xstreme

[Release] xsSpawn | Ground Spawn or Halo Selection

238 posts in this topic

What is it?
It is a custom spawn selection screen that replaces the default exile spawn selection and it gives you the option to either halo spawn or ground spawn.
You can also add your server logo and custom messeages to be displayed when your players spawn, like important announcments or server tips.

20170521230332_1.jpg

Download: https://github.com/xstremebam/xsSpawn

How to Install:

Client Side:
Step 1: Copy the xs folder to your mission root (same location as mission.sqm)

Step 2: Open description.ext in your mission root folder and paste the following at the bottom and save

#include "xs\spawn\Dialog\xsSpawnDefines.hpp"
#include "xs\spawn\Dialog\xsSpawnDiaglog.hpp"

Step 3: In your mission root open config.cpp and find class CfgExileCustomCode and insert the below

//Spawn Selection by bambam
ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick.sqf";
ExileClient_gui_selectSpawnLocation_show = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_show.sqf";
ExileClient_gui_selectSpawnLocation_zoomToMarker = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_zoomToMarker.sqf";
ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged.sqf";
ExileServer_object_player_createBambi = "xs\spawn\Overwrites\ExileServer_object_player_createBambi.sqf";

For Example:
class CfgExileCustomCode 
{    
    //Spawn Selection by bambam
    ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick.sqf";
    ExileClient_gui_selectSpawnLocation_show = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_show.sqf";
    ExileClient_gui_selectSpawnLocation_zoomToMarker = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_zoomToMarker.sqf";
    ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged = "xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_event_onListBoxSelectionChanged.sqf";
    ExileServer_object_player_createBambi = "xs\spawn\Overwrites\ExileServer_object_player_createBambi.sqf";
};

Step 4: Open xs\spawn\Overwrites\ExileClient_gui_selectSpawnLocation_show.sqf and at the bottom you can edit the one liners to suit your server
Each time a player spawns it will randomly select one of these lines to display on their spawn selection screen as seen in the above screenshot.

_tipTextList = selectRandom 
[
    "Connect to the xstreme gaming discord at discord.xstremegaming.com",
    "Server news, comp claims and more join the communnity www.xstremegaming.com",
    "This is a game of loss, its a wild world out there, good luck!",
    "Enjoy the server... Please consider donating to help keep us alive",
    "Any vehicle left inside the black safezone circle will be deleted at restart",
    "Press 'M' key for Map in game to view Server Rules and Building Limits",
    "Do not leave vehicles on exile base parts, at restart they will likely explode",
    "Press the 'U' key when your loaded in to show your FPS on the Status bar"
];

Step 5: Change the logo to your logo (.paa format) & Change the Background (.paa format)
In the \xs\spawn folder simply replace the images with your own
- xsbackground.paa
- xslogo.paa

Only have jpegs?
- Open \xs\spawn\Dialog\xsSpawnDiaglog.hpp
- Locate class xsSpawnBackground: xsSpawnRscPicture (first control)
replace: text = "xs\spawn\xsbackground.paa"; with: text = "xs\spawn\xsbackground.jpg";
- Locate class xsSpawnLogo: xsSpawnRscPictureKeepAspect (second control)
replace: text = "xs\spawn\xslogo.paa"; with: text = "xs\spawn\xslogo.jpg";
- In the \xs\spawn folder insert your jpg image with the correct image names
- xsbackground.jpg
- xslogo.jpg

Server Side:
Step 6: Open @exileserver\addons\exile_server_config\config.cpp
Locate class BambiSettings and make sure your settings for halo match the below
parachuteSpawning = 1;
haloJump = 1;
parachuteDropHeight = 1000; (this ones up to you)

Step 7: If you use infistar you will need to add the following idd number to your allowed idd list
- Open a3_infiSTAR_Exile\EXILE_AHAT_CONFIG.hpp
- Look for allowedIDDs[] =
- Insert 86000,    // xsSpawn above the last number 46

For Example:
allowedIDDs[] =
{
    /* default idds */
    -1,0,4,5,6,8,12,18,24,49,54,55,70,101,160,174,177,999,131,63,602,301,

    /* exile idds */
    24001,24002,20023,24005,24004,24010,24025,20021,20017,24012,24027,
    20019,20016,24007,20024,20018,24008,24011,24015,24000,24006,24014,
    20020,24026,4002,4000,4001,4003,1500,

    24033,24030,24029,24028,24031,24034,

    4004,21000,    // Bounty system and MarXet
    8457,    // http://www.exilemod.com/topic/9040-xm8-apps/
    65431,    // r3f menu fix
    6666,    // Paintshop
    0711,    // Advanced Banking
    0720,    // Virtual Garage
    5501,5502,5503,5504,5505,5506,5507,    // BRAma Cookbook
    -1339,-1340,    // custom infiSTAR dialogs (some editor & a private chat menu)

    86000,    // xsSpawn
    /* main idd - never delete it */
    46
};

That is it i hope you enjoy.

Edited by xstreme
20 people like this

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12 hours ago, xstreme said:

 

Your name is theWork! :D   it works Flawless Good Job! 

1 person likes this

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anything is possible. i've never been interested in base spawn so have not played with it

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15 minutes ago, xstreme said:

 

anything is possible.

 

An Arma update without any problems?:D

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5 minutes ago, [HG]RaVeN103 said:

An Arma update without any problems?:D

ok u got me haha

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