Random Lootspots Problem

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Hi there,

currently i make my own lootspots for some buildings on my chernarus-server. making the spots and everthing else works fine BUT it seems that those spots dont get randomized correctly when loot drops. i´ll have a building (for example the firefighter-house on the airfield), set over 80 possible spots for this and every time when loot spawns, it spawns in one section of the house instead all over it. i played around with the maximumPositionCoverage, the max lootpoints per builings etc. nothings seems to help :-/ he only use the first lootspot-entries of a specific building-class and this PISSES ME OFF :swear:xD

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