SpaceWeed

Arma 3 Exile - How to make zombies spawn more?

22 posts in this topic

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In the Zloot.sqf

Path:

ExileZ\init\Zloot.sqf 

 

Useful = 
{
    _return = [
    
    
    "Exile_Item_Catfood",
    "Exile_Item_PlasticBottleFreshWater",
    "Exile_Item_Matches",
    "Exile_Item_DuctTape",
    "ItemMap",
    "ItemMap"
    
    ] call BIS_fnc_selectRandom;
    _return;
};

Edited by kidesh
  • Like 1

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Lol, thought you said How zombies spawn more...loot

1st of all what map you on?

Make sure the triggerspostions.sqf are running in your map and that the triggers in the fn_init.sqf are set to true.

2nd go to your Exilez\init\fn_init.sqf.

Then in there change the times of re-spawns here. You can change how many zombies and the times in-between each kill. 

Trigger_1 = [                 //Cities
/* 0  Use this trigger */    True,               // Self - explanatory
/* 1  Trigger Positions */   Cities,             // The name of the array used to list all trigger position in the TriggerPositions.sqf file
/* 2  Max Zombies */         10,                 // The maximum number of zombies for that trigger.
/* 3  Activation Delay */    60,                 // The delay before the activation of the trigger.
/* 4  Spawn Delay */         60,                 // The delay between each zombie spawn right after the activation until the Max group size is reached.
/* 5  Respawn Delay */       240,                 // The respawn delay after the max group size was reached

 

Hope this one help....I really need to stop drinking :)

 

Edited by kidesh
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Thanks. After testing out our new server we want to change something. 

- Zombies are too hard (they need a lot of shoots). How do I change their health or something in that way?
- Zombies are sometimes dropping too op loot. How do I change that? (Don't answer this, as @kidesh already did)
- Zombies are not spawning so fast? If I drive in a city, there is no zombies. I have to wait about 1-3 minutes before there is popping 1 zombie up in the town.

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36 minutes ago, SpaceWeed said:

- Zombies are not spawning so fast? If I drive in a city, there is no zombies. I have to wait about 1-3 minutes before there is popping 1 zombie up in the town.

@SpaceWeed  If you look what I posted you can see 

/* 3  Activation Delay */    60,                 // The delay before the activation of the trigger.

This means 60secs. Bring it down to about 10 secs and they will come in faster. 

Also bring the distance in.

MinSpawnDistance             = 50;               // Closest distance from any player to spawn a zombie.

And for there health you need to go here

 

_Ryanzombieshealth                       = 0.8;      // Health, *(initial damage level 0 is no damage 1 is dead)

Change the =0.8; to 0.1 and they will be weak as shit in the rain :)

 

 

Edited by kidesh
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6 minutes ago, SpaceWeed said:

Thanks!!!!! Really, buddy! Thank you!

I have been searching through every single file, trying to figure this out. 
I will edit it tomorrow and see the result!

No problem.

I have done a lot of work with the ExileZ. Let me know if you need anything. 

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Okay. I don't know if you are good at Exile. But I will give it a try.

How do I edit how much loot there is spawning and where? When I drive to another city, I can't find any loot - only 2-3 minutes. Can I make the server spawn loot on the entire map from the start?

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