kuplion

[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87

663 posts in this topic

5 minutes ago, kuplion said:

Disable Harassing Zombies.

Thanks and its works fine..  

@kuplion 1 Question to the Heli Crash Z from you. we is the Reset from the Loot ?.  you go 100 Meter away and then back and the Loot Spawned New ?. 

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2 hours ago, Its me ZovkT said:

Thanks and its works fine..  

@kuplion 1 Question to the Heli Crash Z from you. we is the Reset from the Loot ?.  you go 100 Meter away and then back and the Loot Spawned New ?. 

The loot on ExileZ Crashes is based on the Exile loot system, so it will disappear and reappear the same as other buildings would work.

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1 hour ago, kuplion said:

The loot on ExileZ Crashes is based on the Exile loot system, so it will disappear and reappear the same as other buildings would work.

ok thanks.  come in the next days a new addon from you ? :D 

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On 25-7-2017 at 9:34 AM, kuplion said:

That's how's it should work by default. Make sure you've got scaling disabled and it will only spawn up to the trigger maximum.

EZM_TriggerGroupScaling                = 0;             // 1 player = Groupsize, 2 player in trigger = Groupsize + (GroupSize * TriggerGroupScalling * number of player in the trigger) set at 0 to disable scaling

This should do the trick right?

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23 minutes ago, GolovaRaoul said:

EZM_TriggerGroupScaling                = 0;             // 1 player = Groupsize, 2 player in trigger = Groupsize + (GroupSize * TriggerGroupScalling * number of player in the trigger) set at 0 to disable scaling

This should do the trick right?

Yup, should do. With that set to 0 it will max at the trigger limit, not the trigger limit * players in the trigger.

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Is it possible to remove the red marked zones on the map? http://imgur.com/AwdvGY3
I love the mod!

Edit: Found the solution in the thread, set "Show Trigger On Map" to false in your mapTriggerSettings.sqf located here @ExileServer\addons\exilez_mod\triggers.

Edited by adamt

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7 hours ago, disto1978 said:

@kuplion

Is it thinkable to add JurassicArma optional to this mod?

http://www.armaholic.com/page.php?id=27163

The functionality seems to be similar to Zombies&Daemons

I'll take a look at this at the weekend.

16 minutes ago, adamt said:

Is it possible to remove the red marked zones on the map? http://imgur.com/AwdvGY3
I love the mod!

Edit: Found the solution in the thread, set "Show Trigger On Map" to false in your mapTriggerSettings.sqf located here @ExileServer\addons\exilez_mod\triggers.

:)

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2 hours ago, kuplion said:

I'll take a look at this at the weekend.

:)

Sounds great, thx!

If it helps the old FuMS mod had an option to spawn the raptors.

Edited by disto1978

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