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joew00

(SOLVED) [HELP] Day/Night Cycle DMS + Occupation

Question

I'm very confused with Arma 3 Exile Day and Night cycle.

By now, its using in-game time the same as realtime O.o
I'm using Exile v 1.0.2 + DMS + Occupation

My configs is:

exile_server_config\config.cpp:

Spoiler

class Time
	{
		// Uses Dedicated Server time as ingame Time
		useRealTime = 0;

		// Will overide RealTime
		useStaticTime = 1;

		// time in ARMA FORMAT << CONFIG
		// https://community.bistudio.com/wiki/setDate

		staticTime[] = {2039,10,24,15,30};
	};

 


a3_exile_occupation\config.sqf:

Spoiler

...

SC_fastNights               	= true;

...

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//	Fast nights Setup
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

SC_fastNightsStarts         	= 18;                   	// Start fast nights at this hour (24 hour clock) eg. 18 for 6pm
SC_fastNightsMultiplierNight	= 24;                   	// the time multiplier to use at night (12 = 12x speed)
SC_fastNightsEnds           	= 6;                    	// End fast nights at this hour (24 hour clock) eg. 6 for 6am
SC_fastNightsMultiplierDay  	= 4;                    	// the time multiplier to use during daylight hours (4 = 4x speed)

 


I want that in one real hour have 1 day in-game time: 40 min real time have in-game day time (6AM to 6PM) and 20 min real time have in-game night time: 6PM to 6AM)

Could anyone help me to set it, please?

Thank you very much ;)

SOLVED!

Thanks @manOwar_AFD for his reply below ;)

 

Edited by joew00
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3 answers to this question

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Seems to me if I understand what you are asking is you would set the number to 18 (40 mins) and 36 for the 20 minute cycle? So theoretically the following should work if my math is correct:

SC_fastNightsStarts         	= 18;                   	// Start fast nights at this hour (24 hour clock) eg. 18 for 6pm
SC_fastNightsMultiplierNight	= 36;                   	// the time multiplier to use at night (12 = 12x speed)
SC_fastNightsEnds           	= 6;                    	// End fast nights at this hour (24 hour clock) eg. 6 for 6am
SC_fastNightsMultiplierDay  	= 18;                    	// the time multiplier to use during daylight hours (4 = 4x speed)

 

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18 hours ago, manOwar_AFD said:

Seems to me if I understand what you are asking is you would set the number to 18 (40 mins) and 36 for the 20 minute cycle? So theoretically the following should work if my math is correct:


SC_fastNightsStarts         	= 18;                   	// Start fast nights at this hour (24 hour clock) eg. 18 for 6pm
SC_fastNightsMultiplierNight	= 36;                   	// the time multiplier to use at night (12 = 12x speed)
SC_fastNightsEnds           	= 6;                    	// End fast nights at this hour (24 hour clock) eg. 6 for 6am
SC_fastNightsMultiplierDay  	= 18;                    	// the time multiplier to use during daylight hours (4 = 4x speed)

 

Yes, you understand it right!

Thank you very much!
I'm going make it today and post later if it is working ;)

Edited by joew00

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