clarkycalLad

[Release] DMS Chernarus Static AI Base Mission

8 posts in this topic

Hello everyone!

This is a Static AI base for Chernarus (Located North) running DMS missions. It is heavily armed and is NOT easy. The Base contains M2 Gunners at every entrance, there are also M2 gunners around the inside! the base has three sections, The food/general, Military+Building(Middle), Medical and a random special crate that is spawned somewhere in the mission. The base has 2 roaming Vehicles which are armed these can be Hunter/Ifrit/Offroad.

ed285726d0ad24ddfec95969c2f99dcb.jpg

781258ba0330aba21a1bf3644efaafee.jpg

d846a85b775a49aeb04da8283ad8a759.jpg

 

Download: https://github.com/clarkycal/DMS-Chernarus-AI-Static-Base

Installation Instructions (Thanks to Riker2335 for the instructions!)

Copy the AIStaticBase_Chernarus.sqf file to a3_dms.pbo's /missions/static folder
Open config.sqf in a3_dms.pbo, find the DMS_StaticMissionTypes section and append ["AIStaticBase_Chernarus",1] to the list
Save and close config.sqf
re-pack a3_dms.pbo with all the changes and ensure it is placed in the /@ExileServer/Addons folder to launch at server startup.
copy the content from InitServer.sqf into your(Important) initserver.sqf file inside your mission file.
Repack your mission file and upload to the server
Optional Install Instructions

These 2 lines provide some preconfigured CUP vehicles and weapons for the mission file if you use those mods on your server. 1. If you have CUP Weapons, uncomment the "#define USE_CUP_WEAPONS 1" line 2. If you have CUP Vehicles, uncomment the "#define USE_CUP_VEHICLES 1" line

 

Credits: @red_ned @Riker2335 @eraser1 and @Defent

Edited by clarkycalLad
silly me, download added
  • Like 4

Share this post


Link to post
Share on other sites

Nice work @clarkycalLad.

This is a great re-imagining of my silly sized and OP mission :)

One question - Where can people download the mission from?

Edited by Riker2335
Question added
  • Like 1

Share this post


Link to post
Share on other sites
Advertisement
8 hours ago, Riker2335 said:

Nice work @clarkycalLad.

This is a great re-imagining of my silly sized and OP mission :)

One question - Where can people download the mission from?

Whoops forgot to link the github haha, I will add it now thanks

Share this post


Link to post
Share on other sites

@clarkycalLad If you want to add cash to one of the crates, I've updated my mission to v1.1 and includes a new variable with randomisation in the difficulty levels section for cash in crate4 as well as the command down where the crate loot is added in to add in cash too.

Share this post


Link to post
Share on other sites
23 hours ago, Riker2335 said:

@clarkycalLad If you want to add cash to one of the crates, I've updated my mission to v1.1 and includes a new variable with randomisation in the difficulty levels section for cash in crate4 as well as the command down where the crate loot is added in to add in cash too.

Nice, will have a look later tomorrow

Edited by clarkycalLad
Whoops, i put Alot instead a look

Share this post


Link to post
Share on other sites

Sily question. This is for Cherno but couldnt someone with a different map just change the cords to a location that could support it and it would work right?

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.