ZZK-Gaming

[Safezone] Buggy? or im a dumb :(

10 posts in this topic

Hello Survivors, :) i have a little problem with my Safezone, i create new zone for the Trader Citys and the Stary Trader and Aircraft Safezone is working, but Klen Trader and Bash have not a safezone but this is the same code....what is wrong? 

Spoiler

		class Item6
		{
		    dataType="Marker";
			position[] = {6330.26, 0, 7807.21};
			name = "TraderCityMarker";
			text = "Stary Trader";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item7
		{
		    dataType="Marker";
            position[] = {11455.5, 0, 11338.5};
			name = "TraderCityMarker";
			text = "Klen Trader";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item8
		{
		    dataType="Marker";
            position[] = {4015.38, 0, 11654.3};
			name = "TraderCityMarker";
			text = "Bash Trader";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item9
		{
		    dataType="Marker";
            position[] = {12086.6, 0, 12630.8};
			name="AirfieldTraderZone";
			text="AirfieldTraderZone";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlue";
			fillName="SolidBorder";
			a=20;
			b=20;
			drawBorder=1;

 

 

Share this post


Link to post
Share on other sites
Advertisement
3 hours ago, hogansheroes said:

add your complete mission.sqm into a spoiler please so we can check it out

Spoiler

version=12;
class Mission
{
	addOns[]=
	{
		"exile_client",
		"cup_core",
		"cup_camisc",
		"cup_camisc_e_wf",
		"cup_misc3_config",
		"cup_misc_e_config",
		"cup_zakladna_dbe1",
		"cup_warfarebuildings",
		"cup_castructures_mil",
		"cup_cabuildings_misc",
		"chernarusredux_bushes",
		"cup_castructures_wall",
		"cup_editor_plants_config",
		"cup_camisc_acr_container",
		"cup_editor_buildings_config",
		"cup_cabuildings2_misc_cargo",
		"cup_editor_structures_config",
		"cup_camisc_acr_scaffoldingsmall",
		"cup_castructures_misc_powerlines",
		"cup_castructures_e_misc_misc_lamp",
		"cup_castructures_e_misc_misc_market",
		"cup_castructures_e_misc_misc_garbage",
		"cup_castructures_e_misc_misc_interier",
		"ryanzombies",
		"ryanzombiesfunctions",
		"chernarusredux"
		
	};
	addOnsAuto[]=
	{
		"exile_client",
		"CUP_Core",
		"chernarusredux"
		
	};
	randomSeed=8080942;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2039;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
	class Groups
	{
		items=1;
		class Item0
		{
			side="GUER";
			class Vehicles
			{
				items=100;
				class Item0
				{
					position[]={13237.161,20.660374,11705.338};
					special="NONE";
					id=0;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					leader=1;
					skill=0.60000002;
				};
				class Item1
				{
					position[]={13234.718,19.578526,11705.455};
					special="NONE";
					id=1;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item2
				{
					position[]={13232.741,18.706799,11705.57};
					special="NONE";
					id=2;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item3
				{
					position[]={13230.821,17.984247,11705.514};
					special="NONE";
					id=3;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item4
				{
					position[]={13228.785,17.412029,11705.281};
					special="NONE";
					id=4;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item5
				{
					position[]={13226.924,16.956467,11705.455};
					special="NONE";
					id=5;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item6
				{
					position[]={13225.296,16.538645,11705.048};
					special="NONE";
					id=6;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item7
				{
					position[]={13223.492,16.139071,11705.514};
					special="NONE";
					id=7;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item8
				{
					position[]={13221.398,15.754031,11705.338};
					special="NONE";
					id=8;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item9
				{
					position[]={13219.652,15.484016,11705.398};
					special="NONE";
					id=9;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item10
				{
					position[]={13237.393,20.350965,11702.838};
					special="NONE";
					id=10;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item11
				{
					position[]={13235.357,19.481894,11703.129};
					special="NONE";
					id=11;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item12
				{
					position[]={13233.264,18.675148,11702.896};
					special="NONE";
					id=12;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item13
				{
					position[]={13231.229,18.033972,11703.188};
					special="NONE";
					id=13;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item14
				{
					position[]={13229.25,17.450659,11703.068};
					special="NONE";
					id=14;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item15
				{
					position[]={13227.622,17.044769,11703.012};
					special="NONE";
					id=15;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item16
				{
					position[]={13225.411,16.547203,11703.129};
					special="NONE";
					id=16;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item17
				{
					position[]={13223.608,16.157663,11703.068};
					special="NONE";
					id=17;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item18
				{
					position[]={13221.864,15.82023,11703.188};
					special="NONE";
					id=18;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item19
				{
					position[]={13219.537,15.460279,11703.188};
					special="NONE";
					id=19;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item20
				{
					position[]={13237.684,20.122702,11700.919};
					special="NONE";
					id=20;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item21
				{
					position[]={13235.242,19.243696,11701.034};
					special="NONE";
					id=21;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item22
				{
					position[]={13233.03,18.533854,11700.976};
					special="NONE";
					id=22;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item23
				{
					position[]={13230.764,17.812525,11701.093};
					special="NONE";
					id=23;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item24
				{
					position[]={13229.134,17.34927,11700.976};
					special="NONE";
					id=24;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item25
				{
					position[]={13227.389,16.968922,11701.093};
					special="NONE";
					id=25;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item26
				{
					position[]={13225.296,16.517365,11701.209};
					special="NONE";
					id=26;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item27
				{
					position[]={13223.435,16.115486,11701.268};
					special="NONE";
					id=27;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item28
				{
					position[]={13221.456,15.7518,11701.209};
					special="NONE";
					id=28;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item29
				{
					position[]={13219.304,15.384468,11701.326};
					special="NONE";
					id=29;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item30
				{
					position[]={13237.858,19.79587,11699.057};
					special="NONE";
					id=30;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item31
				{
					position[]={13235.066,18.972578,11698.881};
					special="NONE";
					id=31;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item32
				{
					position[]={13232.799,18.265938,11699};
					special="NONE";
					id=32;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item33
				{
					position[]={13230.473,17.599703,11699.115};
					special="NONE";
					id=33;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item34
				{
					position[]={13228.785,17.253115,11699};
					special="NONE";
					id=34;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item35
				{
					position[]={13227.272,16.924681,11698.881};
					special="NONE";
					id=35;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item36
				{
					position[]={13225.063,16.448162,11698.939};
					special="NONE";
					id=36;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item37
				{
					position[]={13223.201,16.043352,11699.057};
					special="NONE";
					id=37;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item38
				{
					position[]={13221.805,15.756227,11699};
					special="NONE";
					id=38;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item39
				{
					position[]={13219.421,15.350844,11699.23};
					special="NONE";
					id=39;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item40
				{
					position[]={13237.918,19.454409,11696.905};
					special="NONE";
					id=40;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item41
				{
					position[]={13236.288,19.065742,11697.021};
					special="NONE";
					id=41;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item42
				{
					position[]={13234.486,18.498407,11697.078};
					special="NONE";
					id=42;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item43
				{
					position[]={13232.334,17.895802,11697.138};
					special="NONE";
					id=43;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item44
				{
					position[]={13230.064,17.49938,11697.138};
					special="NONE";
					id=44;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item45
				{
					position[]={13227.68,16.987776,11697.196};
					special="NONE";
					id=45;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item46
				{
					position[]={13225.645,16.549015,11697.254};
					special="NONE";
					id=46;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item47
				{
					position[]={13224.074,16.186087,11697.196};
					special="NONE";
					id=47;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item48
				{
					position[]={13221.864,15.70447,11697.138};
					special="NONE";
					id=48;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item49
				{
					position[]={13220.003,15.385726,11697.254};
					special="NONE";
					id=49;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item50
				{
					position[]={13237.918,19.109877,11694.752};
					special="NONE";
					id=50;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item51
				{
					position[]={13236.639,18.824335,11694.811};
					special="NONE";
					id=51;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item52
				{
					position[]={13234.602,18.260323,11694.984};
					special="NONE";
					id=52;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item53
				{
					position[]={13232.508,17.89632,11695.102};
					special="NONE";
					id=53;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item54
				{
					position[]={13230.473,17.539976,11695.043};
					special="NONE";
					id=54;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item55
				{
					position[]={13227.797,16.982367,11695.102};
					special="NONE";
					id=55;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item56
				{
					position[]={13225.936,16.558838,11695.275};
					special="NONE";
					id=56;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item57
				{
					position[]={13223.666,16.026239,11695.275};
					special="NONE";
					id=57;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item58
				{
					position[]={13221.805,15.632082,11695.275};
					special="NONE";
					id=58;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item59
				{
					position[]={13219.246,15.186598,11695.567};
					special="NONE";
					id=59;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item60
				{
					position[]={13237.801,18.862562,11693.24};
					special="NONE";
					id=60;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item61
				{
					position[]={13235.242,18.339025,11692.718};
					special="NONE";
					id=61;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item62
				{
					position[]={13233.09,17.966444,11692.948};
					special="NONE";
					id=62;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item63
				{
					position[]={13230.995,17.602283,11693.065};
					special="NONE";
					id=63;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item64
				{
					position[]={13228.843,17.171389,11693.182};
					special="NONE";
					id=64;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item65
				{
					position[]={13227.506,16.857502,11693.182};
					special="NONE";
					id=65;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item66
				{
					position[]={13225.47,16.389393,11693.473};
					special="NONE";
					id=66;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item67
				{
					position[]={13224.074,16.061972,11693.473};
					special="NONE";
					id=67;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item68
				{
					position[]={13221.864,15.586153,11693.588};
					special="NONE";
					id=68;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item69
				{
					position[]={13219.421,15.041322,11693.648};
					special="NONE";
					id=69;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item70
				{
					position[]={13238.44,17.573044,11689.811};
					special="NONE";
					id=70;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item71
				{
					position[]={13236.696,17.677006,11689.926};
					special="NONE";
					id=71;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item72
				{
					position[]={13234.66,17.280449,11689.811};
					special="NONE";
					id=72;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item73
				{
					position[]={13232.043,16.925327,11689.982};
					special="NONE";
					id=73;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item74
				{
					position[]={13230.646,16.802464,11689.982};
					special="NONE";
					id=74;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item75
				{
					position[]={13228.437,16.41066,11690.102};
					special="NONE";
					id=75;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item76
				{
					position[]={13226.575,15.941986,11689.982};
					special="NONE";
					id=76;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item77
				{
					position[]={13224.48,15.510009,11690.041};
					special="NONE";
					id=77;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item78
				{
					position[]={13222.91,15.286004,11690.041};
					special="NONE";
					id=78;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item79
				{
					position[]={13220.991,14.880125,11690.102};
					special="NONE";
					id=79;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item80
				{
					position[]={13237.743,17.021715,11687.831};
					special="NONE";
					id=80;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item81
				{
					position[]={13235.531,16.812983,11688.063};
					special="NONE";
					id=81;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item82
				{
					position[]={13233.555,16.559767,11688.122};
					special="NONE";
					id=82;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item83
				{
					position[]={13230.764,16.298496,11688.063};
					special="NONE";
					id=83;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item84
				{
					position[]={13228.959,15.987162,11688.063};
					special="NONE";
					id=84;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item85
				{
					position[]={13227.04,15.567765,11688.179};
					special="NONE";
					id=85;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item86
				{
					position[]={13225.236,15.280163,11688.122};
					special="NONE";
					id=86;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item87
				{
					position[]={13223.608,15.037487,11688.063};
					special="NONE";
					id=87;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item88
				{
					position[]={13221.107,14.579975,11688.239};
					special="NONE";
					id=88;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item89
				{
					position[]={13219.77,14.262304,11688.239};
					special="NONE";
					id=89;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item90
				{
					position[]={13237.393,16.354242,11685.854};
					special="NONE";
					id=90;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item91
				{
					position[]={13235.416,16.09985,11685.795};
					special="NONE";
					id=91;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item92
				{
					position[]={13233.381,15.905619,11685.738};
					special="NONE";
					id=92;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item93
				{
					position[]={13230.938,15.690587,11685.738};
					special="NONE";
					id=93;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item94
				{
					position[]={13228.611,15.362325,11685.854};
					special="NONE";
					id=94;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item95
				{
					position[]={13226.518,15.063607,11685.854};
					special="NONE";
					id=95;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item96
				{
					position[]={13224.249,14.750255,11685.912};
					special="NONE";
					id=96;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item97
				{
					position[]={13221.456,14.273185,11686.029};
					special="NONE";
					id=97;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item98
				{
					position[]={13218.781,13.587149,11686.145};
					special="NONE";
					id=98;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item99
				{
					position[]={13239.08,16.010651,11685.795};
					special="NONE";
					id=99;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
			};
		};
	};
	class Markers
	{
		items=14;
		class Item0
		{
			position[]={3642.8281,0,2472.9033};
			name="SpawnKomarovo";
			text="Komarovo";
			type="ExileSpawnZone";
		};
		class Item1
		{
			position[]={6711.7202,0,2589.9814};
			name="SpawnChernogorsk";
			text="Chernogorsk";
			type="ExileSpawnZone";
		};
		class Item2
		{
			position[]={10513.343,0,2081.8613};
			name="SpawnElektro";
			text="Elektrozavodsk";
			type="ExileSpawnZone";
		};
		class Item3
		{
			position[]={13352.05,0,6301.7461};
			name="SpawnSolnichniy";
			text="Solnichniy";
			type="ExileSpawnZone";
		};
		class Item4
		{
			position[]={12546.252,0,9774.4521};
			name="SpawnBerezinoIcon";
			text="Berezino";
			type="ExileSpawnZone";
		};
		class Item5
		{
			position[]={1909.78,0,2247.2};
			name="SpawnKamenka";
			text="Kamenka";
			type="ExileSpawnZone";
		};
		class Item6
		{
		    dataType="Marker";
			position[] = {6330.26, 0, 7807.21};
			name = "TraderCityMarker";
			text = "Stary Trader";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item7
		{
		    dataType="Marker";
            position[] = {11455.5, 0, 11338.5};
			name = "TraderCityMarker";
			text = "Klen Trader";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item8
		{
		    dataType="Marker";
            position[] = {4015.38, 0, 11654.3};
			name = "TraderCityMarker";
			text = "Bash Trader";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item9
		{
		    dataType="Marker";
            position[] = {12086.6, 0, 12630.8};
			name="AirfieldTraderZone";
			text="AirfieldTraderZone";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlue";
			fillName="SolidBorder";
			a=20;
			b=20;
			drawBorder=1;
        };			
        class Item10
		{			
			position[]= {12086.6, 0, 12630.8};
			name="AirfieldTrader";
			text="Airfield Custom/Trader";
			type="mil_dot";
			colorName="ColorBlue";
		};
		class Item11
		{
			position[]= {4015.38, 0, 11654.3};
			name="TraderBash";
			text="Trader City Bash";
			type="mil_dot";
			colorName="ColorRed";
		};
		class Item12
		{
			position[]= {6330.26, 0, 7807.21};
			name="TraderCityStary";
			text="Trader City Stary";
			type="mil_dot";
			colorName="ColorRed";
		};
		class Item13
		{
			position[]= {11455.5, 0, 11338.5};
			name="TraderCityKlen";
			text="Trader City Klen";
			type="mil_dot";
			colorName="ColorRed";
		};
	};  
};
class Intro
{
	addOns[]=
	{
		"chernarusredux"
	};
	addOnsAuto[]=
	{
		"chernarusredux"
	};
	randomSeed=3611332;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroWin
{
	addOns[]=
	{
		"chernarusredux"
	};
	addOnsAuto[]=
	{
		"chernarusredux"
	};
	randomSeed=15572598;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"chernarusredux"
	};
	addOnsAuto[]=
	{
		"chernarusredux"
	};
	randomSeed=13194853;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};

 

^^

Share this post


Link to post
Share on other sites

from what i can see your co-ords are all screwed for the traders and you dont have to add             dataType="Marker";

so here is one of your traders with mine below it

Spoiler

        class Item7
        {
            dataType="Marker";
            position[] = {11455.5, 0, 11338.5};
            name = "TraderCityMarker";
            text = "Klen Trader";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a = 150;
            b = 150;
            drawBorder = 1;
        };

 

 

my trader 

 

        class Item10
        {
            position[]={12128.7, 158.911, 12671.5};
            name = "NorthAirstripTrader";
            text = "Mafia Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorOrange";
            fillName = "SolidBorder";     // SolidBorder, Border, Solid
            a = 250;
            b = 250;
            drawBorder = 1;
        };        

 

let us know how you go

Share this post


Link to post
Share on other sites
11 hours ago, hogansheroes said:

from what i can see your co-ords are all screwed for the traders and you dont have to add             dataType="Marker";

so here is one of your traders with mine below it

  Hide contents

        class Item7
        {
            dataType="Marker";
            position[] = {11455.5, 0, 11338.5};
            name = "TraderCityMarker";
            text = "Klen Trader";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a = 150;
            b = 150;
            drawBorder = 1;
        };

 

 

my trader 

 

        class Item10
        {
            position[]={12128.7, 158.911, 12671.5};
            name = "NorthAirstripTrader";
            text = "Mafia Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorOrange";
            fillName = "SolidBorder";     // SolidBorder, Border, Solid
            a = 250;
            b = 250;
            drawBorder = 1;
        };        

 

let us know how you go

I upload 2 pictures for you, where the problem exists :/ 

i have no idea why this not working...i think thats all right and yes, i delete the " dataType="Marker";"

Bash.png

Klen1.png

Share this post


Link to post
Share on other sites
7 hours ago, hogansheroes said:

so you have the trader zone markers so now whats the issue or what are you tryiing too do

the safezone is not working in klen and bash, thats my problem. Stary and Aircraft Trader safezone is working fine (same code) but why the other trader not ?

Edited by ZZK-Gaming

Share this post


Link to post
Share on other sites

try this way as its the way the trader is made with the code

        class Item7
        {
            position[]={11455.5, 0, 11338.5};
            name = "KlenTrader";
            text = "Mafia Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorGreen";
            fillName = "SolidBorder";
            a = 150;
            b = 150;
            drawBorder = 1;
        };                
        
        class Item8
        {
            position[]={11455.5, 0, 11338.5};     
            name="Traders";
            text="Klen Trader";
            type="mil_dot";
            colorName="ColorBlack";
            fillName="Vertical";
            a=1.2;
            b=1.2;
        };

  • Like 1

Share this post


Link to post
Share on other sites

without your complete mission.sqm its hard to tell but i would say its towards the name TraderCityMarker, but like i said without the full mission.sqm its hard to tell

        class Item7
        {
            position[] = {11455.5, 0, 11338.5};
            name = "TraderCityMarker";
            text = "Klen Trader";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a = 150;
            b = 150;
            drawBorder = 1;
        };

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.