OK. What that tells me, is that the default loot is spawning and it's not using the custom loot tables I provided. The loot tables were built for Exile 1.03b. It sounds like you're using 1.03e. Not sure why, but when they released 1.03e, they reversed the Loot Tables fix that was introduced with 1.03b. What you'll need to do is add an override for ExileServer_system_lootManager_initialize.sqf to your Exile.Lythium.pbo/config.cpp. Look for "CfgExileCustomCode" in the config.cpp add the following code: //Loot Table Fix ExileServer_system_lootManager_initialize = "fixes\ExileServer_system_lootManager_initialize.sqf"; Use the code in the spoiler below to create a new ExileServer_system_lootManager_initialize.sqf and save it into the "fixes" folder within the Exile.Lythium mission files. There should already be a fixes folder in the files I provided. Then, re-pack the mission file and try it again. I'll update the Github files when I get home.