kale

How to reroute all Exile damage to A.C.E. 3 | How to disable Exile Health System

8 posts in this topic

Firstly, find your own ace folder in ArmA 3\!Workshop\@ace . (This file may be hidden)

Then, find addons\ace_medical.pbo . Copy this to your exile.mapname\addons\ . (Make sure you copy it and not just move it!)

Unpack ace_medical.pbo using PBO Manager

In the config.cpp of your server, add this line underneath CfgExileCustomCode: 

ExileClient_object_player_event_onHit = "addons\ace_medical\functions\fnc_addDamageToUnit.sqf";

If anyone finds a problem with this then please tell me about it!

1 person likes this

Share this post


Link to post
Share on other sites

Just realized I post this in the wrong section!

Could anyone tell me the correct place to post this?

Share this post


Link to post
Share on other sites
Advertisement

might have a Mod like @kuplion move it somewhere correct rather than duplicating your post elsewhere.

1 person likes this

Share this post


Link to post
Share on other sites

Moved to Tech Talk -> Programming B|

1 person likes this

Share this post


Link to post
Share on other sites

Update:

Added

ExileClient_object_player_event_onHandleDamage = "addons\ace_medical\functions\fnc_addDamageToUnit.sqf";

to CfgExileCustomCode

Also,when using ExileZ 2, zombies appear to do no damage until you go unconscious, after which they appear to kill you in about 5-10 seconds.

Damage from 0% hunger and and thirst still appear to affect Exile's HP, and I have not found an event for that in the client's functions. A workaround I am using now is to deal 100 damage to the player if their hunger/thirst gets to 0, but this is a bit harsh.

Edited by kale
1 person likes this

Share this post


Link to post
Share on other sites

Posted (edited)

Not working.. No errors on my part ....Seems to make the client's invulnerable. 

Added both in: 

ExileClient_object_player_event_onHandleDamage = "addons\ace_medical\functions\fnc_addDamageToUnit.sqf";
ExileClient_object_player_event_onHit = "addons\ace_medical\functions\fnc_addDamageToUnit.sqf";

 

Edited by Falcon911

Share this post


Link to post
Share on other sites

Posted (edited)

Have been searching and seen several old threads about ACE3+exile but no one have succeeded. I will try this when I get home but I do not have high expectations :(. Such an awesome mod I would like to use with Exile!

Edited by adamt

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.