CQB_OD
TAC_FS_FO_B
TAC_FS_FO_G
TAC_FS_FO_m_B
TAC_FS_FO_m_K
TAC_FS_FO_mL_B
TAC_FS_FO_mL_K
TAC_FS_FO_P
TAC_FS_FOL_B
TAC_FS_FOL_G
TAC_HGB_B
TAC_HGB_Khaki
TAC_HGB_OD
TAC_HSG_AB_B
TAC_HSG_AB_Khaki
TAC_HSG_AB_OD
TAC_HSG_ABH_B
TAC_HSG_ABH_Khaki
TAC_HSG_ABH_OD
TAC_HSG_ABL_B
TAC_HSG_ABL_Khaki
TAC_HSG_ABL_OD
TAC_Jvest_B
TAC_Jvest_GR
TAC_Jvest_TN
TAC_Jvest_U
TAC_K6
TAC_K6C
TAC_K6O
TAC_K6VSR
TAC_K6VSR2
TAC_LBT_AX_B
TAC_LBT_BL_BK
TAC_LBT_BL_KH
TAC_LBT_BL_OD
TAC_LBT_H_B
TAC_LBT_H_Khaki
TAC_LBT_H_OD
TAC_LBT_H2_B
TAC_LBT_H2_Khaki
TAC_LBT_H2_OD
TAC_LBT_H3_B
TAC_LBT_H3_Khaki
TAC_LBT_H3_OD
TAC_LBT_HL_B
TAC_LBT_HL_Khaki
TAC_LBT_HL_OD
TAC_LBT_HL2_B
TAC_LBT_HL2_Khaki
TAC_LBT_HL2_OD
TAC_LBT_HL3_B
TAC_LBT_HL3_Khaki
TAC_LBT_HL3_OD
TAC_PBDFG2_B_1
TAC_PBDFG2_CY_1
TAC_PBDFG2_RG_1
TAC_PBDFG2C_B_1
TAC_PBDFG2C_CY_1
TAC_PBDFG2C_RG_1
TAC_PBDFG2CPDEA_B_1
TAC_PBDFG2CPDEA_RG_1
TAC_PBDFG2CPFBI_B_1
TAC_PBDFG2CPFBI_RG_1
TAC_PBDFG2CPL_BK
TAC_PBDFG2CPMSL_B_1
TAC_PBDFG2CPP_BK_1
TAC_PBDFG2CPP_CY_1
TAC_PBDFG2CPSRF_RG_1
TAC_PBDFG2D_B
TAC_PBDFG2D_CY
TAC_PBDFG2D_RG
TAC_PBDFG2P_B
TAC_PBDFG2SACDEA_CY_1
TAC_PBDFG2SACFBI_RG_1
TAC_PBDFG2SACMSL_B_1
TAC_PBDFG2SACP_B_1
TAC_PBDFG2SACP_CY_1
TAC_PBDFG2SACSRF_RG_1
TAC_PMC_VEST_D
TAC_Punisher_Vest_BK
TAC_SEAL_RRV21_AOR1
TAC_SEAL_RRV23L_AOR1
TAC_SEAL_RRV26_AOR1
TAC_SEAL_RRV27_AOR1
TAC_Sheriff_BA_OD
TAC_V_CTBA
TAC_V_CTBA2
TAC_V_Sheriff_BA_T
TAC_V_Sheriff_BA_T2
TAC_V_Sheriff_BA_T3
TAC_V_Sheriff_BA_T4
TAC_V_Sheriff_BA_T5
TAC_V_Sheriff_BA_T6
TAC_V_Sheriff_BA_T7
TAC_V_Sheriff_BA_TB
TAC_V_Sheriff_BA_TB2
TAC_V_Sheriff_BA_TB3
TAC_V_Sheriff_BA_TB4
TAC_V_Sheriff_BA_TB5
TAC_V_Sheriff_BA_TB6
TAC_V_Sheriff_BA_TB7
TAC_V_Sheriff_BA_TBL
TAC_V_Sheriff_BA_TBL2
TAC_V_Sheriff_BA_TBL3_BK
TAC_V_Sheriff_BA_TBL3_OD
TAC_V_Sheriff_BA_TBL3_TN
TAC_V_Sheriff_BA_TBL4
TAC_V_Sheriff_BA_TBL7
TAC_V_Sheriff_BA_TC
TAC_V_Sheriff_BA_TC2
TAC_V_Sheriff_BA_TC3
TAC_V_Sheriff_BA_TC4
TAC_V_Sheriff_BA_TC5
TAC_V_Sheriff_BA_TC6
TAC_V_Sheriff_BA_TC7
TAC_V_Sheriff_BA_TCL
TAC_V_Sheriff_BA_TCL2
TAC_V_Sheriff_BA_TCL4
TAC_V_Sheriff_BA_TCL7
TAC_V_Sheriff_BA_TL
TAC_V_Sheriff_BA_TL2
TAC_V_Sheriff_BA_TL4
TAC_V_Sheriff_BA_TL7
TAC_V_tacSVD_BK
TAC_V_tacSVD_OD
TAC_V_tacSVD_ODL
TAC_V_tacSVDL_BK
TAC_V_tacv1
TAC_V_tacv1_BK
TAC_V_tacv1_CY
TAC_V_tacv1_DEA_BK
TAC_V_tacv1_FBI
TAC_V_tacv1_FBI2
TAC_V_tacv1_MSL
TAC_V_tacv1_MSL_NV
TAC_V_tacv1_MSL_NV2
TAC_V_tacv1_MSL2
TAC_V_tacv1_P
TAC_V_tacv1_P2
TAC_V_tacv1_SRF
TAC_V_tacv1_SRF2
TAC_V_tacv10_BK
TAC_V_tacv10_OD
TAC_V_tacv10_TN
TAC_V_tacv10LC_BK
TAC_V_tacv10LC_OD
TAC_V_tacv10LC_TN
TAC_V_tacv1EP_BK
TAC_V_tacv1EP_CY
TAC_V_tacv1EP_M
TAC_V_tacv1EP_OD
TAC_V_tacv1L_BK
TAC_V_tacv1L_CY
TAC_V_tacv1L_OD
TAC_V_tacv1LC_BK
TAC_V_tacv1LC_CY
TAC_V_tacv1LC_DEA
TAC_V_tacv1LC_FBI
TAC_V_tacv1LC_MSL
TAC_V_tacv1LC_MSL_NV
TAC_V_tacv1LC_OD
TAC_V_tacv1LC_P
TAC_V_tacv1LC_SRF
TAC_V_tacv1M_BK
TAC_W_ghillie_O1
TAC_W_ghillie_O2
TAC_W_ghillie_T1
TAC_W_ghillie_T2

//NVGoggles
TAC_NV_snowshoe2
TAC_SG
TAC_SG_SK
TAC_SGS
TAC_SGS_SK

 

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2 answers to this question

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this is everything except the Zabb.pbo and Zabb2.pbo

Spoiler

//////////////////////////////////////////////////////////////////////////
////BHD Helmets Author: Zabb
//////////////////////////////////////////////////////////////////////////
BHD_Protec_helmet	        //BHD Protec helmet 1
BHD_Protec_helmet2	        //BHD Protec helmet 2
BHD_Protec_helmet3	        //BHD Protec helmet 3

//////////////////////////////////////////////////////////////////////////
////BHD Chestrigs/Vests Author: Zabb
//////////////////////////////////////////////////////////////////////////
BHD_TACV1C		            //BHD Mesh Vest(USM)
BHD_TACV1C2OD		        //BHD Chestrig OD (USM)
BHD_TACV1C2BK		        //BHD Chestrig BK (USM)
BHD_TACV1D                  //BHD TAC-V1N(USM)
BHD_TACV1D2		            //BHD TAC-V1NU(USM)
BHD_TACV1DSS                //BHD TAC-V1N 2(USM)
BHD_TACV1D2SS               //BHD TAC-V1NU 2(USM)

//////////////////////////////////////////////////////////////////////////
////SOE Holsters Author: Zabb
//////////////////////////////////////////////////////////////////////////
TAC_BAL_BK		            //TAC 40mmGL(8) with Holster(BK)
TAC_BAL_OD		            //TAC 40mmGL(8) with Holster(OD)
TAC_BAL_KH		            //TAC 40mmGL(8) with Holster(KH)

//////////////////////////////////////////////////////////////////////////
////SOE Belts/ButtPacks Author: Zabb
//////////////////////////////////////////////////////////////////////////
TAC_BP_LBT_B		        //TAC Belt
TAC_BP_HSG_AB_B		        //TAC Ammo Belt [Black]
TAC_BP_HSG_AB_OD		    //TAC Ammo Belt [OD]
TAC_BP_HSG_AB_Khaki		    //TAC Ammo Belt [Khaki]
TAC_BP_LBT_HB_B		        //TAC Buttpack with H suspender (BLK)
TAC_BP_LBT_HB_OD		    //TAC Buttpack with H suspender (OD)
TAC_BP_LBT_HB_Khaki		    //TAC Buttpack with H suspender (Khaki)
TAC_BP_LBT_HBL_B		    //TAC Buttpack with H suspender L(BLK)
TAC_BP_LBT_HBL_OD		    //TAC Buttpack with H suspender L(OD)
TAC_BP_LBT_HBL_Khaki		//TAC Buttpack with H suspender L(Khaki)
TAC_LBT_LEGAB_BK	        //TAC Buttpack with holster (BK)
TAC_LBT_LEGAB_OD	        //TAC Buttpack with holster (OD)
TAC_LBT_LEGAB_CY	        //TAC Buttpack with holster (CY)
TAC_LBT_LEGAB2_BK	        //TAC Buttpack with holster 2(BK)
TAC_LBT_LEGAB2_OD	        //TAC Buttpack with holster 2(RG)
TAC_LBT_LEGAB2_CY	        //TAC Buttpack with holster 2(CY)
TAC_BP_buttB_B		        //TAC Buttpack with belt (BLK)
TAC_BP_buttB_OD	            //TAC Buttpack with belt (OD)
TAC_BP_buttB_RG	            //TAC Buttpack with belt (RG)
TAC_BP_buttB_Khaki	        //TAC Buttpack with belt (Khaki)
TAC_BP_HSG_GLP_B	        //TAC 40mm grenade carrier (12)[Black]
TAC_BP_HSG_GLP_OD	        //TAC 40mm grenade carrier (12)[OD]
TAC_BP_HSG_GLP_Khaki	    //TAC 40mm grenade carrier (12)[Khaki]
TAC_BP_HSG_GLP2_B	        //TAC 40mm grenade carrier (8)[Black]
TAC_BP_HSG_GLP2_OD	        //TAC 40mm grenade carrier (8)[OD]
TAC_BP_HSG_GLP2_Khaki	    //TAC 40mm grenade carrier (8)[Khaki]
TAC_BP_HSG_GLP3_B	        //TAC 40mm grenade carrier belt (12)[Black]
TAC_BP_HSG_GLP3_OD	        //TAC 40mm grenade carrier belt (12)[OD]
TAC_BP_HSG_GLP3_Khaki	    //TAC 40mm grenade carrier belt (12)[Khaki]
TAC_BP_Butt_B	            //TAC Butt Pack (BLK)
TAC_BP_Butt_OD	            //TAC Butt Pack (OD)	
TAC_BP_Butt_RG	            //TAC Butt Pack (RG)
TAC_BP_Butt_Khaki	        //TAC Butt Pack (CY)
TAC_BP_Butt_B2	            //TAC Butt Pack 2 (BLK)
TAC_BP_Butt2_OD	            //TAC Butt Pack 2 (OD)
TAC_BP_Butt2RG	            //TAC Butt Pack 2 (RG)
TAC_BP_Butt2_Khaki	        //TAC Butt Pack 2 (CY)
TAC_BP_KAR_B	            //TAC Shoulder bag (Back)
TAC_BP_KAR_L	            //TAC Shoulder bag (LEFT)
TAC_BP_KAR_R	            //TAC Shoulder bag (Right)

//////////////////////////////////////////////////////////////////////////
////SOE NVG Author: Zabb
//////////////////////////////////////////////////////////////////////////
TAC_K6VSR	                //TAC K6 Visor (Open)
TAC_K6VSR2	                //TAC K6 Visor (Close/Open)

//////////////////////////////////////////////////////////////////////////
////SOE Helmet Author: Zabb
//////////////////////////////////////////////////////////////////////////
TAC_K6	                    //TAC K6-3
TAC_K6C	                    //TAC K6-3 (close)
TAC_K6O	                    //TAC K6-3 (Open)

//////////////////////////////////////////////////////////////////////////
////SOE Vests Author: Zabb
//////////////////////////////////////////////////////////////////////////
TAC_FS_FO_P	                //TAC First On (POLICE)
TAC_FS_FO_B	                //TAC First On (BLK)
TAC_FS_FO_G	                //TAC First On (Ranger Green)
TAC_FS_FO_m_B	            //TAC First On with Medical Pouch(BLK)
TAC_FS_FO_m_K	            //TAC First On with Medical Pouch (Khaki)
TAC_FS_FOL_B	            //TAC First On L(BLK)
TAC_FS_FOL_G	            //TAC First On L(Ranger Green)
TAC_FS_FO_mL_B	            //TAC First On with Medical Pouch L(BLK)
TAC_FS_FO_mL_K	            //TAC First On with Medical Pouch L(Khaki)
TAC_EI_RRV1_B	            //TAC RRV (BLK)
TAC_EI_RRV1_OD	            //TAC RRV (OD)
TAC_EI_RRV1_RG	            //TAC RRV (RG)
TAC_EI_RRV1_Coyote	        //TAC RRV (Coyote)
TAC_EI_RRV2_B	            //TAC RRV Plate (BLK)
TAC_EI_RRV2_OD	            //TAC RRV plate (OD)
TAC_EI_RRV2_RG	            //TAC RRV plate (RG)
TAC_EI_RRV2_Coyote	        //TAC RRV plate (Coyote)
TAC_EI_RRV21_B	            //TAC RRV Plate Recon(BLK)
TAC_EI_RRV21_OD	            //TAC RRV plate Recon(OD)
TAC_EI_RRV21_RG	            //TAC RRV plate Recon(RG)
TAC_EI_RRV21_Coyote	        //TAC RRV plate Recon(Coyote)
TAC_EI_RRV211_B	            //TAC RRV Plate Recon2(BLK)
TAC_EI_RRV211_OD	        //TAC RRV plate Recon2(OD)
TAC_EI_RRV211_RG	        //TAC RRV plate Recon2(RG)
TAC_EI_RRV211_Coyote	    //TAC RRV plate Recon2(Coyote)
TAC_EI_RRV22_B	            //TAC RRV Plate Operator(BLK)
TAC_EI_RRV22_OD             //TAC RRV plate Operator(OD)
TAC_EI_RRV22_RG	            //TAC RRV plate Operator(RG)
TAC_EI_RRV22_Coyote	        //TAC RRV plate Operator(Coyote)
TAC_EI_RRV22L_B	            //TAC RRV Plate Operator L(BLK)
TAC_EI_RRV22L_OD	        //TAC RRV plate Operator L(OD)
TAC_EI_RRV22L_RG	        //TAC RRV plate Operator L(RG)
TAC_EI_RRV22L_Coyote	    //TAC RRV plate Operator L(Coyote)
TAC_EI_RRV23_B	            //TAC RRV Plate MG(BLK)
TAC_EI_RRV23_OD	            //TAC RRV plate MG(OD)
TAC_EI_RRV23_RG	            //TAC RRV plate MG(RG)
TAC_EI_RRV23_Coyote	        //TAC RRV plate MG(Coyote)
TAC_EI_RRV23L_B	            //TAC RRV Plate MG L(BLK)
TAC_EI_RRV23L_OD	        //TAC RRV plate MG L(OD)
TAC_EI_RRV23L_RG	        //TAC RRV plate MG L(RG)
TAC_EI_RRV23L_Coyote	    //TAC RRV plate MG L(Coyote)
TAC_EI_RRV24_B	            //TAC RRV Plate Assault(BLK)
TAC_EI_RRV24_OD	            //TAC RRV plate Assault(OD)
TAC_EI_RRV24_RG	            //TAC RRV plate Assault(RG)
TAC_EI_RRV24_Coyote	        //TAC RRV plate Assault(Coyote)
TAC_EI_RRV24L_B	            //TAC RRV Plate Assault L(BLK)
TAC_EI_RRV24L_OD	        //TAC RRV plate Assault L(OD)	
TAC_EI_RRV24L_RG	        //TAC RRV plate Assault L(RG)
TAC_EI_RRV24L_Coyote	    //TAC RRV plate Assault L(Coyote)
TAC_EI_RRV25_B	            //TAC RRV Plate Marksman(BLK)
TAC_EI_RRV25_OD	            //TAC RRV plate Marksman(OD)
TAC_EI_RRV25_RG	            //TAC RRV plate Marksman(RG)	
TAC_EI_RRV25_Coyote	        //TAC RRV plate Marksman(Coyote)	
TAC_EI_RRV25L_B	            //TAC RRV Plate Marksman L(BLK)
TAC_EI_RRV25L_OD	        //TAC RRV plate Marksman L(OD)
TAC_EI_RRV25L_RG	        //TAC RRV plate Marksman L(RG)
TAC_EI_RRV25L_Coyote	    //TAC RRV plate Marksman L(Coyote)
TAC_EI_RRV26_B	            //TAC RRV Plate Radio Operator(BLK)	
TAC_EI_RRV26_OD	            //TAC RRV plate Radio Operator(OD)
TAC_EI_RRV26_RG	            //TAC RRV plate Radio Operator(OD)
TAC_EI_RRV26_Coyote	        //TAC RRV plate Radio Operator(Coyote)
TAC_EI_RRV26L_B	            //TAC RRV Plate Radio Operator L(BLK)
TAC_EI_RRV26L_OD	        //TAC RRV plate Radio Operator L(OD)
TAC_EI_RRV26L_RG	        //TAC RRV plate Radio Operator L(RG)	
TAC_EI_RRV26L_Coyote	    //TAC RRV plate Radio Operator L(Coyote)	
TAC_EI_RRV27_B	            //TAC RRV Plate Medic(BLK)
TAC_EI_RRV27_OD	            //TAC RRV plate Medic(OD)
TAC_EI_RRV27_RG	            //TAC RRV plate Medic(RG)
TAC_EI_RRV27_Coyote	        //TAC RRV plate Medic(Coyote)
TAC_EI_RRV27L_B	            //TAC RRV Plate Medic L(BLK)
TAC_EI_RRV27L_OD	        //TAC RRV plate Medic L(OD)	
TAC_EI_RRV27L_RG	        //TAC RRV plate Medic L(RG)
TAC_EI_RRV27L_Coyote	    //TAC RRV plate Medic L(Coyote)
TAC_EI_RRVCQB_B	            //TAC RRV Plate CQB(BLK)
TAC_EI_RRVCQB_OD	        //TAC RRV plate CQB(OD)
TAC_EI_RRVCQB_RG	        //TAC RRV plate CQB(RG)	
TAC_EI_RRVCQB_Coyote		//TAC RRV plate CQB(Coyote)
TAC_EI_RRVCVH_B		        //TAC RRV Plate CVH(BLK)
TAC_EI_RRVCVH_OD		    //TAC RRV plate CVH(OD)
TAC_EI_RRVCVH_RG		    //TAC RRV plate CVH(RG)
TAC_EI_RRVCVH_Coyote		//TAC RRV plate CVH(Coyote)
TAC_EI_RRV28_B		        //TAC RRV Plate Grenade carrier(BLK)
TAC_EI_RRV28_OD		        //TAC RRV plate Grenade carrier(OD)
TAC_EI_RRV28_RG		        //TAC RRV plate Grenade carrier(RG)
TAC_EI_RRV28_Coyote		    //TAC RRV plate Grenade carrier(Coyote)
TAC_EI_RRV28L_B		        //TAC RRV Plate Grenade carrier L(BLK)
TAC_EI_RRV28L_OD		    //TAC RRV plate Grenade carrier L(OD)
TAC_EI_RRV28L_RG		    //TAC RRV plate Grenade carrier L(RG)	
TAC_EI_RRV28L_Coyote		//TAC RRV plate Grenade carrier L(Coyote)
TAC_HSG_AB_B		        //TAC Ammo Belt(BLK)
TAC_HSG_AB_OD		        //TAC Ammo Belt(OD)
TAC_HSG_AB_Khaki		    //TAC Ammo Belt(Khaki)	
TAC_HSG_ABH_B		        //TAC Ammo Belt Holster(BLK)
TAC_HSG_ABH_OD		        //TAC Ammo Belt Holster(OD)
TAC_HSG_ABH_Khaki		    //TAC Ammo Belt Holster(Khaki)
TAC_HSG_ABL_B		        //TAC Ammo Belt Leg Holster(BLK)
TAC_HSG_ABL_OD		        //TAC Ammo Belt Leg Holster(OD)
TAC_HSG_ABL_Khaki		    //TAC Ammo Belt Leg Holster(Khaki)
TAC_HGB_B		            //TAC Handgun Holster(BLK)
TAC_HGB_OD		            //TAC Handgun Holster(OD)
TAC_HGB_Khaki		        //TAC Handgun Holster(Khaki)
TAC_EI_RRVCQB_D		        //TAC RRV Plate CQB D(RG)	
TAC_EI_RRVCQB_D2		    //TAC RRV Plate CQB D(ACU)
TAC_EI_RRVCQB_D3		    //TAC RRV Plate CQB D(MTP)
TAC_EI_RRVCQB_D2_2		    //TAC RRV Plate CQB D(ACU/RG)
TAC_EI_RRVCQB_D3_3		    //TAC RRV Plate CQB D(MTP/CY)
TAC_EI_RRVS_RCN		        //TAC RRV S Recon(CY)
TAC_EI_RRVS_SPR		        //TAC RRV S Sniper (CY)	
TAC_EI_RRVS_SPR2		    //TAC RRV S Assault (CY)
TAC_EI_TACV1_CQB_BK		    //TAC V-1 CQB D(BLK)
TAC_EI_TACV10_CQB_OD		//TAC V-10 CQB D(OD)
TAC_PMC_VEST_D		        //TAC PMC vest CQB D(CY)	
TAC_LBT_H_B		            //TAC H Suspender (BLK)
TAC_LBT_H_OD		        //TAC H Suspender (OD)	
TAC_LBT_H_Khaki		        //TAC H Suspender (Khaki)
TAC_LBT_HL_B	            //TAC H Suspender L (BLK)
TAC_LBT_HL_OD		        //TAC H Suspender L (OD)
TAC_LBT_HL_Khaki		    //TAC H Suspender L(Khaki)	
TAC_LBT_H2_B		        //TAC H Suspender 2 (BLK)
TAC_LBT_H2_OD		        //TAC H Suspender 2 (OD)
TAC_LBT_H2_Khaki		    //TAC H Suspender 2 (Khaki)
TAC_LBT_HL2_B		        //TAC H Suspender L2 (BLK)
TAC_LBT_HL2_OD		        //TAC H Suspender L2 (OD)
TAC_LBT_HL2_Khaki		    //TAC H Suspender L2 (Khaki)
TAC_LBT_H3_B		        //TAC H Suspender MG (BLK)
TAC_LBT_H3_OD		        //TAC H Suspender MG (OD)	
TAC_LBT_H3_Khaki		    //TAC H Suspender MG (Khaki)
TAC_LBT_HL3_B		        //TAC H Suspender MG L (BLK)
TAC_LBT_HL3_OD	            //TAC H Suspender MG L (OD)
TAC_LBT_HL3_Khaki		    //TAC H Suspender MG L (Khaki)
TAC_LBT_BL_BK		        //TAC Belt Pouch (BK)
TAC_LBT_BL_OD		        //TAC Belt Pouch (OD)
TAC_LBT_BL_KH		        //TAC Belt Pouch (CY)
TAC_V_tacv10_BK		        //TAC V-10 (BLK)
TAC_V_tacv10_OD		        //TAC V-10 (OD)		
TAC_V_tacv10_TN		        //TAC V-10 (TAN)
TAC_V_tacv10LC_BK		    //TAC V-10 CQB(BLK)		
TAC_V_tacv10LC_OD		    //TAC V-10 CQB(OD)
TAC_V_tacv10LC_TN		    //TAC V-10 CQB(TAN)	
TAC_LBT_AX_B		        //TRYK H suspender
TAC_PBDFG2_B_1		        //TAC DragonFire Gen.2 (BK)		
TAC_PBDFG2_RG_1		        //TAC DragonFire Gen.2 (RG)
TAC_PBDFG2_CY_1		        //TAC DragonFire Gen.2 (CY)		
TAC_PBDFG2C_B_1		        //TAC DragonFire Gen.2 C(BK)
TAC_PBDFG2C_RG_1		    //TAC DragonFire Gen.2 C(RG)		
TAC_PBDFG2C_CY_1		    //TAC DragonFire Gen.2 C(CY)
TAC_PBDFG2CPDEA_B_1		    //TAC DragonFire Gen.2 DEA(BK)		
TAC_PBDFG2CPDEA_RG_1		//TAC DragonFire Gen.2 DEA(RG)
TAC_PBDFG2CPFBI_B_1		    //TAC DragonFire Gen.2 FBI(BK)
TAC_PBDFG2CPFBI_RG_1	    //TAC DragonFire Gen.2 FBI(RG)
TAC_PBDFG2CPMSL_B_1	        //TAC DragonFire Gen.2 MARSHAL(BK)
TAC_PBDFG2CPSRF_RG_1	    //TAC DragonFire Gen.2 SHERIFF(RG)		
TAC_PBDFG2CPP_BK_1	        //TAC DragonFire Gen.2 POLICE(BK)	
TAC_PBDFG2CPP_CY_1	        //TAC DragonFire Gen.2 POLICE(CY)		
TAC_PBDFG2SACP_B_1	        //TAC DragonFire Gen.2+SA POLICE(BK)
TAC_PBDFG2SACMSL_B_1	    //TAC DragonFire Gen.2+SA MARSHAL(BK)
TAC_PBDFG2SACFBI_RG_1	    //TAC DragonFire Gen.2+SA FBI(RG)
TAC_PBDFG2SACSRF_RG_1	    //TAC DragonFire Gen.2+SA SHERIFF(RG)
TAC_PBDFG2SACP_CY_1	        //TAC DragonFire Gen.2+SA POLICE(CY)		
TAC_PBDFG2SACDEA_CY_1	    //TAC DragonFire Gen.2+SA DEA(CY)		
TAC_PBDFG2D_B	            //TAC DragonFire Gen.2 D(BK)
TAC_PBDFG2D_RG	            //TAC DragonFire Gen.2 D(RG)		
TAC_PBDFG2D_CY	            //TAC DragonFire Gen.2 D(CY)
TAC_PBDFG2P_B		        //TAC DragonFire Gen.2 POLICE(BK)
TAC_PBDFG2CPL_BK		    //TAC DragonFire Gen.2 CL(BK)
		

//////////////////////////////////////////////////////////////////////////
////UACA Caps Author: teriyaki
//////////////////////////////////////////////////////////////////////////
TRYK_UA_CAP_GR	//TRYK UA cap (GR)
TRYK_UA_CAP_U	//TRYK UA cap (Urban)
TRYK_UA_CAP_tan	//TRYK UA cap (tan)
TRYK_UA_CAP2	//TRYK UA cap 2(BLK)
TRYK_UA_CAP_GR2	//TRYK UA cap 2(GR)
TRYK_UA_CAP_U2	//TRYK UA cap 2(Urban)
TRYK_UA_CAP_tan2	//TRYK UA cap 2(tan)
TRYK_UA_CAP2R	//TRYK UA cap 2 R(BLK)
TRYK_UA_CAP_GR2R	//TRYK UA cap 2 R(GR)
TRYK_UA_CAP_U2R	//TRYK UA cap 2 R(Urban)
TRYK_UA_CAP_tan2R	//TRYK UA cap 2 R(tan)

//////////////////////////////////////////////////////////////////////////
////USNS Vests
//////////////////////////////////////////////////////////////////////////
TAC_Punisher_Vest_BK	//TAC Revenger Vest(BK)
TAC_SEAL_RRV21_AOR1	//TAC S RRV Plate Recon(AOR1)
TAC_SEAL_RRV23L_AOR1	//TAC S RRV Plate MG L(AOR1)
TAC_SEAL_RRV26_AOR1	//TAC S RRV Plate Radio Operator(AOR1)
TAC_SEAL_RRV27_AOR1	//TAC S RRV Plate Medic(AOR1)
EF_GSG9_1	//TAC POLIZEI Vest(G36)
EF_GSG9_2	//TAC POLIZEI Vest(MP5)
EF_CTV1	//TAC CT Vest(M4)
EF_CTV2	//TAC CT Vest(MP5)
	
//////////////////////////////////////////////////////////////////////////
////Winter NVG
//////////////////////////////////////////////////////////////////////////
TAC_NV_snowshoe2	//TAC Snow Shoe

//////////////////////////////////////////////////////////////////////////
////Winter Ghillie
//////////////////////////////////////////////////////////////////////////
TAC_W_ghillie_O1	//TAC Ghillie (Snow)1
TAC_W_ghillie_O2	//TAC Ghillie (Snow)2
TAC_W_ghillie_T1	//TAC Ghillie Jacket (Snow)1
TAC_W_ghillie_T2	//TAC Ghillie Jacket (Snow)2

 

zabb config.bin

Spoiler

class CfgPatches
{
	class TAC_VESTS
	{
		version = "1.2.2";
		units[] = {};
		weapons[] = {};
		requiredVersion = "1.1.3";
		requiredAddons[] = {"A3_Characters_F","A3_Characters_F_Beta","A3_Characters_F_Gamma","A3_Characters_F_EPA","A3_Characters_F_EPB"};
	};
};
class CfgVehicles
{
	class B_Soldier_base_F;
};
class cfgWeapons
{
	class HeadgearItem;
	class NVGoggles;
	class TAC_SG: NVGoggles
	{
		author = "zabb";
		displayName = "TAC MK13 MOD0 Flash Bang";
		picture = "\SOE\data\UI\DELTA.paa";
		model = "\Zabb\TACV1\SG.p3d";
		modelOptics = "-";
		class ItemInfo
		{
			type = 616;
			hmdType = 0;
			uniformModel = "\Zabb\TACV1\SG2.p3d";
			modelOff = "\Zabb\TACV1\SG.p3d";
			mass = 0;
		};
	};
	class TAC_SG_SK: NVGoggles
	{
		author = "zabb";
		displayName = "TAC MK13 MOD0 Flash Bang + MK18 Smoke";
		picture = "\SOE\data\UI\DELTA.paa";
		model = "\Zabb\TACV1\SG_SK.p3d";
		modelOptics = "-";
		class ItemInfo
		{
			type = 616;
			hmdType = 0;
			uniformModel = "\Zabb\TACV1\SG_SK2.p3d";
			modelOff = "\Zabb\TACV1\SG_SK.p3d";
			mass = 0;
		};
	};
	class TAC_SGS: NVGoggles
	{
		author = "zabb";
		displayName = "TAC MK141 MOD0 Flash Bang";
		picture = "\SOE\data\UI\SEALS.paa";
		model = "\Zabb\TACV1\SGS.p3d";
		modelOptics = "-";
		class ItemInfo
		{
			type = 616;
			hmdType = 0;
			uniformModel = "\Zabb\TACV1\SGS2.p3d";
			modelOff = "\Zabb\TACV1\SGS.p3d";
			mass = 0;
		};
	};
	class TAC_SGS_SK: NVGoggles
	{
		author = "zabb";
		displayName = "TAC MK141 MOD0 Flash Bang + MK18 Smoke";
		picture = "\SOE\data\UI\SEALS.paa";
		model = "\Zabb\TACV1\SGS_SK.p3d";
		modelOptics = "-";
		class ItemInfo
		{
			type = 616;
			hmdType = 0;
			uniformModel = "\Zabb\TACV1\SGS_SK2.p3d";
			modelOff = "\Zabb\TACV1\SGS_SK.p3d";
			mass = 0;
		};
	};
	class ItemCore;
	class H_HelmetB: ItemCore
	{
		armor = "0";
		passThrough = 0;
	};
	class Vest_Camo_Base: ItemCore{};
	class InventoryItem_Base_F;
	class VestItem: InventoryItem_Base_F{};
	class TAC_V_tacv1M_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 (BK Mesh)";
		picture = "\zabb\TACV1\UI_eagle_BK.paa";
		model = "zabb\TACV1\EI_TAC_V1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1M.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1M.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "zabb\TACV1\EI_TAC_V1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply130";
			mass = 50;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 (OD)";
		picture = "\Zabb\TACV1\UI_eagle_OD.paa";
		model = "\zabb\TACV1\EI_TAC_V1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"Zabb\TACV1\TAC_V1OD_Rpad.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply130";
			mass = 50;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_CY: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 (CY)";
		picture = "\zabb\TACV1\UI_eagle_CY.paa";
		model = "\zabb\TACV1\EI_TAC_V1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"Zabb\TACV1\TAC_V1CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply130";
			mass = 50;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 (BK)";
		picture = "\zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply130";
			mass = 50;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_P: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 Polic";
		picture = "\Zabb\TACV1\UI_eagle_P_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\police.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_SRF: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 SHERIFF";
		picture = "\Zabb\TACV1\UI_eagle_SRF_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\SHERIFF.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_FBI: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 FBI(BK)";
		picture = "\Zabb\TACV1\UI_eagle_FBI_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\FBI.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_P2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 Polic 2";
		picture = "\Zabb\TACV1\UI_eagle_P_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\police.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P2.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_SRF2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 SHERIFF 2";
		picture = "\Zabb\TACV1\UI_eagle_SRF_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\SHERIFF.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P2.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_FBI2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 FBI 2";
		picture = "\Zabb\TACV1\UI_eagle_FBI_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\FBI.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P2.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_MSL2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 MARSHAL 2";
		picture = "\Zabb\TACV1\UI_eagle_MSL_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\MSL.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P2.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_MSL_NV2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 MARSHAL 2 (NV)";
		picture = "\Zabb\TACV1\UI_eagle_MSL_NV.paa";
		model = "\zabb\TACV1\EI_TAC_V1P2.p3d";
		hiddenSelections[] = {"camo","camo3"};
		hiddenSelectionsTextures[] = {"soe\data\MSL_NV.paa","zabb\tacv1\TAC_V1MSL_NV.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat","zabb\tacv1\tac_v1.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P2.p3d";
			hiddenSelections[] = {"camo","camo3"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 CQB(BLK)";
		picture = "\Zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1LCQB.p3d";
		hiddenSelections[] = {"camo","camo1","camo2"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\TACV1\do_1_co_BK.paa","zabb\TACV1\do_equip_co_BK.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LCQB.p3d";
			hiddenSelections[] = {"camo","camo1","camo2"};
			containerClass = "Supply180";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_CY: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 CQB(CY)";
		picture = "\Zabb\TACV1\UI_eagle_CY.paa";
		model = "\zabb\TACV1\EI_TAC_V1LCQB.p3d";
		hiddenSelections[] = {"camo","camo2","camo4"};
		hiddenSelectionsTextures[] = {"Zabb\TACV1\TAC_V1CY.paa","zabb\TACV1\do_equip_co_TN.paa","zabb2\TAC\tex2_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LCQB.p3d";
			hiddenSelections[] = {"camo","camo2","camo4"};
			containerClass = "Supply180";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 CQB(OD)";
		picture = "\Zabb\TACV1\UI_eagle_OD.paa";
		model = "\zabb\TACV1\EI_TAC_V1LCQB.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1OD_Rpad.paa","zabb\TACV1\do_1_co_OD.paa","zabb\TACV1\do_equip_co_OD.paa","zabb2\TAC\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LCQB.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo4"};
			containerClass = "Supply180";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_FBI: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 FBI HRT";
		picture = "\Zabb\TACV1\UI_eagle_HRT_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1LPCQB";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\FBI.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LPCQB.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply180";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_SRF: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 SHERIFF SWAT";
		picture = "\Zabb\TACV1\UI_eagle_SRF_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1LPCQB";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\SHERIFF.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LPCQB.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply180";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_P: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 POLICE SWAT";
		picture = "\Zabb\TACV1\UI_eagle_P_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1LPCQB";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\police.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LPCQB.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply180";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_ArmorVest_Winter: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Plate Carrier Rig (Winter)";
		picture = "\zabb\TACV1\ui_plate_carrier_w";
		model = "\A3\Characters_F\BLUFOR\equip_b_vest02.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\Chestrig_winter.paa"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest02.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply120";
			mass = 80;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_Sheriff_BA_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Sheriff vest";
		picture = "\zabb\TACV1\UI_sheriff_vest.paa";
		model = "\zabb\TACV1\sheriff_vest.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		descriptionShort = "Armor Level II-A";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\sheriff_vest.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply60";
			mass = 40;
			armor = 10;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 10;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 10;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1L_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 eq(BK)";
		picture = "\zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1L.p3d";
		hiddenSelections[] = {"camo","camo1","camo2"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\TACV1\do_1_co_BK.paa","zabb\TACV1\do_equip_co_BK.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1L.p3d";
			hiddenSelections[] = {"camo","camo1","camo2"};
			containerClass = "Supply130";
			mass = 60;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1L_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 eq(OD)";
		picture = "\zabb\TACV1\UI_eagle_OD.paa";
		model = "\zabb\TACV1\EI_TAC_V1L.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1OD_Rpad.paa","zabb\TACV1\do_1_co_OD.paa","zabb\TACV1\do_equip_co_OD.paa","zabb2\TAC\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1L.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo4,"};
			containerClass = "Supply130";
			mass = 60;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1L_CY: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 eq(CY)";
		picture = "\zabb\TACV1\UI_eagle_CY.paa";
		model = "\zabb\TACV1\EI_TAC_V1L.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo4"};
		hiddenSelectionsTextures[] = {"Zabb\TACV1\TAC_V1CY.paa","zabb\TACV1\do_1_co_CY.paa","zabb\TACV1\do_equip_co_TN.paa","zabb2\TAC\tex2_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1L.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo4"};
			containerClass = "Supply130";
			mass = 60;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_MSL: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 MARSHAL";
		picture = "\Zabb\TACV1\UI_eagle_MSL_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\MSL.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_MSL_NV: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 MARSHAL (NV)";
		picture = "\Zabb\TACV1\UI_eagle_MSL_NV.paa";
		model = "\zabb\TACV1\EI_TAC_V1P.p3d";
		hiddenSelections[] = {"camo","camo3"};
		hiddenSelectionsTextures[] = {"soe\data\MSL_NV.paa","zabb\tacv1\TAC_V1MSL_NV.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat","zabb\tacv1\tac_v1.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P.p3d";
			hiddenSelections[] = {"camo","camo3"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_MSL: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 MARSHAL SWAT";
		picture = "\Zabb\TACV1\UI_eagle_MSL_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1LPCQB";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\MSL.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LPCQB.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply160";
			mass = 70;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_MSL_NV: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 MARSHAL SWAT (NV)";
		picture = "\Zabb\TACV1\UI_eagle_MSL_NV.paa";
		model = "\zabb\TACV1\EI_TAC_V1LPCQB";
		hiddenSelections[] = {"camo","camo3"};
		hiddenSelectionsTextures[] = {"soe\data\MSL_NV.paa","zabb\tacv1\TAC_V1MSL_NV.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat","zabb\tacv1\tac_v1.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LPCQB.p3d";
			hiddenSelections[] = {"camo","camo3"};
			containerClass = "Supply160";
			mass = 70;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1_DEA_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 DEA";
		picture = "\Zabb\TACV1\UI_eagle_DEA_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1P.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\DEA.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1P.p3d";
			hiddenSelections[] = {"camo","camo1","camo2"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 15;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1LC_DEA: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 DEA Assault";
		picture = "\Zabb\TACV1\UI_eagle_DEA_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1LPCQB";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"soe\data\DEA.paa"};
		hiddenSelectionsMaterials[] = {"soe\data\plate.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1LPCQB.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply160";
			mass = 70;
			armor = 25;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 25;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1EP_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 with Holster(BK)";
		picture = "\Zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1EP.p3d";
		hiddenSelections[] = {"camo","camo1","camo2"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\TACV1\do_1_co_BK.paa","zabb\TACV1\do_equip_co_BK.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1EP.p3d";
			hiddenSelections[] = {"camo","camo1","camo2"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1EP_CY: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 with Holster(CY)";
		picture = "\Zabb\TACV1\UI_eagle_CY.paa";
		model = "\zabb\TACV1\EI_TAC_V1EP.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo4"};
		hiddenSelectionsTextures[] = {"Zabb\TACV1\TAC_V1CY.paa","zabb\TACV1\do_1_co_CY.paa","zabb\TACV1\do_equip_co_TN.paa","zabb2\TAC\tex2_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1EP.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo4"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1EP_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 with Holster(OD)";
		picture = "\Zabb\TACV1\UI_eagle_OD.paa";
		model = "\zabb\TACV1\EI_TAC_V1EP.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1OD_Rpad.paa","zabb\TACV1\do_1_co_OD.paa","zabb\TACV1\do_equip_co_OD.paa","zabb2\TAC\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v1.rvmat","zabb\TACV1\do_v1_co.rvmat","zabb\TACV1\do_v1eq_co.rvmat"};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1EP.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo4"};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacv1EP_M: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC V-1 with Holster(Mesh)";
		picture = "\Zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb\TACV1\EI_TAC_V1EP.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		descriptionShort = "Armor Level II";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\EI_TAC_V1EP.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply80";
			mass = 30;
			armor = 15;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 10;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 15;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 25;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR1_B: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (BK)";
		picture = "\Zabb\TACV1\UI_eagle_BKR.paa";
		model = "\zabb\TACV1\CR1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb\tacv1\do_1_co_BK.paa"};
		hiddenSelectionsMaterials[] = {"\zabb\tacv1\do_v1_co.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply90";
			mass = 0;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR1_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (OD)";
		picture = "\Zabb\TACV1\UI_eagle_ODR.paa";
		model = "\zabb\TACV1\CR1.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR1.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply90";
			mass = 0;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR1_CY: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (CY)";
		picture = "\Zabb\TACV1\UI_eagle_CYR.paa";
		model = "\zabb\TACV1\CR1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb\tacv1\do_1_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"\zabb\tacv1\do_v1_co.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply90";
			mass = 0;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR1_RG: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (RG)";
		picture = "\Zabb\TACV1\UI_eagle_RGR.paa";
		model = "\zabb\TACV1\CR1.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb\tacv1\do_1_co_RG.paa"};
		hiddenSelectionsMaterials[] = {"\zabb\tacv1\do_v1_co.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR1.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply90";
			mass = 0;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR1_ACU: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (ACU)";
		picture = "\SOE\data\UI\DELTA.paa";
		model = "\zabb\TACV1\CR2.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"\zabb\tacv1\do_1_co_A.paa","\SOE\data\MAG_ACU.paa"};
		hiddenSelectionsMaterials[] = {"\zabb\tacv1\do_v1_co.rvmat","\SOE\data\MAG.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR2.p3d";
			hiddenSelections[] = {"camo","camo1"};
			containerClass = "Supply90";
			mass = 0;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR1_MTP: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (MTP)";
		picture = "\SOE\data\UI\DELTA.paa";
		model = "\zabb\TACV1\CR2.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"\zabb\tacv1\do_1_co_M.paa","\SOE\data\MAG_MTP.paa"};
		hiddenSelectionsMaterials[] = {"\zabb\tacv1\do_v1_co.rvmat","\SOE\data\MAG.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR2.p3d";
			hiddenSelections[] = {"camo","camo1"};
			containerClass = "Supply90";
			mass = 0;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_CR3: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Chest Rig (Cheap)";
		picture = "\Zabb\TACV1\UI_AK_chest_OD.paa";
		model = "\zabb\TACV1\CR3.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb\TACV1\CR3.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply100";
			mass = 30;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 0;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 5;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 0;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
};
class cfgMods
{
	author = "76561197966920428";
	timepacked = "1485287281";
};

 

zabb 2 config

Spoiler

class CfgPatches
{
	class TAC_VESTS
	{
		version = "1.2.2";
		units[] = {};
		weapons[] = {};
		requiredVersion = "1.1.3";
		requiredAddons[] = {"A3_Characters_F","A3_Characters_F_Beta","A3_Characters_F_Gamma","A3_Characters_F_EPA","A3_Characters_F_EPB"};
	};
};
class CfgVehicles
{
	class B_Soldier_base_F;
	class ReammoBox;
	class ThingX;
	class ReammoBox_F;
	class NATO_Box_Base;
	class IND_Box_Base: ReammoBox_F{};
	class ContainerSupply;
	class Bag_Base: ReammoBox{};
	class TAC_MTAP_RG: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_RG.paa";
		model = "\zabb2\TAC\MTAP.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		displayName = "TAC MTAP -Attach(RG)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_BK: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_BK.paa";
		model = "\zabb2\TAC\MTAP.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\MTAP_BK.paa","zabb\tacv1\do_1_co_BK.paa"};
		displayName = "TAC MTAP -Attach(BK)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_CY: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_Khaki.paa";
		model = "\zabb2\TAC\MTAP.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\MTAP_CY.paa","zabb\tacv1\do_1_co_CY.paa"};
		displayName = "TAC MTAP -Attach(CY)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_MTP: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_MTP.paa";
		model = "\zabb2\TAC\MTAP.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\MTAP_MTP.paa","zabb\tacv1\do_1_co_M.paa"};
		displayName = "TAC MTAP -Attach(MTP)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_RG2: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_RG.paa";
		model = "\zabb2\TAC\MTAP2.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		displayName = "TAC MTAP -Carrying(RG)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_BK2: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_BK.paa";
		model = "\zabb2\TAC\MTAP2.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\MTAP_BK.paa","zabb\tacv1\do_1_co_BK.paa"};
		displayName = "TAC MTAP -Carrying(BK)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_CY2: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_Khaki.paa";
		model = "\zabb2\TAC\MTAP2.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\MTAP_CY.paa","zabb\tacv1\do_1_co_CY.paa"};
		displayName = "TAC MTAP -Carrying(CY)";
		maximumLoad = 80;
		mass = 0;
	};
	class TAC_MTAP_MTP2: Bag_Base
	{
		author = "zabb";
		scope = 2;
		picture = "\SOE\data\UI\UI_FS_MTP.paa";
		model = "\zabb2\TAC\MTAP2.p3d";
		hiddenSelections[] = {"camo","camo1"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\MTAP_MTP.paa","zabb\tacv1\do_1_co_M.paa"};
		displayName = "TAC MTAP -Carrying(MTP)";
		maximumLoad = 80;
		mass = 0;
	};
};
class CfgGlasses
{
	class None;
	class TAC_PMC_ID_B: None
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC ID Card [Black] offset";
		picture = "\zabb2\TAC\UI\UI_IDB.paa";
		model = "\zabb2\tac\PMCID.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\PMCIDb.paa"};
		hiddenSelectionsMaterials[] = {"\zabb2\TAC\PMCID.rvmat"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_PMC_ID_H: None
	{
		scope = 2;
		displayName = "TAC PMC ID Card [Arab] offset";
		picture = "\zabb2\TAC\UI\UI_IDH.paa";
		model = "\zabb2\tac\PMCID.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\PMCIDh.paa"};
		hiddenSelectionsMaterials[] = {"\zabb2\TAC\PMCID.rvmat"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_PMC_ID_W: None
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC ID Card [White] offset";
		picture = "\zabb2\TAC\UI\UI_IDW.paa";
		model = "\zabb2\tac\PMCID.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\PMCIDw.paa"};
		hiddenSelectionsMaterials[] = {"\zabb2\TAC\PMCID.rvmat"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_PMC_ID_B2: None
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC ID Card [Black]";
		picture = "\zabb2\TAC\UI\UI_IDB.paa";
		model = "\zabb2\tac\PMCID2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\PMCIDb.paa"};
		hiddenSelectionsMaterials[] = {"\zabb2\TAC\PMCID.rvmat"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_PMC_ID_H2: None
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC ID Card [Arab]";
		picture = "\zabb2\TAC\UI\UI_IDH.paa";
		model = "\zabb2\tac\PMCID2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\PMCIDh.paa"};
		hiddenSelectionsMaterials[] = {"\zabb2\TAC\PMCID.rvmat"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_PMC_ID_W2: None
	{
		scope = 2;
		displayName = "TAC PMC ID Card [White]";
		picture = "\zabb2\TAC\UI\UI_IDW.paa";
		model = "\zabb2\tac\PMCID2.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\PMCIDw.paa"};
		hiddenSelectionsMaterials[] = {"\zabb2\TAC\PMCID.rvmat"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armor_BK: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC shoulder armor(BK)";
		model = "zabb2\TAC\SA.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_tb.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armor_OD: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC shoulder armor(OD)";
		model = "zabb2\TAC\SA.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_t.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armor_CY: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC shoulder armor(CY)";
		model = "zabb2\TAC\SA.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_tc.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armorC_BK: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC shoulder armor and Collar(BK)";
		model = "zabb2\TAC\SAC.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_tb.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armorC_OD: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC shoulder armor and Collar(OD)";
		model = "zabb2\TAC\SAC.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_t.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armorC_CY: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC shoulder armor and Collar(CY)";
		model = "zabb2\TAC\SAC.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_tc.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armorC2_BK: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC Collar(BK)";
		model = "zabb2\TAC\SAC2.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_tb.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armorC2_OD: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC Collar(OD)";
		model = "zabb2\TAC\SAC2.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_t.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
	class TAC_shoulder_armorC2_CY: None
	{
		author = "zabb";
		scope = 2;
		displayname = "TAC Collar(CY)";
		model = "zabb2\TAC\SAC2.p3d";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_tc.paa"};
		identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0};
	};
};
class cfgWeapons
{
	class HeadgearItem;
	class ItemCore;
	class H_HelmetB: ItemCore
	{
		armor = "0";
		passThrough = 0;
	};
	class Vest_Camo_Base: ItemCore{};
	class InventoryItem_Base_F;
	class VestItem: InventoryItem_Base_F{};
	class TAC_V_tacSVD_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC SVD (BLK)";
		picture = "\zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb2\TAC\EI_TAC_SVD.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\EI_TAC_SVD.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply120";
			mass = 50;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 3;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 3;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 3;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacSVD_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC SVD (OD)";
		picture = "\zabb\TACV1\UI_eagle_OD.paa";
		model = "\zabb2\TAC\EI_TAC_SVD.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\TAC_SVD_OD.paa","zabb\tacv1\do_1_co_OD.paa","zabb2\TAC\sheriff_vest_t.paa","zabb\tacv1\tac_v1OD_rpad.paa"};
		hiddenSelectionsMaterials[] = {"zabb2\TAC\tac_SVD.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb2\TAC\sheriff_vest_t.rvmat","zabb\tacv1\tac_v1.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\EI_TAC_SVD.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3"};
			containerClass = "Supply120";
			mass = 50;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 3;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 3;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 3;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacSVDL_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC SVD L(BLK)";
		picture = "\zabb\TACV1\UI_eagle_BK.paa";
		model = "\zabb2\TAC\EI_TAC_SVDL.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\EI_TAC_SVDL.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply120";
			mass = 50;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 3;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 3;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 3;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_tacSVD_ODL: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC SVD L(OD)";
		picture = "\zabb\TACV1\UI_eagle_OD.paa";
		model = "\zabb2\TAC\EI_TAC_SVDL.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\TAC_SVD_OD.paa","zabb\tacv1\do_1_co_OD.paa","zabb2\TAC\sheriff_vest_t.paa","zabb\tacv1\tac_v1OD_rpad.paa","soe\data\fs_1st_on.paa"};
		hiddenSelectionsMaterials[] = {"zabb2\TAC\tac_SVD.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb2\TAC\sheriff_vest_t.rvmat","zabb\tacv1\tac_v1.rvmat","soe\data\fs_1st_on.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\EI_TAC_SVDL.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply120";
			mass = 50;
			armor = 0;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 3;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 3;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 3;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TL: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_tl.p3d";
		hiddenSelections[] = {"camo4"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb2\data\dt\tex2.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl.p3d";
			hiddenSelections[] = {"camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_tl.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TCL: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_tl.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\TAC\tex2_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TL2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L2(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_tl2.p3d";
		hiddenSelections[] = {"camo3"};
		hiddenSelectionsTextures[] = {"zabb2\tac\sheriff_vest_t.paa"};
		hiddenSelectionsMaterials[] = {"zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl2.p3d";
			hiddenSelections[] = {"camo3"};
			containerClass = "Supply250";
			mass = 160;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 40;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L2(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_tl2.p3d";
		hiddenSelections[] = {"camo","camo3"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1BK_Rpad.paa","zabb2\tac\sheriff_vest_tb.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl2.p3d";
			hiddenSelections[] = {"camo","camo3"};
			containerClass = "Supply250";
			mass = 160;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 40;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TCL2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L2(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_tl2.p3d";
		hiddenSelections[] = {"camo","camo3"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1CY.paa","zabb2\tac\sheriff_vest_tc.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl2.p3d";
			hiddenSelections[] = {"camo","camo3"};
			containerClass = "Supply250";
			mass = 160;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 40;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest (OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply80";
			mass = 60;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest (BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3"};
			containerClass = "Supply80";
			mass = 60;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest (CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3"};
			containerClass = "Supply80";
			mass = 60;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest assault(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t2.p3d";
		hiddenSelections[] = {"camo4"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t2.p3d";
			hiddenSelections[] = {"camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest assault(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t2.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t2.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest assault(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t2.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\TAC\tex2_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t2.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T3: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest CQB(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t3.p3d";
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t3.p3d";
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB3: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest CQB(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t3.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t3.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC3: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest CQB(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t3.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t3.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T4: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Medic(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t4.p3d";
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t4.p3d";
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB4: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Medic(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t4.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t4.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC4: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Medic(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t4.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t4.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T5: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest SAW(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t5.p3d";
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t5.p3d";
			containerClass = "Supply250";
			mass = 120;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 40;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB5: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest SAW(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t5.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb\tacv1\do_1_co_BK.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb\tacv1\do_v1_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t5.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply250";
			mass = 120;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 40;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC5: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest SAW(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t5.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb\tacv1\do_1_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb\tacv1\do_v1_co.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t5.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply250";
			mass = 120;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 40;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL3_BK: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L3 Heavy armor(BK)";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_tl3.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level IV";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl3.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Arms
				{
					hitpointName = "HitArms";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL3_OD: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L3 Heavy armor(OD)";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_tl3.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1OD_Rpad.paa","zabb\tacv1\do_1_co_OD.paa","zabb\tacv1\do_equip_co_OD.paa","zabb2\tac\sheriff_vest_t.paa","zabb2\tac\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level IV";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl3.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Arms
				{
					hitpointName = "HitArms";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL3_TN: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L3 Heavy armor(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_tl3.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level IV";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl3.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply140";
			mass = 80;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Arms
				{
					hitpointName = "HitArms";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TL4: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L4(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_tl4.p3d";
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl4.p3d";
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Neck
				{
					hitpointName = "HitNeck";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL4: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L4(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_tl4.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl4.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Neck
				{
					hitpointName = "HitNeck";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TCL4: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest L4(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_tl4.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl4.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Neck
				{
					hitpointName = "HitNeck";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T6: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Pointman(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t6.p3d";
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t6.p3d";
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Neck
				{
					hitpointName = "HitNeck";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB6: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Pointman(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t6.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t6.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Neck
				{
					hitpointName = "HitNeck";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC6: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Pointman(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t6.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t6.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply160";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Neck
				{
					hitpointName = "HitNeck";
					armor = 8;
					passThrough = 0.5;
				};
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_T7: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Grenader(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_t7.p3d";
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t7.p3d";
			containerClass = "Supply100";
			mass = 60;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TB7: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Grenader(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_t7.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t7.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3"};
			containerClass = "Supply100";
			mass = 60;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TC7: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Grenader(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_t7.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3"};
		hiddenSelectionsTextures[] = {"zabb\TACV1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa"};
		hiddenSelectionsMaterials[] = {"zabb\TACV1\tac_v10.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_t7.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3"};
			containerClass = "Supply100";
			mass = 60;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TL7: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Grenader L(OD) ";
		picture = "\zabb2\TAC\UI\UI_BPV_OD.paa";
		model = "\zabb2\TAC\sheriff_vest_tl7.p3d";
		hiddenSelections[] = {"camo4"};
		hiddenSelectionsTextures[] = {"zabb2\TAC\tex2_co_OD.paa"};
		hiddenSelectionsMaterials[] = {"zabb2\data\dt\tex2.rvmat"};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl7.p3d";
			hiddenSelections[] = {"camo4"};
			containerClass = "Supply180";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TBL7: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Grenader L(BK) ";
		picture = "\zabb2\TAC\UI\UI_BPV_BLK.paa";
		model = "\zabb2\TAC\sheriff_vest_tl7.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1BK_Rpad.paa","zabb\tacv1\do_1_co_BK.paa","zabb\tacv1\do_equip_co_BK.paa","zabb2\tac\sheriff_vest_tb.paa","zabb2\data\dt\tex2_co.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl7.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply180";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_Sheriff_BA_TCL7: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC vest Grenader L(CY) ";
		picture = "\zabb2\TAC\UI\UI_BPV_CY.paa";
		model = "\zabb2\TAC\sheriff_vest_tl7.p3d";
		hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
		hiddenSelectionsTextures[] = {"zabb\tacv1\TAC_V1CY.paa","zabb\tacv1\do_1_co_CY.paa","zabb\tacv1\do_equip_co_TN.paa","zabb2\tac\sheriff_vest_tc.paa","zabb2\TAC\tex2_co_CY.paa"};
		hiddenSelectionsMaterials[] = {"zabb\tacv1\tac_v1.rvmat","zabb\tacv1\do_v1_co.rvmat","zabb\tacv1\do_v1eq_co.rvmat","zabb2\tac\sheriff_vest_t.rvmat","zabb2\data\dt\tex2.rvmat"};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_tl7.p3d";
			hiddenSelections[] = {"camo","camo1","camo2","camo3","camo4"};
			containerClass = "Supply180";
			mass = 90;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_CTBA: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC CT";
		picture = "\SOE\data\UI\UI_SF10.paa";
		model = "\zabb2\TAC\sheriff_vest_CT.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_CT.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply120";
			mass = 40;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_V_CTBA2: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC PMC CT 2";
		picture = "\SOE\data\UI\UI_SF10.paa";
		model = "\zabb2\TAC\sheriff_vest_CT2.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		descriptionShort = "Armor Level III";
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\sheriff_vest_CT2.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply120";
			mass = 30;
			armor = 30;
			class HitpointsProtectionInfo
			{
				class Chest
				{
					HitpointName = "HitChest";
					armor = 20;
					PassThrough = 0.1;
				};
				class Diaphragm
				{
					HitpointName = "HitDiaphragm";
					armor = 24;
					PassThrough = 0.1;
				};
				class Abdomen
				{
					hitpointName = "HitAbdomen";
					armor = 30;
					passThrough = 0.1;
				};
				class Body
				{
					hitpointName = "HitBody";
					passThrough = 0.1;
				};
			};
		};
	};
	class TAC_Jvest_B: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Operator Vest (BK)";
		picture = "\SOE\data\UI\UI_SF10.paa";
		model = "\zabb2\TAC\Jvest.p3d";
		hiddenSelections[] = {};
		hiddenSelectionsTextures[] = {};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\Jvest.p3d";
			hiddenSelections[] = {};
			containerClass = "Supply80";
			mass = 0;
			armor = 0;
		};
	};
	class TAC_Jvest_GR: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Operator Vest (Green)";
		picture = "\SOE\data\UI\UI_SF10.paa";
		model = "\zabb2\TAC\Jvest.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\Jvest_G.paa"};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\Jvest.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 0;
			armor = 0;
		};
	};
	class TAC_Jvest_U: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Operator Vest (Urban)";
		picture = "\SOE\data\UI\UI_SF10.paa";
		model = "\zabb2\TAC\Jvest.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\Jvest_U.paa"};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\Jvest.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 0;
			armor = 0;
		};
	};
	class TAC_Jvest_TN: Vest_Camo_Base
	{
		author = "zabb";
		scope = 2;
		displayName = "TAC Operator Vest (TN)";
		picture = "\SOE\data\UI\UI_SF10.paa";
		model = "\zabb2\TAC\Jvest.p3d";
		hiddenSelections[] = {"camo"};
		hiddenSelectionsTextures[] = {"\zabb2\TAC\Jvest_TN.paa"};
		hiddenSelectionsMaterials[] = {};
		class ItemInfo: VestItem
		{
			uniformModel = "\zabb2\TAC\Jvest.p3d";
			hiddenSelections[] = {"camo"};
			containerClass = "Supply80";
			mass = 0;
			armor = 0;
		};
	};
};
class cfgMods
{
	author = "76561197966920428";
	timepacked = "1485287622";
};

 

have fun

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