Super Jerome

[Release] USS Nimitz Occupation

35 posts in this topic

Added the Nimitz into editor and merged it with my mission to create a new mission.sqm, all is working however the catapult function doesn't appear to be working correctly, the launch sequence at the cats does start however its like it freezes the ai and there is no steam coming from the cat and no option to 'salute' to take off?

I tested all in the editor and all was working fine in there, was thinking maybe it was an issue with globalsimulation or similar? Does it have to be activated as I only set simulation to true however could not find a section in the mission.sqm file that highlighted any simulation state.

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Has anyone else managed to get the Catapult working on the Nimitz in Exile? Been at this for a few days now trying all sorts but to no avail... Whatever I try its just the same conclusion I click launch on the Cat and the crew spawn in 'stuck'.

 

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