kuplion

[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87

644 posts in this topic

13 minutes ago, [M.G.G] numpty9989 said:

how do I make it so zeds ONLY spawn in town I am using tanoa and DMS missions things like AI missions and they are interfering in it xD also how can I get the zombies to ONLY WALK thanks

You would need to edit the trigger positions for the map you're using. Same with the walkers, edit the Zombie config files. :)

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Hey kuplion, I added the following to the horde script? Any reason it doesn't recognize the ExileClientPlayerIsBambi variable? arn't the exile variables global?

	// Not a bambi
	if (ExileClientPlayerIsBambi) then
	{
		_skipPlayer = true;
		if (EZM_ExtendedLogging) then 
		{
			diag_log format["ExileZ Mod: %1 is a bambi, no Zombie Horde for them.",_playerName];
		};
		sleep 0.5;
	};

 

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9 hours ago, geekm0nkey said:

Hey kuplion, I added the following to the horde script? Any reason it doesn't recognize the ExileClientPlayerIsBambi variable? arn't the exile variables global?


	// Not a bambi
	if (ExileClientPlayerIsBambi) then
	{
		_skipPlayer = true;
		if (EZM_ExtendedLogging) then 
		{
			diag_log format["ExileZ Mod: %1 is a bambi, no Zombie Horde for them.",_playerName];
		};
		sleep 0.5;
	};

 

That's a client side variable and the scripts for ExileZ are server side.

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8 hours ago, geekm0nkey said:

I should have know that.. Lord I'm never going to get the hang of coding multi-player. 

I'll see if I can find an efficient way to check.

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On 26/02/2018 at 1:32 AM, Agresorxf said:

I didit correctly this time and same effect. On control panel it shows that server runs but it is not in the server list in arma 3 launcher. wtf ?

can you direct connect via servers IP?

 

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