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Blocking the change of nickname


There is a small script that forbids changing the nickname to the player, but I do not understand where to connect it so it works! Any ideas?


if(profileName != (_this select 1) && (_this select 1) != "") exitWith {
			"You change nickname! That not allowed on our server!<br/><br/>Your old nick<t color='#b20303'>%1</t><br/><br/>If you have problems, contact to admin",
	_this select 1],
			"Change nickname!",
	] call BIS_fnc_guiMessage;


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