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Liqu1dShadow

Cant find the error from the RPT, need your eyes!

Question

ErrorMessage: File exile_server_config\config.cpp, line 2489: /CfgExileLootServe/LootTables.Tourist: 'R' encountered instead of ';'

 

Need a second pair of eyes here (line 2489 is marked in the spoiler below)

Spoiler

class CfgExileLootServe
{
    class LootTables
    {

        /*
            Percental Item Group Spawn Chances of CivillianLowerClass:

            Restraints        = 0,53%
            PistolAttachments = 1,60%
            ShotgunAmmo       = 1,60%
            SMGAmmo           = 1,60%
            SMGAttachments    = 1,60%
            Shotguns          = 2,13%
            SMG               = 2,13%
            CivilianVests     = 2,66%
            PistolAmmo        = 2,66%
            Pistols           = 4,26%
            Chemlights        = 5,32%
            CivilianItems     = 5,32%
            Drinks            = 5,32%
            RoadFlares        = 5,32%
            CivilianBackpacks = 5,85%
            CivilianClothing  = 10,64%
            CivilianHeadgear  = 10,64%
            Food              = 14,89%
            Trash             = 15,96%
        */
        CivillianLowerClass[] = {"RoadFlares", "RoadFlares", "PistolAmmo", "Shotguns", "Food", "Food", "Food", "Trash", "CivilianHeadgear", "Food", "PistolAttachments", "Drinks", "PistolAttachments", "Chemlights", "Trash", "CivilianItems", "Trash", "CivilianHeadgear", "CivilianHeadgear", "CivilianItems", "Food", "Drinks", "Food", "Food", "CivilianBackpacks", "Drinks", "RoadFlares", "CivilianVests", "CivilianVests", "CivilianHeadgear", "CivilianHeadgear", "CivilianBackpacks", "RoadFlares", "SMGAttachments", "CivilianClothing", "Trash", "Food", "CivilianBackpacks", "Trash", "CivilianClothing", "Trash", "PistolAmmo", "CivilianClothing", "Trash", "Chemlights", "CivilianHeadgear", "CivilianClothing", "Pistols", "Trash", "Chemlights", "CivilianBackpacks", "Food", "PistolAmmo", "Trash", "CivilianVests", "Trash", "Food", "CivilianBackpacks", "Food", "Trash", "CivilianVests", "CivilianItems", "CivilianItems", "SMGAttachments", "CivilianClothing", "SMGAmmo", "Food", "CivilianClothing", "CivilianClothing", "RoadFlares", "Food", "Pistols", "Pistols", "Shotguns", "Chemlights", "RoadFlares", "RoadFlares", "PistolAmmo", "SMGAttachments", "CivilianBackpacks", "CivilianItems", "Trash", "CivilianHeadgear", "CivilianClothing", "CivilianHeadgear", "Trash", "Trash", "SMG", "Food", "Chemlights", "Drinks", "CivilianItems", "CivilianClothing", "SMG", "CivilianClothing", "Trash", "CivilianHeadgear", "CivilianHeadgear", "Food", "Trash", "SMG", "SMG", "Trash", "CivilianHeadgear", "Chemlights", "Drinks", "CivilianClothing", "Pistols", "CivilianHeadgear", "CivilianHeadgear", "CivilianBackpacks", "Trash", "Chemlights", "Chemlights", "CivilianClothing", "CivilianItems", "CivilianClothing", "Trash", "Drinks", "CivilianHeadgear", "CivilianVests", "Food", "CivilianHeadgear", "PistolAttachments", "Pistols", "Drinks", "Shotguns", "CivilianItems", "Drinks", "CivilianClothing", "CivilianItems", "CivilianClothing", "Pistols", "Trash", "Food", "CivilianBackpacks", "Drinks", "RoadFlares", "Trash", "SMGAmmo", "Restraints", "Food", "CivilianClothing", "Trash", "CivilianBackpacks", "Trash", "Trash", "Chemlights", "CivilianClothing", "CivilianBackpacks", "Food", "ShotgunAmmo", "Shotguns", "Trash", "CivilianClothing", "Pistols", "Food", "Trash", "CivilianHeadgear", "Trash", "CivilianHeadgear", "Trash", "Pistols", "Food", "CivilianClothing", "CivilianItems", "Food", "RoadFlares", "CivilianHeadgear", "CivilianClothing", "ShotgunAmmo", "Food", "RoadFlares", "CivilianHeadgear", "Drinks", "Food", "CivilianHeadgear", "Food", "Chemlights", "SMGAmmo", "Trash", "Food", "CivilianBackpacks", "Food", "Food", "Trash", "ShotgunAmmo", "PistolAmmo"};

        /*
            Percental Item Group Spawn Chances of CivillianUpperClass:

            Restraints        = 0,51%
            PistolAttachments = 1,52%
            RifleAmmo         = 1,52%
            RifleAttachments  = 1,52%
            Rifles            = 1,52%
            ShotgunAmmo       = 1,52%
            SMGAmmo           = 1,52%
            SMGAttachments    = 1,52%
            Shotguns          = 2,03%
            SMG               = 2,03%
            CivilianVests     = 2,54%
            PistolAmmo        = 2,54%
            Pistols           = 4,06%
            Chemlights        = 5,08%
            CivilianItems     = 5,08%
            Drinks            = 5,08%
            RoadFlares        = 5,08%
            CivilianBackpacks = 5,58%
            CivilianClothing  = 10,15%
            CivilianHeadgear  = 10,15%
            Food              = 14,21%
            Trash             = 15,23%
        */
        CivillianUpperClass[] = {"PistolAmmo", "RoadFlares", "CivilianHeadgear", "Trash", "CivilianItems", "CivilianHeadgear", "CivilianClothing", "Chemlights", "Drinks", "Pistols", "Trash", "CivilianClothing", "SMGAttachments", "CivilianClothing", "Food", "Pistols", "CivilianBackpacks", "Trash", "CivilianClothing", "PistolAttachments", "SMG", "CivilianItems", "CivilianHeadgear", "Restraints", "SMG", "RifleAttachments", "CivilianClothing", "CivilianClothing", "Food", "SMGAmmo", "SMGAmmo", "Shotguns", "RifleAmmo", "PistolAttachments", "RoadFlares", "Pistols", "Trash", "CivilianClothing", "Shotguns", "CivilianHeadgear", "Trash", "Food", "Drinks", "CivilianHeadgear", "Chemlights", "CivilianBackpacks", "Food", "Trash", "Food", "Trash", "RifleAttachments", "CivilianClothing", "CivilianClothing", "Chemlights", "Trash", "CivilianVests", "CivilianHeadgear", "Food", "SMGAttachments", "SMG", "Food", "CivilianClothing", "CivilianBackpacks", "RoadFlares", "Drinks", "Trash", "Drinks", "Food", "Rifles", "Trash", "Shotguns", "Pistols", "RoadFlares", "CivilianHeadgear", "Trash", "Pistols", "RifleAttachments", "CivilianVests", "Chemlights", "Trash", "CivilianBackpacks", "Chemlights", "CivilianHeadgear", "Drinks", "Trash", "CivilianItems", "Trash", "CivilianHeadgear", "CivilianClothing", "CivilianBackpacks", "PistolAmmo", "CivilianBackpacks", "CivilianHeadgear", "CivilianClothing", "Trash", "CivilianHeadgear", "CivilianHeadgear", "CivilianItems", "Food", "Food", "Food", "Trash", "Trash", "Food", "Trash", "CivilianItems", "CivilianHeadgear", "Food", "CivilianItems", "CivilianClothing", "Food", "SMGAttachments", "Trash", "RoadFlares", "Drinks", "Chemlights", "CivilianHeadgear", "RoadFlares", "Chemlights", "PistolAmmo", "Drinks", "Drinks", "CivilianClothing", "RoadFlares", "Chemlights", "Trash", "Trash", "Trash", "CivilianClothing", "RoadFlares", "Food", "Food", "Drinks", "Food", "Drinks", "Chemlights", "ShotgunAmmo", "CivilianItems", "RoadFlares", "CivilianHeadgear", "RifleAmmo", "Trash", "Food", "Food", "Rifles", "Food", "Food", "CivilianBackpacks", "Trash", "SMGAmmo", "RoadFlares", "Trash", "CivilianClothing", "Food", "CivilianVests", "CivilianBackpacks", "Trash", "Trash", "CivilianHeadgear", "CivilianClothing", "CivilianBackpacks", "CivilianItems", "CivilianHeadgear", "CivilianHeadgear", "Trash", "RifleAmmo", "Food", "Food", "Chemlights", "CivilianClothing", "CivilianClothing", "Pistols", "CivilianItems", "SMG", "Rifles", "Food", "PistolAmmo", "PistolAmmo", "CivilianItems", "Pistols", "CivilianVests", "Food", "CivilianVests", "CivilianHeadgear", "CivilianBackpacks", "CivilianClothing", "ShotgunAmmo", "CivilianBackpacks", "Pistols", "Food", "PistolAttachments", "Food", "CivilianHeadgear", "Trash", "ShotgunAmmo", "Shotguns", "Trash"};

        /*
            Percental Item Group Spawn Chances of Shop:

            CivilianClothing  = 0,80%
            CivilianVests     = 0,80%
            PistolAttachments = 0,80%
            ShotgunAmmo       = 0,80%
            SMGAmmo           = 0,80%
            SMGAttachments    = 0,80%
            PistolAmmo        = 1,60%
            CivilianHeadgear  = 2,40%
            IndustrialItems   = 2,40%
            MedicalItems      = 2,40%
            Restraints        = 2,40%
            Shotguns          = 3,20%
            SmokeGrenades     = 3,20%
            Chemlights        = 4,00%
            CivilianBackpacks = 4,00%
            RoadFlares        = 4,00%
            SMG               = 4,00%
            CivilianItems     = 5,60%
            Pistols           = 8,00%
            Drinks            = 12,00%
            Food              = 12,00%
            Trash             = 24,00%
        */
        Shop[] = {"Trash", "SMG", "Trash", "Trash", "SMG", "Trash", "Pistols", "Food", "SMGAmmo", "SmokeGrenades", "CivilianItems", "Trash", "CivilianClothing", "Pistols", "Trash", "Food", "RoadFlares", "Drinks", "Drinks", "CivilianHeadgear", "MedicalItems", "Chemlights", "Trash", "Food", "CivilianItems", "Chemlights", "Drinks", "Chemlights", "RoadFlares", "CivilianItems", "Trash", "Drinks", "CivilianItems", "Pistols", "Drinks", "Drinks", "CivilianBackpacks", "Drinks", "Drinks", "Trash", "Trash", "Trash", "Food", "CivilianVests", "Pistols", "Pistols", "Trash", "SMG", "Trash", "Chemlights", "Shotguns", "SmokeGrenades", "SMG", "Trash", "Food", "Food", "Food", "CivilianItems", "Restraints", "Trash", "Drinks", "PistolAmmo", "CivilianItems", "CivilianBackpacks", "Food", "Pistols", "SMGAttachments", "CivilianItems", "CivilianBackpacks", "Restraints", "Trash", "Trash", "Food", "CivilianHeadgear", "Food", "IndustrialItems", "Trash", "Food", "Trash", "PistolAmmo", "Trash", "MedicalItems", "Pistols", "Trash", "CivilianHeadgear", "Drinks", "Trash", "SmokeGrenades", "SmokeGrenades", "Shotguns", "Shotguns", "Shotguns", "Trash", "Drinks", "Trash", "RoadFlares", "Food", "Trash", "CivilianBackpacks", "Restraints", "RoadFlares", "PistolAttachments", "IndustrialItems", "Trash", "IndustrialItems", "Pistols", "CivilianBackpacks", "Drinks", "SMG", "Food", "Drinks", "Trash", "MedicalItems", "Chemlights", "Trash", "Food", "Pistols", "Food", "Trash", "Drinks", "ShotgunAmmo", "Pistols", "Trash", "Drinks", "RoadFlares"};

        /*
            Percental Item Group Spawn Chances of Industrial:

            Restraints      = 4,35%
            RoadFlares      = 13,04%
            Vehicle         = 21,74%
            Trash           = 26,09%
            IndustrialItems = 34,78%
        */
        Industrial[] = {"RoadFlares", "Trash", "Vehicle", "Trash", "IndustrialItems", "Vehicle", "Vehicle", "RoadFlares", "Restraints", "Trash", "Vehicle", "Trash", "Trash", "Vehicle", "RoadFlares", "Trash", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems"};

        /*
            Percental Item Group Spawn Chances of Factories:

            Electronics     = 10,00%
            Trash           = 40,00%
            IndustrialItems = 50,00%
        */
        Factories[] = {"IndustrialItems", "Trash", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "Trash", "Trash", "Trash", "IndustrialItems"};

        /*
            Percental Item Group Spawn Chances of VehicleService:

            Restraints      = 4,35%
            RoadFlares      = 13,04%
            IndustrialItems = 21,74%
            Trash           = 26,09%
            Vehicle         = 34,78%
        */
        VehicleService[] = {"RoadFlares", "IndustrialItems", "IndustrialItems", "RoadFlares", "IndustrialItems", "Restraints", "Vehicle", "Vehicle", "Trash", "Trash", "Trash", "IndustrialItems", "Vehicle", "Vehicle", "Vehicle", "Vehicle", "IndustrialItems", "Trash", "Trash", "RoadFlares", "Vehicle", "Trash", "Vehicle"};

        /*
            Percental Item Group Spawn Chances of Military:

            DLCGhillies       = 0,50%
            Ghillies          = 0,50%
            Rebreathers       = 0,50%
            Bipods            = 0,99%
            DLCAmmo           = 0,99%
            DLCOptics         = 0,99%
            DLCSupressor      = 0,99%
            LMGAmmo           = 0,99%
            MedicalItems      = 0,99%
            Restraints        = 0,99%
            SniperAmmo        = 0,99%
            SniperAttachments = 0,99%
            DLCRifles         = 1,49%
            DLCVests          = 1,49%
            GuerillaHeadgear  = 1,49%
            GuerillaVests     = 1,49%
            HandGrenades      = 1,49%
            HEGrenades        = 1,49%
            MilitaryBackpacks = 1,49%
            MilitaryHeadgear  = 1,49%
            MilitaryVests     = 1,49%
            RifleAmmo         = 1,49%
            RifleAttachments  = 1,49%
            SmokeGrenades     = 1,49%
            Snipers           = 1,49%
            UGLFlares         = 1,49%
            UGLSmokes         = 1,49%
            CivilianItems     = 1,98%
            GuerillaBackpacks = 1,98%
            GuerillaItems     = 1,98%
            LMG               = 1,98%
            Explosives        = 2,48%
            GuerillaClothing  = 2,48%
            MilitaryClothing  = 2,48%
            Rifles            = 2,48%
            Trash             = 49,50%
        */
        Military[] = {"MilitaryBackpacks", "MilitaryClothing", "RifleAttachments", "Trash", "Trash", "HEGrenades", "GuerillaHeadgear", "Trash", "MilitaryClothing", "RifleAmmo", "Trash", "SniperAttachments", "Trash", "Trash", "Trash", "HEGrenades", "Trash", "CivilianItems", "Trash", "Explosives", "Trash", "GuerillaItems", "Trash", "GuerillaBackpacks", "GuerillaItems", "RifleAmmo", "Snipers", "LMGAmmo", "Trash", "GuerillaVests", "Trash", "Explosives", "CivilianItems", "DLCVests", "Trash", "Trash", "MilitaryClothing", "Trash", "MilitaryVests", "Trash", "MilitaryClothing", "Trash", "Trash", "GuerillaVests", "UGLSmokes", "MedicalItems", "Snipers", "Trash", "Trash", "Trash", "Trash", "MilitaryHeadgear", "SmokeGrenades", "Trash", "Trash", "SmokeGrenades", "Explosives", "Trash", "SniperAttachments", "SniperAmmo", "Rifles", "Trash", "UGLFlares", "Trash", "DLCRifles", "UGLFlares", "Trash", "Trash", "DLCRifles", "LMG", "Trash", "Trash", "Trash", "Trash", "Trash", "Trash", "DLCGhillies", "Trash", "DLCVests", "Rifles", "MilitaryClothing", "Trash", "Trash", "LMGAmmo", "GuerillaBackpacks", "Trash", "Trash", "Trash", "Ghillies", "Trash", "GuerillaItems", "MilitaryHeadgear", "MedicalItems", "Trash", "UGLSmokes", "RifleAttachments", "LMG", "CivilianItems", "Trash", "LMG", "GuerillaBackpacks", "Trash", "Rebreathers", "Trash", "HandGrenades", "DLCOptics", "Trash", "DLCOptics", "Trash", "DLCAmmo", "UGLSmokes", "Trash", "Trash", "Snipers", "DLCAmmo", "CivilianItems", "Trash", "GuerillaClothing", "Trash", "Trash", "Trash", "GuerillaBackpacks", "HEGrenades", "Trash", "DLCSupressor", "RifleAttachments", "Trash", "DLCVests", "GuerillaClothing", "Trash", "Trash", "Trash", "Trash", "Trash", "Trash", "Rifles", "HandGrenades", "SniperAmmo", "Trash", "GuerillaVests", "Rifles", "Trash", "GuerillaHeadgear", "Trash", "Trash", "Trash", "Trash", "Trash", "Trash", "Trash", "GuerillaHeadgear", "Trash", "Trash", "Trash", "Restraints", "Trash", "Trash", "MilitaryVests", "Trash", "MilitaryBackpacks", "RifleAmmo", "GuerillaClothing", "Trash", "DLCRifles", "UGLFlares", "Explosives", "Bipods", "Trash", "Trash", "Bipods", "Trash", "Trash", "Trash", "Trash", "Trash", "Trash", "MilitaryHeadgear", "DLCSupressor", "Trash", "Trash", "Trash", "MilitaryVests", "Trash", "Rifles", "Trash", "SmokeGrenades", "Restraints", "Trash", "HandGrenades", "Trash", "Trash", "MilitaryBackpacks", "GuerillaClothing", "Explosives", "Trash", "LMG", "Trash", "GuerillaClothing", "GuerillaItems", "Trash", "Trash", "Trash"};

        /*
            Percental Item Group Spawn Chances of Medical:

            Trash        = 30,00%
            MedicalItems = 70,00%
        */
        Medical[] = {"MedicalItems", "Trash", "MedicalItems", "MedicalItems", "MedicalItems", "Trash", "MedicalItems", "MedicalItems", "Trash", "MedicalItems"};

        /*
            Percental Item Group Spawn Chances of Tourist

            DLCAmmo           = 2,22%
            DLCOptics         = 2,22%
            DLCSupressor      = 2,22%
            SniperAmmo        = 2,22%
            SniperAttachments = 2,22%
            CivilianItems     = 4,44%
            Explosives        = 4,44%
            HandGrenades      = 4,44%
            MedicalItems      = 4,44%
            Restraints        = 4,44%
            DLCGhillies       = 6,67%
            Ghillies          = 6,67%
            MilitaryBackpacks = 8,89%
            MilitaryHeadgear  = 8,89%
            DLCRifles         = 17,78%
            Snipers           = 17,78%
        */
        Tourist[] = {"Snipers", "Restraints", "MilitaryBackpacks", "MilitaryHeadgear", "MilitaryBackpacks", "DLCRifles", "MilitaryHeadgear", "DLCOptics", "Snipers", "Snipers", "MilitaryHeadgear", "Snipers", "DLCRifles", "DLCRifles", "Explosives", "CivilianItems", "MedicalItems", "MilitaryBackpacks", "DLCRifles", "CivilianItems", "HandGrenades", "Restraints", "DLCAmmo", "MedicalItems", "DLCRifles", "Snipers", "DLCRifles", "SniperAmmo", "DLCSupressor", "Ghillies", "Snipers", "Snipers", "Explosives", "DLCGhillies", "DLCGhillies", "MilitaryBackpacks", "DLCRifles", "Ghillies", "Ghillies", "SniperAttachments", "MilitaryHeadgear", "DLCGhillies", "DLCRifles", "HandGrenades", "Snipers"}

        /*
            Percental Item Group Spawn Chances of Radiation

            DLCAmmo           = 2,27%
            DLCOptics         = 2,27%
            DLCSupressor      = 2,27%
            SniperAmmo        = 2,27%
            SniperAttachments = 2,27%
            EpicWeapons       = 4,55% <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< THIS IS LINE 2489 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
            HandGrenades      = 4,55%
            MedicalItems      = 4,55%
            Restraints        = 4,55%
            DLCGhillies       = 6,82%
            Ghillies          = 6,82%
            Explosives        = 11,36%
            MilitaryBackpacks = 11,36%
            MilitaryHeadgear  = 11,36%
            DLCRifles         = 11,36%
            Snipers           = 11,36%
        */
        Radiation[] = {"MilitaryHeadgear", "HandGrenades", "Snipers", "Explosives", "EpicWeapons", "Snipers", "DLCRifles", "DLCRifles", "DLCOptics", "MedicalItems", "MilitaryBackpacks", "Explosives", "HandGrenades", "MilitaryHeadgear", "SniperAmmo", "Restraints", "Snipers", "DLCRifles", "MilitaryBackpacks", "DLCRifles", "Ghillies", "MilitaryHeadgear", "DLCGhillies", "SniperAttachments", "MilitaryBackpacks", "MilitaryBackpacks", "Explosives", "MilitaryHeadgear", "Restraints", "MilitaryBackpacks", "DLCRifles", "EpicWeapons", "DLCGhillies", "Snipers", "Ghillies", "Snipers", "DLCAmmo", "DLCSupressor", "MedicalItems", "Explosives", "Ghillies", "Explosives", "DLCGhillies", "MilitaryHeadgear"};
    }

    class ItemGroup
    {

        /*
            Percental Item Spawn Chances of Food:

            Exile_Item_CookingPot        = 2,08%
            Exile_Item_CanOpener         = 3,47%
            Exile_Item_Matches           = 3,47%
            Exile_Item_EMRE              = 2,08%
            Exile_Item_GloriousKnakworst = 4,17%
            Exile_Item_Surstromming      = 4,86%
            Exile_Item_SausageGravy      = 4,86%
            Exile_Item_ChristmasTinner   = 4,86%
            Exile_Item_MacasCheese       = 4,86%
            Exile_Item_BBQSandwich       = 4,86%
            Exile_Item_CatFood           = 4,86%
            Exile_Item_Dogfood           = 4,86%
            Exile_Item_BeefParts         = 4,86%
            Exile_Item_Cheathas          = 4,86%
            Exile_Item_DsNuts            = 4,86%
            Exile_Item_Noodles           = 4,86%
            Exile_Item_CockONut          = 5,56%
            Exile_Item_SeedAstics        = 5,56%
            Exile_Item_Raisins           = 6,25%
            Exile_Item_Moobar            = 6,25%
            Exile_Item_InstantCoffee     = 7,64%
        */
        Food[] = {"Exile_Item_InstantCoffee", "Exile_Item_BeefParts", "Exile_Item_CanOpener", "Exile_Item_Moobar", "Exile_Item_BBQSandwich", "Exile_Item_SausageGravy", "Exile_Item_GloriousKnakworst", "Exile_Item_Cheathas", "Exile_Item_InstantCoffee", "Exile_Item_CockONut", "Exile_Item_Cheathas", "Exile_Item_MacasCheese", "Exile_Item_EMRE", "Exile_Item_Surstromming", "Exile_Item_Noodles", "Exile_Item_EMRE", "Exile_Item_CatFood", "Exile_Item_CockONut", "Exile_Item_CatFood", "Exile_Item_Surstromming", "Exile_Item_Moobar", "Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_ChristmasTinner", "Exile_Item_CockONut", "Exile_Item_GloriousKnakworst", "Exile_Item_Dogfood", "Exile_Item_Surstromming", "Exile_Item_GloriousKnakworst", "Exile_Item_CockONut", "Exile_Item_Matches", "Exile_Item_ChristmasTinner", "Exile_Item_CanOpener", "Exile_Item_Moobar", "Exile_Item_SausageGravy", "Exile_Item_CockONut", "Exile_Item_InstantCoffee", "Exile_Item_CanOpener", "Exile_Item_GloriousKnakworst", "Exile_Item_SeedAstics", "Exile_Item_BBQSandwich", "Exile_Item_SausageGravy", "Exile_Item_CockONut", "Exile_Item_ChristmasTinner", "Exile_Item_BBQSandwich", "Exile_Item_BeefParts", "Exile_Item_Raisins", "Exile_Item_CatFood", "Exile_Item_Surstromming", "Exile_Item_Moobar", "Exile_Item_ChristmasTinner", "Exile_Item_Noodles", "Exile_Item_CookingPot", "Exile_Item_DsNuts", "Exile_Item_Cheathas", "Exile_Item_SeedAstics", "Exile_Item_Surstromming", "Exile_Item_InstantCoffee", "Exile_Item_InstantCoffee", "Exile_Item_BeefParts", "Exile_Item_SeedAstics", "Exile_Item_SausageGravy", "Exile_Item_Dogfood", "Exile_Item_SeedAstics", "Exile_Item_DsNuts", "Exile_Item_Raisins", "Exile_Item_CockONut", "Exile_Item_BeefParts", "Exile_Item_MacasCheese", "Exile_Item_Cheathas", "Exile_Item_Raisins", "Exile_Item_Raisins", "Exile_Item_Cheathas", "Exile_Item_InstantCoffee", "Exile_Item_CatFood", "Exile_Item_InstantCoffee", "Exile_Item_DsNuts", "Exile_Item_ChristmasTinner", "Exile_Item_SausageGravy", "Exile_Item_Matches", "Exile_Item_Raisins", "Exile_Item_Raisins", "Exile_Item_DsNuts", "Exile_Item_CatFood", "Exile_Item_MacasCheese", "Exile_Item_MacasCheese", "Exile_Item_Noodles", "Exile_Item_CookingPot", "Exile_Item_GloriousKnakworst", "Exile_Item_SeedAstics", "Exile_Item_Surstromming", "Exile_Item_Raisins", "Exile_Item_Matches", "Exile_Item_BBQSandwich", "Exile_Item_BBQSandwich", "Exile_Item_CockONut", "Exile_Item_SeedAstics", "Exile_Item_DsNuts", "Exile_Item_ChristmasTinner", "Exile_Item_Noodles", "Exile_Item_Matches", "Exile_Item_CanOpener", "Exile_Item_Noodles", "Exile_Item_Moobar", "Exile_Item_MacasCheese", "Exile_Item_SausageGravy", "Exile_Item_Raisins", "Exile_Item_SeedAstics", "Exile_Item_Noodles", "Exile_Item_InstantCoffee", "Exile_Item_BBQSandwich", "Exile_Item_BeefParts", "Exile_Item_EMRE", "Exile_Item_MacasCheese", "Exile_Item_Dogfood", "Exile_Item_InstantCoffee", "Exile_Item_BeefParts", "Exile_Item_Cheathas", "Exile_Item_Moobar", "Exile_Item_InstantCoffee", "Exile_Item_Raisins", "Exile_Item_SeedAstics", "Exile_Item_CookingPot", "Exile_Item_Dogfood", "Exile_Item_Moobar", "Exile_Item_InstantCoffee", "Exile_Item_ChristmasTinner", "Exile_Item_DsNuts", "Exile_Item_Dogfood", "Exile_Item_Noodles", "Exile_Item_Dogfood", "Exile_Item_Matches", "Exile_Item_SausageGravy", "Exile_Item_Dogfood", "Exile_Item_BeefParts", "Exile_Item_CatFood", "Exile_Item_MacasCheese", "Exile_Item_Moobar", "Exile_Item_BBQSandwich", "Exile_Item_DsNuts", "Exile_Item_GloriousKnakworst", "Exile_Item_CatFood", "Exile_Item_Moobar", "Exile_Item_Surstromming"};

        /*
            Percental Item Spawn Chances of Drinks:

            Exile_Item_Beer                    = 7,14%
            Exile_Item_EnergyDrink             = 7,14%
            Exile_Item_PlasticBottleFreshWater = 7,14%
            Exile_Item_PowerDrink              = 7,14%
            Exile_Item_MountainDupe            = 14,29%
            Exile_Item_ChocolateMilk           = 21,43%
            Exile_Item_PlasticBottleDirtyWater = 35,71%
        */
        Drinks[] = {"Exile_Item_PlasticBottleDirtyWater", "Exile_Item_ChocolateMilk", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_Beer", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_ChocolateMilk", "Exile_Item_ChocolateMilk", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_EnergyDrink"};

        /*
            Percental Item Spawn Chances of Pistols:

            Exile_Weapon_Colt1911   = 5,88%
            Exile_Weapon_Makarov    = 5,88%
            Exile_Weapon_Taurus     = 5,88%
            Exile_Weapon_TaurusGold = 5,88%
            hgun_P07_khk_F          = 5,88%
            hgun_Pistol_01_F        = 5,88%
            hgun_Pistol_heavy_01_F  = 5,88%
            hgun_Pistol_heavy_02_F  = 5,88%
            hgun_Pistol_Signal_F    = 5,88%
            hgun_ACPC2_F            = 11,76%
            hgun_P07_F              = 11,76%
            hgun_Rook40_F           = 11,76%
            Exile_Weapon_SA61       = 11,76%
        */
        Pistols[] = {"Exile_Weapon_Taurus", "hgun_P07_F", "Exile_Weapon_SA61", "hgun_Rook40_F", "hgun_Pistol_01_F", "Exile_Weapon_Colt1911", "hgun_Rook40_F", "Exile_Weapon_SA61", "hgun_ACPC2_F", "Exile_Weapon_Makarov", "hgun_P07_khk_F", "hgun_P07_F", "hgun_Pistol_heavy_02_F", "hgun_Pistol_Signal_F", "Exile_Weapon_TaurusGold", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F"};

        /*
            Percental Item Spawn Chances of PistolAmmo:

            6Rnd_GreenSignal_F               = 2,44%
            6Rnd_RedSignal_F                 = 2,44%
            16Rnd_9x21_Mag                   = 2,44%
            6Rnd_45ACP_Cylinder              = 4,88%
            10Rnd_9x21_Mag                   = 9,76%
            11Rnd_45ACP_Mag                  = 9,76%
            30Rnd_9x21_Mag                   = 9,76%
            9Rnd_45ACP_Mag                   = 9,76%
            Exile_Magazine_6Rnd_45ACP        = 9,76%
            Exile_Magazine_7Rnd_45ACP        = 9,76%
            Exile_Magazine_8Rnd_9x18         = 9,76%
            Exile_Magazine_10Rnd_765x17_SA61 = 9,76%
            Exile_Magazine_20Rnd_765x17_SA61 = 9,76%
        */
        PistolAmmo[] = {"Exile_Magazine_6Rnd_45ACP", "Exile_Magazine_20Rnd_765x17_SA61", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "10Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "Exile_Magazine_8Rnd_9x18", "6Rnd_45ACP_Cylinder", "30Rnd_9x21_Mag", "6Rnd_RedSignal_F", "Exile_Magazine_6Rnd_45ACP", "Exile_Magazine_10Rnd_765x17_SA61", "30Rnd_9x21_Mag", "Exile_Magazine_7Rnd_45ACP", "Exile_Magazine_10Rnd_765x17_SA61", "10Rnd_9x21_Mag", "Exile_Magazine_10Rnd_765x17_SA61", "Exile_Magazine_20Rnd_765x17_SA61", "9Rnd_45ACP_Mag", "Exile_Magazine_20Rnd_765x17_SA61", "16Rnd_9x21_Mag", "Exile_Magazine_8Rnd_9x18", "10Rnd_9x21_Mag", "Exile_Magazine_7Rnd_45ACP", "Exile_Magazine_10Rnd_765x17_SA61", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "Exile_Magazine_7Rnd_45ACP", "Exile_Magazine_7Rnd_45ACP", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "30Rnd_9x21_Mag", "Exile_Magazine_20Rnd_765x17_SA61", "10Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "Exile_Magazine_6Rnd_45ACP", "Exile_Magazine_8Rnd_9x18", "Exile_Magazine_6Rnd_45ACP", "11Rnd_45ACP_Mag", "Exile_Magazine_8Rnd_9x18"};

        /*
            Percental Item Spawn Chances of PistolAttachments:

            optic_MRD       = 16,67%
            optic_Yorris    = 16,67
            muzzle_snds_acp = 33,33%
            muzzle_snds_L   = 33,33%
        */
        PistolAttachments[] = {"muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "optic_MRD", "muzzle_snds_L", "optic_Yorris"};

        /*
            Percental Item Spawn Chances of Shotguns:

            Exile_Weapon_M1014 = 100,00%
        */
        Shotguns[] = {"Exile_Weapon_M1014"};

        /*
            Percental Item Spawn Chances of ShotgunAmmo:

            Exile_Magazine_8Rnd_74Slug = 100,00%
        */
        ShotgunAmmo[] = {"Exile_Magazine_8Rnd_74Slug"};

        /*
            Percental Item Spawn Chances of SMG:

            SMG_01_F       = 25,00%
            SMG_02_F       = 25,00%
            SMG_05_F       = 25,00%
            hgun_PDW2000_F = 25,00%
        */
        SMG[] = {"hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_05_F"};

        /*
            Percental Item Spawn Chances of SMGAmmo:

            30Rnd_45ACP_Mag_SMG_01              = 16,67%
            30Rnd_45ACP_Mag_SMG_01_Tracer_Green = 16,67%
            30Rnd_9x21_Mag_SMG_02               = 16,67%
            30Rnd_9x21_Mag_SMG_02_Tracer_Red    = 16,67%
            30Rnd_9x21_Mag_SMG_02_Tracer_Yellow = 16,67%
            30Rnd_9x21_Mag_SMG_02_Tracer_Green  = 16,67%
        */
        SMGAmmo[] = {"30Rnd_9x21_Mag_SMG_02_Tracer_Green", "30Rnd_9x21_Mag_SMG_02", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_9x21_Mag_SMG_02_Tracer_Red", "30Rnd_9x21_Mag_SMG_02_Tracer_Yellow", "30Rnd_45ACP_Mag_SMG_01"};

        /*
            Percental Item Spawn Chances of SMGAttachments:

            optic_Holosight_smg       = 16,67%
            optic_Holosight_smg_blk_F = 16,67%
            optic_ACO_grn_smg         = 16,67%
            optic_Aco_smg             = 16,67%
            optic_ACO_grn             = 16,67%
            optic_Aco                 = 16,67%
        */
        SMGAttachments[] = {"optic_ACO_grn_smg", "optic_Aco_smg", "optic_Aco", "optic_Holosight_smg", "optic_Holosight_smg_blk_F", "optic_ACO_grn"};

        /*
            Percental Item Spawn Chances of Rifles:

            arifle_Katiba_GL_F       = 0,71%
            arifle_Mk20_GL_F         = 0,71%
            arifle_MX_GL_Black_F     = 0,71%
            arifle_MX_GL_F           = 0,71%
            arifle_MXM_F             = 0,71%
            arifle_TRG21_GL_F        = 0,71%
            Exile_Weapon_AK107_GL    = 0,71%
            Exile_Weapon_AK74_GL     = 0,71%
            arifle_AK12_GL_F         = 1,43%
            arifle_AKM_F             = 1,43%
            arifle_AKM_FL_F          = 1,43%
            arifle_AKS_F             = 1,43%
            arifle_ARX_blk_F         = 1,43%
            arifle_ARX_ghex_F        = 1,43%
            arifle_ARX_hex_F         = 1,43%
            arifle_CTAR_blk_F        = 1,43%
            arifle_CTAR_ghex_F       = 1,43%
            arifle_CTAR_GL_blk_F     = 1,43%
            arifle_CTAR_hex_F        = 1,43%
            arifle_CTARS_blk_F       = 1,43%
            arifle_CTARS_ghex_F      = 1,43%
            arifle_CTARS_hex_F       = 1,43%
            arifle_Katiba_F          = 1,43%
            arifle_Mk20_F            = 1,43%
            arifle_Mk20C_F           = 1,43%
            arifle_MX_Black_F        = 1,43%
            arifle_MX_F              = 1,43%
            arifle_MXC_Black_F       = 1,43%
            arifle_MXC_F             = 1,43%
            arifle_MXM_Black_F       = 1,43%
            arifle_SDAR_F            = 1,43%
            arifle_SPAR_01_blk_F     = 1,43%
            arifle_SPAR_01_GL_blk_F  = 1,43%
            arifle_SPAR_01_GL_khk_F  = 1,43%
            arifle_SPAR_01_GL_snd_F  = 1,43%
            arifle_SPAR_01_khk_F     = 1,43%
            arifle_SPAR_01_snd_F     = 1,43%
            arifle_SPAR_02_blk_F     = 1,43%
            arifle_SPAR_02_khk_F     = 1,43%
            arifle_SPAR_02_snd_F     = 1,43%
            arifle_SPAR_03_blk_F     = 1,43%
            arifle_SPAR_03_khk_F     = 1,43%
            arifle_SPAR_03_snd_F     = 1,43%
            arifle_TRG20_F           = 1,43%
            arifle_TRG21_F           = 1,43%
            Exile_Weapon_AK107       = 1,43%
            Exile_Weapon_AK74        = 1,43%
            Exile_Weapon_DMR         = 1,43%
            arifle_MXM_khk_F         = 2,14%
            Exile_Weapon_AK47        = 2,14%
            Exile_Weapon_AKS_Gold    = 2,14%
            Exile_Weapon_SVD         = 2,14%
            Exile_Weapon_SVDCamo     = 2,14%
            Exile_Weapon_VSSVintorez = 2,14%
            arifle_MX_GL_khk_F       = 2,14%
            arifle_AK12_F            = 2,14%
            Exile_Weapon_CZ550       = 2,14%
            arifle_MX_khk_F          = 2,14%
            arifle_MXC_khk_F         = 2,14%
            Exile_Weapon_M4          = 2,14%
            Exile_Weapon_M16A4       = 2,14%
            Exile_Weapon_M16A2       = 2,14%
            Exile_Weapon_LeeEnfield  = 7,14%
        */
        Rifles[] = {"arifle_MXM_F", "arifle_CTARS_blk_F", "Exile_Weapon_M16A2", "arifle_MXM_khk_F", "Exile_Weapon_AK47", "Exile_Weapon_M4", "arifle_MX_khk_F", "arifle_CTAR_GL_blk_F", "arifle_MXM_khk_F", "Exile_Weapon_M16A4", "arifle_SPAR_01_GL_snd_F", "arifle_CTARS_blk_F", "arifle_AK12_GL_F", "Exile_Weapon_AKS_Gold", "arifle_MXC_F", "Exile_Weapon_LeeEnfield", "Exile_Weapon_M16A2", "arifle_MX_Black_F", "Exile_Weapon_SVDCamo", "arifle_SPAR_02_blk_F", "arifle_MX_GL_khk_F", "arifle_TRG21_F", "arifle_CTAR_blk_F", "Exile_Weapon_SVD", "Exile_Weapon_DMR", "arifle_AKM_FL_F", "Exile_Weapon_AK107_GL", "arifle_MXM_Black_F", "arifle_SPAR_02_snd_F", "arifle_SPAR_01_khk_F", "arifle_AK12_F", "arifle_ARX_hex_F", "arifle_Mk20_F", "arifle_ARX_ghex_F", "arifle_TRG20_F", "arifle_SPAR_01_snd_F", "Exile_Weapon_M16A4", "arifle_SPAR_01_GL_khk_F", "Exile_Weapon_SVD", "Exile_Weapon_M16A4", "Exile_Weapon_SVDCamo", "Exile_Weapon_AK107", "Exile_Weapon_LeeEnfield", "arifle_MX_khk_F", "arifle_SPAR_01_blk_F", "arifle_AKS_F", "Exile_Weapon_LeeEnfield", "arifle_Mk20_F", "arifle_MX_F", "Exile_Weapon_M4", "arifle_SPAR_02_blk_F", "arifle_MX_Black_F", "arifle_SDAR_F", "Exile_Weapon_AK74", "arifle_SPAR_02_khk_F", "arifle_MXC_Black_F", "Exile_Weapon_AK107", "arifle_AK12_F", "Exile_Weapon_LeeEnfield", "arifle_ARX_hex_F", "Exile_Weapon_LeeEnfield", "Exile_Weapon_AKS_Gold", "arifle_SPAR_03_blk_F", "Exile_Weapon_VSSVintorez", "arifle_MX_GL_Black_F", "arifle_MX_GL_khk_F", "arifle_AKM_F", "Exile_Weapon_CZ550", "arifle_SPAR_01_GL_snd_F", "arifle_TRG20_F", "arifle_SPAR_01_blk_F", "arifle_ARX_ghex_F", "arifle_MXC_F", "Exile_Weapon_AK47", "arifle_ARX_blk_F", "Exile_Weapon_M16A2", "Exile_Weapon_SVDCamo", "arifle_ARX_blk_F", "arifle_MXM_khk_F", "arifle_Mk20_GL_F", "Exile_Weapon_VSSVintorez", "Exile_Weapon_CZ550", "arifle_CTARS_ghex_F", "arifle_MX_GL_F", "arifle_Katiba_GL_F", "arifle_Katiba_F", "Exile_Weapon_AKS_Gold", "arifle_MX_F", "Exile_Weapon_AK74_GL", "arifle_TRG21_GL_F", "arifle_SPAR_01_GL_blk_F", "Exile_Weapon_VSSVintorez", "Exile_Weapon_LeeEnfield", "arifle_MXC_khk_F", "Exile_Weapon_AK74", "arifle_AKM_F", "arifle_MXC_khk_F", "arifle_AKS_F", "Exile_Weapon_DMR", "arifle_AK12_GL_F", "Exile_Weapon_LeeEnfield", "arifle_MX_GL_khk_F", "arifle_SPAR_03_khk_F", "arifle_CTARS_ghex_F", "arifle_TRG21_F", "arifle_SPAR_02_snd_F", "arifle_CTAR_hex_F", "arifle_SPAR_03_blk_F", "arifle_CTAR_blk_F", "arifle_AKM_FL_F", "Exile_Weapon_LeeEnfield", "arifle_CTAR_ghex_F", "arifle_MX_khk_F", "Exile_Weapon_LeeEnfield", "arifle_CTARS_hex_F", "Exile_Weapon_LeeEnfield", "arifle_Katiba_F", "arifle_CTAR_hex_F", "arifle_SPAR_03_snd_F", "arifle_AK12_F", "arifle_SDAR_F", "arifle_SPAR_01_khk_F", "arifle_CTAR_GL_blk_F", "arifle_SPAR_03_snd_F", "arifle_Mk20C_F", "arifle_SPAR_02_khk_F", "arifle_MXC_khk_F", "Exile_Weapon_M4", "arifle_CTARS_hex_F", "arifle_SPAR_01_GL_blk_F", "arifle_SPAR_03_khk_F", "arifle_MXC_Black_F", "arifle_SPAR_01_GL_khk_F", "arifle_MXM_Black_F", "Exile_Weapon_CZ550", "arifle_CTAR_ghex_F", "arifle_SPAR_01_snd_F", "Exile_Weapon_SVD", "arifle_Mk20C_F", "Exile_Weapon_AK47"};

        /*
            Percental Item Spawn Chances of RifleAmmo:

            20Rnd_556x45_UW_mag                    = 2,20%
            30Rnd_556x45_Stanag                    = 2,20%
            30Rnd_556x45_Stanag_green              = 2,20%
            30Rnd_556x45_Stanag_red                = 2,20%
            30Rnd_556x45_Stanag_Tracer_Green       = 2,20%
            30Rnd_556x45_Stanag_Tracer_Red         = 2,20%
            30Rnd_556x45_Stanag_Tracer_Yellow      = 2,20%
            30Rnd_65x39_caseless_green             = 2,20%
            30Rnd_65x39_caseless_green_mag_Tracer  = 2,20%
            30Rnd_65x39_caseless_mag               = 2,20%
            30Rnd_65x39_caseless_mag_Tracer        = 2,20%
            Exile_Magazine_10Rnd_303               = 10,99%
            Exile_Magazine_30Rnd_762x39_AK         = 2,20%
            Exile_Magazine_30Rnd_545x39_AK         = 2,20%
            Exile_Magazine_30Rnd_545x39_AK_Green   = 2,20%
            Exile_Magazine_30Rnd_545x39_AK_Red     = 2,20%
            Exile_Magazine_30Rnd_545x39_AK_White   = 2,20%
            Exile_Magazine_30Rnd_545x39_AK_Yellow  = 2,20%
            Exile_Magazine_20Rnd_762x51_DMR        = 1,10
            Exile_Magazine_20Rnd_762x51_DMR_Yellow = 1,10%
            Exile_Magazine_20Rnd_762x51_DMR_Red    = 1,10%
            Exile_Magazine_20Rnd_762x51_DMR_Green  = 1,10%
            Exile_Magazine_20Rnd_762x51_DMR_White  = 1,10%
            Exile_Magazine_5Rnd_22LR               = 2,20%
            Exile_Magazine_10Rnd_762x54            = 2,20%
            Exile_Magazine_10Rnd_9x39              = 2,20%
            Exile_Magazine_20Rnd_9x39              = 2,20%
            30Rnd_762x39_Mag_F                     = 2,20%
            30Rnd_762x39_Mag_Green_F               = 2,20%
            30Rnd_762x39_Mag_Tracer_F              = 2,20%
            30Rnd_762x39_Mag_Tracer_Green_F        = 2,20%
            30Rnd_762x39_AK47_M                    = 2,20%
            30Rnd_545x39_Mag_F                     = 2,20%
            30Rnd_545x39_Mag_Green_F               = 2,20%
            30Rnd_545x39_Mag_Tracer_F              = 2,20%
            30Rnd_545x39_Mag_Tracer_Green_F        = 2,20%
            10Rnd_50BW_Mag_F                       = 2,20%
            30Rnd_580x42_Mag_F                     = 2,20%
            30Rnd_580x42_Mag_Tracer_F              = 2,20%
            100Rnd_580x42_Mag_F                    = 2,20%
            100Rnd_580x42_Mag_Tracer_F             = 2,20%
            150Rnd_556x45_Drum_Mag_F               = 2,20%
            150Rnd_556x45_Drum_Mag_Tracer_F        = 2,20%
            20Rnd_762x51_Mag                       = 2,20%
        */
        RifleAmmo[] = {"30Rnd_762x39_Mag_F", "30Rnd_545x39_Mag_Tracer_F", "30Rnd_545x39_Mag_F", "Exile_Magazine_30Rnd_545x39_AK", "30Rnd_762x39_Mag_Tracer_F", "Exile_Magazine_20Rnd_9x39", "30Rnd_545x39_Mag_Green_F", "30Rnd_580x42_Mag_Tracer_F", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_545x39_Mag_Tracer_Green_F", "Exile_Magazine_10Rnd_303", "30Rnd_580x42_Mag_F", "150Rnd_556x45_Drum_Mag_F", "30Rnd_556x45_Stanag_red", "30Rnd_556x45_Stanag_Tracer_Green", "20Rnd_762x51_Mag", "150Rnd_556x45_Drum_Mag_Tracer_F", "Exile_Magazine_20Rnd_762x51_DMR_Red", "30Rnd_545x39_Mag_F", "30Rnd_556x45_Stanag_Tracer_Red", "Exile_Magazine_5Rnd_22LR", "Exile_Magazine_10Rnd_303", "Exile_Magazine_30Rnd_545x39_AK_Yellow", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag", "30Rnd_545x39_Mag_Tracer_Green_F", "30Rnd_762x39_Mag_Green_F", "30Rnd_762x39_Mag_Tracer_Green_F", "Exile_Magazine_10Rnd_762x54", "Exile_Magazine_10Rnd_762x54", "30Rnd_762x39_Mag_Tracer_Green_F", "150Rnd_556x45_Drum_Mag_F", "100Rnd_580x42_Mag_F", "Exile_Magazine_20Rnd_762x51_DMR_White", "10Rnd_50BW_Mag_F", "30Rnd_762x39_AK47_M", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_556x45_Stanag_Tracer_Yellow", "Exile_Magazine_20Rnd_762x51_DMR_Green", "Exile_Magazine_10Rnd_303", "30Rnd_762x39_AK47_M", "Exile_Magazine_30Rnd_545x39_AK_Red", "20Rnd_556x45_UW_mag", "100Rnd_580x42_Mag_Tracer_F", "30Rnd_65x39_caseless_green", "Exile_Magazine_30Rnd_545x39_AK_White", "Exile_Magazine_10Rnd_303", "30Rnd_65x39_caseless_mag", "10Rnd_50BW_Mag_F", "30Rnd_65x39_caseless_mag", "Exile_Magazine_30Rnd_762x39_AK", "Exile_Magazine_10Rnd_303", "30Rnd_65x39_caseless_mag_Tracer", "100Rnd_580x42_Mag_F", "30Rnd_556x45_Stanag_Tracer_Red", "Exile_Magazine_10Rnd_9x39", "Exile_Magazine_20Rnd_9x39", "Exile_Magazine_30Rnd_545x39_AK_Green", "30Rnd_65x39_caseless_green", "100Rnd_580x42_Mag_Tracer_F", "Exile_Magazine_10Rnd_303", "Exile_Magazine_10Rnd_9x39", "30Rnd_762x39_Mag_F", "Exile_Magazine_30Rnd_545x39_AK_Yellow", "Exile_Magazine_20Rnd_762x51_DMR", "20Rnd_556x45_UW_mag", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_545x39_Mag_Tracer_F", "30Rnd_762x39_Mag_Tracer_F", "30Rnd_556x45_Stanag_green", "Exile_Magazine_30Rnd_545x39_AK_Green", "30Rnd_580x42_Mag_F", "30Rnd_545x39_Mag_Green_F", "150Rnd_556x45_Drum_Mag_Tracer_F", "Exile_Magazine_10Rnd_303", "30Rnd_580x42_Mag_Tracer_F", "Exile_Magazine_5Rnd_22LR", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_green", "Exile_Magazine_30Rnd_762x39_AK", "Exile_Magazine_10Rnd_303", "Exile_Magazine_10Rnd_303", "Exile_Magazine_20Rnd_762x51_DMR_Yellow", "20Rnd_762x51_Mag", "Exile_Magazine_30Rnd_545x39_AK", "30Rnd_556x45_Stanag_Tracer_Yellow", "Exile_Magazine_30Rnd_545x39_AK_Red", "30Rnd_556x45_Stanag_red", "Exile_Magazine_10Rnd_303", "Exile_Magazine_30Rnd_545x39_AK_White", "30Rnd_762x39_Mag_Green_F"};

        /*
            Percental Item Spawn Chances of RifleAttachments:

            muzzle_snds_M            = 3,39%
            muzzle_snds_H            = 3,39%
            muzzle_snds_H_khk_F      = 3,39
            muzzle_snds_H_snd_F      = 3,39%
            muzzle_snds_58_blk_F     = 3,39%
            muzzle_snds_m_khk_F      = 3,39%
            muzzle_snds_m_snd_F      = 3,39%
            muzzle_snds_58_wdm_F     = 3,39%
            muzzle_snds_65_TI_blk_F  = 3,39%
            muzzle_snds_65_TI_hex_F  = 3,39%
            muzzle_snds_65_TI_ghex_F = 3,39%
            muzzle_snds_H_MG_blk_F   = 3,39%
            muzzle_snds_H_MG_khk_F   = 3,39%
            optic_Arco               = 3,39
            optic_Arco_blk_F         = 3,39%
            optic_Arco_ghex_F        = 3,39%
            optic_Hamr               = 3,39
            optic_Hamr_khk_F         = 3,39%
            optic_Holosight          = 3,39%
            optic_Holosight_blk_F    = 3,39%
            optic_Holosight_khk_F    = 3,39%
            acc_flashlight           = 3,39%
            acc_pointer_IR           = 3,39%
            optic_MRCO               = 3,39%
            optic_DMS                = 3,39%
            optic_DMS_ghex_F         = 3,39%
            optic_ERCO_blk_F         = 3,39%
            optic_ERCO_khk_F         = 3,39%
            optic_ERCO_snd_F         = 3,39%
            optic_NVS                = 1,69%
        */
        RifleAttachments[] = {"muzzle_snds_65_TI_blk_F", "optic_Holosight_khk_F", "muzzle_snds_58_wdm_F", "muzzle_snds_H_snd_F", "muzzle_snds_H_MG_blk_F", "muzzle_snds_H_khk_F", "optic_Hamr_khk_F", "optic_ERCO_blk_F", "muzzle_snds_58_blk_F", "muzzle_snds_H", "muzzle_snds_H", "optic_Arco_ghex_F", "optic_ERCO_khk_F", "muzzle_snds_m_khk_F", "optic_Arco_blk_F", "optic_ERCO_snd_F", "optic_MRCO", "optic_Hamr", "muzzle_snds_65_TI_hex_F", "muzzle_snds_58_blk_F", "optic_DMS_ghex_F", "optic_Holosight_khk_F", "muzzle_snds_m_khk_F", "muzzle_snds_65_TI_blk_F", "acc_flashlight", "acc_pointer_IR", "optic_DMS", "optic_Arco_blk_F", "muzzle_snds_65_TI_hex_F", "muzzle_snds_H_snd_F", "optic_Arco", "muzzle_snds_H_MG_khk_F", "optic_DMS", "muzzle_snds_65_TI_ghex_F", "optic_ERCO_snd_F", "muzzle_snds_m_snd_F", "optic_Arco", "muzzle_snds_M", "muzzle_snds_M", "muzzle_snds_m_snd_F", "optic_Holosight_blk_F", "optic_Holosight_blk_F", "optic_Arco_ghex_F", "muzzle_snds_65_TI_ghex_F", "optic_MRCO", "muzzle_snds_58_wdm_F", "optic_Hamr_khk_F", "acc_flashlight", "optic_Holosight", "optic_Holosight", "muzzle_snds_H_MG_blk_F", "acc_pointer_IR", "optic_Hamr", "optic_DMS_ghex_F", "optic_ERCO_blk_F", "optic_ERCO_khk_F", "muzzle_snds_H_khk_F", "optic_NVS", "muzzle_snds_H_MG_khk_F"};

        /*
            Percental Item Spawn Chances of LMG:

            arifle_MX_SW_Black_F = 12,50%
            arifle_MX_SW_F       = 12,50%
            LMG_Mk200_F          = 12,50%
            LMG_Zafir_F          = 12,50%
            Exile_Weapon_RPK     = 12,50
            Exile_Weapon_PK      = 12,50%
            Exile_Weapon_PKP     = 12,50%
            LMG_03_F             = 12,50%
        */
        LMG[] = {"arifle_MX_SW_F", "Exile_Weapon_PKP", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "Exile_Weapon_RPK", "Exile_Weapon_PK", "LMG_03_F", "LMG_Mk200_F"};

        /*
            Percental Item Spawn Chances of LMGAmmo:

            100Rnd_65x39_caseless_mag             = 7,69%
            100Rnd_65x39_caseless_mag_Tracer      = 11,54%
            150Rnd_762x54_Box                     = 11,54%
            150Rnd_762x54_Box_Tracer              = 3,85%
            130Rnd_338_Mag                        = 19,23%
            150Rnd_93x64_Mag                      = 19,23%
            Exile_Magazine_45Rnd_545x39_RPK_Green = 3,85%
            Exile_Magazine_75Rnd_545x39_RPK_Green = 3,85%
            Exile_Magazine_100Rnd_762x54_PK_Green = 3,85%
            200Rnd_556x45_Box_F                   = 3,85%
            200Rnd_556x45_Box_Red_F               = 3,85%
            200Rnd_556x45_Box_Tracer_F            = 3,85%
            200Rnd_556x45_Box_Tracer_Red_F        = 3,85%
        */
        LMGAmmo[] = {"150Rnd_93x64_Mag", "200Rnd_556x45_Box_Red_F", "Exile_Magazine_75Rnd_545x39_RPK_Green", "130Rnd_338_Mag", "Exile_Magazine_45Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_F", "Exile_Magazine_100Rnd_762x54_PK_Green", "100Rnd_65x39_caseless_mag_Tracer", "130Rnd_338_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "200Rnd_556x45_Box_Tracer_F", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box", "200Rnd_556x45_Box_Tracer_Red_F", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "130Rnd_338_Mag"};

        /*
            Percental Item Spawn Chances of Snipers:

            srifle_DMR_01_F      = 9,09%
            srifle_EBR_F         = 9,09%
            srifle_GM6_F         = 9,09%
            srifle_LRR_F         = 9,09%
            srifle_LRR_tna_F     = 9,09%
            srifle_GM6_ghex_F    = 9,09%
            srifle_DMR_07_blk_F  = 9,09%
            srifle_DMR_07_hex_F  = 9,09%
            srifle_DMR_07_ghex_F = 9,09
            Exile_Weapon_m107    = 9,09%
            Exile_Weapon_ksvk    = 9,09%
        */
        Snipers[] = {"Exile_Weapon_m107", "srifle_GM6_F", "Exile_Weapon_ksvk", "srifle_GM6_ghex_F", "srifle_LRR_F", "srifle_DMR_07_ghex_F", "srifle_LRR_tna_F", "srifle_EBR_F", "srifle_DMR_07_blk_F", "srifle_DMR_07_hex_F", "srifle_DMR_01_F"};

        /*
            Percental Item Spawn Chances of SniperAmmo:

            Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag      = 0,74%
            Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag = 0,74%
            Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag      = 1,48%
            Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag           = 1,48%
            Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag      = 2,22%
            Exile_Magazine_7Rnd_408_Bullet_Cam_Mag               = 2,22%
            Exile_Magazine_10Rnd_338_Bullet_Cam_Mag              = 3,70%
            Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag     = 3,70%
            Exile_Magazine_5Rnd_127x108_APDS_KSVK                = 5,93%
            5Rnd_127x108_APDS_Mag                                = 5,93%
            5Rnd_127x108_Mag                                     = 7,41%
            Exile_Magazine_10Rnd_127x99_m107                     = 7,41%
            Exile_Magazine_5Rnd_127x108_KSVK                     = 7,41%
            7Rnd_408_Mag                                         = 7,41%
            10Rnd_762x54_Mag                                     = 12,59%
            20Rnd_762x51_Mag                                     = 14,07%
            20Rnd_650x39_Cased_Mag_F                             = 15,56%
        */
        SniperAmmo[] = {"10Rnd_762x54_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "20Rnd_650x39_Cased_Mag_F", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "20Rnd_650x39_Cased_Mag_F", "20Rnd_650x39_Cased_Mag_F", "10Rnd_762x54_Mag", "5Rnd_127x108_APDS_Mag", "10Rnd_762x54_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_127x99_m107", "7Rnd_408_Mag", "20Rnd_650x39_Cased_Mag_F", "10Rnd_762x54_Mag", "20Rnd_762x51_Mag", "20Rnd_650x39_Cased_Mag_F", "10Rnd_762x54_Mag", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "10Rnd_762x54_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "10Rnd_762x54_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "10Rnd_762x54_Mag", "10Rnd_762x54_Mag", "7Rnd_408_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "20Rnd_650x39_Cased_Mag_F", "10Rnd_762x54_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "10Rnd_762x54_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "20Rnd_650x39_Cased_Mag_F", "20Rnd_762x51_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_5Rnd_127x108_KSVK", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_10Rnd_127x99_m107", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_10Rnd_127x99_m107", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_127x99_m107", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "10Rnd_762x54_Mag", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "7Rnd_408_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "10Rnd_762x54_Mag", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "20Rnd_650x39_Cased_Mag_F", "20Rnd_650x39_Cased_Mag_F", "20Rnd_650x39_Cased_Mag_F", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "10Rnd_762x54_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "10Rnd_762x54_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "10Rnd_762x54_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "10Rnd_762x54_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_127x99_m107", "5Rnd_127x108_Mag", "20Rnd_650x39_Cased_Mag_F", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_5Rnd_127x108_KSVK", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "20Rnd_650x39_Cased_Mag_F", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_650x39_Cased_Mag_F", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag"};

        /*
            Percental Item Spawn Chances of SniperAttachments:

            muzzle_snds_B_khk_F = 11,11%
            muzzle_snds_B_snd_F = 11,11
            muzzle_snds_B       = 11,11%
            optic_LRPS          = 11,11%
            optic_LRPS_ghex_F   = 11,11%
            optic_LRPS_tna_F    = 11,11%
            optic_SOS           = 11,11%
            optic_SOS_khk_F     = 11,11%
            optic_DMS           = 11,11%
        */
        SniperAttachments[] = {"muzzle_snds_B_khk_F", "muzzle_snds_B", "optic_DMS", "optic_LRPS_ghex_F", "optic_SOS_khk_F", "optic_LRPS_tna_F", "optic_SOS", "optic_LRPS", "muzzle_snds_B_snd_F"};

        /*
            Percental Item Spawn Chances of DLCRifles:

            srifle_DMR_03_F          = 4,05%
            srifle_DMR_03_khaki_F    = 4,05%
            srifle_DMR_03_tan_F      = 4,05%
            srifle_DMR_03_woodland_F = 4,05%
            srifle_DMR_06_camo_F     = 4,05%
            srifle_DMR_06_olive_F    = 4,05%
            srifle_DMR_02_camo_F     = 8,11%
            srifle_DMR_02_F          = 8,11%
            srifle_DMR_02_sniper_F   = 8,11%
            srifle_DMR_04_F          = 9,46%
            srifle_DMR_04_Tan_F      = 9,46%
            srifle_DMR_05_blk_F      = 10,81%
            srifle_DMR_05_hex_F      = 10,81%
            srifle_DMR_05_tan_F      = 10,81%
        */
        DLCRifles[] = {"srifle_DMR_03_woodland_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_camo_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_06_olive_F", "srifle_DMR_05_blk_F", "srifle_DMR_02_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_khaki_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_tan_F", "srifle_DMR_03_woodland_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_F", "srifle_DMR_06_olive_F", "srifle_DMR_05_hex_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_F", "srifle_DMR_02_F", "srifle_DMR_05_blk_F", "srifle_DMR_03_khaki_F", "srifle_DMR_03_tan_F", "srifle_DMR_03_khaki_F", "srifle_DMR_02_F", "srifle_DMR_02_camo_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_F", "srifle_DMR_05_hex_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_Tan_F", "srifle_DMR_02_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_04_Tan_F", "srifle_DMR_02_sniper_F", "srifle_DMR_02_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_blk_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_Tan_F", "srifle_DMR_02_sniper_F", "srifle_DMR_02_sniper_F", "srifle_DMR_06_olive_F", "srifle_DMR_03_F", "srifle_DMR_03_tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_F", "srifle_DMR_03_woodland_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_F", "srifle_DMR_03_F"};

        /*
            Percental Item Spawn Chances of DLCAmmo:

            10Rnd_127x54_Mag       = 20,00%
            20Rnd_762x51_Mag       = 20,00%
            10Rnd_338_Mag          = 30,00%
            10Rnd_93x64_DMR_05_Mag = 30,00%
        */
        DLCAmmo[] = {"20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag"};

        /*
            Percental Item Spawn Chances of DLCOptics:

            optic_AMS     = 14,29%
            optic_AMS_khk = 14,29%
            optic_AMS_snd = 14,29%
            optic_KHS_blk = 14,29%
            optic_KHS_hex = 14,29%
            optic_KHS_old = 14,29%
            optic_KHS_tan = 14,29%
        */
        DLCOptics[] = {"optic_AMS_khk", "optic_AMS_snd", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_tan", "optic_KHS_hex", "optic_AMS"};

        /*
            Percental Item Spawn Chances of DLCSupressor:

            muzzle_snds_338_black = 16,67%
            muzzle_snds_338_green = 16,67%
            muzzle_snds_338_sand  = 16,67%
            muzzle_snds_93mmg     = 16,67%
            muzzle_snds_93mmg_tan = 16,67%
            muzzle_snds_B         = 16,67%
        */
        DLCSupressor[] = {"muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_93mmg_tan"};

        /*
            Percental Item Spawn Chances of EpicWeapons:

            MMG_01_hex_F   = 20,00%
            MMG_01_tan_F   = 20,00%
            MMG_02_black_F = 20,00%
            MMG_02_camo_F  = 20,00%
            MMG_02_sand_F  = 20,00%
        */
        EpicWeapons[] = {"MMG_02_camo_F", "MMG_02_black_F", "MMG_01_hex_F", "MMG_01_tan_F", "MMG_02_sand_F"};

        /*
            Percental Item Spawn Chances of Bipods:

            bipod_03_F_oli = 11,11%
            bipod_03_F_blk = 11,11%
            bipod_02_F_tan = 11,11%
            bipod_02_F_hex = 11,11%
            bipod_02_F_blk = 11,11%
            bipod_01_F_snd = 11,11%
            bipod_01_F_mtp = 11,11%
            bipod_01_F_blk = 11,11%
            bipod_01_F_khk = 11,11%
        */
        Bipods[] = {"bipod_03_F_oli", "bipod_01_F_khk", "bipod_03_F_blk", "bipod_02_F_hex", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_02_F_tan", "bipod_01_F_mtp", "bipod_01_F_snd"};

        /*
            Percental Item Spawn Chances of HEGrenades:

            3Rnd_HE_Grenade_shell = 25,00%
            1Rnd_HE_Grenade_shell = 75,00%
        */
        HEGrenades[] = {"1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};

        /*
            Percental Item Spawn Chances of UGLFlares:

            3Rnd_UGL_FlareGreen_F  = 6,25%
            3Rnd_UGL_FlareRed_F    = 6,25%
            3Rnd_UGL_FlareWhite_F  = 6,25%
            3Rnd_UGL_FlareYellow_F = 6,25%
            UGL_FlareGreen_F       = 18,75%
            UGL_FlareRed_F         = 18,75%
            UGL_FlareWhite_F       = 18,75%
            UGL_FlareYellow_F      = 18,75%
        */
        UGLFlares[] = {"3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F"};

        /*
            Percental Item Spawn Chances of UGLSmokes:

            3Rnd_Smoke_Grenade_shell       = 3,57%
            3Rnd_SmokeBlue_Grenade_shell   = 3,57%
            3Rnd_SmokeGreen_Grenade_shell  = 3,57%
            3Rnd_SmokeOrange_Grenade_shell = 3,57%
            3Rnd_SmokePurple_Grenade_shell = 3,57%
            3Rnd_SmokeRed_Grenade_shell    = 3,57%
            3Rnd_SmokeYellow_Grenade_shell = 3,57%
            1Rnd_Smoke_Grenade_shell       = 10,71%
            1Rnd_SmokeBlue_Grenade_shell   = 10,71%
            1Rnd_SmokeGreen_Grenade_shell  = 10,71%
            1Rnd_SmokeOrange_Grenade_shell = 10,71%
            1Rnd_SmokePurple_Grenade_shell = 10,71%
            1Rnd_SmokeRed_Grenade_shell    = 10,71%
            1Rnd_SmokeYellow_Grenade_shell = 10,71%
        */
        UGLSmokes[] = {"1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell"};

        /*
            Percental Item Spawn Chances of HandGrenades:

            HandGrenade = 50,00%
            MiniGrenade = 50,00%
        */
        HandGrenades[] = {"HandGrenade", "MiniGrenade"};

        /*
            Percental Item Spawn Chances of Explosives:

            SatchelCharge_Remote_Mag    = 5,26%
            APERSBoundingMine_Range_Mag = 15,79%
            APERSMine_Range_Mag         = 15,79%
            APERSTripMine_Wire_Mag      = 15,79%
            DemoCharge_Remote_Mag       = 15,79%
            IEDLandSmall_Remote_Mag     = 15,79%
            IEDUrbanSmall_Remote_Mag    = 15,79%
        */
        Explosives[] = {"APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "SatchelCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag"};

        /*
            Percental Item Spawn Chances of CivilianItems:

            Exile_Item_MobilePhone = 2,78%
            Binocular              = 11,11%
            ItemGPS                = 11,11%
            ItemRadio              = 16,67%
            ItemWatch              = 16,67%
            ItemMap                = 19,44%
            Exile_Item_Heatpack    = 22,22%
        */
        CivilianItems[] = {"ItemGPS", "ItemRadio", "Exile_Item_Heatpack", "ItemRadio", "ItemWatch", "Exile_Item_Heatpack", "ItemGPS", "Exile_Item_Heatpack", "ItemRadio", "ItemWatch", "ItemRadio", "Binocular", "ItemMap", "ItemWatch", "ItemMap", "ItemRadio", "Binocular", "ItemMap", "ItemMap", "ItemWatch", "ItemMap", "Binocular", "ItemMap", "Exile_Item_Heatpack", "ItemGPS", "ItemWatch", "Exile_Item_Heatpack", "ItemGPS", "Exile_Item_Heatpack", "Exile_Item_Heatpack", "ItemMap", "Exile_Item_Heatpack", "ItemRadio", "Exile_Item_MobilePhone", "ItemWatch", "Binocular"};

        /*
            Percental Item Spawn Chances of CivilianClothing:

            U_NikosAgedBody          = 0,58%
            U_NikosBody              = 0,58%
            U_OrestesBody            = 0,58%
            U_C_Man_casual_1_F       = 2,92%
            U_C_Man_casual_2_F       = 2,92%
            U_C_Man_casual_3_F       = 2,92%
            U_C_Man_casual_4_F       = 2,92%
            U_C_Man_casual_5_F       = 2,92%
            U_C_Man_casual_6_F       = 2,92%
            U_C_man_sport_1_F        = 2,92%
            U_C_man_sport_2_F        = 2,92%
            U_C_man_sport_3_F        = 2,92%
            U_I_C_Soldier_Bandit_1_F = 2,92%
            U_I_C_Soldier_Bandit_2_F = 2,92%
            U_I_C_Soldier_Bandit_3_F = 2,92%
            U_I_C_Soldier_Bandit_4_F = 2,92%
            U_I_C_Soldier_Bandit_5_F = 2,92%
            U_C_Poloshirt_blue       = 4,09%
            U_C_Poloshirt_burgundy   = 4,09%
            U_C_Poloshirt_salmon     = 4,09%
            U_C_Poloshirt_stripped   = 4,09%
            U_C_Poloshirt_tricolour  = 4,09%
            U_C_HunterBody_grn       = 5,26%
            U_C_Journalist           = 5,26%
            U_C_Poor_1               = 5,26%
            U_C_Poor_2               = 5,26%
            U_C_Poor_shorts_1        = 5,26%
            U_C_Scientist            = 5,26%
            U_Rangemaster            = 5,26%
        */
        CivilianClothing[] = {"U_C_Man_casual_4_F", "U_C_Poor_1", "U_C_Man_casual_6_F", "U_C_Poor_1", "U_C_Poloshirt_blue", "U_C_man_sport_1_F", "U_C_Man_casual_2_F", "U_C_Poor_shorts_1", "U_I_C_Soldier_Bandit_1_F", "U_C_HunterBody_grn", "U_Rangemaster", "U_C_Poor_2", "U_C_Scientist", "U_Rangemaster", "U_Rangemaster", "U_C_man_sport_1_F", "U_I_C_Soldier_Bandit_3_F", "U_Rangemaster", "U_C_Poloshirt_salmon", "U_C_Man_casual_6_F", "U_I_C_Soldier_Bandit_5_F", "U_C_Poor_2", "U_C_Journalist", "U_C_Man_casual_2_F", "U_I_C_Soldier_Bandit_1_F", "U_C_Poor_1", "U_I_C_Soldier_Bandit_4_F", "U_C_HunterBody_grn", "U_OrestesBody", "U_I_C_Soldier_Bandit_3_F", "U_C_man_sport_1_F", "U_C_Scientist", "U_C_man_sport_3_F", "U_C_Journalist", "U_C_Poor_2", "U_C_Poor_1", "U_C_Scientist", "U_I_C_Soldier_Bandit_3_F", "U_C_Journalist", "U_C_Poloshirt_salmon", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_stripped", "U_I_C_Soldier_Bandit_3_F", "U_Rangemaster", "U_C_HunterBody_grn", "U_C_Poloshirt_burgundy", "U_C_Poor_1", "U_C_Man_casual_3_F", "U_C_Poloshirt_blue", "U_C_Journalist", "U_C_Poor_shorts_1", "U_C_Poor_shorts_1", "U_I_C_Soldier_Bandit_2_F", "U_C_Poloshirt_salmon", "U_C_Poor_2", "U_C_Poloshirt_blue", "U_C_man_sport_2_F", "U_C_Poloshirt_burgundy", "U_C_HunterBody_grn", "U_C_Poloshirt_salmon", "U_C_Man_casual_4_F", "U_C_Poloshirt_stripped", "U_C_Scientist", "U_C_Man_casual_1_F", "U_C_Man_casual_2_F", "U_C_Poor_2", "U_I_C_Soldier_Bandit_4_F", "U_I_C_Soldier_Bandit_2_F", "U_C_Man_casual_1_F", "U_C_Poor_shorts_1", "U_C_Journalist", "U_C_Poloshirt_blue", "U_C_Man_casual_4_F", "U_C_Poloshirt_tricolour", "U_C_Scientist", "U_C_Man_casual_6_F", "U_C_Poor_1", "U_C_Poloshirt_tricolour", "U_C_man_sport_2_F", "U_Rangemaster", "U_C_Poor_2", "U_C_HunterBody_grn", "U_C_Poloshirt_burgundy", "U_C_Scientist", "U_C_Poloshirt_tricolour", "U_C_Man_casual_5_F", "U_C_HunterBody_grn", "U_C_man_sport_1_F", "U_Rangemaster", "U_I_C_Soldier_Bandit_1_F", "U_Rangemaster", "U_C_Journalist", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_C_Poor_2", "U_C_man_sport_3_F", "U_C_Poor_shorts_1", "U_C_Poor_2", "U_NikosAgedBody", "U_C_Poloshirt_burgundy", "U_C_Journalist", "U_C_Man_casual_5_F", "U_C_man_sport_3_F", "U_C_Poor_1", "U_C_Scientist", "U_C_Poloshirt_stripped", "U_C_Poloshirt_stripped", "U_C_HunterBody_grn", "U_C_Poor_shorts_1", "U_C_HunterBody_grn", "U_C_Man_casual_3_F", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_salmon", "U_C_Man_casual_2_F", "U_C_Man_casual_3_F", "U_C_man_sport_3_F", "U_I_C_Soldier_Bandit_2_F", "U_C_man_sport_1_F", "U_C_Poor_shorts_1", "U_C_Man_casual_4_F", "U_C_Journalist", "U_C_Scientist", "U_C_Man_casual_2_F", "U_I_C_Soldier_Bandit_4_F", "U_C_Poloshirt_blue", "U_C_Scientist", "U_I_C_Soldier_Bandit_3_F", "U_C_Man_casual_5_F", "U_C_Man_casual_3_F", "U_I_C_Soldier_Bandit_2_F", "U_I_C_Soldier_Bandit_5_F", "U_C_Journalist", "U_NikosBody", "U_Rangemaster", "U_C_Poor_shorts_1", "U_I_C_Soldier_Bandit_1_F", "U_C_Poloshirt_blue", "U_C_Poloshirt_salmon", "U_I_C_Soldier_Bandit_5_F", "U_C_Poloshirt_stripped", "U_C_Poor_shorts_1", "U_C_Man_casual_4_F", "U_I_C_Soldier_Bandit_4_F", "U_C_Man_casual_1_F", "U_C_Man_casual_3_F", "U_C_Poloshirt_burgundy", "U_I_C_Soldier_Bandit_5_F", "U_C_man_sport_2_F", "U_I_C_Soldier_Bandit_2_F", "U_C_Man_casual_6_F", "U_C_Poor_1", "U_C_Poloshirt_tricolour", "U_C_HunterBody_grn", "U_C_Man_casual_1_F", "U_C_Man_casual_6_F", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_stripped", "U_C_Man_casual_1_F", "U_C_Poloshirt_tricolour", "U_C_Man_casual_5_F", "U_C_Poloshirt_stripped", "U_I_C_Soldier_Bandit_5_F", "U_C_man_sport_2_F", "U_C_Poor_2", "U_C_Man_casual_5_F", "U_C_man_sport_2_F", "U_C_man_sport_3_F", "U_I_C_Soldier_Bandit_1_F", "U_I_C_Soldier_Bandit_4_F", "U_C_Poloshirt_salmon", "U_C_Poloshirt_tricolour"};

        /*
            Percental Item Spawn Chances of CivilianBackpacks:

            B_Kitbag_cbr        = 6,67%
            B_Kitbag_mcamo      = 6,67%
            B_Kitbag_sgg        = 6,67
            B_AssaultPack_blk   = 6,67%
            B_AssaultPack_cbr   = 6,67%
            B_AssaultPack_dgtl  = 6,67%
            B_AssaultPack_khk   = 6,67%
            B_AssaultPack_mcamo = 6,67%
            B_AssaultPack_rgr   = 6,67%
            B_AssaultPack_sgg   = 6,67%
            B_AssaultPack_tna_F = 6,67%
            B_HuntingBackpack   = 6,67%
            B_OutdoorPack_blu   = 6,67%
            B_OutdoorPack_tan   = 6,67%
            B_OutdoorPack_blk   = 6,67%
        */
        CivilianBackpacks[] = {"B_AssaultPack_dgtl", "B_OutdoorPack_blk", "B_Kitbag_cbr", "B_OutdoorPack_blu", "B_Kitbag_sgg", "B_AssaultPack_mcamo", "B_AssaultPack_rgr", "B_HuntingBackpack", "B_AssaultPack_blk", "B_AssaultPack_tna_F", "B_AssaultPack_cbr", "B_AssaultPack_sgg", "B_AssaultPack_khk", "B_OutdoorPack_tan", "B_Kitbag_mcamo"};

        /*
            Percental Item Spawn Chances of CivilianVests:

            V_Press_F            = 25,00%
            V_TacVest_blk_POLICE = 25,00%
            V_Rangemaster_belt   = 50,00%
        */
        CivilianVests[] = {"V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE"};

        /*
            Percental Item Spawn Chances of CivilianHeadgear:

            H_Bandanna_surfer  = 5,56%
            H_Beret_blk_POLICE = 5,56%
            H_Cap_blk          = 5,56%
            H_Cap_blk_Raven    = 5,56%
            H_Cap_blu          = 5,56%
            H_Cap_grn          = 5,56%
            H_Cap_headphones   = 5,56%
            H_Cap_oli          = 5,56%
            H_Cap_press        = 5,56%
            H_Cap_red          = 5,56%
            H_Cap_tan          = 5,56%

 

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