MichaelJMAD 0 Report post Posted March 13, 2017 Hi i need help with my BEFilters I keep getting "Hit" 2:10731 Exile_Unit_GhostPlayer - "[_this,"bis_fnc_curatorrespawn",false] call bis_fnc_mp;" I add that to the MPEventHandler.txt and it will error again tha only diffrence is the 2:10731 will change to a diffrent number. Share this post Link to post Share on other sites
0 Detox The Great 0 Report post Posted October 30, 2018 Bump please. I'm having the same issue with the netid constantly changing. I tried placing a 1 instead of 7 at the front. Tried double quotes at the start like 1 "" filter here. The filter is correct, I make flawless scripts.txt filters without any issues. But the information on MPEVENTHANDLER.TXT is so limited. I also tried doing a ! filter here to make the filter not as touchy like !=. Nothing seems to get the job done. I almost feel like I should be placing this in another file or something. I have the following: Its a kick #0, quote to quote looks like this: "Deleted" 2:3866 O_Soldier_unarmed_F - " if (local (_this select 0)) then { [(_this select 0)] spawn { [[(_this select 0)],"X_Respawn",true,true] call BIS_fnc_MP; }; }; " I turned it into various variations, right now I have: 1 "" !"I_Survivor_F - \"\nif (local (_this select 0)) then \n{\n[(_this select 0)] spawn \n{\n[[(_this select 0)],\"X_Respawn\",true,true] call BIS_fnc_MP;\n};\n};\n" I also tried: 1 "!"I_Survivor_F - \"\nif (local (_this select 0)) then \n{\n[(_this select 0)] spawn \n{\n[[(_this select 0)],\"X_Respawn\",true,true] call BIS_fnc_MP;\n};\n};\n"" as well as: 1 "!="I_Survivor_F - \"\nif (local (_this select 0)) then \n{\n[(_this select 0)] spawn \n{\n[[(_this select 0)],\"X_Respawn\",true,true] call BIS_fnc_MP;\n};\n};\n"" and finally: 7 !="I_Survivor_F - \"\nif (local (_this select 0)) then \n{\n[(_this select 0)] spawn \n{\n[[(_this select 0)],\"X_Respawn\",true,true] call BIS_fnc_MP;\n};\n};\n" Some of them seem to work, but I always noticed the netid varies. This is from a kick on joining the server. Like the OP i believe I'm having the same problem. Been pulling my hair out here. Any help would be welcomed, or any links where I can read up. But info seems to be so limited to specific to mpeventhandler.txt and other non scripts.txt files. One last point, I even tried removing the file to make sure it was using nothing! figured I could get around it if there was nothing there. Na, that didn't work either. Thanks, Share this post Link to post Share on other sites
Hi i need help with my BEFilters
I keep getting
"Hit" 2:10731 Exile_Unit_GhostPlayer - "[_this,"bis_fnc_curatorrespawn",false] call bis_fnc_mp;"
I add that to the MPEventHandler.txt and it will error again tha only diffrence is the 2:10731 will change to a diffrent number.
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