Skin Vehicles | @mod | Side Server/Client

7 posts in this topic

Hello to everyone, I apologize for my bad English.
I was doing a test to put on my server and also client side, modified skin of some vehicles, but I'm stuck and I think I miss some step.

This is the modvehicle.pbo I created:


Config.cpp ( addon to insert?)

 * MOD
 * www
 * © 2017  MODE
 * -
 * -

 class CfgPatches {

	class modvehicle {
		name = "modvehicle";
		author = "author";
		url = "";
		requiredVersion = 0.1;
		requiredAddons[] = {""};
		units[] = {};
		weapons[] = {};
		magazines[] = {};
		ammo[] = {};

I created a @MOD folder and inserted the files inside it:



...and I loaded it on the server:


Finally, I put the vehicle in the trader.

I hope someone can help me solve it. Thank you!

Edited by DR4GON3RO

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