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JensenDK

Help!!!

7 posts in this topic

help my loot don`t work

my config.cpp

Quote

/**
 * config
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
 class CfgPatches
 {
     class exile_server_config
     {
         requiredVersion = 0.1;
         requiredAddons[] = {};
         units[] = {};
         weapons[] = {};
         magazines[] = {};
         ammo[] = {};
     };
 };
 
 // Chernarus Loot Positions - Replaced CfgBuildings
 #include "chernarusLootBuildings.cpp"
 // Chernarus Loot Positions - Replaced CfgBuildings
 
 

class CfgExileLootServer
{
    class LootTables
    {

        /*
            Percental Item Group Spawn Chances of CivillianLowerClass:

            Restraints        = 0,53%
            PistolAttachments = 1,60%
            ShotgunAmmo       = 1,60%
            SMGAmmo           = 1,60%
            SMGAttachments    = 1,60%
            Shotguns          = 2,13%
            SMG               = 2,13%
            CivilianVests     = 2,66%
            PistolAmmo        = 2,66%
            Pistols           = 4,26%
            Chemlights        = 5,32%
            CivilianItems     = 5,32%
            Drinks            = 5,32%
            RoadFlares        = 5,32%
            CivilianBackpacks = 5,85%
            CivilianClothing  = 10,64%
            CivilianHeadgear  = 10,64%
            Food              = 14,89%
            Trash             = 15,96%
        */
        CivillianLowerClass[] = {"CivilianHeadgear", "Food", "Chemlights", "Food", "CivilianClothing", "CivilianBackpacks", "CivilianHeadgear", "Chemlights", "Food", "CivilianHeadgear", "Trash", "RoadFlares", "Chemlights", "Trash", "PistolAmmo", "CivilianClothing", "CivilianHeadgear", "RoadFlares", "Trash", "RoadFlares", "PistolAttachments", "Trash", "CivilianItems", "Food", "ShotgunAmmo", "Food", "Pistols", "Pistols", "ShotgunAmmo", "CivilianItems", "Trash", "Food", "Chemlights", "PistolAmmo", "Trash", "Drinks", "Food", "ShotgunAmmo", "SMG", "Chemlights", "RoadFlares", "SMG", "Trash", "SMGAttachments", "Pistols", "CivilianVests", "CivilianItems", "Trash", "Chemlights", "Drinks", "Shotguns", "Food", "CivilianBackpacks", "Trash", "RoadFlares", "SMGAttachments", "Drinks", "CivilianHeadgear", "CivilianHeadgear", "Food", "Pistols", "CivilianHeadgear", "CivilianClothing", "Drinks", "Trash", "Food", "Trash", "CivilianClothing", "Trash", "CivilianClothing", "RoadFlares", "Food", "Pistols", "CivilianVests", "Drinks", "Food", "Pistols", "Trash", "Shotguns", "Pistols", "CivilianClothing", "Trash", "CivilianHeadgear", "CivilianClothing", "CivilianClothing", "Food", "SMG", "Food", "Pistols", "CivilianBackpacks", "CivilianVests", "Food", "Drinks", "CivilianClothing", "CivilianBackpacks", "Chemlights", "Trash", "Food", "CivilianClothing", "CivilianClothing", "CivilianClothing", "Food", "CivilianVests", "Trash", "CivilianHeadgear", "CivilianHeadgear", "CivilianHeadgear", "CivilianItems", "Food", "CivilianClothing", "SMGAttachments", "CivilianBackpacks", "CivilianVests", "Trash", "Trash", "Food", "PistolAttachments", "RoadFlares", "Food", "CivilianHeadgear", "CivilianClothing", "CivilianBackpacks", "SMG", "Food", "SMGAmmo", "CivilianBackpacks", "Chemlights", "Food", "CivilianClothing", "CivilianItems", "CivilianBackpacks", "RoadFlares", "Restraints", "CivilianItems", "CivilianItems", "Trash", "Drinks", "Food", "CivilianItems", "Food", "CivilianBackpacks", "Food", "CivilianHeadgear", "RoadFlares", "CivilianHeadgear", "Chemlights", "CivilianHeadgear", "PistolAttachments", "Drinks", "CivilianClothing", "CivilianHeadgear", "Trash", "CivilianHeadgear", "Trash", "Drinks", "Trash", "Trash", "Trash", "CivilianClothing", "CivilianClothing", "CivilianItems", "Trash", "Trash", "Drinks", "CivilianBackpacks", "Trash", "Shotguns", "SMGAmmo", "Trash", "CivilianHeadgear", "SMGAmmo", "Food", "CivilianBackpacks", "CivilianClothing", "RoadFlares", "PistolAmmo", "Trash", "Food", "Trash", "CivilianHeadgear", "CivilianItems", "CivilianHeadgear", "PistolAmmo", "Chemlights", "Food", "PistolAmmo", "CivilianClothing", "Shotguns"};

        /*
            Percental Item Group Spawn Chances of CivillianUpperClass:

            Restraints        = 0,51%
            PistolAttachments = 1,52%
            RifleAmmo         = 1,52%
            RifleAttachments  = 1,52%
            Rifles            = 1,52%
            ShotgunAmmo       = 1,52%
            SMGAmmo           = 1,52%
            SMGAttachments    = 1,52%
            Shotguns          = 2,03%
            SMG               = 2,03%
            CivilianVests     = 2,54%
            PistolAmmo        = 2,54%
            Pistols           = 4,06%
            Chemlights        = 5,08%
            CivilianItems     = 5,08%
            Drinks            = 5,08%
            RoadFlares        = 5,08%
            CivilianBackpacks = 5,58%
            CivilianClothing  = 10,15%
            CivilianHeadgear  = 10,15%
            Food              = 14,21%
            Trash             = 15,23%
        */
        CivillianUpperClass[] = {"CivilianClothing", "CivilianHeadgear", "CivilianHeadgear", "RoadFlares", "CivilianClothing", "CivilianBackpacks", "CivilianHeadgear", "Food", "Trash", "Chemlights", "Trash", "Drinks", "Food", "CivilianHeadgear", "Food", "Chemlights", "SMGAmmo", "Trash", "Food", "SMGAttachments", "ShotgunAmmo", "Trash", "CivilianVests", "Trash", "Trash", "Pistols", "Trash", "CivilianClothing", "Chemlights", "Food", "CivilianClothing", "CivilianClothing", "CivilianHeadgear", "Trash", "PistolAttachments", "CivilianHeadgear", "Drinks", "CivilianHeadgear", "Trash", "Drinks", "Pistols", "Drinks", "Drinks", "Pistols", "RifleAmmo", "CivilianClothing", "CivilianItems", "Chemlights", "Trash", "CivilianBackpacks", "RoadFlares", "SMG", "Food", "Food", "CivilianBackpacks", "CivilianBackpacks", "RifleAmmo", "Food", "Trash", "RoadFlares", "RifleAttachments", "RoadFlares", "Trash", "Food", "PistolAttachments", "SMG", "Pistols", "CivilianClothing", "PistolAttachments", "SMGAmmo", "Shotguns", "Trash", "CivilianClothing", "CivilianItems", "Food", "Drinks", "CivilianHeadgear", "Trash", "CivilianClothing", "Pistols", "CivilianHeadgear", "Trash", "Chemlights", "Shotguns", "Pistols", "CivilianItems", "Food", "CivilianBackpacks", "Trash", "Food", "CivilianClothing", "PistolAmmo", "Drinks", "Food", "Trash", "CivilianItems", "Trash", "Food", "SMGAttachments", "Trash", "Trash", "Food", "RifleAttachments", "Food", "Trash", "Chemlights", "Shotguns", "SMGAmmo", "CivilianHeadgear", "RoadFlares", "Food", "CivilianVests", "CivilianBackpacks", "CivilianClothing", "Food", "CivilianClothing", "Chemlights", "Rifles", "Food", "SMG", "Food", "CivilianClothing", "Trash", "ShotgunAmmo", "PistolAmmo", "Shotguns", "CivilianClothing", "CivilianVests", "CivilianHeadgear", "CivilianHeadgear", "CivilianBackpacks", "CivilianHeadgear", "CivilianItems", "PistolAmmo", "Drinks", "Rifles", "Food", "Restraints", "Food", "CivilianClothing", "Trash", "SMG", "RoadFlares", "SMGAttachments", "CivilianVests", "Trash", "CivilianBackpacks", "CivilianClothing", "RoadFlares", "CivilianClothing", "CivilianBackpacks", "Chemlights", "Food", "Food", "CivilianHeadgear", "CivilianClothing", "CivilianItems", "CivilianHeadgear", "RifleAttachments", "PistolAmmo", "Chemlights", "CivilianVests", "CivilianItems", "CivilianBackpacks", "Food", "Trash", "CivilianHeadgear", "Drinks", "CivilianHeadgear", "Trash", "CivilianHeadgear", "Trash", "Drinks", "Trash", "Food", "CivilianHeadgear", "CivilianBackpacks", "Rifles", "Food", "CivilianItems", "RoadFlares", "Pistols", "RoadFlares", "CivilianItems", "CivilianClothing", "CivilianClothing", "Chemlights", "PistolAmmo", "CivilianHeadgear", "Pistols", "CivilianItems", "RoadFlares", "ShotgunAmmo", "Food", "RifleAmmo", "Trash", "Trash"};

        /*
            Percental Item Group Spawn Chances of Shop:

            CivilianClothing  = 0,80%
            CivilianVests     = 0,80%
            PistolAttachments = 0,80%
            ShotgunAmmo       = 0,80%
            SMGAmmo           = 0,80%
            SMGAttachments    = 0,80%
            PistolAmmo        = 1,60%
            CivilianHeadgear  = 2,40%
            IndustrialItems   = 2,40%
            MedicalItems      = 2,40%
            Restraints        = 2,40%
            Shotguns          = 3,20%
            SmokeGrenades     = 3,20%
            Chemlights        = 4,00%
            CivilianBackpacks = 4,00%
            RoadFlares        = 4,00%
            SMG               = 4,00%
            CivilianItems     = 5,60%
            Pistols           = 8,00%
            Drinks            = 12,00%
            Food              = 12,00%
            Trash             = 24,00%
        */
        Shop[] = {"Trash", "Restraints", "Trash", "Drinks", "SmokeGrenades", "Drinks", "Drinks", "Chemlights", "Drinks", "Drinks", "PistolAmmo", "CivilianBackpacks", "Pistols", "Chemlights", "CivilianClothing", "Pistols", "Trash", "CivilianItems", "RoadFlares", "IndustrialItems", "RoadFlares", "SmokeGrenades", "CivilianItems", "CivilianItems", "Trash", "Drinks", "Drinks", "Trash", "Food", "Trash", "CivilianBackpacks", "Pistols", "Food", "Food", "Trash", "Pistols", "Trash", "Pistols", "Pistols", "SMG", "Drinks", "Food", "SmokeGrenades", "SMG", "Drinks", "CivilianHeadgear", "Pistols", "Trash", "Food", "CivilianItems", "Trash", "CivilianItems", "PistolAmmo", "Drinks", "RoadFlares", "Trash", "Trash", "CivilianVests", "SmokeGrenades", "Chemlights", "SMGAttachments", "Food", "SMG", "CivilianBackpacks", "Trash", "Trash", "Trash", "Shotguns", "Trash", "Shotguns", "SMGAmmo", "Drinks", "Food", "Shotguns", "Trash", "Food", "RoadFlares", "Trash", "CivilianHeadgear", "Shotguns", "Drinks", "CivilianBackpacks", "ShotgunAmmo", "IndustrialItems", "Trash", "RoadFlares", "Pistols", "Trash", "Trash", "CivilianItems", "Trash", "Food", "Pistols", "Pistols", "Food", "Trash", "Food", "Restraints", "CivilianItems", "Drinks", "SMG", "Food", "Trash", "Chemlights", "MedicalItems", "CivilianBackpacks", "Trash", "Food", "MedicalItems", "IndustrialItems", "Trash", "SMG", "Trash", "Trash", "Restraints", "Trash", "Food", "Drinks", "Food", "PistolAttachments", "Trash", "MedicalItems", "Chemlights", "CivilianHeadgear", "Drinks"};

        /*
            Percental Item Group Spawn Chances of Industrial:

            Restraints      = 4,35%
            RoadFlares      = 13,04%
            Vehicle         = 21,74%
            Trash           = 26,09%
            IndustrialItems = 34,78%
        */
        Industrial[] = {"IndustrialItems", "Restraints", "Trash", "Trash", "IndustrialItems", "RoadFlares", "RoadFlares", "Trash", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Vehicle", "Vehicle", "IndustrialItems", "RoadFlares", "Vehicle", "Vehicle", "IndustrialItems", "Trash", "Trash", "IndustrialItems", "Trash", "Vehicle"};

        /*
            Percental Item Group Spawn Chances of Factories:

            Electronics     = 10,00%
            Trash           = 40,00%
            IndustrialItems = 50,00%
        */
        Factories[] = {"IndustrialItems", "Trash", "Trash", "Electronics", "Trash", "Trash", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems"};

        /*
            Percental Item Group Spawn Chances of VehicleService:

            Restraints      = 4,35%
            RoadFlares      = 13,04%
            IndustrialItems = 21,74%
            Trash           = 26,09%
            Vehicle         = 34,78%
        */
        VehicleService[] = {"RoadFlares", "IndustrialItems", "IndustrialItems", "Restraints", "Vehicle", "Vehicle", "Vehicle", "Trash", "Vehicle", "Vehicle", "Trash", "Vehicle", "Vehicle", "IndustrialItems", "Trash", "Trash", "IndustrialItems", "RoadFlares", "Trash", "Trash", "IndustrialItems", "Vehicle", "RoadFlares"};

        /*
            Percental Item Group Spawn Chances of Military:

            DLCGhillies       = 0,50%
            Ghillies          = 0,50%
            Rebreathers       = 0,50%
            Bipods            = 0,99%
            DLCAmmo           = 0,99%
            DLCOptics         = 0,99%
            DLCSupressor      = 0,99%
            LMGAmmo           = 0,99%
            MedicalItems      = 0,99%
            Restraints        = 0,99%
            SniperAmmo        = 0,99%
            SniperAttachments = 0,99%
            DLCRifles         = 1,49%
            DLCVests          = 1,49%
            GuerillaHeadgear  = 1,49%
            GuerillaVests     = 1,49%
            HandGrenades      = 1,49%
            HEGrenades        = 1,49%
            MilitaryBackpacks = 1,49%
            MilitaryHeadgear  = 1,49%
            MilitaryVests     = 1,49%
            RifleAmmo         = 1,49%
            RifleAttachments  = 1,49%
            SmokeGrenades     = 1,49%
            Snipers           = 1,49%
            UGLFlares         = 1,49%
            UGLSmokes         = 1,49%
            CivilianItems     = 1,98%
            GuerillaBackpacks = 1,98%
            GuerillaItems     = 1,98%
            LMG               = 1,98%
            Explosives        = 2,48%
            GuerillaClothing  = 2,48%
            MilitaryClothing  = 2,48%
            Rifles            = 2,48%
            Trash             = 49,50%
        */
        Military[] = {"Trash", "Trash", "SniperAttachments", "UGLFlares", "Trash", "Trash", "UGLFlares", "GuerillaBackpacks", "Trash", "GuerillaClothing", "Rebreathers", "SmokeGrenades", "Snipers", "CivilianItems", "UGLSmokes", "Trash", "Rifles", "Trash", "RifleAmmo", "Trash", "DLCAmmo", "Explosives", "UGLFlares", "Trash", "HandGrenades", "Trash", "Trash", "Trash", "GuerillaHeadgear", "LMG", "Trash", "Trash", "Ghillies", "Trash", "DLCSupressor", "SniperAttachments", "Trash", "Trash", "Trash", "Rifles", "GuerillaClothing", "Trash", "Trash", "Trash", "Trash", "RifleAttachments", "Rifles", "MilitaryVests", "Trash", "GuerillaVests", "CivilianItems", "RifleAttachments", "Trash", "Trash", "DLCRifles", "Trash", "DLCSupressor", "DLCOptics", "Trash", "Trash", "Trash", "DLCGhillies", "Trash", "Trash", "Trash", "Trash", "MilitaryHeadgear", "Trash", "GuerillaVests", "Trash", "Bipods", "Trash", "Trash", "Trash", "LMGAmmo", "Trash", "MilitaryVests", "Trash", "Trash", "Trash", "DLCVests", "Trash", "MedicalItems", "Trash", "HEGrenades", "Trash", "Bipods", "Trash", "GuerillaBackpacks", "Trash", "Trash", "GuerillaClothing", "Trash", "UGLSmokes", "Explosives", "SmokeGrenades", "Trash", "Trash", "HEGrenades", "MilitaryVests", "MilitaryClothing", "Trash", "Trash", "UGLSmokes", "GuerillaVests", "MilitaryClothing", "GuerillaClothing", "Trash", "Trash", "DLCVests", "Trash", "Trash", "Trash", "GuerillaItems", "Trash", "Trash", "CivilianItems", "Trash", "MilitaryBackpacks", "Trash", "DLCAmmo", "Trash", "Snipers", "Trash", "Rifles", "MilitaryHeadgear", "Trash", "DLCOptics", "GuerillaHeadgear", "MilitaryBackpacks", "Trash", "Trash", "Restraints", "DLCRifles", "Trash", "SniperAmmo", "GuerillaBackpacks", "Trash", "GuerillaItems", "Trash", "Trash", "Trash", "Trash", "Trash", "LMGAmmo", "Trash", "MilitaryHeadgear", "MilitaryClothing", "Trash", "SniperAmmo", "Trash", "HandGrenades", "MedicalItems", "LMG", "Trash", "Trash", "HEGrenades", "Trash", "Snipers", "Trash", "Trash", "GuerillaBackpacks", "Trash", "GuerillaItems", "LMG", "Trash", "Explosives", "CivilianItems", "RifleAttachments", "MilitaryClothing", "Trash", "Explosives", "DLCVests", "GuerillaItems", "Trash", "Trash", "LMG", "Trash", "Trash", "GuerillaHeadgear", "HandGrenades", "DLCRifles", "GuerillaClothing", "Trash", "Trash", "Explosives", "Restraints", "Trash", "Trash", "RifleAmmo", "Trash", "SmokeGrenades", "RifleAmmo", "Trash", "MilitaryBackpacks", "MilitaryClothing", "Trash", "Trash", "Trash", "Trash", "Trash", "Rifles"};

        /*
            Percental Item Group Spawn Chances of Medical:

            Trash        = 30,00%
            MedicalItems = 70,00%
        */
        Medical[] = {"MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "Trash", "Trash", "Trash", "MedicalItems", "MedicalItems"};

        /*
            Percental Item Group Spawn Chances of Tourist:

            DLCAmmo           = 2,22%
            DLCOptics         = 2,22%
            DLCSupressor      = 2,22%
            SniperAmmo        = 2,22%
            SniperAttachments = 2,22%
            CivilianItems     = 4,44%
            Explosives        = 4,44%
            HandGrenades      = 4,44%
            MedicalItems      = 4,44%
            Restraints        = 4,44%
            DLCGhillies       = 6,67%
            Ghillies          = 6,67%
            MilitaryBackpacks = 8,89%
            MilitaryHeadgear  = 8,89%
            DLCRifles         = 17,78%
            Snipers           = 17,78%
        */
        Tourist[] = {"DLCOptics", "SniperAmmo", "DLCRifles", "Snipers", "MedicalItems", "Snipers", "MilitaryBackpacks", "SniperAttachments", "Snipers", "DLCSupressor", "Restraints", "MilitaryHeadgear", "MilitaryBackpacks", "HandGrenades", "Snipers", "CivilianItems", "DLCGhillies", "DLCRifles", "CivilianItems", "Ghillies", "HandGrenades", "DLCRifles", "DLCRifles", "MedicalItems", "DLCGhillies", "DLCRifles", "MilitaryBackpacks", "DLCGhillies", "Restraints", "Snipers", "DLCAmmo", "DLCRifles", "MilitaryHeadgear", "MilitaryHeadgear", "Ghillies", "Snipers", "DLCRifles", "Explosives", "Snipers", "Snipers", "MilitaryBackpacks", "Explosives", "Ghillies", "DLCRifles", "MilitaryHeadgear"};

        /*
            Percental Item Group Spawn Chances of Radiation:

            DLCAmmo           = 2,27%
            DLCOptics         = 2,27%
            DLCSupressor      = 2,27%
            SniperAmmo        = 2,27%
            SniperAttachments = 2,27%
            EpicWeapons       = 4,55%
            HandGrenades      = 4,55%
            MedicalItems      = 4,55%
            Restraints        = 4,55%
            DLCGhillies       = 6,82%
            Ghillies          = 6,82%
            Explosives        = 11,36%
            MilitaryBackpacks = 11,36%
            MilitaryHeadgear  = 11,36%
            DLCRifles         = 11,36%
            Snipers           = 11,36%
        */
        Radiation[] = {"Explosives", "MilitaryHeadgear", "MilitaryBackpacks", "MilitaryHeadgear", "Snipers", "Restraints", "Explosives", "DLCAmmo", "Restraints", "Snipers", "Explosives", "DLCRifles", "DLCRifles", "Explosives", "Ghillies", "DLCGhillies", "Snipers", "MedicalItems", "DLCGhillies", "Ghillies", "SniperAttachments", "HandGrenades", "MilitaryBackpacks", "DLCRifles", "MedicalItems", "EpicWeapons", "HandGrenades", "MilitaryHeadgear", "Ghillies", "Explosives", "MilitaryBackpacks", "MilitaryBackpacks", "DLCSupressor", "SniperAmmo", "MilitaryBackpacks", "DLCRifles", "DLCOptics", "MilitaryHeadgear", "Snipers", "DLCGhillies", "EpicWeapons", "DLCRifles", "Snipers", "MilitaryHeadgear"};
    };

    class ItemGroups
    {

        /*
            Percental Item Spawn Chances of Food:

            Exile_Item_CookingPot        = 2,46%
            Exile_Item_CanOpener         = 4,10%
            Exile_Item_Matches           = 4,10%
            Exile_Item_EMRE              = 2,46%
            Exile_Item_GloriousKnakworst = 4,92%
            Exile_Item_Surstromming      = 5,74%
            Exile_Item_SausageGravy      = 5,74%
            Exile_Item_ChristmasTinner   = 5,74%
            Exile_Item_BBQSandwich       = 5,74%
            Exile_Item_CatFood           = 5,74%
            Exile_Item_Dogfood           = 5,74%
            Exile_Item_BeefParts         = 5,74%
            Exile_Item_Cheathas          = 5,74%
            Exile_Item_Noodles           = 5,74%
            Exile_Item_SeedAstics        = 6,56%
            Exile_Item_Raisins           = 7,38%
            Exile_Item_Moobar            = 7,38%
            Exile_Item_InstantCoffee     = 9,02%
        */
        Food[] = {"Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_Cheathas", "Exile_Item_GloriousKnakworst", "Exile_Item_InstantCoffee", "Exile_Item_Dogfood", "Exile_Item_CatFood", "Exile_Item_CatFood", "Exile_Item_ChristmasTinner", "Exile_Item_ChristmasTinner", "Exile_Item_InstantCoffee", "Exile_Item_Dogfood", "Exile_Item_SeedAstics", "Exile_Item_SeedAstics", "Exile_Item_ChristmasTinner", "Exile_Item_CanOpener", "Exile_Item_Moobar", "Exile_Item_InstantCoffee", "Exile_Item_BeefParts", "Exile_Item_Surstromming", "Exile_Item_InstantCoffee", "Exile_Item_SausageGravy", "Exile_Item_EMRE", "Exile_Item_GloriousKnakworst", "Exile_Item_BeefParts", "Exile_Item_SeedAstics", "Exile_Item_BBQSandwich", "Exile_Item_CatFood", "Exile_Item_InstantCoffee", "Exile_Item_ChristmasTinner", "Exile_Item_EMRE", "Exile_Item_Noodles", "Exile_Item_BBQSandwich", "Exile_Item_BeefParts", "Exile_Item_Matches", "Exile_Item_SeedAstics", "Exile_Item_Matches", "Exile_Item_Raisins", "Exile_Item_SausageGravy", "Exile_Item_Noodles", "Exile_Item_Moobar", "Exile_Item_SeedAstics", "Exile_Item_GloriousKnakworst", "Exile_Item_Raisins", "Exile_Item_Raisins", "Exile_Item_CookingPot", "Exile_Item_Cheathas", "Exile_Item_Surstromming", "Exile_Item_Noodles", "Exile_Item_Cheathas", "Exile_Item_Moobar", "Exile_Item_Raisins", "Exile_Item_CatFood", "Exile_Item_CatFood", "Exile_Item_CookingPot", "Exile_Item_SausageGravy", "Exile_Item_SausageGravy", "Exile_Item_InstantCoffee", "Exile_Item_GloriousKnakworst", "Exile_Item_Surstromming", "Exile_Item_Cheathas", "Exile_Item_InstantCoffee", "Exile_Item_InstantCoffee", "Exile_Item_Moobar", "Exile_Item_SausageGravy", "Exile_Item_SeedAstics", "Exile_Item_BBQSandwich", "Exile_Item_SeedAstics", "Exile_Item_Moobar", "Exile_Item_BBQSandwich", "Exile_Item_Moobar", "Exile_Item_SausageGravy", "Exile_Item_BeefParts", "Exile_Item_Noodles", "Exile_Item_Surstromming", "Exile_Item_Raisins", "Exile_Item_BBQSandwich", "Exile_Item_EMRE", "Exile_Item_ChristmasTinner", "Exile_Item_Noodles", "Exile_Item_BeefParts", "Exile_Item_Dogfood", "Exile_Item_CookingPot", "Exile_Item_InstantCoffee", "Exile_Item_SausageGravy", "Exile_Item_Noodles", "Exile_Item_Moobar", "Exile_Item_Dogfood", "Exile_Item_Noodles", "Exile_Item_CatFood", "Exile_Item_Cheathas", "Exile_Item_Matches", "Exile_Item_Surstromming", "Exile_Item_InstantCoffee", "Exile_Item_BBQSandwich", "Exile_Item_CanOpener", "Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_ChristmasTinner", "Exile_Item_Dogfood", "Exile_Item_CanOpener", "Exile_Item_Raisins", "Exile_Item_GloriousKnakworst", "Exile_Item_Raisins", "Exile_Item_Surstromming", "Exile_Item_Dogfood", "Exile_Item_Surstromming", "Exile_Item_BeefParts", "Exile_Item_ChristmasTinner", "Exile_Item_Raisins", "Exile_Item_GloriousKnakworst", "Exile_Item_CatFood", "Exile_Item_Moobar", "Exile_Item_BeefParts", "Exile_Item_Matches", "Exile_Item_Matches", "Exile_Item_Raisins", "Exile_Item_InstantCoffee", "Exile_Item_BBQSandwich", "Exile_Item_Moobar", "Exile_Item_Dogfood", "Exile_Item_SeedAstics"};

        /*
            Percental Item Spawn Chances of Drinks:

            Exile_Item_PowerDrink              = 7,00%
            Exile_Item_PlasticBottleFreshWater = 12,00%
            Exile_Item_Beer                    = 14,00%
            Exile_Item_EnergyDrink             = 17,00%
            Exile_Item_MountainDupe            = 20,00%
            Exile_Item_PlasticBottleDirtyWater = 30,00%
        */
        Drinks[] = {"Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_MountainDupe", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_MountainDupe", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PowerDrink", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_PowerDrink", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_PowerDrink", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_MountainDupe", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleFreshWater"};

        /*
            Percental Item Spawn Chances of Pistols:

            hgun_ACPC2_F           = 20,00%
            hgun_P07_F             = 21,00%
            hgun_Rook40_F          = 20,00%
            hgun_Pistol_heavy_01_F = 13,00%
            hgun_Pistol_heavy_02_F = 13,00%
            hgun_Pistol_Signal_F   = 13,00%
        */
        Pistols[] = {"hgun_Pistol_heavy_02_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_P07_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_01_F", "hgun_Rook40_F", "hgun_Pistol_Signal_F", "hgun_P07_F", "hgun_Pistol_heavy_02_F", "hgun_Pistol_Signal_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_02_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Rook40_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F", "hgun_P07_F", "hgun_ACPC2_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_01_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_02_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_02_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_02_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_Pistol_Signal_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_ACPC2_F", "hgun_Pistol_Signal_F", "hgun_Rook40_F", "hgun_Pistol_Signal_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F", "hgun_ACPC2_F", "hgun_Pistol_Signal_F", "hgun_ACPC2_F", "hgun_ACPC2_F", "hgun_ACPC2_F"};

        /*
            Percental Item Spawn Chances of PistolAmmo:

            11Rnd_45ACP_Mag     = 20,00%
            16Rnd_9x21_Mag      = 10,00%
            30Rnd_9x21_Mag      = 20,00%
            6Rnd_45ACP_Cylinder = 16,00%
            6Rnd_GreenSignal_F  = 7,00%
            6Rnd_RedSignal_F    = 7,00%
            9Rnd_45ACP_Mag      = 20,00%
        */
        PistolAmmo[] = {"6Rnd_45ACP_Cylinder", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_45ACP_Cylinder", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "6Rnd_GreenSignal_F", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_45ACP_Cylinder", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_RedSignal_F", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_GreenSignal_F", "6Rnd_45ACP_Cylinder"};

        /*
            Percental Item Spawn Chances of PistolAttachments:

            muzzle_snds_L   = 36,00%
            muzzle_snds_acp = 36,00%
            optic_Yorris    = 14,00%
            optic_MRD       = 14,00%
        */
        PistolAttachments[] = {"muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "optic_Yorris", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_L", "optic_MRD", "muzzle_snds_L", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_L", "optic_MRD", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_acp", "optic_MRD", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "optic_Yorris", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "optic_Yorris", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_L", "optic_Yorris", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_L", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "optic_MRD", "optic_Yorris", "muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "optic_Yorris", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "optic_Yorris"};

        /*
            Percental Item Spawn Chances of SMG:

            SMG_01_F       = 34,00%
            SMG_02_F       = 33,00%
            hgun_PDW2000_F = 33,00%
        */
        SMG[] = {"hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "SMG_02_F", "SMG_01_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_02_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "hgun_PDW2000_F"};

        /*
            Percental Item Spawn Chances of SMGAmmo:

            30Rnd_45ACP_Mag_SMG_01              = 50,00%
            30Rnd_45ACP_Mag_SMG_01_Tracer_Green = 50,00%
        */
        SMGAmmo[] = {"30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01"};

        /*
            Percental Item Spawn Chances of SMGAttachments:

            optic_Holosight_smg = 20,00%
            optic_ACO_grn_smg   = 20,00%
            optic_Aco_smg       = 20,00%
            optic_ACO_grn       = 20,00%
            optic_Aco           = 20,00%
        */
        SMGAttachments[] = {"optic_Holosight_smg", "optic_ACO_grn_smg", "optic_Aco", "optic_Aco", "optic_Holosight_smg", "optic_ACO_grn", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_ACO_grn", "optic_Aco", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_Holosight_smg", "optic_Holosight_smg", "optic_Holosight_smg", "optic_Aco", "optic_ACO_grn", "optic_ACO_grn_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_Holosight_smg", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_Aco_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Holosight_smg", "optic_Aco_smg", "optic_Aco", "optic_Holosight_smg", "optic_Holosight_smg", "optic_ACO_grn_smg", "optic_Aco_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_Aco", "optic_Holosight_smg", "optic_ACO_grn", "optic_Holosight_smg", "optic_ACO_grn_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_Aco_smg", "optic_Aco", "optic_Aco", "optic_Holosight_smg", "optic_Holosight_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Holosight_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn", "optic_Aco", "optic_ACO_grn_smg", "optic_Holosight_smg", "optic_Aco", "optic_Holosight_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_ACO_grn", "optic_ACO_grn", "optic_Aco_smg", "optic_Aco_smg", "optic_Aco", "optic_Aco", "optic_Aco_smg", "optic_Aco_smg", "optic_Aco_smg", "optic_ACO_grn", "optic_Holosight_smg", "optic_ACO_grn", "optic_Holosight_smg", "optic_Holosight_smg", "optic_Aco_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Holosight_smg", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Aco_smg", "optic_Aco"};

        /*
            Percental Item Spawn Chances of Rifles:

            arifle_Katiba_F                = 3,39%
            arifle_Katiba_GL_F             = 2,71%
            arifle_MXC_F                   = 2,71%
            arifle_MX_F                    = 2,71%
            arifle_MX_GL_F                 = 1,36%
            arifle_MXM_F                   = 2,03%
            arifle_MXM_Black_F             = 1,02%
            arifle_SDAR_F                  = 2,03%
            arifle_TRG21_F                 = 2,71%
            arifle_TRG20_F                 = 2,71%
            arifle_TRG21_GL_F              = 1,36%
            arifle_Mk20_F                  = 2,37%
            arifle_Mk20C_F                 = 2,37%
            arifle_Mk20_GL_F               = 1,36%
            arifle_MXC_Black_F             = 1,02%
            arifle_MX_Black_F              = 1,02%
            arifle_MX_GL_Black_F           = 1,02%
            arifle_mas_ak12_sf             = 2,37%
            arifle_mas_ak74                = 2,37%
            arifle_mas_akm                 = 2,37%
            arifle_mas_akms                = 2,37%
            arifle_mas_akms_gl             = 2,37%
            arifle_mas_akm_gl              = 2,37%
            arifle_mas_aks74               = 2,37%
            arifle_mas_aks74u              = 2,03%
            arifle_mas_lee                 = 2,03%
            arifle_mas_m14                 = 2,03%
            arifle_mas_m16                 = 2,03%
            arifle_mas_m16_gl              = 2,03%
            arifle_mas_m4                  = 2,03%
            arifle_mas_m4_gl               = 2,03%
            arifle_mas_m4_m203             = 1,36%
            arifle_mas_m4c                 = 1,36%
            arifle_mas_m4_m203c            = 1,36%
            CUP_sgun_AA12                  = 1,36%
            CUP_sgun_M1014                 = 1,36%
            CUP_sgun_Saiga12K              = 1,36%
            CUP_glaunch_M32                = 2,71%
            CUP_glaunch_M79                = 2,71%
            CUP_glaunch_Mk13               = 2,71%
            CUP_smg_MP5SD6                 = 2,71%
            CUP_smg_MP5A5                  = 2,71%
            CUP_smg_EVO                    = 2,71%
            CUP_smg_bizon                  = 2,71%
            CUP_hgun_Colt1911              = 1,02%
            CUP_hgun_Compact               = 1,02%
            CUP_hgun_Makarov               = 1,02%
            CUP_hgun_MicroUzi              = 1,02%
            CUP_hgun_TaurusTracker455      = 1,02%
            CUP_hgun_TaurusTracker455_gold = 1,02%
            CUP_hgun_M9                    = 1,02%
            CUP_hgun_SA61                  = 1,02%
        */
        Rifles[] = {"CUP_smg_bizon", "arifle_mas_lee", "CUP_glaunch_Mk13", "arifle_mas_akm_gl", "arifle_TRG20_F", "CUP_smg_MP5A5", "arifle_MX_F", "CUP_smg_EVO", "arifle_Katiba_F", "arifle_MX_Black_F", "arifle_MX_GL_Black_F", "arifle_Katiba_GL_F", "arifle_MXM_F", "CUP_smg_bizon", "arifle_mas_aks74u", "arifle_mas_aks74u", "arifle_mas_m16_gl", "arifle_mas_akms", "arifle_SDAR_F", "CUP_hgun_SA61", "arifle_MX_GL_F", "arifle_mas_m4_m203c", "arifle_Mk20_F", "arifle_MX_F", "arifle_mas_ak74", "arifle_MXM_F", "arifle_mas_ak74", "arifle_MXM_Black_F", "arifle_mas_akm_gl", "CUP_smg_MP5A5", "arifle_mas_akms", "arifle_mas_aks74", "arifle_mas_ak12_sf", "CUP_smg_MP5SD6", "CUP_hgun_M9", "arifle_mas_akm", "arifle_TRG21_F", "arifle_mas_akm", "CUP_hgun_MicroUzi", "arifle_TRG21_F", "arifle_mas_m16_gl", "arifle_mas_ak74", "CUP_smg_bizon", "CUP_smg_bizon", "CUP_sgun_Saiga12K", "CUP_smg_EVO", "CUP_glaunch_M79", "CUP_hgun_Compact", "arifle_Mk20_F", "arifle_mas_akms_gl", "arifle_TRG21_GL_F", "CUP_smg_EVO", "arifle_mas_m4_m203", "arifle_Katiba_F", "arifle_Mk20_GL_F", "CUP_smg_EVO", "arifle_MXC_Black_F", "CUP_smg_bizon", "arifle_Katiba_F", "arifle_mas_m4_gl", "CUP_hgun_Colt1911", "arifle_mas_ak12_sf", "CUP_glaunch_M32", "arifle_mas_ak74", "arifle_Mk20_F", "arifle_mas_m4", "CUP_glaunch_Mk13", "arifle_Mk20C_F", "CUP_smg_MP5A5", "arifle_mas_akms_gl", "arifle_mas_aks74", "CUP_sgun_Saiga12K", "CUP_glaunch_M79", "CUP_sgun_M1014", "CUP_hgun_MicroUzi", "arifle_TRG20_F", "arifle_mas_m16", "arifle_Mk20_F", "arifle_mas_m16", "arifle_Katiba_GL_F", "arifle_MXC_F", "arifle_mas_m4_m203", "arifle_MXC_F", "CUP_glaunch_M32", "CUP_hgun_Makarov", "arifle_mas_lee", "CUP_sgun_AA12", "arifle_MX_GL_Black_F", "CUP_smg_MP5SD6", "CUP_glaunch_M79", "CUP_smg_EVO", "CUP_sgun_Saiga12K", "arifle_mas_ak74", "arifle_SDAR_F", "arifle_MXC_Black_F", "arifle_Katiba_GL_F", "arifle_MXM_F", "arifle_mas_aks74u", "arifle_Katiba_GL_F", "arifle_MX_F", "arifle_mas_m16", "arifle_mas_aks74u", "CUP_hgun_Colt1911", "arifle_mas_lee", "arifle_mas_akm_gl", "arifle_MXC_F", "arifle_mas_m4", "CUP_hgun_Makarov", "CUP_glaunch_M79", "arifle_Katiba_F", "CUP_hgun_M9", "arifle_SDAR_F", "CUP_glaunch_M79", "arifle_mas_akms_gl", "CUP_smg_MP5A5", "CUP_hgun_SA61", "CUP_sgun_Saiga12K", "arifle_mas_m4c", "arifle_Katiba_GL_F", "CUP_smg_MP5SD6", "arifle_mas_ak12_sf", "CUP_smg_MP5SD6", "arifle_TRG20_F", "CUP_hgun_TaurusTracker455", "CUP_hgun_TaurusTracker455", "arifle_MXC_F", "arifle_mas_m14", "arifle_mas_m4_gl", "arifle_TRG21_GL_F", "arifle_mas_ak12_sf", "arifle_mas_m4_m203c", "arifle_TRG21_F", "arifle_TRG20_F", "arifle_mas_akms_gl", "arifle_mas_ak12_sf", "arifle_mas_akms", "CUP_hgun_M9", "arifle_MX_F", "arifle_MX_GL_Black_F", "arifle_Katiba_GL_F", "arifle_MX_GL_F", "CUP_hgun_TaurusTracker455_gold", "arifle_mas_m14", "arifle_TRG21_F", "CUP_glaunch_Mk13", "CUP_smg_bizon", "CUP_hgun_Compact", "arifle_mas_akms_gl", "arifle_mas_m4", "CUP_sgun_M1014", "CUP_sgun_AA12", "arifle_SDAR_F", "arifle_MX_F", "arifle_MXC_Black_F", "arifle_MXM_Black_F", "arifle_MX_GL_F", "CUP_smg_MP5A5", "arifle_mas_ak12_sf", "arifle_Mk20_GL_F", "arifle_mas_lee", "CUP_hgun_Makarov", "arifle_mas_m14", "arifle_mas_ak74", "arifle_mas_aks74u", "arifle_TRG21_GL_F", "arifle_mas_m14", "CUP_hgun_TaurusTracker455_gold", "arifle_Katiba_GL_F", "arifle_mas_m4_gl", "arifle_Mk20C_F", "arifle_mas_m4_m203c", "CUP_smg_MP5SD6", "arifle_mas_akms", "arifle_SDAR_F", "arifle_mas_m16_gl", "arifle_MX_F", "CUP_smg_MP5A5", "CUP_sgun_AA12", "arifle_mas_m4_m203", "arifle_mas_akms", "CUP_smg_EVO", "arifle_mas_akms_gl", "arifle_mas_m16_gl", "arifle_MXM_F", "arifle_mas_akm_gl", "CUP_glaunch_Mk13", "CUP_smg_MP5A5", "arifle_MX_GL_F", "arifle_Katiba_F", "arifle_MXM_F", "arifle_Mk20_F", "arifle_Katiba_F", "arifle_MXC_F", "arifle_mas_m4_m203", "arifle_Mk20C_F", "CUP_glaunch_M32", "arifle_MXM_Black_F", "arifle_mas_akm", "arifle_TRG20_F", "arifle_mas_akm", "CUP_glaunch_M32", "arifle_TRG21_F", "CUP_glaunch_M32", "CUP_smg_EVO", "arifle_mas_aks74", "arifle_mas_aks74u", "arifle_mas_akm_gl", "arifle_mas_akms_gl", "CUP_glaunch_Mk13", "CUP_hgun_TaurusTracker455_gold", "CUP_smg_MP5SD6", "arifle_mas_m16", "arifle_mas_aks74", "arifle_mas_aks74", "arifle_Mk20C_F", "arifle_mas_m14", "arifle_mas_m4c", "arifle_mas_m4c", "CUP_smg_MP5SD6", "arifle_mas_m14", "arifle_mas_akms", "arifle_mas_lee", "arifle_Mk20C_F", "arifle_MXC_F", "arifle_TRG21_GL_F", "arifle_mas_ak12_sf", "CUP_hgun_TaurusTracker455", "CUP_glaunch_Mk13", "CUP_sgun_M1014", "arifle_mas_m4", "arifle_mas_ak74", "arifle_TRG20_F", "arifle_mas_m16", "arifle_mas_m4_gl", "arifle_Mk20_GL_F", "arifle_mas_akm_gl", "arifle_mas_akm", "CUP_sgun_M1014", "arifle_MX_F", "arifle_Mk20_F", "arifle_MXC_F", "CUP_smg_MP5SD6", "CUP_glaunch_M32", "arifle_MX_Black_F", "arifle_Mk20_F", "arifle_mas_m16_gl", "arifle_mas_akm", "arifle_mas_m4_gl", "arifle_mas_m4_m203c", "arifle_Mk20C_F", "arifle_Katiba_F", "arifle_mas_m4", "CUP_glaunch_M79", "arifle_Katiba_F", "arifle_MX_Black_F", "arifle_Mk20_GL_F", "CUP_glaunch_M79", "CUP_smg_bizon", "arifle_mas_m4", "CUP_hgun_Compact", "arifle_Katiba_GL_F", "CUP_sgun_AA12", "arifle_mas_lee", "CUP_smg_bizon", "arifle_mas_m4_gl", "CUP_hgun_MicroUzi", "arifle_mas_akm_gl", "arifle_MXM_F", "arifle_mas_akm", "arifle_TRG21_F", "arifle_MX_F", "CUP_smg_MP5A5", "arifle_mas_m16", "arifle_mas_akms", "CUP_hgun_SA61", "CUP_smg_EVO", "arifle_MXC_F", "arifle_TRG20_F", "arifle_TRG21_F", "arifle_Katiba_F", "arifle_Mk20C_F", "arifle_mas_m4c", "arifle_SDAR_F", "arifle_mas_aks74", "arifle_mas_aks74", "arifle_TRG21_F", "arifle_Katiba_F", "arifle_TRG20_F", "CUP_hgun_Colt1911", "CUP_glaunch_Mk13", "CUP_glaunch_M79", "arifle_mas_m16_gl", "CUP_glaunch_Mk13", "CUP_glaunch_M32", "CUP_glaunch_M32"};

        /*
            Percental Item Spawn Chances of RifleAmmo:

            20Rnd_556x45_UW_mag                          = 2,52%
            30Rnd_556x45_Stanag                          = 3,43%
            30Rnd_556x45_Stanag_Tracer_Green             = 2,06%
            30Rnd_556x45_Stanag_Tracer_Red               = 2,06%
            30Rnd_556x45_Stanag_Tracer_Yellow            = 2,06%
            30Rnd_65x39_caseless_green                   = 3,43%
            30Rnd_65x39_caseless_green_mag_Tracer        = 2,06%
            30Rnd_65x39_caseless_mag                     = 2,06%
            30Rnd_65x39_caseless_mag_Tracer              = 2,06%
            CUP_100Rnd_556x45_BetaCMag                   = 2,06%
            CUP_100Rnd_TE4_Green_Tracer_556x45_M249      = 2,06%
            CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M = 2,06%
            CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M = 2,06%
            CUP_10Rnd_127x99_M107                        = 2,06%
            CUP_10Rnd_762x51_CZ750                       = 2,06%
            CUP_10Rnd_762x54_SVD_M                       = 2,06%
            CUP_10Rnd_9x19_Compact                       = 2,06%
            CUP_10Rnd_9x39_SP5_VSS_M                     = 2,06%
            CUP_10x_303_M                                = 2,06%
            CUP_15Rnd_9x19_M9                            = 2,06%
            CUP_17Rnd_9x19_glock17                       = 2,06%
            CUP_18Rnd_9x19_Phantom                       = 2,06%
            CUP_1Rnd_HE_GP25_M                           = 2,06%
            CUP_1Rnd_HEDP_M203                           = 2,06%
            CUP_1Rnd_SMOKE_GP25_M                        = 2,06%
            CUP_1Rnd_Smoke_M203                          = 2,06%
            CUP_1Rnd_SmokeGreen_M203                     = 2,06%
            CUP_1Rnd_SmokeRed_M203                       = 2,06%
            CUP_1Rnd_SmokeYellow_M203                    = 2,06%
            CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1    = 2,06%
            150Rnd_mas_556x45_Stanag                     = 2,06%
            150Rnd_mas_556x45_T_Stanag                   = 2,06%
            100Rnd_mas_762x51_Stanag                     = 2,06%
            100Rnd_mas_762x51_T_Stanag                   = 2,06%
            100Rnd_mas_762x54_mag                        = 2,06%
            100Rnd_mas_762x54_T_mag                      = 2,06%
            100Rnd_mas_762x39_mag                        = 2,06%
            100Rnd_mas_762x39_T_mag                      = 2,06%
            30Rnd_mas_545x39_mag                         = 2,06%
            30Rnd_mas_545x39_T_mag                       = 2,06%
            100Rnd_mas_545x39_mag                        = 2,06%
            100Rnd_mas_545x39_T_mag                      = 2,06%
            20Rnd_mas_762x51_Stanag                      = 2,06%
            20Rnd_mas_762x51_T_Stanag                    = 2,06%
            5Rnd_mas_762x51_Stanag                       = 2,06%
            5Rnd_mas_762x51_T_Stanag                     = 2,06%
            10Rnd_mas_338_Stanag                         = 2,06%
        */
        RifleAmmo[] = {"150Rnd_mas_556x45_T_Stanag", "30Rnd_mas_545x39_mag", "100Rnd_mas_762x54_T_mag", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_65x39_caseless_green", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_1Rnd_HEDP_M203", "CUP_10Rnd_9x19_Compact", "20Rnd_mas_762x51_T_Stanag", "CUP_10x_303_M", "30Rnd_65x39_caseless_green", "CUP_1Rnd_SMOKE_GP25_M", "CUP_1Rnd_SmokeRed_M203", "20Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_9x19_Compact", "100Rnd_mas_545x39_T_mag", "100Rnd_mas_762x51_T_Stanag", "30Rnd_mas_545x39_T_mag", "100Rnd_mas_762x54_T_mag", "CUP_10x_303_M", "30Rnd_65x39_caseless_green", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "100Rnd_mas_762x51_Stanag", "CUP_17Rnd_9x19_glock17", "CUP_100Rnd_556x45_BetaCMag", "30Rnd_65x39_caseless_green_mag_Tracer", "CUP_1Rnd_HEDP_M203", "CUP_18Rnd_9x19_Phantom", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_1Rnd_SmokeRed_M203", "30Rnd_mas_545x39_T_mag", "20Rnd_mas_762x51_T_Stanag", "CUP_1Rnd_SmokeYellow_M203", "100Rnd_mas_762x54_T_mag", "CUP_10Rnd_762x51_CZ750", "CUP_1Rnd_SMOKE_GP25_M", "100Rnd_mas_545x39_mag", "CUP_15Rnd_9x19_M9", "CUP_18Rnd_9x19_Phantom", "100Rnd_mas_545x39_T_mag", "30Rnd_556x45_Stanag", "CUP_17Rnd_9x19_glock17", "100Rnd_mas_762x39_mag", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_556x45_Stanag_Tracer_Green", "5Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_9x39_SP5_VSS_M", "30Rnd_65x39_caseless_mag", "CUP_10Rnd_9x39_SP5_VSS_M", "10Rnd_mas_338_Stanag", "CUP_18Rnd_9x19_Phantom", "20Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_127x99_M107", "100Rnd_mas_762x54_mag", "20Rnd_mas_762x51_T_Stanag", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_556x45_Stanag", "CUP_10Rnd_9x19_Compact", "150Rnd_mas_556x45_T_Stanag", "20Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "150Rnd_mas_556x45_Stanag", "20Rnd_556x45_UW_mag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_10Rnd_762x54_SVD_M", "150Rnd_mas_556x45_Stanag", "CUP_10Rnd_762x54_SVD_M", "30Rnd_mas_545x39_T_mag", "CUP_100Rnd_556x45_BetaCMag", "CUP_10Rnd_127x99_M107", "100Rnd_mas_762x39_mag", "30Rnd_556x45_Stanag_Tracer_Green", "100Rnd_mas_762x39_T_mag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_65x39_caseless_green_mag_Tracer", "CUP_15Rnd_9x19_M9", "30Rnd_556x45_Stanag_Tracer_Yellow", "20Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_762x51_CZ750", "100Rnd_mas_762x54_mag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "5Rnd_mas_762x51_Stanag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "100Rnd_mas_762x54_T_mag", "5Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x39_T_mag", "CUP_1Rnd_Smoke_M203", "CUP_10x_303_M", "20Rnd_mas_762x51_Stanag", "CUP_1Rnd_SmokeGreen_M203", "CUP_10Rnd_9x19_Compact", "CUP_17Rnd_9x19_glock17", "100Rnd_mas_762x39_mag", "100Rnd_mas_545x39_T_mag", "30Rnd_mas_545x39_T_mag", "30Rnd_556x45_Stanag", "100Rnd_mas_762x39_mag", "CUP_10Rnd_762x54_SVD_M", "CUP_100Rnd_556x45_BetaCMag", "20Rnd_mas_762x51_Stanag", "CUP_15Rnd_9x19_M9", "20Rnd_556x45_UW_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "30Rnd_mas_545x39_T_mag", "CUP_100Rnd_556x45_BetaCMag", "CUP_1Rnd_HE_GP25_M", "30Rnd_65x39_caseless_mag", "CUP_18Rnd_9x19_Phantom", "30Rnd_556x45_Stanag", "CUP_10Rnd_762x51_CZ750", "150Rnd_mas_556x45_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_mas_545x39_mag", "100Rnd_mas_545x39_T_mag", "CUP_18Rnd_9x19_Phantom", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "20Rnd_mas_762x51_T_Stanag", "100Rnd_mas_545x39_T_mag", "CUP_1Rnd_HE_GP25_M", "CUP_1Rnd_SMOKE_GP25_M", "5Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_10Rnd_127x99_M107", "30Rnd_65x39_caseless_green", "30Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_65x39_caseless_mag_Tracer", "CUP_1Rnd_HEDP_M203", "30Rnd_556x45_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_1Rnd_SMOKE_GP25_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_65x39_caseless_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_100Rnd_556x45_BetaCMag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "20Rnd_mas_762x51_T_Stanag", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "CUP_1Rnd_Smoke_M203", "20Rnd_556x45_UW_mag", "100Rnd_mas_762x51_Stanag", "CUP_10Rnd_762x54_SVD_M", "5Rnd_mas_762x51_T_Stanag", "CUP_1Rnd_HE_GP25_M", "5Rnd_mas_762x51_T_Stanag", "20Rnd_mas_762x51_T_Stanag", "CUP_18Rnd_9x19_Phantom", "CUP_1Rnd_HEDP_M203", "CUP_17Rnd_9x19_glock17", "30Rnd_65x39_caseless_mag_Tracer", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_1Rnd_SmokeGreen_M203", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "20Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "30Rnd_65x39_caseless_mag_Tracer", "CUP_1Rnd_SmokeRed_M203", "100Rnd_mas_545x39_T_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_1Rnd_SmokeYellow_M203", "100Rnd_mas_762x54_T_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Green", "100Rnd_mas_545x39_mag", "CUP_10Rnd_127x99_M107", "20Rnd_mas_762x51_Stanag", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_mas_545x39_T_mag", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag_Tracer_Yellow", "100Rnd_mas_762x39_mag", "100Rnd_mas_762x54_T_mag", "20Rnd_556x45_UW_mag", "30Rnd_65x39_caseless_green_mag_Tracer", "100Rnd_mas_762x39_T_mag", "CUP_10Rnd_762x54_SVD_M", "CUP_10Rnd_762x51_CZ750", "CUP_10Rnd_9x39_SP5_VSS_M", "100Rnd_mas_762x54_T_mag", "CUP_1Rnd_SmokeRed_M203", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag", "30Rnd_65x39_caseless_mag", "CUP_10x_303_M", "CUP_1Rnd_SmokeGreen_M203", "100Rnd_mas_762x54_mag", "150Rnd_mas_556x45_Stanag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "100Rnd_mas_762x39_T_mag", "CUP_18Rnd_9x19_Phantom", "CUP_10Rnd_762x54_SVD_M", "30Rnd_65x39_caseless_green", "CUP_1Rnd_SmokeYellow_M203", "30Rnd_65x39_caseless_green_mag_Tracer", "150Rnd_mas_556x45_T_Stanag", "CUP_1Rnd_SMOKE_GP25_M", "20Rnd_556x45_UW_mag", "20Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_mag", "100Rnd_mas_762x39_mag", "5Rnd_mas_762x51_Stanag", "30Rnd_556x45_Stanag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_green_mag_Tracer", "CUP_1Rnd_HEDP_M203", "10Rnd_mas_338_Stanag", "CUP_1Rnd_Smoke_M203", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_mag_Tracer", "CUP_1Rnd_SMOKE_GP25_M", "100Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag", "20Rnd_556x45_UW_mag", "100Rnd_mas_762x39_mag", "100Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_100Rnd_556x45_BetaCMag", "150Rnd_mas_556x45_T_Stanag", "100Rnd_mas_762x54_mag", "20Rnd_mas_762x51_Stanag", "100Rnd_mas_545x39_T_mag", "100Rnd_mas_762x51_Stanag", "100Rnd_mas_762x54_mag", "CUP_10Rnd_762x51_CZ750", "CUP_10Rnd_762x51_CZ750", "20Rnd_mas_762x51_Stanag", "150Rnd_mas_556x45_T_Stanag", "30Rnd_65x39_caseless_green", "30Rnd_556x45_Stanag_Tracer_Green", "150Rnd_mas_556x45_Stanag", "100Rnd_mas_762x39_T_mag", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_762x39_mag", "30Rnd_65x39_caseless_green", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_10Rnd_9x39_SP5_VSS_M", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_10Rnd_9x19_Compact", "CUP_100Rnd_556x45_BetaCMag", "30Rnd_556x45_Stanag", "30Rnd_65x39_caseless_mag", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_10x_303_M", "CUP_10Rnd_127x99_M107", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_762x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_17Rnd_9x19_glock17", "150Rnd_mas_556x45_Stanag", "20Rnd_556x45_UW_mag", "150Rnd_mas_556x45_Stanag", "20Rnd_556x45_UW_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_1Rnd_HE_GP25_M", "100Rnd_mas_762x51_Stanag", "CUP_1Rnd_SmokeYellow_M203", "CUP_10Rnd_127x99_M107", "5Rnd_mas_762x51_Stanag", "CUP_10Rnd_9x19_Compact", "100Rnd_mas_762x54_mag", "CUP_10Rnd_9x19_Compact", "100Rnd_mas_762x54_mag", "CUP_1Rnd_Smoke_M203", "CUP_1Rnd_HEDP_M203", "100Rnd_mas_762x51_T_Stanag", "30Rnd_65x39_caseless_mag_Tracer", "100Rnd_mas_762x39_T_mag", "100Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Yellow", "CUP_10Rnd_127x99_M107", "CUP_10x_303_M", "150Rnd_mas_556x45_Stanag", "CUP_18Rnd_9x19_Phantom", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag", "100Rnd_mas_762x51_T_Stanag", "CUP_17Rnd_9x19_glock17", "30Rnd_65x39_caseless_mag", "CUP_1Rnd_SmokeRed_M203", "CUP_1Rnd_SmokeYellow_M203", "CUP_1Rnd_SMOKE_GP25_M", "CUP_1Rnd_HEDP_M203", "CUP_15Rnd_9x19_M9", "CUP_15Rnd_9x19_M9", "CUP_1Rnd_SMOKE_GP25_M", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_545x39_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "100Rnd_mas_545x39_mag", "100Rnd_mas_545x39_T_mag", "CUP_1Rnd_HE_GP25_M", "CUP_100Rnd_556x45_BetaCMag", "30Rnd_65x39_caseless_green", "CUP_10Rnd_762x54_SVD_M", "30Rnd_65x39_caseless_green_mag_Tracer", "100Rnd_mas_762x51_T_Stanag", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_65x39_caseless_green", "20Rnd_556x45_UW_mag", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag", "CUP_10Rnd_9x39_SP5_VSS_M", "30Rnd_65x39_caseless_mag", "CUP_1Rnd_HE_GP25_M", "10Rnd_mas_338_Stanag", "CUP_1Rnd_SmokeGreen_M203", "100Rnd_mas_762x39_T_mag", "CUP_10Rnd_762x51_CZ750", "150Rnd_mas_556x45_Stanag", "CUP_1Rnd_SmokeRed_M203", "30Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_mas_545x39_T_mag", "100Rnd_mas_762x54_mag", "100Rnd_mas_762x54_T_mag", "CUP_1Rnd_HEDP_M203", "150Rnd_mas_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_1Rnd_Smoke_M203", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "CUP_10Rnd_9x19_Compact", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "CUP_1Rnd_Smoke_M203", "100Rnd_mas_545x39_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_1Rnd_SmokeYellow_M203", "CUP_10x_303_M", "CUP_1Rnd_SmokeYellow_M203", "CUP_17Rnd_9x19_glock17", "100Rnd_mas_762x54_T_mag", "CUP_10Rnd_127x99_M107", "30Rnd_556x45_Stanag", "CUP_10Rnd_762x54_SVD_M", "CUP_1Rnd_SmokeYellow_M203", "100Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_10Rnd_762x54_SVD_M", "CUP_10x_303_M", "CUP_1Rnd_SmokeGreen_M203", "CUP_10x_303_M", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_17Rnd_9x19_glock17", "CUP_1Rnd_HE_GP25_M", "30Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_1Rnd_SmokeRed_M203", "CUP_100Rnd_556x45_BetaCMag", "150Rnd_mas_556x45_T_Stanag", "100Rnd_mas_762x39_T_mag", "CUP_1Rnd_Smoke_M203", "30Rnd_65x39_caseless_mag_Tracer", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "100Rnd_mas_762x39_T_mag", "CUP_10Rnd_762x51_CZ750", "10Rnd_mas_338_Stanag", "30Rnd_65x39_caseless_green", "CUP_17Rnd_9x19_glock17", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "10Rnd_mas_338_Stanag", "CUP_1Rnd_HE_GP25_M", "CUP_1Rnd_SmokeGreen_M203", "CUP_10Rnd_127x99_M107", "100Rnd_mas_545x39_mag", "30Rnd_65x39_caseless_green", "100Rnd_mas_545x39_T_mag", "CUP_1Rnd_SmokeYellow_M203", "CUP_10Rnd_762x51_CZ750", "CUP_15Rnd_9x19_M9", "100Rnd_mas_762x54_mag", "150Rnd_mas_556x45_T_Stanag", "30Rnd_mas_545x39_T_mag", "100Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_10Rnd_9x19_Compact", "5Rnd_mas_762x51_Stanag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "100Rnd_mas_762x51_T_Stanag", "CUP_1Rnd_SmokeGreen_M203", "30Rnd_65x39_caseless_green", "CUP_1Rnd_SmokeGreen_M203", "150Rnd_mas_556x45_T_Stanag", "30Rnd_556x45_Stanag", "CUP_1Rnd_Smoke_M203", "10Rnd_mas_338_Stanag", "CUP_1Rnd_SMOKE_GP25_M", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_mas_545x39_T_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_15Rnd_9x19_M9", "CUP_15Rnd_9x19_M9", "30Rnd_65x39_caseless_green", "10Rnd_mas_338_Stanag", "30Rnd_556x45_Stanag", "CUP_1Rnd_SmokeRed_M203", "20Rnd_556x45_UW_mag", "CUP_15Rnd_9x19_M9", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_1Rnd_HE_GP25_M", "100Rnd_mas_545x39_mag", "20Rnd_mas_762x51_Stanag", "CUP_1Rnd_Smoke_M203", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag", "CUP_1Rnd_HEDP_M203", "CUP_1Rnd_SmokeRed_M203", "CUP_1Rnd_SmokeGreen_M203", "10Rnd_mas_338_Stanag", "5Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x51_T_Stanag", "10Rnd_mas_338_Stanag", "CUP_18Rnd_9x19_Phantom", "100Rnd_mas_762x51_Stanag"};

        /*
            Percental Item Spawn Chances of RifleAttachments:

            muzzle_snds_M              = 1,35%
            muzzle_snds_H              = 1,35%
            optic_Arco                 = 1,35%
            optic_Hamr                 = 1,35%
            optic_Holosight            = 1,35%
            acc_flashlight             = 1,89%
            acc_pointer_IR             = 1,35%
            optic_MRCO                 = 1,35%
            optic_DMS                  = 1,35%
            optic_NVS                  = 0,68%
            optic_tws                  = 0,14%
            acc_mas_flash_gun          = 1,35%
            acc_mas_pointer_gun_IR     = 1,35%
            acc_mas_pointer_IR         = 1,35%
            acc_mas_pointer_IR_b       = 1,35%
            acc_mas_pointer_IR_top     = 1,35%
            acc_mas_pointer_IR_top_b   = 1,35%
            acc_mas_pointer_IR2        = 1,35%
            acc_mas_pointer_IR2_top    = 1,35%
            acc_mas_pointer_IR2c       = 1,35%
            acc_mas_pointer_IR2c_top   = 1,35%
            CUP_acc_Glock17_Flashlight = 1,35%
            CUP_acc_ANPEQ_15           = 1,35%
            CUP_acc_ANPEQ_2            = 1,35%
            CUP_acc_Flashlight         = 1,35%
            CUP_acc_Flashlight_wdl     = 1,35%
            CUP_acc_Flashlight_desert  = 1,35%
            CUP_acc_XM8_light_module   = 1,35%
            CUP_acc_ANPEQ_2_camo       = 1,35%
            CUP_acc_ANPEQ_2_desert     = 1,35%
            CUP_acc_ANPEQ_2_grey       = 1,35%
            CUP_acc_CZ_M3X             = 1,35%
            muzzle_mas_snds_L          = 1,35%
            muzzle_mas_snds_LM         = 1,35%
            muzzle_mas_snds_C          = 1,35%
            muzzle_mas_snds_MP5SD6     = 1,35%
            muzzle_mas_snds_M          = 1,35%
            muzzle_mas_snds_Mc         = 1,35%
            muzzle_mas_snds_MP7        = 1,35%
            muzzle_mas_snds_AK         = 1,35%
            muzzle_mas_snds_SM         = 1,35%
            muzzle_mas_snds_SMc        = 1,35%
            muzzle_mas_snds_SH         = 1,35%
            muzzle_mas_snds_SHc        = 1,35%
            muzzle_mas_snds_SV         = 1,35%
            muzzle_mas_snds_SVc        = 1,35%
            muzzle_mas_snds_SVD        = 1,35%
            muzzle_mas_snds_KSVK       = 1,35%
            CUP_muzzle_snds_AWM        = 1,35%
            CUP_muzzle_snds_SCAR_H     = 1,35%
            CUP_muzzle_mfsup_SCAR_H    = 1,35%
            CUP_muzzle_snds_XM8        = 1,35%
            CUP_muzzle_snds_G36_black  = 1,35%
            CUP_muzzle_snds_G36_desert = 1,35%
            CUP_muzzle_snds_L85        = 1,35%
            CUP_muzzle_snds_M16_camo   = 1,35%
            CUP_muzzle_snds_M16        = 1,35%
            CUP_muzzle_snds_SCAR_L     = 1,35%
            optic_mas_DMS              = 1,35%
            optic_mas_DMS_c            = 1,35%
            optic_mas_Holosight_blk    = 1,35%
            optic_mas_Holosight_camo   = 1,35%
            optic_mas_Arco_blk         = 1,35%
            optic_mas_Arco_camo        = 1,35%
            optic_mas_Hamr_camo        = 1,35%
            optic_mas_Aco_camo         = 1,35%
            optic_mas_ACO_grn_camo     = 1,35%
            optic_mas_acog             = 1,35%
            optic_mas_acog_c           = 1,35%
            optic_mas_acog_eo          = 1,35%
            CUP_optic_PSO_1            = 1,35%
            CUP_optic_PSO_3            = 1,35%
            CUP_optic_Kobra            = 1,35%
            CUP_optic_GOSHAWK          = 1,35%
            CUP_optic_NSPU             = 1,35%
        */
        RifleAttachments[] = {"optic_mas_DMS", "muzzle_mas_snds_MP5SD6", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_CZ_M3X", "CUP_optic_PSO_1", "CUP_acc_ANPEQ_15", "muzzle_mas_snds_SM", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_IR2c", "optic_mas_DMS_c", "acc_flashlight", "muzzle_mas_snds_SVc", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_C", "muzzle_mas_snds_MP7", "muzzle_mas_snds_C", "acc_mas_flash_gun", "muzzle_mas_snds_AK", "CUP_acc_CZ_M3X", "CUP_muzzle_snds_SCAR_L", "acc_mas_pointer_IR_top_b", "optic_Hamr", "acc_mas_pointer_IR_top", "muzzle_mas_snds_L", "optic_Holosight", "muzzle_mas_snds_SM", "muzzle_snds_M", "optic_Arco", "optic_MRCO", "CUP_acc_XM8_light_module", "CUP_optic_PSO_3", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_C", "acc_flashlight", "optic_Hamr", "optic_mas_acog_eo", "acc_mas_pointer_IR_top_b", "CUP_muzzle_snds_SCAR_H", "acc_flashlight", "CUP_optic_Kobra", "CUP_acc_ANPEQ_2_camo", "muzzle_snds_M", "optic_mas_DMS_c", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_SVc", "optic_Hamr", "acc_mas_pointer_IR_top_b", "optic_mas_Holosight_camo", "optic_mas_acog", "CUP_optic_PSO_1", "optic_mas_Arco_blk", "muzzle_mas_snds_SHc", "acc_mas_pointer_IR2", "muzzle_mas_snds_MP7", "acc_flashlight", "CUP_acc_XM8_light_module", "acc_mas_pointer_IR_b", "CUP_muzzle_snds_M16", "CUP_acc_ANPEQ_2_desert", "optic_mas_Holosight_camo", "CUP_muzzle_snds_G36_desert", "acc_mas_pointer_IR2_top", "optic_Holosight", "optic_NVS", "optic_NVS", "CUP_acc_ANPEQ_2_grey", "muzzle_mas_snds_Mc", "CUP_muzzle_snds_XM8", "muzzle_mas_snds_SVD", "acc_mas_flash_gun", "CUP_acc_CZ_M3X", "optic_mas_acog", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_IR2c_top", "CUP_muzzle_snds_G36_black", "optic_mas_ACO_grn_camo", "CUP_muzzle_snds_M16", "CUP_muzzle_snds_G36_black", "CUP_muzzle_snds_SCAR_H", "acc_mas_pointer_IR2c_top", "CUP_optic_PSO_1", "optic_Holosight", "muzzle_mas_snds_MP7", "CUP_optic_GOSHAWK", "CUP_muzzle_snds_M16", "acc_mas_pointer_IR_top_b", "muzzle_mas_snds_SHc", "muzzle_mas_snds_LM", "muzzle_mas_snds_L", "CUP_optic_GOSHAWK", "muzzle_mas_snds_L", "muzzle_mas_snds_SMc", "CUP_optic_NSPU", "muzzle_mas_snds_SV", "acc_mas_pointer_IR2_top", "acc_mas_pointer_IR2c_top", "optic_Arco", "CUP_optic_GOSHAWK", "CUP_optic_Kobra", "acc_mas_pointer_gun_IR", "muzzle_mas_snds_Mc", "optic_mas_DMS", "acc_mas_pointer_IR_top", "muzzle_mas_snds_MP5SD6", "acc_pointer_IR", "acc_mas_pointer_IR2c_top", "CUP_muzzle_snds_G36_black", "acc_pointer_IR", "muzzle_mas_snds_SM", "optic_mas_Hamr_camo", "muzzle_mas_snds_LM", "optic_DMS", "acc_mas_flash_gun", "muzzle_mas_snds_C", "muzzle_mas_snds_AK", "optic_mas_acog_eo", "CUP_muzzle_snds_SCAR_H", "CUP_acc_ANPEQ_2", "CUP_acc_Flashlight_desert", "optic_mas_Arco_camo", "CUP_muzzle_snds_L85", "optic_Hamr", "CUP_acc_Flashlight", "CUP_muzzle_snds_M16", "acc_mas_pointer_IR2c", "CUP_acc_Flashlight", "CUP_optic_NSPU", "acc_mas_pointer_IR2", "optic_NVS", "acc_pointer_IR", "optic_mas_Holosight_camo", "optic_Arco", "CUP_muzzle_snds_L85", "muzzle_mas_snds_SV", "CUP_acc_ANPEQ_15", "CUP_acc_Glock17_Flashlight", "CUP_acc_Flashlight_wdl", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_gun_IR", "optic_mas_Aco_camo", "optic_mas_DMS_c", "optic_mas_Holosight_camo", "CUP_muzzle_mfsup_SCAR_H", "acc_mas_pointer_IR2_top", "muzzle_mas_snds_AK", "muzzle_mas_snds_C", "optic_mas_DMS_c", "optic_MRCO", "acc_mas_pointer_IR", "CUP_muzzle_snds_M16_camo", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_SM", "CUP_acc_ANPEQ_2", "optic_DMS", "CUP_optic_NSPU", "optic_mas_acog_c", "optic_Hamr", "CUP_acc_ANPEQ_2_grey", "CUP_optic_NSPU", "muzzle_mas_snds_SVc", "muzzle_mas_snds_SM", "optic_DMS", "muzzle_mas_snds_SVD", "optic_mas_acog_c", "CUP_muzzle_snds_M16", "optic_MRCO", "CUP_acc_XM8_light_module", "muzzle_mas_snds_MP5SD6", "muzzle_mas_snds_SHc", "muzzle_mas_snds_SV", "muzzle_mas_snds_KSVK", "acc_mas_flash_gun", "muzzle_mas_snds_KSVK", "acc_mas_pointer_IR_top", "CUP_optic_PSO_1", "muzzle_snds_M", "acc_mas_pointer_IR", "CUP_muzzle_snds_XM8", "muzzle_mas_snds_M", "CUP_muzzle_snds_XM8", "CUP_optic_PSO_1", "CUP_muzzle_snds_G36_black", "CUP_acc_Flashlight_desert", "CUP_acc_ANPEQ_2_camo", "acc_pointer_IR", "optic_mas_acog", "muzzle_mas_snds_SVc", "optic_mas_DMS", "acc_flashlight", "muzzle_mas_snds_LM", "acc_mas_flash_gun", "optic_Arco", "optic_mas_DMS", "optic_Holosight", "muzzle_snds_M", "CUP_optic_NSPU", "CUP_muzzle_snds_SCAR_H", "muzzle_mas_snds_Mc", "optic_Arco", "acc_mas_pointer_IR2", "optic_mas_DMS_c", "optic_Holosight", "optic_mas_acog_c", "optic_mas_Arco_blk", "acc_mas_flash_gun", "muzzle_mas_snds_AK", "muzzle_mas_snds_Mc", "CUP_acc_Glock17_Flashlight", "optic_mas_DMS", "optic_mas_Holosight_blk", "muzzle_mas_snds_SM", "acc_mas_pointer_IR_top_b", "optic_MRCO", "optic_mas_acog_c", "muzzle_mas_snds_M", "CUP_muzzle_snds_L85", "CUP_muzzle_snds_XM8", "muzzle_snds_H", "optic_mas_Aco_camo", "acc_mas_pointer_IR", "CUP_muzzle_snds_M16", "CUP_acc_XM8_light_module", "acc_flashlight", "muzzle_mas_snds_MP7", "CUP_muzzle_snds_AWM", "muzzle_snds_M", "muzzle_mas_snds_SV", "CUP_optic_PSO_3", "acc_mas_pointer_IR2c_top", "CUP_muzzle_snds_XM8", "optic_mas_Hamr_camo", "muzzle_mas_snds_SVD", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2_desert", "optic_mas_Hamr_camo", "muzzle_mas_snds_SMc", "CUP_acc_CZ_M3X", "acc_mas_pointer_IR2_top", "muzzle_mas_snds_SVc", "optic_mas_Aco_camo", "optic_Arco", "CUP_acc_ANPEQ_15", "muzzle_snds_H", "optic_mas_acog", "CUP_acc_ANPEQ_2", "CUP_optic_Kobra", "CUP_acc_Flashlight_desert", "optic_mas_Arco_blk", "acc_mas_pointer_IR2", "CUP_acc_Flashlight_desert", "optic_Arco", "muzzle_mas_snds_SH", "CUP_muzzle_snds_AWM", "muzzle_mas_snds_MP5SD6", "optic_mas_ACO_grn_camo", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_ANPEQ_2_grey", "CUP_acc_ANPEQ_2_grey", "CUP_muzzle_snds_L85", "acc_mas_pointer_IR2", "muzzle_mas_snds_SVc", "optic_mas_DMS_c", "CUP_acc_ANPEQ_2", "muzzle_mas_snds_AK", "muzzle_mas_snds_L", "optic_mas_Aco_camo", "optic_Holosight", "muzzle_mas_snds_LM", "CUP_optic_NSPU", "acc_mas_flash_gun", "muzzle_mas_snds_SVD", "CUP_muzzle_snds_G36_black", "muzzle_mas_snds_SV", "muzzle_mas_snds_KSVK", "muzzle_mas_snds_SHc", "muzzle_mas_snds_LM", "CUP_acc_Flashlight_wdl", "CUP_muzzle_snds_G36_desert", "optic_mas_Hamr_camo", "muzzle_mas_snds_SHc", "acc_mas_pointer_IR2c_top", "optic_mas_DMS", "optic_mas_Holosight_camo", "acc_mas_pointer_IR2c_top", "CUP_acc_ANPEQ_15", "acc_mas_pointer_IR2c", "acc_pointer_IR", "muzzle_mas_snds_AK", "optic_DMS", "CUP_muzzle_snds_SCAR_L", "muzzle_mas_snds_SHc", "acc_mas_pointer_IR2c_top", "muzzle_mas_snds_SH", "optic_mas_Arco_blk", "CUP_acc_ANPEQ_15", "CUP_optic_PSO_1", "optic_mas_Arco_camo", "CUP_acc_ANPEQ_2_desert", "CUP_optic_GOSHAWK", "muzzle_mas_snds_M", "CUP_acc_ANPEQ_15", "CUP_acc_Flashlight_wdl", "CUP_acc_ANPEQ_2_grey", "acc_flashlight", "acc_mas_pointer_IR2", "CUP_acc_XM8_light_module", "acc_mas_pointer_IR_top", "acc_mas_pointer_IR_b", "CUP_acc_CZ_M3X", "muzzle_mas_snds_MP7", "CUP_acc_Flashlight", "optic_mas_DMS_c", "acc_mas_pointer_IR_top", "CUP_muzzle_snds_SCAR_L", "CUP_acc_ANPEQ_15", "optic_mas_Arco_camo", "optic_MRCO", "acc_mas_pointer_IR2c", "CUP_muzzle_snds_M16_camo", "acc_mas_pointer_IR_top", "optic_mas_Arco_blk", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_gun_IR", "optic_mas_Arco_blk", "acc_mas_pointer_IR2c", "acc_mas_pointer_IR2_top", "muzzle_mas_snds_M", "optic_mas_Aco_camo", "optic_mas_Hamr_camo", "muzzle_snds_M", "CUP_acc_Flashlight", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SV", "CUP_muzzle_snds_AWM", "acc_mas_pointer_IR2", "acc_mas_pointer_gun_IR", "CUP_muzzle_snds_M16_camo", "CUP_acc_Flashlight_desert", "optic_DMS", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_SVc", "CUP_muzzle_snds_M16_camo", "acc_mas_pointer_IR", "CUP_acc_ANPEQ_2", "optic_mas_Holosight_blk", "CUP_acc_ANPEQ_2_desert", "CUP_muzzle_snds_M16", "CUP_muzzle_mfsup_SCAR_H", "muzzle_mas_snds_SH", "acc_mas_pointer_IR2", "optic_mas_DMS", "muzzle_mas_snds_SHc", "optic_mas_Aco_camo", "muzzle_mas_snds_SH", "CUP_muzzle_snds_G36_black", "optic_mas_acog", "optic_mas_acog_c", "muzzle_mas_snds_SH", "muzzle_mas_snds_C", "CUP_acc_ANPEQ_2_grey", "muzzle_mas_snds_MP7", "optic_mas_Hamr_camo", "optic_mas_acog_eo", "acc_mas_pointer_IR", "CUP_optic_Kobra", "acc_mas_pointer_IR_top", "optic_DMS", "CUP_muzzle_snds_AWM", "muzzle_mas_snds_LM", "muzzle_snds_H", "muzzle_mas_snds_LM", "optic_mas_Aco_camo", "muzzle_snds_M", "muzzle_mas_snds_SMc", "muzzle_mas_snds_SVD", "optic_mas_Holosight_camo", "muzzle_snds_H", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_Mc", "acc_mas_pointer_IR2c", "muzzle_mas_snds_SM", "acc_mas_pointer_IR2c", "optic_mas_Aco_camo", "optic_mas_ACO_grn_camo", "CUP_muzzle_snds_SCAR_L", "acc_mas_flash_gun", "CUP_muzzle_snds_AWM", "optic_mas_Hamr_camo", "muzzle_mas_snds_MP5SD6", "CUP_muzzle_snds_G36_desert", "acc_mas_pointer_IR_top_b", "CUP_acc_ANPEQ_2_desert", "acc_flashlight", "CUP_optic_Kobra", "acc_mas_pointer_IR", "CUP_muzzle_snds_AWM", "optic_mas_DMS", "acc_mas_pointer_IR_top_b", "optic_MRCO", "CUP_optic_PSO_3", "CUP_muzzle_snds_L85", "CUP_acc_ANPEQ_15", "optic_mas_acog_eo", "acc_mas_pointer_IR", "muzzle_mas_snds_L", "CUP_muzzle_snds_G36_black", "optic_mas_acog_eo", "CUP_acc_Flashlight_wdl", "CUP_optic_GOSHAWK", "optic_mas_acog_c", "CUP_acc_Flashlight", "CUP_acc_Flashlight", "CUP_acc_Flashlight_wdl", "optic_mas_Aco_camo", "optic_Hamr", "muzzle_mas_snds_AK", "muzzle_mas_snds_MP5SD6", "CUP_acc_Glock17_Flashlight", "CUP_acc_CZ_M3X", "muzzle_mas_snds_L", "optic_mas_acog", "CUP_acc_Flashlight_wdl", "optic_MRCO", "muzzle_snds_H", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2_camo", "CUP_optic_Kobra", "CUP_muzzle_snds_XM8", "CUP_muzzle_snds_XM8", "muzzle_mas_snds_MP7", "CUP_acc_Flashlight_desert", "CUP_acc_XM8_light_module", "CUP_optic_GOSHAWK", "CUP_acc_Flashlight_wdl", "CUP_acc_Flashlight_desert", "CUP_muzzle_snds_XM8", "acc_mas_pointer_IR2c", "muzzle_mas_snds_LM", "CUP_optic_GOSHAWK", "optic_Hamr", "muzzle_snds_H", "CUP_muzzle_snds_AWM", "optic_mas_Arco_camo", "optic_Arco", "acc_mas_pointer_IR2c", "muzzle_mas_snds_C", "CUP_optic_NSPU", "muzzle_mas_snds_KSVK", "muzzle_mas_snds_SVc", "CUP_acc_Flashlight", "acc_flashlight", "CUP_acc_Flashlight", "optic_mas_ACO_grn_camo", "acc_mas_pointer_IR_b", "CUP_muzzle_snds_SCAR_L", "CUP_muzzle_mfsup_SCAR_H", "muzzle_mas_snds_SVc", "optic_mas_acog_c", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_ANPEQ_2_camo", "CUP_acc_XM8_light_module", "CUP_optic_PSO_1", "CUP_acc_CZ_M3X", "acc_mas_pointer_IR_top_b", "CUP_optic_PSO_3", "muzzle_mas_snds_SVD", "CUP_optic_Kobra", "optic_mas_Holosight_blk", "optic_DMS", "optic_Hamr", "CUP_muzzle_snds_SCAR_H", "muzzle_mas_snds_SVc", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_M", "optic_mas_acog_eo", "acc_mas_flash_gun", "CUP_acc_Flashlight", "optic_MRCO", "CUP_acc_CZ_M3X", "acc_mas_pointer_IR2c_top", "optic_mas_Arco_camo", "CUP_optic_PSO_3", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SH", "optic_NVS", "CUP_acc_ANPEQ_2", "CUP_acc_ANPEQ_2_desert", "CUP_acc_Glock17_Flashlight", "CUP_acc_XM8_light_module", "muzzle_mas_snds_AK", "CUP_acc_Flashlight_wdl", "CUP_muzzle_snds_L85", "muzzle_mas_snds_MP5SD6", "CUP_muzzle_snds_SCAR_L", "muzzle_mas_snds_SMc", "optic_Hamr", "acc_mas_pointer_IR_b", "acc_flashlight", "CUP_muzzle_snds_SCAR_L", "optic_Arco", "CUP_muzzle_snds_M16_camo", "muzzle_mas_snds_L", "CUP_acc_ANPEQ_2_desert", "optic_mas_Arco_blk", "acc_mas_pointer_IR2c", "acc_mas_pointer_IR2", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_CZ_M3X", "muzzle_mas_snds_Mc", "muzzle_mas_snds_Mc", "optic_mas_Hamr_camo", "CUP_optic_NSPU", "CUP_optic_Kobra", "muzzle_mas_snds_AK", "optic_mas_Arco_blk", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SMc", "CUP_muzzle_snds_SCAR_H", "optic_mas_acog_c", "optic_Holosight", "muzzle_snds_H", "optic_mas_Arco_blk", "CUP_acc_CZ_M3X", "muzzle_mas_snds_SM", "CUP_acc_Flashlight_desert", "muzzle_mas_snds_SHc", "optic_mas_Arco_camo", "muzzle_snds_M", "acc_mas_pointer_IR2_top", "CUP_optic_PSO_3", "CUP_muzzle_mfsup_SCAR_H", "optic_mas_acog_c", "muzzle_mas_snds_C", "optic_Holosight", "optic_DMS", "muzzle_mas_snds_M", "CUP_muzzle_snds_SCAR_H", "acc_mas_pointer_gun_IR", "muzzle_mas_snds_SHc", "muzzle_mas_snds_MP5SD6", "CUP_acc_ANPEQ_2_grey", "muzzle_mas_snds_LM", "optic_mas_ACO_grn_camo", "optic_mas_Hamr_camo", "CUP_acc_ANPEQ_2_grey", "CUP_muzzle_snds_L85", "muzzle_mas_snds_Mc", "CUP_muzzle_snds_L85", "muzzle_mas_snds_KSVK", "optic_MRCO", "muzzle_mas_snds_KSVK", "optic_mas_DMS_c", "acc_mas_pointer_IR2_top", "CUP_muzzle_snds_AWM", "acc_pointer_IR", "acc_mas_pointer_IR2_top", "optic_mas_acog", "optic_mas_Holosight_blk", "muzzle_mas_snds_MP5SD6", "optic_DMS", "CUP_muzzle_snds_L85", "CUP_acc_ANPEQ_2_grey", "acc_mas_pointer_gun_IR", "muzzle_mas_snds_M", "CUP_muzzle_snds_AWM", "acc_mas_pointer_IR_b", "CUP_acc_Flashlight_desert", "acc_flashlight", "CUP_optic_PSO_3", "acc_mas_pointer_IR_top_b", "optic_mas_Hamr_camo", "muzzle_mas_snds_Mc", "acc_pointer_IR", "muzzle_mas_snds_SHc", "optic_mas_acog", "CUP_optic_GOSHAWK", "muzzle_mas_snds_KSVK", "CUP_muzzle_snds_XM8", "acc_mas_pointer_IR_b", "optic_mas_acog", "CUP_optic_GOSHAWK", "acc_mas_pointer_IR_b", "optic_mas_DMS_c", "muzzle_mas_snds_L", "CUP_acc_Flashlight", "CUP_optic_PSO_1", "CUP_acc_Flashlight_desert", "CUP_optic_Kobra", "acc_mas_pointer_gun_IR", "optic_mas_acog_eo", "CUP_muzzle_snds_M16", "optic_mas_acog_eo", "CUP_muzzle_snds_XM8", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2", "CUP_acc_ANPEQ_2_desert", "muzzle_mas_snds_SVD", "muzzle_mas_snds_SV", "muzzle_snds_M", "muzzle_mas_snds_SVD", "optic_Holosight", "muzzle_mas_snds_MP7", "acc_mas_pointer_gun_IR", "CUP_acc_ANPEQ_2", "muzzle_mas_snds_SH", "acc_mas_pointer_IR_top", "optic_mas_Holosight_blk", "muzzle_mas_snds_SVD", "CUP_muzzle_snds_SCAR_L", "acc_mas_pointer_IR2c_top", "acc_mas_pointer_IR", "acc_mas_pointer_IR_b", "CUP_muzzle_snds_SCAR_L", "CUP_acc_ANPEQ_2_desert", "optic_Hamr", "CUP_acc_Glock17_Flashlight", "optic_mas_Arco_blk", "optic_mas_Holosight_blk", "CUP_acc_ANPEQ_15", "CUP_optic_PSO_1", "optic_mas_Arco_camo", "muzzle_mas_snds_LM", "muzzle_mas_snds_KSVK", "optic_mas_DMS", "CUP_optic_NSPU", "acc_mas_pointer_IR_top", "CUP_optic_PSO_3", "acc_pointer_IR", "muzzle_mas_snds_L", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2_grey", "muzzle_snds_H", "acc_pointer_IR", "optic_tws", "muzzle_mas_snds_M", "CUP_optic_PSO_3", "muzzle_mas_snds_M", "muzzle_mas_snds_C", "muzzle_mas_snds_L", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_SMc", "CUP_acc_ANPEQ_2_desert", "muzzle_mas_snds_AK", "optic_mas_Holosight_blk", "CUP_optic_NSPU", "muzzle_mas_snds_MP7", "muzzle_mas_snds_SV", "muzzle_mas_snds_KSVK", "muzzle_snds_H", "optic_mas_DMS", "CUP_acc_ANPEQ_15", "acc_mas_pointer_IR_top", "CUP_optic_PSO_3", "acc_pointer_IR", "optic_mas_Holosight_camo", "muzzle_mas_snds_SH", "muzzle_mas_snds_SV", "optic_mas_acog_eo", "optic_mas_Holosight_blk", "acc_mas_pointer_gun_IR", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_SMc", "optic_mas_acog_c", "muzzle_mas_snds_MP5SD6", "acc_mas_pointer_IR2", "muzzle_snds_M", "CUP_muzzle_snds_L85", "muzzle_mas_snds_SMc", "acc_mas_pointer_IR", "acc_flashlight", "acc_mas_pointer_IR_b", "CUP_acc_ANPEQ_2", "acc_mas_pointer_IR", "acc_flashlight", "optic_mas_Aco_camo", "optic_mas_Arco_camo", "acc_mas_flash_gun", "CUP_acc_XM8_light_module", "muzzle_mas_snds_SVD", "muzzle_mas_snds_MP7", "CUP_acc_ANPEQ_2_camo", "optic_mas_Holosight_blk", "CUP_muzzle_mfsup_SCAR_H", "CUP_muzzle_snds_AWM", "CUP_acc_XM8_light_module", "CUP_muzzle_snds_SCAR_H", "optic_Arco", "optic_mas_Arco_camo", "CUP_muzzle_snds_G36_desert", "CUP_muzzle_snds_G36_black", "optic_MRCO", "CUP_muzzle_snds_G36_desert", "optic_mas_Holosight_blk", "muzzle_mas_snds_KSVK", "optic_mas_DMS_c", "muzzle_mas_snds_SH", "CUP_acc_Flashlight_wdl", "CUP_muzzle_snds_G36_desert", "CUP_acc_ANPEQ_2", "muzzle_mas_snds_C", "optic_NVS", "acc_flashlight", "muzzle_mas_snds_SH", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_SM", "CUP_muzzle_snds_G36_black", "optic_mas_acog", "CUP_optic_Kobra", "muzzle_snds_H", "CUP_muzzle_snds_SCAR_H", "CUP_acc_ANPEQ_2_camo", "CUP_muzzle_snds_M16_camo", "muzzle_mas_snds_Mc", "CUP_muzzle_snds_M16", "optic_mas_Holosight_camo", "optic_mas_Holosight_camo", "acc_mas_pointer_IR_top_b", "muzzle_mas_snds_SM", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SMc", "muzzle_mas_snds_M", "optic_mas_acog_eo", "CUP_muzzle_snds_SCAR_H", "CUP_muzzle_snds_M16", "optic_mas_Holosight_camo", "CUP_muzzle_snds_SCAR_L", "optic_Holosight", "optic_DMS", "optic_mas_Arco_camo", "CUP_optic_GOSHAWK", "muzzle_mas_snds_SV", "muzzle_mas_snds_SMc", "acc_mas_pointer_gun_IR", "acc_mas_pointer_IR_b", "CUP_acc_Flashlight_wdl", "acc_mas_pointer_IR2_top", "CUP_muzzle_snds_G36_black", "CUP_optic_PSO_1", "acc_mas_pointer_IR2_top", "CUP_muzzle_mfsup_SCAR_H"};

        /*
            Percental Item Spawn Chances of LMG:

            arifle_MX_SW_Black_F = 25,00%
            arifle_MX_SW_F       = 25,00%
            LMG_Mk200_F          = 25,00%
            LMG_Zafir_F          = 25,00%
        */
        LMG[] = {"arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "LMG_Zafir_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F"};

        /*
            Percental Item Spawn Chances of LMGAmmo:

            100Rnd_65x39_caseless_mag        = 12,00%
            100Rnd_65x39_caseless_mag_Tracer = 10,00%
            150Rnd_762x54_Box                = 12,00%
            150Rnd_762x54_Box_Tracer         = 10,00%
            130Rnd_338_Mag                   = 5,00%
            150Rnd_93x64_Mag                 = 51,00%
        */
        LMGAmmo[] = {"150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag"};

        /*
            Percental Item Spawn Chances of Snipers:

            srifle_DMR_01_F = 28,00%
            srifle_EBR_F    = 28,00%
            srifle_GM6_F    = 22,00%
            srifle_LRR_F    = 22,00%
        */
        Snipers[] = {"srifle_LRR_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_EBR_F"};

        /*
            Percental Item Spawn Chances of SniperAmmo:

            5Rnd_127x108_Mag      = 17,00%
            7Rnd_408_Mag          = 17,00%
            10Rnd_762x51_Mag      = 28,00%
            20Rnd_762x51_Mag      = 28,00%
            5Rnd_127x108_APDS_Mag = 10,00%
        */
        SniperAmmo[] = {"20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "7Rnd_408_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag"};

        /*
            Percental Item Spawn Chances of SniperAttachments:

            muzzle_snds_B = 19,39%
            optic_DMS     = 27,55%
            optic_SOS     = 26,53%
            optic_LRPS    = 26,53%
        */
        SniperAttachments[] = {"optic_DMS", "optic_DMS", "optic_SOS", "muzzle_snds_B", "optic_SOS", "optic_SOS", "optic_DMS", "optic_LRPS", "optic_SOS", "optic_DMS", "optic_SOS", "optic_LRPS", "optic_SOS", "optic_LRPS", "optic_LRPS", "muzzle_snds_B", "muzzle_snds_B", "optic_DMS", "optic_LRPS", "optic_DMS", "optic_SOS", "optic_DMS", "optic_LRPS", "optic_SOS", "optic_LRPS", "muzzle_snds_B", "optic_SOS", "optic_SOS", "optic_SOS", "optic_SOS", "optic_DMS", "optic_DMS", "optic_DMS", "optic_SOS", "muzzle_snds_B", "optic_SOS", "muzzle_snds_B", "optic_LRPS", "optic_DMS", "optic_DMS", "optic_DMS", "optic_DMS", "optic_SOS", "optic_DMS", "muzzle_snds_B", "muzzle_snds_B", "optic_DMS", "muzzle_snds_B", "optic_LRPS", "optic_LRPS", "optic_DMS", "optic_DMS", "optic_LRPS", "optic_LRPS", "optic_SOS", "optic_DMS", "optic_DMS", "optic_LRPS", "optic_DMS", "optic_DMS", "muzzle_snds_B", "optic_LRPS", "optic_DMS", "muzzle_snds_B", "muzzle_snds_B", "optic_SOS", "optic_SOS", "optic_LRPS", "optic_SOS", "optic_SOS", "optic_DMS", "optic_LRPS", "optic_LRPS", "optic_DMS", "muzzle_snds_B", "optic_SOS", "optic_DMS", "optic_SOS", "muzzle_snds_B", "optic_LRPS", "muzzle_snds_B", "optic_LRPS", "optic_LRPS", "muzzle_snds_B", "optic_SOS", "muzzle_snds_B", "optic_SOS", "optic_LRPS", "optic_SOS", "optic_LRPS", "optic_LRPS", "optic_LRPS", "optic_DMS", "optic_LRPS", "muzzle_snds_B", "optic_SOS", "muzzle_snds_B", "optic_LRPS"};

        /*
            Percental Item Spawn Chances of DLCRifles:

            srifle_DMR_02_camo_F     = 8,11%
            srifle_DMR_02_F          = 8,11%
            srifle_DMR_02_sniper_F   = 8,11%
            srifle_DMR_03_F          = 4,05%
            srifle_DMR_03_khaki_F    = 4,05%
            srifle_DMR_03_tan_F      = 4,05%
            srifle_DMR_03_woodland_F = 4,05%
            srifle_DMR_04_F          = 9,46%
            srifle_DMR_04_Tan_F      = 9,46%
            srifle_DMR_05_blk_F      = 10,81%
            srifle_DMR_05_hex_F      = 10,81%
            srifle_DMR_05_tan_F      = 10,81%
            srifle_DMR_06_camo_F     = 4,05%
            srifle_DMR_06_olive_F    = 4,05%
        */
        DLCRifles[] = {"srifle_DMR_03_khaki_F", "srifle_DMR_05_tan_F", "srifle_DMR_03_tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_Tan_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_blk_F", "srifle_DMR_02_F", "srifle_DMR_04_F", "srifle_DMR_05_blk_F", "srifle_DMR_06_camo_F", "srifle_DMR_04_F", "srifle_DMR_03_woodland_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_khaki_F", "srifle_DMR_02_F", "srifle_DMR_05_hex_F", "srifle_DMR_05_hex_F", "srifle_DMR_06_olive_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_sniper_F", "srifle_DMR_03_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_F", "srifle_DMR_04_Tan_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_03_tan_F", "srifle_DMR_04_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_tan_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_02_F", "srifle_DMR_05_hex_F", "srifle_DMR_03_F", "srifle_DMR_03_khaki_F", "srifle_DMR_02_camo_F", "srifle_DMR_06_olive_F", "srifle_DMR_02_sniper_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_F", "srifle_DMR_04_F", "srifle_DMR_03_woodland_F", "srifle_DMR_02_F", "srifle_DMR_03_woodland_F", "srifle_DMR_04_Tan_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_F", "srifle_DMR_05_blk_F", "srifle_DMR_03_tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_hex_F", "srifle_DMR_06_olive_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_blk_F"};

        /*
            Percental Item Spawn Chances of DLCAmmo:

            10Rnd_338_Mag          = 28,07%
            20Rnd_762x51_Mag       = 19,30%
            10Rnd_127x54_Mag       = 24,56%
            10Rnd_93x64_DMR_05_Mag = 28,07%
        */
        DLCAmmo[] = {"20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag"};

        /*
            Percental Item Spawn Chances of DLCOptics:

            optic_AMS     = 14,29%
            optic_AMS_khk = 14,29%
            optic_AMS_snd = 14,29%
            optic_KHS_blk = 14,29%
            optic_KHS_hex = 14,29%
            optic_KHS_old = 14,29%
            optic_KHS_tan = 14,29%
        */
        DLCOptics[] = {"optic_AMS_snd", "optic_KHS_hex", "optic_KHS_hex", "optic_KHS_blk", "optic_AMS", "optic_KHS_old", "optic_AMS_khk", "optic_KHS_tan", "optic_KHS_hex", "optic_KHS_tan", "optic_AMS", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_hex", "optic_AMS_khk", "optic_KHS_hex", "optic_AMS_snd", "optic_AMS", "optic_AMS_snd", "optic_KHS_hex", "optic_AMS_snd", "optic_KHS_blk", "optic_KHS_blk", "optic_KHS_tan", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_blk", "optic_KHS_old", "optic_KHS_hex", "optic_AMS_khk", "optic_AMS", "optic_AMS", "optic_KHS_tan", "optic_KHS_blk", "optic_AMS", "optic_AMS_khk", "optic_KHS_old", "optic_AMS", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_hex", "optic_KHS_old", "optic_AMS", "optic_AMS_khk", "optic_KHS_old", "optic_KHS_tan", "optic_KHS_hex", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_hex", "optic_AMS_khk", "optic_KHS_old", "optic_KHS_old", "optic_AMS", "optic_AMS", "optic_KHS_old", "optic_AMS", "optic_AMS_snd", "optic_KHS_old", "optic_KHS_hex", "optic_KHS_old", "optic_KHS_tan", "optic_AMS", "optic_KHS_blk", "optic_AMS_snd", "optic_AMS_snd", "optic_AMS_snd", "optic_AMS_snd", "optic_KHS_tan", "optic_AMS", "optic_KHS_blk", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_snd", "optic_AMS_snd", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_tan", "optic_KHS_tan", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_khk", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_hex", "optic_KHS_tan", "optic_KHS_old"};

        /*
            Percental Item Spawn Chances of DLCSupressor:

            muzzle_snds_338_black = 16,67%
            muzzle_snds_338_green = 16,67%
            muzzle_snds_338_sand  = 16,67%
            muzzle_snds_93mmg     = 16,67%
            muzzle_snds_93mmg_tan = 16,67%
            muzzle_snds_B         = 16,67%
        */
        DLCSupressor[] = {"muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_B"};

        /*
            Percental Item Spawn Chances of Bipods:

            bipod_03_F_oli = 12,69%
            bipod_03_F_blk = 12,69%
            bipod_02_F_tan = 12,69%
            bipod_02_F_hex = 11,94%
            bipod_02_F_blk = 12,69%
            bipod_01_F_snd = 12,69%
            bipod_01_F_mtp = 11,94%
            bipod_01_F_blk = 12,69%
        */
        Bipods[] = {"bipod_01_F_blk", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_02_F_hex", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_02_F_hex", "bipod_01_F_mtp", "bipod_01_F_snd", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_03_F_blk", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_01_F_mtp", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_03_F_blk", "bipod_02_F_hex", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_03_F_oli", "bipod_02_F_tan", "bipod_03_F_oli", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_03_F_blk", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_01_F_mtp", "bipod_03_F_blk", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_01_F_blk", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_02_F_blk", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_blk", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_03_F_oli", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_01_F_mtp", "bipod_01_F_mtp", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_03_F_blk", "bipod_02_F_blk", "bipod_02_F_blk", "bipod_02_F_tan", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_01_F_mtp", "bipod_02_F_hex", "bipod_03_F_oli", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_01_F_mtp", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_03_F_oli", "bipod_01_F_blk", "bipod_01_F_snd", "bipod_02_F_hex", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_snd"};

        /*
            Percental Item Spawn Chances of HEGrenades:

            1Rnd_HE_Grenade_shell = 67,00%
            3Rnd_HE_Grenade_shell = 33,00%
        */
        HEGrenades[] = {"3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};

        /*
            Percental Item Spawn Chances of UGLFlares:

            3Rnd_UGL_FlareGreen_F  = 8,00%
            3Rnd_UGL_FlareRed_F    = 8,00%
            3Rnd_UGL_FlareWhite_F  = 8,00%
            3Rnd_UGL_FlareYellow_F = 8,00%
            UGL_FlareGreen_F       = 17,00%
            UGL_FlareRed_F         = 17,00%
            UGL_FlareWhite_F       = 17,00%
            UGL_FlareYellow_F      = 17,00%
        */
        UGLFlares[] = {"UGL_FlareRed_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F"};

        /*
            Percental Item Spawn Chances of UGLSmokes:

            1Rnd_Smoke_Grenade_shell       = 10,20%
            1Rnd_SmokeBlue_Grenade_shell   = 10,20%
            1Rnd_SmokeGreen_Grenade_shell  = 10,20%
            1Rnd_SmokeOrange_Grenade_shell = 10,20%
            1Rnd_SmokePurple_Grenade_shell = 10,20%
            1Rnd_SmokeRed_Grenade_shell    = 10,20%
            1Rnd_SmokeYellow_Grenade_shell = 10,20%
            3Rnd_Smoke_Grenade_shell       = 4,08%
            3Rnd_SmokeBlue_Grenade_shell   = 4,08%
            3Rnd_SmokeGreen_Grenade_shell  = 4,08%
            3Rnd_SmokeOrange_Grenade_shell = 4,08%
            3Rnd_SmokePurple_Grenade_shell = 4,08%
            3Rnd_SmokeRed_Grenade_shell    = 4,08%
            3Rnd_SmokeYellow_Grenade_shell = 4,08%
        */
        UGLSmokes[] = {"1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell"};

        /*
            Percental Item Spawn Chances of HandGrenades:

            HandGrenade = 50,00%
            MiniGrenade = 50,00%
        */
        HandGrenades[] = {"HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade"};

        /*
            Percental Item Spawn Chances of Explosives:

            DemoCharge_Remote_Mag       = 12,00%
            IEDUrbanSmall_Remote_Mag    = 12,00%
            IEDLandSmall_Remote_Mag     = 12,00%
            APERSMine_Range_Mag         = 20,00%
            APERSBoundingMine_Range_Mag = 20,00%
            APERSTripMine_Wire_Mag      = 20,00%
            SatchelCharge_Remote_Mag    = 4,00%
        */
        Explosives[] = {"DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "DemoCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag"};

        /*
            Percental Item Spawn Chances of CivilianItems:

            ItemWatch = 30,00%
            ItemRadio = 30,00%
            ItemGPS   = 20,00%
            Binocular = 20,00%
        */
        CivilianItems[] = {"ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemWatch", "ItemRadio", "ItemWatch", "ItemRadio", "ItemWatch", "Binocular", "ItemWatch", "ItemWatch", "ItemWatch", "ItemGPS", "ItemRadio", "Binocular", "ItemGPS", "ItemWatch", "ItemGPS", "ItemRadio", "Binocular", "ItemWatch", "ItemRadio", "ItemGPS", "Binocular", "ItemRadio", "ItemRadio", "ItemWatch", "ItemRadio", "ItemWatch", "ItemRadio", "Binocular", "ItemWatch", "ItemRadio", "ItemWatch", "ItemWatch", "ItemRadio", "ItemGPS", "ItemRadio", "ItemWatch", "ItemWatch", "ItemGPS", "ItemWatch", "ItemWatch", "ItemGPS", "Binocular", "ItemGPS", "ItemWatch", "Binocular", "ItemWatch", "Binocular", "Binocular", "ItemWatch", "ItemWatch", "ItemRadio", "ItemRadio", "ItemGPS", "ItemGPS", "ItemRadio", "ItemWatch", "ItemGPS", "ItemGPS", "ItemGPS", "ItemGPS", "Binocular", "ItemRadio", "ItemWatch", "ItemGPS", "ItemRadio", "ItemRadio", "Binocular", "ItemGPS", "Binocular", "ItemRadio", "Binocular", "Binocular", "ItemWatch", "Binocular", "ItemWatch", "ItemWatch", "Binocular", "ItemWatch", "ItemGPS", "ItemGPS", "Binocular", "ItemRadio", "ItemRadio", "ItemGPS", "Binocular", "Binocular", "Binocular", "ItemWatch", "ItemGPS", "ItemWatch", "ItemWatch", "ItemRadio", "ItemRadio", "ItemRadio"};

        /*
            Percental Item Spawn Chances of CivilianClothing:

            U_C_Poor_1              = 8,91%
            U_C_Poor_2              = 8,91%
            U_C_Poor_shorts_1       = 8,91%
            U_C_HunterBody_grn      = 8,91%
            U_C_Poloshirt_salmon    = 6,93%
            U_C_Poloshirt_tricolour = 6,93%
            U_C_Poloshirt_stripped  = 6,93%
            U_C_Poloshirt_burgundy  = 6,93%
            U_C_Poloshirt_blue      = 6,93%
            U_C_Journalist          = 8,91%
            U_C_Scientist           = 8,91%
            U_Rangemaster           = 8,91%
            U_OrestesBody           = 0,99%
            U_NikosBody             = 0,99%
            U_NikosAgedBody         = 0,99%
        */
        CivilianClothing[] = {"U_Rangemaster", "U_C_Journalist", "U_C_Poor_1", "U_C_HunterBody_grn", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_C_Poor_1", "U_C_Poloshirt_blue", "U_Rangemaster", "U_C_Poloshirt_salmon", "U_C_Poor_1", "U_C_Poloshirt_salmon", "U_C_Journalist", "U_C_Poloshirt_stripped", "U_C_HunterBody_grn", "U_C_Scientist", "U_C_Poor_shorts_1", "U_C_Poor_1", "U_C_Scientist", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poor_1", "U_C_HunterBody_grn", "U_C_Poor_shorts_1", "U_C_Poor_2", "U_C_Poor_2", "U_C_HunterBody_grn", "U_C_Poloshirt_burgundy", "U_C_Poor_shorts_1", "U_C_Journalist", "U_C_Poloshirt_blue", "U_Rangemaster", "U_C_Poloshirt_stripped", "U_C_Poloshirt_salmon", "U_C_Poor_2", "U_C_Poloshirt_salmon", "U_C_HunterBody_grn", "U_C_Scientist", "U_C_Poloshirt_tricolour", "U_Rangemaster", "U_C_Poor_2", "U_C_Journalist", "U_C_Poloshirt_burgundy", "U_Rangemaster", "U_C_Poor_shorts_1", "U_OrestesBody", "U_C_Journalist", "U_C_Poloshirt_salmon", "U_C_Poor_1", "U_C_Poor_2", "U_C_Journalist", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_C_Poloshirt_tricolour", "U_C_Journalist", "U_C_HunterBody_grn", "U_Rangemaster", "U_Rangemaster", "U_C_Scientist", "U_C_Poloshirt_tricolour", "U_C_Journalist", "U_C_Scientist", "U_NikosAgedBody", "U_C_Poloshirt_stripped", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poor_shorts_1", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poloshirt_burgundy", "U_C_HunterBody_grn", "U_C_Scientist", "U_C_Poor_shorts_1", "U_Rangemaster", "U_C_Poor_1", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Scientist", "U_Rangemaster", "U_C_HunterBody_grn", "U_C_HunterBody_grn", "U_C_Poor_2", "U_C_Poloshirt_burgundy", "U_C_Journalist", "U_C_Scientist", "U_NikosBody", "U_C_Poloshirt_stripped", "U_C_Poor_2", "U_C_Poor_2", "U_C_Poloshirt_salmon", "U_C_Poor_2", "U_C_Poloshirt_stripped", "U_C_Poloshirt_salmon", "U_C_Poloshirt_blue", "U_C_Scientist"};

        /*
            Percental Item Spawn Chances of CivilianBackpacks:

            B_OutdoorPack_blk   = 10,00%
            B_OutdoorPack_tan   = 9,00%
            B_OutdoorPack_blu   = 9,00%
            B_HuntingBackpack   = 8,00%
            B_AssaultPack_khk   = 7,00%
            B_AssaultPack_dgtl  = 7,00%
            B_AssaultPack_rgr   = 7,00%
            B_AssaultPack_sgg   = 7,00%
            B_AssaultPack_blk   = 7,00%
            B_AssaultPack_cbr   = 7,00%
            B_AssaultPack_mcamo = 7,00%
            B_Kitbag_mcamo      = 5,00%
            B_Kitbag_sgg        = 5,00%
            B_Kitbag_cbr        = 5,00%
        */
        CivilianBackpacks[] = {"B_Kitbag_cbr", "B_Kitbag_mcamo", "B_AssaultPack_cbr", "B_OutdoorPack_blk", "B_AssaultPack_cbr", "B_OutdoorPack_blu", "B_OutdoorPack_blk", "B_OutdoorPack_blu", "B_AssaultPack_dgtl", "B_OutdoorPack_blk", "B_HuntingBackpack", "B_AssaultPack_rgr", "B_OutdoorPack_blu", "B_AssaultPack_khk", "B_AssaultPack_sgg", "B_AssaultPack_dgtl", "B_AssaultPack_blk", "B_Kitbag_cbr", "B_AssaultPack_mcamo", "B_Kitbag_mcamo", "B_AssaultPack_mcamo", "B_AssaultPack_dgtl", "B_OutdoorPack_blk", "B_Kitbag_cbr", "B_AssaultPack_blk", "B_AssaultPack_khk", "B_OutdoorPack_blk", "B_AssaultPack_cbr", "B_OutdoorPack_tan", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_OutdoorPack_tan", "B_HuntingBackpack", "B_AssaultPack_cbr", "B_OutdoorPack_blu", "B_Kitbag_mcamo", "B_AssaultPack_dgtl", "B_Kitbag_sgg", "B_OutdoorPack_tan", "B_AssaultPack_sgg", "B_Kitbag_sgg", "B_OutdoorPack_tan", "B_AssaultPack_cbr", "B_AssaultPack_rgr", "B_AssaultPack_rgr", "B_OutdoorPack_blk", "B_AssaultPack_sgg", "B_OutdoorPack_blk", "B_AssaultPack_dgtl", "B_HuntingBackpack", "B_AssaultPack_mcamo", "B_AssaultPack_sgg", "B_Kitbag_sgg", "B_Kitbag_mcamo", "B_HuntingBackpack", "B_OutdoorPack_blk", "B_OutdoorPack_blu", "B_HuntingBackpack", "B_OutdoorPack_tan", "B_OutdoorPack_blu", "B_Kitbag_cbr", "B_Kitbag_sgg", "B_AssaultPack_dgtl", "B_OutdoorPack_blu", "B_Kitbag_sgg", "B_AssaultPack_cbr", "B_AssaultPack_blk", "B_AssaultPack_rgr", "B_AssaultPack_khk", "B_Kitbag_cbr", "B_AssaultPack_khk", "B_Kitbag_mcamo", "B_AssaultPack_sgg", "B_AssaultPack_mcamo", "B_HuntingBackpack", "B_AssaultPack_rgr", "B_OutdoorPack_blu", "B_AssaultPack_rgr", "B_OutdoorPack_tan", "B_OutdoorPack_blk", "B_AssaultPack_blk", "B_AssaultPack_khk", "B_AssaultPack_blk", "B_HuntingBackpack", "B_AssaultPack_mcamo", "B_AssaultPack_dgtl", "B_AssaultPack_cbr", "B_AssaultPack_rgr", "B_AssaultPack_khk", "B_OutdoorPack_tan", "B_AssaultPack_blk", "B_HuntingBackpack", "B_AssaultPack_sgg", "B_OutdoorPack_tan", "B_OutdoorPack_blu", "B_AssaultPack_sgg", "B_OutdoorPack_tan", "B_AssaultPack_blk", "B_OutdoorPack_blk", "B_AssaultPack_mcamo"};

        /*
            Percental Item Spawn Chances of CivilianVests:

            V_Rangemaster_belt   = 50,00%
            V_Press_F            = 25,00%
            V_TacVest_blk_POLICE = 25,00%
        */
        CivilianVests[] = {"V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_TacVest_blk_POLICE", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Press_F", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_TacVest_blk_POLICE", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Press_F"};

        /*
            Percental Item Spawn Chances of CivilianHeadgear:

            H_Bandanna_surfer  = 5,00%
            H_Beret_blk_POLICE = 5,00%
            H_Cap_blk          = 5,00%
            H_Cap_blk_Raven    = 5,00%
            H_Cap_blu          = 5,00%
            H_Cap_grn          = 5,00%
            H_Cap_headphones   = 5,00%
            H_Cap_oli          = 5,00%
            H_Cap_press        = 6,00%
            H_Cap_red          = 6,00%
            H_Cap_tan          = 6,00%
            H_Hat_blue         = 6,00%
            H_Hat_brown        = 6,00%
            H_Hat_checker      = 6,00%
            H_Hat_grey         = 6,00%
            H_Hat_tan          = 6,00%
            H_StrawHat         = 6,00%
            H_StrawHat_dark    = 6,00%
        */
        CivilianHeadgear[] = {"H_Hat_grey", "H_Hat_checker", "H_Hat_blue", "H_Hat_brown", "H_Hat_brown", "H_Cap_oli", "H_Hat_checker", "H_Hat_brown", "H_StrawHat", "H_Hat_grey", "H_Cap_blk_Raven", "H_Cap_tan", "H_Cap_red", "H_StrawHat_dark", "H_Cap_red", "H_Cap_grn", "H_Cap_blk_Raven", "H_StrawHat_dark", "H_Beret_blk_POLICE", "H_Cap_blu", "H_Bandanna_surfer", "H_Cap_blu", "H_StrawHat", "H_Cap_tan", "H_Cap_blk", "H_Cap_press", "H_Cap_blk_Raven", "H_Cap_grn", "H_Cap_oli", "H_Cap_blk_Raven", "H_Hat_brown", "H_Cap_blk_Raven", "H_Cap_blu", "H_Bandanna_surfer", "H_Hat_grey", "H_Hat_grey", "H_Cap_headphones", "H_Cap_headphones", "H_Cap_grn", "H_Hat_blue", "H_Beret_blk_POLICE", "H_Cap_blk", "H_StrawHat", "H_Cap_headphones", "H_Hat_tan", "H_Cap_oli", "H_Bandanna_surfer", "H_StrawHat_dark", "H_Cap_oli", "H_Hat_checker", "H_Cap_headphones", "H_Hat_brown", "H_Cap_blk", "H_Hat_checker", "H_Cap_press", "H_Cap_oli", "H_Hat_blue", "H_Hat_blue", "H_Beret_blk_POLICE", "H_Beret_blk_POLICE", "H_Hat_tan", "H_Cap_blu", "H_StrawHat_dark", "H_Hat_blue", "H_StrawHat", "H_Hat_checker", "H_Cap_red", "H_Hat_tan", "H_Hat_checker", "H_Cap_blu", "H_Hat_grey", "H_Beret_blk_POLICE", "H_StrawHat", "H_StrawHat_dark", "H_Cap_tan", "H_Hat_blue", "H_Cap_red", "H_Cap_tan", "H_Hat_grey", "H_Cap_red", "H_Cap_grn", "H_Cap_grn", "H_StrawHat", "H_Hat_tan", "H_Cap_press", "H_Bandanna_surfer", "H_Cap_tan", "H_Cap_press", "H_Cap_blk", "H_StrawHat_dark", "H_Cap_press", "H_Cap_tan", "H_Bandanna_surfer", "H_Hat_brown", "H_Cap_press", "H_Hat_tan", "H_Cap_blk", "H_Hat_tan", "H_Cap_red", "H_Cap_headphones"};

        /*
            Percental Item Spawn Chances of GuerillaItems:

            Rangefinder = 25,00%
            NVGoggles   = 25,00%
            ItemCompass = 50,00%
        */
        GuerillaItems[] = {"Rangefinder", "Rangefinder", "ItemCompass", "ItemCompass", "Rangefinder", "NVGoggles", "Rangefinder", "Rangefinder", "Rangefinder", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "NVGoggles", "NVGoggles", "ItemCompass", "ItemCompass", "Rangefinder", "Rangefinder", "NVGoggles", "ItemCompass", "Rangefinder", "ItemCompass", "NVGoggles", "ItemCompass", "NVGoggles", "Rangefinder", "ItemCompass", "ItemCompass", "Rangefinder", "ItemCompass", "Rangefinder", "NVGoggles", "Rangefinder", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "Rangefinder", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "NVGoggles", "Rangefinder", "Rangefinder", "NVGoggles", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "NVGoggles", "NVGoggles", "Rangefinder", "NVGoggles", "ItemCompass", "Rangefinder", "Rangefinder", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "Rangefinder", "ItemCompass", "NVGoggles", "NVGoggles", "NVGoggles", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "Rangefinder", "Rangefinder", "Rangefinder", "NVGoggles", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "Rangefinder", "Rangefinder", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass"};

        /*
            Percental Item Spawn Chances of GuerillaClothing:

            U_IG_Guerilla1_1         = 16,00%
            U_IG_Guerilla2_1         = 16,00%
            U_IG_Guerilla2_2         = 16,00%
            U_IG_Guerilla2_3         = 16,00%
            U_IG_Guerilla3_1         = 15,00%
            U_IG_Guerilla3_2         = 15,00%
            U_IG_leader              = 4,00%
            U_I_G_resistanceLeader_F = 2,00%
        */
        GuerillaClothing[] = {"U_IG_Guerilla1_1", "U_IG_Guerilla3_2", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_leader", "U_IG_Guerilla3_2", "U_IG_Guerilla3_2", "U_IG_Guerilla3_2", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_leader", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_leader", "U_IG_Guerilla3_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_1", "U_IG_Guerilla3_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_1", "U_IG_leader", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla3_1", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla3_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_1", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_I_G_resistanceLeader_F", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_1", "U_IG_Guerilla3_1", "U_I_G_resistanceLeader_F", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla1_1", "U_IG_Guerilla1_1", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla3_1", "U_IG_Guerilla2_1", "U_IG_Guerilla3_1", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_Guerilla3_2", "U_IG_Guerilla2_1", "U_IG_Guerilla3_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_3"};

        /*
            Percental Item Spawn Chances of GuerillaBackpacks:

            B_FieldPack_blk    = 14,00%
            B_FieldPack_ocamo  = 14,00%
            B_FieldPack_oucamo = 14,00%
            B_FieldPack_cbr    = 14,00%
            B_Bergen_sgg       = 11,00%
            B_Bergen_mcamo     = 11,00%
            B_Bergen_rgr       = 11,00%
            B_Bergen_blk       = 11,00%
        */
        GuerillaBackpacks[] = {"B_Bergen_sgg", "B_Bergen_sgg", "B_FieldPack_blk", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_Bergen_rgr", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_cbr", "B_Bergen_blk", "B_FieldPack_ocamo", "B_Bergen_mcamo", "B_Bergen_sgg", "B_FieldPack_oucamo", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_Bergen_blk", "B_FieldPack_ocamo", "B_Bergen_mcamo", "B_FieldPack_ocamo", "B_Bergen_blk", "B_Bergen_sgg", "B_FieldPack_ocamo", "B_FieldPack_cbr", "B_Bergen_sgg", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_Bergen_rgr", "B_Bergen_mcamo", "B_Bergen_blk", "B_FieldPack_blk", "B_Bergen_sgg", "B_FieldPack_oucamo", "B_FieldPack_ocamo", "B_Bergen_rgr", "B_FieldPack_ocamo", "B_FieldPack_cbr", "B_Bergen_blk", "B_Bergen_mcamo", "B_Bergen_sgg", "B_Bergen_mcamo", "B_FieldPack_oucamo", "B_Bergen_mcamo", "B_Bergen_rgr", "B_FieldPack_ocamo", "B_FieldPack_ocamo", "B_Bergen_blk", "B_FieldPack_oucamo", "B_FieldPack_oucamo", "B_FieldPack_blk", "B_FieldPack_oucamo", "B_FieldPack_blk", "B_Bergen_rgr", "B_Bergen_blk", "B_FieldPack_blk", "B_Bergen_sgg", "B_FieldPack_cbr", "B_Bergen_rgr", "B_FieldPack_blk", "B_Bergen_blk", "B_Bergen_mcamo", "B_Bergen_rgr", "B_FieldPack_blk", "B_Bergen_rgr", "B_FieldPack_blk", "B_Bergen_blk", "B_Bergen_mcamo", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_FieldPack_ocamo", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_Bergen_sgg", "B_Bergen_mcamo", "B_FieldPack_oucamo", "B_Bergen_blk", "B_Bergen_rgr", "B_FieldPack_ocamo", "B_Bergen_rgr", "B_Bergen_sgg", "B_Bergen_rgr", "B_FieldPack_oucamo", "B_FieldPack_ocamo", "B_FieldPack_ocamo", "B_Bergen_blk", "B_FieldPack_cbr", "B_FieldPack_oucamo", "B_FieldPack_ocamo", "B_Bergen_sgg", "B_Bergen_mcamo", "B_FieldPack_ocamo", "B_FieldPack_oucamo", "B_FieldPack_oucamo", "B_Bergen_mcamo"};

        /*
            Percental Item Spawn Chances of GuerillaVests:

            V_BandollierB_khk        = 7,00%
            V_BandollierB_cbr        = 7,00%
            V_BandollierB_rgr        = 7,00%
            V_BandollierB_blk        = 7,00%
            V_BandollierB_oli        = 7,00%
            V_Chestrig_khk           = 5,00%
            V_Chestrig_rgr           = 5,00%
            V_Chestrig_blk           = 5,00%
            V_Chestrig_oli           = 5,00%
            V_HarnessO_brn           = 7,00%
            V_HarnessOGL_brn         = 7,00%
            V_HarnessO_gry           = 7,00%
            V_HarnessOGL_gry         = 7,00%
            V_HarnessOSpec_brn       = 7,00%
            V_HarnessOSpec_gry       = 7,00%
            V_I_G_resistanceLeader_F = 3,00%
        */
        GuerillaVests[] = {"V_Chestrig_rgr", "V_I_G_resistanceLeader_F", "V_HarnessOSpec_gry", "V_HarnessOSpec_brn", "V_HarnessOSpec_brn", "V_Chestrig_khk", "V_Chestrig_oli", "V_HarnessO_brn", "V_HarnessOGL_gry", "V_BandollierB_blk", "V_Chestrig_rgr", "V_HarnessO_gry", "V_Chestrig_khk", "V_Chestrig_blk", "V_HarnessOSpec_gry", "V_HarnessO_brn", "V_Chestrig_oli", "V_Chestrig_blk", "V_HarnessOSpec_brn", "V_HarnessOSpec_brn", "V_HarnessOGL_gry", "V_BandollierB_rgr", "V_BandollierB_khk", "V_BandollierB_oli", "V_HarnessOGL_brn", "V_Chestrig_khk", "V_BandollierB_oli", "V_HarnessOSpec_gry", "V_HarnessO_gry", "V_HarnessOSpec_gry", "V_BandollierB_cbr", "V_BandollierB_rgr", "V_BandollierB_khk", "V_HarnessO_gry", "V_HarnessOGL_gry", "V_Chestrig_blk", "V_HarnessO_gry", "V_I_G_resistanceLeader_F", "V_BandollierB_rgr", "V_BandollierB_blk", "V_Chestrig_blk", "V_HarnessOSpec_gry", "V_HarnessOSpec_brn", "V_Chestrig_oli", "V_BandollierB_oli", "V_HarnessOGL_brn", "V_HarnessO_gry", "V_BandollierB_rgr", "V_BandollierB_blk", "V_HarnessOSpec_brn", "V_BandollierB_oli", "V_BandollierB_blk", "V_HarnessOGL_brn", "V_BandollierB_rgr", "V_BandollierB_oli", "V_BandollierB_cbr", "V_HarnessO_gry", "V_BandollierB_rgr", "V_HarnessOGL_brn", "V_BandollierB_cbr", "V_HarnessO_brn", "V_Chestrig_blk", "V_Chestrig_rgr", "V_BandollierB_rgr", "V_HarnessO_brn", "V_BandollierB_oli", "V_BandollierB_khk", "V_HarnessOGL_gry", "V_HarnessO_brn", "V_Chestrig_oli", "V_BandollierB_khk", "V_HarnessOSpec_gry", "V_BandollierB_blk", "V_I_G_resistanceLeader_F", "V_BandollierB_cbr", "V_HarnessOGL_brn", "V_HarnessOGL_gry", "V_HarnessOSpec_gry", "V_HarnessO_brn", "V_BandollierB_cbr", "V_BandollierB_khk", "V_HarnessO_brn", "V_HarnessOGL_brn", "V_BandollierB_cbr", "V_Chestrig_khk", "V_BandollierB_blk", "V_HarnessOSpec_brn", "V_BandollierB_cbr", "V_Chestrig_khk", "V_BandollierB_khk", "V_BandollierB_blk", "V_HarnessOGL_gry", "V_Chestrig_rgr", "V_HarnessO_gry", "V_BandollierB_khk", "V_Chestrig_rgr", "V_HarnessOGL_brn", "V_HarnessOGL_gry", "V_BandollierB_oli", "V_Chestrig_oli"};

        /*
            Percental Item Spawn Chances of GuerillaHeadgear:

            H_Booniehat_khk        = 4,00%
            H_Booniehat_indp       = 4,00%
            H_Booniehat_mcamo      = 4,00%
            H_Booniehat_grn        = 4,00%
            H_Booniehat_tan        = 4,00%
            H_Booniehat_dirty      = 4,00%
            H_Booniehat_dgtl       = 4,00%
            H_Booniehat_khk_hs     = 4,00%
            H_Bandanna_khk         = 3,00%
            H_Bandanna_khk_hs      = 3,00%
            H_Bandanna_cbr         = 3,00%
            H_Bandanna_sgg         = 3,00%
            H_Bandanna_gry         = 3,00%
            H_Bandanna_camo        = 3,00%
            H_Bandanna_mcamo       = 3,00%
            H_BandMask_blk         = 3,00%
            H_Beret_blk            = 1,00%
            H_Beret_red            = 1,00%
            H_Beret_grn            = 1,00%
            H_Beret_grn_SF         = 1,00%
            H_Beret_brn_SF         = 1,00%
            H_Beret_ocamo          = 1,00%
            H_Beret_02             = 1,00%
            H_Beret_Colonel        = 1,00%
            H_Hat_camo             = 3,00%
            H_Cap_brn_SPECOPS      = 3,00%
            H_Cap_tan_specops_US   = 3,00%
            H_Cap_khaki_specops_UK = 3,00%
            H_Watchcap_blk         = 3,00%
            H_Watchcap_khk         = 3,00%
            H_Watchcap_camo        = 2,00%
            H_Watchcap_sgg         = 2,00%
            H_TurbanO_blk          = 2,00%
            H_Shemag_khk           = 2,00%
            H_Shemag_tan           = 2,00%
            H_Shemag_olive         = 2,00%
            H_Shemag_olive_hs      = 2,00%
            H_ShemagOpen_khk       = 2,00%
            H_ShemagOpen_tan       = 2,00%
        */
        GuerillaHeadgear[] = {"H_Watchcap_sgg", "H_TurbanO_blk", "H_Cap_khaki_specops_UK", "H_Booniehat_mcamo", "H_Bandanna_khk_hs", "H_Bandanna_cbr", "H_Booniehat_mcamo", "H_Booniehat_tan", "H_Watchcap_camo", "H_Booniehat_dgtl", "H_Hat_camo", "H_Booniehat_tan", "H_Hat_camo", "H_ShemagOpen_tan", "H_Booniehat_khk", "H_Bandanna_camo", "H_Shemag_olive", "H_Booniehat_dirty", "H_Booniehat_indp", "H_Cap_tan_specops_US", "H_Watchcap_khk", "H_Bandanna_khk", "H_Beret_ocamo", "H_Bandanna_camo", "H_Booniehat_grn", "H_Booniehat_khk_hs", "H_TurbanO_blk", "H_Bandanna_mcamo", "H_ShemagOpen_tan", "H_Beret_brn_SF", "H_Cap_brn_SPECOPS", "H_Shemag_khk", "H_Booniehat_mcamo", "H_Booniehat_indp", "H_Bandanna_mcamo", "H_Booniehat_khk", "H_Booniehat_grn", "H_Bandanna_khk", "H_Booniehat_mcamo", "H_Beret_grn", "H_Cap_brn_SPECOPS", "H_Cap_tan_specops_US", "H_Watchcap_sgg", "H_Beret_Colonel", "H_Watchcap_blk", "H_Shemag_tan", "H_Shemag_khk", "H_Booniehat_grn", "H_Booniehat_indp", "H_Bandanna_gry", "H_Bandanna_camo", "H_Booniehat_tan", "H_BandMask_blk", "H_Booniehat_khk_hs", "H_Watchcap_blk", "H_Booniehat_dirty", "H_Booniehat_dgtl", "H_Bandanna_cbr", "H_Bandanna_sgg", "H_Beret_grn_SF", "H_Booniehat_dgtl", "H_Beret_blk", "H_Booniehat_khk_hs", "H_Bandanna_khk_hs", "H_Beret_02", "H_Beret_red", "H_Booniehat_grn", "H_Booniehat_indp", "H_BandMask_blk", "H_Cap_khaki_specops_UK", "H_ShemagOpen_khk", "H_Shemag_olive", "H_Watchcap_camo", "H_BandMask_blk", "H_Booniehat_tan", "H_Cap_tan_specops_US", "H_Watchcap_khk", "H_Bandanna_khk_hs", "H_Cap_brn_SPECOPS", "H_Booniehat_dirty", "H_Watchcap_khk", "H_Watchcap_blk", "H_Bandanna_sgg", "H_Bandanna_cbr", "H_Bandanna_sgg", "H_Bandanna_gry", "H_Booniehat_khk", "H_Bandanna_mcamo", "H_Booniehat_dirty", "H_Shemag_tan", "H_Bandanna_khk", "H_ShemagOpen_khk", "H_Shemag_olive_hs", "H_Cap_khaki_specops_UK", "H_Bandanna_gry", "H_Booniehat_khk", "H_Hat_camo", "H_Booniehat_dgtl", "H_Booniehat_khk_hs", "H_Shemag_olive_hs"};

        /*
            Percental Item Spawn Chances of MilitaryItems:

            Laserdesignator = 100,00%
        */
        MilitaryItems[] = {"Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator"};

        /*
            Percental Item Spawn Chances of MilitaryClothing:

            U_B_CTRG_1                    = 7,00%
            U_B_CTRG_2                    = 7,00%
            U_B_CTRG_3                    = 7,00%
            U_B_CombatUniform_mcam        = 5,00%
            U_B_CombatUniform_mcam_tshirt = 7,00%
            U_B_CombatUniform_mcam_vest   = 7,00%
            U_B_CombatUniform_mcam_worn   = 7,00%
            U_B_SpecopsUniform_sgg        = 3,00%
            U_O_OfficerUniform_ocamo      = 2,00%
            U_I_OfficerUniform            = 2,00%
            U_I_CombatUniform             = 4,00%
            U_I_CombatUniform_tshirt      = 4,00%
            U_I_CombatUniform_shortsleeve = 4,00%
            U_B_HeliPilotCoveralls        = 4,00%
            U_O_PilotCoveralls            = 4,00%
            U_B_PilotCoveralls            = 4,00%
            U_I_pilotCoveralls            = 4,00%
            U_I_HeliPilotCoveralls        = 4,00%
            U_B_Wetsuit                   = 2,00%
            U_O_Wetsuit                   = 2,00%
            U_I_Wetsuit                   = 2,00%
            U_O_CombatUniform_ocamo       = 2,00%
            U_O_CombatUniform_oucamo      = 2,00%
            U_O_SpecopsUniform_ocamo      = 2,00%
            U_O_SpecopsUniform_blk        = 2,00%
        */
        MilitaryClothing[] = {"U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_2", "U_B_SpecopsUniform_sgg", "U_I_pilotCoveralls", "U_I_HeliPilotCoveralls", "U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_tshirt", "U_I_Wetsuit", "U_B_CTRG_2", "U_B_CombatUniform_mcam_worn", "U_B_CTRG_2", "U_B_PilotCoveralls", "U_B_CombatUniform_mcam_vest", "U_B_Wetsuit", "U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_vest", "U_B_CombatUniform_mcam_worn", "U_I_CombatUniform_shortsleeve", "U_B_CTRG_1", "U_O_CombatUniform_ocamo", "U_B_CTRG_2", "U_B_PilotCoveralls", "U_B_CombatUniform_mcam", "U_B_CombatUniform_mcam_tshirt", "U_O_SpecopsUniform_blk", "U_B_CombatUniform_mcam_tshirt", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_2", "U_B_CTRG_3", "U_B_CombatUniform_mcam_vest", "U_B_PilotCoveralls", "U_O_PilotCoveralls", "U_B_CombatUniform_mcam_worn", "U_O_OfficerUniform_ocamo", "U_O_SpecopsUniform_ocamo", "U_B_CTRG_2", "U_I_CombatUniform", "U_O_SpecopsUniform_ocamo", "U_B_CTRG_3", "U_I_HeliPilotCoveralls", "U_I_HeliPilotCoveralls", "U_I_CombatUniform_shortsleeve", "U_O_PilotCoveralls", "U_B_CTRG_1", "U_B_CTRG_1", "U_O_PilotCoveralls", "U_I_CombatUniform_tshirt", "U_O_OfficerUniform_ocamo", "U_B_CTRG_1", "U_I_CombatUniform_shortsleeve", "U_O_PilotCoveralls", "U_B_CTRG_3", "U_O_CombatUniform_oucamo", "U_I_Wetsuit", "U_B_CTRG_1", "U_O_CombatUniform_ocamo", "U_I_CombatUniform", "U_O_Wetsuit", "U_I_CombatUniform_shortsleeve", "U_I_CombatUniform_tshirt", "U_B_CTRG_1", "U_I_CombatUniform", "U_B_SpecopsUniform_sgg", "U_B_CTRG_1", "U_B_CombatUniform_mcam_tshirt", "U_I_OfficerUniform", "U_I_pilotCoveralls", "U_O_SpecopsUniform_blk", "U_B_CombatUniform_mcam_tshirt", "U_B_CTRG_3", "U_B_HeliPilotCoveralls", "U_I_CombatUniform_tshirt", "U_I_HeliPilotCoveralls", "U_B_CombatUniform_mcam_tshirt", "U_I_CombatUniform_tshirt", "U_I_CombatUniform", "U_O_CombatUniform_oucamo", "U_B_HeliPilotCoveralls", "U_B_SpecopsUniform_sgg", "U_I_OfficerUniform", "U_B_PilotCoveralls", "U_O_Wetsuit", "U_B_CTRG_3", "U_B_Wetsuit", "U_B_CombatUniform_mcam", "U_B_CombatUniform_mcam", "U_B_CTRG_3", "U_I_pilotCoveralls", "U_B_CombatUniform_mcam", "U_B_CombatUniform_mcam_tshirt", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_2", "U_B_CombatUniform_mcam_vest", "U_B_HeliPilotCoveralls", "U_B_HeliPilotCoveralls", "U_B_CombatUniform_mcam", "U_I_pilotCoveralls", "U_B_CTRG_3"};

        /*
            Percental Item Spawn Chances of MilitaryBackpacks:

            B_Carryall_ocamo  = 15,00%
            B_Carryall_oucamo = 15,00%
            B_Carryall_mcamo  = 15,00%
            B_Carryall_oli    = 18,00%
            B_Carryall_khk    = 18,00%
            B_Carryall_cbr    = 19,00%
        */
        MilitaryBackpacks[] = {"B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_cbr", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_khk", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_oli", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_cbr", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_oli", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_oli"};

        /*
            Percental Item Spawn Chances of MilitaryVests:

            V_PlateCarrier1_blk     = 10,00%
            V_PlateCarrier1_rgr     = 10,00%
            V_PlateCarrier2_rgr     = 10,00%
            V_PlateCarrier3_rgr     = 10,00%
            V_PlateCarrierGL_rgr    = 10,00%
            V_PlateCarrierIA1_dgtl  = 10,00%
            V_PlateCarrierIA2_dgtl  = 10,00%
            V_PlateCarrierIAGL_dgtl = 10,00%
            V_PlateCarrierSpec_rgr  = 10,00%
            V_PlateCarrierL_CTRG    = 5,00%
            V_PlateCarrierH_CTRG    = 5,00%
        */
        MilitaryVests[] = {"V_PlateCarrier1_blk", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_blk", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_blk", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrier1_rgr", "V_PlateCarrierH_CTRG", "V_PlateCarrierH_CTRG", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierH_CTRG", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier2_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierSpec_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrier1_blk", "V_PlateCarrierL_CTRG", "V_PlateCarrier1_blk", "V_PlateCarrier1_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrier3_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierSpec_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier2_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrier1_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrierSpec_rgr"};

        /*
            Percental Item Spawn Chances of MilitaryHeadgear:

            H_MilCap_ocamo            = 3,23%
            H_MilCap_mcamo            = 3,23%
            H_MilCap_oucamo           = 3,23%
            H_MilCap_blue             = 3,23%
            H_MilCap_rucamo           = 3,23%
            H_MilCap_dgtl             = 3,23%
            H_HelmetB                 = 2,42%
            H_HelmetB_paint           = 2,42%
            H_HelmetB_light           = 2,42%
            H_HelmetB_plain_blk       = 2,42%
            H_HelmetSpecB             = 2,42%
            H_HelmetSpecB_paint1      = 2,42%
            H_HelmetSpecB_paint2      = 2,42%
            H_HelmetSpecB_blk         = 2,42%
            H_HelmetIA                = 2,42%
            H_HelmetIA_net            = 1,61%
            H_HelmetIA_camo           = 1,61%
            H_HelmetB_grass           = 1,61%
            H_HelmetB_snakeskin       = 1,61%
            H_HelmetB_desert          = 1,61%
            H_HelmetB_black           = 1,61%
            H_HelmetB_sand            = 1,61%
            H_HelmetB_light_grass     = 1,61%
            H_HelmetB_light_snakeskin = 1,61%
            H_HelmetB_light_desert    = 1,61%
            H_HelmetB_light_black     = 1,61%
            H_HelmetB_light_sand      = 1,61%
            H_HelmetCrew_B            = 0,81%
            H_HelmetCrew_O            = 0,81%
            H_HelmetCrew_I            = 0,81%
            H_PilotHelmetFighter_B    = 0,81%
            H_PilotHelmetFighter_O    = 0,81%
            H_PilotHelmetFighter_I    = 0,81%
            H_PilotHelmetHeli_B       = 0,81%
            H_PilotHelmetHeli_O       = 0,81%
            H_PilotHelmetHeli_I       = 0,81%
            H_HelmetB_camo            = 0,81%
            H_CrewHelmetHeli_B        = 0,81%
            H_CrewHelmetHeli_O        = 0,81%
            H_CrewHelmetHeli_I        = 0,81%
            H_BandMask_khk            = 1,61%
            H_BandMask_reaper         = 1,61%
            H_BandMask_demon          = 1,61%
            H_HelmetO_oucamo          = 0,81%
            H_HelmetLeaderO_oucamo    = 0,81%
            H_HelmetSpecO_ocamo       = 0,81%
            H_HelmetSpecO_blk         = 0,81%
            H_HelmetO_ocamo           = 0,81%
            H_HelmetLeaderO_ocamo     = 0,81%
            G_mas_wpn_gog_d           = 2,42%
            G_mas_wpn_gog_m           = 2,42%
            G_mas_wpn_wrap_b          = 2,42%
            G_mas_wpn_wrap_mask       = 2,42%
            G_mas_wpn_wrap_mask_t     = 2,42%
            G_mas_wpn_bala_mask       = 2,42%
            G_mas_wpn_shemag          = 2,42%
            G_mas_wpn_gasmask         = 2,42%
        */
        MilitaryHeadgear[] = {"G_mas_wpn_gog_m", "G_mas_wpn_bala_mask", "H_CrewHelmetHeli_I", "H_HelmetB_paint", "H_MilCap_oucamo", "H_MilCap_blue", "H_HelmetSpecB_blk", "H_BandMask_demon", "H_HelmetB_grass", "H_MilCap_mcamo", "G_mas_wpn_wrap_mask_t", "H_HelmetSpecB_paint1", "H_HelmetSpecB", "H_HelmetLeaderO_oucamo", "G_mas_wpn_shemag", "H_MilCap_ocamo", "G_mas_wpn_gog_m", "G_mas_wpn_bala_mask", "G_mas_wpn_wrap_b", "G_mas_wpn_shemag", "H_HelmetB_light_snakeskin", "H_HelmetB_light_desert", "G_mas_wpn_wrap_mask", "H_HelmetB_camo", "H_HelmetB_light", "H_HelmetB", "H_MilCap_rucamo", "G_mas_wpn_gog_d", "H_HelmetSpecB_paint1", "H_HelmetSpecO_blk", "H_HelmetSpecB_paint2", "H_HelmetB_light_black", "H_MilCap_ocamo", "H_HelmetB_light_grass", "H_HelmetB_snakeskin", "H_MilCap_oucamo", "H_HelmetIA", "H_HelmetIA_camo", "G_mas_wpn_wrap_mask", "H_MilCap_ocamo", "H_HelmetSpecB_paint1", "H_PilotHelmetFighter_O", "G_mas_wpn_wrap_mask", "H_PilotHelmetFighter_B", "H_HelmetCrew_I", "H_PilotHelmetHeli_O", "H_HelmetB_plain_blk", "H_MilCap_oucamo", "H_HelmetCrew_O", "H_HelmetB_desert", "H_HelmetB_snakeskin", "H_MilCap_dgtl", "H_HelmetO_ocamo", "H_HelmetB_light_black", "G_mas_wpn_gasmask", "H_HelmetSpecB", "H_HelmetB_light", "H_PilotHelmetFighter_I", "H_HelmetO_oucamo", "H_HelmetB_plain_blk", "H_HelmetB_light_grass", "G_mas_wpn_wrap_mask_t", "H_HelmetB_light_snakeskin", "H_HelmetB_sand", "G_mas_wpn_wrap_b", "H_MilCap_blue", "H_HelmetIA", "H_HelmetB_paint", "H_BandMask_reaper", "H_MilCap_rucamo", "H_HelmetB_black", "H_MilCap_mcamo", "H_MilCap_rucamo", "H_HelmetSpecB_blk", "H_MilCap_dgtl", "H_MilCap_oucamo", "H_HelmetB_paint", "H_HelmetSpecB_blk", "H_HelmetB", "H_HelmetSpecB", "H_PilotHelmetHeli_B", "G_mas_wpn_gasmask", "G_mas_wpn_wrap_mask_t", "G_mas_wpn_bala_mask", "H_MilCap_blue", "H_HelmetIA_camo", "H_HelmetB_light", "H_HelmetCrew_B", "H_HelmetB_light_sand", "H_MilCap_rucamo", "G_mas_wpn_gasmask", "H_HelmetSpecB_paint2", "H_HelmetIA", "H_HelmetB_plain_blk", "H_HelmetB_sand", "G_mas_wpn_gog_d", "H_MilCap_mcamo", "H_CrewHelmetHeli_O", "H_MilCap_blue", "H_HelmetIA_net", "G_mas_wpn_gog_d", "H_HelmetB", "H_HelmetB_light_sand", "H_BandMask_demon", "H_HelmetIA_net", "G_mas_wpn_shemag", "H_MilCap_mcamo", "H_HelmetB_light_desert", "H_MilCap_dgtl", "H_BandMask_khk", "H_HelmetSpecO_ocamo", "H_MilCap_ocamo", "H_MilCap_dgtl", "H_HelmetLeaderO_ocamo", "G_mas_wpn_wrap_b", "H_HelmetB_desert", "H_CrewHelmetHeli_B", "H_HelmetB_black", "G_mas_wpn_gog_m", "H_HelmetB_grass", "H_BandMask_khk", "H_BandMask_reaper", "H_PilotHelmetHeli_I", "H_HelmetSpecB_paint2"};

        /*
            Percental Item Spawn Chances of Ghillies:

            U_B_GhillieSuit = 33,00%
            U_O_GhillieSuit = 33,00%
            U_I_GhillieSuit = 34,00%
        */
        Ghillies[] = {"U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit"};

        /*
            Percental Item Spawn Chances of DLCGhillies:

            U_B_FullGhillie_ard  = 11,00%
            U_B_FullGhillie_lsh  = 11,00%
            U_B_FullGhillie_sard = 11,00%
            U_O_FullGhillie_ard  = 11,00%
            U_O_FullGhillie_lsh  = 11,00%
            U_O_FullGhillie_sard = 11,00%
            U_I_FullGhillie_ard  = 11,00%
            U_I_FullGhillie_lsh  = 11,00%
            U_I_FullGhillie_sard = 12,00%
        */
        DLCGhillies[] = {"U_O_FullGhillie_ard", "U_I_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_B_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_O_FullGhillie_ard", "U_I_FullGhillie_ard", "U_I_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_O_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_ard", "U_B_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_O_FullGhillie_ard", "U_B_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_I_FullGhillie_ard", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_O_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_ard", "U_O_FullGhillie_sard", "U_O_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_B_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_O_FullGhillie_sard", "U_I_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_I_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_B_FullGhillie_sard", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_ard", "U_B_FullGhillie_sard", "U_B_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_B_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_O_FullGhillie_sard", "U_O_FullGhillie_sard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard"};

        /*
            Percental Item Spawn Chances of DLCVests:

            V_PlateCarrierGL_blk    = 12,00%
            V_PlateCarrierGL_mtp    = 12,00%
            V_PlateCarrierGL_rgr    = 12,00%
            V_PlateCarrierIAGL_dgtl = 12,00%
            V_PlateCarrierIAGL_oli  = 12,00%
            V_PlateCarrierSpec_blk  = 13,00%
            V_PlateCarrierSpec_mtp  = 13,00%
            V_PlateCarrierSpec_rgr  = 14,00%
        */
        DLCVests[] = {"V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_oli", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_blk", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_oli"};

        /*
            Percental Item Spawn Chances of Rebreathers:

            V_RebreatherB  = 33,00%
            V_RebreatherIR = 33,00%
            V_RebreatherIA = 34,00%
        */
        Rebreathers[] = {"V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB"};

        /*
            Percental Item Spawn Chances of MedicalItems:

            Exile_Item_InstaDoc  = 11,76%
            Exile_Item_Bandage   = 29,41%
            Exile_Item_Vishpirin = 58,82%
        */
        MedicalItems[] = {"Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Vishpirin"};

        /*
            Percental Item Spawn Chances of IndustrialItems:

            Exile_Item_ThermalScannerPro    = 1,00%
            Exile_Item_FloodLightKit        = 3,00%
            Exile_Item_PortableGeneratorKit = 3,00%
            Exile_Item_MetalBoard           = 4,00%
            Exile_Item_JunkMetal            = 11,00%
            Exile_Item_ExtensionCord        = 13,00%
            Exile_Item_Rope                 = 4,00%
            Exile_Item_LightBulb            = 9,00%
            Exile_Item_Handsaw              = 13,00%
            Exile_Item_Pliers               = 13,00%
            Exile_Melee_Axe                 = 22,00%
            Exile_Item_CamoTentKit          = 4,00%
        */
        IndustrialItems[] = {"Exile_Item_ExtensionCord", "Exile_Item_PortableGeneratorKit", "Exile_Item_JunkMetal", "Exile_Item_JunkMetal", "Exile_Item_ExtensionCord", "Exile_Item_Pliers", "Exile_Item_CamoTentKit", "Exile_Item_JunkMetal", "Exile_Item_ExtensionCord", "Exile_Item_Pliers", "Exile_Item_ExtensionCord", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_Rope", "Exile_Item_LightBulb", "Exile_Item_MetalBoard", "Exile_Item_ExtensionCord", "Exile_Item_JunkMetal", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_PortableGeneratorKit", "Exile_Item_Pliers", "Exile_Item_PortableGeneratorKit", "Exile_Item_ExtensionCord", "Exile_Item_ExtensionCord", "Exile_Item_MetalBoard", "Exile_Item_CamoTentKit", "Exile_Item_LightBulb", "Exile_Item_MetalBoard", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_ThermalScannerPro", "Exile_Item_Pliers", "Exile_Item_JunkMetal", "Exile_Item_CamoTentKit", "Exile_Item_Handsaw", "Exile_Item_Handsaw", "Exile_Item_ExtensionCord", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_FloodLightKit", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_MetalBoard", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Item_CamoTentKit", "Exile_Item_FloodLightKit", "Exile_Item_Handsaw", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Item_LightBulb", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_Rope", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_Handsaw", "Exile_Item_Rope", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_FloodLightKit", "Exile_Item_Rope", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Melee_Axe", "Exile_Item_ExtensionCord"};

        /*
            Percental Item Spawn Chances of Vehicle:

            Exile_Item_FuelCanisterFull  = 40,00%
            Exile_Item_FuelCanisterEmpty = 50,00%
            Exile_Item_DuctTape          = 10,00%
        */
        Vehicle[] = {"Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull"};

        /*
            Percental Item Spawn Chances of Chemlights:

            Chemlight_blue   = 25,00%
            Chemlight_green  = 25,00%
            Chemlight_red    = 25,00%
            Chemlight_yellow = 25,00%
        */
        Chemlights[] = {"Chemlight_yellow", "Chemlight_blue", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_blue", "Chemlight_blue", "Chemlight_green", "Chemlight_green", "Chemlight_green", "Chemlight_green", "Chemlight_yellow", "Chemlight_red", "Chemlight_green", "Chemlight_blue", "Chemlight_red", "Chemlight_green", "Chemlight_blue", "Chemlight_yellow", "Chemlight_green", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_red", "Chemlight_green", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_green", "Chemlight_blue", "Chemlight_green", "Chemlight_yellow", "Chemlight_blue", "Chemlight_green", "Chemlight_blue", "Chemlight_blue", "Chemlight_yellow", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_green", "Chemlight_yellow", "Chemlight_blue", "Chemlight_yellow", "Chemlight_green", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue", "Chemlight_blue", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_yellow", "Chemlight_green", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_green", "Chemlight_green", "Chemlight_red", "Chemlight_red", "Chemlight_red", "Chemlight_red", "Chemlight_yellow", "Chemlight_green", "Chemlight_blue", "Chemlight_green", "Chemlight_yellow", "Chemlight_red", "Chemlight_green", "Chemlight_blue", "Chemlight_green", "Chemlight_green", "Chemlight_yellow", "Chemlight_green", "Chemlight_blue", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_red", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_yellow", "Chemlight_red", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_red", "Chemlight_yellow"};

        /*
            Percental Item Spawn Chances of RoadFlares:

            FlareGreen_F  = 25,00%
            FlareRed_F    = 25,00%
            FlareWhite_F  = 25,00%
            FlareYellow_F = 25,00%
        */
        RoadFlares[] = {"FlareWhite_F", "FlareGreen_F", "FlareWhite_F", "FlareWhite_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareYellow_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareYellow_F", "FlareGreen_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareYellow_F", "FlareWhite_F", "FlareYellow_F", "FlareGreen_F", "FlareGreen_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareYellow_F", "FlareYellow_F", "FlareYellow_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareWhite_F", "FlareYellow_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareYellow_F", "FlareYellow_F", "FlareRed_F", "FlareRed_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareWhite_F", "FlareRed_F", "FlareRed_F", "FlareGreen_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F", "FlareYellow_F", "FlareGreen_F", "FlareWhite_F", "FlareYellow_F", "FlareWhite_F", "FlareWhite_F", "FlareWhite_F", "FlareGreen_F", "FlareGreen_F", "FlareRed_F", "FlareYellow_F", "FlareRed_F", "FlareRed_F", "FlareRed_F", "FlareGreen_F", "FlareRed_F", "FlareRed_F", "FlareYellow_F", "FlareYellow_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F", "FlareWhite_F", "FlareRed_F", "FlareYellow_F", "FlareYellow_F", "FlareRed_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareGreen_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F"};

        /*
            Percental Item Spawn Chances of SmokeGrenades:

            SmokeShell       = 14,00%
            SmokeShellRed    = 14,00%
            SmokeShellGreen  = 14,00%
            SmokeShellYellow = 14,00%
            SmokeShellPurple = 14,00%
            SmokeShellBlue   = 15,00%
            SmokeShellOrange = 15,00%
        */
        SmokeGrenades[] = {"SmokeShell", "SmokeShellGreen", "SmokeShellRed", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellRed", "SmokeShellBlue", "SmokeShell", "SmokeShellGreen", "SmokeShellRed", "SmokeShellRed", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellOrange", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellPurple", "SmokeShellOrange", "SmokeShell", "SmokeShellYellow", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellYellow", "SmokeShellPurple", "SmokeShellBlue", "SmokeShellRed", "SmokeShell", "SmokeShellOrange", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellRed", "SmokeShellBlue", "SmokeShell", "SmokeShellBlue", "SmokeShellOrange", "SmokeShell", "SmokeShellBlue", "SmokeShellOrange", "SmokeShell", "SmokeShell", "SmokeShellRed", "SmokeShellPurple", "SmokeShellRed", "SmokeShellPurple", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellGreen", "SmokeShell", "SmokeShellGreen", "SmokeShellBlue", "SmokeShell", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellRed", "SmokeShellBlue", "SmokeShellBlue", "SmokeShellRed", "SmokeShellPurple", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellGreen", "SmokeShellRed", "SmokeShellBlue", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellBlue", "SmokeShell", "SmokeShellGreen", "SmokeShellGreen", "SmokeShell", "SmokeShellYellow", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellRed", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellYellow", "SmokeShell", "SmokeShellOrange", "SmokeShellRed", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellRed", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellOrange", "SmokeShellOrange", "SmokeShellOrange"};

        /*
            Percental Item Spawn Chances of Restraints:

            Exile_Item_ZipTie = 100,00%
        */
        Restraints[] = {"Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie"};

        /*
            Percental Item Spawn Chances of Electronics:

            Exile_Item_Laptop        = 20,00%
            Exile_Item_BaseCameraKit = 80,00%
        */
        Electronics[] = {"Exile_Item_Laptop", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit"};

        /*
            Percental Item Spawn Chances of Trash:

            Exile_Item_Can_Empty          = 33,33%
            Exile_Item_ToiletPaper        = 33,33%
            Exile_Item_PlasticBottleEmpty = 33,33%
        */
        Trash[] = {"Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_Can_Empty", "Exile_Item_ToiletPaper", "Exile_Item_Can_Empty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_Can_Empty", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty"};

        /*
            Percental Item Spawn Chances of Unused:

            Exile_Item_CordlessScrewdriver = 2,73%
            Exile_Item_FireExtinguisher    = 2,73%
            Exile_Item_Foolbox             = 6,36%
            Exile_Item_Grinder             = 6,36%
            Exile_Item_Screwdriver         = 6,36%
            Exile_Item_OilCanister         = 9,09%
            Exile_Item_Hammer              = 12,73%
            Exile_Item_Shovel              = 12,73%
            Exile_Item_Screws              = 15,45%
            Exile_Item_Cement              = 2,73%
            Exile_Item_Sand                = 4,55%
            Exile_Item_Carwheel            = 4,55%
            Exile_Item_SleepingMat         = 4,55%
            Exile_Item_Defibrillator       = 4,55%
            Exile_Item_Wrench              = 4,55%
        */
        Unused[] = {"Exile_Item_Screwdriver", "Exile_Item_Screws", "Exile_Item_Screws", "Exile_Item_Sand", "Exile_Item_Screws", "Exile_Item_Wrench", "Exile_Item_Shovel", "Exile_Item_Defibrillator", "Exile_Item_Cement", "Exile_Item_Screws", "Exile_Item_FireExtinguisher", "Exile_Item_CordlessScrewdriver", "Exile_Item_SleepingMat", "Exile_Item_Hammer", "Exile_Item_Shovel", "Exile_Item_OilCanister", "Exile_Item_Foolbox", "Exile_Item_Screws", "Exile_Item_Shovel", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Hammer", "Exile_Item_Grinder", "Exile_Item_OilCanister", "Exile_Item_Foolbox", "Exile_Item_OilCanister", "Exile_Item_Shovel", "Exile_Item_SleepingMat", "Exile_Item_OilCanister", "Exile_Item_Hammer", "Exile_Item_Foolbox", "Exile_Item_Hammer", "Exile_Item_CordlessScrewdriver", "Exile_Item_Screws", "Exile_Item_Foolbox", "Exile_Item_Screwdriver", "Exile_Item_OilCanister", "Exile_Item_Hammer", "Exile_Item_Defibrillator", "Exile_Item_Screws", "Exile_Item_Carwheel", "Exile_Item_Hammer", "Exile_Item_Defibrillator", "Exile_Item_Cement", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Wrench", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Foolbox", "Exile_Item_Screws", "Exile_Item_Screws", "Exile_Item_Screwdriver", "Exile_Item_CordlessScrewdriver", "Exile_Item_Screws", "Exile_Item_Shovel", "Exile_Item_Screwdriver", "Exile_Item_Grinder", "Exile_Item_Shovel", "Exile_Item_OilCanister", "Exile_Item_Defibrillator", "Exile_Item_Sand", "Exile_Item_Screws", "Exile_Item_Screwdriver", "Exile_Item_Carwheel", "Exile_Item_Shovel", "Exile_Item_FireExtinguisher", "Exile_Item_FireExtinguisher", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Grinder", "Exile_Item_Foolbox", "Exile_Item_Wrench", "Exile_Item_Shovel", "Exile_Item_Screws", "Exile_Item_SleepingMat", "Exile_Item_OilCanister", "Exile_Item_Screwdriver", "Exile_Item_Carwheel", "Exile_Item_Carwheel", "Exile_Item_Sand", "Exile_Item_Shovel", "Exile_Item_Screws", "Exile_Item_Wrench", "Exile_Item_Hammer", "Exile_Item_Hammer", "Exile_Item_OilCanister", "Exile_Item_Foolbox", "Exile_Item_Sand", "Exile_Item_Grinder", "Exile_Item_Screwdriver", "Exile_Item_Carwheel", "Exile_Item_OilCanister", "Exile_Item_Grinder", "Exile_Item_Grinder", "Exile_Item_Shovel", "Exile_Item_Defibrillator", "Exile_Item_SleepingMat", "Exile_Item_OilCanister", "Exile_Item_Screws", "Exile_Item_Hammer", "Exile_Item_Hammer", "Exile_Item_Screws", "Exile_Item_Cement", "Exile_Item_Screws", "Exile_Item_Sand", "Exile_Item_Screws", "Exile_Item_SleepingMat", "Exile_Item_Grinder", "Exile_Item_Wrench"};
    };
};

 class CfgSettings
 {
     ///////////////////////////////////////////////////////////////////////
     // Community Base Addons
     ///////////////////////////////////////////////////////////////////////
     class CBA 
     {
         // Set this to 1 if you want to have CBA support
         useStackedEH = 0;
 
         // If you set this to 1 ...........................................
         iReallyWantToGetHackedAndImRetarded = 0;
     };
 
     ///////////////////////////////////////////////////////////////////////
     // GARBAGE COLLECTOR
     ///////////////////////////////////////////////////////////////////////
     class GarbageCollector
     {
         /*
             Remark: 
             In 0.9.35 and below, Exile has checked if a player was nearby and then delayed
             the deletion. This check has been removed to save server performance.
 
             Do NOT touch these if you are not 10000% sure what you do!    
         */
         class Ingame 
         {
             // Dropped items without fissix
             class GroundWeaponHolder
             {
                 lifeTime = 10;
                 interval = 5;
             };
 
             // Dropped items with fissix
             class WeaponHolderSimulated
             {
                 lifeTime = 10;
                 interval = 5;
             };
 
             // Corpses and wrecks
             class AllDead 
             {
                 lifeTime = 15;
                 interval = 5;
             };
 
             // Loot spawned inside a building
             class Loot 
             {
                 lifeTime = 8;
                 interval = 1;
             };
 
             // Never touch this or you will break your sever!
             class Groups 
             {
                 interval = 0.5;
             };
         };
 
         class Database 
         {
             // Remove all deleted items from the database after X days
             permanentlyDeleteTime = 3;
             
             // Remove all territories (and contructions + containers in it) that were not paid after X days
             territoryLifeTime = 7;
 
             // Remove all containers outside of territories that have not been used for X days
             // Example: Tents
             containerLifeTime = 10;
 
             // Remove all constructions outside of territories that are older than X days or not moved for X days 
             // Example: Work Benches
             constructionLifeTime = 2;
 
             // Remove all vehicles that were not moved/used for X days
             vehicleLifeTime = 3;
             
             // Set safe as abandoned
             abandonedTime = 7;
             
             // Deletes a base X days after the flag is stolen if the ransom money isn't paid
             stolenFlagLifeTime = 3;
             
             // Sets door & safe pins to 0000 and marks safes to abandoned X days after the flag is stolen if the ransom money isn't paid
             unlockLifeTime = 2;
         };
     };
 
     ///////////////////////////////////////////////////////////////////////
     // RESPECT, YO
     ///////////////////////////////////////////////////////////////////////
     class Respect
     {
         /**
         * Defines the factor of respect you gain for every pop tab in revenue
         *
         * Default: Get 1 respect for every 10 pop tabs 
         */
         tradingRespectFactor = 0.1;
         
         /**
         * Defines the the minimum amount of Respect earned/lost for a kill
         */
         minRespectTransfer = 50;
 
         /**
         * Defines the amount of respect earned/lost for certain types of frags
         */
         class Frags
         {
             domination = 80;            // Keeps killing the same guy
             letItRain = 150;            // MG, also vehicle MGs
             humiliation = 300;            // Axe
             passenger = 400;            // Out of car/chopper/boat
             roadKill = 200;                // :)
             bigBird = 600;                // Roadkill, but with chopper/plane
             chuteGreaterChopper = 1000;    // Someone flies into chute and chopper/plane explodes    
         };
 
         class Percentages 
         {
             unlucky = 1; // Dying for an unknown reason costs you 1% respect
             crash = 1; // Crashing your car costs you 1% respect
             suicide = 2; // Comitting suicide costs you 2% of your respect
             friendyFire = 3; // Friendly fire costs you 3% 
             npc = 4; // Being killed by an NPC costs you 4%
             bambiKill = 5; // Killing a bambi costs you 5%
             frag = 5; // Killing someone will get you 5% and remove 5% from the victim
         };
 
         class Handcuffs 
         {
             trapping = -50;                    // A handcuffs B
             breakingFree = 100;             // B broke free
             releasedByHero = 100;             // C releases B
             releasedByHostageTaker = 50;     // A releases B    
         };
 
         class Bonus
         {
             // Bonus per full 100m 
             per100mDistance = 10;
 
             // First blood after server restart
             firstBlood = 100;
 
             // If you kill someone while you are in your own territory
             homie = 20;
 
             // If you kill someone who is in his own territory
             raid = 20;
 
             /*
                 Example with killstreak = 50
 
                 Frag  Factor   Bonus
                 2    * 50      +100
                 3    * 50      +150
                 4    * 50      +200
                 5    * 50      +250
             */
             killStreak = 50;
 
             // Kills within this amount of seconds stack (default: 2 minutes)
             killStreakTimeout = 120;
         };
     };
 
     ///////////////////////////////////////////////////////////////////////
     // KILLFEED MAN!
     ///////////////////////////////////////////////////////////////////////
 
     class KillFeed
     {
         // Shows a kill feed for well kills
         showKillFeed = 1;
     };
 
     ///////////////////////////////////////////////////////////////////////
     // PLAYER SPAWN CONFIGURATION
     ///////////////////////////////////////////////////////////////////////
     class BambiSettings
     {
         /**
          * Loadout of new bambi players
          *
          * (They will always spawn with a bambi overall - you cannot 
          * change the loadout uniform)
          */
         loadOut[] = 
         {
             "ItemCompass",
             "ItemMap", // Because why not
             "Exile_Item_XM8",
             "ItemRadio",
             "Exile_Item_PlasticBottleFreshWater"
         };
 
         /**
          * Enables or disables parachute spawning.
          *
          * 1 = On
          * 0 = Off
          */
         parachuteSpawning = 1;
 
         /**
          * Enables or disables halo jumping. Only applies 
          * if parachute spawning is enabled.
          *
          * Remember that if you enable halo jump, it is adviced
          * to adjust the parachuteDropHeight to something around
          * 1km or so.
          *
          * 1 = On
          * 0 = Off
          */
         haloJump = 1;
 
         /**
          * Parachute drop height in meters. 
          */
         parachuteDropHeight = 1000;
 
         /**
          * Number of minutes where a fresh spawned player remains in the
          * bambi state. It will end the bambi state after this timeout
          * expired or when they pick up their first weapon. Whatever
          * happens first.
          */
         protectionDuration = 5;
 
         /**
          * Radius of spawn zones around the center of spawn zone markers.
          */
         spawnZoneRadius = 500;
 
         /**
          * These vehicles spawn on server restart close to spawn zones.
          * They are non-persistent and will despawn on server restart.
          * Basically they are just used to get away from the spawn zone
          * faster.
          *
          * {Number of vehicles *per* spawn zone, vehicle class name}
          */
         spawnZoneVehicles[] =
         {
    
         };
     };
 
     ///////////////////////////////////////////////////////////////////////
     // VEHICLE SPAWN CONFIGURATION
     ///////////////////////////////////////////////////////////////////////
 
     class VehicleSpawn
     {
         /**
         * Grid Size for vehicle spawning,
         * smaller the number more vehicles,
         * you get the point
         */
         vehiclesGridSize = 2200;
 
         /**
         * Vehicle ammount per grid
         * kinda self explanitory
         */
         vehiclesGridAmount = 2;
 
         /**
         * Creates global markers for vehicle spawn tweeking,
         * after you are satisfied with vehicle ammount and spread set this to 0.
         */
         vehiclesDebugMarkers = 0;
 
         /**
         * The server will apply random damage up to this value when spawning a vehicle.
         */
         damageChance = 20; // 20% chance for a vehicle HITPOINT to be damaged
         maximumDamage = 0.9;
 
         /**
          * If "randmizeFuel" is set to 1, vehicles will spawn with randomized
          * fuel. In this case, "fuel" controls the percentage of fuel that
          * can be in the vehicle at a maximum. For example, if you set this to
          * 0.5, then vehicles will spawn with something random between 0% and 50%.
          *
          * If "randomizeFuel" is set to 0, all vehicles will spawn exactly the 
          * fuel percentage defined in "fuel". For example, setting this to 0.5
          * will spawn all vehicles with 50% fuel. Setting it to 0 would spawn
          * all vehicles without fuel.
          */
         randomizeFuel = 1;
         fuel = 1;
 
         /**
          * Works exactly the same as the fuel setting ^
          */
         randomizeAmmo = 1;
         ammo = 1;
 
         // Stuff to spawn on water
         water[] = 
         {
             "Exile_Boat_MotorBoat_Police",
             "Exile_Boat_MotorBoat_Orange",
             "Exile_Boat_MotorBoat_White",
             "Exile_Boat_RubberDuck_CSAT",
             "Exile_Boat_RubberDuck_Digital",
             "Exile_Boat_RubberDuck_Orange",
             "Exile_Boat_RubberDuck_Blue",
             "Exile_Boat_RubberDuck_Black",
             "Exile_Boat_SDV_CSAT",
             "Exile_Boat_SDV_Digital",
             "Exile_Boat_SDV_Grey"
         };
 
         // Stuff to spawn on roads
         ground[] = 
         {
             "Exile_Bike_QuadBike_Black",
             "Exile_Bike_QuadBike_Blue",
             "Exile_Bike_QuadBike_Red",
             "Exile_Bike_QuadBike_White",
             "Exile_Bike_QuadBike_Nato",
             "Exile_Bike_QuadBike_Csat",
             "Exile_Bike_QuadBike_Fia",
             "Exile_Bike_QuadBike_Guerilla01",
             "Exile_Bike_QuadBike_Guerilla02",
             "Exile_Car_Volha_Blue",
             "Exile_Car_Volha_White",
             "Exile_Car_Lada_Green",
             "Exile_Car_Lada_Taxi",
             "Exile_Car_TowTractor_White",
             "Exile_Car_UAZ_Open_Green",
             "Exile_Car_UAZ_Green",
             "Exile_Car_LandRover_Ambulance_Desert",
             "Exile_Car_Tractor_Red",
             "Exile_Car_OldTractor_Red",
             "Exile_Car_Octavius_White"
         };
 
         /**
          * Enables or disables nightvision optics on ALL vehicles
          *
          * 0 = off
          * 1 = on
          */
         nightVision = 1;
 
         /**
          * Enables or disables thermal optics on ALL vehicles
          *
          * 0 = off
          * 1 = on
          */
         thermalVision = 0;
 
         /**
          * Set this to 1 to unlock vehicles on server boot if they are in safe zones
          *
          * 0 = off
          * 1 = on
          */
         unlockInSafeZonesAfterRestart = 1;    
     };
 
     class Weather
     {
         /*
             You can define multiple "keyframes" for the weather to change. The server will pick
             a keyframe randomly to simulate the weather. It will change the weather-keyframes
             based on the following interval
         */
         interval = 30;
 
         /*
             Add the keyframes here. The server will pick one random, so if you want one 
             weather type of be more dominant compared to others, add it multiple times
         */
         //keyframes[] = {"Sunny", "Cloudy", "Thunderstorm"}; 
         keyframes[] = {"Sunny"}; 
 
         /*
             This is a keyframe. Look up the BIKI to get more details about the parameters
 
             Be sure to design the fog settings at a view distance of 1,600m as this is the
             limit in multiplayer by default
 
             https://community.bistudio.com/wiki/fogParams
             https://community.bistudio.com/wiki/overcast
             https://community.bistudio.com/wiki/setWaves
             https://community.bistudio.com/wiki/setWindStr
             https://community.bistudio.com/wiki/setGusts
             https://community.bistudio.com/wiki/setRain
             https://community.bistudio.com/wiki/setLightnings
             https://community.bistudio.com/wiki/setRainbow
         */
         class Sunny
         {
             fogValue = 0.1;
             fogDecay = 0.2;
             fogBase = 5;
             overcast = 0.2;
             waves = 0.2;
             wind = 0.25;
             gusts = 0.1;
             rain = 0;
             lightnings = 0;
             rainbows = 0;
         };
 
         class Cloudy
         {
             fogValue = 0.2;
             fogDecay = 0.1;
             fogBase = 5;
             overcast = 0.4;
             waves = 0.4;
             wind = 0.25;
             gusts = 0.5;
             rain = 0.1;
             lightnings = 0.1;
             rainbows = 1;
         };
 
         class Thunderstorm
         {
             fogValue = 0.7;
             fogDecay = 0.2;
             fogBase = 5;
             overcast = 1;
             waves = 1;
             wind = 0.25;
             gusts = 0.5;
             rain = 1;
             lightnings = 1;
             rainbows = 0.5;
         };
     };
 
     class Time
     {
         // Uses Dedicated Server time as ingame Time
         useRealTime = 0;
 
         // Will overide RealTime
         useStaticTime = 1;
 
         // time in ARMA FORMAT << CONFIG
         // https://community.bistudio.com/wiki/setDate
 
         staticTime[] = {2039,10,24,15,30};
     };
 
 
     class RCON
     {
         /*
             Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
         */
 
         // This needs to match config.cfg serverCommandPassword
         serverPassword = "18657436";
 
         // Autolocks server until its ready to accept players
         useAutoLock = 1;
 
         // Server will autoLock at that time before restart (minutes)
         restartAutoLock = 3;
 
         /*
             Number of hours and minutes of your restart period.
 
             Examples:
 
             {4, 0} = Every 4 hours
             {1, 30} = Every one and a half hour (who the hell would do this?)
         */
         restartTimer[] = {4, 0};
 
         /*
             Kicks players before restart to prevent gear loss.
             We strongely recommend to use this!
 
             0 = off
             1 = on
         */
         useAutoKick = 1;
 
         /*
             Number of minutes before the server kicks players that did
             not disconnect before the restart. Should at least be two
             minutes!
         */
         kickTime = 2;
 
         /*
             Self-explanatory
 
             0 = off
             1 = on
         */
         useRestartMessages = 1;
 
         /*
             Number of minutes before the restart to inform your players.
 
             Only use full minutes here. Value like 5.5 have not been tested.
         */
         restartWarningTime[] = {15, 10, 5, 3}; 
 
         /* 
             If set to 1 server will execute '#shutdown',
             to try to shutdown the server
         */
 
         useShutdown = 1;
     };
 
     class ServerSettings
     {
         /*
             Support for custom server FSM if wanted
         */
         serverFSM = "exile_server\fsm\main.fsm";
 
         /*
             If this is enabled, Exile developers will spawn with a ton of pop tabs.
             We will have a hard time debugging things if you disable this.
         */
         devFriendyMode = 0;
 
         devs[] = 
         {
             {"76561197985241690","[EXILE|DEV] Eichi"},
             {"76561198022879703","[EXILE|DEV] Grim"},
             {"76561198075905447","[EXILE|DEV] Vishpala"},
             {"76561197968613061","[EXILE|DEV] Niuva"},
             {"76561198027700602","[EXILE|DEV] Eraser1"},
             {"76561198048317094","[EXILE|DEV] HappyDayZ"},
             {"76561198105900802","[EXILE|DEV] Psycho"},
             {"76561198004111275","[EXILE|DEV] Maca134"},
             {"76561198037177305","[EXILE|DEV] Wolfkill"}
         };
     };
 
     class Events 
     {
         /*
             A list of events that are active
         */
         enabledEvents[] = {"SupplyBox", "AbandonedSafe", "AmbientFlyOver", "EarthQuake"}; 
 
         class EarthQuake 
         {
             type = "spawn";
             function = "ExileServer_system_event_earthQuake_start";
             minTime = 60;
             maxTime = 180;
             minimumPlayersOnline = 1;
         };
 
         class SupplyBox 
         {
             /*
                 Drops a supply box on a parachute next to a random airport on the map.
                 The box may contain items. The box can be transported to a territory
                 and installed to become a normal storage container.
             */
             type = "spawn";
             function = "ExileServer_system_event_supplyBox_start";
             minTime = 60; // minutes
             maxTime = 180; // minutes
             minimumPlayersOnline = 10;
             dropRadius = 500; // 500m around an airport (including the main airport on Altis!)
             dropAltitude = 100; // altitude of the drop
             markerTime = 10; // minutes
 
             /*
                 These are different types of boxes can be dropped.
                 You can specify the cargo a box should contain.
                 The type of box is chosen randomly from the following list.
                 Add a type multiple times to increase the chance of being used.
             */
             types[] = {"Beer", "Beer", "Tools", "Food", "Food", "RepairParts"};
 
             class BoxTypes
             {
                 class Beer 
                 {
                     items[] = 
                     {
                         {"Exile_Item_Beer", 24}
                     };
                 };
 
                 class Food 
                 {
                     items[] = 
                     {
                         {"Exile_Item_BBQSandwich", 5},
                         {"Exile_Item_Catfood", 5},
                         {"Exile_Item_ChristmasTinner", 5},
                         {"Exile_Item_GloriousKnakworst", 5},
                         {"Exile_Item_SausageGravy", 5},
                         {"Exile_Item_Surstromming", 5},
                         {"Exile_Item_CanOpener", 1},
                         {"Exile_Item_CookingPot", 1},
                         {"Exile_Item_Matches", 1}
                     };
                 };
 
                 class Tools 
                 {
                     items[] = 
                     {
                         {"Exile_Item_Wrench", 1},
                         {"Exile_Item_Shovel", 1},
                         {"Exile_Item_Screwdriver", 1},
                         {"Exile_Item_Pliers", 1},
                         {"Exile_Item_Handsaw", 1},
                         {"Exile_Item_FireExtinguisher", 1},
                         {"Exile_Item_DuctTape", 1}
                     };
                 };
 
                 class RepairParts 
                 {
                     items[] = 
                     {
                         {"Exile_Item_CarWheel", 8},
                         {"Exile_Item_FuelCanisterFull", 4},
                         {"Exile_Item_OilCanister", 1},
                         {"Exile_Item_Grinder", 1},
                         {"Exile_Item_CordlessScrewdriver", 1}
                     };
                 };
             };
         };
 
         class AbandonedSafe
         {
             type = "spawn";
             function = "ExileServer_system_event_abandonedSafe_start";
             minTime = 60; // minutes
             maxTime = 120; // minutes
             minimumPlayersOnline = 0;
             markerTime = 15; // minutes
         };
 
         class AmbientFlyOver
         {
             type = "call";
             function = "ExileServer_system_event_ambientFlyOver_start";
             minTime = 30; // minutes
             maxTime = 90; // minutes
             minimumPlayersOnline = 1;
         };
     };
     
     class Logging
     {
         /*
             If logging is enabled separate logs will be made in the sql logs folder for each type
         */
         traderLogging = 1;
         deathLogging = 1;
         territoryLogging = 1;
     };
 };

My chernarusLootBuildings.cpp

Quote

class CfgBuildings 
{

class Tourist {
    table = "Tourist";
   };
   class Military {
    table = "Military";
   };
   class Medical {
    table = "Medical";
   };
   class VehicleService {
    table = "VehicleService";
   };
   class CivillianLowerClass {
    table = "CivillianLowerClass";
   };
   class CivillianUpperClass {
    table = "CivillianUpperClass";
   };
   class Shop {
    table = "Shop";
   };
   class Industrial {
    table = "Industrial";
   };
   class Land_Cargo_Tower_V4_F: Military
   {
       positions[] =
       {
           {4.09009,1.19092,-7.79242},
           {-4.0459,2.32178,-3.74692},
           {-2.78882,4.94336,0.486115},
           {-4.73267,-0.895508,0.486115},
           {-4.44312,-4.62451,0.505341},
           {0.942139,-3.8042,3.12921},
           {6.38525,-0.653809,3.18518},
           {6.07202,4.13281,3.0979},
           {-6.22437,4.26807,3.19504},
           {-1.00171,-1.02295,3.12289},
           {2.54443,-3.65625,5.49744},
           {6.63037,-0.802734,5.49744},
           {1.56519,4.44678,5.60745},
           {-1.89478,5.64404,5.49744},
           {-4.57715,5.62402,5.49744},
           {-5.09253,-2.37549,5.49744},
           {-4.45728,-5.12988,5.55444},
           {-1.53174,-5.37256,5.49744}
       };
   };

   class Land_Cargo_Patrol_V4_F: Military
   {
       positions[] =
       {
           {2.12207,0.769043,-2.535},
           {-2.34473,0.822266,-0.464996}
       };
   };

   class Land_Barracks_01_camo_F: Military
   {
       positions[] =
       {
           {-5.00928,-3.11182,1.03568},
           {-7.23975,-0.0327148,0.942291},
           {0.174805,3.59326,0.942261},
           {15.8621,3.51807,3.9487},
           {4.1001,3.34863,3.9487},
           {-4.2207,2.10986,0.942261},
           {-5.52783,4.19824,0.942291},
           {3.14307,3.65918,0.942291},
           {6.72559,3.66211,0.942291},
           {13.531,3.61865,0.835419},
           {2.67505,-3.49268,0.942291},
           {6.40283,-3.54297,0.942291},
           {13.1611,-3.53516,0.942261},
           {10.1355,-3.5791,0.942291},
           {0.626953,-1.89502,2.54111},
           {-11.7593,-3.49951,0.942261},
           {-8.79565,-3.46387,0.942291},
           {11.8481,-0.0546875,3.9487},
           {-5.26489,-1.12451,3.94873},
           {-2.59351,4.05225,3.9487},
           {-11.8669,3.66406,3.9487},
           {-8.86719,3.60156,3.9487},
           {0.174805,3.59326,3.94873},
           {-4.92822,1.87109,3.9487},
           {6.72559,3.66211,3.9487},
           {12.946,3.65234,3.94873},
           {2.67529,-3.49219,3.94873},
           {6.40283,-3.54297,3.9487},
           {13.1611,-3.53516,3.94873},
           {10.1357,-3.57861,3.9487},
           {-11.7593,-3.49951,3.94873},
           {-8.79541,-3.46387,3.9487},
           {-2.74731,-5.49609,3.9487},
           {-5.54907,-5.44727,3.9487},
           {-12.6421,5.69775,3.9487},
           {1.4541,5.88184,3.9487},
           {12.9438,5.59814,3.9487},
           {8.53711,5.67969,3.94873},
           {-8.12109,-2.85693,7.79797},
           {-8.01318,4.2959,7.6265},
           {-11.0127,4.2334,7.6265},
           {-11.0845,-2.73682,7.81854},
           {-3.58423,-2.91895,8.10559},
           {0.167969,2.91162,7.83838},
           {5.625,-3.00781,7.77231},
           {6.44922,2.98828,7.82449},
           {13.1138,-3.26563,7.72827},
           {12.9248,3.22217,7.78226},
           {-9.62671,3.33496,0.942291},
           {-11.8669,3.66406,0.942261}
       };
   };

   class Land_Cargo_HQ_V4_F: Military
   {
       positions[] =
       {
           {-5.03516,0.908691,-3.02527},
           {4.79077,5.24463,-3.09015},
           {8.24707,-1.69434,-3.02502},
           {-1.31128,-5.79736,-3.02786},
           {8.1438,-1.70361,-0.465393},
           {3.34155,5.59766,-0.465393},
           {-3.29053,3.00684,-0.465393},
           {-3.39795,-4.59619,-0.465393},
           {-1.42407,-5.4375,-0.465393},
           {8.0835,3.29883,-2.91827},
           {-0.149902,1.43408,-3.03024},
           {-3.24292,-5.65771,-3.02786},
           {4.24683,-3.6416,-3.02786}
       };
   };
   //adsasdad
   class Land_houseV_2T2: CivillianUpperClass
   {
       positions[] =
       {
           {6.96387,0.31543,-1.15305},
           {6.37207,-2.14648,-0.832458},
           {2.81543,-2.58252,-1.15298},
           {-2.40234,0.65332,-0.466003},
           {-2.2627,-1.94531,-0.872498},
           {-2.96875,-0.652344,-1.15298},
           {2.72266,0.474609,-1.15305},
           {0.445313,3.6377,-1.15298},
           {-1.14355,4.2876,-0.506744},
           {-1.63477,1.69922,-0.872498},
           {7.09766,2.10791,-1.15298},
           {5.00488,3.47998,-1.15298},
           {-1.75781,3.3457,-3.909},
           {-3.4873,3.99902,-2.79904},
           {-3.5127,-1.98975,-3.909},
           {-2.15723,-1.021,-3.909},
           {-4.1123,0.96875,-3.909},
           {0.208984,-1.11914,-3.909},
           {2.36719,1.75635,-3.56717},
           {5.01563,-1.84912,-3.21893},
           {3.49512,-3.0166,-3.909},
           {-1.30078,-3.61182,-3.909},
           {7.25977,1.07715,-2.99371},
           {7.1709,-1.64844,-3.90906},
           {5.98242,-2.09473,-3.09109},
           {5.97168,2.31348,-3.94217},
           {7.33496,3.88037,-3.94217}
       };
   };
   class Land_Misc_Cargo1Ao: Medical
   {
       positions[] =
       {
           {0.0878906,-3.56274,-0.93017},
           {-1.87061,-1.69482,-1.10868},
           {-1.76514,1.82983,-1.10868},
           {0.121582,3.65186,-1.10877},
           {1.51758,2.07373,-0.376462}
       };
   };

   class Land_Misc_Cargo1C_EP1: Industrial
   {
       positions[] =
       {
           {1.87158,2.63379,-0.756158},
           {0.655762,3.88867,-0.777596},
           {1.75684,-1.229,-1.16348},
           {1.4292,-3.43896,-0.859727},
           {-1.87988,-2.56689,-1.1629},
           {-1.93018,0.27124,-1.16513},
           {-1.76318,2.55518,-1.16724}
       };
   };

   class Land_Misc_Cargo1F: CivillianUpperClass
   {
       positions[] =
       {
           {2.14697,-3,-1.1673},
           {1.97363,0.363037,-1.1673},
           {1.91895,3.0564,-1.16734},
           {-0.19043,3.92505,-1.16736},
           {-1.85791,1.52319,-1.1673},
           {-1.75928,-2.56689,-1.1673},
           {0.166016,-3.9397,-1.1673}
       };
   };

   class Land_NAV_Lighthouse: CivillianUpperClass
   {
       positions[] =
       {
           {1.45044,-1.125,2.49768},
           {-1.59619,-1.00977,2.49768},
           {-1.0415,1.5293,2.49768},
           {-0.57959,-0.442871,2.49768},
           {0.513428,-0.568359,-6.77612},
           {-0.477295,0.333984,-6.77612},
           {0.036377,-2.39258,-7.39401},
           {2.02808,-0.553711,-7.39401},
           {-2.14551,0.977539,-7.39401},
           {0.575928,2.05322,-7.39401}
       };
   };

   class cwa_MASH: Medical
   {
       positions[] =
       {
           {-0.432617,3.32007,-0.873014},
           {1.18164,3.39282,-0.770514},
           {1.70068,-1.06763,-1.0795},
           {-0.510742,-1.08228,-1.0795},
           {-0.476563,0.888184,-1.0795}
       };
   };

   class Land_chz_buldozer: Industrial
   {
       positions[] =
       {
           {1.86865,-1.51611,-1.04241},
           {1.93677,1.16406,-0.916094},
           {-2.02441,0.466797,-0.982909},
           {-0.844482,-0.552246,-0.289948}
       };
   };

   class Land_Panelak3: CivillianUpperClass
   {
       positions[] =
       {
           {0.523438,7.13721,-10.6377},
           {0.747559,3.4873,-10.1839},
           {1.62939,4.56738,-7.59773},
           {3.49658,4.47656,-9.43586},
           {3.23242,0.691895,-9.32018},
           {3.14941,-2.22559,-9.31913},
           {1.51416,-2.71973,-9.1406},
           {0.849121,-0.726074,-6.3486},
           {2.75342,2.13916,-6.2755},
           {6.31934,1.78174,-6.24883},
           {4.73389,-0.812012,-6.29277},
           {5.15869,4.69922,-6.10465},
           {2.9397,4.56201,-6.18913},
           {2.37476,0.590332,-6.23109},
           {2.80933,-4.37451,-6.09002},
           {1.26953,-2.73779,-6.14585},
           {-2.42529,0.829102,-6.13359},
           {-6.52686,4.37207,-6.07427},
           {-2.56641,4.31982,-6.15798},
           {-6.31348,2.06201,-6.02438},
           {-5.73413,-1.03613,-6.33941},
           {-6.51489,-5.75635,-6.26664},
           {-5.43628,-3.04053,-6.34619},
           {0.0449219,3.91113,-4.72309},
           {0.114746,-1.0791,-3.49249},
           {-2.55322,-1.06885,-3.253},
           {-2.87988,2.16748,-3.62717},
           {-2.13232,4.94971,-3.45605},
           {-6.80151,4.64893,-3.63598},
           {-6.64575,1.05859,-3.53396},
           {-4.4624,-0.893066,-3.45148},
           {-6.99756,-3.57764,-3.43001},
           {-5.78271,-5.72949,-3.46693},
           {-3.21973,-4.6416,-3.54916},
           {-1.46948,-2.78564,-3.25559},
           {0.0473633,-2.33154,-3.5768},
           {2.9751,-4.87988,-3.41129},
           {2.69604,-0.315918,-3.9086},
           {2.67529,1.11816,-4.00208},
           {2.80054,1.4458,-3.90303},
           {5.35352,4.40186,-3.57726},
           {6.60303,4.48535,-3.40411},
           {3.20752,4.34912,-3.91562},
           {4.65186,-0.913574,-3.52695},
           {6.70752,-5.66064,-3.35398},
           {5.25,-4.31201,-3.29602},
           {2.88599,0.320313,-4.00235},
           {-0.372559,3.82031,-3.20372}
       };
   };
   class Land_HouseBlock_B6: CivillianUpperClass
   {
       positions[] =
       {
           {-5.02002,-3.74316,-7.56889},
           {-3.01172,-3.96753,-7.42363},
           {-3.81006,-0.897217,-7.3358},
           {-3.95703,1.76904,-7.32546},
           {-3.90869,4.36914,-7.32341}
       };
   };

   class Land_Ammostore2: Military
   {
       positions[] =
       {
           {-3.74805,-2.01563,3.57389},
           {3.65039,-2.01563,3.57389},
           {2.19922,0.788574,3.57389},
           {-2.38184,4.51563,3.57389},
           {2.01563,4.65869,3.57389},
           {-2.31152,0.720215,3.57389},
           {-3.22217,6.5166,3.57389},
           {-3.32715,6.95581,-2.4164},
           {-3.59717,-6.69336,-2.49691},
           {3.58105,-6.72021,-2.49691},
           {-0.206543,2.88477,-2.49691},
           {11.8647,-6.9436,-2.1736},
           {19.1621,-6.74243,-1.99885},
           {15.1162,1.78516,-1.97765},
           {17.0854,1.05371,-1.94199},
           {10.2163,2.36963,3.93081},
           {14.917,3.57983,3.98453},
           {17.2139,2.88281,3.82642},
           {17.9678,-1.01953,3.95944},
           {11.248,0.0368652,3.99647}
       };
   };

   class Land_A_Office01: CivillianUpperClass
   {
       positions[] =
       {
           {-14.7246,6.61865,-1.94695},
           {-10.2114,-2.58057,-1.94753},
           {-0.374023,-4.98047,-4.27441},
           {-13.9609,1.39429,-4.27441},
           {11.0391,1.18188,-4.27441},
           {8.52051,1.09766,-1.77561},
           {1.03906,1.43213,-1.77561},
           {-5.21094,5.01978,-4.27441},
           {-1.24316,4.60815,6.27106},
           {4.51758,-4.60791,6.27106},
           {14.1421,1.14185,-4.40002},
           {12.1489,-3.78931,-4.40002},
           {13.5542,-1.1123,-4.40002},
           {14.4849,-3.56763,-4.40002},
           {5.82373,1.31177,-4.40002},
           {8.7251,5.66333,-4.40002},
           {-0.295898,-0.369385,-4.40002},
           {-7.95947,5.36743,-4.40002},
           {5.0332,1.20093,-1.90002},
           {3.64795,5.90479,-1.90002},
           {0.470215,3.5376,-1.90002},
           {-0.792969,5.73267,-1.90002},
           {-0.589355,6.26001,-0.807997},
           {-3.78955,1.36768,-1.90002},
           {-5.44629,-3.15625,-1.90002},
           {-13.1509,-2.43579,-1.38691},
           {-15.3877,1.87891,-1.41221},
           {-4.52197,5.00366,-1.21078},
           {-7.93896,6.95679,-1.21078},
           {-7.59668,4.71362,-1.90002},
           {12.998,6.45093,-1.90002},
           {14.4707,3.87085,-1.90002},
           {15.3589,6.85425,-0.831697},
           {5.18262,-6.55835,-1.89456},
           {-1.80908,-6.52319,-1.76267},
           {2.07227,-6.57227,-1.68584},
           {3.50439,1.3855,0.641},
           {-1.65039,1.1521,1.05518},
           {-2.97656,3.8208,0.599991},
           {-0.633789,4.13037,0.599991},
           {7.40381,-3.25439,0.825301},
           {13.1211,-2.90259,1.13293},
           {10.6196,0.887451,0.968402},
           {13.875,4.49487,1.07392},
           {8.1709,4.56543,1.14708},
           {3.43311,6.40747,0.98992},
           {-1.6626,6.4436,1.0253},
           {-6.89697,6.29395,1.08561},
           {-6.75293,0.959473,0.986437},
           {-12.2397,2.05981,1.06849},
           {-11.374,5.75439,1.13832}
       };
   };
   class Land_Ind_Expedice_3: Industrial
   {
       positions[] =
       {
           {-6.55225,-17.3921,-4.8703},
           {-3.17896,-9.41406,-0.721518},
           {-3.08789,-17.6509,2.99378},
           {-0.141357,-7.78271,2.99378},
           {2.67334,-7.8457,2.99378},
           {-0.111572,4.40381,2.99378},
           {3.05469,4.49585,2.99378},
           {0.0651855,18.8691,2.99378},
           {2.72632,18.894,2.99378},
           {-3.28467,10.125,-0.378529},
           {-5.43848,17.4558,-4.8703},
           {-0.303955,-6.91797,-4.8703},
           {-7.27002,-6.5249,-4.8703},
           {-3.22998,-17.6472,-4.8703},
           {-7.08203,17.7239,-4.8703}
       };
   };

   class Land_Shed_Ind02: Industrial
   {
       positions[] =
       {
           {2.46509,-10.9692,-4.86698},
           {0.776855,-7.72192,-4.62824},
           {4.46582,-3.45605,-4.62824},
           {0.217285,-9.19067,-1.15224},
           {4.69092,-9.0791,-1.15224},
           {4.81055,-6.20776,-1.15224},
           {4.78198,-2.26587,-1.15224},
           {4.77905,2.7915,-1.15224},
           {4.79346,6.38794,-1.15224},
           {4.74512,9.59131,-1.15224},
           {-0.714111,9.6897,-1.15224},
           {-3.94653,9.82935,-1.15224},
           {-0.577881,11.3511,-1.15224},
           {-0.910156,12.3816,-1.15224},
           {-3.98022,6.54126,-1.15224},
           {-3.98022,2.75488,-1.15224},
           {-3.99878,-2.55298,-1.15224},
           {-3.92505,-8.30103,-1.15224},
           {-2.45557,11.5679,-4.86698},
           {4.16724,6.49707,-4.62824},
           {-1.67334,8.26587,-4.62824},
           {-4.677,-8.69141,-4.03057},
           {-1.14233,-0.813965,-4.62824},
           {-4.56104,-5.61963,-3.96748},
           {-4.81177,-2.02441,-3.9265},
           {-4.66772,2.21509,-3.98837},
           {-4.70288,6.54102,-3.89417},
           {-4.73828,9.93506,-3.98848},
           {-2.10815,-11.9404,-4.61735},
           {-5.85059,-5.85376,-4.0059},
           {-5.65894,-9.08887,-4.0059},
           {-6.76709,-3.18335,-4.93555},
           {-5.81274,0.603516,-4.0059},
           {-6.55933,5.24316,-5.08141},
           {-5.82837,8.03955,-4.0059},
           {-5.12817,11.7397,-5.64322}
       };
   };

   class Land_Misc_deerstand: Military
   {
       positions[] =
       {
           {-0.895508,-0.567627,1.12958},
           {0.896484,-0.596924,1.12958},
           {0.031189,-1.17896,1.12958},
           {0.325989,0.190674,1.12958},
           {-0.352173,1.34424,-1.71485}
       };
   };

   class Land_u_Addon_01_V1_F: Industrial
   {
       positions[] =
       {
           {4.50928,1.75293,0.0664448},
           {4.14264,3.52417,0.0664448},
           {3.49341,2.07935,0.168334}
       };
   };

   class Land_Ind_Shed_01_end: Industrial
   {
       positions[] =
       {
           {-7.37695,-0.0585938,-3.16421},
           {-7.37793,-4.17871,-3.04789},
           {-7.35547,-12.2051,-2.78138},
           {-7.44238,-16.8281,-3.00172},
           {6.60645,-20.8516,-2.90345},
           {7.88477,-21.5244,-2.84468},
           {24.168,-17.4355,-2.87407},
           {24.1563,-12.3779,-3.00468},
           {9.8457,-16.7988,-2.79189},
           {8.125,-13.2676,-2.90986},
           {7.46191,-8.08203,-2.83431}
       };
   };

   class Land_Ind_SawMill: Industrial
   {
       positions[] =
       {
           {-1.51563,-8.31738,-5.47584},
           {-1.1875,-4.34961,-5.13777},
           {-1.26172,0.34668,-5.12919},
           {-1.25098,5.04785,-5.04618},
           {-1.03223,11.293,-5.07407},
           {2.65039,12.2266,-4.06669},
           {7.54297,13.5508,-5.32754},
           {5.03906,6.84375,-5.0286},
           {7.61133,0.262695,-4.92904},
           {5.73828,-7.1582,-5.08188}
       };
   };

   //21312313123123

   class Land_Repair_center: Industrial
   {
       positions[] =
       {
           {0.34375,1.23682,-2.12921},
           {-0.894531,-0.82666,-2.45392},
           {2.10352,-0.730957,-2.41071},
           {1.14648,1.88672,-1.56393},
           {2.76172,4.29541,-1.62433},
           {-0.301758,3.47363,-1.62427},
           {-2.35938,5.05371,-1.62433},
           {-2.41895,2.11426,-1.62427},
           {-2.38965,-1.55078,-1.62433}
       };
   };

   class Land_A_Hospital: Medical
   {
       positions[] =
       {
           {16.5112,-7.75635,-7.4011},
           {7.83154,-7.88574,-7.4011},
           {-3.27246,-7.91846,-7.4011},
           {-14.7397,-7.70654,-7.34161},
           {2.75684,-4.01123,-7.15804},
           {-3.61646,-3.70313,-7.15804},
           {-0.622803,-2.5249,-6.15353},
           {-11.1914,-1.96924,-7.15804},
           {-14.5391,-3.24609,-7.15804},
           {-13.7153,1.33545,-7.15804},
           {-15.4565,3.9502,-5.31809},
           {-15.3989,-0.446289,-3.73844},
           {-15.9397,-4.18506,-3.57469},
           {-10.7,-5.46289,-3.50044},
           {-9.94702,-1.39502,-3.53344},
           {-11.8228,-1.07666,-3.65804},
           {-9.33447,4.05615,-3.71526},
           {-6.03809,3.76416,-3.65804},
           {-5.51636,0.880371,-3.55101},
           {-4.52637,-2.52686,-3.24377},
           {-7.52002,-2.41309,-3.22767},
           {-1.19629,0.873047,-3.63848},
           {5.62646,1.04102,-3.47629},
           {11.1025,-1.85303,-3.54885},
           {15.6411,3.46826,-3.72493},
           {20.896,2.63135,-2.02304},
           {15.749,4.75342,-0.363041},
           {-7.92358,7.3999,-3.71604},
           {-13.1443,7.646,-3.71604},
           {-19.813,7.42041,-3.71604},
           {-20.073,0.518066,-3.71604}
       };
   };

   class Land_chz_tabor_budova_3: CivillianUpperClass
   {
       positions[] =
       {
           {1.59766,-3.3999,-2.59067},
           {3.78369,-1.22607,-2.18936},
           {3.21631,1.0752,-1.23726},
           {-3.80566,2.29541,-2.16853},
           {-2,-0.899658,-1.65331}
       };
   };

   class Land_chz_niva_03: Military
   {
       positions[] =
       {
           {-0.00439453,-2.93896,-0.00370884},
           {0.176758,-1.72461,0.637473},
           {1.49512,-1.2793,0.0490551},
           {0.736816,2.625,0.116626}
       };
   };

   class Land_Hospital: Medical
   {
       positions[] =
       {
           {-9.28027,-9.53516,-0.988385},
           {-6.56152,-4.81885,-1.08046},
           {0.0385742,-4.98999,-0.842947},
           {2.94238,-4.31543,-0.875982},
           {3.2334,1.28394,-0.864082},
           {2.80273,6.26514,-0.901977},
           {-2.89307,6.65527,-0.950387},
           {-7.11084,4.9436,-1.04702},
           {-8.93604,8.11328,-1.01446},
           {-8.74121,14.4932,-1.4421},
           {-3.4707,15.0525,-0.813362},
           {5.61035,14.835,-1.06712},
           {10.6533,14.9824,-1.03391},
           {11.7314,10.6543,-0.964907},
           {11.9209,5.42334,-0.834338},
           {11.8208,-4.80908,-1.2761},
           {11.8164,-11.9092,-1.36955},
           {10.0112,-15.2727,-1.30376},
           {5.1792,-13.1831,-1.01191},
           {-1.27197,-13.2773,-0.855837},
           {-6.99756,-13.1733,-0.990291}
       };
   };
   class Land_chz_skladoleju_06_06: Military
   {
       positions[] =
       {
           {-1.45313,-0.102295,-5.63574},
           {-2.2688,-5.69922,-1.88579},
           {-2.04419,0.369141,3.60527},
           {-1.48975,-3.95361,3.81954},
           {1.09155,-3.38916,3.41862},
           {3.52515,-0.777344,3.41862}
       };
   };

   class Land_Hut06: CivillianLowerClass
   {
       positions[] =
       {
           {0.750244,-1.45541,-1.43001},
           {-0.628662,2.52969,-1.43002},
           {-0.801758,-0.576508,-1.43001},
           {0.801514,0.609467,-1.45445},
           {0.943848,2.26364,-1.44777}
       };
   };

   class Land_Boat_01_abandoned_blue_F: CivillianUpperClass
   {
       positions[] =
       {
           {0.546387,-2.21484,-0.413583},
           {-0.693115,-2.40308,-0.413595}
       };
   };

   class Land_Misc_Cargo1B: Industrial
   {
       positions[] =
       {
           {0.0966797,-3.53809,-0.950415},
           {-1.85938,-3.20703,-1.00347},
           {-1.80859,0.0615234,-0.851736},
           {-1.80859,2.41406,-0.842318},
           {-0.0205078,3.73828,-1.02527},
           {1.91797,2.87305,-1.06197},
           {1.68555,0.493164,-0.999115},
           {1.65625,-4.45801,-0.958039}
       };
   };

   class Land_SCF_01_clarifier_F: Industrial
   {
       positions[] =
       {
           {5.5918,0.952148,-5.03866},
           {7.22168,0.875977,-4.90989},
           {6.02734,-5.53809,-1.89356},
           {5.3252,1.52344,0.546977},
           {3.63965,3.39551,0.804502},
           {1.5127,5.9043,0.570824},
           {-1.58398,6.86133,0.902718},
           {-6.14258,4.34473,0.874021},
           {-7.32129,0.245117,0.821345},
           {-5.42578,-3.40723,0.854834},
           {-1.27148,-4.80664,0.789745},
           {0.512695,3.37988,8.03575},
           {-2.84375,3.77148,8.12927},
           {-4.66602,1.01367,8.08211},
           {-1.66602,-2.64258,8.10032},
           {0.764648,-0.680664,8.17349}
       };
   };

   class Land_Ind_Pec_03a: Industrial
   {
       positions[] =
       {
           {-1.92578,25.4705,-5.07531},
           {2.76855,25.2876,-4.88541},
           {3.49854,19.1592,-4.78531},
           {8.09717,14.8538,-4.75977},
           {5.50684,8.29443,-4.7618},
           {11.1934,5.2981,-4.83347},
           {7.51465,-0.850342,-4.72477},
           {7.42969,1.17334,-3.98322},
           {2.8916,1.46875,-3.98322},
           {-3.16797,-0.0820313,-4.87315},
           {-2.59668,3.70752,-4.91585},
           {-3.49023,-6.50049,-4.63663},
           {-2.07568,-12.623,-4.77124},
           {3.90674,-13.1353,-4.93775},
           {6.7334,-17.2739,-4.76387},
           {-0.103027,-19.1133,-4.77324},
           {0.28418,-24.7639,-4.83475},
           {-4.6333,-22.9966,-4.72317},
           {7.25293,-23.0889,-4.26358},
           {11.5742,-24.9246,-4.65971},
           {4.88379,-7.28467,-4.78416}
       };
   };
   //3212312312323123
   class USMC_WarfareBFieldhHospital: Medical
   {
       positions[] =
       {
           {-4.55908,-5.15234,132.229}
       };
   };

   class Land_Cargo_Patrol_V1_F: Military
   {
       positions[] =
       {
           {1.93848,0.974609,-2.89813},
           {-1.83008,1.54785,-0.733582},
           {1.58887,-1.2627,-0.47702},
           {-1.59375,-1.14258,-0.476959}
       };
   };

   class Land_Helfenburk_budova2: Industrial
   {
       positions[] =
       {
           {2.80444,-2.08496,-1.44873},
           {0.510986,3.25781,4.44131},
           {-0.786377,1.50195,4.815},
           {-0.0302124,-1.24121,5.02289}
       };
   };

   class Land_Cargo_House_V1_F: Military
   {
       positions[] =
       {
           {1.5957,2.36536,0.136841},
           {-1.40527,2.66296,0.13678},
           {-1.71484,0.641724,0.000762939}
       };
   };

   class RU_WarfareBVehicleServicePoint: VehicleService
   {
       positions[] =
       {
           {-4.11914,1.43817,-0.819733},
           {-2.11816,1.58893,-1.17352},
           {3.02734,2.42639,-0.425507},
           {3.61133,-0.662048,-0.418457}
       };
   };
   class Land_Ind_BoardsPack1: Military
   {
       positions[] =
       {
           {-1.42383,1.08765,-0.558655},
           {-1.83691,-1.93091,-0.871887},
           {-4.37109,-1.70435,-0.874268},
           {4.32617,-1.15015,0.879395},
           {3.33203,1.85962,0.111847}
       };
   };

   class Land_fortified_nest_small: Military
   {
       positions[] =
       {
           {-0.349609,1.51563,-0.254974},
           {0.606934,0.947266,-0.358307},
           {-0.324219,1.70508,-0.111328},
           {-0.0742188,1.17383,-0.879944},
           {-0.857422,-1.17676,-0.879974},
           {0.878906,-1.15234,-0.879944},
           {-0.0742188,1.17383,-0.879944},
           {-0.857422,-1.17676,-0.879974},
           {0.878906,-1.15234,-0.879944},
           {-0.0742188,1.17383,-0.879944},
           {-0.857422,-1.17676,-0.879974},
           {0.878906,-1.15234,-0.879944}
       };
   };

   class Land_CamoNet_NATO: Medical
   {
       positions[] =
       {
           {1.51953,-0.683594,0.315674},
           {2.8291,1.62964,0.494965}
       };
   };

   class Land_vodni_vez: Industrial
   {
       positions[] =
       {
           {1.61206,-2.06934,-2.88907},
           {1.62427,1.37305,-2.86432}
       };
   };

   class Land_Cargo_HQ_V2_F: Military
   {
       positions[] =
       {
           {3.32495,5.07129,-0.417755},
           {5.37427,1.1748,-0.265976},
           {-0.4375,0.890625,-0.129242},
           {-0.758179,-2.55566,0.00170898},
           {2.77856,-4.41406,-0.659851},
           {4.74194,4.84277,-3.0643},
           {5.88428,-0.836914,-3.18469},
           {-0.793091,-3.45898,-3.18472},
           {-0.916138,2.17578,-3.18472},
           {-4.5448,0.791016,-3.06427}
       };
   };

   class Land_Vez: Military
   {
       positions[] =
       {
           {-0.0668945,1.48242,1.38953},
           {-0.744141,2.47168,0.36557},
           {0.00439453,1.18848,1.3895}
       };
   };

   class Land_chz_benzovoz_gaz: Industrial
   {
       positions[] =
       {
           {2.0332,2.47852,-1.34723},
           {1.97852,-2.57324,-1.34723},
           {-0.197266,4.84473,-1.34723},
           {-2.22461,-1.35449,-1.34723}
       };
   };

   class Land_ReservoirTower_F: Industrial
   {
       positions[] =
       {
           {2.52686,-1.57813,-10.1069},
           {-0.816895,-2.57129,-10.1059},
           {-2.47559,0.886719,-10.1064},
           {1.03564,2.58398,-10.1057},
           {1.05908,2.57617,-10.1057},
           {1.25342,-2.62402,-1.75922},
           {-2.16406,-0.587891,-1.75922},
           {0.772949,2.64355,-1.75916}
       };
   };

   class Land_Ind_IlluminantTower: Military
   {
       positions[] =
       {
           {-0.147461,2.37891,-9.87076},
           {-2.00781,0.640625,-9.87076},
           {-0.0517578,-1.78125,-9.87076},
           {2.36426,0.626953,-9.87076},
           {-1.34717,2.06641,10.41},
           {-1.36133,-0.691406,10.41},
           {1.3623,-0.772461,10.41},
           {1.44434,1.88086,10.41}
       };
   };

   class Land_chz_gaz66_02: Industrial
   {
       positions[] =
       {
           {-2.04199,-1.72705,-1.38327},
           {-1.98828,2.50488,-1.38324},
           {-0.00683594,4.62207,-1.38437},
           {2.16406,1.99707,-1.38391},
           {2.33105,-1.24512,-1.38297}
       };
   };

   class Land_Ind_TankSmall2: Industrial
   {
       positions[] =
       {
           {3.44043,-0.138672,-1.25754},
           {1.35889,2.08984,-1.25754},
           {-1.31348,1.87695,-1.25754},
           {-3.69629,-0.198242,-1.25754}
       };
   };

   class Land_Misc_GContainer_Big: Industrial
   {
       positions[] =
       {
           {1.92041,2.06934,-0.683624},
           {-0.935059,2.06152,-0.683624},
           {-3.96289,-0.563477,-0.683624},
           {0.277344,-2.3252,-0.683624},
           {3.98828,-1.34473,-0.683624}
       };
   };

   class Land_Fuel_tank_stairs: Industrial
   {
       positions[] =
       {
           {2.83887,1.18701,-1.25986},
           {-1.36816,1.55176,-1.25986},
           {-5.06055,-0.600098,-1.25986},
           {2.43359,-0.833984,1.05621},
           {3.12891,-0.791016,1.01352}
       };
   };

   class Land_i_Shed_Ind_F: Industrial
   {
       positions[] =
       {
           {-7.8623,-2.46777,-1.43997},
           {-5.76367,1.64355,-1.43997},
           {-5.77979,-0.600586,-1.43997},
           {-7.58057,7.83789,-1.43997},
           {-5.91406,3.56641,-1.43997},
           {-1.99219,7.55176,-1.43997},
           {-2.85596,0.078125,-1.43997},
           {3.05273,0.150391,-1.43997},
           {3.97412,7.2168,-1.43997},
           {10.8848,7.24902,-1.51752},
           {14.0396,7.04688,-1.43997},
           {14.749,0.821289,-1.43997},
           {10.0557,-0.740234,-1.43997},
           {13.4512,-2.75879,-1.44003}
       };
   };

   class Land_BagBunker_01_small_green_F: Military
   {
       positions[] =
       {
           {0.618164,-0.00585938,-0.970154},
           {-0.720703,-0.246094,-0.968475}
       };
   };

   class WarfareBCamp: Military
   {
       positions[] =
       {
           {6.63184,-1.61719,-0.653198},
           {3.90674,-3.95508,-0.709076},
           {-2.75732,-4.00684,-0.601715},
           {-6.44629,2.79199,-0.410156},
           {3.68896,0.643555,-0.581818},
           {-0.101074,-0.451172,-0.490662},
           {-3.39453,0.917969,-0.560883},
           {3.66504,4.84277,-0.68634}
       };
   };

   class USMC_WarfareBLightFactory: Industrial
   {
       positions[] =
       {
           {-2.20313,5.49609,1.0986},
           {-0.287598,3.21289,1.19064},
           {1.8501,3.20605,1.05948},
           {5.74072,6.02148,1.98157},
           {3.63135,4.25,1.07098}
       };
   };

   class CDF_WarfareBArtilleryRadar: Military
   {
       positions[] =
       {
           {2.55371,3.28027,-11.5254},
           {-3.31543,4.2334,-11.4465},
           {-5.73438,3.98828,-11.447},
           {-3.8916,1.27246,-10.6664},
           {-3.99463,-2.41016,-10.4461},
           {-1.65771,-3.9668,-11.4901},
           {-5.6875,-6.55273,-11.4295}
       };
   };

   class Land_HBarrier_01_wall_6_green_F: Military
   {
       positions[] =
       {
           {-3.37012,0.103516,0.497284},
           {-5.9917,-0.0976563,0.49295},
           {-8.9834,-0.154297,0.399658}
       };
   };

   class Land_Airport_02_terminal_F: CivillianUpperClass
   {
       positions[] =
       {
           {-2.77832,10.8643,-1.30908},
           {-12.123,11.7451,-1.30908},
           {-20.04,11.6797,-1.30908},
           {3.37012,10.3994,-1.30908},
           {1.10547,4.91992,-1.30908},
           {1.34668,-1.87012,-1.28372},
           {4.75293,-3.52539,-1.30908},
           {4.76074,0.733398,-1.30908},
           {7.68457,3.48828,-1.30908},
           {9.91309,-0.285156,-1.30908},
           {-2.87305,-6.86035,-1.30908},
           {8.51855,-6.94531,-1.4053},
           {20.0288,-10.085,-1.35269},
           {22.7139,-6.78223,-1.30908},
           {22.8486,6.56152,-1.30908},
           {20.7891,10.1895,-1.30908},
           {34.1938,11.6631,-1.30908},
           {42.7998,10.5273,-1.30908},
           {49.377,10.3193,-1.17825},
           {46.6875,4.53027,-1.38715},
           {46.5347,-2.43457,-1.32895},
           {49.7588,-4.47754,-1.30914},
           {49.6055,-0.723633,-1.30914},
           {49.5786,5.21094,-1.30908},
           {55.8267,4.93652,-1.30908},
           {54.0586,2.2207,-1.3092},
           {55.4658,-2.31348,-1.30908},
           {50.5928,-7.04492,-1.30908},
           {55.3569,-6.91113,-1.30908},
           {67.7446,-10.0303,-1.40491},
           {61.2568,-9.94043,-1.30902},
           {39.4854,-10.1572,-1.35922},
           {13.8643,-10.0791,-1.32025},
           {-7.50879,-10.2139,-1.30908},
           {-16.9756,-10.1172,-1.04239}
       };
   };

   class Land_Mil_Guardhouse: Military
   {
       positions[] =
       {
           {-2.48145,-0.366699,-1.61676},
           {-2.56348,2.98877,-1.61682},
           {-2.48535,1.40674,-1.61676},
           {-3.83203,3.4126,-2.09338},
           {-3.8291,-0.744141,-2.09189}
       };
   };

   class Land_chz_avtobus2: Tourist
   {
       positions[] =
       {
           {-1.64551,2.05078,-1.36545},
           {-1.55664,-1.38379,-1.36484},
           {-1.50195,-3.78613,-1.36301},
           {-0.0722656,-5.43164,-1.36243}
       };
   };

   class Land_BagBunker_Tower_F: Military
   {
       positions[] =
       {
           {-0.165039,-2.39209,-2.11105},
           {0.0136719,2.3999,-2.11191},
           {-0.232422,3.39355,0.733551},
           {-0.258789,0.0341797,0.731079},
           {-0.848633,-2.42725,0.727875}
       };
   };

   class Land_u_Barracks_V2_F: Military
   {
       positions[] =
       {
           {12.0947,1.2002,-1.90149},
           {8.00195,1.24805,-1.81717},
           {10.2925,-3.08008,-1.84308},
           {10.291,-3.08008,-1.84317},
           {5.98926,-1.08008,-1.94006},
           {10.0938,3.96387,-1.71689},
           {5.85059,4.07617,-1.77682},
           {1.90186,4.08301,-1.55453},
           {2.15186,-2.4668,-1.90268},
           {-2.57129,4.95801,-1.87662},
           {-6.84863,3.2002,-1.54678},
           {-15.2505,3.91992,-1.8634},
           {-10.9067,4.74902,-1.82535},
           {-11.1074,-2.24316,-1.82623},
           {-15.8262,-2.52246,-1.79956},
           {-5.53857,-3.08301,-1.8735},
           {-2.68262,-1.04199,-0.139557},
           {-8.17188,-3.40625,1.83246},
           {-6.24072,-3.46973,1.95416},
           {-14.8252,3.64648,1.90207},
           {-12.0508,3.79395,1.50342},
           {-15.313,1.14453,1.99683},
           {-15.5405,-1.70703,1.84836},
           {-12.9175,-1.58008,2.19144},
           {-6.4043,3.625,1.74365},
           {-3.46191,4.10449,1.53363},
           {-0.110352,-1.97559,1.55911},
           {2.5542,-1.75977,1.99115},
           {0.845703,3.61133,1.84991},
           {3.37451,4.15234,1.58063},
           {6.35352,4.22168,1.56015},
           {8.97168,3.83887,1.91147},
           {9.46826,1.18555,2.08264},
           {7.67236,-1.4668,1.92966},
           {9.93555,-2.14941,1.68616},
           {6.76709,-1.60059,1.53363},
           {12.4922,0.228516,1.53363},
           {12.5044,4.99512,1.53363},
           {9.28711,6.92969,1.53363},
           {2.20947,6.84082,1.53363},
           {-6.16064,6.90039,1.4942},
           {-14.8828,6.93164,1.52518}
       };
   };

   class Land_chz_kamaz_pricep: Industrial
   {
       positions[] =
       {
           {-1.87744,-5.06055,-1.94049},
           {-1.97314,3.80078,-2.72382},
           {0.748535,-7.77734,-1.77588},
           {3.2146,-4.39355,-2.04388}
       };
   };

   class Land_chz_kamaz_korpus: VehicleService
   {
       positions[] =
       {
           {-1.8645,-3.31836,-1.86862},
           {1.08813,-5.19434,-1.86267},
           {1.85205,-0.56543,-1.85443},
           {1.77881,4.66699,-1.84784},
           {1.77734,4.62598,-1.8479},
           {-1.03931,4.7207,-1.85287}
       };
   };

   class Land_ReservoirTank_01_military_F: Industrial
   {
       positions[] =
       {
           {-3.35547,1.39648,-13.2795},
           {-3.09229,-1.78516,-13.2796},
           {-0.124512,-3.61328,-13.2797},
           {2.71533,-0.107422,-12.7143}
       };
   };

   class Land_WIP_F: Industrial
   {
       positions[] =
       {
           {20.5137,-13.8188,-0.307281},
           {14.3691,-13.9087,-0.394714},
           {9.15527,-14.0308,-0.307373},
           {-8.49316,-13.8494,0.418304},
           {-12.4668,-13.9443,0.418335},
           {-11.4766,-8.78882,0.41925},
           {-14.8994,-8.07935,0.419189},
           {-16.7227,-9.94043,0.419189},
           {-14.2109,-1.66797,0.447357},
           {-17.9912,-1.76221,0.417175},
           {-11.5166,0.881104,0.419189},
           {-16.0293,2.90796,0.419189},
           {-14.0537,1.03784,0.419189},
           {-17.1172,8.63916,0.543152},
           {-9.79297,9.78735,0.419098},
           {-4.33105,6.47827,0.789215},
           {-1.74609,13.5938,0.788055},
           {-7.51074,3.33667,0.419159},
           {-9.19824,-6.4248,0.419159},
           {-7.94434,-10.2214,0.419159},
           {-5.35449,-10.4578,0.419159},
           {-4.0332,-6.85107,0.419159},
           {-1.34668,-0.680908,1.34552},
           {2.96973,-2.2439,0.435852},
           {7.79199,-4.79419,0.502655},
           {10.375,-4.86011,1.5441},
           {6.88672,-6.77051,0.419098},
           {-1.13086,-6.83691,0.323608},
           {-0.989258,-9.74512,0.436188},
           {4.18848,-10.8796,0.344238},
           {15.5908,-11.2417,0.63385},
           {18.1172,-6.62109,0.544861},
           {22.333,-10.1765,0.451111},
           {20.0127,-1.87085,0.385773},
           {26.2861,-2.13257,0.418884},
           {27.2578,0.897949,2.42447},
           {27.1094,-5.29443,4.41806},
           {21.5195,-1.0603,4.35065},
           {20.5381,-7.43335,4.41919},
           {10.9395,-8.11401,4.41919},
           {0.833984,-8.13086,4.41559},
           {-7.7959,-9.87622,4.41919},
           {-17.2393,-10.5337,4.51187},
           {-13.9453,-3.52515,4.52859},
           {-16.9141,-1.40527,4.46558},
           {-18.1406,2.90039,4.41919},
           {-11.8438,0.43457,4.41919},
           {-13.9014,10.6633,4.35977},
           {-17.6396,6.7981,4.35214},
           {-9.11914,10.835,4.42609},
           {-5.77344,10.4561,4.41913},
           {-0.249023,11.2302,4.39978},
           {5.13672,6.8877,4.53751},
           {14.0195,6.84253,4.60278},
           {21.3389,10.0066,4.41919},
           {27.1123,0.564209,6.43472},
           {20.292,-2.01563,8.37769},
           {20.2539,-8.48853,8.41293},
           {13.7617,-8.10767,8.32947},
           {13.9648,-1.19531,8.41788},
           {8.64746,5.10986,8.45493},
           {3.45215,-4.98364,8.42532},
           {-4.6416,-4.59863,8.43387},
           {-3.90723,-10.6487,8.43265},
           {-8.3252,-13.342,8.43158},
           {-13.2383,-13.6899,8.43158},
           {-14.2109,-8.82251,8.4361},
           {-16.4473,-2.06201,8.4324},
           {-13.2158,3.45728,8.41388},
           {-17.043,9.88647,8.42438},
           {-2.55469,9.55078,8.45514},
           {0.123047,2.1543,8.42188},
           {-1.00391,3.88037,9.48438},
           {-8.22754,-17.436,6.43649},
           {-14.2988,-17.7888,8.43158},
           {-8.17285,-17.6655,10.4294},
           {-9.26074,-14.7053,12.418},
           {-17.0752,-10.3354,12.3992},
           {-17.0527,6.43701,12.3792},
           {-14.626,11.0264,12.42},
           {-4.86719,5.67847,12.3412},
           {3.65039,3.68945,12.2393},
           {7.3584,9.57153,12.3591},
           {10.8115,6.77515,12.3752},
           {6.55859,-1.88843,12.2459},
           {10.4443,-7.58325,12.3225},
           {6,-10.8347,12.3287},
           {-0.694336,-5.32104,12.3866}
       };
   };

   class Land_FuelStation_Shed_PMC: VehicleService
   {
       positions[] =
       {
           {-6.92163,-1.65723,-2.61868},
           {-6.97778,1.40625,-2.61871},
           {-6.98682,7.74414,-2.61871},
           {-6.97998,11.208,-2.61865},
           {0.0820313,11.0723,-2.61862},
           {-0.143311,7.79883,-2.61868},
           {0.0673828,1.63867,-2.61871},
           {0.00317383,-1.55859,-2.61868},
           {6.98047,-3.46094,-2.61877},
           {6.94873,0.0439453,-2.61871},
           {6.88696,3.46191,-2.61871},
           {6.78174,8.25781,-2.61871},
           {6.8772,10.3682,-2.61868}
       };
   };

   class Land_Shed_Small_F: Industrial
   {
       positions[] =
       {
           {-1.96069,10.5518,-1.01392},
           {1.87744,10.4678,-1.0032},
           {-0.00341797,3.15527,-1.04706},
           {-0.0412598,-1.82715,-1.09918},
           {-0.0981445,-8.06055,-1.06287}
       };
   };

   class Land_u_Shed_Ind_F: Industrial
   {
       positions[] =
       {
           {-8.2627,8.1875,-1.34097},
           {-6.67627,1.75,-1.34097},
           {-6.73267,-0.776367,-1.34091},
           {-2.0332,5.69727,-1.34103},
           {-1.92749,0.705078,-1.34097},
           {4.12549,4.23145,-1.34103},
           {8.55762,-0.308594,-1.34097},
           {14.3071,3.24707,-1.34097}
       };
   };

   class Land_Mil_Barracks: Military
   {
       positions[] =
       {
           {8.58887,2.70215,-1.94339},
           {8.44043,-0.0146484,-1.94302},
           {8.4668,-2.29785,-1.94302},
           {5.86133,-2.9668,-1.94302},
           {6.32227,3.56641,-1.94324},
           {4.45703,2.67285,-0.578033},
           {2.83105,3.53613,-1.86786},
           {-0.581055,3.63428,-1.94302},
           {-5.96973,0.0117188,-1.76016},
           {-5.22168,-2.85547,-0.577728},
           {-7.41016,-3.18652,-1.78979},
           {-7.20117,3.66797,-1.84622},
           {1.06738,-3.41895,-0.577026},
           {-2.0791,-3.50098,-0.576935},
           {-0.43457,-3.27246,-1.78751}
       };
   };

   class Land_HBarrierTower_F: Military
   {
       positions[] =
       {
           {1.12476,4.6377,-2.20801},
           {-2.10352,4.04102,-2.16403},
           {1.00171,0.884766,0.192749},
           {-0.753418,-1.96973,0.192932},
           {0.648926,-1.85352,0.192871}
       };
   };

   class Land_Excavator_01_wreck_F: Industrial
   {
       positions[] =
       {
           {-0.529785,-5.49756,-3.02908},
           {-2.69482,-2.5752,-3.03055},
           {-2.21631,0.522949,-3.0282},
           {0.532715,4.28369,-2.98294},
           {1.2915,0.0712891,-1.82098}
       };
   };

   class hiluxWreck: Industrial
   {
       positions[] =
       {
           {-2.25488,0.104004,-0.726654},
           {-0.735352,-2.29346,0.193726},
           {-0.786621,1.03857,-0.0627747},
           {0.191895,2.38867,-0.721069}
       };
   };

   class SKODAWreck: CivillianLowerClass
   {
       positions[] =
       {
           {0.19043,0.576416,0.795288},
           {0.0488281,1.68286,0.267914},
           {1.02148,0.391602,-0.485016},
           {-1.25,-0.107422,-0.48114}
       };
   };

   class Land_Wreck_Ural_F: Industrial
   {
       positions[] =
       {
           {-2.05078,-1.6665,-1.06961},
           {-2.0874,2.11084,-1.08774},
           {0.224609,4.1084,-1.06404},
           {1.5542,1.31885,-1.08138},
           {1.55664,-1.65674,-1.07092}
       };
   };

   class Land_EmplacementGun_01_d_mossy_F: Military
   {
       positions[] =
       {
           {-0.802246,1.40576,-0.870483},
           {1.43408,-0.0146484,-0.866364},
           {-1.521,-0.90918,-0.858398}
       };
   };

   class Land_UWreck_FishingBoat_F: Industrial
   {
       positions[] =
       {
           {4.49219,7.52832,-1.32756},
           {0.913574,7.27295,-1.3688},
           {0.526367,4.19336,-1.32135},
           {-0.386719,-0.349609,-1.2946}
       };
   };

   class Land_chz_train_vagon_01_open_br1: Industrial
   {
       positions[] =
       {
           {-0.716797,-5.73828,-1.98279},
           {1.12744,-7.0752,-2.01941},
           {2.98535,-4.76465,-2.01862},
           {3.1543,-0.749023,-1.97437},
           {3.16895,4.54004,-1.95477},
           {-1.07178,5.81787,-1.97046},
           {-0.683594,2.93018,-1.95386},
           {-1.12891,-0.147949,-1.46161},
           {0.93457,-5.28076,-0.942566},
           {1.10156,0.397461,-0.975403},
           {1.07813,5.2334,-0.947388}
       };
   };

   class Land_Farm_Cowshed_c: Industrial
   {
       positions[] =
       {
           {-2.57129,4.58496,-3.12653},
           {-2.37158,2.22461,-3.01727},
           {4.02344,-2.25195,-2.74985},
           {5.22803,2.2666,-3.00403},
           {12.103,2.78027,-3.01718},
           {19.3081,-3.14746,-2.99478},
           {23.7397,-2.9707,-2.75986},
           {26.1533,2.39844,-2.91367},
           {32.6143,2.18066,-2.99924},
           {40.7129,-3.15723,-3.01697},
           {46.5083,2.03809,-2.94125},
           {51.8462,-3.31934,-3.07733},
           {60.3276,2.61914,-3.0448},
           {65.6133,2.36328,-2.78342},
           {66.4023,-3.13867,-3.01727},
           {55.1577,-6.38574,-3.01727},
           {59.7847,-6.39941,-3.01721},
           {66.2319,-6.51074,-3.11398}
       };
   };
   //2131312313
   class Land_Cargo_Tower_V1_No2_F: Military
   {
       positions[] =
       {
           {4.09082,1.19141,-7.79243},
           {-4.0459,2.32227,-3.7469},
           {-2.78809,4.94336,0.486115},
           {-4.73242,-0.895508,0.486115},
           {-4.44336,-4.62402,0.505341},
           {0.941406,-3.80469,3.1292},
           {6.38477,-0.654297,3.18517},
           {6.07227,4.13281,3.0979},
           {-6.22461,4.26855,3.19505},
           {-1.00293,-1.02246,3.12291},
           {2.54395,-3.65625,5.49744},
           {6.62988,-0.801758,5.49744},
           {1.56543,4.44727,5.60744},
           {-1.89453,5.64453,5.49744},
           {-4.57715,5.625,5.49744},
           {-5.09277,-2.375,5.49744},
           {-4.45801,-5.12988,5.55446},
           {-1.53125,-5.37207,5.49744}
       };
   };

   class CampEast_EP1: Military
   {
       positions[] =
       {
           {0.015625,-3.375,-1.0719},
           {-1.93164,-2.56543,-1.07202},
           {-1.96094,2.13672,-1.07202},
           {1.8125,2.10693,-1.0719},
           {1.8125,-2.56641,-1.0719}
       };
   };

   class Barrack2: Military
   {
       positions[] =
       {
           {0.0712891,-3.99219,-0.9104},
           {0.0302734,-3.11816,-0.624268},
           {-2.30371,-3.11182,-0.624023},
           {-0.998047,-1.45215,-0.624268},
           {-0.868164,1.68311,-0.624023},
           {-0.80957,5.42383,-0.624023}
       };
   };

   class Land_Mil_Barracks_i_EP1: Military
   {
       positions[] =
       {
           {8.53662,2.00195,-1.0625},
           {5.14697,2.6582,-0.688812},
           {5.15625,-2.30273,-0.728363},
           {1.78149,2.31934,-0.688843},
           {1.05615,-2.45508,-0.728394},
           {-0.843018,-2.36035,-0.728333},
           {-4.03589,-2.31738,-0.728394},
           {-7.93408,2.51855,-0.688751},
           {-8.49683,-2.33789,-0.728363},
           {8.53662,2.00195,-1.0625},
           {5.14697,2.6582,-0.688812},
           {5.15625,-2.30273,-0.728363},
           {1.78149,2.31934,-0.688843},
           {1.05615,-2.45508,-0.728394},
           {-0.843018,-2.36035,-0.728333},
           {-4.03589,-2.31738,-0.728394},
           {-7.93408,2.51855,-0.688751},
           {-8.49683,-2.33789,-0.728363}
       };
   };

   class Land_Airport_01_hangar_F: Industrial
   {
       positions[] =
       {
           {8.95898,-9.79785,-2.52518},
           {12.0176,13.4727,-2.52518},
           {-10.2075,-9.12695,-2.52518},
           {5.81543,13.7695,-2.52518},
           {-1.56104,-9.0127,10.0354},
           {1.97949,-9.09863,9.89563},
           {1.59033,14.9141,10.0522},
           {-1.62061,14.9658,10.0106},
           {-12.5688,14.4258,5.62683},
           {12.4438,14.3691,5.66135},
           {12.3228,-8.29688,5.70956},
           {-11.4619,-8.4043,6.07056},
           {6.85742,11.5645,7.92273},
           {-12.0483,12.9092,5.83609},
           {-12.0811,7.2959,5.82303},
           {-6.69238,11.6973,7.98123},
           {-12.0576,0.287109,5.83292},
           {-6.73975,2.85547,7.96204},
           {-11.9658,-5.2168,5.86893},
           {13.1421,-5.25586,5.37796},
           {6.72021,2.83203,7.97775},
           {-6.91357,-9.40039,7.89166},
           {6.70264,-9.34766,7.98395},
           {13.3623,-0.267578,5.28922},
           {13.1973,6.91016,5.35577},
           {6.82178,-5.91895,7.93637},
           {-6.729,-5.88086,7.96628}
       };
   };

   class Fortress2: Military
   {
       positions[] =
       {
           {2.18164,-1.69238,-1.29822},
           {-1.45898,1.84863,-1.2981},
           {-3.14941,0.793945,-1.29822},
           {-2.22168,-1.58984,-1.2981}
       };
   };

   class Land_Cargo_Tower_V1_No5_F: Military
   {
       positions[] =
       {
           {4.08984,1.19067,-7.79243},
           {-4.0459,2.32178,-3.74691},
           {-2.78906,4.94312,0.486115},
           {-4.73242,-0.895752,0.486115},
           {-4.44336,-4.62451,0.505337},
           {0.942383,-3.8042,3.1292},
           {6.38477,-0.653809,3.18517},
           {6.07129,4.13232,3.0979},
           {-6.22461,4.26807,3.19505},
           {-1.00195,-1.02295,3.1229},
           {2.54395,-3.65625,5.49744},
           {6.63086,-0.802734,5.49744},
           {1.56543,4.44653,5.60744},
           {-1.89453,5.64404,5.49744},
           {-4.57715,5.62402,5.49744},
           {-5.09277,-2.37524,5.49744},
           {-4.45703,-5.12988,5.55445},
           {-1.53125,-5.37207,5.49744}
       };
   };

   class RU_WarfareBFieldhHospital: Military
   {
       positions[] =
       {
           {3.19043,-0.936279,0.420868},
           {-3.62305,0.659912,0.441757},
           {1.38574,0.774902,0.445648}
       };
   };

   class Land_Research_HQ_F: Medical
   {
       positions[] =
       {
           {-5.03516,0.910156,-2.36542},
           {4.79102,5.24512,-2.60223},
           {8.24707,-1.69531,-2.33582},
           {-1.31055,-5.79688,-2.66681},
           {8.18359,-1.86523,-0.45929},
           {2.73242,5.25293,-0.459351},
           {-3.50684,1.98828,-0.459229},
           {-3.35449,-3.4043,-0.45929},
           {-1.4248,-5.4375,-0.459351}
       };
   };

   class Land_Barracks_01_dilapidated_F: Military
   {
       positions[] =
       {
           {13.1235,0.0654297,0.635162},
           {-5.44897,-0.0400391,0.635162},
           {-11.8667,4.06543,0.635162},
           {-8.86694,4.00293,0.635162},
           {0.175049,4.0957,0.635162},
           {-4.22046,2.11035,0.635162},
           {-5.52734,4.15723,0.635162},
           {3.14307,4.19824,0.635162},
           {6.72656,4.11816,0.635162},
           {12.9463,4.00879,0.635162},
           {3.37769,-3.90918,0.635162},
           {6.40308,-4.02539,0.635162},
           {13.1616,-3.73535,0.635162},
           {10.136,-3.77832,0.635162},
           {0.627686,-1.89551,2.23398},
           {-11.759,-4.02734,0.635162},
           {-8.79492,-3.90527,0.635162},
           {13.1235,0.0654297,3.95923},
           {-5.44897,-0.0400391,3.95923},
           {-2.59351,4.05273,3.95923},
           {-11.8667,4.06543,3.95923},
           {-8.86694,4.00293,3.95923},
           {0.175049,4.0957,3.95923},
           {-5.05103,2.12402,3.95923},
           {6.72656,4.11816,3.95923},
           {12.9463,4.00879,3.95923},
           {3.37769,-3.90918,3.95923},
           {6.40308,-4.02539,3.95923},
           {13.1616,-3.73535,3.95923},
           {10.136,-3.77832,3.95923},
           {-11.759,-4.02734,3.95923},
           {-8.79492,-3.90527,3.95923},
           {-2.74707,-5.91504,3.95923},
           {-5.09888,-5.89648,3.95923},
           {-12.6423,5.69824,3.95923},
           {-0.153564,5.79297,3.95923},
           {15.8259,5.65527,3.95923},
           {7.35278,5.6709,3.95923}
       };
   };
   //21213123123
   class Land_NavigLight : VehicleService {
    positions[] = {
     {0.35498, -0.533203, -4.87848}
    };
   };
   class Land_Barrack2 : Military {
   positions[] = {
       {-0.0322266, -4.00293, -0.983345}, 
       {-1.4541, -2.15088, -0.694749}, 
       {-1.24268, 3.62158, -0.691353}, 
       {-2.06738, 0.642578, -0.0164361}, 
       {0.835938, 1.3335, -0.267764}, 
       {0.887207, -0.640137, 0.532491}
    };
   };
   class Land_Runway_PAPI : Industrial {
    positions[] = {
     {-0.573242, 0.429688, -0.311005},
     {0.019043, 0.0136719, 0.224335}
    };
   };
   class Land_Runway_PAPI_2 : Shop {
    positions[] = {
     {-0.436035, 0.869141, -0.310974},
     {0.503906, -1.10254, -0.311035}
    };
   };
   class Land_Mil_Barracks_i : Military {
    positions[] = {
     {7.44678, 1.9707, -1.09967}, 
       {5.22852, 2.01367, -1.09967}, 
       {5.00537, -0.945313, -1.09967}, 
       {1.85425, 2.08691, -1.09967}, 
       {-1.30542, 2.11865, -1.09967}, 
       {-4.53589, 2.10449, -1.09967}, 
       {-7.69141, 2.06201, -1.09967}, 
       {-8.35913, -1.43945, -1.09967}, 
       {-6.67358, -1.47998, -0.710691},
       {-7.06104, -1.50317, -1.09967}, 
       {-5.08252, -1.479, -1.09968}, 
       {-3.39722, -1.51929, -0.710698}, 
       {-3.78467, -1.54248, -1.09968}, 
       {-1.95142, -1.49414, -1.09967}, 
       {-0.266113, -1.53467, -0.710685}, 
       {-0.653564, -1.55762, -1.09967}, 
       {1.31274, -1.3811, -1.09966}, 
       {2.99829, -1.42139, -0.710682}, 
       {2.6106, -1.44482, -1.09966}
    };
   };
   class Land_Shed_W03 : Industrial {
    positions[] = {
     {-3.06201, -1.1416, -0.860992},
     {1.04395, -2.29883, -0.860962},
     {3.36768, 1.22266, -0.860992},
     {-0.601074, 2.02051, -0.860992},
     {3.40527, -3.14453, -0.860962}
    };
   };
   class Land_PowLines_WoodL : CivillianLowerClass {
    positions[] = {
     {0.13916, 0.526367, -3.49637},
     {-0.101563, -1.41504, -3.49637}
    };
   };
   class Land_Mil_Barracks_L : Military {
    positions[] = {
     {-0.584961, -4.56934, -2.20029},
     {-5.38721, -7.37012, -2.20032}
    };
   };
   class Land_Psi_bouda : CivillianLowerClass {
    positions[] = {
     {0.430664, -0.0410156, -0.374207}
    };
   };
   class Land_Ind_Workshop01_03 : Shop {
    positions[] = {
     {-3.30957, 4.15918, -1.48181},
     {3.32324, 3.80957, -1.48178},
     {2.99902, -0.226563, -1.48175},
     {-0.621582, -2.77051, -1.38831}, 
       {-0.479492, 2.89063, -1.38831}, 
       {0.865234, -4.30078, -1.38831}, 
       {1.30273, -5.78613, -0.646454}, 
       {-0.222168, 5.98926, -0.499939}
    };
   };
   class Land_Ind_Workshop01_L : Industrial {
    positions[] = {
     {-0.879883, 4.55176, -1.30695}, 
       {-2.1001, 6.1875, -0.511276}, 
       {-1.53174, -0.411133, -1.30817},
       {3.39404, -3.46973, -1.31511}, 
       {-0.341797, -3.32715, -1.31273}
    };
   };
   class Land_Ind_Workshop01_01 : Industrial {
    positions[] = {
     {-1.47852, -0.0175781, -0.714417},
     {-0.92041, 1.26758, -0.837128},
     {-1.20557, 2.0498, -0.228088},
     {-1.479, 1.19238, 0.375549},
     {2.07861, -2.64648, -0.442322},
     {1.83984, -3.35449, -0.714417},
     {2.05566, -0.707031, -1.4379},
     {1.14404, -2.6582, -1.43793},
     {-0.790527, 0.299805, -1.43784}
    };
   };
   class Land_Hlidac_budka : Military {
    positions[] = {
     {-0.105957, -0.000976563, -0.812439},
     {1.76367, 2.47266, -0.812439},
     {2.55273, 2.26367, -0.812439},
     {-2.67383, 2.33398, -0.812439},
     {-2.43262, 0.417969, -0.812439},
     {2.30371, 0.333984, -0.812439}
    };
   };
   class Land_Ss_hangar : Military {
    positions[] = {
     {14.1494, -20.0303, -5.95197},
     {-13.6045, -19.3486, -5.95193},
     {-14.0459, -9.9873, -5.95187},
     {-13.999, 9.22852, -5.952},
     {-13.6313, 22.0117, -5.95197},
     {12.6553, 22.0684, -5.95197},
     {8.00342, 7.51074, -5.95197},
     {-1.08301, 0.00488281, -5.95197},
     {3.71289, -11.5088, -5.95197},
     {14.6089, -1.51172, -5.95197},
     {-2.92627, 13.1201, -5.95197},
     {10.2236, -21.8711, -5.95197},
     {-13.6182, -22.1016, -5.952}
    };
   };
   class Land_HouseV_2I : CivillianUpperClass {
    positions[] = {
     {-6.64404, -2.11816, -2.95447},
     {-2.5498, -9.50684, -2.95447},
     {-6.02588, 2.6709, -2.95447}
    };
   };
   class Land_Shed_M03 : CivillianLowerClass {
    positions[] = {
     {-0.28418, 2.23047, -1.03253},
     {1.77588, -0.592773, -1.03256}
    };
   };
   class Land_Mil_ControlTower : Military {
    positions[] = {
     {9.78223, 4.1084, -9.69012},
     {8.18604, 4.04004, -9.69012},
     {0.399414, 3.52539, -9.69012},
     {8.39453, 5.91504, -9.69012},
     {9.76953, 4.83789, -7.43515},
     {5.7959, 3.77539, -5.50012},
     {0.0742188, 6.05078, -5.50012},
     {6.16553, 4.01563, -1.00131},
     {5.79395, 3.99316, -0.246338},
     {6.3042, 3.94824, 0.133667},
     {6.43652, -1.69727, -1.07983},
     {7.57422, 0.853516, -1.07983},
     {2.66602, -1.9082, 0.807281},
     {1.99854, -0.975586, -1.07983},
     {1.8667, 2.08984, -1.07983},
     {3.97607, -1.62598, -1.07983},
     {4.88574, 1.27539, -1.07983},
     {3.30396, 4.54248, -9.63014}, 
       {3.99194, 4.62598, -5.46514}, 
       {10.0171, 4.7334, -7.44014}, 
       {5.14722, 0.676758, -1.07014}, 
       {4.75024, 1.01855, 2.94519}, 
       {1.14111, 5.29248, -1.05836}, 
       {-5.47998, -1.95898, -9.58661}, 
       {-10.0579, -1.91699, -8.79735}, 
       {5.15234, 0.810547, -5.46514}, 
       {7.07837, -3.31104, -5.46514}, 
       {2.88745, -3.02295, -5.46514}, 
       {4.4895, 0.96582, -9.58661}, 
       {2.18359, -2.5791, -9.58661}
    };
   };
   class Land_Mil_House : Military {
       positions[] = {
       {2.26172, 2.72485, -5.01606}, 
       {6.64136, 0.0698242, -4.24494}, 
       {4.0459, 0.0783691, -4.21574}, 
       {6.61426, -3.85986, -4.22458}, 
       {4.09058, -3.81934, -4.27785}, 
       {14.6941, -1.90698, -5.01606}, 
       {11.7676, -1.87549, -5.01606}, 
       {5.37622, -2.03027, -5.01606}, 
       {7.17505, 3.06396, -5.01606}, 
       {-1.60571, 3.04272, -5.01606}, 
       {-1.78955, -6.02466, -5.01606}, 
       {-7.8606, 3.57275, -5.01606}, 
       {-5.49219, 1.05127, -5.01606}, 
       {-5.56055, -1.44482, -5.01606}, 
       {-5.44385, -4.04077, -5.01606}, 
       {-5.42261, -6.35791, -5.01606}, 
       {-13.0757, -6.21802, -5.01606}, 
       {-13.0691, -2.66113, -5.01606}, 
       {-13.1216, -0.147461, -5.01606}, 
       {-13.1494, 4.36035, -5.01606}, 
       {-13.6897, 4.18726, -4.5602}, 
       {-13.7312, -0.103271, -4.62374}, 
       {-13.7847, -2.59937, -4.6195}, 
       {-4.89673, 1.06934, -4.60848}, 
       {-4.88159, -1.27417, -4.59924}, 
       {-4.84814, -3.7522, -4.64515}, 
       {-4.8689, -6.17139, -4.5845}, 
       {-9.75562, -4.64478, -5.01606}, 
       {-9.37695, -0.847656, -5.01606}, 
       {-1.6062, 2.59473, -0.628503}, 
       {-6.52148, 3.4248, -0.69799}, 
       {-9.51001, -4.87183, -0.69799}, 
       {-9.35303, 0.116455, -0.69799}, 
       {-4.93457, 0.936768, -0.255076}, 
       {-5.07251, -1.53174, -0.222711}, 
       {-5.34375, -4.03882, -0.235575}, 
       {-5.38647, -6.42139, -0.222898}, 
       {-5.57056, 0.945313, -0.697991}, 
       {-5.41821, -1.65186, -0.69799}, 
       {-5.34302, -4.03687, -0.697991}, 
       {-5.3606, -6.56299, -0.69799}, 
       {-13.7312, -6.43628, -0.247133},
       {-13.6023, -2.80249, -0.25298}, 
       {-13.4143, -0.30957, -0.248533}, 
       {-13.5295, 3.99219, -0.237671}, 
       {-13.1299, 3.96631, -0.697991}, 
       {-13.1299, -0.295166, -0.69799}, 
       {-13.0986, -2.85181, -0.69799},
       {-13.1897, -6.46948, -0.69799}
    };
   };
   class Land_Helfenburk : Military {
   positions[] = {
       {-1.73438, -2.37207, -3.00843}, 
       {-1.79004, -2.80078, 0.273056}, 
       {0.865234, -0.916016, 4.35849}, 
       {-1.33789, -3.27197, 8.70339}, 
       {0.451172, -2.14551, 12.1867}
    };
   };
   class Land_a_stationhouse : Military {
    positions[] = {
     {14.8188, 3.60059, -9.50491},
     {15.605, 3.60352, -9.50497},
     {19.1025, -6.63867, -9.50497},
     {19.1943, -7.48438, -9.50497},
     {19.1162, -6.01758, -9.50494},
     {7.91602, 2.99805, -9.50491},
     {3.78857, 3.3252, -9.50494},
     {1.44775, 0.977539, -9.50494},
     {1.28906, -2.08008, -9.505},
     {6.40625, -7.1543, -9.50494},
     {12.6821, -7.14746, -9.50491},
     {14.0737, -2.36328, -9.50491},
     {7.32324, -2.13281, -9.50494},
     {-4.09424, -6.30664, -4.65033},
     {-2.40283, -5.63281, -4.65033},
     {-1.19629, -8.64063, -4.65033},
     {-0.723145, -8.26563, -0.0452271},
     {-4.2373, -8.74219, -0.0452271},
     {-2.31396, -5.74805, -0.0452271},
     {-1.19043, -8.17188, -9.50497},
     {-3.7085, -7.90039, -9.50497},
     {-4.17627, -6.73438, -9.50491},
     {-1.05664, -5.39453, -9.50494},
     {13.2212, 2.69531, -9.50494},
     {18.7139, 0.556641, -9.50494},
     {-1.43311, -5.80469, 4.40994},
     {-1.5874, -8.4668, 4.40994},
     {-1.88135, -7.25781, 4.40994},
     {-4.14453, -8.40137, 4.40994},
     {-3.75586, -7.3252, 4.40994},
     {-2.29639, -5.9668, 4.40994},
     {-3.08252, -8.63965, 4.40994},
     {-3.62549, -6.61035, 4.40994},
     {-6.33643, -9.54102, -9.50494},
     {-19.1406, 7.27539, -9.50494},
     {-6.84717, 5.4375, -0.509338},
     {-8.40527, -3.30273, -0.509338},
     {-15.3975, -2.98926, -0.509338},
     {-12.4292, 3.04102, -0.509338},
     {-1.45166, -4.01465, -0.509338},
     {3.22412, 2.99414, -0.509338},
     {4.81543, -0.885742, -0.509338},
     {-13.1504, 7.72168, -0.509338},
     {-1.50635, -8.0752, 8.49066},
     {-3.13037, -7.1875, 8.49066},
     {-1.91309, -5.48926, 8.49066},
     {-3.93262, -5.05762, 8.49066},
     {6.37061, -9.45313, -9.50494},
     {18.9063, -9.94043, -9.50494},
     {-3.27832, 3.77527, -9.47203}, 
       {-1.95264, -0.469238, -9.47203}, 
       {-10.5215, -1.43945, -9.47203}, 
       {-8.8335, 5.24622, -9.47203}, 
       {-15.8057, 3.77844, -9.47202}, 
       {-15.4307, -2.11462, -9.47202}, 
       {-8.47363, -6.67505, -9.47203}, 
       {-14.6558, -4.60376, -6.7803}, 
       {-11.7744, 0.583862, -6.7803}, 
       {-4.45117, 1.20093, -6.7803}, 
       {-1.83594, 7.62158, -6.7803},
       {-5.73242, 7.75476, -6.7803},
       {-9.15039, 7.84863, -6.7803},
       {-12.604, 7.90564, -6.7803}, 
       {-16.5034, 8.04895, -6.7803},
       {-14.2588, -4.9071, -3.65596},
       {-12.3037, 0.784302, -3.65596},
       {-5.56104, 0.295044, -3.65596}, 
       {-1.91602, 7.62036, -3.65596}, 
       {-5.84082, 7.26404, -3.65596},
       {-9.25, 7.65491, -3.65596}, 
       {-12.6436, 7.85474, -3.65596}, 
       {-16.4609, 7.48486, -3.65595}
    };
   };
   class Land_Stodola_old_open : Industrial {
    positions[] = {
     {2.4209, -7.91406, -4.11627},
     {2.60205, -9.06934, -4.11627},
     {4.54932, -10.7949, -5.1265},
     {3.99072, -9.47949, -4.11627},
     {-1.7085, -10.0996, -5.12646},
     {-0.648926, -6.90332, -5.1265},
     {-2.91064, -4.90625, -5.1265},
     {4.95166, 3.63184, -5.1265},
     {-1.76025, 7.04297, -4.11627},
     {-2.50342, 10.2432, -5.1265},
     {3.43701, 9.86035, -5.1265},
     {0.783691, 8.46484, -4.11627},
     {-0.838379, 10.5166, 2.96301},
     {2.44482, 10.7041, 2.96301},
     {-2.43652, 9.45605, -0.994965},
     {4.53271, 5.57617, -0.994965},
     {-2.00928, -6.78418, -0.994965},
     {-2.65771, -10.1797, -0.994965},
     {3.75293, -5.81348, -0.0239868},
     {2.3501, -10.3701, 2.96301},
     {0.633301, -10.416, 2.96301},
     {-5.46387, 2.44824, -5.1265},
     {7.24561, -3.89648, -5.12653}
    };
   };
   class Land_Ind_Garage01 : Industrial {
    positions[] = {
     {2.88086, 2.48535, -1.12247},
     {2.8916, 3.3418, -1.12247},
     {1.51025, 3.58203, -1.14536},
     {1.72656, 3.5752, -0.390381},
     {1.3125, 3.50684, -0.010376},
     {2.57617, -1.54395, -1.34332},
     {-1.33643, -2.39258, -1.34332},
     {-1.03223, 3.00391, -1.34329},
     {0.959473, 0.560547, -1.34338}
    };
   };
   class Land_Misc_Cargo1D : Industrial {
    positions[] = {
     {0.0126953, 3.80859, -1.2673},
     {2.04297, -3.80469, -1.2674}
    };
   };
   class Land_Ind_Workshop01_04 : Industrial {
    positions[] = {
     {-1.54102, -3.06152, -1.43896},
     {-1.24463, -3.08301, -0.68399},
     {-1.66162, -3.12598, -0.303986},
     {1.32568, -3.62109, -1.66913},
     {1.40283, -6.75098, -1.66913},
     {-1.77051, -6.42383, -1.6691},
     {-0.0947266, -4.93066, -1.66913},
     {-0.341797, 1.91602, -1.43896},
     {-0.35791, 1.75977, -0.68399},
     {-0.361816, 2.1709, -0.303986},
     {1.55469, 4.77832, -1.6691},
     {-0.989746, 2.86035, -1.66913},
     {-1.66504, 4.57227, -1.66913}
    };
   };
   class Land_Shed_W01 : Tourist {
    positions[] = {
     {-1.86279, 0.314453, -1.41208},
     {-1.03467, -2.00098, -1.41199},
     {0.312988, 2.02832, -1.41202}
    };
   };
   class Land_Misc_WaterStation : Tourist {
    positions[] = {
     {-0.0263672, 2.36621, -1.59082}
    };
   };
   class Land_Barn_W_01 : Industrial {
    positions[] = {
     {4.76855, -17.8125, -2.65195},
     {-4.40527, -17.6914, -2.65195},
     {-0.290039, -13.0615, -2.65277},
     {-3.75537, -4.45313, -2.65427},
     {4.59033, 0.530273, -2.65512},
     {0.177734, 6.58301, -2.65619},
     {-4.74902, 10.9336, -2.65695},
     {-2.36035, 17.4775, -2.65808},
     {5.11182, 17.9434, -2.65817},
     {-1.48584, 21.0732, -2.91336}
    };
   };
   class Land_Shed_W4 : Industrial {
    positions[] = {
     {-1.78711, -5.09668, -1.45096}
    };
   };
   class Land_Ind_Workshop01_02 : Industrial {
    positions[] = {
     {-1.5376, -0.777344, -1.47028},
     {1.53223, -0.579102, -1.47034},
     {-0.133301, 1.05469, -1.47034},
     {1.63086, 1.69434, -1.47031}
    };
   };
   class Land_KBud : Tourist {
    positions[] = {
     {0.11084, -0.540039, -0.127808},
     {0.868164, -0.586914, -1.2316}
    };
   };
   class Land_HouseV2_03 : CivillianUpperClass {
    positions[] = {
     {10.0479, -9.18652, -5.47189},
     {1.37012, -8.71289, -5.55469},
     {-4.20752, -7.13379, -6.01495},
     {-14.0234, -8.64844, -5.55469},
     {-17.9146, -0.0605469, -5.87161},
     {-18.4155, 2.30566, -5.92566},
     {0.705566, 8.17285, -5.88635},
     {9.83545, 11.8145, -6.01498},
     {18.1553, 1.03516, -5.46368}
    };
   };
   class Land_HouseV_1L1 : CivillianUpperClass {
    positions[] = {
     {1.78662, 5.38672, -1.09164},
     {1.06738, 6.00684, -1.09164},
     {-4.12695, 6.06055, -3.02942},
     {2.0708, -4.86133, -3.0293},
     {-4.69092, -3.02148, -3.02939}
    };
   };
   class Land_Komin : Tourist {
    positions[] = {
     {1.56592, 1.41797, 12.4547},
     {-1.46289, 1.27832, 12.4547},
     {0.313477, 2.8418, 12.4547},
     {-3.46045, -1.63867, -15.8055},
     {3.69482, 1.01074, -15.8055},
     {0.229492, 4.65234, -15.8055}
    };
   };
   class Land_HouseV_1I4 : CivillianUpperClass {
    positions[] = {
     {-1.1792, 4.28418, -2.74744},
     {0.589355, 4.01172, -2.74747},
     {-4.04883, -4.13965, -2.74664},
     {-3.79834, -2.07227, -2.74683},
     {-2.0293, -2.70996, -2.06064},
     {-1.82666, -5.12598, -2.14166},
     {-3.93457, -1.00195, -2.74005},
     {0.620605, -1.46484, -2.74704},
     {2.38623, 1.63672, -2.71722},
     {2.63574, -0.134766, -2.82703}
    };
   };
   class Land_A_FuelStation_Build : Shop {
    positions[] = {
     {-1.84619, 0.189453, -0.599792},
     {1.30908, -0.819336, -1.57574},
     {-1.52246, 0.72168, -0.765015},
     {-1.53516, 1.01172, -1.57574},
     {-1.26416, -1.00195, -1.57574},
     {0.151855, 1.09082, -1.57574},
     {-3.47852, -2.31055, -1.62723}
    };
   };
   class Land_HouseV2_01A : CivillianUpperClass {
    positions[] = {
     {-0.748047, -3.4541, -5.54184},
     {-2.87891, -3.57227, -5.62329},
     {-6.06592, -4.3125, -6.04913},
     {1.10254, -4.05371, -6.04904}
    };
   };
   class Land_HouseV_2L : CivillianUpperClass {
    positions[] = {
     {-4.02686, -3.71094, -4.05673},
     {5.15186, 0.0566406, -4.12302},
     {4.1875, 2.3584, -3.99744},
     {4.28564, 1.2793, -3.99744}
    };
   };
   class Land_HouseV_3I4 : CivillianLowerClass {
    positions[] = {
     {-4.50195, 4.50293, -2.76901},
     {5.42578, 2.73242, -2.60297}
    };
   };
   class Land_HouseV2_01B : CivillianLowerClass {
    positions[] = {
     {-4.23242, -2.51172, -5.18509},
     {-2.61475, -3.43652, -5.59604},
     {9.77393, 3.54004, -6.10773}
    };
   };
   class Land_Barn_W_02 : Industrial {
    positions[] = {
     {-5.3667, -6.17285, -2.32849},
     {3.48975, -1.28711, -2.33051},
     {2.9668, 5.4707, -2.33325},
     {-4.62109, 3.71973, -2.33255},
     {0.703613, -2.61914, -2.32996},
     {3.24463, -5.0957, -2.32895},
     {-3.96826, -2.05273, -2.3302},
     {0.888672, -8.43359, -2.59711},
     {-2.40771, 8.58203, -2.56027},
     {1.20557, 9.30469, -2.75571}
    };
   };
   class Land_HouseV_1T : Tourist {
    positions[] = {
     {-4.90088, 6.44824, -3.06537},
     {-7.10986, -2.16113, -3.22665},
     {3.35791, -1.67578, -3.06537},
     {5.86328, -3.11426, -3.22665},
     {2.33643, -4.4541, -3.22659}
    };
   };
   class Land_HouseV_1I2 : CivillianLowerClass {
    positions[] = {
     {0.960938, -4.24707, -2.18909},
     {2.33984, -3.39453, -2.23044},
     {-3.41992, 2.54492, -2.23044}
    };
   };
   class Land_houseV_2T1 : CivillianUpperClass {
    positions[] = {
     {5.33057, -3.23438, -3.23032},
     {2.38379, -4.52051, -3.23032},
     {5.51025, 3.91016, -3.23032},
     {-4.69238, 4.96289, -3.23035}
    };
   };
   class Land_HouseV2_05 : CivillianLowerClass {
    positions[] = {
     {-3.19092, -0.331055, -2.46149},
     {-4.92725, 0.384766, -2.95013},
     {5.3916, 7.0752, -2.56259}
    };
   };
   class Land_Farm_Cowshed_a : Industrial {
    positions[] = {
     {-2.1167, -6.74609, -3.07907},
     {5.32373, -5.05176, -3.07907},
     {7.55811, -6.78711, -3.07907},
     {9.38281, -4.81934, -3.07907},
     {9.04346, 2.9043, -3.07907},
     {8.95703, -1.34668, -3.07907},
     {4.52051, -2.375, -3.07907},
     {-5.75488, -2.59668, -3.07907},
     {-4.33984, 2.99219, -3.07907},
     {-8.08887, 3.60645, -3.07907},
     {0.335449, 3.14844, -3.07907},
     {-2.146, 0.181641, -3.07907}
    };
   };
   class Land_Church_01 : CivillianUpperClass {
    positions[] = {
     {-7.18799, -0.201172, -6.46631},
     {-7.08984, -0.188477, -4.2269},
     {4.13477, -3.89453, -6.36041},
     {7.29004, 4.09766, -6.46631},
     {8.14258, 2.82422, -6.46625},
     {0.840332, 4.39355, -6.46631}
    };
   };
   class Land_HouseV_1I1 : Tourist {
    positions[] = {
     {-0.655273, -2.04297, -2.8573},
     {0.678223, -2.33496, -2.8573},
     {-3.23633, -1.9873, -2.96014},
     {3.16016, -2.8252, -2.96014}
    };
   };
   class Land_HouseV_3I3 : CivillianUpperClass {
    positions[] = {
     {4.3252, 2.27734, -1.57721},
     {1.13721, 2.7627, -1.7789}
    };
   };
   class Land_Farm_Cowshed_b : Industrial {
    positions[] = {
     {8.99463, 2.9375, -3.09253},
     {7.16748, -2.51953, -3.09253},
     {4.01709, 0.161133, -3.09253},
     {2.27295, -2.91504, -3.09253},
     {-0.704102, 2.51465, -3.09253},
     {-1.30127, -2.34766, -3.09253},
     {-4.00342, -2.32227, -3.09253},
     {-9.54199, -0.831055, -3.09253},
     {-4.97949, 1.3252, -3.09253},
     {-7.46338, 2.96973, -3.09253}
    };
   };
   class Land_HouseV_1L2 : CivillianUpperClass {
    positions[] = {
     {0.365723, 4.23145, -3.01556},
     {-2.76221, 6.37109, -3.01556},
     {-5.08154, 3.35547, -3.01553},
     {-0.148438, -5.80957, -1.11783},
     {-2.72363, -5.83008, -2.64917},
     {2.9751, -6.11914, -3.01556}
    };
   };
   class Land_HouseV_3I2 : Tourist {
    positions[] = {
     {4.17236, 2.44824, -2.18082},
     {5.32617, -2.26758, -2.52814},
     {2.05859, -6.27344, -2.52817}
    };
   };
   class Land_Farm_WTower : Military {
    positions[] = {
     {-1.3623, -2.2832, -16.1527},
     {-3.92822, 3.36133, -16.1527},
     {2.28125, 4.23242, -16.1527},
     {6.00195, -0.333008, -16.1527},
     {1.87988, -3.875, -16.1527},
     {-2.70801, -6.55762, -16.1527},
     {-6.92725, -0.958008, -16.1528},
     {3.16211, 8.20313, -16.1527},
     {3.56885, -9.09375, -16.1527}
    };
   };
   class Land_Nasypka : VehicleService {
    positions[] = {
     {-1.34814, -0.236328, -5.92822},
     {-2.46191, 0.388672, 6.5668},
     {-1.32715, -0.879883, 6.5668},
     {-0.786133, 0.504883, 6.5668}
    };
   };
   class Land_HouseV2_02_Interier : Shop {
    positions[] = {
     {-1.08545, -7.61133, -6.43289},
     {-0.776855, -3.9873, -5.57187},
     {0.970215, 0.508789, -5.57187},
     {-1.0791, -0.374023, -5.57187},
     {0.960938, 5.66211, -6.0275},
     {6.75781, 1.75977, -4.61929},
     {6.3208, 1.30078, -4.61929},
     {5.99756, 1.68262, -5.57187},
     {3.13721, 5.91113, -5.57187},
     {7.90234, 6.10352, -5.57187},
     {5.01172, 4.59082, -5.57187},
     {9.00488, -2.23926, -4.73184},
     {8.75879, -1.9873, -4.73184},
     {5.02979, -1.80176, -5.57187},
     {2.61963, 1.18848, -5.57187},
     {-4.97119, -2.15234, -5.19708},
     {-8.229, -1.80273, -5.57187},
     {-2.76465, 5.31738, -5.57187},
     {-3.28418, 1.36133, -5.57187},
     {-5.07227, 4.02832, -5.57187},
     {-6.5498, 0.936523, -5.57187},
     {-10.519, -1.61719, -6.50235},
     {1.38525, 9.27051, -6.50238},
     {-0.281738, 7.66602, -6.45331}
    };
   };
   class Land_HouseV_1I3 : Tourist {
    positions[] = {
     {2.17432, -1.09375, -2.29471},
     {2.37793, 0.62793, -2.46329},
     {-4.42334, -9.16309, -2.46332},
     {3.70752, -9.24902, -2.46329}
    };
   };
   class Land_HouseV_3I1 : CivillianUpperClass {
    positions[] = {
     {5.15625, -1.76563, -2.0498},
     {-5.4541, -2.49805, -2.04623},
     {7.28613, 4.57813, -2.80362},
     {2.41309, -2.70801, -2.80362}
    };
   };
   class Land_HouseV2_04_interier : CivillianUpperClass {
    positions[] = {
     {-7.60498, -6.9248, -5.63416},
     {6.87354, -6.31445, -5.75},
     {5.09082, -4.60547, -5.74374},
     {7.31348, -1.46191, -5.7421},
     {7.74219, 2.3252, -5.73605},
     {4.79541, 2.56055, -5.0791},
     {0.338867, 1.23828, -2.94873},
     {7.48193, 6.65332, -5.72784},
     {5.17773, 5.97266, -5.72495},
     {2.36084, 2.75391, -5.05716},
     {0.307129, 6.92969, -5.28723},
     {0.767578, 2.70508, -5.28723},
     {3.28467, 6.71582, -5.72021},
     {-4.00146, 3.27344, -5.19485},
     {-5.58691, 2.44531, -4.91205},
     {-5.71777, 2.66992, -4.91205},
     {-4.03662, 7.12891, -4.99554},
     {-3.34717, 6.73633, -4.99554},
     {-2.8125, 6.77539, -5.28723},
     {-5.17822, 6.7666, -5.70496},
     {-1.54395, 5.83301, -5.71313},
     {-1.30811, 3.04004, -5.71857},
     {7.31689, 8.4209, -6.17114}
    };
   };
   class Land_HouseBlock_A3 : Tourist {
    positions[] = {
     {0.809082, -3.68262, -5.44064},
     {-0.618652, -0.414063, -5.44064},
     {0.671875, 3.78223, -5.44064},
     {3.85107, 5.48633, -5.44064},
     {3.15527, -7.21484, -5.44064}
    };
   };
   class Land_HouseV2_03B : CivillianUpperClass {
    positions[] = {
     {-0.399902, -9.05762, -5.50803},
     {0.639648, -9.91797, -5.93018},
     {8.80371, -9.97266, -6.05109},
     {7.93066, 1.10547, -5.49982},
     {-0.438477, 12.0127, -6.05106},
     {-8.04541, 3.70898, -5.50803},
     {-8.52002, 1.8418, -5.67029},
     {-8.0293, -0.566406, -4.46933},
     {-8.0293, -4.59473, -4.53424},
     {-4.69189, -8.94238, -4.6618},
     {4.2832, -8.97363, -4.59927},
     {7.86572, 7.08496, -4.54236}
    };
   };
   class Land_Kulna : Tourist {
    positions[] = {
     {0.496094, 1.60156, -1.14435},
     {-0.482422, -0.510742, -1.14435}
    };
   };
   class Land_HouseBlock_C4 : CivillianUpperClass {
    positions[] = {
     {-0.57666, -5.50195, -5.74133},
     {-5.29688, 6.99707, -5.74133},
     {-1.20654, 5.94141, -5.74136},
     {5.94824, 0.318359, -5.74133}
    };
   };
   class Land_Hangar_2 : VehicleService {
    positions[] = {
     {4.41602, -11.5488, -2.70184},
     {13.7231, -7.37598, -2.56808},
     {7.03174, 0.158203, -2.56808},
     {10.6089, 7.32227, -2.56808},
     {1.90771, 8.25586, -2.56808},
     {-3.59521, 0.0888672, -2.56808},
     {-2.68652, -6.90332, -2.56808},
     {-10.5674, -7.15137, -2.56808},
     {-13.4326, -0.368164, -2.56808},
     {-12.9087, 8.01758, -2.56808},
     {-6.44287, 8.05273, -2.56808},
     {0.729004, 4.18457, -2.56808},
     {11.6191, 2.9541, -2.56808},
     {3.28174, -6.58203, -2.56808},
     {-6.95898, -2.74316, -2.56808},
     {-0.533203, 10.7441, -2.56808},
     {10.0005, 10.9248, -2.56808},
     {14.4771, 9.09082, -2.56808},
     {14.0713, -1.62207, -2.56808},
     {4.55859, -2.59277, -2.56808},
     {-12.9209, 3.89355, -2.56808}
    };
   };
   class Land_A_statue01 : Military {
    positions[] = {
     {-1.27148, -2.58594, -3.06183},
     {-1.54004, -3.45898, -3.69531},
     {1.88135, -2.82617, -3.69559},
     {4.03223, 1.96094, -3.69406},
     {0.721191, 2.74414, -3.69327},
     {-1.50342, 2.55176, -3.06058},
     {-4.7041, 3.71973, -3.91473},
     {-3.28027, -0.00390625, -3.06122},
     {-4.23633, -3.01465, -3.69473}
    };
   };
   class Land_A_FuelStation_Shed : VehicleService {
    positions[] = {
     {7.00537, 1.36328, -2.85703},
     {0.142578, -3.34863, -2.85703},
     {-0.078125, -1.41699, -2.85703},
     {-6.92969, 1.64551, -2.85703},
     {-6.60938, -1.80371, -2.85703},
     {5.01318, 3.17871, -3.16986},
     {-3.96973, -0.0634766, -3.16989},
     {0.268555, 5.95801, -3.16989}
    };
   };
   class Land_Church_02 : Tourist {
    positions[] = {
     {-4.54102, 7.63574, -11.6679},
     {-11.3262, 0.464844, -11.6679},
     {-11.7744, 2.34863, -11.6679},
     {-3.64404, -4.94727, -11.6679},
     {-0.877441, -7.34473, -11.668}
    };
   };
   class Land_Barn_Metal : Industrial {
    positions[] = {
     {9.94482, -24.1348, -5.44107},
     {0.415039, -20.6895, -5.44107},
     {6.13574, -11.6406, -5.44107},
     {-7.32813, -23.665, -5.4411},
     {-7.2124, -13.8799, -5.44107},
     {-1.48096, -4.19922, -5.44107},
     {-7.53271, 11.665, -5.44107},
     {-2.75391, 19.9424, -5.44107},
     {7.8125, 20.7227, -5.44113},
     {9.08154, 10.71, -5.44107},
     {6.17432, 4.85645, -5.44107},
     {10.7212, 0.904297, 5.58008},
     {10.8838, 20.3154, 5.58008},
     {6.78271, 22.3076, 5.58008},
     {-6.14404, 23.002, 5.58008},
     {-9.56201, 15.874, 5.58008},
     {-9.2793, 4.59863, 5.58008},
     {-9.72314, -7.65723, 5.58008},
     {-9.66504, -24.4238, 5.58008},
     {-4.82227, -25.1611, 5.58008},
     {4.68359, -25.2461, 5.58008},
     {10.8125, -17.4941, 5.58008},
     {10.6313, -26.7891, 5.51349},
     {5.93213, -3.2207, 5.58008},
     {-4.66602, -2.98633, 5.58008}
    };
   };
   class Land_Church_02a : Tourist {
    positions[] = {
     {9.66748, -7.34668, -11.5627},
     {-4.80859, 7.79492, -11.5627},
     {-11.4722, 2.52051, -11.5628},
     {-11.5132, 0.637695, -11.5627},
     {-10.812, -5.47559, -11.5627},
     {-0.647461, -7.35254, -11.5628},
     {-4.60986, -5.39746, -11.5627}
    };
   };
   class Land_Misc_Cargo1C : VehicleService {
    positions[] = {
     {1.9458, 3.31836, -1.26733},
     {-1.29688, 4.40332, -1.26727},
     {-0.0263672, -3.80371, -1.26733}
    };
   };
   class Land_Ind_TankBig : VehicleService {
    positions[] = {
     {-1.29346, 1.64063, 5.31479},
     {1.32959, -3.51172, 5.31479},
     {-4.70215, -3.37793, 5.31479},
     {2.43164, 4.29883, 5.31479},
     {-6.10791, 1.72656, 5.31479},
     {3.01709, -0.145508, 5.31479}
    };
   };
   class Land_ruin_01 : Tourist {
    positions[] = {
     {-4.65332, 1.9541, -1.57095},
     {-0.498047, 1.67578, -1.28055},
     {3.52295, 0.963867, -1.21445},
     {6.2627, -0.688477, -1.63867},
     {3.57666, -1.73242, -1.43866},
     {-3.58887, -1.94824, -1.63101},
     {-5.19824, -1.89453, -1.71967},
     {0.454102, -3.00293, -1.37805}
    };
   };
   class Land_Church_03 : Tourist {
    positions[] = {
     {13.019, -7.63574, -14.3976},
     {8.98047, 7.58691, -14.3976},
     {-13.5005, 7.02051, -14.3976},
     {-13.5225, -0.231445, -14.3976},
     {-8.54639, 4.56934, -14.3976},
     {-2.63037, -1.77832, -13.6585},
     {-0.913574, -1.35254, -13.6585},
     {-0.89209, -3.5127, -13.6585},
     {1.40918, -2.88477, -13.6585},
     {1.32373, -1.78809, -13.6585},
     {1.00977, 2.96094, -13.6585},
     {-0.667969, 1.18164, -13.6585},
     {-2.53955, 1.56934, -13.6585},
     {-2.49316, 2.45215, -13.6585},
     {2.6875, 3.09766, -13.6585},
     {2.69678, 1.42285, -13.6585},
     {3.01221, -1.61621, -13.6585},
     {4.91162, -3.60352, -13.6585},
     {4.98486, -2.39258, -13.6585},
     {5.03369, -1.52051, -13.6585},
     {6.68115, -3.32813, -13.6585},
     {6.30371, 1.93262, -13.6585},
     {6.25586, 1.18359, -13.6585},
     {4.73633, 3.37695, -13.6585},
     {4.63477, 2.39648, -13.6585},
     {9.09277, -0.0585938, -12.7446},
     {4.82129, -8.30371, -14.3976},
     {-2.63428, -7.56543, -14.3976},
     {-0.661133, 0.545898, -14.3976},
     {5.81934, -0.107422, -14.3976},
     {-2.1792, 8.3457, -14.3977},
     {1.43506, 7.20801, -12.7131},
     {6.16748, 8.55762, -14.3976},
     {1.11768, -7.89551, -12.7131},
     {-8.45752, -4.86914, -14.3976}
    };
   };
   class Land_Stodola_open : Industrial {
    positions[] = {
     {0.602051, 5.82129, -4.10016},
     {-2.80176, 3.70703, -4.10016},
     {-1.84619, 0.53125, -4.10016},
     {1.42139, -3.75781, -4.10016},
     {-3.71924, -2.90527, -4.10016},
     {-0.942383, -4.26855, -4.10016},
     {1.47998, -6.30078, -4.10016}
    };
   };
   class Land_A_Castle_Gate : Military {
    positions[] = {
     {4.18799, 3.85645, -3.08603},
     {7.6709, 3.06836, -3.08603},
     {7.22803, 0.360352, -3.08606},
     {4.82178, -2.85254, -3.08606},
     {-0.783203, 5.10254, -3.08609},
     {-0.753418, -3.41016, -3.08606},
     {-11.1289, -0.854492, -3.08606}
    };
   };
   class Land_A_Castle_Donjon : Military {
    positions[] = {
     {-8.71484, -7.39844, -9.34744},
     {7.91943, -8.25684, -9.34741},
     {8.18701, 5.83105, -9.34756},
     {-5.8916, 8.05859, -9.34744}
    };
   };
   class Land_A_Castle_Wall2_30 : Military {
    positions[] = {
     {-7.13525, -0.263672, -6.09454}
    };
   };
   class Land_A_Castle_Stairs_A : Military {
    positions[] = {
     {0.636719, -1.36426, 0.731842},
     {-0.0380859, 1.42285, 0.933868},
     {2.2002, 2.5293, 1.00937},
     {8.28564, 2.37891, 0.981628},
     {6.46289, 0.432617, 0.888824},
     {8.60645, 0.894531, 7.03702},
     {7.91797, 2.35645, 7.0506}
    };
   };
   class Land_A_Castle_Bergfrit : Military {
    positions[] = {
     {-1.99854, -3.15137, -2.7305},
     {0.378418, 2.43262, -2.7305},
     {2.5542, -0.771484, -2.73053},
     {2.54443, 1.58301, 1.82468},
     {2.04199, 4.13281, 1.82468},
     {2.12354, -3.75879, 3.84039},
     {-2.38281, -3.56152, 6.30399},
     {-2.36182, 4.15039, 8.76547},
     {1.78271, 3.70703, 8.76547},
     {0.699707, 0.275391, 8.76547},
     {-0.0722656, -1.68262, 8.76547},
     {-2.7373, -4.28027, 13.4688},
     {-3.38818, 4.76465, 16.8546},
     {2.22363, 4.5791, 16.8546},
     {-0.0439453, 1.53027, 16.8546},
     {2.23877, -1.58496, 16.8546},
     {-3.07275, -4.15234, 16.8546},
     {0.901855, -4.50586, 16.8546}
    };
   };
   class Land_Sara_domek_zluty : CivillianUpperClass {
    positions[] = {
     {6.71582, 3.46387, -2.51434},
     {6.63818, 1.42676, -2.5144},
     {2.43311, 3.44434, -2.51443},
     {7.41309, 0.223633, -2.5144},
     {6.96777, -0.94043, -2.51437},
     {5.2793, -0.496094, -2.51431},
     {-0.139648, -0.738281, -2.5144},
     {-0.945801, 1.65332, -2.51437},
     {0.650391, 2.99414, -2.51456},
     {-6.3916, 2.91113, -2.51453},
     {-2.86963, 2.50391, -2.5144},
     {-5.85205, -0.481445, -2.5144},
     {-6.70654, -4.07031, -2.5144},
     {-3.87891, -2.88867, -2.51437}
    };
   };
   class Land_A_TVTower_Base : Military {
    positions[] = {
     {1.30859, -0.330078, -22.3907},
     {-2.40039, 0.796875, -22.3939},
     {-2.44482, -0.419922, -2.31299},
     {-2.07471, 3.40137, -2.31299},
     {-0.850098, -1.94434, -2.31299},
     {-2.2124, -4.14258, -2.31299},
     {-4.88428, -6.86523, -2.31299},
     {0.25, -7.26855, -2.31299},
     {5.55322, -2.78027, -2.31299},
     {4.06445, 2.30859, -2.31299},
     {-1.48926, 7.2168, -2.31299},
     {-7.42236, 3.03906, -2.31299},
     {-8.05176, -4.60352, -2.31299},
     {5.80859, -0.476563, -22.3903}
    };
   };
   class Land_Misc_PowerStation : VehicleService {
    positions[] = {
     {4.56396, -4.08496, -1.2644},
     {3.84521, 1.45117, -1.26593},
     {4.43701, 7.3457, -1.29517},
     {-5.77832, 3.70313, -2.05154},
     {4.97803, -4.54395, -2.05157},
     {5.17627, 2.27051, -2.05157}
    };
   };
   class Land_Sara_hasic_zbroj : VehicleService {
    positions[] = {
     {-0.753906, -1.41113, -2.67584},
     {-1.95215, 1.68555, -2.67584},
     {3.51172, 1.89941, -2.67584},
     {5.56836, -1.07324, -2.67584},
     {2.35303, -0.737305, -2.67584},
     {-5.37451, -2.03809, -2.7782}
    };
   };
   class Land_HouseBlock_C5 : CivillianUpperClass {
    positions[] = {
     {2.15381, -5.38672, -5.55646},
     {6.05957, -4.60645, -5.55646},
     {1.76904, 5.73242, -5.55646}
    };
   };
   class Land_Church_05R : Industrial {
    positions[] = {
     {6.5957, 8.37012, -7.98993},
     {2.55078, 1.96484, -7.98996},
     {15.4019, 4.43945, -7.98996},
     {14.4336, 0.443359, -7.98993},
     {8.3252, -2.11035, -7.98993},
     {8.16162, -6.66797, -7.98999},
     {3.60645, -7.40527, -7.98996},
     {-5.85889, -2.90625, -7.98996},
     {-10.3428, 2.9043, -7.98993}
    };
   };
   class Land_Lampa_ind_zebr : Medical {
    positions[] = {
     {0.101074, -0.203125, -4.67615}
    };
   };
   class Land_Misc_Scaffolding : Industrial {
    positions[] = {
     {-0.235352, 3.46094, 0.441772},
     {-0.373535, -0.924805, 0.441772},
     {0.32373, 6.58594, 0.441772},
     {0.217773, -0.722656, -2.69315},
     {-0.146484, -1.12207, 3.41406},
     {-0.242676, 7.08691, 3.41406},
     {0.915039, 4.20605, 3.41406}
    };
   };
   class Land_A_BuildingWIP : Industrial {
    positions[] = {
     {-3.14844, -5.58789, -5.65518},
     {-1.85938, -5.81152, -5.63141},
     {4.09717, -5.40234, -6.53845},
     {-2.20605, -9.73926, -6.53842},
     {15.7676, -9.83789, -6.53851},
     {13.5439, -2.83203, -6.53848},
     {17.6421, -1.3916, -6.54041},
     {13.8086, 2.7334, -6.53848},
     {7.00244, 8.17773, -6.53845},
     {11.314, 2.68555, -6.53848},
     {4.07764, -3.68945, -5.44043},
     {-7.43945, 0.371094, -5.65155},
     {-14.062, 0.277344, -5.62378},
     {-14.2495, 1.77344, -5.70969},
     {-14.812, 5.09375, -6.53839},
     {-15.583, -2.84961, -6.53839},
     {-3.61963, 1.87109, -6.53842},
     {0.979004, 6.09277, -6.53845},
     {-0.723633, 1.63965, -6.53842},
     {-10.311, -8.09375, -6.53839},
     {-10.563, -9.71875, -6.53839},
     {-15.5586, -8.02344, -6.53839},
     {-15.856, -6.28516, -6.53839},
     {-15.687, -9.82422, -6.53839},
     {-13.0762, -5.97363, -5.7627},
     {-23.3647, 2.91895, -5.44043},
     {-24.146, 11.1084, -6.53833},
     {-19.6914, 1.83008, -6.53836},
     {-20.6816, 0.0703125, -6.53836},
     {-24.0474, -0.428711, -6.53833},
     {-20.4473, -3.46387, -6.53836},
     {-24.0986, -9.08594, -6.53833},
     {-24.4155, -6.00391, -6.53833},
     {-20.5938, -6.2373, -6.53836},
     {-15.4238, -14.1152, -6.53854},
     {-16.5015, -16.1924, -6.53745},
     {-15.7754, -12.0322, -2.53946},
     {-12.0918, -15.3262, -2.54871},
     {-2.55957, -11.5225, -2.54626},
     {14.9517, -12.8408, -2.54712},
     {-20.2593, -9.42871, -2.53836},
     {-20.3716, -6.05664, -1.50925},
     {-20.3267, -4.92676, -2.24194},
     {-24.0122, 6.24805, -2.24194},
     {-22.0762, 4.8877, -2.53836},
     {-23.3174, 1.74219, -2.53836},
     {-20.1558, -3.00293, -2.53836},
     {-23.5562, 8.0957, -2.53836},
     {-23.2588, 11.2002, -2.53836},
     {-20.4937, 11.4336, -2.53836},
     {-14.7183, 11.8477, -2.53836},
     {-7.63477, 11.7461, -2.53836},
     {-12.3115, 11.5293, -2.53836},
     {-6.10547, 11.8447, -1.50925},
     {-6.36719, 12.1943, -1.50925},
     {3.75732, 7.59277, -1.67697},
     {0.422852, 7.47168, -1.70831},
     {6.26514, 7.7627, -2.24194},
     {9.79248, 7.80566, -1.70178},
     {15.2832, 11.4229, -2.53836},
     {15.0947, 2.58887, -2.53836},
     {15.7603, -7.47852, -2.24194},
     {-8.40771, -9.50781, -1.71759},
     {-5.11719, -9.9209, -1.67697},
     {-12.1167, -9.67676, -2.53836},
     {20.4683, 2.01953, -0.522827},
     {17.0225, -0.373047, 1.36566},
     {15.6196, -2.2207, 2.39447},
     {15.4482, -1.30371, 3.43604},
     {4.53467, -0.344727, 2.1727},
     {4.93066, -9.22461, 2.49985},
     {3.80762, -9.92578, 1.46878},
     {-5.08057, -10.0117, 2.33212},
     {-11.5029, -2.50488, 2.49985},
     {-10.1919, -2.4043, 2.23288},
     {-11.1997, -1.53711, 1.46982},
     {-13.3809, 6.15527, 1.46548},
     {-23.0327, 7.13281, 1.46921},
     {-23.5771, 11.1602, 1.46667},
     {-6.48535, 12.2539, 2.49985},
     {-5.90674, 11.6865, 2.49985},
     {7.15771, 10.6523, 1.71719},
     {8.11377, 10.3662, 2.2601},
     {8.2959, 9.55273, 1.45319},
     {3.88965, 7.45508, 2.31458},
     {0.878418, 7.35352, 1.4581},
     {-0.586426, 1.18262, 1.46307},
     {-3.2998, -4.45996, 1.46823},
     {-14.3936, -13.1406, 1.47403},
     {-14.7944, -16.7051, -0.521057},
     {-13.9106, -11.4658, 5.46036},
     {-20.3994, -11.5693, 5.46036},
     {-23.5679, -9.23633, 5.29898},
     {-20.9424, -2.02734, 5.26999},
     {-15.8379, 3.77148, 5.23944},
     {-23.791, 11.7197, 5.23376},
     {-10.79, 5.51563, 6.36908},
     {-11.2134, 4.70117, 6.36908},
     {-11.2139, 3.77051, 6.36908},
     {-8.74023, -2.16406, 6.36908},
     {-1.16406, -2.23145, 5.22269},
     {0.992188, -0.121094, 5.21082},
     {1.82422, 9.36816, 5.17905},
     {-6.10986, 8.35742, 5.20145},
     {-0.334961, -8.71875, 5.24103},
     {8.00879, -8.95996, 5.68362},
     {9.82324, -9.67578, 5.90091},
     {10.0347, -8.60547, 5.63202},
     {14.4648, -8.46582, 1.4556}
    };
   };
   class Land_rails_bridge_40 : Tourist {
    positions[] = {
     {4.08154, -21.1992, 3.90802},
     {-4.04248, -23.6631, 3.90802},
     {-2.27441, -10.5488, 4.00467},
     {2.29834, 7.99609, 4.00467},
     {-3.96875, 22.6826, 3.90799},
     {2.10791, 21.1309, 3.90802}
    };
   };
   class Land_HouseBlock_B4 : Medical {
    positions[] = {
     {0.119629, -5.29004, -7.58163},
     {-1.11182, 4.96582, -7.25513}
    };
   };
   class Land_HouseBlock_B3 : CivillianUpperClass {
    positions[] = {
     {-3.33594, -4.60938, -7.07993},
     {2.20068, 5.25, -6.95102},
     {0.970215, 5.30273, -6.95102},
     {5.37305, -5.19043, -7.25769}
    };
   };
   class Land_Shed_wooden : Shop {
    positions[] = {
     {2.23389, 0.805664, -1.39355},
     {-0.723145, -1.10254, -1.17932},
     {0.40332, -0.420898, -1.39352},
     {-1.00928, 1.1543, -1.39349}
    };
   };
   class Land_HouseBlock_B5 : Tourist {
    positions[] = {
     {-0.421875, -5.92969, -7.25623},
     {-7.21631, 6.28613, -7.58228},
     {6.57031, 0.537109, -7.58224}
    };
   };
   class Land_Panelak : CivillianUpperClass {
    positions[] = {
     {-0.695313, -1.97363, 0.0449829},
     {-3.15918, -6.12695, 0.0449829},
     {-6.61133, -6.2002, 0.0450134},
     {-6.85156, 0.30957, 0.0449829},
     {-3.06006, 3.98047, 0.0449829},
     {-6.38916, 3.99023, 0.0449829},
     {0.600586, 4.1377, 1.30222},
     {0.0566406, -2.86621, 2.74503},
     {3.0293, -6.15723, 2.74503},
     {6.78955, -6.23828, 2.74503},
     {6.83789, 0.304688, 2.74503},
     {6.54834, 3.99023, 2.74503},
     {3.21875, 3.98047, 2.74503},
     {0.0527344, -3.2666, 5.59943},
     {-6.73535, -6.1416, 5.59943},
     {-6.87012, 4.09766, 5.65814},
     {6.82373, 3.94531, 5.64639},
     {6.96924, -6.29395, 5.68484},
     {-0.766113, 4.78906, -1.38019}
    };
   };
   class Land_A_Office02 : Medical {
    positions[] = {
     {5.18066, -4.73828, -8.16971},
     {4.71875, -6.9502, -8.16971},
     {-0.684082, -6.63672, -8.16971},
     {0.969727, -4.79199, -8.16971},
     {-2.16553, -4.94922, -8.16971},
     {-1.6167, -8.62695, -8.16971},
     {4.24658, -8.46191, -8.16971},
     {6.85059, -5.94629, -8.16971},
     {-23.6113, 2.84961, -8.14496},
     {-21.3701, 0.183594, 5.33957},
     {-16.7915, 6.58984, 5.33957},
     {-9.13721, 2.84961, 5.33957},
     {-1.12061, 6.50391, 5.33957},
     {7.49609, 4.35352, 5.33957},
     {14.4438, 7.34277, 5.33957},
     {20.1865, 3.21289, 5.33957},
     {19.7627, -2.50586, 5.33957},
     {11.1973, -1.59473, 5.33957},
     {3.24707, 0.482422, 5.33957},
     {1.29785, 2.41309, 6.58099},
     {3.11816, 2.31445, 6.58099},
     {8.62744, 1.87109, 6.25775},
     {-4.78467, -2.81738, 5.33957},
     {-12.1602, -0.84082, 5.33957},
     {-19.8037, -2.12012, 5.33957},
     {-18.9834, 3.85254, 8.67267},
     {-17.6201, 0.985352, 8.67267}
    };
   };
   class Land_Ind_Pec_02 : Industrial {
    positions[] = {
     {-0.494629, 25.0469, -6.66043},
     {4.01465, 22.7803, -6.66037},
     {9.86865, 12.0186, -6.66037},
     {1.77148, -25.29, -6.66037},
     {-10.4658, -3.21094, -6.66037}
    };
   };
   class Land_Panelak2 : Military {
    positions[] = {
     {-0.887207, 4.33105, -4.07584},
     {-0.688965, -2.00684, -2.655},
     {0.575195, 4.10352, -1.3978},
     {0.575195, 4.10254, 1.30222},
     {0.574707, 4.10254, 4.026},
     {3.29248, -6.16211, 5.41022},
     {6.73242, -6.23535, 5.51483},
     {6.26465, 3.82422, 5.41022},
     {3.44922, 3.80957, 5.41022},
     {0.00488281, -2.80176, 5.41022},
     {-0.0117188, -3.29883, 8.29944},
     {-6.1416, -6.66504, 8.29944},
     {-6.8252, 4.11133, 8.32935},
     {6.14404, -6.59961, 8.29944}
    };
   };
   class Land_Ind_Expedice_1 : Industrial {
    positions[] = {
     {13.8179, -12.3633, -5.7587},
     {13.1436, -19.5625, -5.7587},
     {5.98047, -15.5947, -5.7587},
     {1.38281, -19.1797, -3.48816},
     {-0.791504, -11.4561, -3.48816},
     {3.33447, -4.64551, -3.48816},
     {-6.79443, -4.69336, -3.48816},
     {-11.8071, -12.4287, -3.48816},
     {-9.38623, -19.8906, -3.48816},
     {2.021, 3.42773, -3.48816},
     {-1.81787, 7.56445, -3.48816},
     {3.10303, 15.0303, -3.48816},
     {-2.16748, 18.6465, -3.48816},
     {-0.202148, 15.417, 9.6825},
     {-1.48535, 10.0674, 9.68246},
     {0.745605, 4.52637, 9.68246},
     {-1.03809, 0.259766, 9.6825}
    };
   };
   class Land_Ind_Pec_03b : Military {
    positions[] = {
     {0.280273, 28.9766, -5.35361},
     {-7.77393, -8.88477, 0.968628},
     {-12.6421, -16.1982, 0.968628},
     {-8.24023, -18.0605, 0.968628},
     {-2.43652, -22.1309, 5.76685},
     {8.5415, -21.6641, 5.76685},
     {3.08447, -9.37402, 5.76685},
     {9.229, 2.07617, 5.76685},
     {11.8262, 15.1055, 5.76685},
     {-1.03564, 3.0625, 5.76685},
     {-4.52881, 15.4014, 5.76685},
     {4.70898, 21.0156, 4.0296},
     {-1.21289, 24.7852, 4.0296}
    };
   };
   class Land_Rail_House_01 : Tourist {
    positions[] = {
     {2.60059, 2.63574, -1.285},
     {-2.80273, 3.47949, -1.285}
    };
   };
   class Land_A_statue02 : Military {
    positions[] = {
     {4.6875, -1.99219, -1.64734},
     {-1.84863, -2.69336, -1.01364},
     {-4.91846, 1.02148, -1.64496},
     {-0.44873, 3.22754, -1.64468},
     {-2.77588, 2.58203, -1.01236},
     {4.89502, 3.14746, -1.64539}
    };
   };
   class Land_ind_silomale : VehicleService {
    positions[] = {
     {7.63379, 0.967773, 12.9326},
     {8.98438, 8.66992, 12.9326},
     {3.48145, 13.9512, 12.9326},
     {7.27686, -10.5098, 12.9326},
     {0.306152, -11.2744, 12.9326},
     {-6.56836, -12.8818, 12.9326},
     {-5.18164, 1.20605, 12.9326},
     {-7.52979, -3.12891, 12.9326},
     {-9.1709, 8.49219, 12.9326},
     {-6.08594, 13.2295, 12.9326}
    };
   };
   class Land_Ind_Mlyn_01 : Industrial {
    positions[] = {
     {7.09424, 7.50977, 14.9454},
     {-3.8291, 1.71484, 14.9454},
     {-8.36621, 8.01563, 14.9454},
     {-8.78223, -8.28906, 14.9454},
     {0.115234, -7.45508, 14.9454},
     {6.40869, -1.94336, 14.9454},
     {-9.00635, 3.05664, -14.9099},
     {-6.83301, 8.63965, -5.85223},
     {-8.90186, 3.23535, -2.84933},
     {-6.92041, 8.5, 0.201904},
     {-3.30908, 8.6748, 0.201904},
     {-9.06836, 3.04785, 3.14133},
     {-6.98975, 8.46191, 6.25504},
     {-3.30664, 8.53418, 6.25504},
     {-8.98682, 8.5625, -5.85223},
     {-9, 2.83594, 9.19446},
     {-6.60107, 2.77539, 9.19446}
    };
   };
   class Land_A_Pub_01 : CivillianUpperClass {
    positions[] = {
     {3.22461, -1.87988, -4.76923},
     {1.4624, -6.48145, -5.0239},
     {1.73291, -5.78809, -5.0239},
     {4.19873, -6.24121, -5.0239},
     {6.61328, -3.82324, -5.0239},
     {6.33203, -1.78223, -5.0239},
     {2.81201, 0.899414, -5.77264},
     {6.88135, 0.508789, -5.29327},
     {5.38379, 6.33887, -5.0239},
     {5.6123, 5.12109, -5.29327},
     {1.52979, 7.79395, -5.0239},
     {2.3208, 7.94043, -5.29327},
     {1.34961, 5.33887, -5.0239},
     {2.06104, 2.06445, -5.1058},
     {-0.59375, 2.63281, -5.37604},
     {-7.55957, -0.80957, -5.29303},
     {-7.43164, -1.76855, -5.29303},
     {-6.42676, -0.933594, -5.39212},
     {-7.39795, -2.74707, -5.39169},
     {-7.3877, -6.25, -5.77264},
     {-4.25342, 0.808594, -5.77264},
     {-0.8125, -3.2373, -1.78778},
     {2.31982, 0.291016, -1.31177},
     {2.78809, 0.956055, -0.702728},
     {1.53125, 0.28125, -1.31177},
     {0.643066, 0.401367, -1.78778},
     {4.83887, -0.350586, -1.17645},
     {4.56543, -2.89063, -0.916901},
     {4.27295, -3.64453, -1.18909},
     {2.9834, -4.35254, -1.78778},
     {3.86523, 0.0810547, -1.78778},
     {6.30127, 4.83789, -1.78778},
     {5.83057, 5.6582, -1.34134},
     {1.70508, 6.37988, -1.31857},
     {2.36084, 6.5332, -1.31857},
     {2.85693, 7.1123, -1.38351},
     {-0.217285, 2.08203, -1.78778},
     {0.283203, 7.86719, -1.78778},
     {6.63232, 6.18066, -1.78778},
     {-5.60693, -2.49219, -1.78778},
     {-6.06787, -3.03711, -1.78778},
     {-3.44189, 1.02051, -1.78778},
     {-7.104, -0.279297, -1.78778},
     {-7.10986, -6.05371, -1.78778},
     {-5.18018, -3.18848, -1.78778},
     {-0.736328, 1.16699, -1.78778}
    };
   };
   class Land_Vez_Silo : Industrial {
    positions[] = {
     {-2.146, -2.03027, -20.9858},
     {0.999023, -1.48926, -20.9858},
     {-2.13818, 2.75, -20.9858}
    };
   };
   class Land_Ind_SiloVelke_02 : Industrial {
    positions[] = {
     {-11.0107, -5.73438, 17.7242},
     {-15.0825, 0.322266, 17.7242},
     {-13.4976, 5.84863, 17.7242},
     {-0.658203, 6.1543, 17.7242},
     {1.89307, -3.0332, 17.7242},
     {12.0781, 7.0957, 17.7242},
     {7.06641, 0.401367, 19.2471},
     {15.7896, -1.86914, 17.7242},
     {11.3975, -7.58789, 17.7242},
     {-8.57178, 0.179688, 19.2471}
    };
   };
   class Land_Ind_Pec_01 : Industrial {
    positions[] = {
     {-4.90186, 12.6875, -22.5782},
     {-6.47607, -14.1914, -17.6016},
     {6.7002, -14.2002, -17.5467},
     {-3.79102, -1.63477, -17.6016},
     {5.42188, -1.09082, -17.6016},
     {9.84229, -7.72559, -17.531},
     {9.50977, -9.37988, -4.00089},
     {-7.40576, -13.3838, -3.98999},
     {-2.27637, -1.14453, 1.00241},
     {0.0834961, -7.85938, 1.00241},
     {6.21191, -1.23047, 6.0614},
     {6.2041, -8.16113, 14.5456},
     {6.00488, -1.3916, 14.5175},
     {-6.62744, 9.9043, -22.6032},
     {4.13721, -4.20117, -22.5782},
     {-0.104004, -12.4063, -22.5782},
     {-3.44971, -14.7217, -22.5782},
     {4.26709, 9.91699, -22.5782}
    };
   };
   class Land_Ind_Vysypka : Industrial {
    positions[] = {
     {9.56641, -19.4424, -5.84882},
     {5.20508, -13.7656, -5.02081},
     {10.3291, -9.0957, -5.03427},
     {9.60156, -4.32227, -5.84882},
     {5.03906, 2.13867, -5.02405},
     {9.89453, 6.38184, -5.02646},
     {9.38672, 9.99219, -5.84882},
     {5.71924, 18.001, -5.02646},
     {-6.66895, 26.6113, -5.03616},
     {-6.4834, 19.6582, -5.02875},
     {0.44873, 13.3975, -5.02579},
     {-8.34961, 9.18555, -5.0239},
     {0.0336914, 6.54688, -5.02435},
     {1.30859, -1.09473, -5.02292},
     {-6.50635, -4.54004, -5.0213},
     {-8.95703, -19.9473, -5.01785},
     {-2.93115, -18.0049, -5.01898},
     {1.00684, -22.4971, -5.01852}
    };
   };
   class Land_Ind_SiloVelke_01 : Industrial {
    positions[] = {
     {3.6665, -7.39648, -5.47888},
     {3.71729, 9.32129, -5.47888},
     {3.45996, -7.41406, 12.1473},
     {3.53076, 9.29883, 12.158},
     {0.211426, -7.31348, 21.9729},
     {-12.5054, -7.87891, 21.9729},
     {-12.439, 9.45215, 21.9729},
     {0.30127, 9.53418, 21.9729},
     {-5.97754, 3.38867, 11.8806},
     {-9.40918, -0.650391, 11.8806},
     {3.6665, -7.39648, -5.47888},
     {3.71729, 9.32129, -5.47888},
     {3.45947, -7.41699, 12.1468},
     {3.52979, 9.29688, 12.1579},
     {0.211426, -7.31348, 21.9729},
     {-12.5054, -7.87891, 21.9729},
     {-12.439, 9.45215, 21.9729},
     {0.30127, 9.53418, 21.9729}
    };
   };
   class Land_Tovarna2 : VehicleService {
    positions[] = {
     {-4.99072, 4.79199, -5.58575},
     {-11.5728, 7.3916, -5.58575},
     {-7.07666, 2.79004, -5.53329},
     {-9.60596, -5.52344, -5.59189},
     {-0.0732422, 7.36914, -5.58575},
     {5.5249, -7.36426, -4.64523},
     {8.88721, 0.771484, -4.64236},
     {4.31592, 5.39258, -4.64621},
     {2.17822, -8.97852, 3.39786},
     {-13.0327, -9.03711, 3.39789},
     {-13.0366, 0.3125, 3.39783},
     {-6.72803, -4.06348, 6.64453},
     {-10.8623, -7.86621, 6.65506},
     {-11.5908, 8.61035, 6.65506},
     {-0.141602, -7.69727, 6.65506},
     {1.93359, 8.27832, 6.65506},
     {-0.000976563, 4.07813, 6.65506},
     {-2.93018, 0.329102, 3.5015},
     {-4.11914, 2.67578, 3.23691},
     {-7.1626, 1.72949, 1.72263},
     {-6.68164, 3.12891, 1.629},
     {-6.68555, 2.99023, -2.25687},
     {-12.0625, 1.71191, -2.25778},
     {-4.07813, 3.00391, -3.92108},
     {-4.45752, 1.7168, -0.388306},
     {-6.68018, 3.12793, 1.83762},
     {-4.01221, 8.85547, 1.59531},
     {-3.99512, 9.05762, -2.258},
     {-10.6387, 8.00195, -2.25778},
     {2.20898, -0.830078, 0.642212},
     {2.1582, 8.7666, 0.397919},
     {-13.0415, 0.37793, 0.398254},
     {-6.31982, -1.17676, 0.371613},
     {-0.538574, -8.97656, 0.397858},
     {-13.0327, -9.03711, 0.397888},
     {-0.809082, 0.886719, -5.61963},
     {-5.46387, -0.672852, -5.61078},
     {-8.44531, 5.81055, -5.61078},
     {-12.4858, 5.35254, -2.28647},
     {-4.70703, 5.76855, -2.30893},
     {-12.4614, 7.60938, 1.60446},
     {-9.17725, 7.32129, 1.5799},
     {-12.5249, 2.20605, 1.60495},
     {-10.8521, 4.58984, 1.59244},
     {-6.33936, 7.33984, 1.57031},
     {-5.33398, 5.24316, 1.57031},
     {-4.37207, -2.87109, 6.50354},
     {-6.6167, -0.145508, 6.25092},
     {-10.3784, -0.827148, 6.63007},
     {1.3999, -0.579102, 6.63007}
    };
   };
   class Land_rail_station_big : CivillianUpperClass {
    positions[] = {
     {2.47656, 0.793945, -4.04599},
     {7.3374, -5.61035, -5.0708},
     {8.49023, -0.517578, -5.0708},
     {0.0200195, -5.60742, -5.0708},
     {-8.93408, -5.3291, -5.0708},
     {-3.67285, -5.05566, -5.07083},
     {-2.68555, -2.44824, -5.07083},
     {-0.766113, -2.42871, -5.0708},
     {-1.91016, 1.07715, -5.0708},
     {1.53369, 1.88379, -5.0708},
     {-4.9209, 4.17188, -5.0708},
     {7.92578, 3.53418, -5.04584},
     {-1.63281, 6.91309, -4.98178},
     {-11.395, 0.431641, -5.13232},
     {-3.72656, -8.86816, -5.13235},
     {14.3916, -5.64746, -5.13239}
    };
   };
   class Land_A_GeneralStore_01 : Shop {
    positions[] = {
     {-13.3101, 3.20117, -1.23798},
     {-9.16162, 2.50488, -1.228},
     {-1.13672, 0.826172, -1.22797},
     {-7.88672, 4.5293, -1.22797},
     {9.32617, 4.65039, -1.22797},
     {4.04639, -3.09082, -1.22797},
     {-9.04492, -2.98047, -1.22797},
     {4.17285, -6.54688, -1.22797},
     {12.7817, -7.33203, -1.22797},
     {10.7261, -4.93164, -1.22797},
     {6.22461, -9.91504, -1.23724},
     {3.24072, -8.69727, -1.22797},
     {-1.67334, -6.95996, -1.22797},
     {-5.55176, -10.1152, -1.23724},
     {-9.31641, -5.94727, -1.22797},
     {-11.9355, 6.26953, -1.23798},
     {-6.14404, 11.1709, -1.23798},
     {7.99512, 6.61523, -1.23798},
     {0.684082, -9.78418, -1.23724},
     {-11.7915, -10.1006, -1.23724},
     {-9.66748, -6.20801, 0.435211},
     {-9.66748, -6.19727, -0.656158},
     {-3.97559, -8.40723, -1.20499},
     {-5.37646, -6.54102, -1.10422},
     {-5.34277, -6.4873, 0.0307617},
     {-6.93701, -5.10352, 0.0307617},
     {-6.7749, -5.04102, -0.729218},
     {-5.96191, -5.05469, -0.349243},
     {-5.26172, -5.04492, 0.0307617},
     {-5.96143, -5.08594, 0.415771},
     {-5.29199, -5.17285, -1.10422},
     {-4.37988, -5.12598, -0.729218},
     {-4.66504, -5.10645, 0.0307617},
     {-3.5127, -5.02051, -0.349243},
     {-3.67725, -6.8623, -0.729218},
     {-3.54248, -7.15625, 0.0307617},
     {-1.67578, -6.76563, 0.0307617},
     {-2.00977, -5.04492, 0.0307617},
     {-2.22949, -5.0625, -0.729218},
     {-1.3877, -5.10742, -0.729218},
     {-1.18066, -5.04395, 0.0307617},
     {-1.57373, -5.10547, -1.10422},
     {0.367188, -5.07813, -0.349243},
     {-0.543945, -5.13672, -0.729218},
     {-0.702637, -5.07422, 0.0307617},
     {0.0297852, -5.16113, -0.729218},
     {0.408691, -5.11719, -1.10422},
     {0.875, -5.08008, 0.0307617},
     {1.18018, -5.10645, -0.729218},
     {1.71338, -5.06641, -1.10422},
     {2.01416, -4.97852, 0.0307617},
     {2.43604, -5.08496, -0.349243},
     {2.76709, -5.16504, -0.729218},
     {2.68457, -5.03516, 0.415771},
     {1.53711, -6.85156, -0.349243},
     {1.57568, -6.53516, -1.10422},
     {2.83057, -6.70996, 0.415771},
     {2.85254, -6.71777, -0.349243},
     {2.83496, -7.06055, -1.10422},
     {2.79199, -6.66016, -1.10422},
     {0.0151367, -6.90137, 0.415771},
     {-0.0283203, -7.08008, 0.0307617},
     {0.0454102, -6.84277, -0.729218},
     {1.08545, -8.62695, -0.349243},
     {1.00049, -8.6377, -0.729218},
     {2.08838, -8.65332, -0.729218},
     {3.70947, -8.66309, 0.415771},
     {3.44434, -8.70898, 0.0307617},
     {2.71484, -8.72266, -0.349243},
     {2.73828, -8.58398, -1.10422},
     {1.29443, -8.73926, -1.10422},
     {1.96729, -8.70605, 0.415771},
     {0.485352, -8.70898, 0.0307617},
     {-0.36084, -8.69238, -0.729218},
     {0.479004, -8.61914, -1.10422},
     {-1.0498, -8.66309, 0.0307617},
     {-1.36279, -8.65918, 0.0307617},
     {-1.14355, -8.57227, -0.729218},
     {-1.93311, -8.61914, -0.729218},
     {-2.72852, -8.68652, -0.729218},
     {-2.13379, -8.61523, 0.0307617},
     {-2.60889, -8.64063, 0.415771},
     {-4.49512, -7.83789, -1.20499},
     {8.29395, -5.15039, -1.20499},
     {13.3711, -5.05664, -0.349243},
     {13.3755, -4.55273, 0.415771},
     {13.356, -4.3418, -0.729218},
     {13.3521, -5.30859, -1.10422},
     {13.4194, -5.90723, -0.349243},
     {13.3989, -6.1543, -1.10422},
     {8.2583, -8.45117, -1.20499},
     {7.0874, -5.18359, -0.349243},
     {6.76758, -5.17188, 0.415771},
     {6.75342, -5.15137, -0.729218},
     {7.02734, -5.12109, -1.10422},
     {-3.49365, -1.1543, -1.20499},
     {2.21777, 3.11523, -1.20499},
     {13.4824, -0.791016, -1.20499},
     {11.9946, 2.30469, -1.20499},
     {11.0723, -0.202148, -0.655334},
     {11.0625, 0.982422, -1.01404},
     {11.1279, 0.472656, 0.0500793},
     {11.0059, 1.93457, -0.655334},
     {11.0576, 3.1123, 0.0500793},
     {10.6011, 2.53613, -0.655334},
     {10.623, 0.62207, -0.305054},
     {-13.3101, 3.20117, -1.23798},
     {-9.16162, 2.50488, -1.22797},
     {-1.13672, 0.826172, -1.22797},
     {-7.88672, 4.5293, -1.22797},
     {9.32617, 4.65039, -1.22797},
     {4.04639, -3.09082, -1.22797},
     {4.17285, -6.54688, -1.22797},
     {12.7817, -7.33203, -1.22797},
     {10.7261, -4.93164, -1.22797},
     {6.22461, -9.91504, -1.23724},
     {3.24072, -8.69727, -1.22797},
     {-1.67334, -6.95996, -1.22797},
     {-5.55176, -10.1152, -1.23724},
     {-9.31641, -5.94727, -1.22797},
     {-11.9355, 6.26953, -1.23798},
     {-1.71533, 6.63965, -1.23798},
     {-6.14404, 11.1709, -1.23798},
     {7.99512, 6.61523, -1.23798},
     {0.684082, -9.78418, -1.23724},
     {10.5649, 1.10352, -1.01404},
     {5.54736, 0.446289, -0.830597},
     {5.56445, 2.67188, -0.655334},
     {3.71973, 2.53613, 0.0500793},
     {3.98047, 2.57715, -0.655334},
     {4.33154, 2.51563, -1.01404},
     {5.77832, 3.08887, -0.305054},
     {3.51904, 3.09082, -0.305054},
     {4.37451, 3.11426, -0.655334},
     {1.38135, 2.72168, 0.0500793},
     {-1.18213, 3.02637, 0.0500793},
     {-0.571289, 3.08398, -0.655334},
     {0.92334, 3.08887, -0.305054},
     {1.46094, 2.86816, -0.655334},
     {-1.65576, 3.06934, -0.655334},
     {-5.32324, 2.57422, -0.609589},
     {-4.94385, 2.57422, -0.976898},
     {-5.28857, 1.06348, -0.3909},
     {-4.7627, 1.06348, -0.918457},
     {-5.94287, 0.75293, -0.202515},
     {-4.646, 2.90723, -0.202515},
     {-1.21484, 0.126953, -0.305054},
     {-0.455566, 0.111328, -0.655334},
     {1.81055, 0.148438, -0.655334},
     {0.51416, 0.135742, 0.0500793},
     {1.0376, 0.113281, -0.305054},
     {0.53125, 0.0976563, -1.01404},
     {3.7998, 0.09375, 0.0500793},
     {3.12012, 0.21875, 0.0500793},
     {2.84424, 0.126953, -0.305054},
     {3.73389, 0.124023, -0.655334},
     {6.14697, -2.63965, -0.516327},
     {6.87646, -2.68945, -0.516327},
     {4.99414, -2.71387, -0.516327},
     {2.84082, -2.65234, -0.516327},
     {1.11328, -2.6875, -0.516327},
     {-0.125488, -2.72852, -0.516327},
     {-1.29639, -2.60547, -0.516327},
     {6.3501, -3.82813, -1.20499},
     {10.605, 3.16699, -1.01404}
    };
   };
   class Land_A_MunicipalOffice : Tourist {
    positions[] = {
     {-4.36816, -7.15234, -18.4904},
     {2.57227, -6.06738, -18.4904},
     {4.08447, -7.50293, -18.4904},
     {-0.675293, -9.84863, -18.8008},
     {-4.55811, -10.4199, -18.9208},
     {8.06982, -8.20605, -18.9208},
     {10.0459, -6.19531, -3.83047},
     {9.29492, 8.64453, -3.83047},
     {-0.240723, 11.2188, -3.83047},
     {-9.14941, 12.4805, -3.17047},
     {-10.0024, 1.34277, -3.83047},
     {-7.10986, -3.97266, -3.2973},
     {-9.99121, -6.2207, -3.83047},
     {-3.32861, -10.4912, -3.17047},
     {-5.31055, -8.9873, -3.17047},
     {2.22168, -10.25, -3.17047},
     {5.9873, -10.4912, -3.17047},
     {-2.17529, -8.89355, -3.17047}
    };
   };
   class Land_HouseB_Tenement : CivillianUpperClass {
    positions[] = {
     {13.3071, 1.02539, -20.3477},
     {14.1714, 0.811523, -20.3477},
     {13.1489, 0.203125, -20.404},
     {14.2246, 4.88379, -20.4013},
     {13.5869, 6.11133, -20.3477},
     {12.2959, 5.93359, -20.4026},
     {12.9209, 11.541, -20.3477},
     {13.835, 11.7441, -20.3477},
     {12.7612, 12.4277, -20.4017},
     {7.78613, 12.6826, -20.4008},
     {9.14209, 11.4707, -20.4008},
     {7.34033, 11.6465, -20.3477},
     {2.42334, 4.85059, -19.8298},
     {4.91895, -2.07031, -20.3477},
     {3.22949, -1.96094, -20.3477},
     {2.51611, -1.98633, -20.3477},
     {0.978516, -1.94141, -20.4018},
     {-1.32373, 4.60547, -19.8298},
     {-2.49316, 5.26074, -20.3592},
     {-4.56592, 5.22852, -19.8298},
     {-10.1519, -0.389648, -20.3477},
     {-10.9326, -0.477539, -20.3477},
     {-12.0352, -0.331055, -20.4015},
     {-10.604, 0.804688, -20.4013},
     {-9.92334, -1.39844, -20.4014},
     {-12.7275, 6.22754, -20.6581},
     {4.78223, -2.01563, -20.7185},
     {14.5693, -1.96191, -20.7185},
     {4.24707, 13.3066, -20.7185},
     {14.3647, 13.9014, -20.7185},
     {1.271, -4.39063, -20.8423},
     {-8.09033, -7.86914, -20.8423},
     {11.4175, -7.80566, -20.8423}
    };
   };
   class Land_HouseBlock_A1 : CivillianUpperClass {
    positions[] = {
     {5.04736, -4.9502, -8.82462},
     {-4.93018, -3.30469, -8.86441},
     {-3.62305, -1.03027, -8.86441},
     {-4.65576, 4.18262, -8.86441},
     {0.869141, 4.83203, -8.72595},
     {-0.486816, 4.83496, -8.72595}
    };
   };
   class Land_wagon_box : CivillianLowerClass {
    positions[] = {
     {-0.109375, 1.81445, -0.778046},
     {0.503418, 0.226563, -0.778076},
     {0.242676, -1.95508, -0.778107},
     {1.29541, -5.2627, -1.86343},
     {0.339844, -2.57617, -1.86343},
     {0.440918, 4.12988, -1.86343}
    };
   };
   class Land_d_HouseV_3I4 : CivillianUpperClass {
           positions[] =
           {
               {2.36914,3.92188,0.637451},
               {4.55762,0.0673828,1.04904},
               {4.56836,1.37988,1.04904},
               {4.5708,0.740234,1.04904},
               {0.688965,-2.72852,1.4017},
               {0.64209,-2.72754,0.587433},
               {3.95654,-2.77246,0.590179},
               {-2.56055,-2.31738,1.48746},
               {0.0415039,1.125,0.646484},
               {0.439453,4.24707,0.917572},
               {0.44873,3.23926,0.917572},
               {-5.29492,-2.41504,0.584381},
               {-4.59717,1.79395,0.582062},
               {-4.24756,-1.89063,1.60867},
               {0.174805,4.02344,3.9433},
               {-1.29395,1.18164,3.9433},
               {-1.30859,-2.08301,3.9433},
               {1.34863,-0.425781,3.9433},
               {3.66504,-2.22363,3.9433},
               {3.11816,2.3584,3.9433}
           };
       };
       class Land_d_HouseV_1L2 : CivillianUpperClass {
           positions[] =
           {
               {0.875977,-5.83081,-1.01556},
               {2.93945,-3.07397,-0.729026},
               {3.01758,-4.17676,0.13359},
               {-0.897461,-3.26343,-0.436317},
               {-2.87988,-3.34937,-0.392876},
               {-3.625,0.840332,-0.729026},
               {-1.40723,-0.0854492,-0.729026},
               {0.756836,0.706787,0.0570555},
               {3.27637,-0.385986,0.55367},
               {2.4209,1.12378,-0.729026},
               {0.702148,2.43506,-0.729026},
               {-3.06934,2.49829,-2.54774},
               {-0.660156,0.998291,-1.8264},
               {-0.676758,0.41748,-1.8264},
               {1.87793,1.53857,-2.91699},
               {2.02051,-2.76147,-2.91701},
               {-2.39746,-2.88013,-2.917}
           };
       };
       class Land_d_HouseV_1t : CivillianUpperClass {
           positions[] =
           {
               {0.813477,2.21069,-2.03891},
               {2.44727,2.75415,-2.60882},
               {2.47363,4.48096,-2.56538},
               {6.08105,5.74707,-2.22574},
               {6.06738,-0.570313,-2.02626},
               {-3.98242,2.82764,-2.47731},
               {-3.82324,-0.293213,-2.11545},
               {-6.87793,-0.402832,-1.70287},
               {-7.1875,1.46387,-1.68477},
               {-6.58984,5.69727,-2.18497},
               {-4.03906,0.132324,1.35115},
               {1.92383,3.65698,0.595379},
               {5.25586,2.77686,0.208996},
               {-1.99121,1.88281,0.208996},
               {-2.22949,-4.05225,0.208996},
               {-6.49609,2.49878,0.208996},
               {-5.49414,0.924316,-2.85874},
               {-1.30371,4.66699,-2.85874},
               {5.41992,2.61035,-2.85874},
               {-0.75293,1.34717,-2.85874},
               {0.663086,-5.12964,-2.4322},
               {0.636719,-1.46387,-2.4322},
               {-4.81445,-4.7666,-2.85874},
               {-3.03613,-2.12476,-2.85874}
           };
       };
       class Land_d_HouseV_2I : CivillianUpperClass {
           positions[] =
           {
               {-3.08691,-1.28345,-1.59855},
               {0.839844,6.35059,-1.88843},
               {-2.34277,5.90234,-2.34309},
               {-3.54004,5.96948,-2.34309},
               {-3.25781,8.39771,-1.57369},
               {-3.27344,8.06421,-2.10555},
               {-4.56543,6.02051,-2.39862},
               {-0.111328,8.14795,-2.72634},
               {3.15234,1.6145,-1.92808},
               {2.2002,6.49194,-2.01504},
               {2.24805,8.17944,-2.72634},
               {5.32324,5.11108,-2.72634},
               {3.12988,-1.0498,-2.37414},
               {1.93652,-0.420898,-2.72634},
               {3.05469,0.636963,-2.12323},
               {-4.97168,-5.41992,-1.59855},
               {0.901367,-6.10742,-2.39862},
               {0.890625,-4.14966,-2.39862},
               {-1.19434,-2.88892,-2.04481},
               {0.741211,-1.95947,-1.50116},
               {-0.808594,-5.00806,-2.72634},
               {-0.916016,-7.49976,-2.72634},
               {3.91504,-3.17505,-2.72634},
               {2.46875,-6.57959,-1.84075},
               {5.12207,-8.03564,-2.72634},
               {4.13281,0.311768,-2.12323},
               {5.38965,0.776855,-2.37414},
               {-2.53711,-2.53101,-2.4403},
               {-4.61816,-2.7356,-2.72634},
               {-2.29199,-4.23291,-2.72634}
           };
       };
   
       class Land_d_HouseV_2t2 : CivillianUpperClass {
           positions[] =
           {
               {-1.90723,0.0915527,-3.97287},
               {-3.51367,-2.83081,-3.97287},
               {-2.10645,-2.92505,-3.65276},
               {-3.72363,3.13208,-2.82977},
               {0.265625,2.6958,-3.97287},
               {1.8623,0.918945,-3.59788},
               {3.10254,0.893311,-3.59788},
               {5.1084,-2.83789,-3.24957},
               {-0.626953,-4.46729,-3.97287},
               {7.31738,0.0078125,-3.02434},
               {6.11035,-3.00708,-3.1218},
               {7.29297,-2.65039,-3.97287},
               {6.50488,1.97437,-1.21684},
               {6.28809,-2.94946,-0.863183},
               {2.95898,-3.50439,-1.21684},
               {2.35645,-0.24292,-1.21684},
               {-2.19336,-0.302002,-0.496696},
               {-1.78906,-2.80518,-0.903197},
               {-3.51953,-1.62085,-1.21684},
               {0.890625,-5.06348,-1.21684},
               {3.43359,-4.99585,-1.21684},
               {-0.925781,3.18628,-0.537463},
               {-1.19141,0.828369,-0.903197},
               {-3.29199,2.86499,-1.21684},
               {-3.48633,0.90332,-1.21684},
               {0.620117,2.26172,-1.21684},
               {0.143555,-2.07251,-1.21684},
               {-2.75,3.1499,-3.97287},
               {2.97266,-3.55151,-3.97287},
               {6.66113,1.6084,-3.97287}
           };
       };
   
       class Land_d_HouseV_2t1 : CivillianUpperClass {
           positions[] =
           {
               {-6.00488,2.88818,-2.9133},
               {-3.54492,2.86157,-2.9133},
               {0.152344,1.96191,-2.51764},
               {0.0595703,0.844971,-2.51764},
               {-2.15039,2.13159,-1.67934},
               {-1.75977,1.22461,-2.27319},
               {-2.07422,0.442139,-1.71235},
               {0.918945,0.598877,-2.21244},
               {1.54395,1.97949,-2.21244},
               {3.82617,0.369385,-2.65117},
               {3.84473,1.54492,-2.65117},
               {3.77344,2.60938,-2.52302},
               {-5.08105,0.757324,-2.30954},
               {-3.18555,0.505859,-2.9133},
               {-5.70898,-2.63037,-2.9133},
               {-3.01563,-2.71973,-2.64707},
               {0.375,-2.96924,-2.9133},
               {6.53418,-1.66699,-2.9133},
               {6.4209,1.52368,-2.9133},
               {4.76172,1.87061,-2.09572},
               {4.99219,1.2583,-1.52053}
           };
       };
   
       class Land_d_HouseV_2L : CivillianUpperClass {
           positions[] =
           {
               {3.08789,-1.21216,-3.159},
               {0.899414,-0.881592,-3.45047},
               {0.587891,-2.44604,-3.078},
               {2.08594,-4.27026,-3.91841},
               {0.522461,2.33032,-2.84227},
               {-1.78516,2.5835,-3.51201},
               {-3.08984,3.74268,-2.95437},
               {-4.24512,3.37939,-3.91841},
               {2.68164,1.06104,-3.91841},
               {-4.51074,0.622559,-3.9184},
               {-2.6709,1.10229,-3.91841},
               {-3.76855,-0.954102,-2.29717},
               {1.01465,-4.67041,-0.323699},
               {-0.134766,-4.66309,-0.323699},
               {-0.422852,-2.49097,-0.243781},
               {-2.81738,-4.59521,-0.716994},
               {2.50293,2.90601,-0.403321},
               {-0.978516,0.742676,0.00780582},
               {0.503906,0.871826,0.271171},
               {-3.4248,4.31885,-0.716994},
               {-3.7168,1.198,-0.422246},
               {0.114258,2.79663,-0.716992},
               {0.463867,4.96924,0.554248},
               {2.375,-4.68359,-0.716992},
               {-0.763672,-1.35425,-0.716992}
           };
       };
   
       class Land_d_HouseV_3I1 : CivillianUpperClass {
           positions[] =
           {
               {-5.23633,2.29004,1.72145},
               {-5.71094,0.0383301,1.19392},
               {-4.03125,-2.90698,1.19392},
               {-4.00586,-1.88818,1.19392},
               {-3.79297,1.08618,1.82162},
               {-2.42383,1.62549,1.19392},
               {-0.801758,-2.22314,1.19392},
               {0.65625,-1.13916,1.47934},
               {1.16992,2.06299,1.22542},
               {1.9502,2.39233,2.087},
               {3.04688,0.0236816,1.6997},
               {4.6875,1.58716,1.19392},
               {4.77344,-0.613281,1.19392},
               {-0.918945,-0.212891,1.19392}
           };
       };
   
       class Land_d_HouseV_3I2 : CivillianUpperClass {
           positions[] =
           {
               {1.57813,3.97803,-1.56803},
               {2.65332,3.92017,-1.56803},
               {1.1709,-1.42554,-0.946237},
               {-4.1709,1.41162,-1.11204},
               {-0.65918,3.96143,-1.88666},
               {-1.23828,0.628418,-1.88666},
               {-4.17871,1.4353,-1.88666},
               {-0.112305,-3.24976,-1.59592},
               {-3.57324,0.212402,-1.54579},
               {-2.89551,-0.657715,-1.54579},
               {-5.16797,-0.530518,-1.88666},
               {-4.99707,-2.96362,-1.88666},
               {3.12891,-3.27515,-1.88666},
               {-4.76172,3.66748,-1.88666}
           };
       };
   
       class Land_d_HouseV_3I3 : CivillianUpperClass {
           positions[] =
           {
               {4.9873,-1.57056,-1.44968},
               {3.38086,0.89624,-1.48538},
               {-1.3457,-1.84302,-1.12473},
               {-0.0117188,-1.83643,-1.11752},
               {1.87891,-1.82495,-0.961167},
               {-4.375,1.52246,-1.45101},
               {-4.62109,-1.7583,-1.45144},
               {-0.416992,1.02344,-1.38979}
           };
       };
       class Land_d_dom01 : CivillianLowerClass {
           positions[] =
           {
               {3.57617,0.0239258,0.848643},
               {-3.26855,2.30396,0.847456},
               {-6.77539,0.325439,0.851399},
               {-0.569336,-8.00464,0.861531},
               {3.83691,-6.51587,0.85802},
               {3.22363,-2.51001,0.852416},
               {-4.99609,4.00708,0.862857},
               {-5.12402,8.50098,0.849672},
               {-0.475586,8.16162,0.848694},
               {2.09766,4.89063,0.857235},
               {2.31543,8.58325,0.846264},
               {-6.70996,-2.17236,0.854992},
               {-1.9707,-2.13013,0.853469},
               {-2.67676,-6.66138,0.860239},
               {-6.43848,-8.36621,0.863864},
               {-4.77148,-4.0105,0.857052},
               {4.21973,2.38208,0.845034},
               {-0.719727,-0.473145,0.850687}
           };
       };
       class Land_d_dom02 : Medical {
           positions[] =
           {
               {-11.0684,-2.16211,0.925508},
               {-11.5938,4.2749,0.925508},
               {-10.1484,4.76709,0.925508},
               {-6.16797,-2.51587,0.925508},
               {-8.11523,-4.18604,0.925508},
               {-8.06934,2.07544,0.925508},
               {-7.10938,4.68701,0.925508},
               {-4.80957,4.61523,0.925508},
               {-1.02344,-4.51343,0.925509},
               {-1.26172,-2.14429,0.925509},
               {-4.40918,-4.36621,0.925508},
               {-2.4834,-3.19995,0.925509},
               {-8.07324,-0.155518,0.925508},
               {-5.06836,0.192871,0.925508},
               {-3.1123,0.1521,0.859165},
               {-1.10547,-0.143066,0.925509},
               {-0.948242,4.56641,0.925509},
               {-3.13184,3.68604,0.925509},
               {-2.625,2.02466,0.925509},
               {-1.32715,2.68774,0.925509},
               {-11.4561,0.192871,0.925508}
           };
       };
       class Land_Nav_Boathouse : Tourist {
    positions[] = {
     {-5.02783, 1.48438, 3.67209},
     {-5.83203, -2.34082, 3.67212},
     {-5.81348, 7.08008, 3.6792},
     {0.224609, 7.41504, 3.6792},
     {5.21533, 6.02051, 3.6792},
     {5.72363, -0.203125, 3.6792},
     {0.27002, 3.19336, 3.6163},
     {6.45313, 8.62012, 3.67917},
     {7.24072, -1.50781, 3.6792},
     {-2.0376, 9.26758, 3.6792},
     {-6.46338, 9.25586, 3.6792},
     {-7.48926, 3.61621, 3.67685},
     {-7.46143, -1.61035, 3.67685}
    };
   };
   class Land_Cargo_HQ_V1_F : Military {
   positions[] = {
     {-0.294922, -3.42188, -3.27229}, 
     {-1.46484, 3.26172, -3.27229}, 
     {-2.02734, -2.62891, -0.747443}, 
     {4.24609, 1.51758, -0.747443}, 
     {4.98633, 3.64844, -3.27229}
    };
   };
   class Land_Cargo_Tower_V1_No3_F : Military {
   positions[] = {
     {-0.214844, -0.460938, 5.07988}, 
     {-2.33203, -2.96094, -0.120119}, 
     {-2.89648, -4.0625, 5.00472}, 
     {-3.08008, -2.8125, 2.47988}, 
     {-3.28711, 2.60352, -4.2958}, 
     {-3.61328, 4.44141, 5.00472}, 
     {-4.01758, 1.86133, -0.120119}, 
     {1.54688, 2.61133, -8.24332}, 
     {3.52734, 3.8418, 2.47988}, 
     {3.5332, -0.386719, 5.00472}, 
     {4.88477, 4.18945, -0.120119}
    };
   };
   class Land_Cargo_Tower_V2_F : Military {
   positions[] = {
     {-0.214844, -0.460938, 5.07988}, 
     {-2.33203, -2.96094, -0.120119}, 
     {-2.89648, -4.0625, 5.00472}, 
     {-3.08008, -2.8125, 2.47988}, 
     {-3.28711, 2.60352, -4.2958}, 
     {-3.61328, 4.44141, 5.00472}, 
     {-4.01758, 1.86133, -0.120119}, 
     {1.54688, 2.61133, -8.24332}, 
     {3.52734, 3.8418, 2.47988}, 
     {3.5332, -0.386719, 5.00472}, 
     {4.88477, 4.18945, -0.120119}
    };
   };
   class Land_PillboxBunker_01_big_F : Military {
   positions[] = {
       {-0.937012, 1.31885, 1.43985}, 
       {-1.78516, -1.38281, 0.988451},
       {2.93896, 0.043457, -0.79799},
       {2.23975, 3.82568, -0.79799},
       {-3.30737, 4.19873, -0.79799}
    };
   };
   class Land_Cargo_Tower_V1_No6_F : Military {
   positions[] = {
     {-0.214844, -0.460938, 5.07988}, 
     {-2.33203, -2.96094, -0.120119}, 
     {-2.89648, -4.0625, 5.00472}, 
     {-3.08008, -2.8125, 2.47988}, 
     {-3.28711, 2.60352, -4.2958}, 
     {-3.61328, 4.44141, 5.00472}, 
     {-4.01758, 1.86133, -0.120119}, 
     {1.54688, 2.61133, -8.24332}, 
     {3.52734, 3.8418, 2.47988}, 
     {3.5332, -0.386719, 5.00472}, 
     {4.88477, 4.18945, -0.120119}
    };
   };
   class Land_Cargo_Tower_V1_No1_F : Military {
   positions[] = {
     {-0.214844, -0.460938, 5.07988}, 
     {-2.33203, -2.96094, -0.120119}, 
     {-2.89648, -4.0625, 5.00472}, 
     {-3.08008, -2.8125, 2.47988}, 
     {-3.28711, 2.60352, -4.2958}, 
     {-3.61328, 4.44141, 5.00472}, 
     {-4.01758, 1.86133, -0.120119}, 
     {1.54688, 2.61133, -8.24332}, 
     {3.52734, 3.8418, 2.47988}, 
     {3.5332, -0.386719, 5.00472}, 
     {4.88477, 4.18945, -0.120119}
    };
   };
   class Land_Cargo_Tower_V1_No4_F : Military {
   positions[] = {
     {-0.214844, -0.460938, 5.07988}, 
     {-2.33203, -2.96094, -0.120119}, 
     {-2.89648, -4.0625, 5.00472}, 
     {-3.08008, -2.8125, 2.47988}, 
     {-3.28711, 2.60352, -4.2958}, 
     {-3.61328, 4.44141, 5.00472}, 
     {-4.01758, 1.86133, -0.120119}, 
     {1.54688, 2.61133, -8.24332}, 
     {3.52734, 3.8418, 2.47988}, 
     {3.5332, -0.386719, 5.00472}, 
     {4.88477, 4.18945, -0.120119}
    };
   };
   class Land_i_Barracks_V1_F : Military {
   positions[] = {
     {-0.464844, 3.49219, 0.605521}, 
     {-0.476563, 3.95703, 3.9395}, 
     {-10.4844, -3.32422, 3.9395}, 
     {-11.1055, -2.92188, 0.605521}, 
     {-12.3066, 0.222656, 0.605521}, 
     {-2.29688, -4.23828, 0.605283}, 
     {-3.89648, -4.80078, 3.93923}, 
     {-8.66992, 3.86328, 0.605521}, 
     {-9.03516, 3.31055, 3.9395}, 
     {10.3301, 2.77734, 0.605521}, 
     {10.4023, 3.18945, 3.9395}, 
     {13.0352, -3.23438, 3.9395}, 
     {13.1738, -3.31055, 0.605521}, 
     {3.57227, -3.49414, 0.605522}, 
     {3.61133, -2.98047, 3.9395}, 
     {6.38281, 3.41992, 0.60552}, 
     {6.4082, 2.87695, 3.9395}
    };
   };
   class Land_MilOffices_V1_F : Military {
   positions[] = {
     {-11.6309, -5.04492, -2.86675}, 
     {-15.1172, 9.07617, -2.86675}, 
     {-15.123, 2.19336, -2.86675}, 
     {-15.5938, -4.07227, -2.86675}, 
     {-3.46484, -3.22266, -2.86675}, 
     {-4.10352, 9.33398, -2.86675}, 
     {-7.09766, -2.95898, -2.86675}, 
     {-8.6582, 9.02344, -2.86675}, 
     {0.794922, -3.08594, -2.86675}, 
     {1.45703, 8.60156, -2.86675}, 
     {13.9258, 0.492188, -2.86675}, 
     {15.3613, 8.10742, -2.86675}, 
     {8.54883, 8.01563, -2.86675}, 
     {8.61133, -4.3125, -2.86675}, 
     {8.68359, -1.73438, -2.86675}
    };
   };
   class Land_Airport_Tower_F : Military {
   positions[] = {
     {-0.363281, 6.25586, -10.4415}, 
     {-0.636719, -2.08203, -1.4408},
     {-0.638672, 2.21875, -4.44063}, 
     {-0.705078, 1.94336, -7.44128}, 
     {-0.751953, 5.2793, 1.55464}, 
     {-1.10742, -4.67578, 2.25613}
    };
   };
   //CUSTOM LOOT ADDON
       class Land_tent_east: Military
       {
           positions[] =
           {
               {3.66309,-2.00146,-1.75562},
               {3.69824,2.05493,-1.7556},
               {-2.89453,-2.16235,-1.76814},
               {-3.2998,1.77771,-1.7334},
               {-0.422852,-0.72522,-1.7556}
           };
       };
       class MASH_EP1: Medical
       {
           positions[] =
           {
               {1.74805,1.51611,-1.07941},
               {1.98047,-2.18408,-1.07946},
               {-0.765625,-2.42529,-1.07948},
               {-0.826172,1.20361,-1.07949}
           };
       };
    };

Pls help me :)

Edited by JensenDK

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@JensenDK Place the code in a spoiler next time. There's some things missing if you want people to assist you. First, was loot working before  then stopped or has it never worked. Second, we would need to see your .cpp containing your loot positions (i.e. ChernarusLootBuildings.cpp). Third, posting your .rpt helps check for gramatical error such as punctuation. 

Lastly you may need to implement a different "Exileclient_system_lootmanager_thread_spawn" or simply just update your map. Most of these things ride on if loot was ever working in the first place.

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44 minutes ago, Super Jerome said:

@JensenDK Place the code in a spoiler next time. There's some things missing if you want people to assist you. First, was loot working before  then stopped or has it never worked. Second, we would need to see your .cpp containing your loot positions (i.e. ChernarusLootBuildings.cpp). Third, posting your .rpt helps check for gramatical error such as punctuation. 

Lastly you may need to implement a different "Exileclient_system_lootmanager_thread_spawn" or simply just update your map. Most of these things ride on if loot was ever working in the first place.

What should I do about my Exileclient_system_lootmanager_thread_spawn?

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1 hour ago, Super Jerome said:

@JensenDK Place the code in a spoiler next time. There's some things missing if you want people to assist you. First, was loot working before  then stopped or has it never worked. Second, we would need to see your .cpp containing your loot positions (i.e. ChernarusLootBuildings.cpp). Third, posting your .rpt helps check for gramatical error such as punctuation. 

Lastly you may need to implement a different "Exileclient_system_lootmanager_thread_spawn" or simply just update your map. Most of these things ride on if loot was ever working in the first place.

my config.cpp

/**
 * config
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
 class CfgPatches
 {
	 class exile_server_config
	 {
		 requiredVersion = 0.1;
		 requiredAddons[] = {};
		 units[] = {};
		 weapons[] = {};
		 magazines[] = {};
		 ammo[] = {};
	 };
 };
 
 // Chernarus Loot Positions - Replaced CfgBuildings
 #include "chernarusLootBuildings.cpp"
 // Chernarus Loot Positions - Replaced CfgBuildings
 
 class CfgExileLootServer
 {
	 class LootTables
	 {
 
		 /*
			 Percental Item Group Spawn Chances of CivillianLowerClass:
 
			 Restraints        = 0,53%
			 PistolAttachments = 1,60%
			 ShotgunAmmo       = 1,60%
			 SMGAmmo           = 1,60%
			 SMGAttachments    = 1,60%
			 Shotguns          = 2,13%
			 SMG               = 2,13%
			 CivilianVests     = 2,66%
			 PistolAmmo        = 2,66%
			 Pistols           = 4,26%
			 Chemlights        = 5,32%
			 CivilianItems     = 5,32%
			 Drinks            = 5,32%
			 RoadFlares        = 5,32%
			 CivilianBackpacks = 5,85%
			 CivilianClothing  = 10,64%
			 CivilianHeadgear  = 10,64%
			 Food              = 14,89%
			 Trash             = 15,96%
		 */
		 CivillianLowerClass[] = {"CivilianHeadgear", "Food", "Chemlights", "Food", "CivilianClothing", "CivilianBackpacks", "CivilianHeadgear", "Chemlights", "Food", "CivilianHeadgear", "Trash", "RoadFlares", "Chemlights", "Trash", "PistolAmmo", "CivilianClothing", "CivilianHeadgear", "RoadFlares", "Trash", "RoadFlares", "PistolAttachments", "Trash", "CivilianItems", "Food", "ShotgunAmmo", "Food", "Pistols", "Pistols", "ShotgunAmmo", "CivilianItems", "Trash", "Food", "Chemlights", "PistolAmmo", "Trash", "Drinks", "Food", "ShotgunAmmo", "SMG", "Chemlights", "RoadFlares", "SMG", "Trash", "SMGAttachments", "Pistols", "CivilianVests", "CivilianItems", "Trash", "Chemlights", "Drinks", "Shotguns", "Food", "CivilianBackpacks", "Trash", "RoadFlares", "SMGAttachments", "Drinks", "CivilianHeadgear", "CivilianHeadgear", "Food", "Pistols", "CivilianHeadgear", "CivilianClothing", "Drinks", "Trash", "Food", "Trash", "CivilianClothing", "Trash", "CivilianClothing", "RoadFlares", "Food", "Pistols", "CivilianVests", "Drinks", "Food", "Pistols", "Trash", "Shotguns", "Pistols", "CivilianClothing", "Trash", "CivilianHeadgear", "CivilianClothing", "CivilianClothing", "Food", "SMG", "Food", "Pistols", "CivilianBackpacks", "CivilianVests", "Food", "Drinks", "CivilianClothing", "CivilianBackpacks", "Chemlights", "Trash", "Food", "CivilianClothing", "CivilianClothing", "CivilianClothing", "Food", "CivilianVests", "Trash", "CivilianHeadgear", "CivilianHeadgear", "CivilianHeadgear", "CivilianItems", "Food", "CivilianClothing", "SMGAttachments", "CivilianBackpacks", "CivilianVests", "Trash", "Trash", "Food", "PistolAttachments", "RoadFlares", "Food", "CivilianHeadgear", "CivilianClothing", "CivilianBackpacks", "SMG", "Food", "SMGAmmo", "CivilianBackpacks", "Chemlights", "Food", "CivilianClothing", "CivilianItems", "CivilianBackpacks", "RoadFlares", "Restraints", "CivilianItems", "CivilianItems", "Trash", "Drinks", "Food", "CivilianItems", "Food", "CivilianBackpacks", "Food", "CivilianHeadgear", "RoadFlares", "CivilianHeadgear", "Chemlights", "CivilianHeadgear", "PistolAttachments", "Drinks", "CivilianClothing", "CivilianHeadgear", "Trash", "CivilianHeadgear", "Trash", "Drinks", "Trash", "Trash", "Trash", "CivilianClothing", "CivilianClothing", "CivilianItems", "Trash", "Trash", "Drinks", "CivilianBackpacks", "Trash", "Shotguns", "SMGAmmo", "Trash", "CivilianHeadgear", "SMGAmmo", "Food", "CivilianBackpacks", "CivilianClothing", "RoadFlares", "PistolAmmo", "Trash", "Food", "Trash", "CivilianHeadgear", "CivilianItems", "CivilianHeadgear", "PistolAmmo", "Chemlights", "Food", "PistolAmmo", "CivilianClothing", "Shotguns"};
 
		 /*
			 Percental Item Group Spawn Chances of CivillianUpperClass:
 
			 Restraints        = 0,51%
			 PistolAttachments = 1,52%
			 RifleAmmo         = 1,52%
			 RifleAttachments  = 1,52%
			 Rifles            = 1,52%
			 ShotgunAmmo       = 1,52%
			 SMGAmmo           = 1,52%
			 SMGAttachments    = 1,52%
			 Shotguns          = 2,03%
			 SMG               = 2,03%
			 CivilianVests     = 2,54%
			 PistolAmmo        = 2,54%
			 Pistols           = 4,06%
			 Chemlights        = 5,08%
			 CivilianItems     = 5,08%
			 Drinks            = 5,08%
			 RoadFlares        = 5,08%
			 CivilianBackpacks = 5,58%
			 CivilianClothing  = 10,15%
			 CivilianHeadgear  = 10,15%
			 Food              = 14,21%
			 Trash             = 15,23%
		 */
		 CivillianUpperClass[] = {"CivilianClothing", "CivilianHeadgear", "CivilianHeadgear", "RoadFlares", "CivilianClothing", "CivilianBackpacks", "CivilianHeadgear", "Food", "Trash", "Chemlights", "Trash", "Drinks", "Food", "CivilianHeadgear", "Food", "Chemlights", "SMGAmmo", "Trash", "Food", "SMGAttachments", "ShotgunAmmo", "Trash", "CivilianVests", "Trash", "Trash", "Pistols", "Trash", "CivilianClothing", "Chemlights", "Food", "CivilianClothing", "CivilianClothing", "CivilianHeadgear", "Trash", "PistolAttachments", "CivilianHeadgear", "Drinks", "CivilianHeadgear", "Trash", "Drinks", "Pistols", "Drinks", "Drinks", "Pistols", "RifleAmmo", "CivilianClothing", "CivilianItems", "Chemlights", "Trash", "CivilianBackpacks", "RoadFlares", "SMG", "Food", "Food", "CivilianBackpacks", "CivilianBackpacks", "RifleAmmo", "Food", "Trash", "RoadFlares", "RifleAttachments", "RoadFlares", "Trash", "Food", "PistolAttachments", "SMG", "Pistols", "CivilianClothing", "PistolAttachments", "SMGAmmo", "Shotguns", "Trash", "CivilianClothing", "CivilianItems", "Food", "Drinks", "CivilianHeadgear", "Trash", "CivilianClothing", "Pistols", "CivilianHeadgear", "Trash", "Chemlights", "Shotguns", "Pistols", "CivilianItems", "Food", "CivilianBackpacks", "Trash", "Food", "CivilianClothing", "PistolAmmo", "Drinks", "Food", "Trash", "CivilianItems", "Trash", "Food", "SMGAttachments", "Trash", "Trash", "Food", "RifleAttachments", "Food", "Trash", "Chemlights", "Shotguns", "SMGAmmo", "CivilianHeadgear", "RoadFlares", "Food", "CivilianVests", "CivilianBackpacks", "CivilianClothing", "Food", "CivilianClothing", "Chemlights", "Rifles", "Food", "SMG", "Food", "CivilianClothing", "Trash", "ShotgunAmmo", "PistolAmmo", "Shotguns", "CivilianClothing", "CivilianVests", "CivilianHeadgear", "CivilianHeadgear", "CivilianBackpacks", "CivilianHeadgear", "CivilianItems", "PistolAmmo", "Drinks", "Rifles", "Food", "Restraints", "Food", "CivilianClothing", "Trash", "SMG", "RoadFlares", "SMGAttachments", "CivilianVests", "Trash", "CivilianBackpacks", "CivilianClothing", "RoadFlares", "CivilianClothing", "CivilianBackpacks", "Chemlights", "Food", "Food", "CivilianHeadgear", "CivilianClothing", "CivilianItems", "CivilianHeadgear", "RifleAttachments", "PistolAmmo", "Chemlights", "CivilianVests", "CivilianItems", "CivilianBackpacks", "Food", "Trash", "CivilianHeadgear", "Drinks", "CivilianHeadgear", "Trash", "CivilianHeadgear", "Trash", "Drinks", "Trash", "Food", "CivilianHeadgear", "CivilianBackpacks", "Rifles", "Food", "CivilianItems", "RoadFlares", "Pistols", "RoadFlares", "CivilianItems", "CivilianClothing", "CivilianClothing", "Chemlights", "PistolAmmo", "CivilianHeadgear", "Pistols", "CivilianItems", "RoadFlares", "ShotgunAmmo", "Food", "RifleAmmo", "Trash", "Trash"};
 
		 /*
			 Percental Item Group Spawn Chances of Shop:
 
			 CivilianClothing  = 0,80%
			 CivilianVests     = 0,80%
			 PistolAttachments = 0,80%
			 ShotgunAmmo       = 0,80%
			 SMGAmmo           = 0,80%
			 SMGAttachments    = 0,80%
			 PistolAmmo        = 1,60%
			 CivilianHeadgear  = 2,40%
			 IndustrialItems   = 2,40%
			 MedicalItems      = 2,40%
			 Restraints        = 2,40%
			 Shotguns          = 3,20%
			 SmokeGrenades     = 3,20%
			 Chemlights        = 4,00%
			 CivilianBackpacks = 4,00%
			 RoadFlares        = 4,00%
			 SMG               = 4,00%
			 CivilianItems     = 5,60%
			 Pistols           = 8,00%
			 Drinks            = 12,00%
			 Food              = 12,00%
			 Trash             = 24,00%
		 */
		 Shop[] = {"Trash", "Restraints", "Trash", "Drinks", "SmokeGrenades", "Drinks", "Drinks", "Chemlights", "Drinks", "Drinks", "PistolAmmo", "CivilianBackpacks", "Pistols", "Chemlights", "CivilianClothing", "Pistols", "Trash", "CivilianItems", "RoadFlares", "IndustrialItems", "RoadFlares", "SmokeGrenades", "CivilianItems", "CivilianItems", "Trash", "Drinks", "Drinks", "Trash", "Food", "Trash", "CivilianBackpacks", "Pistols", "Food", "Food", "Trash", "Pistols", "Trash", "Pistols", "Pistols", "SMG", "Drinks", "Food", "SmokeGrenades", "SMG", "Drinks", "CivilianHeadgear", "Pistols", "Trash", "Food", "CivilianItems", "Trash", "CivilianItems", "PistolAmmo", "Drinks", "RoadFlares", "Trash", "Trash", "CivilianVests", "SmokeGrenades", "Chemlights", "SMGAttachments", "Food", "SMG", "CivilianBackpacks", "Trash", "Trash", "Trash", "Shotguns", "Trash", "Shotguns", "SMGAmmo", "Drinks", "Food", "Shotguns", "Trash", "Food", "RoadFlares", "Trash", "CivilianHeadgear", "Shotguns", "Drinks", "CivilianBackpacks", "ShotgunAmmo", "IndustrialItems", "Trash", "RoadFlares", "Pistols", "Trash", "Trash", "CivilianItems", "Trash", "Food", "Pistols", "Pistols", "Food", "Trash", "Food", "Restraints", "CivilianItems", "Drinks", "SMG", "Food", "Trash", "Chemlights", "MedicalItems", "CivilianBackpacks", "Trash", "Food", "MedicalItems", "IndustrialItems", "Trash", "SMG", "Trash", "Trash", "Restraints", "Trash", "Food", "Drinks", "Food", "PistolAttachments", "Trash", "MedicalItems", "Chemlights", "CivilianHeadgear", "Drinks"};
 
		 /*
			 Percental Item Group Spawn Chances of Industrial:
 
			 Restraints      = 4,35%
			 RoadFlares      = 13,04%
			 Vehicle         = 21,74%
			 Trash           = 26,09%
			 IndustrialItems = 34,78%
		 */
		 Industrial[] = {"IndustrialItems", "Restraints", "Trash", "Trash", "IndustrialItems", "RoadFlares", "RoadFlares", "Trash", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Vehicle", "Vehicle", "IndustrialItems", "RoadFlares", "Vehicle", "Vehicle", "IndustrialItems", "Trash", "Trash", "IndustrialItems", "Trash", "Vehicle"};
 
		 /*
			 Percental Item Group Spawn Chances of Factories:
 
			 Electronics     = 10,00%
			 Trash           = 40,00%
			 IndustrialItems = 50,00%
		 */
		 Factories[] = {"IndustrialItems", "Trash", "Trash", "Electronics", "Trash", "Trash", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems"};
 
		 /*
			 Percental Item Group Spawn Chances of VehicleService:
 
			 Restraints      = 4,35%
			 RoadFlares      = 13,04%
			 IndustrialItems = 21,74%
			 Trash           = 26,09%
			 Vehicle         = 34,78%
		 */
		 VehicleService[] = {"RoadFlares", "IndustrialItems", "IndustrialItems", "Restraints", "Vehicle", "Vehicle", "Vehicle", "Trash", "Vehicle", "Vehicle", "Trash", "Vehicle", "Vehicle", "IndustrialItems", "Trash", "Trash", "IndustrialItems", "RoadFlares", "Trash", "Trash", "IndustrialItems", "Vehicle", "RoadFlares"};
 
		 /*
			 Percental Item Group Spawn Chances of Military:
 
			 DLCGhillies       = 0,50%
			 Ghillies          = 0,50%
			 Rebreathers       = 0,50%
			 Bipods            = 0,99%
			 DLCAmmo           = 0,99%
			 DLCOptics         = 0,99%
			 DLCSupressor      = 0,99%
			 LMGAmmo           = 0,99%
			 MedicalItems      = 0,99%
			 Restraints        = 0,99%
			 SniperAmmo        = 0,99%
			 SniperAttachments = 0,99%
			 DLCRifles         = 1,49%
			 DLCVests          = 1,49%
			 GuerillaHeadgear  = 1,49%
			 GuerillaVests     = 1,49%
			 HandGrenades      = 1,49%
			 HEGrenades        = 1,49%
			 MilitaryBackpacks = 1,49%
			 MilitaryHeadgear  = 1,49%
			 MilitaryVests     = 1,49%
			 RifleAmmo         = 1,49%
			 RifleAttachments  = 1,49%
			 SmokeGrenades     = 1,49%
			 Snipers           = 1,49%
			 UGLFlares         = 1,49%
			 UGLSmokes         = 1,49%
			 CivilianItems     = 1,98%
			 GuerillaBackpacks = 1,98%
			 GuerillaItems     = 1,98%
			 LMG               = 1,98%
			 Explosives        = 2,48%
			 GuerillaClothing  = 2,48%
			 MilitaryClothing  = 2,48%
			 Rifles            = 2,48%
			 Trash             = 49,50%
		 */
		 Military[] = {"Trash", "Trash", "SniperAttachments", "UGLFlares", "Trash", "Trash", "UGLFlares", "GuerillaBackpacks", "Trash", "GuerillaClothing", "Rebreathers", "SmokeGrenades", "Snipers", "CivilianItems", "UGLSmokes", "Trash", "Rifles", "Trash", "RifleAmmo", "Trash", "DLCAmmo", "Explosives", "UGLFlares", "Trash", "HandGrenades", "Trash", "Trash", "Trash", "GuerillaHeadgear", "LMG", "Trash", "Trash", "Ghillies", "Trash", "DLCSupressor", "SniperAttachments", "Trash", "Trash", "Trash", "Rifles", "GuerillaClothing", "Trash", "Trash", "Trash", "Trash", "RifleAttachments", "Rifles", "MilitaryVests", "Trash", "GuerillaVests", "CivilianItems", "RifleAttachments", "Trash", "Trash", "DLCRifles", "Trash", "DLCSupressor", "DLCOptics", "Trash", "Trash", "Trash", "DLCGhillies", "Trash", "Trash", "Trash", "Trash", "MilitaryHeadgear", "Trash", "GuerillaVests", "Trash", "Bipods", "Trash", "Trash", "Trash", "LMGAmmo", "Trash", "MilitaryVests", "Trash", "Trash", "Trash", "DLCVests", "Trash", "MedicalItems", "Trash", "HEGrenades", "Trash", "Bipods", "Trash", "GuerillaBackpacks", "Trash", "Trash", "GuerillaClothing", "Trash", "UGLSmokes", "Explosives", "SmokeGrenades", "Trash", "Trash", "HEGrenades", "MilitaryVests", "MilitaryClothing", "Trash", "Trash", "UGLSmokes", "GuerillaVests", "MilitaryClothing", "GuerillaClothing", "Trash", "Trash", "DLCVests", "Trash", "Trash", "Trash", "GuerillaItems", "Trash", "Trash", "CivilianItems", "Trash", "MilitaryBackpacks", "Trash", "DLCAmmo", "Trash", "Snipers", "Trash", "Rifles", "MilitaryHeadgear", "Trash", "DLCOptics", "GuerillaHeadgear", "MilitaryBackpacks", "Trash", "Trash", "Restraints", "DLCRifles", "Trash", "SniperAmmo", "GuerillaBackpacks", "Trash", "GuerillaItems", "Trash", "Trash", "Trash", "Trash", "Trash", "LMGAmmo", "Trash", "MilitaryHeadgear", "MilitaryClothing", "Trash", "SniperAmmo", "Trash", "HandGrenades", "MedicalItems", "LMG", "Trash", "Trash", "HEGrenades", "Trash", "Snipers", "Trash", "Trash", "GuerillaBackpacks", "Trash", "GuerillaItems", "LMG", "Trash", "Explosives", "CivilianItems", "RifleAttachments", "MilitaryClothing", "Trash", "Explosives", "DLCVests", "GuerillaItems", "Trash", "Trash", "LMG", "Trash", "Trash", "GuerillaHeadgear", "HandGrenades", "DLCRifles", "GuerillaClothing", "Trash", "Trash", "Explosives", "Restraints", "Trash", "Trash", "RifleAmmo", "Trash", "SmokeGrenades", "RifleAmmo", "Trash", "MilitaryBackpacks", "MilitaryClothing", "Trash", "Trash", "Trash", "Trash", "Trash", "Rifles"};
 
		 /*
			 Percental Item Group Spawn Chances of Medical:
 
			 Trash        = 30,00%
			 MedicalItems = 70,00%
		 */
		 Medical[] = {"MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "Trash", "Trash", "Trash", "MedicalItems", "MedicalItems"};
 
		 /*
			 Percental Item Group Spawn Chances of Tourist:
 
			 DLCAmmo           = 2,22%
			 DLCOptics         = 2,22%
			 DLCSupressor      = 2,22%
			 SniperAmmo        = 2,22%
			 SniperAttachments = 2,22%
			 CivilianItems     = 4,44%
			 Explosives        = 4,44%
			 HandGrenades      = 4,44%
			 MedicalItems      = 4,44%
			 Restraints        = 4,44%
			 DLCGhillies       = 6,67%
			 Ghillies          = 6,67%
			 MilitaryBackpacks = 8,89%
			 MilitaryHeadgear  = 8,89%
			 DLCRifles         = 17,78%
			 Snipers           = 17,78%
		 */
		 Tourist[] = {"DLCOptics", "SniperAmmo", "DLCRifles", "Snipers", "MedicalItems", "Snipers", "MilitaryBackpacks", "SniperAttachments", "Snipers", "DLCSupressor", "Restraints", "MilitaryHeadgear", "MilitaryBackpacks", "HandGrenades", "Snipers", "CivilianItems", "DLCGhillies", "DLCRifles", "CivilianItems", "Ghillies", "HandGrenades", "DLCRifles", "DLCRifles", "MedicalItems", "DLCGhillies", "DLCRifles", "MilitaryBackpacks", "DLCGhillies", "Restraints", "Snipers", "DLCAmmo", "DLCRifles", "MilitaryHeadgear", "MilitaryHeadgear", "Ghillies", "Snipers", "DLCRifles", "Explosives", "Snipers", "Snipers", "MilitaryBackpacks", "Explosives", "Ghillies", "DLCRifles", "MilitaryHeadgear"};
 
		 /*
			 Percental Item Group Spawn Chances of Radiation:
 
			 DLCAmmo           = 2,27%
			 DLCOptics         = 2,27%
			 DLCSupressor      = 2,27%
			 SniperAmmo        = 2,27%
			 SniperAttachments = 2,27%
			 EpicWeapons       = 4,55%
			 HandGrenades      = 4,55%
			 MedicalItems      = 4,55%
			 Restraints        = 4,55%
			 DLCGhillies       = 6,82%
			 Ghillies          = 6,82%
			 Explosives        = 11,36%
			 MilitaryBackpacks = 11,36%
			 MilitaryHeadgear  = 11,36%
			 DLCRifles         = 11,36%
			 Snipers           = 11,36%
		 */
		 Radiation[] = {"Explosives", "MilitaryHeadgear", "MilitaryBackpacks", "MilitaryHeadgear", "Snipers", "Restraints", "Explosives", "DLCAmmo", "Restraints", "Snipers", "Explosives", "DLCRifles", "DLCRifles", "Explosives", "Ghillies", "DLCGhillies", "Snipers", "MedicalItems", "DLCGhillies", "Ghillies", "SniperAttachments", "HandGrenades", "MilitaryBackpacks", "DLCRifles", "MedicalItems", "EpicWeapons", "HandGrenades", "MilitaryHeadgear", "Ghillies", "Explosives", "MilitaryBackpacks", "MilitaryBackpacks", "DLCSupressor", "SniperAmmo", "MilitaryBackpacks", "DLCRifles", "DLCOptics", "MilitaryHeadgear", "Snipers", "DLCGhillies", "EpicWeapons", "DLCRifles", "Snipers", "MilitaryHeadgear"};
	 };
 
	 class ItemGroups
	 {
 
		 /*
			 Percental Item Spawn Chances of Food:
 
			 Exile_Item_CookingPot        = 2,46%
			 Exile_Item_CanOpener         = 4,10%
			 Exile_Item_Matches           = 4,10%
			 Exile_Item_EMRE              = 2,46%
			 Exile_Item_GloriousKnakworst = 4,92%
			 Exile_Item_Surstromming      = 5,74%
			 Exile_Item_SausageGravy      = 5,74%
			 Exile_Item_ChristmasTinner   = 5,74%
			 Exile_Item_BBQSandwich       = 5,74%
			 Exile_Item_CatFood           = 5,74%
			 Exile_Item_Dogfood           = 5,74%
			 Exile_Item_BeefParts         = 5,74%
			 Exile_Item_Cheathas          = 5,74%
			 Exile_Item_Noodles           = 5,74%
			 Exile_Item_SeedAstics        = 6,56%
			 Exile_Item_Raisins           = 7,38%
			 Exile_Item_Moobar            = 7,38%
			 Exile_Item_InstantCoffee     = 9,02%
		 */
		 Food[] = {"Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_Cheathas", "Exile_Item_GloriousKnakworst", "Exile_Item_InstantCoffee", "Exile_Item_Dogfood", "Exile_Item_CatFood", "Exile_Item_CatFood", "Exile_Item_ChristmasTinner", "Exile_Item_ChristmasTinner", "Exile_Item_InstantCoffee", "Exile_Item_Dogfood", "Exile_Item_SeedAstics", "Exile_Item_SeedAstics", "Exile_Item_ChristmasTinner", "Exile_Item_CanOpener", "Exile_Item_Moobar", "Exile_Item_InstantCoffee", "Exile_Item_BeefParts", "Exile_Item_Surstromming", "Exile_Item_InstantCoffee", "Exile_Item_SausageGravy", "Exile_Item_EMRE", "Exile_Item_GloriousKnakworst", "Exile_Item_BeefParts", "Exile_Item_SeedAstics", "Exile_Item_BBQSandwich", "Exile_Item_CatFood", "Exile_Item_InstantCoffee", "Exile_Item_ChristmasTinner", "Exile_Item_EMRE", "Exile_Item_Noodles", "Exile_Item_BBQSandwich", "Exile_Item_BeefParts", "Exile_Item_Matches", "Exile_Item_SeedAstics", "Exile_Item_Matches", "Exile_Item_Raisins", "Exile_Item_SausageGravy", "Exile_Item_Noodles", "Exile_Item_Moobar", "Exile_Item_SeedAstics", "Exile_Item_GloriousKnakworst", "Exile_Item_Raisins", "Exile_Item_Raisins", "Exile_Item_CookingPot", "Exile_Item_Cheathas", "Exile_Item_Surstromming", "Exile_Item_Noodles", "Exile_Item_Cheathas", "Exile_Item_Moobar", "Exile_Item_Raisins", "Exile_Item_CatFood", "Exile_Item_CatFood", "Exile_Item_CookingPot", "Exile_Item_SausageGravy", "Exile_Item_SausageGravy", "Exile_Item_InstantCoffee", "Exile_Item_GloriousKnakworst", "Exile_Item_Surstromming", "Exile_Item_Cheathas", "Exile_Item_InstantCoffee", "Exile_Item_InstantCoffee", "Exile_Item_Moobar", "Exile_Item_SausageGravy", "Exile_Item_SeedAstics", "Exile_Item_BBQSandwich", "Exile_Item_SeedAstics", "Exile_Item_Moobar", "Exile_Item_BBQSandwich", "Exile_Item_Moobar", "Exile_Item_SausageGravy", "Exile_Item_BeefParts", "Exile_Item_Noodles", "Exile_Item_Surstromming", "Exile_Item_Raisins", "Exile_Item_BBQSandwich", "Exile_Item_EMRE", "Exile_Item_ChristmasTinner", "Exile_Item_Noodles", "Exile_Item_BeefParts", "Exile_Item_Dogfood", "Exile_Item_CookingPot", "Exile_Item_InstantCoffee", "Exile_Item_SausageGravy", "Exile_Item_Noodles", "Exile_Item_Moobar", "Exile_Item_Dogfood", "Exile_Item_Noodles", "Exile_Item_CatFood", "Exile_Item_Cheathas", "Exile_Item_Matches", "Exile_Item_Surstromming", "Exile_Item_InstantCoffee", "Exile_Item_BBQSandwich", "Exile_Item_CanOpener", "Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_ChristmasTinner", "Exile_Item_Dogfood", "Exile_Item_CanOpener", "Exile_Item_Raisins", "Exile_Item_GloriousKnakworst", "Exile_Item_Raisins", "Exile_Item_Surstromming", "Exile_Item_Dogfood", "Exile_Item_Surstromming", "Exile_Item_BeefParts", "Exile_Item_ChristmasTinner", "Exile_Item_Raisins", "Exile_Item_GloriousKnakworst", "Exile_Item_CatFood", "Exile_Item_Moobar", "Exile_Item_BeefParts", "Exile_Item_Matches", "Exile_Item_Matches", "Exile_Item_Raisins", "Exile_Item_InstantCoffee", "Exile_Item_BBQSandwich", "Exile_Item_Moobar", "Exile_Item_Dogfood", "Exile_Item_SeedAstics"};
 
		 /*
			 Percental Item Spawn Chances of Drinks:
 
			 Exile_Item_PowerDrink              = 7,00%
			 Exile_Item_PlasticBottleFreshWater = 12,00%
			 Exile_Item_Beer                    = 14,00%
			 Exile_Item_EnergyDrink             = 17,00%
			 Exile_Item_MountainDupe            = 20,00%
			 Exile_Item_PlasticBottleDirtyWater = 30,00%
		 */
		 Drinks[] = {"Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_MountainDupe", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_MountainDupe", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PowerDrink", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_PowerDrink", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_PowerDrink", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_Beer", "Exile_Item_MountainDupe", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_MountainDupe", "Exile_Item_PowerDrink", "Exile_Item_PlasticBottleFreshWater"};
 
		 /*
			 Percental Item Spawn Chances of Pistols:
 
			 hgun_ACPC2_F           = 20,00%
			 hgun_P07_F             = 21,00%
			 hgun_Rook40_F          = 20,00%
			 hgun_Pistol_heavy_01_F = 13,00%
			 hgun_Pistol_heavy_02_F = 13,00%
			 hgun_Pistol_Signal_F   = 13,00%
		 */
		 Pistols[] = {"hgun_Pistol_heavy_02_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_P07_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_01_F", "hgun_Rook40_F", "hgun_Pistol_Signal_F", "hgun_P07_F", "hgun_Pistol_heavy_02_F", "hgun_Pistol_Signal_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_02_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Rook40_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_01_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F", "hgun_P07_F", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F", "hgun_P07_F", "hgun_ACPC2_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_01_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_Rook40_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_02_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_02_F", "hgun_P07_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_02_F", "hgun_Rook40_F", "hgun_P07_F", "hgun_Pistol_Signal_F", "hgun_Pistol_Signal_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_ACPC2_F", "hgun_Pistol_Signal_F", "hgun_Rook40_F", "hgun_Pistol_Signal_F", "hgun_Rook40_F", "hgun_Pistol_heavy_02_F", "hgun_ACPC2_F", "hgun_Pistol_heavy_01_F", "hgun_ACPC2_F", "hgun_ACPC2_F", "hgun_Pistol_Signal_F", "hgun_ACPC2_F", "hgun_ACPC2_F", "hgun_ACPC2_F"};
 
		 /*
			 Percental Item Spawn Chances of PistolAmmo:
 
			 11Rnd_45ACP_Mag     = 20,00%
			 16Rnd_9x21_Mag      = 10,00%
			 30Rnd_9x21_Mag      = 20,00%
			 6Rnd_45ACP_Cylinder = 16,00%
			 6Rnd_GreenSignal_F  = 7,00%
			 6Rnd_RedSignal_F    = 7,00%
			 9Rnd_45ACP_Mag      = 20,00%
		 */
		 PistolAmmo[] = {"6Rnd_45ACP_Cylinder", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_45ACP_Cylinder", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "6Rnd_GreenSignal_F", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_GreenSignal_F", "11Rnd_45ACP_Mag", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_45ACP_Cylinder", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "11Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_RedSignal_F", "6Rnd_RedSignal_F", "6Rnd_45ACP_Cylinder", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "6Rnd_GreenSignal_F", "6Rnd_45ACP_Cylinder"};
 
		 /*
			 Percental Item Spawn Chances of PistolAttachments:
 
			 muzzle_snds_L   = 36,00%
			 muzzle_snds_acp = 36,00%
			 optic_Yorris    = 14,00%
			 optic_MRD       = 14,00%
		 */
		 PistolAttachments[] = {"muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "optic_Yorris", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_L", "optic_MRD", "muzzle_snds_L", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_L", "optic_MRD", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_acp", "optic_MRD", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "optic_Yorris", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "optic_Yorris", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_L", "optic_Yorris", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_L", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "optic_MRD", "optic_Yorris", "muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "optic_MRD", "muzzle_snds_L", "muzzle_snds_L", "optic_Yorris", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_L", "muzzle_snds_acp", "muzzle_snds_acp", "optic_Yorris"};
 
		 /*
			 Percental Item Spawn Chances of SMG:
 
			 SMG_01_F       = 34,00%
			 SMG_02_F       = 33,00%
			 hgun_PDW2000_F = 33,00%
		 */
		 SMG[] = {"hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "SMG_02_F", "SMG_01_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_02_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "hgun_PDW2000_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_01_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "SMG_01_F", "SMG_02_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_01_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_02_F", "hgun_PDW2000_F", "SMG_01_F", "hgun_PDW2000_F"};
 
		 /*
			 Percental Item Spawn Chances of SMGAmmo:
 
			 30Rnd_45ACP_Mag_SMG_01              = 50,00%
			 30Rnd_45ACP_Mag_SMG_01_Tracer_Green = 50,00%
		 */
		 SMGAmmo[] = {"30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01"};
 
		 /*
			 Percental Item Spawn Chances of SMGAttachments:
 
			 optic_Holosight_smg = 20,00%
			 optic_ACO_grn_smg   = 20,00%
			 optic_Aco_smg       = 20,00%
			 optic_ACO_grn       = 20,00%
			 optic_Aco           = 20,00%
		 */
		 SMGAttachments[] = {"optic_Holosight_smg", "optic_ACO_grn_smg", "optic_Aco", "optic_Aco", "optic_Holosight_smg", "optic_ACO_grn", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_ACO_grn", "optic_Aco", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_Holosight_smg", "optic_Holosight_smg", "optic_Holosight_smg", "optic_Aco", "optic_ACO_grn", "optic_ACO_grn_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_Holosight_smg", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_Aco_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Holosight_smg", "optic_Aco_smg", "optic_Aco", "optic_Holosight_smg", "optic_Holosight_smg", "optic_ACO_grn_smg", "optic_Aco_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_Aco", "optic_Holosight_smg", "optic_ACO_grn", "optic_Holosight_smg", "optic_ACO_grn_smg", "optic_Aco", "optic_ACO_grn_smg", "optic_Aco_smg", "optic_Aco", "optic_Aco", "optic_Holosight_smg", "optic_Holosight_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Holosight_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn", "optic_Aco", "optic_ACO_grn_smg", "optic_Holosight_smg", "optic_Aco", "optic_Holosight_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_ACO_grn", "optic_ACO_grn", "optic_Aco_smg", "optic_Aco_smg", "optic_Aco", "optic_Aco", "optic_Aco_smg", "optic_Aco_smg", "optic_Aco_smg", "optic_ACO_grn", "optic_Holosight_smg", "optic_ACO_grn", "optic_Holosight_smg", "optic_Holosight_smg", "optic_Aco_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Holosight_smg", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco_smg", "optic_Aco_smg", "optic_Aco"};
 
		 /*
			 Percental Item Spawn Chances of Rifles:
 
			 arifle_Katiba_F                = 3,39%
			 arifle_Katiba_GL_F             = 2,71%
			 arifle_MXC_F                   = 2,71%
			 arifle_MX_F                    = 2,71%
			 arifle_MX_GL_F                 = 1,36%
			 arifle_MXM_F                   = 2,03%
			 arifle_MXM_Black_F             = 1,02%
			 arifle_SDAR_F                  = 2,03%
			 arifle_TRG21_F                 = 2,71%
			 arifle_TRG20_F                 = 2,71%
			 arifle_TRG21_GL_F              = 1,36%
			 arifle_Mk20_F                  = 2,37%
			 arifle_Mk20C_F                 = 2,37%
			 arifle_Mk20_GL_F               = 1,36%
			 arifle_MXC_Black_F             = 1,02%
			 arifle_MX_Black_F              = 1,02%
			 arifle_MX_GL_Black_F           = 1,02%
			 arifle_mas_ak12_sf             = 2,37%
			 arifle_mas_ak74                = 2,37%
			 arifle_mas_akm                 = 2,37%
			 arifle_mas_akms                = 2,37%
			 arifle_mas_akms_gl             = 2,37%
			 arifle_mas_akm_gl              = 2,37%
			 arifle_mas_aks74               = 2,37%
			 arifle_mas_aks74u              = 2,03%
			 arifle_mas_lee                 = 2,03%
			 arifle_mas_m14                 = 2,03%
			 arifle_mas_m16                 = 2,03%
			 arifle_mas_m16_gl              = 2,03%
			 arifle_mas_m4                  = 2,03%
			 arifle_mas_m4_gl               = 2,03%
			 arifle_mas_m4_m203             = 1,36%
			 arifle_mas_m4c                 = 1,36%
			 arifle_mas_m4_m203c            = 1,36%
			 CUP_sgun_AA12                  = 1,36%
			 CUP_sgun_M1014                 = 1,36%
			 CUP_sgun_Saiga12K              = 1,36%
			 CUP_glaunch_M32                = 2,71%
			 CUP_glaunch_M79                = 2,71%
			 CUP_glaunch_Mk13               = 2,71%
			 CUP_smg_MP5SD6                 = 2,71%
			 CUP_smg_MP5A5                  = 2,71%
			 CUP_smg_EVO                    = 2,71%
			 CUP_smg_bizon                  = 2,71%
			 CUP_hgun_Colt1911              = 1,02%
			 CUP_hgun_Compact               = 1,02%
			 CUP_hgun_Makarov               = 1,02%
			 CUP_hgun_MicroUzi              = 1,02%
			 CUP_hgun_TaurusTracker455      = 1,02%
			 CUP_hgun_TaurusTracker455_gold = 1,02%
			 CUP_hgun_M9                    = 1,02%
			 CUP_hgun_SA61                  = 1,02%
		 */
		 Rifles[] = {"CUP_smg_bizon", "arifle_mas_lee", "CUP_glaunch_Mk13", "arifle_mas_akm_gl", "arifle_TRG20_F", "CUP_smg_MP5A5", "arifle_MX_F", "CUP_smg_EVO", "arifle_Katiba_F", "arifle_MX_Black_F", "arifle_MX_GL_Black_F", "arifle_Katiba_GL_F", "arifle_MXM_F", "CUP_smg_bizon", "arifle_mas_aks74u", "arifle_mas_aks74u", "arifle_mas_m16_gl", "arifle_mas_akms", "arifle_SDAR_F", "CUP_hgun_SA61", "arifle_MX_GL_F", "arifle_mas_m4_m203c", "arifle_Mk20_F", "arifle_MX_F", "arifle_mas_ak74", "arifle_MXM_F", "arifle_mas_ak74", "arifle_MXM_Black_F", "arifle_mas_akm_gl", "CUP_smg_MP5A5", "arifle_mas_akms", "arifle_mas_aks74", "arifle_mas_ak12_sf", "CUP_smg_MP5SD6", "CUP_hgun_M9", "arifle_mas_akm", "arifle_TRG21_F", "arifle_mas_akm", "CUP_hgun_MicroUzi", "arifle_TRG21_F", "arifle_mas_m16_gl", "arifle_mas_ak74", "CUP_smg_bizon", "CUP_smg_bizon", "CUP_sgun_Saiga12K", "CUP_smg_EVO", "CUP_glaunch_M79", "CUP_hgun_Compact", "arifle_Mk20_F", "arifle_mas_akms_gl", "arifle_TRG21_GL_F", "CUP_smg_EVO", "arifle_mas_m4_m203", "arifle_Katiba_F", "arifle_Mk20_GL_F", "CUP_smg_EVO", "arifle_MXC_Black_F", "CUP_smg_bizon", "arifle_Katiba_F", "arifle_mas_m4_gl", "CUP_hgun_Colt1911", "arifle_mas_ak12_sf", "CUP_glaunch_M32", "arifle_mas_ak74", "arifle_Mk20_F", "arifle_mas_m4", "CUP_glaunch_Mk13", "arifle_Mk20C_F", "CUP_smg_MP5A5", "arifle_mas_akms_gl", "arifle_mas_aks74", "CUP_sgun_Saiga12K", "CUP_glaunch_M79", "CUP_sgun_M1014", "CUP_hgun_MicroUzi", "arifle_TRG20_F", "arifle_mas_m16", "arifle_Mk20_F", "arifle_mas_m16", "arifle_Katiba_GL_F", "arifle_MXC_F", "arifle_mas_m4_m203", "arifle_MXC_F", "CUP_glaunch_M32", "CUP_hgun_Makarov", "arifle_mas_lee", "CUP_sgun_AA12", "arifle_MX_GL_Black_F", "CUP_smg_MP5SD6", "CUP_glaunch_M79", "CUP_smg_EVO", "CUP_sgun_Saiga12K", "arifle_mas_ak74", "arifle_SDAR_F", "arifle_MXC_Black_F", "arifle_Katiba_GL_F", "arifle_MXM_F", "arifle_mas_aks74u", "arifle_Katiba_GL_F", "arifle_MX_F", "arifle_mas_m16", "arifle_mas_aks74u", "CUP_hgun_Colt1911", "arifle_mas_lee", "arifle_mas_akm_gl", "arifle_MXC_F", "arifle_mas_m4", "CUP_hgun_Makarov", "CUP_glaunch_M79", "arifle_Katiba_F", "CUP_hgun_M9", "arifle_SDAR_F", "CUP_glaunch_M79", "arifle_mas_akms_gl", "CUP_smg_MP5A5", "CUP_hgun_SA61", "CUP_sgun_Saiga12K", "arifle_mas_m4c", "arifle_Katiba_GL_F", "CUP_smg_MP5SD6", "arifle_mas_ak12_sf", "CUP_smg_MP5SD6", "arifle_TRG20_F", "CUP_hgun_TaurusTracker455", "CUP_hgun_TaurusTracker455", "arifle_MXC_F", "arifle_mas_m14", "arifle_mas_m4_gl", "arifle_TRG21_GL_F", "arifle_mas_ak12_sf", "arifle_mas_m4_m203c", "arifle_TRG21_F", "arifle_TRG20_F", "arifle_mas_akms_gl", "arifle_mas_ak12_sf", "arifle_mas_akms", "CUP_hgun_M9", "arifle_MX_F", "arifle_MX_GL_Black_F", "arifle_Katiba_GL_F", "arifle_MX_GL_F", "CUP_hgun_TaurusTracker455_gold", "arifle_mas_m14", "arifle_TRG21_F", "CUP_glaunch_Mk13", "CUP_smg_bizon", "CUP_hgun_Compact", "arifle_mas_akms_gl", "arifle_mas_m4", "CUP_sgun_M1014", "CUP_sgun_AA12", "arifle_SDAR_F", "arifle_MX_F", "arifle_MXC_Black_F", "arifle_MXM_Black_F", "arifle_MX_GL_F", "CUP_smg_MP5A5", "arifle_mas_ak12_sf", "arifle_Mk20_GL_F", "arifle_mas_lee", "CUP_hgun_Makarov", "arifle_mas_m14", "arifle_mas_ak74", "arifle_mas_aks74u", "arifle_TRG21_GL_F", "arifle_mas_m14", "CUP_hgun_TaurusTracker455_gold", "arifle_Katiba_GL_F", "arifle_mas_m4_gl", "arifle_Mk20C_F", "arifle_mas_m4_m203c", "CUP_smg_MP5SD6", "arifle_mas_akms", "arifle_SDAR_F", "arifle_mas_m16_gl", "arifle_MX_F", "CUP_smg_MP5A5", "CUP_sgun_AA12", "arifle_mas_m4_m203", "arifle_mas_akms", "CUP_smg_EVO", "arifle_mas_akms_gl", "arifle_mas_m16_gl", "arifle_MXM_F", "arifle_mas_akm_gl", "CUP_glaunch_Mk13", "CUP_smg_MP5A5", "arifle_MX_GL_F", "arifle_Katiba_F", "arifle_MXM_F", "arifle_Mk20_F", "arifle_Katiba_F", "arifle_MXC_F", "arifle_mas_m4_m203", "arifle_Mk20C_F", "CUP_glaunch_M32", "arifle_MXM_Black_F", "arifle_mas_akm", "arifle_TRG20_F", "arifle_mas_akm", "CUP_glaunch_M32", "arifle_TRG21_F", "CUP_glaunch_M32", "CUP_smg_EVO", "arifle_mas_aks74", "arifle_mas_aks74u", "arifle_mas_akm_gl", "arifle_mas_akms_gl", "CUP_glaunch_Mk13", "CUP_hgun_TaurusTracker455_gold", "CUP_smg_MP5SD6", "arifle_mas_m16", "arifle_mas_aks74", "arifle_mas_aks74", "arifle_Mk20C_F", "arifle_mas_m14", "arifle_mas_m4c", "arifle_mas_m4c", "CUP_smg_MP5SD6", "arifle_mas_m14", "arifle_mas_akms", "arifle_mas_lee", "arifle_Mk20C_F", "arifle_MXC_F", "arifle_TRG21_GL_F", "arifle_mas_ak12_sf", "CUP_hgun_TaurusTracker455", "CUP_glaunch_Mk13", "CUP_sgun_M1014", "arifle_mas_m4", "arifle_mas_ak74", "arifle_TRG20_F", "arifle_mas_m16", "arifle_mas_m4_gl", "arifle_Mk20_GL_F", "arifle_mas_akm_gl", "arifle_mas_akm", "CUP_sgun_M1014", "arifle_MX_F", "arifle_Mk20_F", "arifle_MXC_F", "CUP_smg_MP5SD6", "CUP_glaunch_M32", "arifle_MX_Black_F", "arifle_Mk20_F", "arifle_mas_m16_gl", "arifle_mas_akm", "arifle_mas_m4_gl", "arifle_mas_m4_m203c", "arifle_Mk20C_F", "arifle_Katiba_F", "arifle_mas_m4", "CUP_glaunch_M79", "arifle_Katiba_F", "arifle_MX_Black_F", "arifle_Mk20_GL_F", "CUP_glaunch_M79", "CUP_smg_bizon", "arifle_mas_m4", "CUP_hgun_Compact", "arifle_Katiba_GL_F", "CUP_sgun_AA12", "arifle_mas_lee", "CUP_smg_bizon", "arifle_mas_m4_gl", "CUP_hgun_MicroUzi", "arifle_mas_akm_gl", "arifle_MXM_F", "arifle_mas_akm", "arifle_TRG21_F", "arifle_MX_F", "CUP_smg_MP5A5", "arifle_mas_m16", "arifle_mas_akms", "CUP_hgun_SA61", "CUP_smg_EVO", "arifle_MXC_F", "arifle_TRG20_F", "arifle_TRG21_F", "arifle_Katiba_F", "arifle_Mk20C_F", "arifle_mas_m4c", "arifle_SDAR_F", "arifle_mas_aks74", "arifle_mas_aks74", "arifle_TRG21_F", "arifle_Katiba_F", "arifle_TRG20_F", "CUP_hgun_Colt1911", "CUP_glaunch_Mk13", "CUP_glaunch_M79", "arifle_mas_m16_gl", "CUP_glaunch_Mk13", "CUP_glaunch_M32", "CUP_glaunch_M32"};
 
		 /*
			 Percental Item Spawn Chances of RifleAmmo:
 
			 20Rnd_556x45_UW_mag                          = 2,52%
			 30Rnd_556x45_Stanag                          = 3,43%
			 30Rnd_556x45_Stanag_Tracer_Green             = 2,06%
			 30Rnd_556x45_Stanag_Tracer_Red               = 2,06%
			 30Rnd_556x45_Stanag_Tracer_Yellow            = 2,06%
			 30Rnd_65x39_caseless_green                   = 3,43%
			 30Rnd_65x39_caseless_green_mag_Tracer        = 2,06%
			 30Rnd_65x39_caseless_mag                     = 2,06%
			 30Rnd_65x39_caseless_mag_Tracer              = 2,06%
			 CUP_100Rnd_556x45_BetaCMag                   = 2,06%
			 CUP_100Rnd_TE4_Green_Tracer_556x45_M249      = 2,06%
			 CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M = 2,06%
			 CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M = 2,06%
			 CUP_10Rnd_127x99_M107                        = 2,06%
			 CUP_10Rnd_762x51_CZ750                       = 2,06%
			 CUP_10Rnd_762x54_SVD_M                       = 2,06%
			 CUP_10Rnd_9x19_Compact                       = 2,06%
			 CUP_10Rnd_9x39_SP5_VSS_M                     = 2,06%
			 CUP_10x_303_M                                = 2,06%
			 CUP_15Rnd_9x19_M9                            = 2,06%
			 CUP_17Rnd_9x19_glock17                       = 2,06%
			 CUP_18Rnd_9x19_Phantom                       = 2,06%
			 CUP_1Rnd_HE_GP25_M                           = 2,06%
			 CUP_1Rnd_HEDP_M203                           = 2,06%
			 CUP_1Rnd_SMOKE_GP25_M                        = 2,06%
			 CUP_1Rnd_Smoke_M203                          = 2,06%
			 CUP_1Rnd_SmokeGreen_M203                     = 2,06%
			 CUP_1Rnd_SmokeRed_M203                       = 2,06%
			 CUP_1Rnd_SmokeYellow_M203                    = 2,06%
			 CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1    = 2,06%
			 150Rnd_mas_556x45_Stanag                     = 2,06%
			 150Rnd_mas_556x45_T_Stanag                   = 2,06%
			 100Rnd_mas_762x51_Stanag                     = 2,06%
			 100Rnd_mas_762x51_T_Stanag                   = 2,06%
			 100Rnd_mas_762x54_mag                        = 2,06%
			 100Rnd_mas_762x54_T_mag                      = 2,06%
			 100Rnd_mas_762x39_mag                        = 2,06%
			 100Rnd_mas_762x39_T_mag                      = 2,06%
			 30Rnd_mas_545x39_mag                         = 2,06%
			 30Rnd_mas_545x39_T_mag                       = 2,06%
			 100Rnd_mas_545x39_mag                        = 2,06%
			 100Rnd_mas_545x39_T_mag                      = 2,06%
			 20Rnd_mas_762x51_Stanag                      = 2,06%
			 20Rnd_mas_762x51_T_Stanag                    = 2,06%
			 5Rnd_mas_762x51_Stanag                       = 2,06%
			 5Rnd_mas_762x51_T_Stanag                     = 2,06%
			 10Rnd_mas_338_Stanag                         = 2,06%
		 */
		 RifleAmmo[] = {"150Rnd_mas_556x45_T_Stanag", "30Rnd_mas_545x39_mag", "100Rnd_mas_762x54_T_mag", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_65x39_caseless_green", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_1Rnd_HEDP_M203", "CUP_10Rnd_9x19_Compact", "20Rnd_mas_762x51_T_Stanag", "CUP_10x_303_M", "30Rnd_65x39_caseless_green", "CUP_1Rnd_SMOKE_GP25_M", "CUP_1Rnd_SmokeRed_M203", "20Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_9x19_Compact", "100Rnd_mas_545x39_T_mag", "100Rnd_mas_762x51_T_Stanag", "30Rnd_mas_545x39_T_mag", "100Rnd_mas_762x54_T_mag", "CUP_10x_303_M", "30Rnd_65x39_caseless_green", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "100Rnd_mas_762x51_Stanag", "CUP_17Rnd_9x19_glock17", "CUP_100Rnd_556x45_BetaCMag", "30Rnd_65x39_caseless_green_mag_Tracer", "CUP_1Rnd_HEDP_M203", "CUP_18Rnd_9x19_Phantom", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_1Rnd_SmokeRed_M203", "30Rnd_mas_545x39_T_mag", "20Rnd_mas_762x51_T_Stanag", "CUP_1Rnd_SmokeYellow_M203", "100Rnd_mas_762x54_T_mag", "CUP_10Rnd_762x51_CZ750", "CUP_1Rnd_SMOKE_GP25_M", "100Rnd_mas_545x39_mag", "CUP_15Rnd_9x19_M9", "CUP_18Rnd_9x19_Phantom", "100Rnd_mas_545x39_T_mag", "30Rnd_556x45_Stanag", "CUP_17Rnd_9x19_glock17", "100Rnd_mas_762x39_mag", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_556x45_Stanag_Tracer_Green", "5Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_9x39_SP5_VSS_M", "30Rnd_65x39_caseless_mag", "CUP_10Rnd_9x39_SP5_VSS_M", "10Rnd_mas_338_Stanag", "CUP_18Rnd_9x19_Phantom", "20Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_127x99_M107", "100Rnd_mas_762x54_mag", "20Rnd_mas_762x51_T_Stanag", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_556x45_Stanag", "CUP_10Rnd_9x19_Compact", "150Rnd_mas_556x45_T_Stanag", "20Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "150Rnd_mas_556x45_Stanag", "20Rnd_556x45_UW_mag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_10Rnd_762x54_SVD_M", "150Rnd_mas_556x45_Stanag", "CUP_10Rnd_762x54_SVD_M", "30Rnd_mas_545x39_T_mag", "CUP_100Rnd_556x45_BetaCMag", "CUP_10Rnd_127x99_M107", "100Rnd_mas_762x39_mag", "30Rnd_556x45_Stanag_Tracer_Green", "100Rnd_mas_762x39_T_mag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_65x39_caseless_green_mag_Tracer", "CUP_15Rnd_9x19_M9", "30Rnd_556x45_Stanag_Tracer_Yellow", "20Rnd_mas_762x51_T_Stanag", "CUP_10Rnd_762x51_CZ750", "100Rnd_mas_762x54_mag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "5Rnd_mas_762x51_Stanag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "100Rnd_mas_762x54_T_mag", "5Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x39_T_mag", "CUP_1Rnd_Smoke_M203", "CUP_10x_303_M", "20Rnd_mas_762x51_Stanag", "CUP_1Rnd_SmokeGreen_M203", "CUP_10Rnd_9x19_Compact", "CUP_17Rnd_9x19_glock17", "100Rnd_mas_762x39_mag", "100Rnd_mas_545x39_T_mag", "30Rnd_mas_545x39_T_mag", "30Rnd_556x45_Stanag", "100Rnd_mas_762x39_mag", "CUP_10Rnd_762x54_SVD_M", "CUP_100Rnd_556x45_BetaCMag", "20Rnd_mas_762x51_Stanag", "CUP_15Rnd_9x19_M9", "20Rnd_556x45_UW_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "30Rnd_mas_545x39_T_mag", "CUP_100Rnd_556x45_BetaCMag", "CUP_1Rnd_HE_GP25_M", "30Rnd_65x39_caseless_mag", "CUP_18Rnd_9x19_Phantom", "30Rnd_556x45_Stanag", "CUP_10Rnd_762x51_CZ750", "150Rnd_mas_556x45_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_mas_545x39_mag", "100Rnd_mas_545x39_T_mag", "CUP_18Rnd_9x19_Phantom", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "20Rnd_mas_762x51_T_Stanag", "100Rnd_mas_545x39_T_mag", "CUP_1Rnd_HE_GP25_M", "CUP_1Rnd_SMOKE_GP25_M", "5Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_10Rnd_127x99_M107", "30Rnd_65x39_caseless_green", "30Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_65x39_caseless_mag_Tracer", "CUP_1Rnd_HEDP_M203", "30Rnd_556x45_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_1Rnd_SMOKE_GP25_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_65x39_caseless_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_100Rnd_556x45_BetaCMag", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "20Rnd_mas_762x51_T_Stanag", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "CUP_1Rnd_Smoke_M203", "20Rnd_556x45_UW_mag", "100Rnd_mas_762x51_Stanag", "CUP_10Rnd_762x54_SVD_M", "5Rnd_mas_762x51_T_Stanag", "CUP_1Rnd_HE_GP25_M", "5Rnd_mas_762x51_T_Stanag", "20Rnd_mas_762x51_T_Stanag", "CUP_18Rnd_9x19_Phantom", "CUP_1Rnd_HEDP_M203", "CUP_17Rnd_9x19_glock17", "30Rnd_65x39_caseless_mag_Tracer", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_1Rnd_SmokeGreen_M203", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "20Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "30Rnd_65x39_caseless_mag_Tracer", "CUP_1Rnd_SmokeRed_M203", "100Rnd_mas_545x39_T_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_1Rnd_SmokeYellow_M203", "100Rnd_mas_762x54_T_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Green", "100Rnd_mas_545x39_mag", "CUP_10Rnd_127x99_M107", "20Rnd_mas_762x51_Stanag", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_mas_545x39_T_mag", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag_Tracer_Yellow", "100Rnd_mas_762x39_mag", "100Rnd_mas_762x54_T_mag", "20Rnd_556x45_UW_mag", "30Rnd_65x39_caseless_green_mag_Tracer", "100Rnd_mas_762x39_T_mag", "CUP_10Rnd_762x54_SVD_M", "CUP_10Rnd_762x51_CZ750", "CUP_10Rnd_9x39_SP5_VSS_M", "100Rnd_mas_762x54_T_mag", "CUP_1Rnd_SmokeRed_M203", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag", "30Rnd_65x39_caseless_mag", "CUP_10x_303_M", "CUP_1Rnd_SmokeGreen_M203", "100Rnd_mas_762x54_mag", "150Rnd_mas_556x45_Stanag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "100Rnd_mas_762x39_T_mag", "CUP_18Rnd_9x19_Phantom", "CUP_10Rnd_762x54_SVD_M", "30Rnd_65x39_caseless_green", "CUP_1Rnd_SmokeYellow_M203", "30Rnd_65x39_caseless_green_mag_Tracer", "150Rnd_mas_556x45_T_Stanag", "CUP_1Rnd_SMOKE_GP25_M", "20Rnd_556x45_UW_mag", "20Rnd_mas_762x51_Stanag", "30Rnd_mas_545x39_mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_mag", "100Rnd_mas_762x39_mag", "5Rnd_mas_762x51_Stanag", "30Rnd_556x45_Stanag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_green_mag_Tracer", "CUP_1Rnd_HEDP_M203", "10Rnd_mas_338_Stanag", "CUP_1Rnd_Smoke_M203", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_mag_Tracer", "CUP_1Rnd_SMOKE_GP25_M", "100Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag", "20Rnd_556x45_UW_mag", "100Rnd_mas_762x39_mag", "100Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_100Rnd_556x45_BetaCMag", "150Rnd_mas_556x45_T_Stanag", "100Rnd_mas_762x54_mag", "20Rnd_mas_762x51_Stanag", "100Rnd_mas_545x39_T_mag", "100Rnd_mas_762x51_Stanag", "100Rnd_mas_762x54_mag", "CUP_10Rnd_762x51_CZ750", "CUP_10Rnd_762x51_CZ750", "20Rnd_mas_762x51_Stanag", "150Rnd_mas_556x45_T_Stanag", "30Rnd_65x39_caseless_green", "30Rnd_556x45_Stanag_Tracer_Green", "150Rnd_mas_556x45_Stanag", "100Rnd_mas_762x39_T_mag", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_762x39_mag", "30Rnd_65x39_caseless_green", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_10Rnd_9x39_SP5_VSS_M", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_10Rnd_9x19_Compact", "CUP_100Rnd_556x45_BetaCMag", "30Rnd_556x45_Stanag", "30Rnd_65x39_caseless_mag", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_10x_303_M", "CUP_10Rnd_127x99_M107", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_762x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_17Rnd_9x19_glock17", "150Rnd_mas_556x45_Stanag", "20Rnd_556x45_UW_mag", "150Rnd_mas_556x45_Stanag", "20Rnd_556x45_UW_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_1Rnd_HE_GP25_M", "100Rnd_mas_762x51_Stanag", "CUP_1Rnd_SmokeYellow_M203", "CUP_10Rnd_127x99_M107", "5Rnd_mas_762x51_Stanag", "CUP_10Rnd_9x19_Compact", "100Rnd_mas_762x54_mag", "CUP_10Rnd_9x19_Compact", "100Rnd_mas_762x54_mag", "CUP_1Rnd_Smoke_M203", "CUP_1Rnd_HEDP_M203", "100Rnd_mas_762x51_T_Stanag", "30Rnd_65x39_caseless_mag_Tracer", "100Rnd_mas_762x39_T_mag", "100Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag_Tracer_Yellow", "CUP_10Rnd_127x99_M107", "CUP_10x_303_M", "150Rnd_mas_556x45_Stanag", "CUP_18Rnd_9x19_Phantom", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag", "100Rnd_mas_762x51_T_Stanag", "CUP_17Rnd_9x19_glock17", "30Rnd_65x39_caseless_mag", "CUP_1Rnd_SmokeRed_M203", "CUP_1Rnd_SmokeYellow_M203", "CUP_1Rnd_SMOKE_GP25_M", "CUP_1Rnd_HEDP_M203", "CUP_15Rnd_9x19_M9", "CUP_15Rnd_9x19_M9", "CUP_1Rnd_SMOKE_GP25_M", "5Rnd_mas_762x51_Stanag", "100Rnd_mas_545x39_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "100Rnd_mas_545x39_mag", "100Rnd_mas_545x39_T_mag", "CUP_1Rnd_HE_GP25_M", "CUP_100Rnd_556x45_BetaCMag", "30Rnd_65x39_caseless_green", "CUP_10Rnd_762x54_SVD_M", "30Rnd_65x39_caseless_green_mag_Tracer", "100Rnd_mas_762x51_T_Stanag", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_65x39_caseless_green", "20Rnd_556x45_UW_mag", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag", "CUP_10Rnd_9x39_SP5_VSS_M", "30Rnd_65x39_caseless_mag", "CUP_1Rnd_HE_GP25_M", "10Rnd_mas_338_Stanag", "CUP_1Rnd_SmokeGreen_M203", "100Rnd_mas_762x39_T_mag", "CUP_10Rnd_762x51_CZ750", "150Rnd_mas_556x45_Stanag", "CUP_1Rnd_SmokeRed_M203", "30Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_mas_545x39_T_mag", "100Rnd_mas_762x54_mag", "100Rnd_mas_762x54_T_mag", "CUP_1Rnd_HEDP_M203", "150Rnd_mas_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Green", "CUP_1Rnd_Smoke_M203", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "CUP_10Rnd_9x19_Compact", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "CUP_1Rnd_Smoke_M203", "100Rnd_mas_545x39_mag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "CUP_1Rnd_SmokeYellow_M203", "CUP_10x_303_M", "CUP_1Rnd_SmokeYellow_M203", "CUP_17Rnd_9x19_glock17", "100Rnd_mas_762x54_T_mag", "CUP_10Rnd_127x99_M107", "30Rnd_556x45_Stanag", "CUP_10Rnd_762x54_SVD_M", "CUP_1Rnd_SmokeYellow_M203", "100Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_10Rnd_762x54_SVD_M", "CUP_10x_303_M", "CUP_1Rnd_SmokeGreen_M203", "CUP_10x_303_M", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "30Rnd_556x45_Stanag_Tracer_Yellow", "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1", "CUP_17Rnd_9x19_glock17", "CUP_1Rnd_HE_GP25_M", "30Rnd_mas_545x39_mag", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_1Rnd_SmokeRed_M203", "CUP_100Rnd_556x45_BetaCMag", "150Rnd_mas_556x45_T_Stanag", "100Rnd_mas_762x39_T_mag", "CUP_1Rnd_Smoke_M203", "30Rnd_65x39_caseless_mag_Tracer", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "100Rnd_mas_762x39_T_mag", "CUP_10Rnd_762x51_CZ750", "10Rnd_mas_338_Stanag", "30Rnd_65x39_caseless_green", "CUP_17Rnd_9x19_glock17", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "10Rnd_mas_338_Stanag", "CUP_1Rnd_HE_GP25_M", "CUP_1Rnd_SmokeGreen_M203", "CUP_10Rnd_127x99_M107", "100Rnd_mas_545x39_mag", "30Rnd_65x39_caseless_green", "100Rnd_mas_545x39_T_mag", "CUP_1Rnd_SmokeYellow_M203", "CUP_10Rnd_762x51_CZ750", "CUP_15Rnd_9x19_M9", "100Rnd_mas_762x54_mag", "150Rnd_mas_556x45_T_Stanag", "30Rnd_mas_545x39_T_mag", "100Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x51_Stanag", "CUP_100Rnd_TE4_Green_Tracer_556x45_M249", "30Rnd_556x45_Stanag_Tracer_Red", "CUP_10Rnd_9x19_Compact", "5Rnd_mas_762x51_Stanag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "100Rnd_mas_762x51_T_Stanag", "CUP_1Rnd_SmokeGreen_M203", "30Rnd_65x39_caseless_green", "CUP_1Rnd_SmokeGreen_M203", "150Rnd_mas_556x45_T_Stanag", "30Rnd_556x45_Stanag", "CUP_1Rnd_Smoke_M203", "10Rnd_mas_338_Stanag", "CUP_1Rnd_SMOKE_GP25_M", "30Rnd_65x39_caseless_mag_Tracer", "30Rnd_mas_545x39_T_mag", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "CUP_15Rnd_9x19_M9", "CUP_15Rnd_9x19_M9", "30Rnd_65x39_caseless_green", "10Rnd_mas_338_Stanag", "30Rnd_556x45_Stanag", "CUP_1Rnd_SmokeRed_M203", "20Rnd_556x45_UW_mag", "CUP_15Rnd_9x19_M9", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_1Rnd_HE_GP25_M", "100Rnd_mas_545x39_mag", "20Rnd_mas_762x51_Stanag", "CUP_1Rnd_Smoke_M203", "CUP_10Rnd_9x39_SP5_VSS_M", "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M", "5Rnd_mas_762x51_T_Stanag", "30Rnd_556x45_Stanag", "CUP_1Rnd_HEDP_M203", "CUP_1Rnd_SmokeRed_M203", "CUP_1Rnd_SmokeGreen_M203", "10Rnd_mas_338_Stanag", "5Rnd_mas_762x51_T_Stanag", "100Rnd_mas_762x51_T_Stanag", "10Rnd_mas_338_Stanag", "CUP_18Rnd_9x19_Phantom", "100Rnd_mas_762x51_Stanag"};
 
		 /*
			 Percental Item Spawn Chances of RifleAttachments:
 
			 muzzle_snds_M              = 1,35%
			 muzzle_snds_H              = 1,35%
			 optic_Arco                 = 1,35%
			 optic_Hamr                 = 1,35%
			 optic_Holosight            = 1,35%
			 acc_flashlight             = 1,89%
			 acc_pointer_IR             = 1,35%
			 optic_MRCO                 = 1,35%
			 optic_DMS                  = 1,35%
			 optic_NVS                  = 0,68%
			 optic_tws                  = 0,14%
			 acc_mas_flash_gun          = 1,35%
			 acc_mas_pointer_gun_IR     = 1,35%
			 acc_mas_pointer_IR         = 1,35%
			 acc_mas_pointer_IR_b       = 1,35%
			 acc_mas_pointer_IR_top     = 1,35%
			 acc_mas_pointer_IR_top_b   = 1,35%
			 acc_mas_pointer_IR2        = 1,35%
			 acc_mas_pointer_IR2_top    = 1,35%
			 acc_mas_pointer_IR2c       = 1,35%
			 acc_mas_pointer_IR2c_top   = 1,35%
			 CUP_acc_Glock17_Flashlight = 1,35%
			 CUP_acc_ANPEQ_15           = 1,35%
			 CUP_acc_ANPEQ_2            = 1,35%
			 CUP_acc_Flashlight         = 1,35%
			 CUP_acc_Flashlight_wdl     = 1,35%
			 CUP_acc_Flashlight_desert  = 1,35%
			 CUP_acc_XM8_light_module   = 1,35%
			 CUP_acc_ANPEQ_2_camo       = 1,35%
			 CUP_acc_ANPEQ_2_desert     = 1,35%
			 CUP_acc_ANPEQ_2_grey       = 1,35%
			 CUP_acc_CZ_M3X             = 1,35%
			 muzzle_mas_snds_L          = 1,35%
			 muzzle_mas_snds_LM         = 1,35%
			 muzzle_mas_snds_C          = 1,35%
			 muzzle_mas_snds_MP5SD6     = 1,35%
			 muzzle_mas_snds_M          = 1,35%
			 muzzle_mas_snds_Mc         = 1,35%
			 muzzle_mas_snds_MP7        = 1,35%
			 muzzle_mas_snds_AK         = 1,35%
			 muzzle_mas_snds_SM         = 1,35%
			 muzzle_mas_snds_SMc        = 1,35%
			 muzzle_mas_snds_SH         = 1,35%
			 muzzle_mas_snds_SHc        = 1,35%
			 muzzle_mas_snds_SV         = 1,35%
			 muzzle_mas_snds_SVc        = 1,35%
			 muzzle_mas_snds_SVD        = 1,35%
			 muzzle_mas_snds_KSVK       = 1,35%
			 CUP_muzzle_snds_AWM        = 1,35%
			 CUP_muzzle_snds_SCAR_H     = 1,35%
			 CUP_muzzle_mfsup_SCAR_H    = 1,35%
			 CUP_muzzle_snds_XM8        = 1,35%
			 CUP_muzzle_snds_G36_black  = 1,35%
			 CUP_muzzle_snds_G36_desert = 1,35%
			 CUP_muzzle_snds_L85        = 1,35%
			 CUP_muzzle_snds_M16_camo   = 1,35%
			 CUP_muzzle_snds_M16        = 1,35%
			 CUP_muzzle_snds_SCAR_L     = 1,35%
			 optic_mas_DMS              = 1,35%
			 optic_mas_DMS_c            = 1,35%
			 optic_mas_Holosight_blk    = 1,35%
			 optic_mas_Holosight_camo   = 1,35%
			 optic_mas_Arco_blk         = 1,35%
			 optic_mas_Arco_camo        = 1,35%
			 optic_mas_Hamr_camo        = 1,35%
			 optic_mas_Aco_camo         = 1,35%
			 optic_mas_ACO_grn_camo     = 1,35%
			 optic_mas_acog             = 1,35%
			 optic_mas_acog_c           = 1,35%
			 optic_mas_acog_eo          = 1,35%
			 CUP_optic_PSO_1            = 1,35%
			 CUP_optic_PSO_3            = 1,35%
			 CUP_optic_Kobra            = 1,35%
			 CUP_optic_GOSHAWK          = 1,35%
			 CUP_optic_NSPU             = 1,35%
		 */
		 RifleAttachments[] = {"optic_mas_DMS", "muzzle_mas_snds_MP5SD6", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_CZ_M3X", "CUP_optic_PSO_1", "CUP_acc_ANPEQ_15", "muzzle_mas_snds_SM", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_IR2c", "optic_mas_DMS_c", "acc_flashlight", "muzzle_mas_snds_SVc", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_C", "muzzle_mas_snds_MP7", "muzzle_mas_snds_C", "acc_mas_flash_gun", "muzzle_mas_snds_AK", "CUP_acc_CZ_M3X", "CUP_muzzle_snds_SCAR_L", "acc_mas_pointer_IR_top_b", "optic_Hamr", "acc_mas_pointer_IR_top", "muzzle_mas_snds_L", "optic_Holosight", "muzzle_mas_snds_SM", "muzzle_snds_M", "optic_Arco", "optic_MRCO", "CUP_acc_XM8_light_module", "CUP_optic_PSO_3", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_C", "acc_flashlight", "optic_Hamr", "optic_mas_acog_eo", "acc_mas_pointer_IR_top_b", "CUP_muzzle_snds_SCAR_H", "acc_flashlight", "CUP_optic_Kobra", "CUP_acc_ANPEQ_2_camo", "muzzle_snds_M", "optic_mas_DMS_c", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_SVc", "optic_Hamr", "acc_mas_pointer_IR_top_b", "optic_mas_Holosight_camo", "optic_mas_acog", "CUP_optic_PSO_1", "optic_mas_Arco_blk", "muzzle_mas_snds_SHc", "acc_mas_pointer_IR2", "muzzle_mas_snds_MP7", "acc_flashlight", "CUP_acc_XM8_light_module", "acc_mas_pointer_IR_b", "CUP_muzzle_snds_M16", "CUP_acc_ANPEQ_2_desert", "optic_mas_Holosight_camo", "CUP_muzzle_snds_G36_desert", "acc_mas_pointer_IR2_top", "optic_Holosight", "optic_NVS", "optic_NVS", "CUP_acc_ANPEQ_2_grey", "muzzle_mas_snds_Mc", "CUP_muzzle_snds_XM8", "muzzle_mas_snds_SVD", "acc_mas_flash_gun", "CUP_acc_CZ_M3X", "optic_mas_acog", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_IR2c_top", "CUP_muzzle_snds_G36_black", "optic_mas_ACO_grn_camo", "CUP_muzzle_snds_M16", "CUP_muzzle_snds_G36_black", "CUP_muzzle_snds_SCAR_H", "acc_mas_pointer_IR2c_top", "CUP_optic_PSO_1", "optic_Holosight", "muzzle_mas_snds_MP7", "CUP_optic_GOSHAWK", "CUP_muzzle_snds_M16", "acc_mas_pointer_IR_top_b", "muzzle_mas_snds_SHc", "muzzle_mas_snds_LM", "muzzle_mas_snds_L", "CUP_optic_GOSHAWK", "muzzle_mas_snds_L", "muzzle_mas_snds_SMc", "CUP_optic_NSPU", "muzzle_mas_snds_SV", "acc_mas_pointer_IR2_top", "acc_mas_pointer_IR2c_top", "optic_Arco", "CUP_optic_GOSHAWK", "CUP_optic_Kobra", "acc_mas_pointer_gun_IR", "muzzle_mas_snds_Mc", "optic_mas_DMS", "acc_mas_pointer_IR_top", "muzzle_mas_snds_MP5SD6", "acc_pointer_IR", "acc_mas_pointer_IR2c_top", "CUP_muzzle_snds_G36_black", "acc_pointer_IR", "muzzle_mas_snds_SM", "optic_mas_Hamr_camo", "muzzle_mas_snds_LM", "optic_DMS", "acc_mas_flash_gun", "muzzle_mas_snds_C", "muzzle_mas_snds_AK", "optic_mas_acog_eo", "CUP_muzzle_snds_SCAR_H", "CUP_acc_ANPEQ_2", "CUP_acc_Flashlight_desert", "optic_mas_Arco_camo", "CUP_muzzle_snds_L85", "optic_Hamr", "CUP_acc_Flashlight", "CUP_muzzle_snds_M16", "acc_mas_pointer_IR2c", "CUP_acc_Flashlight", "CUP_optic_NSPU", "acc_mas_pointer_IR2", "optic_NVS", "acc_pointer_IR", "optic_mas_Holosight_camo", "optic_Arco", "CUP_muzzle_snds_L85", "muzzle_mas_snds_SV", "CUP_acc_ANPEQ_15", "CUP_acc_Glock17_Flashlight", "CUP_acc_Flashlight_wdl", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_gun_IR", "optic_mas_Aco_camo", "optic_mas_DMS_c", "optic_mas_Holosight_camo", "CUP_muzzle_mfsup_SCAR_H", "acc_mas_pointer_IR2_top", "muzzle_mas_snds_AK", "muzzle_mas_snds_C", "optic_mas_DMS_c", "optic_MRCO", "acc_mas_pointer_IR", "CUP_muzzle_snds_M16_camo", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_SM", "CUP_acc_ANPEQ_2", "optic_DMS", "CUP_optic_NSPU", "optic_mas_acog_c", "optic_Hamr", "CUP_acc_ANPEQ_2_grey", "CUP_optic_NSPU", "muzzle_mas_snds_SVc", "muzzle_mas_snds_SM", "optic_DMS", "muzzle_mas_snds_SVD", "optic_mas_acog_c", "CUP_muzzle_snds_M16", "optic_MRCO", "CUP_acc_XM8_light_module", "muzzle_mas_snds_MP5SD6", "muzzle_mas_snds_SHc", "muzzle_mas_snds_SV", "muzzle_mas_snds_KSVK", "acc_mas_flash_gun", "muzzle_mas_snds_KSVK", "acc_mas_pointer_IR_top", "CUP_optic_PSO_1", "muzzle_snds_M", "acc_mas_pointer_IR", "CUP_muzzle_snds_XM8", "muzzle_mas_snds_M", "CUP_muzzle_snds_XM8", "CUP_optic_PSO_1", "CUP_muzzle_snds_G36_black", "CUP_acc_Flashlight_desert", "CUP_acc_ANPEQ_2_camo", "acc_pointer_IR", "optic_mas_acog", "muzzle_mas_snds_SVc", "optic_mas_DMS", "acc_flashlight", "muzzle_mas_snds_LM", "acc_mas_flash_gun", "optic_Arco", "optic_mas_DMS", "optic_Holosight", "muzzle_snds_M", "CUP_optic_NSPU", "CUP_muzzle_snds_SCAR_H", "muzzle_mas_snds_Mc", "optic_Arco", "acc_mas_pointer_IR2", "optic_mas_DMS_c", "optic_Holosight", "optic_mas_acog_c", "optic_mas_Arco_blk", "acc_mas_flash_gun", "muzzle_mas_snds_AK", "muzzle_mas_snds_Mc", "CUP_acc_Glock17_Flashlight", "optic_mas_DMS", "optic_mas_Holosight_blk", "muzzle_mas_snds_SM", "acc_mas_pointer_IR_top_b", "optic_MRCO", "optic_mas_acog_c", "muzzle_mas_snds_M", "CUP_muzzle_snds_L85", "CUP_muzzle_snds_XM8", "muzzle_snds_H", "optic_mas_Aco_camo", "acc_mas_pointer_IR", "CUP_muzzle_snds_M16", "CUP_acc_XM8_light_module", "acc_flashlight", "muzzle_mas_snds_MP7", "CUP_muzzle_snds_AWM", "muzzle_snds_M", "muzzle_mas_snds_SV", "CUP_optic_PSO_3", "acc_mas_pointer_IR2c_top", "CUP_muzzle_snds_XM8", "optic_mas_Hamr_camo", "muzzle_mas_snds_SVD", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2_desert", "optic_mas_Hamr_camo", "muzzle_mas_snds_SMc", "CUP_acc_CZ_M3X", "acc_mas_pointer_IR2_top", "muzzle_mas_snds_SVc", "optic_mas_Aco_camo", "optic_Arco", "CUP_acc_ANPEQ_15", "muzzle_snds_H", "optic_mas_acog", "CUP_acc_ANPEQ_2", "CUP_optic_Kobra", "CUP_acc_Flashlight_desert", "optic_mas_Arco_blk", "acc_mas_pointer_IR2", "CUP_acc_Flashlight_desert", "optic_Arco", "muzzle_mas_snds_SH", "CUP_muzzle_snds_AWM", "muzzle_mas_snds_MP5SD6", "optic_mas_ACO_grn_camo", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_ANPEQ_2_grey", "CUP_acc_ANPEQ_2_grey", "CUP_muzzle_snds_L85", "acc_mas_pointer_IR2", "muzzle_mas_snds_SVc", "optic_mas_DMS_c", "CUP_acc_ANPEQ_2", "muzzle_mas_snds_AK", "muzzle_mas_snds_L", "optic_mas_Aco_camo", "optic_Holosight", "muzzle_mas_snds_LM", "CUP_optic_NSPU", "acc_mas_flash_gun", "muzzle_mas_snds_SVD", "CUP_muzzle_snds_G36_black", "muzzle_mas_snds_SV", "muzzle_mas_snds_KSVK", "muzzle_mas_snds_SHc", "muzzle_mas_snds_LM", "CUP_acc_Flashlight_wdl", "CUP_muzzle_snds_G36_desert", "optic_mas_Hamr_camo", "muzzle_mas_snds_SHc", "acc_mas_pointer_IR2c_top", "optic_mas_DMS", "optic_mas_Holosight_camo", "acc_mas_pointer_IR2c_top", "CUP_acc_ANPEQ_15", "acc_mas_pointer_IR2c", "acc_pointer_IR", "muzzle_mas_snds_AK", "optic_DMS", "CUP_muzzle_snds_SCAR_L", "muzzle_mas_snds_SHc", "acc_mas_pointer_IR2c_top", "muzzle_mas_snds_SH", "optic_mas_Arco_blk", "CUP_acc_ANPEQ_15", "CUP_optic_PSO_1", "optic_mas_Arco_camo", "CUP_acc_ANPEQ_2_desert", "CUP_optic_GOSHAWK", "muzzle_mas_snds_M", "CUP_acc_ANPEQ_15", "CUP_acc_Flashlight_wdl", "CUP_acc_ANPEQ_2_grey", "acc_flashlight", "acc_mas_pointer_IR2", "CUP_acc_XM8_light_module", "acc_mas_pointer_IR_top", "acc_mas_pointer_IR_b", "CUP_acc_CZ_M3X", "muzzle_mas_snds_MP7", "CUP_acc_Flashlight", "optic_mas_DMS_c", "acc_mas_pointer_IR_top", "CUP_muzzle_snds_SCAR_L", "CUP_acc_ANPEQ_15", "optic_mas_Arco_camo", "optic_MRCO", "acc_mas_pointer_IR2c", "CUP_muzzle_snds_M16_camo", "acc_mas_pointer_IR_top", "optic_mas_Arco_blk", "CUP_acc_ANPEQ_2_camo", "acc_mas_pointer_gun_IR", "optic_mas_Arco_blk", "acc_mas_pointer_IR2c", "acc_mas_pointer_IR2_top", "muzzle_mas_snds_M", "optic_mas_Aco_camo", "optic_mas_Hamr_camo", "muzzle_snds_M", "CUP_acc_Flashlight", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SV", "CUP_muzzle_snds_AWM", "acc_mas_pointer_IR2", "acc_mas_pointer_gun_IR", "CUP_muzzle_snds_M16_camo", "CUP_acc_Flashlight_desert", "optic_DMS", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_SVc", "CUP_muzzle_snds_M16_camo", "acc_mas_pointer_IR", "CUP_acc_ANPEQ_2", "optic_mas_Holosight_blk", "CUP_acc_ANPEQ_2_desert", "CUP_muzzle_snds_M16", "CUP_muzzle_mfsup_SCAR_H", "muzzle_mas_snds_SH", "acc_mas_pointer_IR2", "optic_mas_DMS", "muzzle_mas_snds_SHc", "optic_mas_Aco_camo", "muzzle_mas_snds_SH", "CUP_muzzle_snds_G36_black", "optic_mas_acog", "optic_mas_acog_c", "muzzle_mas_snds_SH", "muzzle_mas_snds_C", "CUP_acc_ANPEQ_2_grey", "muzzle_mas_snds_MP7", "optic_mas_Hamr_camo", "optic_mas_acog_eo", "acc_mas_pointer_IR", "CUP_optic_Kobra", "acc_mas_pointer_IR_top", "optic_DMS", "CUP_muzzle_snds_AWM", "muzzle_mas_snds_LM", "muzzle_snds_H", "muzzle_mas_snds_LM", "optic_mas_Aco_camo", "muzzle_snds_M", "muzzle_mas_snds_SMc", "muzzle_mas_snds_SVD", "optic_mas_Holosight_camo", "muzzle_snds_H", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_Mc", "acc_mas_pointer_IR2c", "muzzle_mas_snds_SM", "acc_mas_pointer_IR2c", "optic_mas_Aco_camo", "optic_mas_ACO_grn_camo", "CUP_muzzle_snds_SCAR_L", "acc_mas_flash_gun", "CUP_muzzle_snds_AWM", "optic_mas_Hamr_camo", "muzzle_mas_snds_MP5SD6", "CUP_muzzle_snds_G36_desert", "acc_mas_pointer_IR_top_b", "CUP_acc_ANPEQ_2_desert", "acc_flashlight", "CUP_optic_Kobra", "acc_mas_pointer_IR", "CUP_muzzle_snds_AWM", "optic_mas_DMS", "acc_mas_pointer_IR_top_b", "optic_MRCO", "CUP_optic_PSO_3", "CUP_muzzle_snds_L85", "CUP_acc_ANPEQ_15", "optic_mas_acog_eo", "acc_mas_pointer_IR", "muzzle_mas_snds_L", "CUP_muzzle_snds_G36_black", "optic_mas_acog_eo", "CUP_acc_Flashlight_wdl", "CUP_optic_GOSHAWK", "optic_mas_acog_c", "CUP_acc_Flashlight", "CUP_acc_Flashlight", "CUP_acc_Flashlight_wdl", "optic_mas_Aco_camo", "optic_Hamr", "muzzle_mas_snds_AK", "muzzle_mas_snds_MP5SD6", "CUP_acc_Glock17_Flashlight", "CUP_acc_CZ_M3X", "muzzle_mas_snds_L", "optic_mas_acog", "CUP_acc_Flashlight_wdl", "optic_MRCO", "muzzle_snds_H", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2_camo", "CUP_optic_Kobra", "CUP_muzzle_snds_XM8", "CUP_muzzle_snds_XM8", "muzzle_mas_snds_MP7", "CUP_acc_Flashlight_desert", "CUP_acc_XM8_light_module", "CUP_optic_GOSHAWK", "CUP_acc_Flashlight_wdl", "CUP_acc_Flashlight_desert", "CUP_muzzle_snds_XM8", "acc_mas_pointer_IR2c", "muzzle_mas_snds_LM", "CUP_optic_GOSHAWK", "optic_Hamr", "muzzle_snds_H", "CUP_muzzle_snds_AWM", "optic_mas_Arco_camo", "optic_Arco", "acc_mas_pointer_IR2c", "muzzle_mas_snds_C", "CUP_optic_NSPU", "muzzle_mas_snds_KSVK", "muzzle_mas_snds_SVc", "CUP_acc_Flashlight", "acc_flashlight", "CUP_acc_Flashlight", "optic_mas_ACO_grn_camo", "acc_mas_pointer_IR_b", "CUP_muzzle_snds_SCAR_L", "CUP_muzzle_mfsup_SCAR_H", "muzzle_mas_snds_SVc", "optic_mas_acog_c", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_ANPEQ_2_camo", "CUP_acc_XM8_light_module", "CUP_optic_PSO_1", "CUP_acc_CZ_M3X", "acc_mas_pointer_IR_top_b", "CUP_optic_PSO_3", "muzzle_mas_snds_SVD", "CUP_optic_Kobra", "optic_mas_Holosight_blk", "optic_DMS", "optic_Hamr", "CUP_muzzle_snds_SCAR_H", "muzzle_mas_snds_SVc", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_M", "optic_mas_acog_eo", "acc_mas_flash_gun", "CUP_acc_Flashlight", "optic_MRCO", "CUP_acc_CZ_M3X", "acc_mas_pointer_IR2c_top", "optic_mas_Arco_camo", "CUP_optic_PSO_3", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SH", "optic_NVS", "CUP_acc_ANPEQ_2", "CUP_acc_ANPEQ_2_desert", "CUP_acc_Glock17_Flashlight", "CUP_acc_XM8_light_module", "muzzle_mas_snds_AK", "CUP_acc_Flashlight_wdl", "CUP_muzzle_snds_L85", "muzzle_mas_snds_MP5SD6", "CUP_muzzle_snds_SCAR_L", "muzzle_mas_snds_SMc", "optic_Hamr", "acc_mas_pointer_IR_b", "acc_flashlight", "CUP_muzzle_snds_SCAR_L", "optic_Arco", "CUP_muzzle_snds_M16_camo", "muzzle_mas_snds_L", "CUP_acc_ANPEQ_2_desert", "optic_mas_Arco_blk", "acc_mas_pointer_IR2c", "acc_mas_pointer_IR2", "CUP_muzzle_mfsup_SCAR_H", "CUP_acc_CZ_M3X", "muzzle_mas_snds_Mc", "muzzle_mas_snds_Mc", "optic_mas_Hamr_camo", "CUP_optic_NSPU", "CUP_optic_Kobra", "muzzle_mas_snds_AK", "optic_mas_Arco_blk", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SMc", "CUP_muzzle_snds_SCAR_H", "optic_mas_acog_c", "optic_Holosight", "muzzle_snds_H", "optic_mas_Arco_blk", "CUP_acc_CZ_M3X", "muzzle_mas_snds_SM", "CUP_acc_Flashlight_desert", "muzzle_mas_snds_SHc", "optic_mas_Arco_camo", "muzzle_snds_M", "acc_mas_pointer_IR2_top", "CUP_optic_PSO_3", "CUP_muzzle_mfsup_SCAR_H", "optic_mas_acog_c", "muzzle_mas_snds_C", "optic_Holosight", "optic_DMS", "muzzle_mas_snds_M", "CUP_muzzle_snds_SCAR_H", "acc_mas_pointer_gun_IR", "muzzle_mas_snds_SHc", "muzzle_mas_snds_MP5SD6", "CUP_acc_ANPEQ_2_grey", "muzzle_mas_snds_LM", "optic_mas_ACO_grn_camo", "optic_mas_Hamr_camo", "CUP_acc_ANPEQ_2_grey", "CUP_muzzle_snds_L85", "muzzle_mas_snds_Mc", "CUP_muzzle_snds_L85", "muzzle_mas_snds_KSVK", "optic_MRCO", "muzzle_mas_snds_KSVK", "optic_mas_DMS_c", "acc_mas_pointer_IR2_top", "CUP_muzzle_snds_AWM", "acc_pointer_IR", "acc_mas_pointer_IR2_top", "optic_mas_acog", "optic_mas_Holosight_blk", "muzzle_mas_snds_MP5SD6", "optic_DMS", "CUP_muzzle_snds_L85", "CUP_acc_ANPEQ_2_grey", "acc_mas_pointer_gun_IR", "muzzle_mas_snds_M", "CUP_muzzle_snds_AWM", "acc_mas_pointer_IR_b", "CUP_acc_Flashlight_desert", "acc_flashlight", "CUP_optic_PSO_3", "acc_mas_pointer_IR_top_b", "optic_mas_Hamr_camo", "muzzle_mas_snds_Mc", "acc_pointer_IR", "muzzle_mas_snds_SHc", "optic_mas_acog", "CUP_optic_GOSHAWK", "muzzle_mas_snds_KSVK", "CUP_muzzle_snds_XM8", "acc_mas_pointer_IR_b", "optic_mas_acog", "CUP_optic_GOSHAWK", "acc_mas_pointer_IR_b", "optic_mas_DMS_c", "muzzle_mas_snds_L", "CUP_acc_Flashlight", "CUP_optic_PSO_1", "CUP_acc_Flashlight_desert", "CUP_optic_Kobra", "acc_mas_pointer_gun_IR", "optic_mas_acog_eo", "CUP_muzzle_snds_M16", "optic_mas_acog_eo", "CUP_muzzle_snds_XM8", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2", "CUP_acc_ANPEQ_2_desert", "muzzle_mas_snds_SVD", "muzzle_mas_snds_SV", "muzzle_snds_M", "muzzle_mas_snds_SVD", "optic_Holosight", "muzzle_mas_snds_MP7", "acc_mas_pointer_gun_IR", "CUP_acc_ANPEQ_2", "muzzle_mas_snds_SH", "acc_mas_pointer_IR_top", "optic_mas_Holosight_blk", "muzzle_mas_snds_SVD", "CUP_muzzle_snds_SCAR_L", "acc_mas_pointer_IR2c_top", "acc_mas_pointer_IR", "acc_mas_pointer_IR_b", "CUP_muzzle_snds_SCAR_L", "CUP_acc_ANPEQ_2_desert", "optic_Hamr", "CUP_acc_Glock17_Flashlight", "optic_mas_Arco_blk", "optic_mas_Holosight_blk", "CUP_acc_ANPEQ_15", "CUP_optic_PSO_1", "optic_mas_Arco_camo", "muzzle_mas_snds_LM", "muzzle_mas_snds_KSVK", "optic_mas_DMS", "CUP_optic_NSPU", "acc_mas_pointer_IR_top", "CUP_optic_PSO_3", "acc_pointer_IR", "muzzle_mas_snds_L", "CUP_muzzle_snds_M16_camo", "CUP_acc_ANPEQ_2_grey", "muzzle_snds_H", "acc_pointer_IR", "optic_tws", "muzzle_mas_snds_M", "CUP_optic_PSO_3", "muzzle_mas_snds_M", "muzzle_mas_snds_C", "muzzle_mas_snds_L", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_SMc", "CUP_acc_ANPEQ_2_desert", "muzzle_mas_snds_AK", "optic_mas_Holosight_blk", "CUP_optic_NSPU", "muzzle_mas_snds_MP7", "muzzle_mas_snds_SV", "muzzle_mas_snds_KSVK", "muzzle_snds_H", "optic_mas_DMS", "CUP_acc_ANPEQ_15", "acc_mas_pointer_IR_top", "CUP_optic_PSO_3", "acc_pointer_IR", "optic_mas_Holosight_camo", "muzzle_mas_snds_SH", "muzzle_mas_snds_SV", "optic_mas_acog_eo", "optic_mas_Holosight_blk", "acc_mas_pointer_gun_IR", "optic_mas_ACO_grn_camo", "muzzle_mas_snds_SMc", "optic_mas_acog_c", "muzzle_mas_snds_MP5SD6", "acc_mas_pointer_IR2", "muzzle_snds_M", "CUP_muzzle_snds_L85", "muzzle_mas_snds_SMc", "acc_mas_pointer_IR", "acc_flashlight", "acc_mas_pointer_IR_b", "CUP_acc_ANPEQ_2", "acc_mas_pointer_IR", "acc_flashlight", "optic_mas_Aco_camo", "optic_mas_Arco_camo", "acc_mas_flash_gun", "CUP_acc_XM8_light_module", "muzzle_mas_snds_SVD", "muzzle_mas_snds_MP7", "CUP_acc_ANPEQ_2_camo", "optic_mas_Holosight_blk", "CUP_muzzle_mfsup_SCAR_H", "CUP_muzzle_snds_AWM", "CUP_acc_XM8_light_module", "CUP_muzzle_snds_SCAR_H", "optic_Arco", "optic_mas_Arco_camo", "CUP_muzzle_snds_G36_desert", "CUP_muzzle_snds_G36_black", "optic_MRCO", "CUP_muzzle_snds_G36_desert", "optic_mas_Holosight_blk", "muzzle_mas_snds_KSVK", "optic_mas_DMS_c", "muzzle_mas_snds_SH", "CUP_acc_Flashlight_wdl", "CUP_muzzle_snds_G36_desert", "CUP_acc_ANPEQ_2", "muzzle_mas_snds_C", "optic_NVS", "acc_flashlight", "muzzle_mas_snds_SH", "CUP_muzzle_snds_G36_desert", "muzzle_mas_snds_SM", "CUP_muzzle_snds_G36_black", "optic_mas_acog", "CUP_optic_Kobra", "muzzle_snds_H", "CUP_muzzle_snds_SCAR_H", "CUP_acc_ANPEQ_2_camo", "CUP_muzzle_snds_M16_camo", "muzzle_mas_snds_Mc", "CUP_muzzle_snds_M16", "optic_mas_Holosight_camo", "optic_mas_Holosight_camo", "acc_mas_pointer_IR_top_b", "muzzle_mas_snds_SM", "CUP_acc_Glock17_Flashlight", "muzzle_mas_snds_SMc", "muzzle_mas_snds_M", "optic_mas_acog_eo", "CUP_muzzle_snds_SCAR_H", "CUP_muzzle_snds_M16", "optic_mas_Holosight_camo", "CUP_muzzle_snds_SCAR_L", "optic_Holosight", "optic_DMS", "optic_mas_Arco_camo", "CUP_optic_GOSHAWK", "muzzle_mas_snds_SV", "muzzle_mas_snds_SMc", "acc_mas_pointer_gun_IR", "acc_mas_pointer_IR_b", "CUP_acc_Flashlight_wdl", "acc_mas_pointer_IR2_top", "CUP_muzzle_snds_G36_black", "CUP_optic_PSO_1", "acc_mas_pointer_IR2_top", "CUP_muzzle_mfsup_SCAR_H"};
 
		 /*
			 Percental Item Spawn Chances of LMG:
 
			 arifle_MX_SW_Black_F = 25,00%
			 arifle_MX_SW_F       = 25,00%
			 LMG_Mk200_F          = 25,00%
			 LMG_Zafir_F          = 25,00%
		 */
		 LMG[] = {"arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "LMG_Zafir_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "LMG_Mk200_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Zafir_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F"};
 
		 /*
			 Percental Item Spawn Chances of LMGAmmo:
 
			 100Rnd_65x39_caseless_mag        = 12,00%
			 100Rnd_65x39_caseless_mag_Tracer = 10,00%
			 150Rnd_762x54_Box                = 12,00%
			 150Rnd_762x54_Box_Tracer         = 10,00%
			 130Rnd_338_Mag                   = 5,00%
			 150Rnd_93x64_Mag                 = 51,00%
		 */
		 LMGAmmo[] = {"150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box_Tracer", "150Rnd_93x64_Mag", "100Rnd_65x39_caseless_mag", "150Rnd_762x54_Box_Tracer", "150Rnd_762x54_Box", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box", "150Rnd_93x64_Mag"};
 
		 /*
			 Percental Item Spawn Chances of Snipers:
 
			 srifle_DMR_01_F = 28,00%
			 srifle_EBR_F    = 28,00%
			 srifle_GM6_F    = 22,00%
			 srifle_LRR_F    = 22,00%
		 */
		 Snipers[] = {"srifle_LRR_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_EBR_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_EBR_F"};
 
		 /*
			 Percental Item Spawn Chances of SniperAmmo:
 
			 5Rnd_127x108_Mag      = 17,00%
			 7Rnd_408_Mag          = 17,00%
			 10Rnd_762x51_Mag      = 28,00%
			 20Rnd_762x51_Mag      = 28,00%
			 5Rnd_127x108_APDS_Mag = 10,00%
		 */
		 SniperAmmo[] = {"20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "7Rnd_408_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "5Rnd_127x108_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "5Rnd_127x108_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "10Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "5Rnd_127x108_Mag", "7Rnd_408_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag"};
 
		 /*
			 Percental Item Spawn Chances of SniperAttachments:
 
			 muzzle_snds_B = 19,39%
			 optic_DMS     = 27,55%
			 optic_SOS     = 26,53%
			 optic_LRPS    = 26,53%
		 */
		 SniperAttachments[] = {"optic_DMS", "optic_DMS", "optic_SOS", "muzzle_snds_B", "optic_SOS", "optic_SOS", "optic_DMS", "optic_LRPS", "optic_SOS", "optic_DMS", "optic_SOS", "optic_LRPS", "optic_SOS", "optic_LRPS", "optic_LRPS", "muzzle_snds_B", "muzzle_snds_B", "optic_DMS", "optic_LRPS", "optic_DMS", "optic_SOS", "optic_DMS", "optic_LRPS", "optic_SOS", "optic_LRPS", "muzzle_snds_B", "optic_SOS", "optic_SOS", "optic_SOS", "optic_SOS", "optic_DMS", "optic_DMS", "optic_DMS", "optic_SOS", "muzzle_snds_B", "optic_SOS", "muzzle_snds_B", "optic_LRPS", "optic_DMS", "optic_DMS", "optic_DMS", "optic_DMS", "optic_SOS", "optic_DMS", "muzzle_snds_B", "muzzle_snds_B", "optic_DMS", "muzzle_snds_B", "optic_LRPS", "optic_LRPS", "optic_DMS", "optic_DMS", "optic_LRPS", "optic_LRPS", "optic_SOS", "optic_DMS", "optic_DMS", "optic_LRPS", "optic_DMS", "optic_DMS", "muzzle_snds_B", "optic_LRPS", "optic_DMS", "muzzle_snds_B", "muzzle_snds_B", "optic_SOS", "optic_SOS", "optic_LRPS", "optic_SOS", "optic_SOS", "optic_DMS", "optic_LRPS", "optic_LRPS", "optic_DMS", "muzzle_snds_B", "optic_SOS", "optic_DMS", "optic_SOS", "muzzle_snds_B", "optic_LRPS", "muzzle_snds_B", "optic_LRPS", "optic_LRPS", "muzzle_snds_B", "optic_SOS", "muzzle_snds_B", "optic_SOS", "optic_LRPS", "optic_SOS", "optic_LRPS", "optic_LRPS", "optic_LRPS", "optic_DMS", "optic_LRPS", "muzzle_snds_B", "optic_SOS", "muzzle_snds_B", "optic_LRPS"};
 
		 /*
			 Percental Item Spawn Chances of DLCRifles:
 
			 srifle_DMR_02_camo_F     = 8,11%
			 srifle_DMR_02_F          = 8,11%
			 srifle_DMR_02_sniper_F   = 8,11%
			 srifle_DMR_03_F          = 4,05%
			 srifle_DMR_03_khaki_F    = 4,05%
			 srifle_DMR_03_tan_F      = 4,05%
			 srifle_DMR_03_woodland_F = 4,05%
			 srifle_DMR_04_F          = 9,46%
			 srifle_DMR_04_Tan_F      = 9,46%
			 srifle_DMR_05_blk_F      = 10,81%
			 srifle_DMR_05_hex_F      = 10,81%
			 srifle_DMR_05_tan_F      = 10,81%
			 srifle_DMR_06_camo_F     = 4,05%
			 srifle_DMR_06_olive_F    = 4,05%
		 */
		 DLCRifles[] = {"srifle_DMR_03_khaki_F", "srifle_DMR_05_tan_F", "srifle_DMR_03_tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_Tan_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_blk_F", "srifle_DMR_02_F", "srifle_DMR_04_F", "srifle_DMR_05_blk_F", "srifle_DMR_06_camo_F", "srifle_DMR_04_F", "srifle_DMR_03_woodland_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_khaki_F", "srifle_DMR_02_F", "srifle_DMR_05_hex_F", "srifle_DMR_05_hex_F", "srifle_DMR_06_olive_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_sniper_F", "srifle_DMR_03_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_F", "srifle_DMR_04_Tan_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_03_tan_F", "srifle_DMR_04_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_tan_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_02_F", "srifle_DMR_05_hex_F", "srifle_DMR_03_F", "srifle_DMR_03_khaki_F", "srifle_DMR_02_camo_F", "srifle_DMR_06_olive_F", "srifle_DMR_02_sniper_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_F", "srifle_DMR_04_F", "srifle_DMR_03_woodland_F", "srifle_DMR_02_F", "srifle_DMR_03_woodland_F", "srifle_DMR_04_Tan_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_F", "srifle_DMR_05_blk_F", "srifle_DMR_03_tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_hex_F", "srifle_DMR_06_olive_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_Tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_blk_F"};
 
		 /*
			 Percental Item Spawn Chances of DLCAmmo:
 
			 10Rnd_338_Mag          = 28,07%
			 20Rnd_762x51_Mag       = 19,30%
			 10Rnd_127x54_Mag       = 24,56%
			 10Rnd_93x64_DMR_05_Mag = 28,07%
		 */
		 DLCAmmo[] = {"20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag"};
 
		 /*
			 Percental Item Spawn Chances of DLCOptics:
 
			 optic_AMS     = 14,29%
			 optic_AMS_khk = 14,29%
			 optic_AMS_snd = 14,29%
			 optic_KHS_blk = 14,29%
			 optic_KHS_hex = 14,29%
			 optic_KHS_old = 14,29%
			 optic_KHS_tan = 14,29%
		 */
		 DLCOptics[] = {"optic_AMS_snd", "optic_KHS_hex", "optic_KHS_hex", "optic_KHS_blk", "optic_AMS", "optic_KHS_old", "optic_AMS_khk", "optic_KHS_tan", "optic_KHS_hex", "optic_KHS_tan", "optic_AMS", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_hex", "optic_AMS_khk", "optic_KHS_hex", "optic_AMS_snd", "optic_AMS", "optic_AMS_snd", "optic_KHS_hex", "optic_AMS_snd", "optic_KHS_blk", "optic_KHS_blk", "optic_KHS_tan", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_blk", "optic_KHS_old", "optic_KHS_hex", "optic_AMS_khk", "optic_AMS", "optic_AMS", "optic_KHS_tan", "optic_KHS_blk", "optic_AMS", "optic_AMS_khk", "optic_KHS_old", "optic_AMS", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_hex", "optic_KHS_old", "optic_AMS", "optic_AMS_khk", "optic_KHS_old", "optic_KHS_tan", "optic_KHS_hex", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_hex", "optic_AMS_khk", "optic_KHS_old", "optic_KHS_old", "optic_AMS", "optic_AMS", "optic_KHS_old", "optic_AMS", "optic_AMS_snd", "optic_KHS_old", "optic_KHS_hex", "optic_KHS_old", "optic_KHS_tan", "optic_AMS", "optic_KHS_blk", "optic_AMS_snd", "optic_AMS_snd", "optic_AMS_snd", "optic_AMS_snd", "optic_KHS_tan", "optic_AMS", "optic_KHS_blk", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_snd", "optic_AMS_snd", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_tan", "optic_KHS_tan", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_khk", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_hex", "optic_KHS_tan", "optic_KHS_old"};
 
		 /*
			 Percental Item Spawn Chances of DLCSupressor:
 
			 muzzle_snds_338_black = 16,67%
			 muzzle_snds_338_green = 16,67%
			 muzzle_snds_338_sand  = 16,67%
			 muzzle_snds_93mmg     = 16,67%
			 muzzle_snds_93mmg_tan = 16,67%
			 muzzle_snds_B         = 16,67%
		 */
		 DLCSupressor[] = {"muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_B"};
 
		 /*
			 Percental Item Spawn Chances of Bipods:
 
			 bipod_03_F_oli = 12,69%
			 bipod_03_F_blk = 12,69%
			 bipod_02_F_tan = 12,69%
			 bipod_02_F_hex = 11,94%
			 bipod_02_F_blk = 12,69%
			 bipod_01_F_snd = 12,69%
			 bipod_01_F_mtp = 11,94%
			 bipod_01_F_blk = 12,69%
		 */
		 Bipods[] = {"bipod_01_F_blk", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_02_F_hex", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_02_F_hex", "bipod_01_F_mtp", "bipod_01_F_snd", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_03_F_blk", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_01_F_mtp", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_03_F_blk", "bipod_02_F_hex", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_03_F_oli", "bipod_02_F_tan", "bipod_03_F_oli", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_03_F_blk", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_01_F_mtp", "bipod_03_F_blk", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_01_F_blk", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_02_F_blk", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_blk", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_03_F_oli", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_01_F_mtp", "bipod_01_F_mtp", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_03_F_blk", "bipod_02_F_blk", "bipod_02_F_blk", "bipod_02_F_tan", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_01_F_mtp", "bipod_02_F_hex", "bipod_03_F_oli", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_01_F_mtp", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_01_F_mtp", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_03_F_oli", "bipod_01_F_blk", "bipod_01_F_snd", "bipod_02_F_hex", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_snd"};
 
		 /*
			 Percental Item Spawn Chances of HEGrenades:
 
			 1Rnd_HE_Grenade_shell = 67,00%
			 3Rnd_HE_Grenade_shell = 33,00%
		 */
		 HEGrenades[] = {"3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 
		 /*
			 Percental Item Spawn Chances of UGLFlares:
 
			 3Rnd_UGL_FlareGreen_F  = 8,00%
			 3Rnd_UGL_FlareRed_F    = 8,00%
			 3Rnd_UGL_FlareWhite_F  = 8,00%
			 3Rnd_UGL_FlareYellow_F = 8,00%
			 UGL_FlareGreen_F       = 17,00%
			 UGL_FlareRed_F         = 17,00%
			 UGL_FlareWhite_F       = 17,00%
			 UGL_FlareYellow_F      = 17,00%
		 */
		 UGLFlares[] = {"UGL_FlareRed_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F"};
 
		 /*
			 Percental Item Spawn Chances of UGLSmokes:
 
			 1Rnd_Smoke_Grenade_shell       = 10,20%
			 1Rnd_SmokeBlue_Grenade_shell   = 10,20%
			 1Rnd_SmokeGreen_Grenade_shell  = 10,20%
			 1Rnd_SmokeOrange_Grenade_shell = 10,20%
			 1Rnd_SmokePurple_Grenade_shell = 10,20%
			 1Rnd_SmokeRed_Grenade_shell    = 10,20%
			 1Rnd_SmokeYellow_Grenade_shell = 10,20%
			 3Rnd_Smoke_Grenade_shell       = 4,08%
			 3Rnd_SmokeBlue_Grenade_shell   = 4,08%
			 3Rnd_SmokeGreen_Grenade_shell  = 4,08%
			 3Rnd_SmokeOrange_Grenade_shell = 4,08%
			 3Rnd_SmokePurple_Grenade_shell = 4,08%
			 3Rnd_SmokeRed_Grenade_shell    = 4,08%
			 3Rnd_SmokeYellow_Grenade_shell = 4,08%
		 */
		 UGLSmokes[] = {"1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell"};
 
		 /*
			 Percental Item Spawn Chances of HandGrenades:
 
			 HandGrenade = 50,00%
			 MiniGrenade = 50,00%
		 */
		 HandGrenades[] = {"HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade"};
 
		 /*
			 Percental Item Spawn Chances of Explosives:
 
			 DemoCharge_Remote_Mag       = 12,00%
			 IEDUrbanSmall_Remote_Mag    = 12,00%
			 IEDLandSmall_Remote_Mag     = 12,00%
			 APERSMine_Range_Mag         = 20,00%
			 APERSBoundingMine_Range_Mag = 20,00%
			 APERSTripMine_Wire_Mag      = 20,00%
			 SatchelCharge_Remote_Mag    = 4,00%
		 */
		 Explosives[] = {"DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "DemoCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSTripMine_Wire_Mag", "APERSMine_Range_Mag"};
 
		 /*
			 Percental Item Spawn Chances of CivilianItems:
 
			 ItemWatch = 30,00%
			 ItemRadio = 30,00%
			 ItemGPS   = 20,00%
			 Binocular = 20,00%
		 */
		 CivilianItems[] = {"ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemWatch", "ItemRadio", "ItemWatch", "ItemRadio", "ItemWatch", "Binocular", "ItemWatch", "ItemWatch", "ItemWatch", "ItemGPS", "ItemRadio", "Binocular", "ItemGPS", "ItemWatch", "ItemGPS", "ItemRadio", "Binocular", "ItemWatch", "ItemRadio", "ItemGPS", "Binocular", "ItemRadio", "ItemRadio", "ItemWatch", "ItemRadio", "ItemWatch", "ItemRadio", "Binocular", "ItemWatch", "ItemRadio", "ItemWatch", "ItemWatch", "ItemRadio", "ItemGPS", "ItemRadio", "ItemWatch", "ItemWatch", "ItemGPS", "ItemWatch", "ItemWatch", "ItemGPS", "Binocular", "ItemGPS", "ItemWatch", "Binocular", "ItemWatch", "Binocular", "Binocular", "ItemWatch", "ItemWatch", "ItemRadio", "ItemRadio", "ItemGPS", "ItemGPS", "ItemRadio", "ItemWatch", "ItemGPS", "ItemGPS", "ItemGPS", "ItemGPS", "Binocular", "ItemRadio", "ItemWatch", "ItemGPS", "ItemRadio", "ItemRadio", "Binocular", "ItemGPS", "Binocular", "ItemRadio", "Binocular", "Binocular", "ItemWatch", "Binocular", "ItemWatch", "ItemWatch", "Binocular", "ItemWatch", "ItemGPS", "ItemGPS", "Binocular", "ItemRadio", "ItemRadio", "ItemGPS", "Binocular", "Binocular", "Binocular", "ItemWatch", "ItemGPS", "ItemWatch", "ItemWatch", "ItemRadio", "ItemRadio", "ItemRadio"};
 
		 /*
			 Percental Item Spawn Chances of CivilianClothing:
 
			 U_C_Poor_1              = 8,91%
			 U_C_Poor_2              = 8,91%
			 U_C_Poor_shorts_1       = 8,91%
			 U_C_HunterBody_grn      = 8,91%
			 U_C_Poloshirt_salmon    = 6,93%
			 U_C_Poloshirt_tricolour = 6,93%
			 U_C_Poloshirt_stripped  = 6,93%
			 U_C_Poloshirt_burgundy  = 6,93%
			 U_C_Poloshirt_blue      = 6,93%
			 U_C_Journalist          = 8,91%
			 U_C_Scientist           = 8,91%
			 U_Rangemaster           = 8,91%
			 U_OrestesBody           = 0,99%
			 U_NikosBody             = 0,99%
			 U_NikosAgedBody         = 0,99%
		 */
		 CivilianClothing[] = {"U_Rangemaster", "U_C_Journalist", "U_C_Poor_1", "U_C_HunterBody_grn", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_C_Poor_1", "U_C_Poloshirt_blue", "U_Rangemaster", "U_C_Poloshirt_salmon", "U_C_Poor_1", "U_C_Poloshirt_salmon", "U_C_Journalist", "U_C_Poloshirt_stripped", "U_C_HunterBody_grn", "U_C_Scientist", "U_C_Poor_shorts_1", "U_C_Poor_1", "U_C_Scientist", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poor_1", "U_C_HunterBody_grn", "U_C_Poor_shorts_1", "U_C_Poor_2", "U_C_Poor_2", "U_C_HunterBody_grn", "U_C_Poloshirt_burgundy", "U_C_Poor_shorts_1", "U_C_Journalist", "U_C_Poloshirt_blue", "U_Rangemaster", "U_C_Poloshirt_stripped", "U_C_Poloshirt_salmon", "U_C_Poor_2", "U_C_Poloshirt_salmon", "U_C_HunterBody_grn", "U_C_Scientist", "U_C_Poloshirt_tricolour", "U_Rangemaster", "U_C_Poor_2", "U_C_Journalist", "U_C_Poloshirt_burgundy", "U_Rangemaster", "U_C_Poor_shorts_1", "U_OrestesBody", "U_C_Journalist", "U_C_Poloshirt_salmon", "U_C_Poor_1", "U_C_Poor_2", "U_C_Journalist", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_C_Poloshirt_tricolour", "U_C_Journalist", "U_C_HunterBody_grn", "U_Rangemaster", "U_Rangemaster", "U_C_Scientist", "U_C_Poloshirt_tricolour", "U_C_Journalist", "U_C_Scientist", "U_NikosAgedBody", "U_C_Poloshirt_stripped", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poor_shorts_1", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poloshirt_burgundy", "U_C_HunterBody_grn", "U_C_Scientist", "U_C_Poor_shorts_1", "U_Rangemaster", "U_C_Poor_1", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Scientist", "U_Rangemaster", "U_C_HunterBody_grn", "U_C_HunterBody_grn", "U_C_Poor_2", "U_C_Poloshirt_burgundy", "U_C_Journalist", "U_C_Scientist", "U_NikosBody", "U_C_Poloshirt_stripped", "U_C_Poor_2", "U_C_Poor_2", "U_C_Poloshirt_salmon", "U_C_Poor_2", "U_C_Poloshirt_stripped", "U_C_Poloshirt_salmon", "U_C_Poloshirt_blue", "U_C_Scientist"};
 
		 /*
			 Percental Item Spawn Chances of CivilianBackpacks:
 
			 B_OutdoorPack_blk   = 10,00%
			 B_OutdoorPack_tan   = 9,00%
			 B_OutdoorPack_blu   = 9,00%
			 B_HuntingBackpack   = 8,00%
			 B_AssaultPack_khk   = 7,00%
			 B_AssaultPack_dgtl  = 7,00%
			 B_AssaultPack_rgr   = 7,00%
			 B_AssaultPack_sgg   = 7,00%
			 B_AssaultPack_blk   = 7,00%
			 B_AssaultPack_cbr   = 7,00%
			 B_AssaultPack_mcamo = 7,00%
			 B_Kitbag_mcamo      = 5,00%
			 B_Kitbag_sgg        = 5,00%
			 B_Kitbag_cbr        = 5,00%
		 */
		 CivilianBackpacks[] = {"B_Kitbag_cbr", "B_Kitbag_mcamo", "B_AssaultPack_cbr", "B_OutdoorPack_blk", "B_AssaultPack_cbr", "B_OutdoorPack_blu", "B_OutdoorPack_blk", "B_OutdoorPack_blu", "B_AssaultPack_dgtl", "B_OutdoorPack_blk", "B_HuntingBackpack", "B_AssaultPack_rgr", "B_OutdoorPack_blu", "B_AssaultPack_khk", "B_AssaultPack_sgg", "B_AssaultPack_dgtl", "B_AssaultPack_blk", "B_Kitbag_cbr", "B_AssaultPack_mcamo", "B_Kitbag_mcamo", "B_AssaultPack_mcamo", "B_AssaultPack_dgtl", "B_OutdoorPack_blk", "B_Kitbag_cbr", "B_AssaultPack_blk", "B_AssaultPack_khk", "B_OutdoorPack_blk", "B_AssaultPack_cbr", "B_OutdoorPack_tan", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_OutdoorPack_tan", "B_HuntingBackpack", "B_AssaultPack_cbr", "B_OutdoorPack_blu", "B_Kitbag_mcamo", "B_AssaultPack_dgtl", "B_Kitbag_sgg", "B_OutdoorPack_tan", "B_AssaultPack_sgg", "B_Kitbag_sgg", "B_OutdoorPack_tan", "B_AssaultPack_cbr", "B_AssaultPack_rgr", "B_AssaultPack_rgr", "B_OutdoorPack_blk", "B_AssaultPack_sgg", "B_OutdoorPack_blk", "B_AssaultPack_dgtl", "B_HuntingBackpack", "B_AssaultPack_mcamo", "B_AssaultPack_sgg", "B_Kitbag_sgg", "B_Kitbag_mcamo", "B_HuntingBackpack", "B_OutdoorPack_blk", "B_OutdoorPack_blu", "B_HuntingBackpack", "B_OutdoorPack_tan", "B_OutdoorPack_blu", "B_Kitbag_cbr", "B_Kitbag_sgg", "B_AssaultPack_dgtl", "B_OutdoorPack_blu", "B_Kitbag_sgg", "B_AssaultPack_cbr", "B_AssaultPack_blk", "B_AssaultPack_rgr", "B_AssaultPack_khk", "B_Kitbag_cbr", "B_AssaultPack_khk", "B_Kitbag_mcamo", "B_AssaultPack_sgg", "B_AssaultPack_mcamo", "B_HuntingBackpack", "B_AssaultPack_rgr", "B_OutdoorPack_blu", "B_AssaultPack_rgr", "B_OutdoorPack_tan", "B_OutdoorPack_blk", "B_AssaultPack_blk", "B_AssaultPack_khk", "B_AssaultPack_blk", "B_HuntingBackpack", "B_AssaultPack_mcamo", "B_AssaultPack_dgtl", "B_AssaultPack_cbr", "B_AssaultPack_rgr", "B_AssaultPack_khk", "B_OutdoorPack_tan", "B_AssaultPack_blk", "B_HuntingBackpack", "B_AssaultPack_sgg", "B_OutdoorPack_tan", "B_OutdoorPack_blu", "B_AssaultPack_sgg", "B_OutdoorPack_tan", "B_AssaultPack_blk", "B_OutdoorPack_blk", "B_AssaultPack_mcamo"};
 
		 /*
			 Percental Item Spawn Chances of CivilianVests:
 
			 V_Rangemaster_belt   = 50,00%
			 V_Press_F            = 25,00%
			 V_TacVest_blk_POLICE = 25,00%
		 */
		 CivilianVests[] = {"V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_TacVest_blk_POLICE", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Press_F", "V_Press_F", "V_Press_F", "V_Press_F", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F", "V_TacVest_blk_POLICE", "V_Press_F", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Rangemaster_belt", "V_Press_F"};
 
		 /*
			 Percental Item Spawn Chances of CivilianHeadgear:
 
			 H_Bandanna_surfer  = 5,00%
			 H_Beret_blk_POLICE = 5,00%
			 H_Cap_blk          = 5,00%
			 H_Cap_blk_Raven    = 5,00%
			 H_Cap_blu          = 5,00%
			 H_Cap_grn          = 5,00%
			 H_Cap_headphones   = 5,00%
			 H_Cap_oli          = 5,00%
			 H_Cap_press        = 6,00%
			 H_Cap_red          = 6,00%
			 H_Cap_tan          = 6,00%
			 H_Hat_blue         = 6,00%
			 H_Hat_brown        = 6,00%
			 H_Hat_checker      = 6,00%
			 H_Hat_grey         = 6,00%
			 H_Hat_tan          = 6,00%
			 H_StrawHat         = 6,00%
			 H_StrawHat_dark    = 6,00%
		 */
		 CivilianHeadgear[] = {"H_Hat_grey", "H_Hat_checker", "H_Hat_blue", "H_Hat_brown", "H_Hat_brown", "H_Cap_oli", "H_Hat_checker", "H_Hat_brown", "H_StrawHat", "H_Hat_grey", "H_Cap_blk_Raven", "H_Cap_tan", "H_Cap_red", "H_StrawHat_dark", "H_Cap_red", "H_Cap_grn", "H_Cap_blk_Raven", "H_StrawHat_dark", "H_Beret_blk_POLICE", "H_Cap_blu", "H_Bandanna_surfer", "H_Cap_blu", "H_StrawHat", "H_Cap_tan", "H_Cap_blk", "H_Cap_press", "H_Cap_blk_Raven", "H_Cap_grn", "H_Cap_oli", "H_Cap_blk_Raven", "H_Hat_brown", "H_Cap_blk_Raven", "H_Cap_blu", "H_Bandanna_surfer", "H_Hat_grey", "H_Hat_grey", "H_Cap_headphones", "H_Cap_headphones", "H_Cap_grn", "H_Hat_blue", "H_Beret_blk_POLICE", "H_Cap_blk", "H_StrawHat", "H_Cap_headphones", "H_Hat_tan", "H_Cap_oli", "H_Bandanna_surfer", "H_StrawHat_dark", "H_Cap_oli", "H_Hat_checker", "H_Cap_headphones", "H_Hat_brown", "H_Cap_blk", "H_Hat_checker", "H_Cap_press", "H_Cap_oli", "H_Hat_blue", "H_Hat_blue", "H_Beret_blk_POLICE", "H_Beret_blk_POLICE", "H_Hat_tan", "H_Cap_blu", "H_StrawHat_dark", "H_Hat_blue", "H_StrawHat", "H_Hat_checker", "H_Cap_red", "H_Hat_tan", "H_Hat_checker", "H_Cap_blu", "H_Hat_grey", "H_Beret_blk_POLICE", "H_StrawHat", "H_StrawHat_dark", "H_Cap_tan", "H_Hat_blue", "H_Cap_red", "H_Cap_tan", "H_Hat_grey", "H_Cap_red", "H_Cap_grn", "H_Cap_grn", "H_StrawHat", "H_Hat_tan", "H_Cap_press", "H_Bandanna_surfer", "H_Cap_tan", "H_Cap_press", "H_Cap_blk", "H_StrawHat_dark", "H_Cap_press", "H_Cap_tan", "H_Bandanna_surfer", "H_Hat_brown", "H_Cap_press", "H_Hat_tan", "H_Cap_blk", "H_Hat_tan", "H_Cap_red", "H_Cap_headphones"};
 
		 /*
			 Percental Item Spawn Chances of GuerillaItems:
 
			 Rangefinder = 25,00%
			 NVGoggles   = 25,00%
			 ItemCompass = 50,00%
		 */
		 GuerillaItems[] = {"Rangefinder", "Rangefinder", "ItemCompass", "ItemCompass", "Rangefinder", "NVGoggles", "Rangefinder", "Rangefinder", "Rangefinder", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "NVGoggles", "NVGoggles", "ItemCompass", "ItemCompass", "Rangefinder", "Rangefinder", "NVGoggles", "ItemCompass", "Rangefinder", "ItemCompass", "NVGoggles", "ItemCompass", "NVGoggles", "Rangefinder", "ItemCompass", "ItemCompass", "Rangefinder", "ItemCompass", "Rangefinder", "NVGoggles", "Rangefinder", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "Rangefinder", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "NVGoggles", "Rangefinder", "Rangefinder", "NVGoggles", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "ItemCompass", "NVGoggles", "NVGoggles", "Rangefinder", "NVGoggles", "ItemCompass", "Rangefinder", "Rangefinder", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "Rangefinder", "ItemCompass", "NVGoggles", "NVGoggles", "NVGoggles", "ItemCompass", "ItemCompass", "NVGoggles", "ItemCompass", "Rangefinder", "Rangefinder", "Rangefinder", "NVGoggles", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass", "Rangefinder", "Rangefinder", "ItemCompass", "NVGoggles", "ItemCompass", "ItemCompass"};
 
		 /*
			 Percental Item Spawn Chances of GuerillaClothing:
 
			 U_IG_Guerilla1_1         = 16,00%
			 U_IG_Guerilla2_1         = 16,00%
			 U_IG_Guerilla2_2         = 16,00%
			 U_IG_Guerilla2_3         = 16,00%
			 U_IG_Guerilla3_1         = 15,00%
			 U_IG_Guerilla3_2         = 15,00%
			 U_IG_leader              = 4,00%
			 U_I_G_resistanceLeader_F = 2,00%
		 */
		 GuerillaClothing[] = {"U_IG_Guerilla1_1", "U_IG_Guerilla3_2", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_leader", "U_IG_Guerilla3_2", "U_IG_Guerilla3_2", "U_IG_Guerilla3_2", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_leader", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_leader", "U_IG_Guerilla3_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_1", "U_IG_Guerilla3_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_1", "U_IG_leader", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla3_1", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla3_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_1", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_I_G_resistanceLeader_F", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_1", "U_IG_Guerilla3_1", "U_I_G_resistanceLeader_F", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla1_1", "U_IG_Guerilla1_1", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_IG_Guerilla3_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla3_1", "U_IG_Guerilla2_1", "U_IG_Guerilla3_1", "U_IG_Guerilla3_2", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_Guerilla3_2", "U_IG_Guerilla2_1", "U_IG_Guerilla3_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_3"};
 
		 /*
			 Percental Item Spawn Chances of GuerillaBackpacks:
 
			 B_FieldPack_blk    = 14,00%
			 B_FieldPack_ocamo  = 14,00%
			 B_FieldPack_oucamo = 14,00%
			 B_FieldPack_cbr    = 14,00%
			 B_Bergen_sgg       = 11,00%
			 B_Bergen_mcamo     = 11,00%
			 B_Bergen_rgr       = 11,00%
			 B_Bergen_blk       = 11,00%
		 */
		 GuerillaBackpacks[] = {"B_Bergen_sgg", "B_Bergen_sgg", "B_FieldPack_blk", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_Bergen_rgr", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_cbr", "B_Bergen_blk", "B_FieldPack_ocamo", "B_Bergen_mcamo", "B_Bergen_sgg", "B_FieldPack_oucamo", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_Bergen_blk", "B_FieldPack_ocamo", "B_Bergen_mcamo", "B_FieldPack_ocamo", "B_Bergen_blk", "B_Bergen_sgg", "B_FieldPack_ocamo", "B_FieldPack_cbr", "B_Bergen_sgg", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_Bergen_rgr", "B_Bergen_mcamo", "B_Bergen_blk", "B_FieldPack_blk", "B_Bergen_sgg", "B_FieldPack_oucamo", "B_FieldPack_ocamo", "B_Bergen_rgr", "B_FieldPack_ocamo", "B_FieldPack_cbr", "B_Bergen_blk", "B_Bergen_mcamo", "B_Bergen_sgg", "B_Bergen_mcamo", "B_FieldPack_oucamo", "B_Bergen_mcamo", "B_Bergen_rgr", "B_FieldPack_ocamo", "B_FieldPack_ocamo", "B_Bergen_blk", "B_FieldPack_oucamo", "B_FieldPack_oucamo", "B_FieldPack_blk", "B_FieldPack_oucamo", "B_FieldPack_blk", "B_Bergen_rgr", "B_Bergen_blk", "B_FieldPack_blk", "B_Bergen_sgg", "B_FieldPack_cbr", "B_Bergen_rgr", "B_FieldPack_blk", "B_Bergen_blk", "B_Bergen_mcamo", "B_Bergen_rgr", "B_FieldPack_blk", "B_Bergen_rgr", "B_FieldPack_blk", "B_Bergen_blk", "B_Bergen_mcamo", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_FieldPack_ocamo", "B_FieldPack_blk", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_Bergen_sgg", "B_Bergen_mcamo", "B_FieldPack_oucamo", "B_Bergen_blk", "B_Bergen_rgr", "B_FieldPack_ocamo", "B_Bergen_rgr", "B_Bergen_sgg", "B_Bergen_rgr", "B_FieldPack_oucamo", "B_FieldPack_ocamo", "B_FieldPack_ocamo", "B_Bergen_blk", "B_FieldPack_cbr", "B_FieldPack_oucamo", "B_FieldPack_ocamo", "B_Bergen_sgg", "B_Bergen_mcamo", "B_FieldPack_ocamo", "B_FieldPack_oucamo", "B_FieldPack_oucamo", "B_Bergen_mcamo"};
 
		 /*
			 Percental Item Spawn Chances of GuerillaVests:
 
			 V_BandollierB_khk        = 7,00%
			 V_BandollierB_cbr        = 7,00%
			 V_BandollierB_rgr        = 7,00%
			 V_BandollierB_blk        = 7,00%
			 V_BandollierB_oli        = 7,00%
			 V_Chestrig_khk           = 5,00%
			 V_Chestrig_rgr           = 5,00%
			 V_Chestrig_blk           = 5,00%
			 V_Chestrig_oli           = 5,00%
			 V_HarnessO_brn           = 7,00%
			 V_HarnessOGL_brn         = 7,00%
			 V_HarnessO_gry           = 7,00%
			 V_HarnessOGL_gry         = 7,00%
			 V_HarnessOSpec_brn       = 7,00%
			 V_HarnessOSpec_gry       = 7,00%
			 V_I_G_resistanceLeader_F = 3,00%
		 */
		 GuerillaVests[] = {"V_Chestrig_rgr", "V_I_G_resistanceLeader_F", "V_HarnessOSpec_gry", "V_HarnessOSpec_brn", "V_HarnessOSpec_brn", "V_Chestrig_khk", "V_Chestrig_oli", "V_HarnessO_brn", "V_HarnessOGL_gry", "V_BandollierB_blk", "V_Chestrig_rgr", "V_HarnessO_gry", "V_Chestrig_khk", "V_Chestrig_blk", "V_HarnessOSpec_gry", "V_HarnessO_brn", "V_Chestrig_oli", "V_Chestrig_blk", "V_HarnessOSpec_brn", "V_HarnessOSpec_brn", "V_HarnessOGL_gry", "V_BandollierB_rgr", "V_BandollierB_khk", "V_BandollierB_oli", "V_HarnessOGL_brn", "V_Chestrig_khk", "V_BandollierB_oli", "V_HarnessOSpec_gry", "V_HarnessO_gry", "V_HarnessOSpec_gry", "V_BandollierB_cbr", "V_BandollierB_rgr", "V_BandollierB_khk", "V_HarnessO_gry", "V_HarnessOGL_gry", "V_Chestrig_blk", "V_HarnessO_gry", "V_I_G_resistanceLeader_F", "V_BandollierB_rgr", "V_BandollierB_blk", "V_Chestrig_blk", "V_HarnessOSpec_gry", "V_HarnessOSpec_brn", "V_Chestrig_oli", "V_BandollierB_oli", "V_HarnessOGL_brn", "V_HarnessO_gry", "V_BandollierB_rgr", "V_BandollierB_blk", "V_HarnessOSpec_brn", "V_BandollierB_oli", "V_BandollierB_blk", "V_HarnessOGL_brn", "V_BandollierB_rgr", "V_BandollierB_oli", "V_BandollierB_cbr", "V_HarnessO_gry", "V_BandollierB_rgr", "V_HarnessOGL_brn", "V_BandollierB_cbr", "V_HarnessO_brn", "V_Chestrig_blk", "V_Chestrig_rgr", "V_BandollierB_rgr", "V_HarnessO_brn", "V_BandollierB_oli", "V_BandollierB_khk", "V_HarnessOGL_gry", "V_HarnessO_brn", "V_Chestrig_oli", "V_BandollierB_khk", "V_HarnessOSpec_gry", "V_BandollierB_blk", "V_I_G_resistanceLeader_F", "V_BandollierB_cbr", "V_HarnessOGL_brn", "V_HarnessOGL_gry", "V_HarnessOSpec_gry", "V_HarnessO_brn", "V_BandollierB_cbr", "V_BandollierB_khk", "V_HarnessO_brn", "V_HarnessOGL_brn", "V_BandollierB_cbr", "V_Chestrig_khk", "V_BandollierB_blk", "V_HarnessOSpec_brn", "V_BandollierB_cbr", "V_Chestrig_khk", "V_BandollierB_khk", "V_BandollierB_blk", "V_HarnessOGL_gry", "V_Chestrig_rgr", "V_HarnessO_gry", "V_BandollierB_khk", "V_Chestrig_rgr", "V_HarnessOGL_brn", "V_HarnessOGL_gry", "V_BandollierB_oli", "V_Chestrig_oli"};
 
		 /*
			 Percental Item Spawn Chances of GuerillaHeadgear:
 
			 H_Booniehat_khk        = 4,00%
			 H_Booniehat_indp       = 4,00%
			 H_Booniehat_mcamo      = 4,00%
			 H_Booniehat_grn        = 4,00%
			 H_Booniehat_tan        = 4,00%
			 H_Booniehat_dirty      = 4,00%
			 H_Booniehat_dgtl       = 4,00%
			 H_Booniehat_khk_hs     = 4,00%
			 H_Bandanna_khk         = 3,00%
			 H_Bandanna_khk_hs      = 3,00%
			 H_Bandanna_cbr         = 3,00%
			 H_Bandanna_sgg         = 3,00%
			 H_Bandanna_gry         = 3,00%
			 H_Bandanna_camo        = 3,00%
			 H_Bandanna_mcamo       = 3,00%
			 H_BandMask_blk         = 3,00%
			 H_Beret_blk            = 1,00%
			 H_Beret_red            = 1,00%
			 H_Beret_grn            = 1,00%
			 H_Beret_grn_SF         = 1,00%
			 H_Beret_brn_SF         = 1,00%
			 H_Beret_ocamo          = 1,00%
			 H_Beret_02             = 1,00%
			 H_Beret_Colonel        = 1,00%
			 H_Hat_camo             = 3,00%
			 H_Cap_brn_SPECOPS      = 3,00%
			 H_Cap_tan_specops_US   = 3,00%
			 H_Cap_khaki_specops_UK = 3,00%
			 H_Watchcap_blk         = 3,00%
			 H_Watchcap_khk         = 3,00%
			 H_Watchcap_camo        = 2,00%
			 H_Watchcap_sgg         = 2,00%
			 H_TurbanO_blk          = 2,00%
			 H_Shemag_khk           = 2,00%
			 H_Shemag_tan           = 2,00%
			 H_Shemag_olive         = 2,00%
			 H_Shemag_olive_hs      = 2,00%
			 H_ShemagOpen_khk       = 2,00%
			 H_ShemagOpen_tan       = 2,00%
		 */
		 GuerillaHeadgear[] = {"H_Watchcap_sgg", "H_TurbanO_blk", "H_Cap_khaki_specops_UK", "H_Booniehat_mcamo", "H_Bandanna_khk_hs", "H_Bandanna_cbr", "H_Booniehat_mcamo", "H_Booniehat_tan", "H_Watchcap_camo", "H_Booniehat_dgtl", "H_Hat_camo", "H_Booniehat_tan", "H_Hat_camo", "H_ShemagOpen_tan", "H_Booniehat_khk", "H_Bandanna_camo", "H_Shemag_olive", "H_Booniehat_dirty", "H_Booniehat_indp", "H_Cap_tan_specops_US", "H_Watchcap_khk", "H_Bandanna_khk", "H_Beret_ocamo", "H_Bandanna_camo", "H_Booniehat_grn", "H_Booniehat_khk_hs", "H_TurbanO_blk", "H_Bandanna_mcamo", "H_ShemagOpen_tan", "H_Beret_brn_SF", "H_Cap_brn_SPECOPS", "H_Shemag_khk", "H_Booniehat_mcamo", "H_Booniehat_indp", "H_Bandanna_mcamo", "H_Booniehat_khk", "H_Booniehat_grn", "H_Bandanna_khk", "H_Booniehat_mcamo", "H_Beret_grn", "H_Cap_brn_SPECOPS", "H_Cap_tan_specops_US", "H_Watchcap_sgg", "H_Beret_Colonel", "H_Watchcap_blk", "H_Shemag_tan", "H_Shemag_khk", "H_Booniehat_grn", "H_Booniehat_indp", "H_Bandanna_gry", "H_Bandanna_camo", "H_Booniehat_tan", "H_BandMask_blk", "H_Booniehat_khk_hs", "H_Watchcap_blk", "H_Booniehat_dirty", "H_Booniehat_dgtl", "H_Bandanna_cbr", "H_Bandanna_sgg", "H_Beret_grn_SF", "H_Booniehat_dgtl", "H_Beret_blk", "H_Booniehat_khk_hs", "H_Bandanna_khk_hs", "H_Beret_02", "H_Beret_red", "H_Booniehat_grn", "H_Booniehat_indp", "H_BandMask_blk", "H_Cap_khaki_specops_UK", "H_ShemagOpen_khk", "H_Shemag_olive", "H_Watchcap_camo", "H_BandMask_blk", "H_Booniehat_tan", "H_Cap_tan_specops_US", "H_Watchcap_khk", "H_Bandanna_khk_hs", "H_Cap_brn_SPECOPS", "H_Booniehat_dirty", "H_Watchcap_khk", "H_Watchcap_blk", "H_Bandanna_sgg", "H_Bandanna_cbr", "H_Bandanna_sgg", "H_Bandanna_gry", "H_Booniehat_khk", "H_Bandanna_mcamo", "H_Booniehat_dirty", "H_Shemag_tan", "H_Bandanna_khk", "H_ShemagOpen_khk", "H_Shemag_olive_hs", "H_Cap_khaki_specops_UK", "H_Bandanna_gry", "H_Booniehat_khk", "H_Hat_camo", "H_Booniehat_dgtl", "H_Booniehat_khk_hs", "H_Shemag_olive_hs"};
 
		 /*
			 Percental Item Spawn Chances of MilitaryItems:
 
			 Laserdesignator = 100,00%
		 */
		 MilitaryItems[] = {"Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator", "Laserdesignator"};
 
		 /*
			 Percental Item Spawn Chances of MilitaryClothing:
 
			 U_B_CTRG_1                    = 7,00%
			 U_B_CTRG_2                    = 7,00%
			 U_B_CTRG_3                    = 7,00%
			 U_B_CombatUniform_mcam        = 5,00%
			 U_B_CombatUniform_mcam_tshirt = 7,00%
			 U_B_CombatUniform_mcam_vest   = 7,00%
			 U_B_CombatUniform_mcam_worn   = 7,00%
			 U_B_SpecopsUniform_sgg        = 3,00%
			 U_O_OfficerUniform_ocamo      = 2,00%
			 U_I_OfficerUniform            = 2,00%
			 U_I_CombatUniform             = 4,00%
			 U_I_CombatUniform_tshirt      = 4,00%
			 U_I_CombatUniform_shortsleeve = 4,00%
			 U_B_HeliPilotCoveralls        = 4,00%
			 U_O_PilotCoveralls            = 4,00%
			 U_B_PilotCoveralls            = 4,00%
			 U_I_pilotCoveralls            = 4,00%
			 U_I_HeliPilotCoveralls        = 4,00%
			 U_B_Wetsuit                   = 2,00%
			 U_O_Wetsuit                   = 2,00%
			 U_I_Wetsuit                   = 2,00%
			 U_O_CombatUniform_ocamo       = 2,00%
			 U_O_CombatUniform_oucamo      = 2,00%
			 U_O_SpecopsUniform_ocamo      = 2,00%
			 U_O_SpecopsUniform_blk        = 2,00%
		 */
		 MilitaryClothing[] = {"U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_2", "U_B_SpecopsUniform_sgg", "U_I_pilotCoveralls", "U_I_HeliPilotCoveralls", "U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_tshirt", "U_I_Wetsuit", "U_B_CTRG_2", "U_B_CombatUniform_mcam_worn", "U_B_CTRG_2", "U_B_PilotCoveralls", "U_B_CombatUniform_mcam_vest", "U_B_Wetsuit", "U_B_CombatUniform_mcam_worn", "U_B_CombatUniform_mcam_vest", "U_B_CombatUniform_mcam_worn", "U_I_CombatUniform_shortsleeve", "U_B_CTRG_1", "U_O_CombatUniform_ocamo", "U_B_CTRG_2", "U_B_PilotCoveralls", "U_B_CombatUniform_mcam", "U_B_CombatUniform_mcam_tshirt", "U_O_SpecopsUniform_blk", "U_B_CombatUniform_mcam_tshirt", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_2", "U_B_CTRG_3", "U_B_CombatUniform_mcam_vest", "U_B_PilotCoveralls", "U_O_PilotCoveralls", "U_B_CombatUniform_mcam_worn", "U_O_OfficerUniform_ocamo", "U_O_SpecopsUniform_ocamo", "U_B_CTRG_2", "U_I_CombatUniform", "U_O_SpecopsUniform_ocamo", "U_B_CTRG_3", "U_I_HeliPilotCoveralls", "U_I_HeliPilotCoveralls", "U_I_CombatUniform_shortsleeve", "U_O_PilotCoveralls", "U_B_CTRG_1", "U_B_CTRG_1", "U_O_PilotCoveralls", "U_I_CombatUniform_tshirt", "U_O_OfficerUniform_ocamo", "U_B_CTRG_1", "U_I_CombatUniform_shortsleeve", "U_O_PilotCoveralls", "U_B_CTRG_3", "U_O_CombatUniform_oucamo", "U_I_Wetsuit", "U_B_CTRG_1", "U_O_CombatUniform_ocamo", "U_I_CombatUniform", "U_O_Wetsuit", "U_I_CombatUniform_shortsleeve", "U_I_CombatUniform_tshirt", "U_B_CTRG_1", "U_I_CombatUniform", "U_B_SpecopsUniform_sgg", "U_B_CTRG_1", "U_B_CombatUniform_mcam_tshirt", "U_I_OfficerUniform", "U_I_pilotCoveralls", "U_O_SpecopsUniform_blk", "U_B_CombatUniform_mcam_tshirt", "U_B_CTRG_3", "U_B_HeliPilotCoveralls", "U_I_CombatUniform_tshirt", "U_I_HeliPilotCoveralls", "U_B_CombatUniform_mcam_tshirt", "U_I_CombatUniform_tshirt", "U_I_CombatUniform", "U_O_CombatUniform_oucamo", "U_B_HeliPilotCoveralls", "U_B_SpecopsUniform_sgg", "U_I_OfficerUniform", "U_B_PilotCoveralls", "U_O_Wetsuit", "U_B_CTRG_3", "U_B_Wetsuit", "U_B_CombatUniform_mcam", "U_B_CombatUniform_mcam", "U_B_CTRG_3", "U_I_pilotCoveralls", "U_B_CombatUniform_mcam", "U_B_CombatUniform_mcam_tshirt", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_2", "U_B_CombatUniform_mcam_vest", "U_B_HeliPilotCoveralls", "U_B_HeliPilotCoveralls", "U_B_CombatUniform_mcam", "U_I_pilotCoveralls", "U_B_CTRG_3"};
 
		 /*
			 Percental Item Spawn Chances of MilitaryBackpacks:
 
			 B_Carryall_ocamo  = 15,00%
			 B_Carryall_oucamo = 15,00%
			 B_Carryall_mcamo  = 15,00%
			 B_Carryall_oli    = 18,00%
			 B_Carryall_khk    = 18,00%
			 B_Carryall_cbr    = 19,00%
		 */
		 MilitaryBackpacks[] = {"B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_cbr", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_khk", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_oli", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_cbr", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_oucamo", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_oli", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_khk", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_oli"};
 
		 /*
			 Percental Item Spawn Chances of MilitaryVests:
 
			 V_PlateCarrier1_blk     = 10,00%
			 V_PlateCarrier1_rgr     = 10,00%
			 V_PlateCarrier2_rgr     = 10,00%
			 V_PlateCarrier3_rgr     = 10,00%
			 V_PlateCarrierGL_rgr    = 10,00%
			 V_PlateCarrierIA1_dgtl  = 10,00%
			 V_PlateCarrierIA2_dgtl  = 10,00%
			 V_PlateCarrierIAGL_dgtl = 10,00%
			 V_PlateCarrierSpec_rgr  = 10,00%
			 V_PlateCarrierL_CTRG    = 5,00%
			 V_PlateCarrierH_CTRG    = 5,00%
		 */
		 MilitaryVests[] = {"V_PlateCarrier1_blk", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_blk", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_blk", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrier1_rgr", "V_PlateCarrierH_CTRG", "V_PlateCarrierH_CTRG", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierH_CTRG", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier2_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierSpec_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrier1_blk", "V_PlateCarrierL_CTRG", "V_PlateCarrier1_blk", "V_PlateCarrier1_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrier3_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierSpec_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier2_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrier1_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrierSpec_rgr"};
 
		 /*
			 Percental Item Spawn Chances of MilitaryHeadgear:
 
			 H_MilCap_ocamo            = 3,23%
			 H_MilCap_mcamo            = 3,23%
			 H_MilCap_oucamo           = 3,23%
			 H_MilCap_blue             = 3,23%
			 H_MilCap_rucamo           = 3,23%
			 H_MilCap_dgtl             = 3,23%
			 H_HelmetB                 = 2,42%
			 H_HelmetB_paint           = 2,42%
			 H_HelmetB_light           = 2,42%
			 H_HelmetB_plain_blk       = 2,42%
			 H_HelmetSpecB             = 2,42%
			 H_HelmetSpecB_paint1      = 2,42%
			 H_HelmetSpecB_paint2      = 2,42%
			 H_HelmetSpecB_blk         = 2,42%
			 H_HelmetIA                = 2,42%
			 H_HelmetIA_net            = 1,61%
			 H_HelmetIA_camo           = 1,61%
			 H_HelmetB_grass           = 1,61%
			 H_HelmetB_snakeskin       = 1,61%
			 H_HelmetB_desert          = 1,61%
			 H_HelmetB_black           = 1,61%
			 H_HelmetB_sand            = 1,61%
			 H_HelmetB_light_grass     = 1,61%
			 H_HelmetB_light_snakeskin = 1,61%
			 H_HelmetB_light_desert    = 1,61%
			 H_HelmetB_light_black     = 1,61%
			 H_HelmetB_light_sand      = 1,61%
			 H_HelmetCrew_B            = 0,81%
			 H_HelmetCrew_O            = 0,81%
			 H_HelmetCrew_I            = 0,81%
			 H_PilotHelmetFighter_B    = 0,81%
			 H_PilotHelmetFighter_O    = 0,81%
			 H_PilotHelmetFighter_I    = 0,81%
			 H_PilotHelmetHeli_B       = 0,81%
			 H_PilotHelmetHeli_O       = 0,81%
			 H_PilotHelmetHeli_I       = 0,81%
			 H_HelmetB_camo            = 0,81%
			 H_CrewHelmetHeli_B        = 0,81%
			 H_CrewHelmetHeli_O        = 0,81%
			 H_CrewHelmetHeli_I        = 0,81%
			 H_BandMask_khk            = 1,61%
			 H_BandMask_reaper         = 1,61%
			 H_BandMask_demon          = 1,61%
			 H_HelmetO_oucamo          = 0,81%
			 H_HelmetLeaderO_oucamo    = 0,81%
			 H_HelmetSpecO_ocamo       = 0,81%
			 H_HelmetSpecO_blk         = 0,81%
			 H_HelmetO_ocamo           = 0,81%
			 H_HelmetLeaderO_ocamo     = 0,81%
			 G_mas_wpn_gog_d           = 2,42%
			 G_mas_wpn_gog_m           = 2,42%
			 G_mas_wpn_wrap_b          = 2,42%
			 G_mas_wpn_wrap_mask       = 2,42%
			 G_mas_wpn_wrap_mask_t     = 2,42%
			 G_mas_wpn_bala_mask       = 2,42%
			 G_mas_wpn_shemag          = 2,42%
			 G_mas_wpn_gasmask         = 2,42%
		 */
		 MilitaryHeadgear[] = {"G_mas_wpn_gog_m", "G_mas_wpn_bala_mask", "H_CrewHelmetHeli_I", "H_HelmetB_paint", "H_MilCap_oucamo", "H_MilCap_blue", "H_HelmetSpecB_blk", "H_BandMask_demon", "H_HelmetB_grass", "H_MilCap_mcamo", "G_mas_wpn_wrap_mask_t", "H_HelmetSpecB_paint1", "H_HelmetSpecB", "H_HelmetLeaderO_oucamo", "G_mas_wpn_shemag", "H_MilCap_ocamo", "G_mas_wpn_gog_m", "G_mas_wpn_bala_mask", "G_mas_wpn_wrap_b", "G_mas_wpn_shemag", "H_HelmetB_light_snakeskin", "H_HelmetB_light_desert", "G_mas_wpn_wrap_mask", "H_HelmetB_camo", "H_HelmetB_light", "H_HelmetB", "H_MilCap_rucamo", "G_mas_wpn_gog_d", "H_HelmetSpecB_paint1", "H_HelmetSpecO_blk", "H_HelmetSpecB_paint2", "H_HelmetB_light_black", "H_MilCap_ocamo", "H_HelmetB_light_grass", "H_HelmetB_snakeskin", "H_MilCap_oucamo", "H_HelmetIA", "H_HelmetIA_camo", "G_mas_wpn_wrap_mask", "H_MilCap_ocamo", "H_HelmetSpecB_paint1", "H_PilotHelmetFighter_O", "G_mas_wpn_wrap_mask", "H_PilotHelmetFighter_B", "H_HelmetCrew_I", "H_PilotHelmetHeli_O", "H_HelmetB_plain_blk", "H_MilCap_oucamo", "H_HelmetCrew_O", "H_HelmetB_desert", "H_HelmetB_snakeskin", "H_MilCap_dgtl", "H_HelmetO_ocamo", "H_HelmetB_light_black", "G_mas_wpn_gasmask", "H_HelmetSpecB", "H_HelmetB_light", "H_PilotHelmetFighter_I", "H_HelmetO_oucamo", "H_HelmetB_plain_blk", "H_HelmetB_light_grass", "G_mas_wpn_wrap_mask_t", "H_HelmetB_light_snakeskin", "H_HelmetB_sand", "G_mas_wpn_wrap_b", "H_MilCap_blue", "H_HelmetIA", "H_HelmetB_paint", "H_BandMask_reaper", "H_MilCap_rucamo", "H_HelmetB_black", "H_MilCap_mcamo", "H_MilCap_rucamo", "H_HelmetSpecB_blk", "H_MilCap_dgtl", "H_MilCap_oucamo", "H_HelmetB_paint", "H_HelmetSpecB_blk", "H_HelmetB", "H_HelmetSpecB", "H_PilotHelmetHeli_B", "G_mas_wpn_gasmask", "G_mas_wpn_wrap_mask_t", "G_mas_wpn_bala_mask", "H_MilCap_blue", "H_HelmetIA_camo", "H_HelmetB_light", "H_HelmetCrew_B", "H_HelmetB_light_sand", "H_MilCap_rucamo", "G_mas_wpn_gasmask", "H_HelmetSpecB_paint2", "H_HelmetIA", "H_HelmetB_plain_blk", "H_HelmetB_sand", "G_mas_wpn_gog_d", "H_MilCap_mcamo", "H_CrewHelmetHeli_O", "H_MilCap_blue", "H_HelmetIA_net", "G_mas_wpn_gog_d", "H_HelmetB", "H_HelmetB_light_sand", "H_BandMask_demon", "H_HelmetIA_net", "G_mas_wpn_shemag", "H_MilCap_mcamo", "H_HelmetB_light_desert", "H_MilCap_dgtl", "H_BandMask_khk", "H_HelmetSpecO_ocamo", "H_MilCap_ocamo", "H_MilCap_dgtl", "H_HelmetLeaderO_ocamo", "G_mas_wpn_wrap_b", "H_HelmetB_desert", "H_CrewHelmetHeli_B", "H_HelmetB_black", "G_mas_wpn_gog_m", "H_HelmetB_grass", "H_BandMask_khk", "H_BandMask_reaper", "H_PilotHelmetHeli_I", "H_HelmetSpecB_paint2"};
 
		 /*
			 Percental Item Spawn Chances of Ghillies:
 
			 U_B_GhillieSuit = 33,00%
			 U_O_GhillieSuit = 33,00%
			 U_I_GhillieSuit = 34,00%
		 */
		 Ghillies[] = {"U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit"};
 
		 /*
			 Percental Item Spawn Chances of DLCGhillies:
 
			 U_B_FullGhillie_ard  = 11,00%
			 U_B_FullGhillie_lsh  = 11,00%
			 U_B_FullGhillie_sard = 11,00%
			 U_O_FullGhillie_ard  = 11,00%
			 U_O_FullGhillie_lsh  = 11,00%
			 U_O_FullGhillie_sard = 11,00%
			 U_I_FullGhillie_ard  = 11,00%
			 U_I_FullGhillie_lsh  = 11,00%
			 U_I_FullGhillie_sard = 12,00%
		 */
		 DLCGhillies[] = {"U_O_FullGhillie_ard", "U_I_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_B_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_O_FullGhillie_ard", "U_I_FullGhillie_ard", "U_I_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_O_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_ard", "U_B_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_O_FullGhillie_ard", "U_B_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_I_FullGhillie_ard", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_O_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_ard", "U_O_FullGhillie_sard", "U_O_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_B_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_O_FullGhillie_sard", "U_I_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_I_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_B_FullGhillie_sard", "U_I_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_ard", "U_B_FullGhillie_sard", "U_B_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_B_FullGhillie_ard", "U_B_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_sard", "U_I_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_FullGhillie_lsh", "U_O_FullGhillie_sard", "U_O_FullGhillie_sard", "U_O_FullGhillie_sard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard"};
 
		 /*
			 Percental Item Spawn Chances of DLCVests:
 
			 V_PlateCarrierGL_blk    = 12,00%
			 V_PlateCarrierGL_mtp    = 12,00%
			 V_PlateCarrierGL_rgr    = 12,00%
			 V_PlateCarrierIAGL_dgtl = 12,00%
			 V_PlateCarrierIAGL_oli  = 12,00%
			 V_PlateCarrierSpec_blk  = 13,00%
			 V_PlateCarrierSpec_mtp  = 13,00%
			 V_PlateCarrierSpec_rgr  = 14,00%
		 */
		 DLCVests[] = {"V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_oli", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_blk", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierIAGL_oli", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_mtp", "V_PlateCarrierIAGL_oli"};
 
		 /*
			 Percental Item Spawn Chances of Rebreathers:
 
			 V_RebreatherB  = 33,00%
			 V_RebreatherIR = 33,00%
			 V_RebreatherIA = 34,00%
		 */
		 Rebreathers[] = {"V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB"};
 
		 /*
			 Percental Item Spawn Chances of MedicalItems:
 
			 Exile_Item_InstaDoc  = 11,76%
			 Exile_Item_Bandage   = 29,41%
			 Exile_Item_Vishpirin = 58,82%
		 */
		 MedicalItems[] = {"Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Vishpirin"};
 
		 /*
			 Percental Item Spawn Chances of IndustrialItems:
 
			 Exile_Item_ThermalScannerPro    = 1,00%
			 Exile_Item_FloodLightKit        = 3,00%
			 Exile_Item_PortableGeneratorKit = 3,00%
			 Exile_Item_MetalBoard           = 4,00%
			 Exile_Item_JunkMetal            = 11,00%
			 Exile_Item_ExtensionCord        = 13,00%
			 Exile_Item_Rope                 = 4,00%
			 Exile_Item_LightBulb            = 9,00%
			 Exile_Item_Handsaw              = 13,00%
			 Exile_Item_Pliers               = 13,00%
			 Exile_Melee_Axe                 = 22,00%
			 Exile_Item_CamoTentKit          = 4,00%
		 */
		 IndustrialItems[] = {"Exile_Item_ExtensionCord", "Exile_Item_PortableGeneratorKit", "Exile_Item_JunkMetal", "Exile_Item_JunkMetal", "Exile_Item_ExtensionCord", "Exile_Item_Pliers", "Exile_Item_CamoTentKit", "Exile_Item_JunkMetal", "Exile_Item_ExtensionCord", "Exile_Item_Pliers", "Exile_Item_ExtensionCord", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_Rope", "Exile_Item_LightBulb", "Exile_Item_MetalBoard", "Exile_Item_ExtensionCord", "Exile_Item_JunkMetal", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_PortableGeneratorKit", "Exile_Item_Pliers", "Exile_Item_PortableGeneratorKit", "Exile_Item_ExtensionCord", "Exile_Item_ExtensionCord", "Exile_Item_MetalBoard", "Exile_Item_CamoTentKit", "Exile_Item_LightBulb", "Exile_Item_MetalBoard", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_ThermalScannerPro", "Exile_Item_Pliers", "Exile_Item_JunkMetal", "Exile_Item_CamoTentKit", "Exile_Item_Handsaw", "Exile_Item_Handsaw", "Exile_Item_ExtensionCord", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_FloodLightKit", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_MetalBoard", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Item_CamoTentKit", "Exile_Item_FloodLightKit", "Exile_Item_Handsaw", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Item_LightBulb", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Item_Handsaw", "Exile_Melee_Axe", "Exile_Melee_Axe", "Exile_Item_ExtensionCord", "Exile_Melee_Axe", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_Rope", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_Handsaw", "Exile_Item_Rope", "Exile_Item_Pliers", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_FloodLightKit", "Exile_Item_Rope", "Exile_Melee_Axe", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Melee_Axe", "Exile_Item_ExtensionCord"};
 
		 /*
			 Percental Item Spawn Chances of Vehicle:
 
			 Exile_Item_FuelCanisterFull  = 40,00%
			 Exile_Item_FuelCanisterEmpty = 50,00%
			 Exile_Item_DuctTape          = 10,00%
		 */
		 Vehicle[] = {"Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull"};
 
		 /*
			 Percental Item Spawn Chances of Chemlights:
 
			 Chemlight_blue   = 25,00%
			 Chemlight_green  = 25,00%
			 Chemlight_red    = 25,00%
			 Chemlight_yellow = 25,00%
		 */
		 Chemlights[] = {"Chemlight_yellow", "Chemlight_blue", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_blue", "Chemlight_blue", "Chemlight_green", "Chemlight_green", "Chemlight_green", "Chemlight_green", "Chemlight_yellow", "Chemlight_red", "Chemlight_green", "Chemlight_blue", "Chemlight_red", "Chemlight_green", "Chemlight_blue", "Chemlight_yellow", "Chemlight_green", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_red", "Chemlight_green", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_green", "Chemlight_blue", "Chemlight_green", "Chemlight_yellow", "Chemlight_blue", "Chemlight_green", "Chemlight_blue", "Chemlight_blue", "Chemlight_yellow", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_green", "Chemlight_yellow", "Chemlight_blue", "Chemlight_yellow", "Chemlight_green", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue", "Chemlight_blue", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_yellow", "Chemlight_green", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_green", "Chemlight_green", "Chemlight_red", "Chemlight_red", "Chemlight_red", "Chemlight_red", "Chemlight_yellow", "Chemlight_green", "Chemlight_blue", "Chemlight_green", "Chemlight_yellow", "Chemlight_red", "Chemlight_green", "Chemlight_blue", "Chemlight_green", "Chemlight_green", "Chemlight_yellow", "Chemlight_green", "Chemlight_blue", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_blue", "Chemlight_red", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_red", "Chemlight_red", "Chemlight_blue", "Chemlight_yellow", "Chemlight_red", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_yellow", "Chemlight_red", "Chemlight_yellow"};
 
		 /*
			 Percental Item Spawn Chances of RoadFlares:
 
			 FlareGreen_F  = 25,00%
			 FlareRed_F    = 25,00%
			 FlareWhite_F  = 25,00%
			 FlareYellow_F = 25,00%
		 */
		 RoadFlares[] = {"FlareWhite_F", "FlareGreen_F", "FlareWhite_F", "FlareWhite_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareYellow_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareYellow_F", "FlareGreen_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareYellow_F", "FlareWhite_F", "FlareYellow_F", "FlareGreen_F", "FlareGreen_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareYellow_F", "FlareYellow_F", "FlareYellow_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareWhite_F", "FlareYellow_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareYellow_F", "FlareYellow_F", "FlareRed_F", "FlareRed_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareWhite_F", "FlareRed_F", "FlareRed_F", "FlareGreen_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F", "FlareYellow_F", "FlareGreen_F", "FlareWhite_F", "FlareYellow_F", "FlareWhite_F", "FlareWhite_F", "FlareWhite_F", "FlareGreen_F", "FlareGreen_F", "FlareRed_F", "FlareYellow_F", "FlareRed_F", "FlareRed_F", "FlareRed_F", "FlareGreen_F", "FlareRed_F", "FlareRed_F", "FlareYellow_F", "FlareYellow_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F", "FlareWhite_F", "FlareRed_F", "FlareYellow_F", "FlareYellow_F", "FlareRed_F", "FlareGreen_F", "FlareRed_F", "FlareGreen_F", "FlareGreen_F", "FlareYellow_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareGreen_F", "FlareWhite_F", "FlareRed_F", "FlareWhite_F", "FlareWhite_F", "FlareYellow_F", "FlareRed_F"};
 
		 /*
			 Percental Item Spawn Chances of SmokeGrenades:
 
			 SmokeShell       = 14,00%
			 SmokeShellRed    = 14,00%
			 SmokeShellGreen  = 14,00%
			 SmokeShellYellow = 14,00%
			 SmokeShellPurple = 14,00%
			 SmokeShellBlue   = 15,00%
			 SmokeShellOrange = 15,00%
		 */
		 SmokeGrenades[] = {"SmokeShell", "SmokeShellGreen", "SmokeShellRed", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellRed", "SmokeShellBlue", "SmokeShell", "SmokeShellGreen", "SmokeShellRed", "SmokeShellRed", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellOrange", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellPurple", "SmokeShellOrange", "SmokeShell", "SmokeShellYellow", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellYellow", "SmokeShellPurple", "SmokeShellBlue", "SmokeShellRed", "SmokeShell", "SmokeShellOrange", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellRed", "SmokeShellBlue", "SmokeShell", "SmokeShellBlue", "SmokeShellOrange", "SmokeShell", "SmokeShellBlue", "SmokeShellOrange", "SmokeShell", "SmokeShell", "SmokeShellRed", "SmokeShellPurple", "SmokeShellRed", "SmokeShellPurple", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellGreen", "SmokeShell", "SmokeShellGreen", "SmokeShellBlue", "SmokeShell", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellRed", "SmokeShellBlue", "SmokeShellBlue", "SmokeShellRed", "SmokeShellPurple", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellGreen", "SmokeShellRed", "SmokeShellBlue", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellBlue", "SmokeShell", "SmokeShellGreen", "SmokeShellGreen", "SmokeShell", "SmokeShellYellow", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellRed", "SmokeShellOrange", "SmokeShellYellow", "SmokeShellYellow", "SmokeShell", "SmokeShellOrange", "SmokeShellRed", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellRed", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellOrange", "SmokeShellOrange", "SmokeShellOrange"};
 
		 /*
			 Percental Item Spawn Chances of Restraints:
 
			 Exile_Item_ZipTie = 100,00%
		 */
		 Restraints[] = {"Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie"};
 
		 /*
			 Percental Item Spawn Chances of Electronics:
 
			 Exile_Item_Laptop        = 20,00%
			 Exile_Item_BaseCameraKit = 80,00%
		 */
		 Electronics[] = {"Exile_Item_Laptop", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_Laptop", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit", "Exile_Item_BaseCameraKit"};
 
		 /*
			 Percental Item Spawn Chances of Trash:
 
			 Exile_Item_Can_Empty          = 33,33%
			 Exile_Item_ToiletPaper        = 33,33%
			 Exile_Item_PlasticBottleEmpty = 33,33%
		 */
		 Trash[] = {"Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_Can_Empty", "Exile_Item_ToiletPaper", "Exile_Item_Can_Empty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_Can_Empty", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_ToiletPaper", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_PlasticBottleEmpty", "Exile_Item_ToiletPaper", "Exile_Item_Can_Empty", "Exile_Item_PlasticBottleEmpty"};
 
		 /*
			 Percental Item Spawn Chances of Unused:
 
			 Exile_Item_CordlessScrewdriver = 2,73%
			 Exile_Item_FireExtinguisher    = 2,73%
			 Exile_Item_Foolbox             = 6,36%
			 Exile_Item_Grinder             = 6,36%
			 Exile_Item_Screwdriver         = 6,36%
			 Exile_Item_OilCanister         = 9,09%
			 Exile_Item_Hammer              = 12,73%
			 Exile_Item_Shovel              = 12,73%
			 Exile_Item_Screws              = 15,45%
			 Exile_Item_Cement              = 2,73%
			 Exile_Item_Sand                = 4,55%
			 Exile_Item_Carwheel            = 4,55%
			 Exile_Item_SleepingMat         = 4,55%
			 Exile_Item_Defibrillator       = 4,55%
			 Exile_Item_Wrench              = 4,55%
		 */
		 Unused[] = {"Exile_Item_Screwdriver", "Exile_Item_Screws", "Exile_Item_Screws", "Exile_Item_Sand", "Exile_Item_Screws", "Exile_Item_Wrench", "Exile_Item_Shovel", "Exile_Item_Defibrillator", "Exile_Item_Cement", "Exile_Item_Screws", "Exile_Item_FireExtinguisher", "Exile_Item_CordlessScrewdriver", "Exile_Item_SleepingMat", "Exile_Item_Hammer", "Exile_Item_Shovel", "Exile_Item_OilCanister", "Exile_Item_Foolbox", "Exile_Item_Screws", "Exile_Item_Shovel", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Hammer", "Exile_Item_Grinder", "Exile_Item_OilCanister", "Exile_Item_Foolbox", "Exile_Item_OilCanister", "Exile_Item_Shovel", "Exile_Item_SleepingMat", "Exile_Item_OilCanister", "Exile_Item_Hammer", "Exile_Item_Foolbox", "Exile_Item_Hammer", "Exile_Item_CordlessScrewdriver", "Exile_Item_Screws", "Exile_Item_Foolbox", "Exile_Item_Screwdriver", "Exile_Item_OilCanister", "Exile_Item_Hammer", "Exile_Item_Defibrillator", "Exile_Item_Screws", "Exile_Item_Carwheel", "Exile_Item_Hammer", "Exile_Item_Defibrillator", "Exile_Item_Cement", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Wrench", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Foolbox", "Exile_Item_Screws", "Exile_Item_Screws", "Exile_Item_Screwdriver", "Exile_Item_CordlessScrewdriver", "Exile_Item_Screws", "Exile_Item_Shovel", "Exile_Item_Screwdriver", "Exile_Item_Grinder", "Exile_Item_Shovel", "Exile_Item_OilCanister", "Exile_Item_Defibrillator", "Exile_Item_Sand", "Exile_Item_Screws", "Exile_Item_Screwdriver", "Exile_Item_Carwheel", "Exile_Item_Shovel", "Exile_Item_FireExtinguisher", "Exile_Item_FireExtinguisher", "Exile_Item_Shovel", "Exile_Item_Hammer", "Exile_Item_Grinder", "Exile_Item_Foolbox", "Exile_Item_Wrench", "Exile_Item_Shovel", "Exile_Item_Screws", "Exile_Item_SleepingMat", "Exile_Item_OilCanister", "Exile_Item_Screwdriver", "Exile_Item_Carwheel", "Exile_Item_Carwheel", "Exile_Item_Sand", "Exile_Item_Shovel", "Exile_Item_Screws", "Exile_Item_Wrench", "Exile_Item_Hammer", "Exile_Item_Hammer", "Exile_Item_OilCanister", "Exile_Item_Foolbox", "Exile_Item_Sand", "Exile_Item_Grinder", "Exile_Item_Screwdriver", "Exile_Item_Carwheel", "Exile_Item_OilCanister", "Exile_Item_Grinder", "Exile_Item_Grinder", "Exile_Item_Shovel", "Exile_Item_Defibrillator", "Exile_Item_SleepingMat", "Exile_Item_OilCanister", "Exile_Item_Screws", "Exile_Item_Hammer", "Exile_Item_Hammer", "Exile_Item_Screws", "Exile_Item_Cement", "Exile_Item_Screws", "Exile_Item_Sand", "Exile_Item_Screws", "Exile_Item_SleepingMat", "Exile_Item_Grinder", "Exile_Item_Wrench"};
	 };
 };
 class CfgSettings
 {
	 ///////////////////////////////////////////////////////////////////////
	 // Community Base Addons
	 ///////////////////////////////////////////////////////////////////////
	 class CBA 
	 {
		 // Set this to 1 if you want to have CBA support
		 useStackedEH = 0;
 
		 // If you set this to 1 ...........................................
		 iReallyWantToGetHackedAndImRetarded = 0;
	 };
 
	 ///////////////////////////////////////////////////////////////////////
	 // GARBAGE COLLECTOR
	 ///////////////////////////////////////////////////////////////////////
	 class GarbageCollector
	 {
		 /*
			 Remark: 
			 In 0.9.35 and below, Exile has checked if a player was nearby and then delayed
			 the deletion. This check has been removed to save server performance.
 
			 Do NOT touch these if you are not 10000% sure what you do!	
		 */
		 class Ingame 
		 {
			 // Dropped items without fissix
			 class GroundWeaponHolder
			 {
				 lifeTime = 10;
				 interval = 5;
			 };
 
			 // Dropped items with fissix
			 class WeaponHolderSimulated
			 {
				 lifeTime = 10;
				 interval = 5;
			 };
 
			 // Corpses and wrecks
			 class AllDead 
			 {
				 lifeTime = 15;
				 interval = 5;
			 };
 
			 // Loot spawned inside a building
			 class Loot 
			 {
				 lifeTime = 8;
				 interval = 1;
			 };
 
			 // Never touch this or you will break your sever!
			 class Groups 
			 {
				 interval = 0.5;
			 };
		 };
 
		 class Database 
		 {
			 // Remove all deleted items from the database after X days
			 permanentlyDeleteTime = 3;
			 
			 // Remove all territories (and contructions + containers in it) that were not paid after X days
			 territoryLifeTime = 7;
 
			 // Remove all containers outside of territories that have not been used for X days
			 // Example: Tents
			 containerLifeTime = 10;
 
			 // Remove all constructions outside of territories that are older than X days or not moved for X days 
			 // Example: Work Benches
			 constructionLifeTime = 2;
 
			 // Remove all vehicles that were not moved/used for X days
			 vehicleLifeTime = 3;
			 
			 // Set safe as abandoned
			 abandonedTime = 7;
			 
			 // Deletes a base X days after the flag is stolen if the ransom money isn't paid
			 stolenFlagLifeTime = 3;
			 
			 // Sets door & safe pins to 0000 and marks safes to abandoned X days after the flag is stolen if the ransom money isn't paid
			 unlockLifeTime = 2;
		 };
	 };
 
	 ///////////////////////////////////////////////////////////////////////
	 // RESPECT, YO
	 ///////////////////////////////////////////////////////////////////////
	 class Respect
	 {
		 /**
		 * Defines the factor of respect you gain for every pop tab in revenue
		 *
		 * Default: Get 1 respect for every 10 pop tabs 
		 */
		 tradingRespectFactor = 0.1;
		 
		 /**
		 * Defines the the minimum amount of Respect earned/lost for a kill
		 */
		 minRespectTransfer = 50;
 
		 /**
		 * Defines the amount of respect earned/lost for certain types of frags
		 */
		 class Frags
		 {
			 domination = 80;			// Keeps killing the same guy
			 letItRain = 150;			// MG, also vehicle MGs
			 humiliation = 300;			// Axe
			 passenger = 400;			// Out of car/chopper/boat
			 roadKill = 200;				// :)
			 bigBird = 600;				// Roadkill, but with chopper/plane
			 chuteGreaterChopper = 1000;	// Someone flies into chute and chopper/plane explodes	
		 };
 
		 class Percentages 
		 {
			 unlucky = 1; // Dying for an unknown reason costs you 1% respect
			 crash = 1; // Crashing your car costs you 1% respect
			 suicide = 2; // Comitting suicide costs you 2% of your respect
			 friendyFire = 3; // Friendly fire costs you 3% 
			 npc = 4; // Being killed by an NPC costs you 4%
			 bambiKill = 5; // Killing a bambi costs you 5%
			 frag = 5; // Killing someone will get you 5% and remove 5% from the victim
		 };
 
		 class Handcuffs 
		 {
			 trapping = -50;					// A handcuffs B
			 breakingFree = 100; 			// B broke free
			 releasedByHero = 100; 			// C releases B
			 releasedByHostageTaker = 50; 	// A releases B	
		 };
 
		 class Bonus
		 {
			 // Bonus per full 100m 
			 per100mDistance = 10;
 
			 // First blood after server restart
			 firstBlood = 100;
 
			 // If you kill someone while you are in your own territory
			 homie = 20;
 
			 // If you kill someone who is in his own territory
			 raid = 20;
 
			 /*
				 Example with killstreak = 50
 
				 Frag  Factor   Bonus
				 2    * 50      +100
				 3    * 50      +150
				 4    * 50      +200
				 5    * 50      +250
			 */
			 killStreak = 50;
 
			 // Kills within this amount of seconds stack (default: 2 minutes)
			 killStreakTimeout = 120;
		 };
	 };
 
	 ///////////////////////////////////////////////////////////////////////
	 // KILLFEED MAN!
	 ///////////////////////////////////////////////////////////////////////
 
	 class KillFeed
	 {
		 // Shows a kill feed for well kills
		 showKillFeed = 1;
	 };
 
	 ///////////////////////////////////////////////////////////////////////
	 // PLAYER SPAWN CONFIGURATION
	 ///////////////////////////////////////////////////////////////////////
	 class BambiSettings
	 {
		 /**
		  * Loadout of new bambi players
		  *
		  * (They will always spawn with a bambi overall - you cannot 
		  * change the loadout uniform)
		  */
		 loadOut[] = 
		 {
			 "ItemCompass",
			 "ItemMap", // Because why not
			 "Exile_Item_XM8",
			 "ItemRadio",
			 "Exile_Item_PlasticBottleFreshWater"
		 };
 
		 /**
		  * Enables or disables parachute spawning.
		  *
		  * 1 = On
		  * 0 = Off
		  */
		 parachuteSpawning = 1;
 
		 /**
		  * Enables or disables halo jumping. Only applies 
		  * if parachute spawning is enabled.
		  *
		  * Remember that if you enable halo jump, it is adviced
		  * to adjust the parachuteDropHeight to something around
		  * 1km or so.
		  *
		  * 1 = On
		  * 0 = Off
		  */
		 haloJump = 1;
 
		 /**
		  * Parachute drop height in meters. 
		  */
		 parachuteDropHeight = 1000;
 
		 /**
		  * Number of minutes where a fresh spawned player remains in the
		  * bambi state. It will end the bambi state after this timeout
		  * expired or when they pick up their first weapon. Whatever
		  * happens first.
		  */
		 protectionDuration = 5;
 
		 /**
		  * Radius of spawn zones around the center of spawn zone markers.
		  */
		 spawnZoneRadius = 500;
 
		 /**
		  * These vehicles spawn on server restart close to spawn zones.
		  * They are non-persistent and will despawn on server restart.
		  * Basically they are just used to get away from the spawn zone
		  * faster.
		  *
		  * {Number of vehicles *per* spawn zone, vehicle class name}
		  */
		 spawnZoneVehicles[] =
		 {
	
		 };
	 };
 
	 ///////////////////////////////////////////////////////////////////////
	 // VEHICLE SPAWN CONFIGURATION
	 ///////////////////////////////////////////////////////////////////////
 
	 class VehicleSpawn
	 {
		 /**
		 * Grid Size for vehicle spawning,
		 * smaller the number more vehicles,
		 * you get the point
		 */
		 vehiclesGridSize = 2200;
 
		 /**
		 * Vehicle ammount per grid
		 * kinda self explanitory
		 */
		 vehiclesGridAmount = 2;
 
		 /**
		 * Creates global markers for vehicle spawn tweeking,
		 * after you are satisfied with vehicle ammount and spread set this to 0.
		 */
		 vehiclesDebugMarkers = 0;
 
		 /**
		 * The server will apply random damage up to this value when spawning a vehicle.
		 */
		 damageChance = 20; // 20% chance for a vehicle HITPOINT to be damaged
		 maximumDamage = 0.9;
 
		 /**
		  * If "randmizeFuel" is set to 1, vehicles will spawn with randomized
		  * fuel. In this case, "fuel" controls the percentage of fuel that
		  * can be in the vehicle at a maximum. For example, if you set this to
		  * 0.5, then vehicles will spawn with something random between 0% and 50%.
		  *
		  * If "randomizeFuel" is set to 0, all vehicles will spawn exactly the 
		  * fuel percentage defined in "fuel". For example, setting this to 0.5
		  * will spawn all vehicles with 50% fuel. Setting it to 0 would spawn
		  * all vehicles without fuel.
		  */
		 randomizeFuel = 1;
		 fuel = 1;
 
		 /**
		  * Works exactly the same as the fuel setting ^
		  */
		 randomizeAmmo = 1;
		 ammo = 1;
 
		 // Stuff to spawn on water
		 water[] = 
		 {
			 "Exile_Boat_MotorBoat_Police",
			 "Exile_Boat_MotorBoat_Orange",
			 "Exile_Boat_MotorBoat_White",
			 "Exile_Boat_RubberDuck_CSAT",
			 "Exile_Boat_RubberDuck_Digital",
			 "Exile_Boat_RubberDuck_Orange",
			 "Exile_Boat_RubberDuck_Blue",
			 "Exile_Boat_RubberDuck_Black",
			 "Exile_Boat_SDV_CSAT",
			 "Exile_Boat_SDV_Digital",
			 "Exile_Boat_SDV_Grey"
		 };
 
		 // Stuff to spawn on roads
		 ground[] = 
		 {
			 "Exile_Bike_QuadBike_Black",
			 "Exile_Bike_QuadBike_Blue",
			 "Exile_Bike_QuadBike_Red",
			 "Exile_Bike_QuadBike_White",
			 "Exile_Bike_QuadBike_Nato",
			 "Exile_Bike_QuadBike_Csat",
			 "Exile_Bike_QuadBike_Fia",
			 "Exile_Bike_QuadBike_Guerilla01",
			 "Exile_Bike_QuadBike_Guerilla02",
			 "Exile_Car_Volha_Blue",
			 "Exile_Car_Volha_White",
			 "Exile_Car_Lada_Green",
			 "Exile_Car_Lada_Taxi",
			 "Exile_Car_TowTractor_White",
			 "Exile_Car_UAZ_Open_Green",
			 "Exile_Car_UAZ_Green",
			 "Exile_Car_LandRover_Ambulance_Desert",
			 "Exile_Car_Tractor_Red",
			 "Exile_Car_OldTractor_Red",
			 "Exile_Car_Octavius_White"
		 };
 
		 /**
		  * Enables or disables nightvision optics on ALL vehicles
		  *
		  * 0 = off
		  * 1 = on
		  */
		 nightVision = 1;
 
		 /**
		  * Enables or disables thermal optics on ALL vehicles
		  *
		  * 0 = off
		  * 1 = on
		  */
		 thermalVision = 0;
 
		 /**
		  * Set this to 1 to unlock vehicles on server boot if they are in safe zones
		  *
		  * 0 = off
		  * 1 = on
		  */
		 unlockInSafeZonesAfterRestart = 1;	
	 };
 
	 class Weather
	 {
		 /*
			 You can define multiple "keyframes" for the weather to change. The server will pick
			 a keyframe randomly to simulate the weather. It will change the weather-keyframes
			 based on the following interval
		 */
		 interval = 30;
 
		 /*
			 Add the keyframes here. The server will pick one random, so if you want one 
			 weather type of be more dominant compared to others, add it multiple times
		 */
		 //keyframes[] = {"Sunny", "Cloudy", "Thunderstorm"}; 
		 keyframes[] = {"Sunny"}; 
 
		 /*
			 This is a keyframe. Look up the BIKI to get more details about the parameters
 
			 Be sure to design the fog settings at a view distance of 1,600m as this is the
			 limit in multiplayer by default
 
			 https://community.bistudio.com/wiki/fogParams
			 https://community.bistudio.com/wiki/overcast
			 https://community.bistudio.com/wiki/setWaves
			 https://community.bistudio.com/wiki/setWindStr
			 https://community.bistudio.com/wiki/setGusts
			 https://community.bistudio.com/wiki/setRain
			 https://community.bistudio.com/wiki/setLightnings
			 https://community.bistudio.com/wiki/setRainbow
		 */
		 class Sunny
		 {
			 fogValue = 0.1;
			 fogDecay = 0.2;
			 fogBase = 5;
			 overcast = 0.2;
			 waves = 0.2;
			 wind = 0.25;
			 gusts = 0.1;
			 rain = 0;
			 lightnings = 0;
			 rainbows = 0;
		 };
 
		 class Cloudy
		 {
			 fogValue = 0.2;
			 fogDecay = 0.1;
			 fogBase = 5;
			 overcast = 0.4;
			 waves = 0.4;
			 wind = 0.25;
			 gusts = 0.5;
			 rain = 0.1;
			 lightnings = 0.1;
			 rainbows = 1;
		 };
 
		 class Thunderstorm
		 {
			 fogValue = 0.7;
			 fogDecay = 0.2;
			 fogBase = 5;
			 overcast = 1;
			 waves = 1;
			 wind = 0.25;
			 gusts = 0.5;
			 rain = 1;
			 lightnings = 1;
			 rainbows = 0.5;
		 };
	 };
 
	 class Time
	 {
		 // Uses Dedicated Server time as ingame Time
		 useRealTime = 0;
 
		 // Will overide RealTime
		 useStaticTime = 1;
 
		 // time in ARMA FORMAT << CONFIG
		 // https://community.bistudio.com/wiki/setDate
 
		 staticTime[] = {2039,10,24,15,30};
	 };
 
 
	 class RCON
	 {
		 /*
			 Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
		 */
 
		 // This needs to match config.cfg serverCommandPassword
		 serverPassword = "18657436";
 
		 // Autolocks server until its ready to accept players
		 useAutoLock = 1;
 
		 // Server will autoLock at that time before restart (minutes)
		 restartAutoLock = 3;
 
		 /*
			 Number of hours and minutes of your restart period.
 
			 Examples:
 
			 {4, 0} = Every 4 hours
			 {1, 30} = Every one and a half hour (who the hell would do this?)
		 */
		 restartTimer[] = {4, 0};
 
		 /*
			 Kicks players before restart to prevent gear loss.
			 We strongely recommend to use this!
 
			 0 = off
			 1 = on
		 */
		 useAutoKick = 1;
 
		 /*
			 Number of minutes before the server kicks players that did
			 not disconnect before the restart. Should at least be two
			 minutes!
		 */
		 kickTime = 2;
 
		 /*
			 Self-explanatory
 
			 0 = off
			 1 = on
		 */
		 useRestartMessages = 1;
 
		 /*
			 Number of minutes before the restart to inform your players.
 
			 Only use full minutes here. Value like 5.5 have not been tested.
		 */
		 restartWarningTime[] = {15, 10, 5, 3}; 
 
		 /* 
			 If set to 1 server will execute '#shutdown',
			 to try to shutdown the server
		 */
 
		 useShutdown = 1;
	 };
 
	 class ServerSettings
	 {
		 /*
			 Support for custom server FSM if wanted
		 */
		 serverFSM = "exile_server\fsm\main.fsm";
 
		 /*
			 If this is enabled, Exile developers will spawn with a ton of pop tabs.
			 We will have a hard time debugging things if you disable this.
		 */
		 devFriendyMode = 0;
 
		 devs[] = 
		 {
			 {"76561197985241690","[EXILE|DEV] Eichi"},
			 {"76561198022879703","[EXILE|DEV] Grim"},
			 {"76561198075905447","[EXILE|DEV] Vishpala"},
			 {"76561197968613061","[EXILE|DEV] Niuva"},
			 {"76561198027700602","[EXILE|DEV] Eraser1"},
			 {"76561198048317094","[EXILE|DEV] HappyDayZ"},
			 {"76561198105900802","[EXILE|DEV] Psycho"},
			 {"76561198004111275","[EXILE|DEV] Maca134"},
			 {"76561198037177305","[EXILE|DEV] Wolfkill"}
		 };
	 };
 
	 class Events 
	 {
		 /*
			 A list of events that are active
		 */
		 enabledEvents[] = {"SupplyBox", "AbandonedSafe", "AmbientFlyOver", "EarthQuake"}; 
 
		 class EarthQuake 
		 {
			 type = "spawn";
			 function = "ExileServer_system_event_earthQuake_start";
			 minTime = 60;
			 maxTime = 180;
			 minimumPlayersOnline = 1;
		 };
 
		 class SupplyBox 
		 {
			 /*
				 Drops a supply box on a parachute next to a random airport on the map.
				 The box may contain items. The box can be transported to a territory
				 and installed to become a normal storage container.
			 */
			 type = "spawn";
			 function = "ExileServer_system_event_supplyBox_start";
			 minTime = 60; // minutes
			 maxTime = 180; // minutes
			 minimumPlayersOnline = 10;
			 dropRadius = 500; // 500m around an airport (including the main airport on Altis!)
			 dropAltitude = 100; // altitude of the drop
			 markerTime = 10; // minutes
 
			 /*
				 These are different types of boxes can be dropped.
				 You can specify the cargo a box should contain.
				 The type of box is chosen randomly from the following list.
				 Add a type multiple times to increase the chance of being used.
			 */
			 types[] = {"Beer", "Beer", "Tools", "Food", "Food", "RepairParts"};
 
			 class BoxTypes
			 {
				 class Beer 
				 {
					 items[] = 
					 {
						 {"Exile_Item_Beer", 24}
					 };
				 };
 
				 class Food 
				 {
					 items[] = 
					 {
						 {"Exile_Item_BBQSandwich", 5},
						 {"Exile_Item_Catfood", 5},
						 {"Exile_Item_ChristmasTinner", 5},
						 {"Exile_Item_GloriousKnakworst", 5},
						 {"Exile_Item_SausageGravy", 5},
						 {"Exile_Item_Surstromming", 5},
						 {"Exile_Item_CanOpener", 1},
						 {"Exile_Item_CookingPot", 1},
						 {"Exile_Item_Matches", 1}
					 };
				 };
 
				 class Tools 
				 {
					 items[] = 
					 {
						 {"Exile_Item_Wrench", 1},
						 {"Exile_Item_Shovel", 1},
						 {"Exile_Item_Screwdriver", 1},
						 {"Exile_Item_Pliers", 1},
						 {"Exile_Item_Handsaw", 1},
						 {"Exile_Item_FireExtinguisher", 1},
						 {"Exile_Item_DuctTape", 1}
					 };
				 };
 
				 class RepairParts 
				 {
					 items[] = 
					 {
						 {"Exile_Item_CarWheel", 8},
						 {"Exile_Item_FuelCanisterFull", 4},
						 {"Exile_Item_OilCanister", 1},
						 {"Exile_Item_Grinder", 1},
						 {"Exile_Item_CordlessScrewdriver", 1}
					 };
				 };
			 };
		 };
 
		 class AbandonedSafe
		 {
			 type = "spawn";
			 function = "ExileServer_system_event_abandonedSafe_start";
			 minTime = 60; // minutes
			 maxTime = 120; // minutes
			 minimumPlayersOnline = 0;
			 markerTime = 15; // minutes
		 };
 
		 class AmbientFlyOver
		 {
			 type = "call";
			 function = "ExileServer_system_event_ambientFlyOver_start";
			 minTime = 30; // minutes
			 maxTime = 90; // minutes
			 minimumPlayersOnline = 1;
		 };
	 };
	 
	 class Logging
	 {
		 /*
			 If logging is enabled separate logs will be made in the sql logs folder for each type
		 */
		 traderLogging = 1;
		 deathLogging = 1;
		 territoryLogging = 1;
	 };
 };

my chernarusLootBuildings.cpp

class CfgBuildings 
{

class Tourist {
	table = "Tourist";
   };
   class Military {
	table = "Military";
   };
   class Medical {
	table = "Medical";
   };
   class VehicleService {
	table = "VehicleService";
   };
   class CivillianLowerClass {
	table = "CivillianLowerClass";
   };
   class CivillianUpperClass {
	table = "CivillianUpperClass";
   };
   class Shop {
	table = "Shop";
   };
   class Industrial {
	table = "Industrial";
   };
   class Land_Cargo_Tower_V4_F: Military
   {
	   positions[] =
	   {
		   {4.09009,1.19092,-7.79242},
		   {-4.0459,2.32178,-3.74692},
		   {-2.78882,4.94336,0.486115},
		   {-4.73267,-0.895508,0.486115},
		   {-4.44312,-4.62451,0.505341},
		   {0.942139,-3.8042,3.12921},
		   {6.38525,-0.653809,3.18518},
		   {6.07202,4.13281,3.0979},
		   {-6.22437,4.26807,3.19504},
		   {-1.00171,-1.02295,3.12289},
		   {2.54443,-3.65625,5.49744},
		   {6.63037,-0.802734,5.49744},
		   {1.56519,4.44678,5.60745},
		   {-1.89478,5.64404,5.49744},
		   {-4.57715,5.62402,5.49744},
		   {-5.09253,-2.37549,5.49744},
		   {-4.45728,-5.12988,5.55444},
		   {-1.53174,-5.37256,5.49744}
	   };
   };

   class Land_Cargo_Patrol_V4_F: Military
   {
	   positions[] =
	   {
		   {2.12207,0.769043,-2.535},
		   {-2.34473,0.822266,-0.464996}
	   };
   };

   class Land_Barracks_01_camo_F: Military
   {
	   positions[] =
	   {
		   {-5.00928,-3.11182,1.03568},
		   {-7.23975,-0.0327148,0.942291},
		   {0.174805,3.59326,0.942261},
		   {15.8621,3.51807,3.9487},
		   {4.1001,3.34863,3.9487},
		   {-4.2207,2.10986,0.942261},
		   {-5.52783,4.19824,0.942291},
		   {3.14307,3.65918,0.942291},
		   {6.72559,3.66211,0.942291},
		   {13.531,3.61865,0.835419},
		   {2.67505,-3.49268,0.942291},
		   {6.40283,-3.54297,0.942291},
		   {13.1611,-3.53516,0.942261},
		   {10.1355,-3.5791,0.942291},
		   {0.626953,-1.89502,2.54111},
		   {-11.7593,-3.49951,0.942261},
		   {-8.79565,-3.46387,0.942291},
		   {11.8481,-0.0546875,3.9487},
		   {-5.26489,-1.12451,3.94873},
		   {-2.59351,4.05225,3.9487},
		   {-11.8669,3.66406,3.9487},
		   {-8.86719,3.60156,3.9487},
		   {0.174805,3.59326,3.94873},
		   {-4.92822,1.87109,3.9487},
		   {6.72559,3.66211,3.9487},
		   {12.946,3.65234,3.94873},
		   {2.67529,-3.49219,3.94873},
		   {6.40283,-3.54297,3.9487},
		   {13.1611,-3.53516,3.94873},
		   {10.1357,-3.57861,3.9487},
		   {-11.7593,-3.49951,3.94873},
		   {-8.79541,-3.46387,3.9487},
		   {-2.74731,-5.49609,3.9487},
		   {-5.54907,-5.44727,3.9487},
		   {-12.6421,5.69775,3.9487},
		   {1.4541,5.88184,3.9487},
		   {12.9438,5.59814,3.9487},
		   {8.53711,5.67969,3.94873},
		   {-8.12109,-2.85693,7.79797},
		   {-8.01318,4.2959,7.6265},
		   {-11.0127,4.2334,7.6265},
		   {-11.0845,-2.73682,7.81854},
		   {-3.58423,-2.91895,8.10559},
		   {0.167969,2.91162,7.83838},
		   {5.625,-3.00781,7.77231},
		   {6.44922,2.98828,7.82449},
		   {13.1138,-3.26563,7.72827},
		   {12.9248,3.22217,7.78226},
		   {-9.62671,3.33496,0.942291},
		   {-11.8669,3.66406,0.942261}
	   };
   };

   class Land_Cargo_HQ_V4_F: Military
   {
	   positions[] =
	   {
		   {-5.03516,0.908691,-3.02527},
		   {4.79077,5.24463,-3.09015},
		   {8.24707,-1.69434,-3.02502},
		   {-1.31128,-5.79736,-3.02786},
		   {8.1438,-1.70361,-0.465393},
		   {3.34155,5.59766,-0.465393},
		   {-3.29053,3.00684,-0.465393},
		   {-3.39795,-4.59619,-0.465393},
		   {-1.42407,-5.4375,-0.465393},
		   {8.0835,3.29883,-2.91827},
		   {-0.149902,1.43408,-3.03024},
		   {-3.24292,-5.65771,-3.02786},
		   {4.24683,-3.6416,-3.02786}
	   };
   };
   //adsasdad
   class Land_houseV_2T2: CivillianUpperClass
   {
	   positions[] =
	   {
		   {6.96387,0.31543,-1.15305},
		   {6.37207,-2.14648,-0.832458},
		   {2.81543,-2.58252,-1.15298},
		   {-2.40234,0.65332,-0.466003},
		   {-2.2627,-1.94531,-0.872498},
		   {-2.96875,-0.652344,-1.15298},
		   {2.72266,0.474609,-1.15305},
		   {0.445313,3.6377,-1.15298},
		   {-1.14355,4.2876,-0.506744},
		   {-1.63477,1.69922,-0.872498},
		   {7.09766,2.10791,-1.15298},
		   {5.00488,3.47998,-1.15298},
		   {-1.75781,3.3457,-3.909},
		   {-3.4873,3.99902,-2.79904},
		   {-3.5127,-1.98975,-3.909},
		   {-2.15723,-1.021,-3.909},
		   {-4.1123,0.96875,-3.909},
		   {0.208984,-1.11914,-3.909},
		   {2.36719,1.75635,-3.56717},
		   {5.01563,-1.84912,-3.21893},
		   {3.49512,-3.0166,-3.909},
		   {-1.30078,-3.61182,-3.909},
		   {7.25977,1.07715,-2.99371},
		   {7.1709,-1.64844,-3.90906},
		   {5.98242,-2.09473,-3.09109},
		   {5.97168,2.31348,-3.94217},
		   {7.33496,3.88037,-3.94217}
	   };
   };
   class Land_Misc_Cargo1Ao: Medical
   {
	   positions[] =
	   {
		   {0.0878906,-3.56274,-0.93017},
		   {-1.87061,-1.69482,-1.10868},
		   {-1.76514,1.82983,-1.10868},
		   {0.121582,3.65186,-1.10877},
		   {1.51758,2.07373,-0.376462}
	   };
   };

   class Land_Misc_Cargo1C_EP1: Industrial
   {
	   positions[] =
	   {
		   {1.87158,2.63379,-0.756158},
		   {0.655762,3.88867,-0.777596},
		   {1.75684,-1.229,-1.16348},
		   {1.4292,-3.43896,-0.859727},
		   {-1.87988,-2.56689,-1.1629},
		   {-1.93018,0.27124,-1.16513},
		   {-1.76318,2.55518,-1.16724}
	   };
   };

   class Land_Misc_Cargo1F: CivillianUpperClass
   {
	   positions[] =
	   {
		   {2.14697,-3,-1.1673},
		   {1.97363,0.363037,-1.1673},
		   {1.91895,3.0564,-1.16734},
		   {-0.19043,3.92505,-1.16736},
		   {-1.85791,1.52319,-1.1673},
		   {-1.75928,-2.56689,-1.1673},
		   {0.166016,-3.9397,-1.1673}
	   };
   };

   class Land_NAV_Lighthouse: CivillianUpperClass
   {
	   positions[] =
	   {
		   {1.45044,-1.125,2.49768},
		   {-1.59619,-1.00977,2.49768},
		   {-1.0415,1.5293,2.49768},
		   {-0.57959,-0.442871,2.49768},
		   {0.513428,-0.568359,-6.77612},
		   {-0.477295,0.333984,-6.77612},
		   {0.036377,-2.39258,-7.39401},
		   {2.02808,-0.553711,-7.39401},
		   {-2.14551,0.977539,-7.39401},
		   {0.575928,2.05322,-7.39401}
	   };
   };

   class cwa_MASH: Medical
   {
	   positions[] =
	   {
		   {-0.432617,3.32007,-0.873014},
		   {1.18164,3.39282,-0.770514},
		   {1.70068,-1.06763,-1.0795},
		   {-0.510742,-1.08228,-1.0795},
		   {-0.476563,0.888184,-1.0795}
	   };
   };

   class Land_chz_buldozer: Industrial
   {
	   positions[] =
	   {
		   {1.86865,-1.51611,-1.04241},
		   {1.93677,1.16406,-0.916094},
		   {-2.02441,0.466797,-0.982909},
		   {-0.844482,-0.552246,-0.289948}
	   };
   };

   class Land_Panelak3: CivillianUpperClass
   {
	   positions[] =
	   {
		   {0.523438,7.13721,-10.6377},
		   {0.747559,3.4873,-10.1839},
		   {1.62939,4.56738,-7.59773},
		   {3.49658,4.47656,-9.43586},
		   {3.23242,0.691895,-9.32018},
		   {3.14941,-2.22559,-9.31913},
		   {1.51416,-2.71973,-9.1406},
		   {0.849121,-0.726074,-6.3486},
		   {2.75342,2.13916,-6.2755},
		   {6.31934,1.78174,-6.24883},
		   {4.73389,-0.812012,-6.29277},
		   {5.15869,4.69922,-6.10465},
		   {2.9397,4.56201,-6.18913},
		   {2.37476,0.590332,-6.23109},
		   {2.80933,-4.37451,-6.09002},
		   {1.26953,-2.73779,-6.14585},
		   {-2.42529,0.829102,-6.13359},
		   {-6.52686,4.37207,-6.07427},
		   {-2.56641,4.31982,-6.15798},
		   {-6.31348,2.06201,-6.02438},
		   {-5.73413,-1.03613,-6.33941},
		   {-6.51489,-5.75635,-6.26664},
		   {-5.43628,-3.04053,-6.34619},
		   {0.0449219,3.91113,-4.72309},
		   {0.114746,-1.0791,-3.49249},
		   {-2.55322,-1.06885,-3.253},
		   {-2.87988,2.16748,-3.62717},
		   {-2.13232,4.94971,-3.45605},
		   {-6.80151,4.64893,-3.63598},
		   {-6.64575,1.05859,-3.53396},
		   {-4.4624,-0.893066,-3.45148},
		   {-6.99756,-3.57764,-3.43001},
		   {-5.78271,-5.72949,-3.46693},
		   {-3.21973,-4.6416,-3.54916},
		   {-1.46948,-2.78564,-3.25559},
		   {0.0473633,-2.33154,-3.5768},
		   {2.9751,-4.87988,-3.41129},
		   {2.69604,-0.315918,-3.9086},
		   {2.67529,1.11816,-4.00208},
		   {2.80054,1.4458,-3.90303},
		   {5.35352,4.40186,-3.57726},
		   {6.60303,4.48535,-3.40411},
		   {3.20752,4.34912,-3.91562},
		   {4.65186,-0.913574,-3.52695},
		   {6.70752,-5.66064,-3.35398},
		   {5.25,-4.31201,-3.29602},
		   {2.88599,0.320313,-4.00235},
		   {-0.372559,3.82031,-3.20372}
	   };
   };
   class Land_HouseBlock_B6: CivillianUpperClass
   {
	   positions[] =
	   {
		   {-5.02002,-3.74316,-7.56889},
		   {-3.01172,-3.96753,-7.42363},
		   {-3.81006,-0.897217,-7.3358},
		   {-3.95703,1.76904,-7.32546},
		   {-3.90869,4.36914,-7.32341}
	   };
   };

   class Land_Ammostore2: Military
   {
	   positions[] =
	   {
		   {-3.74805,-2.01563,3.57389},
		   {3.65039,-2.01563,3.57389},
		   {2.19922,0.788574,3.57389},
		   {-2.38184,4.51563,3.57389},
		   {2.01563,4.65869,3.57389},
		   {-2.31152,0.720215,3.57389},
		   {-3.22217,6.5166,3.57389},
		   {-3.32715,6.95581,-2.4164},
		   {-3.59717,-6.69336,-2.49691},
		   {3.58105,-6.72021,-2.49691},
		   {-0.206543,2.88477,-2.49691},
		   {11.8647,-6.9436,-2.1736},
		   {19.1621,-6.74243,-1.99885},
		   {15.1162,1.78516,-1.97765},
		   {17.0854,1.05371,-1.94199},
		   {10.2163,2.36963,3.93081},
		   {14.917,3.57983,3.98453},
		   {17.2139,2.88281,3.82642},
		   {17.9678,-1.01953,3.95944},
		   {11.248,0.0368652,3.99647}
	   };
   };

   class Land_A_Office01: CivillianUpperClass
   {
	   positions[] =
	   {
		   {-14.7246,6.61865,-1.94695},
		   {-10.2114,-2.58057,-1.94753},
		   {-0.374023,-4.98047,-4.27441},
		   {-13.9609,1.39429,-4.27441},
		   {11.0391,1.18188,-4.27441},
		   {8.52051,1.09766,-1.77561},
		   {1.03906,1.43213,-1.77561},
		   {-5.21094,5.01978,-4.27441},
		   {-1.24316,4.60815,6.27106},
		   {4.51758,-4.60791,6.27106},
		   {14.1421,1.14185,-4.40002},
		   {12.1489,-3.78931,-4.40002},
		   {13.5542,-1.1123,-4.40002},
		   {14.4849,-3.56763,-4.40002},
		   {5.82373,1.31177,-4.40002},
		   {8.7251,5.66333,-4.40002},
		   {-0.295898,-0.369385,-4.40002},
		   {-7.95947,5.36743,-4.40002},
		   {5.0332,1.20093,-1.90002},
		   {3.64795,5.90479,-1.90002},
		   {0.470215,3.5376,-1.90002},
		   {-0.792969,5.73267,-1.90002},
		   {-0.589355,6.26001,-0.807997},
		   {-3.78955,1.36768,-1.90002},
		   {-5.44629,-3.15625,-1.90002},
		   {-13.1509,-2.43579,-1.38691},
		   {-15.3877,1.87891,-1.41221},
		   {-4.52197,5.00366,-1.21078},
		   {-7.93896,6.95679,-1.21078},
		   {-7.59668,4.71362,-1.90002},
		   {12.998,6.45093,-1.90002},
		   {14.4707,3.87085,-1.90002},
		   {15.3589,6.85425,-0.831697},
		   {5.18262,-6.55835,-1.89456},
		   {-1.80908,-6.52319,-1.76267},
		   {2.07227,-6.57227,-1.68584},
		   {3.50439,1.3855,0.641},
		   {-1.65039,1.1521,1.05518},
		   {-2.97656,3.8208,0.599991},
		   {-0.633789,4.13037,0.599991},
		   {7.40381,-3.25439,0.825301},
		   {13.1211,-2.90259,1.13293},
		   {10.6196,0.887451,0.968402},
		   {13.875,4.49487,1.07392},
		   {8.1709,4.56543,1.14708},
		   {3.43311,6.40747,0.98992},
		   {-1.6626,6.4436,1.0253},
		   {-6.89697,6.29395,1.08561},
		   {-6.75293,0.959473,0.986437},
		   {-12.2397,2.05981,1.06849},
		   {-11.374,5.75439,1.13832}
	   };
   };
   class Land_Ind_Expedice_3: Industrial
   {
	   positions[] =
	   {
		   {-6.55225,-17.3921,-4.8703},
		   {-3.17896,-9.41406,-0.721518},
		   {-3.08789,-17.6509,2.99378},
		   {-0.141357,-7.78271,2.99378},
		   {2.67334,-7.8457,2.99378},
		   {-0.111572,4.40381,2.99378},
		   {3.05469,4.49585,2.99378},
		   {0.0651855,18.8691,2.99378},
		   {2.72632,18.894,2.99378},
		   {-3.28467,10.125,-0.378529},
		   {-5.43848,17.4558,-4.8703},
		   {-0.303955,-6.91797,-4.8703},
		   {-7.27002,-6.5249,-4.8703},
		   {-3.22998,-17.6472,-4.8703},
		   {-7.08203,17.7239,-4.8703}
	   };
   };

   class Land_Shed_Ind02: Industrial
   {
	   positions[] =
	   {
		   {2.46509,-10.9692,-4.86698},
		   {0.776855,-7.72192,-4.62824},
		   {4.46582,-3.45605,-4.62824},
		   {0.217285,-9.19067,-1.15224},
		   {4.69092,-9.0791,-1.15224},
		   {4.81055,-6.20776,-1.15224},
		   {4.78198,-2.26587,-1.15224},
		   {4.77905,2.7915,-1.15224},
		   {4.79346,6.38794,-1.15224},
		   {4.74512,9.59131,-1.15224},
		   {-0.714111,9.6897,-1.15224},
		   {-3.94653,9.82935,-1.15224},
		   {-0.577881,11.3511,-1.15224},
		   {-0.910156,12.3816,-1.15224},
		   {-3.98022,6.54126,-1.15224},
		   {-3.98022,2.75488,-1.15224},
		   {-3.99878,-2.55298,-1.15224},
		   {-3.92505,-8.30103,-1.15224},
		   {-2.45557,11.5679,-4.86698},
		   {4.16724,6.49707,-4.62824},
		   {-1.67334,8.26587,-4.62824},
		   {-4.677,-8.69141,-4.03057},
		   {-1.14233,-0.813965,-4.62824},
		   {-4.56104,-5.61963,-3.96748},
		   {-4.81177,-2.02441,-3.9265},
		   {-4.66772,2.21509,-3.98837},
		   {-4.70288,6.54102,-3.89417},
		   {-4.73828,9.93506,-3.98848},
		   {-2.10815,-11.9404,-4.61735},
		   {-5.85059,-5.85376,-4.0059},
		   {-5.65894,-9.08887,-4.0059},
		   {-6.76709,-3.18335,-4.93555},
		   {-5.81274,0.603516,-4.0059},
		   {-6.55933,5.24316,-5.08141},
		   {-5.82837,8.03955,-4.0059},
		   {-5.12817,11.7397,-5.64322}
	   };
   };

   class Land_Misc_deerstand: Military
   {
	   positions[] =
	   {
		   {-0.895508,-0.567627,1.12958},
		   {0.896484,-0.596924,1.12958},
		   {0.031189,-1.17896,1.12958},
		   {0.325989,0.190674,1.12958},
		   {-0.352173,1.34424,-1.71485}
	   };
   };

   class Land_u_Addon_01_V1_F: Industrial
   {
	   positions[] =
	   {
		   {4.50928,1.75293,0.0664448},
		   {4.14264,3.52417,0.0664448},
		   {3.49341,2.07935,0.168334}
	   };
   };

   class Land_Ind_Shed_01_end: Industrial
   {
	   positions[] =
	   {
		   {-7.37695,-0.0585938,-3.16421},
		   {-7.37793,-4.17871,-3.04789},
		   {-7.35547,-12.2051,-2.78138},
		   {-7.44238,-16.8281,-3.00172},
		   {6.60645,-20.8516,-2.90345},
		   {7.88477,-21.5244,-2.84468},
		   {24.168,-17.4355,-2.87407},
		   {24.1563,-12.3779,-3.00468},
		   {9.8457,-16.7988,-2.79189},
		   {8.125,-13.2676,-2.90986},
		   {7.46191,-8.08203,-2.83431}
	   };
   };

   class Land_Ind_SawMill: Industrial
   {
	   positions[] =
	   {
		   {-1.51563,-8.31738,-5.47584},
		   {-1.1875,-4.34961,-5.13777},
		   {-1.26172,0.34668,-5.12919},
		   {-1.25098,5.04785,-5.04618},
		   {-1.03223,11.293,-5.07407},
		   {2.65039,12.2266,-4.06669},
		   {7.54297,13.5508,-5.32754},
		   {5.03906,6.84375,-5.0286},
		   {7.61133,0.262695,-4.92904},
		   {5.73828,-7.1582,-5.08188}
	   };
   };

   //21312313123123

   class Land_Repair_center: Industrial
   {
	   positions[] =
	   {
		   {0.34375,1.23682,-2.12921},
		   {-0.894531,-0.82666,-2.45392},
		   {2.10352,-0.730957,-2.41071},
		   {1.14648,1.88672,-1.56393},
		   {2.76172,4.29541,-1.62433},
		   {-0.301758,3.47363,-1.62427},
		   {-2.35938,5.05371,-1.62433},
		   {-2.41895,2.11426,-1.62427},
		   {-2.38965,-1.55078,-1.62433}
	   };
   };

   class Land_A_Hospital: Medical
   {
	   positions[] =
	   {
		   {16.5112,-7.75635,-7.4011},
		   {7.83154,-7.88574,-7.4011},
		   {-3.27246,-7.91846,-7.4011},
		   {-14.7397,-7.70654,-7.34161},
		   {2.75684,-4.01123,-7.15804},
		   {-3.61646,-3.70313,-7.15804},
		   {-0.622803,-2.5249,-6.15353},
		   {-11.1914,-1.96924,-7.15804},
		   {-14.5391,-3.24609,-7.15804},
		   {-13.7153,1.33545,-7.15804},
		   {-15.4565,3.9502,-5.31809},
		   {-15.3989,-0.446289,-3.73844},
		   {-15.9397,-4.18506,-3.57469},
		   {-10.7,-5.46289,-3.50044},
		   {-9.94702,-1.39502,-3.53344},
		   {-11.8228,-1.07666,-3.65804},
		   {-9.33447,4.05615,-3.71526},
		   {-6.03809,3.76416,-3.65804},
		   {-5.51636,0.880371,-3.55101},
		   {-4.52637,-2.52686,-3.24377},
		   {-7.52002,-2.41309,-3.22767},
		   {-1.19629,0.873047,-3.63848},
		   {5.62646,1.04102,-3.47629},
		   {11.1025,-1.85303,-3.54885},
		   {15.6411,3.46826,-3.72493},
		   {20.896,2.63135,-2.02304},
		   {15.749,4.75342,-0.363041},
		   {-7.92358,7.3999,-3.71604},
		   {-13.1443,7.646,-3.71604},
		   {-19.813,7.42041,-3.71604},
		   {-20.073,0.518066,-3.71604}
	   };
   };

   class Land_chz_tabor_budova_3: CivillianUpperClass
   {
	   positions[] =
	   {
		   {1.59766,-3.3999,-2.59067},
		   {3.78369,-1.22607,-2.18936},
		   {3.21631,1.0752,-1.23726},
		   {-3.80566,2.29541,-2.16853},
		   {-2,-0.899658,-1.65331}
	   };
   };

   class Land_chz_niva_03: Military
   {
	   positions[] =
	   {
		   {-0.00439453,-2.93896,-0.00370884},
		   {0.176758,-1.72461,0.637473},
		   {1.49512,-1.2793,0.0490551},
		   {0.736816,2.625,0.116626}
	   };
   };

   class Land_Hospital: Medical
   {
	   positions[] =
	   {
		   {-9.28027,-9.53516,-0.988385},
		   {-6.56152,-4.81885,-1.08046},
		   {0.0385742,-4.98999,-0.842947},
		   {2.94238,-4.31543,-0.875982},
		   {3.2334,1.28394,-0.864082},
		   {2.80273,6.26514,-0.901977},
		   {-2.89307,6.65527,-0.950387},
		   {-7.11084,4.9436,-1.04702},
		   {-8.93604,8.11328,-1.01446},
		   {-8.74121,14.4932,-1.4421},
		   {-3.4707,15.0525,-0.813362},
		   {5.61035,14.835,-1.06712},
		   {10.6533,14.9824,-1.03391},
		   {11.7314,10.6543,-0.964907},
		   {11.9209,5.42334,-0.834338},
		   {11.8208,-4.80908,-1.2761},
		   {11.8164,-11.9092,-1.36955},
		   {10.0112,-15.2727,-1.30376},
		   {5.1792,-13.1831,-1.01191},
		   {-1.27197,-13.2773,-0.855837},
		   {-6.99756,-13.1733,-0.990291}
	   };
   };
   class Land_chz_skladoleju_06_06: Military
   {
	   positions[] =
	   {
		   {-1.45313,-0.102295,-5.63574},
		   {-2.2688,-5.69922,-1.88579},
		   {-2.04419,0.369141,3.60527},
		   {-1.48975,-3.95361,3.81954},
		   {1.09155,-3.38916,3.41862},
		   {3.52515,-0.777344,3.41862}
	   };
   };

   class Land_Hut06: CivillianLowerClass
   {
	   positions[] =
	   {
		   {0.750244,-1.45541,-1.43001},
		   {-0.628662,2.52969,-1.43002},
		   {-0.801758,-0.576508,-1.43001},
		   {0.801514,0.609467,-1.45445},
		   {0.943848,2.26364,-1.44777}
	   };
   };

   class Land_Boat_01_abandoned_blue_F: CivillianUpperClass
   {
	   positions[] =
	   {
		   {0.546387,-2.21484,-0.413583},
		   {-0.693115,-2.40308,-0.413595}
	   };
   };

   class Land_Misc_Cargo1B: Industrial
   {
	   positions[] =
	   {
		   {0.0966797,-3.53809,-0.950415},
		   {-1.85938,-3.20703,-1.00347},
		   {-1.80859,0.0615234,-0.851736},
		   {-1.80859,2.41406,-0.842318},
		   {-0.0205078,3.73828,-1.02527},
		   {1.91797,2.87305,-1.06197},
		   {1.68555,0.493164,-0.999115},
		   {1.65625,-4.45801,-0.958039}
	   };
   };

   class Land_SCF_01_clarifier_F: Industrial
   {
	   positions[] =
	   {
		   {5.5918,0.952148,-5.03866},
		   {7.22168,0.875977,-4.90989},
		   {6.02734,-5.53809,-1.89356},
		   {5.3252,1.52344,0.546977},
		   {3.63965,3.39551,0.804502},
		   {1.5127,5.9043,0.570824},
		   {-1.58398,6.86133,0.902718},
		   {-6.14258,4.34473,0.874021},
		   {-7.32129,0.245117,0.821345},
		   {-5.42578,-3.40723,0.854834},
		   {-1.27148,-4.80664,0.789745},
		   {0.512695,3.37988,8.03575},
		   {-2.84375,3.77148,8.12927},
		   {-4.66602,1.01367,8.08211},
		   {-1.66602,-2.64258,8.10032},
		   {0.764648,-0.680664,8.17349}
	   };
   };

   class Land_Ind_Pec_03a: Industrial
   {
	   positions[] =
	   {
		   {-1.92578,25.4705,-5.07531},
		   {2.76855,25.2876,-4.88541},
		   {3.49854,19.1592,-4.78531},
		   {8.09717,14.8538,-4.75977},
		   {5.50684,8.29443,-4.7618},
		   {11.1934,5.2981,-4.83347},
		   {7.51465,-0.850342,-4.72477},
		   {7.42969,1.17334,-3.98322},
		   {2.8916,1.46875,-3.98322},
		   {-3.16797,-0.0820313,-4.87315},
		   {-2.59668,3.70752,-4.91585},
		   {-3.49023,-6.50049,-4.63663},
		   {-2.07568,-12.623,-4.77124},
		   {3.90674,-13.1353,-4.93775},
		   {6.7334,-17.2739,-4.76387},
		   {-0.103027,-19.1133,-4.77324},
		   {0.28418,-24.7639,-4.83475},
		   {-4.6333,-22.9966,-4.72317},
		   {7.25293,-23.0889,-4.26358},
		   {11.5742,-24.9246,-4.65971},
		   {4.88379,-7.28467,-4.78416}
	   };
   };
   //3212312312323123
   class USMC_WarfareBFieldhHospital: Medical
   {
	   positions[] =
	   {
		   {-4.55908,-5.15234,132.229}
	   };
   };

   class Land_Cargo_Patrol_V1_F: Military
   {
	   positions[] =
	   {
		   {1.93848,0.974609,-2.89813},
		   {-1.83008,1.54785,-0.733582},
		   {1.58887,-1.2627,-0.47702},
		   {-1.59375,-1.14258,-0.476959}
	   };
   };

   class Land_Helfenburk_budova2: Industrial
   {
	   positions[] =
	   {
		   {2.80444,-2.08496,-1.44873},
		   {0.510986,3.25781,4.44131},
		   {-0.786377,1.50195,4.815},
		   {-0.0302124,-1.24121,5.02289}
	   };
   };

   class Land_Cargo_House_V1_F: Military
   {
	   positions[] =
	   {
		   {1.5957,2.36536,0.136841},
		   {-1.40527,2.66296,0.13678},
		   {-1.71484,0.641724,0.000762939}
	   };
   };

   class RU_WarfareBVehicleServicePoint: VehicleService
   {
	   positions[] =
	   {
		   {-4.11914,1.43817,-0.819733},
		   {-2.11816,1.58893,-1.17352},
		   {3.02734,2.42639,-0.425507},
		   {3.61133,-0.662048,-0.418457}
	   };
   };
   class Land_Ind_BoardsPack1: Military
   {
	   positions[] =
	   {
		   {-1.42383,1.08765,-0.558655},
		   {-1.83691,-1.93091,-0.871887},
		   {-4.37109,-1.70435,-0.874268},
		   {4.32617,-1.15015,0.879395},
		   {3.33203,1.85962,0.111847}
	   };
   };

   class Land_fortified_nest_small: Military
   {
	   positions[] =
	   {
		   {-0.349609,1.51563,-0.254974},
		   {0.606934,0.947266,-0.358307},
		   {-0.324219,1.70508,-0.111328},
		   {-0.0742188,1.17383,-0.879944},
		   {-0.857422,-1.17676,-0.879974},
		   {0.878906,-1.15234,-0.879944},
		   {-0.0742188,1.17383,-0.879944},
		   {-0.857422,-1.17676,-0.879974},
		   {0.878906,-1.15234,-0.879944},
		   {-0.0742188,1.17383,-0.879944},
		   {-0.857422,-1.17676,-0.879974},
		   {0.878906,-1.15234,-0.879944}
	   };
   };

   class Land_CamoNet_NATO: Medical
   {
	   positions[] =
	   {
		   {1.51953,-0.683594,0.315674},
		   {2.8291,1.62964,0.494965}
	   };
   };

   class Land_vodni_vez: Industrial
   {
	   positions[] =
	   {
		   {1.61206,-2.06934,-2.88907},
		   {1.62427,1.37305,-2.86432}
	   };
   };

   class Land_Cargo_HQ_V2_F: Military
   {
	   positions[] =
	   {
		   {3.32495,5.07129,-0.417755},
		   {5.37427,1.1748,-0.265976},
		   {-0.4375,0.890625,-0.129242},
		   {-0.758179,-2.55566,0.00170898},
		   {2.77856,-4.41406,-0.659851},
		   {4.74194,4.84277,-3.0643},
		   {5.88428,-0.836914,-3.18469},
		   {-0.793091,-3.45898,-3.18472},
		   {-0.916138,2.17578,-3.18472},
		   {-4.5448,0.791016,-3.06427}
	   };
   };

   class Land_Vez: Military
   {
	   positions[] =
	   {
		   {-0.0668945,1.48242,1.38953},
		   {-0.744141,2.47168,0.36557},
		   {0.00439453,1.18848,1.3895}
	   };
   };

   class Land_chz_benzovoz_gaz: Industrial
   {
	   positions[] =
	   {
		   {2.0332,2.47852,-1.34723},
		   {1.97852,-2.57324,-1.34723},
		   {-0.197266,4.84473,-1.34723},
		   {-2.22461,-1.35449,-1.34723}
	   };
   };

   class Land_ReservoirTower_F: Industrial
   {
	   positions[] =
	   {
		   {2.52686,-1.57813,-10.1069},
		   {-0.816895,-2.57129,-10.1059},
		   {-2.47559,0.886719,-10.1064},
		   {1.03564,2.58398,-10.1057},
		   {1.05908,2.57617,-10.1057},
		   {1.25342,-2.62402,-1.75922},
		   {-2.16406,-0.587891,-1.75922},
		   {0.772949,2.64355,-1.75916}
	   };
   };

   class Land_Ind_IlluminantTower: Military
   {
	   positions[] =
	   {
		   {-0.147461,2.37891,-9.87076},
		   {-2.00781,0.640625,-9.87076},
		   {-0.0517578,-1.78125,-9.87076},
		   {2.36426,0.626953,-9.87076},
		   {-1.34717,2.06641,10.41},
		   {-1.36133,-0.691406,10.41},
		   {1.3623,-0.772461,10.41},
		   {1.44434,1.88086,10.41}
	   };
   };

   class Land_chz_gaz66_02: Industrial
   {
	   positions[] =
	   {
		   {-2.04199,-1.72705,-1.38327},
		   {-1.98828,2.50488,-1.38324},
		   {-0.00683594,4.62207,-1.38437},
		   {2.16406,1.99707,-1.38391},
		   {2.33105,-1.24512,-1.38297}
	   };
   };

   class Land_Ind_TankSmall2: Industrial
   {
	   positions[] =
	   {
		   {3.44043,-0.138672,-1.25754},
		   {1.35889,2.08984,-1.25754},
		   {-1.31348,1.87695,-1.25754},
		   {-3.69629,-0.198242,-1.25754}
	   };
   };

   class Land_Misc_GContainer_Big: Industrial
   {
	   positions[] =
	   {
		   {1.92041,2.06934,-0.683624},
		   {-0.935059,2.06152,-0.683624},
		   {-3.96289,-0.563477,-0.683624},
		   {0.277344,-2.3252,-0.683624},
		   {3.98828,-1.34473,-0.683624}
	   };
   };

   class Land_Fuel_tank_stairs: Industrial
   {
	   positions[] =
	   {
		   {2.83887,1.18701,-1.25986},
		   {-1.36816,1.55176,-1.25986},
		   {-5.06055,-0.600098,-1.25986},
		   {2.43359,-0.833984,1.05621},
		   {3.12891,-0.791016,1.01352}
	   };
   };

   class Land_i_Shed_Ind_F: Industrial
   {
	   positions[] =
	   {
		   {-7.8623,-2.46777,-1.43997},
		   {-5.76367,1.64355,-1.43997},
		   {-5.77979,-0.600586,-1.43997},
		   {-7.58057,7.83789,-1.43997},
		   {-5.91406,3.56641,-1.43997},
		   {-1.99219,7.55176,-1.43997},
		   {-2.85596,0.078125,-1.43997},
		   {3.05273,0.150391,-1.43997},
		   {3.97412,7.2168,-1.43997},
		   {10.8848,7.24902,-1.51752},
		   {14.0396,7.04688,-1.43997},
		   {14.749,0.821289,-1.43997},
		   {10.0557,-0.740234,-1.43997},
		   {13.4512,-2.75879,-1.44003}
	   };
   };

   class Land_BagBunker_01_small_green_F: Military
   {
	   positions[] =
	   {
		   {0.618164,-0.00585938,-0.970154},
		   {-0.720703,-0.246094,-0.968475}
	   };
   };

   class WarfareBCamp: Military
   {
	   positions[] =
	   {
		   {6.63184,-1.61719,-0.653198},
		   {3.90674,-3.95508,-0.709076},
		   {-2.75732,-4.00684,-0.601715},
		   {-6.44629,2.79199,-0.410156},
		   {3.68896,0.643555,-0.581818},
		   {-0.101074,-0.451172,-0.490662},
		   {-3.39453,0.917969,-0.560883},
		   {3.66504,4.84277,-0.68634}
	   };
   };

   class USMC_WarfareBLightFactory: Industrial
   {
	   positions[] =
	   {
		   {-2.20313,5.49609,1.0986},
		   {-0.287598,3.21289,1.19064},
		   {1.8501,3.20605,1.05948},
		   {5.74072,6.02148,1.98157},
		   {3.63135,4.25,1.07098}
	   };
   };

   class CDF_WarfareBArtilleryRadar: Military
   {
	   positions[] =
	   {
		   {2.55371,3.28027,-11.5254},
		   {-3.31543,4.2334,-11.4465},
		   {-5.73438,3.98828,-11.447},
		   {-3.8916,1.27246,-10.6664},
		   {-3.99463,-2.41016,-10.4461},
		   {-1.65771,-3.9668,-11.4901},
		   {-5.6875,-6.55273,-11.4295}
	   };
   };

   class Land_HBarrier_01_wall_6_green_F: Military
   {
	   positions[] =
	   {
		   {-3.37012,0.103516,0.497284},
		   {-5.9917,-0.0976563,0.49295},
		   {-8.9834,-0.154297,0.399658}
	   };
   };

   class Land_Airport_02_terminal_F: CivillianUpperClass
   {
	   positions[] =
	   {
		   {-2.77832,10.8643,-1.30908},
		   {-12.123,11.7451,-1.30908},
		   {-20.04,11.6797,-1.30908},
		   {3.37012,10.3994,-1.30908},
		   {1.10547,4.91992,-1.30908},
		   {1.34668,-1.87012,-1.28372},
		   {4.75293,-3.52539,-1.30908},
		   {4.76074,0.733398,-1.30908},
		   {7.68457,3.48828,-1.30908},
		   {9.91309,-0.285156,-1.30908},
		   {-2.87305,-6.86035,-1.30908},
		   {8.51855,-6.94531,-1.4053},
		   {20.0288,-10.085,-1.35269},
		   {22.7139,-6.78223,-1.30908},
		   {22.8486,6.56152,-1.30908},
		   {20.7891,10.1895,-1.30908},
		   {34.1938,11.6631,-1.30908},
		   {42.7998,10.5273,-1.30908},
		   {49.377,10.3193,-1.17825},
		   {46.6875,4.53027,-1.38715},
		   {46.5347,-2.43457,-1.32895},
		   {49.7588,-4.47754,-1.30914},
		   {49.6055,-0.723633,-1.30914},
		   {49.5786,5.21094,-1.30908},
		   {55.8267,4.93652,-1.30908},
		   {54.0586,2.2207,-1.3092},
		   {55.4658,-2.31348,-1.30908},
		   {50.5928,-7.04492,-1.30908},
		   {55.3569,-6.91113,-1.30908},
		   {67.7446,-10.0303,-1.40491},
		   {61.2568,-9.94043,-1.30902},
		   {39.4854,-10.1572,-1.35922},
		   {13.8643,-10.0791,-1.32025},
		   {-7.50879,-10.2139,-1.30908},
		   {-16.9756,-10.1172,-1.04239}
	   };
   };

   class Land_Mil_Guardhouse: Military
   {
	   positions[] =
	   {
		   {-2.48145,-0.366699,-1.61676},
		   {-2.56348,2.98877,-1.61682},
		   {-2.48535,1.40674,-1.61676},
		   {-3.83203,3.4126,-2.09338},
		   {-3.8291,-0.744141,-2.09189}
	   };
   };

   class Land_chz_avtobus2: Tourist
   {
	   positions[] =
	   {
		   {-1.64551,2.05078,-1.36545},
		   {-1.55664,-1.38379,-1.36484},
		   {-1.50195,-3.78613,-1.36301},
		   {-0.0722656,-5.43164,-1.36243}
	   };
   };

   class Land_BagBunker_Tower_F: Military
   {
	   positions[] =
	   {
		   {-0.165039,-2.39209,-2.11105},
		   {0.0136719,2.3999,-2.11191},
		   {-0.232422,3.39355,0.733551},
		   {-0.258789,0.0341797,0.731079},
		   {-0.848633,-2.42725,0.727875}
	   };
   };

   class Land_u_Barracks_V2_F: Military
   {
	   positions[] =
	   {
		   {12.0947,1.2002,-1.90149},
		   {8.00195,1.24805,-1.81717},
		   {10.2925,-3.08008,-1.84308},
		   {10.291,-3.08008,-1.84317},
		   {5.98926,-1.08008,-1.94006},
		   {10.0938,3.96387,-1.71689},
		   {5.85059,4.07617,-1.77682},
		   {1.90186,4.08301,-1.55453},
		   {2.15186,-2.4668,-1.90268},
		   {-2.57129,4.95801,-1.87662},
		   {-6.84863,3.2002,-1.54678},
		   {-15.2505,3.91992,-1.8634},
		   {-10.9067,4.74902,-1.82535},
		   {-11.1074,-2.24316,-1.82623},
		   {-15.8262,-2.52246,-1.79956},
		   {-5.53857,-3.08301,-1.8735},
		   {-2.68262,-1.04199,-0.139557},
		   {-8.17188,-3.40625,1.83246},
		   {-6.24072,-3.46973,1.95416},
		   {-14.8252,3.64648,1.90207},
		   {-12.0508,3.79395,1.50342},
		   {-15.313,1.14453,1.99683},
		   {-15.5405,-1.70703,1.84836},
		   {-12.9175,-1.58008,2.19144},
		   {-6.4043,3.625,1.74365},
		   {-3.46191,4.10449,1.53363},
		   {-0.110352,-1.97559,1.55911},
		   {2.5542,-1.75977,1.99115},
		   {0.845703,3.61133,1.84991},
		   {3.37451,4.15234,1.58063},
		   {6.35352,4.22168,1.56015},
		   {8.97168,3.83887,1.91147},
		   {9.46826,1.18555,2.08264},
		   {7.67236,-1.4668,1.92966},
		   {9.93555,-2.14941,1.68616},
		   {6.76709,-1.60059,1.53363},
		   {12.4922,0.228516,1.53363},
		   {12.5044,4.99512,1.53363},
		   {9.28711,6.92969,1.53363},
		   {2.20947,6.84082,1.53363},
		   {-6.16064,6.90039,1.4942},
		   {-14.8828,6.93164,1.52518}
	   };
   };

   class Land_chz_kamaz_pricep: Industrial
   {
	   positions[] =
	   {
		   {-1.87744,-5.06055,-1.94049},
		   {-1.97314,3.80078,-2.72382},
		   {0.748535,-7.77734,-1.77588},
		   {3.2146,-4.39355,-2.04388}
	   };
   };

   class Land_chz_kamaz_korpus: VehicleService
   {
	   positions[] =
	   {
		   {-1.8645,-3.31836,-1.86862},
		   {1.08813,-5.19434,-1.86267},
		   {1.85205,-0.56543,-1.85443},
		   {1.77881,4.66699,-1.84784},
		   {1.77734,4.62598,-1.8479},
		   {-1.03931,4.7207,-1.85287}
	   };
   };

   class Land_ReservoirTank_01_military_F: Industrial
   {
	   positions[] =
	   {
		   {-3.35547,1.39648,-13.2795},
		   {-3.09229,-1.78516,-13.2796},
		   {-0.124512,-3.61328,-13.2797},
		   {2.71533,-0.107422,-12.7143}
	   };
   };

   class Land_WIP_F: Industrial
   {
	   positions[] =
	   {
		   {20.5137,-13.8188,-0.307281},
		   {14.3691,-13.9087,-0.394714},
		   {9.15527,-14.0308,-0.307373},
		   {-8.49316,-13.8494,0.418304},
		   {-12.4668,-13.9443,0.418335},
		   {-11.4766,-8.78882,0.41925},
		   {-14.8994,-8.07935,0.419189},
		   {-16.7227,-9.94043,0.419189},
		   {-14.2109,-1.66797,0.447357},
		   {-17.9912,-1.76221,0.417175},
		   {-11.5166,0.881104,0.419189},
		   {-16.0293,2.90796,0.419189},
		   {-14.0537,1.03784,0.419189},
		   {-17.1172,8.63916,0.543152},
		   {-9.79297,9.78735,0.419098},
		   {-4.33105,6.47827,0.789215},
		   {-1.74609,13.5938,0.788055},
		   {-7.51074,3.33667,0.419159},
		   {-9.19824,-6.4248,0.419159},
		   {-7.94434,-10.2214,0.419159},
		   {-5.35449,-10.4578,0.419159},
		   {-4.0332,-6.85107,0.419159},
		   {-1.34668,-0.680908,1.34552},
		   {2.96973,-2.2439,0.435852},
		   {7.79199,-4.79419,0.502655},
		   {10.375,-4.86011,1.5441},
		   {6.88672,-6.77051,0.419098},
		   {-1.13086,-6.83691,0.323608},
		   {-0.989258,-9.74512,0.436188},
		   {4.18848,-10.8796,0.344238},
		   {15.5908,-11.2417,0.63385},
		   {18.1172,-6.62109,0.544861},
		   {22.333,-10.1765,0.451111},
		   {20.0127,-1.87085,0.385773},
		   {26.2861,-2.13257,0.418884},
		   {27.2578,0.897949,2.42447},
		   {27.1094,-5.29443,4.41806},
		   {21.5195,-1.0603,4.35065},
		   {20.5381,-7.43335,4.41919},
		   {10.9395,-8.11401,4.41919},
		   {0.833984,-8.13086,4.41559},
		   {-7.7959,-9.87622,4.41919},
		   {-17.2393,-10.5337,4.51187},
		   {-13.9453,-3.52515,4.52859},
		   {-16.9141,-1.40527,4.46558},
		   {-18.1406,2.90039,4.41919},
		   {-11.8438,0.43457,4.41919},
		   {-13.9014,10.6633,4.35977},
		   {-17.6396,6.7981,4.35214},
		   {-9.11914,10.835,4.42609},
		   {-5.77344,10.4561,4.41913},
		   {-0.249023,11.2302,4.39978},
		   {5.13672,6.8877,4.53751},
		   {14.0195,6.84253,4.60278},
		   {21.3389,10.0066,4.41919},
		   {27.1123,0.564209,6.43472},
		   {20.292,-2.01563,8.37769},
		   {20.2539,-8.48853,8.41293},
		   {13.7617,-8.10767,8.32947},
		   {13.9648,-1.19531,8.41788},
		   {8.64746,5.10986,8.45493},
		   {3.45215,-4.98364,8.42532},
		   {-4.6416,-4.59863,8.43387},
		   {-3.90723,-10.6487,8.43265},
		   {-8.3252,-13.342,8.43158},
		   {-13.2383,-13.6899,8.43158},
		   {-14.2109,-8.82251,8.4361},
		   {-16.4473,-2.06201,8.4324},
		   {-13.2158,3.45728,8.41388},
		   {-17.043,9.88647,8.42438},
		   {-2.55469,9.55078,8.45514},
		   {0.123047,2.1543,8.42188},
		   {-1.00391,3.88037,9.48438},
		   {-8.22754,-17.436,6.43649},
		   {-14.2988,-17.7888,8.43158},
		   {-8.17285,-17.6655,10.4294},
		   {-9.26074,-14.7053,12.418},
		   {-17.0752,-10.3354,12.3992},
		   {-17.0527,6.43701,12.3792},
		   {-14.626,11.0264,12.42},
		   {-4.86719,5.67847,12.3412},
		   {3.65039,3.68945,12.2393},
		   {7.3584,9.57153,12.3591},
		   {10.8115,6.77515,12.3752},
		   {6.55859,-1.88843,12.2459},
		   {10.4443,-7.58325,12.3225},
		   {6,-10.8347,12.3287},
		   {-0.694336,-5.32104,12.3866}
	   };
   };

   class Land_FuelStation_Shed_PMC: VehicleService
   {
	   positions[] =
	   {
		   {-6.92163,-1.65723,-2.61868},
		   {-6.97778,1.40625,-2.61871},
		   {-6.98682,7.74414,-2.61871},
		   {-6.97998,11.208,-2.61865},
		   {0.0820313,11.0723,-2.61862},
		   {-0.143311,7.79883,-2.61868},
		   {0.0673828,1.63867,-2.61871},
		   {0.00317383,-1.55859,-2.61868},
		   {6.98047,-3.46094,-2.61877},
		   {6.94873,0.0439453,-2.61871},
		   {6.88696,3.46191,-2.61871},
		   {6.78174,8.25781,-2.61871},
		   {6.8772,10.3682,-2.61868}
	   };
   };

   class Land_Shed_Small_F: Industrial
   {
	   positions[] =
	   {
		   {-1.96069,10.5518,-1.01392},
		   {1.87744,10.4678,-1.0032},
		   {-0.00341797,3.15527,-1.04706},
		   {-0.0412598,-1.82715,-1.09918},
		   {-0.0981445,-8.06055,-1.06287}
	   };
   };

   class Land_u_Shed_Ind_F: Industrial
   {
	   positions[] =
	   {
		   {-8.2627,8.1875,-1.34097},
		   {-6.67627,1.75,-1.34097},
		   {-6.73267,-0.776367,-1.34091},
		   {-2.0332,5.69727,-1.34103},
		   {-1.92749,0.705078,-1.34097},
		   {4.12549,4.23145,-1.34103},
		   {8.55762,-0.308594,-1.34097},
		   {14.3071,3.24707,-1.34097}
	   };
   };

   class Land_Mil_Barracks: Military
   {
	   positions[] =
	   {
		   {8.58887,2.70215,-1.94339},
		   {8.44043,-0.0146484,-1.94302},
		   {8.4668,-2.29785,-1.94302},
		   {5.86133,-2.9668,-1.94302},
		   {6.32227,3.56641,-1.94324},
		   {4.45703,2.67285,-0.578033},
		   {2.83105,3.53613,-1.86786},
		   {-0.581055,3.63428,-1.94302},
		   {-5.96973,0.0117188,-1.76016},
		   {-5.22168,-2.85547,-0.577728},
		   {-7.41016,-3.18652,-1.78979},
		   {-7.20117,3.66797,-1.84622},
		   {1.06738,-3.41895,-0.577026},
		   {-2.0791,-3.50098,-0.576935},
		   {-0.43457,-3.27246,-1.78751}
	   };
   };

   class Land_HBarrierTower_F: Military
   {
	   positions[] =
	   {
		   {1.12476,4.6377,-2.20801},
		   {-2.10352,4.04102,-2.16403},
		   {1.00171,0.884766,0.192749},
		   {-0.753418,-1.96973,0.192932},
		   {0.648926,-1.85352,0.192871}
	   };
   };

   class Land_Excavator_01_wreck_F: Industrial
   {
	   positions[] =
	   {
		   {-0.529785,-5.49756,-3.02908},
		   {-2.69482,-2.5752,-3.03055},
		   {-2.21631,0.522949,-3.0282},
		   {0.532715,4.28369,-2.98294},
		   {1.2915,0.0712891,-1.82098}
	   };
   };

   class hiluxWreck: Industrial
   {
	   positions[] =
	   {
		   {-2.25488,0.104004,-0.726654},
		   {-0.735352,-2.29346,0.193726},
		   {-0.786621,1.03857,-0.0627747},
		   {0.191895,2.38867,-0.721069}
	   };
   };

   class SKODAWreck: CivillianLowerClass
   {
	   positions[] =
	   {
		   {0.19043,0.576416,0.795288},
		   {0.0488281,1.68286,0.267914},
		   {1.02148,0.391602,-0.485016},
		   {-1.25,-0.107422,-0.48114}
	   };
   };

   class Land_Wreck_Ural_F: Industrial
   {
	   positions[] =
	   {
		   {-2.05078,-1.6665,-1.06961},
		   {-2.0874,2.11084,-1.08774},
		   {0.224609,4.1084,-1.06404},
		   {1.5542,1.31885,-1.08138},
		   {1.55664,-1.65674,-1.07092}
	   };
   };

   class Land_EmplacementGun_01_d_mossy_F: Military
   {
	   positions[] =
	   {
		   {-0.802246,1.40576,-0.870483},
		   {1.43408,-0.0146484,-0.866364},
		   {-1.521,-0.90918,-0.858398}
	   };
   };

   class Land_UWreck_FishingBoat_F: Industrial
   {
	   positions[] =
	   {
		   {4.49219,7.52832,-1.32756},
		   {0.913574,7.27295,-1.3688},
		   {0.526367,4.19336,-1.32135},
		   {-0.386719,-0.349609,-1.2946}
	   };
   };

   class Land_chz_train_vagon_01_open_br1: Industrial
   {
	   positions[] =
	   {
		   {-0.716797,-5.73828,-1.98279},
		   {1.12744,-7.0752,-2.01941},
		   {2.98535,-4.76465,-2.01862},
		   {3.1543,-0.749023,-1.97437},
		   {3.16895,4.54004,-1.95477},
		   {-1.07178,5.81787,-1.97046},
		   {-0.683594,2.93018,-1.95386},
		   {-1.12891,-0.147949,-1.46161},
		   {0.93457,-5.28076,-0.942566},
		   {1.10156,0.397461,-0.975403},
		   {1.07813,5.2334,-0.947388}
	   };
   };

   class Land_Farm_Cowshed_c: Industrial
   {
	   positions[] =
	   {
		   {-2.57129,4.58496,-3.12653},
		   {-2.37158,2.22461,-3.01727},
		   {4.02344,-2.25195,-2.74985},
		   {5.22803,2.2666,-3.00403},
		   {12.103,2.78027,-3.01718},
		   {19.3081,-3.14746,-2.99478},
		   {23.7397,-2.9707,-2.75986},
		   {26.1533,2.39844,-2.91367},
		   {32.6143,2.18066,-2.99924},
		   {40.7129,-3.15723,-3.01697},
		   {46.5083,2.03809,-2.94125},
		   {51.8462,-3.31934,-3.07733},
		   {60.3276,2.61914,-3.0448},
		   {65.6133,2.36328,-2.78342},
		   {66.4023,-3.13867,-3.01727},
		   {55.1577,-6.38574,-3.01727},
		   {59.7847,-6.39941,-3.01721},
		   {66.2319,-6.51074,-3.11398}
	   };
   };
   //2131312313
   class Land_Cargo_Tower_V1_No2_F: Military
   {
	   positions[] =
	   {
		   {4.09082,1.19141,-7.79243},
		   {-4.0459,2.32227,-3.7469},
		   {-2.78809,4.94336,0.486115},
		   {-4.73242,-0.895508,0.486115},
		   {-4.44336,-4.62402,0.505341},
		   {0.941406,-3.80469,3.1292},
		   {6.38477,-0.654297,3.18517},
		   {6.07227,4.13281,3.0979},
		   {-6.22461,4.26855,3.19505},
		   {-1.00293,-1.02246,3.12291},
		   {2.54395,-3.65625,5.49744},
		   {6.62988,-0.801758,5.49744},
		   {1.56543,4.44727,5.60744},
		   {-1.89453,5.64453,5.49744},
		   {-4.57715,5.625,5.49744},
		   {-5.09277,-2.375,5.49744},
		   {-4.45801,-5.12988,5.55446},
		   {-1.53125,-5.37207,5.49744}
	   };
   };

   class CampEast_EP1: Military
   {
	   positions[] =
	   {
		   {0.015625,-3.375,-1.0719},
		   {-1.93164,-2.56543,-1.07202},
		   {-1.96094,2.13672,-1.07202},
		   {1.8125,2.10693,-1.0719},
		   {1.8125,-2.56641,-1.0719}
	   };
   };

   class Barrack2: Military
   {
	   positions[] =
	   {
		   {0.0712891,-3.99219,-0.9104},
		   {0.0302734,-3.11816,-0.624268},
		   {-2.30371,-3.11182,-0.624023},
		   {-0.998047,-1.45215,-0.624268},
		   {-0.868164,1.68311,-0.624023},
		   {-0.80957,5.42383,-0.624023}
	   };
   };

   class Land_Mil_Barracks_i_EP1: Military
   {
	   positions[] =
	   {
		   {8.53662,2.00195,-1.0625},
		   {5.14697,2.6582,-0.688812},
		   {5.15625,-2.30273,-0.728363},
		   {1.78149,2.31934,-0.688843},
		   {1.05615,-2.45508,-0.728394},
		   {-0.843018,-2.36035,-0.728333},
		   {-4.03589,-2.31738,-0.728394},
		   {-7.93408,2.51855,-0.688751},
		   {-8.49683,-2.33789,-0.728363},
		   {8.53662,2.00195,-1.0625},
		   {5.14697,2.6582,-0.688812},
		   {5.15625,-2.30273,-0.728363},
		   {1.78149,2.31934,-0.688843},
		   {1.05615,-2.45508,-0.728394},
		   {-0.843018,-2.36035,-0.728333},
		   {-4.03589,-2.31738,-0.728394},
		   {-7.93408,2.51855,-0.688751},
		   {-8.49683,-2.33789,-0.728363}
	   };
   };

   class Land_Airport_01_hangar_F: Industrial
   {
	   positions[] =
	   {
		   {8.95898,-9.79785,-2.52518},
		   {12.0176,13.4727,-2.52518},
		   {-10.2075,-9.12695,-2.52518},
		   {5.81543,13.7695,-2.52518},
		   {-1.56104,-9.0127,10.0354},
		   {1.97949,-9.09863,9.89563},
		   {1.59033,14.9141,10.0522},
		   {-1.62061,14.9658,10.0106},
		   {-12.5688,14.4258,5.62683},
		   {12.4438,14.3691,5.66135},
		   {12.3228,-8.29688,5.70956},
		   {-11.4619,-8.4043,6.07056},
		   {6.85742,11.5645,7.92273},
		   {-12.0483,12.9092,5.83609},
		   {-12.0811,7.2959,5.82303},
		   {-6.69238,11.6973,7.98123},
		   {-12.0576,0.287109,5.83292},
		   {-6.73975,2.85547,7.96204},
		   {-11.9658,-5.2168,5.86893},
		   {13.1421,-5.25586,5.37796},
		   {6.72021,2.83203,7.97775},
		   {-6.91357,-9.40039,7.89166},
		   {6.70264,-9.34766,7.98395},
		   {13.3623,-0.267578,5.28922},
		   {13.1973,6.91016,5.35577},
		   {6.82178,-5.91895,7.93637},
		   {-6.729,-5.88086,7.96628}
	   };
   };

   class Fortress2: Military
   {
	   positions[] =
	   {
		   {2.18164,-1.69238,-1.29822},
		   {-1.45898,1.84863,-1.2981},
		   {-3.14941,0.793945,-1.29822},
		   {-2.22168,-1.58984,-1.2981}
	   };
   };

   class Land_Cargo_Tower_V1_No5_F: Military
   {
	   positions[] =
	   {
		   {4.08984,1.19067,-7.79243},
		   {-4.0459,2.32178,-3.74691},
		   {-2.78906,4.94312,0.486115},
		   {-4.73242,-0.895752,0.486115},
		   {-4.44336,-4.62451,0.505337},
		   {0.942383,-3.8042,3.1292},
		   {6.38477,-0.653809,3.18517},
		   {6.07129,4.13232,3.0979},
		   {-6.22461,4.26807,3.19505},
		   {-1.00195,-1.02295,3.1229},
		   {2.54395,-3.65625,5.49744},
		   {6.63086,-0.802734,5.49744},
		   {1.56543,4.44653,5.60744},
		   {-1.89453,5.64404,5.49744},
		   {-4.57715,5.62402,5.49744},
		   {-5.09277,-2.37524,5.49744},
		   {-4.45703,-5.12988,5.55445},
		   {-1.53125,-5.37207,5.49744}
	   };
   };

   class RU_WarfareBFieldhHospital: Military
   {
	   positions[] =
	   {
		   {3.19043,-0.936279,0.420868},
		   {-3.62305,0.659912,0.441757},
		   {1.38574,0.774902,0.445648}
	   };
   };

   class Land_Research_HQ_F: Medical
   {
	   positions[] =
	   {
		   {-5.03516,0.910156,-2.36542},
		   {4.79102,5.24512,-2.60223},
		   {8.24707,-1.69531,-2.33582},
		   {-1.31055,-5.79688,-2.66681},
		   {8.18359,-1.86523,-0.45929},
		   {2.73242,5.25293,-0.459351},
		   {-3.50684,1.98828,-0.459229},
		   {-3.35449,-3.4043,-0.45929},
		   {-1.4248,-5.4375,-0.459351}
	   };
   };

   class Land_Barracks_01_dilapidated_F: Military
   {
	   positions[] =
	   {
		   {13.1235,0.0654297,0.635162},
		   {-5.44897,-0.0400391,0.635162},
		   {-11.8667,4.06543,0.635162},
		   {-8.86694,4.00293,0.635162},
		   {0.175049,4.0957,0.635162},
		   {-4.22046,2.11035,0.635162},
		   {-5.52734,4.15723,0.635162},
		   {3.14307,4.19824,0.635162},
		   {6.72656,4.11816,0.635162},
		   {12.9463,4.00879,0.635162},
		   {3.37769,-3.90918,0.635162},
		   {6.40308,-4.02539,0.635162},
		   {13.1616,-3.73535,0.635162},
		   {10.136,-3.77832,0.635162},
		   {0.627686,-1.89551,2.23398},
		   {-11.759,-4.02734,0.635162},
		   {-8.79492,-3.90527,0.635162},
		   {13.1235,0.0654297,3.95923},
		   {-5.44897,-0.0400391,3.95923},
		   {-2.59351,4.05273,3.95923},
		   {-11.8667,4.06543,3.95923},
		   {-8.86694,4.00293,3.95923},
		   {0.175049,4.0957,3.95923},
		   {-5.05103,2.12402,3.95923},
		   {6.72656,4.11816,3.95923},
		   {12.9463,4.00879,3.95923},
		   {3.37769,-3.90918,3.95923},
		   {6.40308,-4.02539,3.95923},
		   {13.1616,-3.73535,3.95923},
		   {10.136,-3.77832,3.95923},
		   {-11.759,-4.02734,3.95923},
		   {-8.79492,-3.90527,3.95923},
		   {-2.74707,-5.91504,3.95923},
		   {-5.09888,-5.89648,3.95923},
		   {-12.6423,5.69824,3.95923},
		   {-0.153564,5.79297,3.95923},
		   {15.8259,5.65527,3.95923},
		   {7.35278,5.6709,3.95923}
	   };
   };
   //21213123123
   class Land_NavigLight : VehicleService {
	positions[] = {
	 {0.35498, -0.533203, -4.87848}
	};
   };
   class Land_Barrack2 : Military {
   positions[] = {
	   {-0.0322266, -4.00293, -0.983345}, 
	   {-1.4541, -2.15088, -0.694749}, 
	   {-1.24268, 3.62158, -0.691353}, 
	   {-2.06738, 0.642578, -0.0164361}, 
	   {0.835938, 1.3335, -0.267764}, 
	   {0.887207, -0.640137, 0.532491}
	};
   };
   class Land_Runway_PAPI : Industrial {
	positions[] = {
	 {-0.573242, 0.429688, -0.311005},
	 {0.019043, 0.0136719, 0.224335}
	};
   };
   class Land_Runway_PAPI_2 : Shop {
	positions[] = {
	 {-0.436035, 0.869141, -0.310974},
	 {0.503906, -1.10254, -0.311035}
	};
   };
   class Land_Mil_Barracks_i : Military {
	positions[] = {
	 {7.44678, 1.9707, -1.09967}, 
	   {5.22852, 2.01367, -1.09967}, 
	   {5.00537, -0.945313, -1.09967}, 
	   {1.85425, 2.08691, -1.09967}, 
	   {-1.30542, 2.11865, -1.09967}, 
	   {-4.53589, 2.10449, -1.09967}, 
	   {-7.69141, 2.06201, -1.09967}, 
	   {-8.35913, -1.43945, -1.09967}, 
	   {-6.67358, -1.47998, -0.710691},
	   {-7.06104, -1.50317, -1.09967}, 
	   {-5.08252, -1.479, -1.09968}, 
	   {-3.39722, -1.51929, -0.710698}, 
	   {-3.78467, -1.54248, -1.09968}, 
	   {-1.95142, -1.49414, -1.09967}, 
	   {-0.266113, -1.53467, -0.710685}, 
	   {-0.653564, -1.55762, -1.09967}, 
	   {1.31274, -1.3811, -1.09966}, 
	   {2.99829, -1.42139, -0.710682}, 
	   {2.6106, -1.44482, -1.09966}
	};
   };
   class Land_Shed_W03 : Industrial {
	positions[] = {
	 {-3.06201, -1.1416, -0.860992},
	 {1.04395, -2.29883, -0.860962},
	 {3.36768, 1.22266, -0.860992},
	 {-0.601074, 2.02051, -0.860992},
	 {3.40527, -3.14453, -0.860962}
	};
   };
   class Land_PowLines_WoodL : CivillianLowerClass {
	positions[] = {
	 {0.13916, 0.526367, -3.49637},
	 {-0.101563, -1.41504, -3.49637}
	};
   };
   class Land_Mil_Barracks_L : Military {
	positions[] = {
	 {-0.584961, -4.56934, -2.20029},
	 {-5.38721, -7.37012, -2.20032}
	};
   };
   class Land_Psi_bouda : CivillianLowerClass {
	positions[] = {
	 {0.430664, -0.0410156, -0.374207}
	};
   };
   class Land_Ind_Workshop01_03 : Shop {
	positions[] = {
	 {-3.30957, 4.15918, -1.48181},
	 {3.32324, 3.80957, -1.48178},
	 {2.99902, -0.226563, -1.48175},
	 {-0.621582, -2.77051, -1.38831}, 
	   {-0.479492, 2.89063, -1.38831}, 
	   {0.865234, -4.30078, -1.38831}, 
	   {1.30273, -5.78613, -0.646454}, 
	   {-0.222168, 5.98926, -0.499939}
	};
   };
   class Land_Ind_Workshop01_L : Industrial {
	positions[] = {
	 {-0.879883, 4.55176, -1.30695}, 
	   {-2.1001, 6.1875, -0.511276}, 
	   {-1.53174, -0.411133, -1.30817},
	   {3.39404, -3.46973, -1.31511}, 
	   {-0.341797, -3.32715, -1.31273}
	};
   };
   class Land_Ind_Workshop01_01 : Industrial {
	positions[] = {
	 {-1.47852, -0.0175781, -0.714417},
	 {-0.92041, 1.26758, -0.837128},
	 {-1.20557, 2.0498, -0.228088},
	 {-1.479, 1.19238, 0.375549},
	 {2.07861, -2.64648, -0.442322},
	 {1.83984, -3.35449, -0.714417},
	 {2.05566, -0.707031, -1.4379},
	 {1.14404, -2.6582, -1.43793},
	 {-0.790527, 0.299805, -1.43784}
	};
   };
   class Land_Hlidac_budka : Military {
	positions[] = {
	 {-0.105957, -0.000976563, -0.812439},
	 {1.76367, 2.47266, -0.812439},
	 {2.55273, 2.26367, -0.812439},
	 {-2.67383, 2.33398, -0.812439},
	 {-2.43262, 0.417969, -0.812439},
	 {2.30371, 0.333984, -0.812439}
	};
   };
   class Land_Ss_hangar : Military {
	positions[] = {
	 {14.1494, -20.0303, -5.95197},
	 {-13.6045, -19.3486, -5.95193},
	 {-14.0459, -9.9873, -5.95187},
	 {-13.999, 9.22852, -5.952},
	 {-13.6313, 22.0117, -5.95197},
	 {12.6553, 22.0684, -5.95197},
	 {8.00342, 7.51074, -5.95197},
	 {-1.08301, 0.00488281, -5.95197},
	 {3.71289, -11.5088, -5.95197},
	 {14.6089, -1.51172, -5.95197},
	 {-2.92627, 13.1201, -5.95197},
	 {10.2236, -21.8711, -5.95197},
	 {-13.6182, -22.1016, -5.952}
	};
   };
   class Land_HouseV_2I : CivillianUpperClass {
	positions[] = {
	 {-6.64404, -2.11816, -2.95447},
	 {-2.5498, -9.50684, -2.95447},
	 {-6.02588, 2.6709, -2.95447}
	};
   };
   class Land_Shed_M03 : CivillianLowerClass {
	positions[] = {
	 {-0.28418, 2.23047, -1.03253},
	 {1.77588, -0.592773, -1.03256}
	};
   };
   class Land_Mil_ControlTower : Military {
	positions[] = {
	 {9.78223, 4.1084, -9.69012},
	 {8.18604, 4.04004, -9.69012},
	 {0.399414, 3.52539, -9.69012},
	 {8.39453, 5.91504, -9.69012},
	 {9.76953, 4.83789, -7.43515},
	 {5.7959, 3.77539, -5.50012},
	 {0.0742188, 6.05078, -5.50012},
	 {6.16553, 4.01563, -1.00131},
	 {5.79395, 3.99316, -0.246338},
	 {6.3042, 3.94824, 0.133667},
	 {6.43652, -1.69727, -1.07983},
	 {7.57422, 0.853516, -1.07983},
	 {2.66602, -1.9082, 0.807281},
	 {1.99854, -0.975586, -1.07983},
	 {1.8667, 2.08984, -1.07983},
	 {3.97607, -1.62598, -1.07983},
	 {4.88574, 1.27539, -1.07983},
	 {3.30396, 4.54248, -9.63014}, 
	   {3.99194, 4.62598, -5.46514}, 
	   {10.0171, 4.7334, -7.44014}, 
	   {5.14722, 0.676758, -1.07014}, 
	   {4.75024, 1.01855, 2.94519}, 
	   {1.14111, 5.29248, -1.05836}, 
	   {-5.47998, -1.95898, -9.58661}, 
	   {-10.0579, -1.91699, -8.79735}, 
	   {5.15234, 0.810547, -5.46514}, 
	   {7.07837, -3.31104, -5.46514}, 
	   {2.88745, -3.02295, -5.46514}, 
	   {4.4895, 0.96582, -9.58661}, 
	   {2.18359, -2.5791, -9.58661}
	};
   };
   class Land_Mil_House : Military {
	   positions[] = {
	   {2.26172, 2.72485, -5.01606}, 
	   {6.64136, 0.0698242, -4.24494}, 
	   {4.0459, 0.0783691, -4.21574}, 
	   {6.61426, -3.85986, -4.22458}, 
	   {4.09058, -3.81934, -4.27785}, 
	   {14.6941, -1.90698, -5.01606}, 
	   {11.7676, -1.87549, -5.01606}, 
	   {5.37622, -2.03027, -5.01606}, 
	   {7.17505, 3.06396, -5.01606}, 
	   {-1.60571, 3.04272, -5.01606}, 
	   {-1.78955, -6.02466, -5.01606}, 
	   {-7.8606, 3.57275, -5.01606}, 
	   {-5.49219, 1.05127, -5.01606}, 
	   {-5.56055, -1.44482, -5.01606}, 
	   {-5.44385, -4.04077, -5.01606}, 
	   {-5.42261, -6.35791, -5.01606}, 
	   {-13.0757, -6.21802, -5.01606}, 
	   {-13.0691, -2.66113, -5.01606}, 
	   {-13.1216, -0.147461, -5.01606}, 
	   {-13.1494, 4.36035, -5.01606}, 
	   {-13.6897, 4.18726, -4.5602}, 
	   {-13.7312, -0.103271, -4.62374}, 
	   {-13.7847, -2.59937, -4.6195}, 
	   {-4.89673, 1.06934, -4.60848}, 
	   {-4.88159, -1.27417, -4.59924}, 
	   {-4.84814, -3.7522, -4.64515}, 
	   {-4.8689, -6.17139, -4.5845}, 
	   {-9.75562, -4.64478, -5.01606}, 
	   {-9.37695, -0.847656, -5.01606}, 
	   {-1.6062, 2.59473, -0.628503}, 
	   {-6.52148, 3.4248, -0.69799}, 
	   {-9.51001, -4.87183, -0.69799}, 
	   {-9.35303, 0.116455, -0.69799}, 
	   {-4.93457, 0.936768, -0.255076}, 
	   {-5.07251, -1.53174, -0.222711}, 
	   {-5.34375, -4.03882, -0.235575}, 
	   {-5.38647, -6.42139, -0.222898}, 
	   {-5.57056, 0.945313, -0.697991}, 
	   {-5.41821, -1.65186, -0.69799}, 
	   {-5.34302, -4.03687, -0.697991}, 
	   {-5.3606, -6.56299, -0.69799}, 
	   {-13.7312, -6.43628, -0.247133},
	   {-13.6023, -2.80249, -0.25298}, 
	   {-13.4143, -0.30957, -0.248533}, 
	   {-13.5295, 3.99219, -0.237671}, 
	   {-13.1299, 3.96631, -0.697991}, 
	   {-13.1299, -0.295166, -0.69799}, 
	   {-13.0986, -2.85181, -0.69799},
	   {-13.1897, -6.46948, -0.69799}
	};
   };
   class Land_Helfenburk : Military {
   positions[] = {
	   {-1.73438, -2.37207, -3.00843}, 
	   {-1.79004, -2.80078, 0.273056}, 
	   {0.865234, -0.916016, 4.35849}, 
	   {-1.33789, -3.27197, 8.70339}, 
	   {0.451172, -2.14551, 12.1867}
	};
   };
   class Land_a_stationhouse : Military {
	positions[] = {
	 {14.8188, 3.60059, -9.50491},
	 {15.605, 3.60352, -9.50497},
	 {19.1025, -6.63867, -9.50497},
	 {19.1943, -7.48438, -9.50497},
	 {19.1162, -6.01758, -9.50494},
	 {7.91602, 2.99805, -9.50491},
	 {3.78857, 3.3252, -9.50494},
	 {1.44775, 0.977539, -9.50494},
	 {1.28906, -2.08008, -9.505},
	 {6.40625, -7.1543, -9.50494},
	 {12.6821, -7.14746, -9.50491},
	 {14.0737, -2.36328, -9.50491},
	 {7.32324, -2.13281, -9.50494},
	 {-4.09424, -6.30664, -4.65033},
	 {-2.40283, -5.63281, -4.65033},
	 {-1.19629, -8.64063, -4.65033},
	 {-0.723145, -8.26563, -0.0452271},
	 {-4.2373, -8.74219, -0.0452271},
	 {-2.31396, -5.74805, -0.0452271},
	 {-1.19043, -8.17188, -9.50497},
	 {-3.7085, -7.90039, -9.50497},
	 {-4.17627, -6.73438, -9.50491},
	 {-1.05664, -5.39453, -9.50494},
	 {13.2212, 2.69531, -9.50494},
	 {18.7139, 0.556641, -9.50494},
	 {-1.43311, -5.80469, 4.40994},
	 {-1.5874, -8.4668, 4.40994},
	 {-1.88135, -7.25781, 4.40994},
	 {-4.14453, -8.40137, 4.40994},
	 {-3.75586, -7.3252, 4.40994},
	 {-2.29639, -5.9668, 4.40994},
	 {-3.08252, -8.63965, 4.40994},
	 {-3.62549, -6.61035, 4.40994},
	 {-6.33643, -9.54102, -9.50494},
	 {-19.1406, 7.27539, -9.50494},
	 {-6.84717, 5.4375, -0.509338},
	 {-8.40527, -3.30273, -0.509338},
	 {-15.3975, -2.98926, -0.509338},
	 {-12.4292, 3.04102, -0.509338},
	 {-1.45166, -4.01465, -0.509338},
	 {3.22412, 2.99414, -0.509338},
	 {4.81543, -0.885742, -0.509338},
	 {-13.1504, 7.72168, -0.509338},
	 {-1.50635, -8.0752, 8.49066},
	 {-3.13037, -7.1875, 8.49066},
	 {-1.91309, -5.48926, 8.49066},
	 {-3.93262, -5.05762, 8.49066},
	 {6.37061, -9.45313, -9.50494},
	 {18.9063, -9.94043, -9.50494},
	 {-3.27832, 3.77527, -9.47203}, 
	   {-1.95264, -0.469238, -9.47203}, 
	   {-10.5215, -1.43945, -9.47203}, 
	   {-8.8335, 5.24622, -9.47203}, 
	   {-15.8057, 3.77844, -9.47202}, 
	   {-15.4307, -2.11462, -9.47202}, 
	   {-8.47363, -6.67505, -9.47203}, 
	   {-14.6558, -4.60376, -6.7803}, 
	   {-11.7744, 0.583862, -6.7803}, 
	   {-4.45117, 1.20093, -6.7803}, 
	   {-1.83594, 7.62158, -6.7803},
	   {-5.73242, 7.75476, -6.7803},
	   {-9.15039, 7.84863, -6.7803},
	   {-12.604, 7.90564, -6.7803}, 
	   {-16.5034, 8.04895, -6.7803},
	   {-14.2588, -4.9071, -3.65596},
	   {-12.3037, 0.784302, -3.65596},
	   {-5.56104, 0.295044, -3.65596}, 
	   {-1.91602, 7.62036, -3.65596}, 
	   {-5.84082, 7.26404, -3.65596},
	   {-9.25, 7.65491, -3.65596}, 
	   {-12.6436, 7.85474, -3.65596}, 
	   {-16.4609, 7.48486, -3.65595}
	};
   };
   class Land_Stodola_old_open : Industrial {
	positions[] = {
	 {2.4209, -7.91406, -4.11627},
	 {2.60205, -9.06934, -4.11627},
	 {4.54932, -10.7949, -5.1265},
	 {3.99072, -9.47949, -4.11627},
	 {-1.7085, -10.0996, -5.12646},
	 {-0.648926, -6.90332, -5.1265},
	 {-2.91064, -4.90625, -5.1265},
	 {4.95166, 3.63184, -5.1265},
	 {-1.76025, 7.04297, -4.11627},
	 {-2.50342, 10.2432, -5.1265},
	 {3.43701, 9.86035, -5.1265},
	 {0.783691, 8.46484, -4.11627},
	 {-0.838379, 10.5166, 2.96301},
	 {2.44482, 10.7041, 2.96301},
	 {-2.43652, 9.45605, -0.994965},
	 {4.53271, 5.57617, -0.994965},
	 {-2.00928, -6.78418, -0.994965},
	 {-2.65771, -10.1797, -0.994965},
	 {3.75293, -5.81348, -0.0239868},
	 {2.3501, -10.3701, 2.96301},
	 {0.633301, -10.416, 2.96301},
	 {-5.46387, 2.44824, -5.1265},
	 {7.24561, -3.89648, -5.12653}
	};
   };
   class Land_Ind_Garage01 : Industrial {
	positions[] = {
	 {2.88086, 2.48535, -1.12247},
	 {2.8916, 3.3418, -1.12247},
	 {1.51025, 3.58203, -1.14536},
	 {1.72656, 3.5752, -0.390381},
	 {1.3125, 3.50684, -0.010376},
	 {2.57617, -1.54395, -1.34332},
	 {-1.33643, -2.39258, -1.34332},
	 {-1.03223, 3.00391, -1.34329},
	 {0.959473, 0.560547, -1.34338}
	};
   };
   class Land_Misc_Cargo1D : Industrial {
	positions[] = {
	 {0.0126953, 3.80859, -1.2673},
	 {2.04297, -3.80469, -1.2674}
	};
   };
   class Land_Ind_Workshop01_04 : Industrial {
	positions[] = {
	 {-1.54102, -3.06152, -1.43896},
	 {-1.24463, -3.08301, -0.68399},
	 {-1.66162, -3.12598, -0.303986},
	 {1.32568, -3.62109, -1.66913},
	 {1.40283, -6.75098, -1.66913},
	 {-1.77051, -6.42383, -1.6691},
	 {-0.0947266, -4.93066, -1.66913},
	 {-0.341797, 1.91602, -1.43896},
	 {-0.35791, 1.75977, -0.68399},
	 {-0.361816, 2.1709, -0.303986},
	 {1.55469, 4.77832, -1.6691},
	 {-0.989746, 2.86035, -1.66913},
	 {-1.66504, 4.57227, -1.66913}
	};
   };
   class Land_Shed_W01 : Tourist {
	positions[] = {
	 {-1.86279, 0.314453, -1.41208},
	 {-1.03467, -2.00098, -1.41199},
	 {0.312988, 2.02832, -1.41202}
	};
   };
   class Land_Misc_WaterStation : Tourist {
	positions[] = {
	 {-0.0263672, 2.36621, -1.59082}
	};
   };
   class Land_Barn_W_01 : Industrial {
	positions[] = {
	 {4.76855, -17.8125, -2.65195},
	 {-4.40527, -17.6914, -2.65195},
	 {-0.290039, -13.0615, -2.65277},
	 {-3.75537, -4.45313, -2.65427},
	 {4.59033, 0.530273, -2.65512},
	 {0.177734, 6.58301, -2.65619},
	 {-4.74902, 10.9336, -2.65695},
	 {-2.36035, 17.4775, -2.65808},
	 {5.11182, 17.9434, -2.65817},
	 {-1.48584, 21.0732, -2.91336}
	};
   };
   class Land_Shed_W4 : Industrial {
	positions[] = {
	 {-1.78711, -5.09668, -1.45096}
	};
   };
   class Land_Ind_Workshop01_02 : Industrial {
	positions[] = {
	 {-1.5376, -0.777344, -1.47028},
	 {1.53223, -0.579102, -1.47034},
	 {-0.133301, 1.05469, -1.47034},
	 {1.63086, 1.69434, -1.47031}
	};
   };
   class Land_KBud : Tourist {
	positions[] = {
	 {0.11084, -0.540039, -0.127808},
	 {0.868164, -0.586914, -1.2316}
	};
   };
   class Land_HouseV2_03 : CivillianUpperClass {
	positions[] = {
	 {10.0479, -9.18652, -5.47189},
	 {1.37012, -8.71289, -5.55469},
	 {-4.20752, -7.13379, -6.01495},
	 {-14.0234, -8.64844, -5.55469},
	 {-17.9146, -0.0605469, -5.87161},
	 {-18.4155, 2.30566, -5.92566},
	 {0.705566, 8.17285, -5.88635},
	 {9.83545, 11.8145, -6.01498},
	 {18.1553, 1.03516, -5.46368}
	};
   };
   class Land_HouseV_1L1 : CivillianUpperClass {
	positions[] = {
	 {1.78662, 5.38672, -1.09164},
	 {1.06738, 6.00684, -1.09164},
	 {-4.12695, 6.06055, -3.02942},
	 {2.0708, -4.86133, -3.0293},
	 {-4.69092, -3.02148, -3.02939}
	};
   };
   class Land_Komin : Tourist {
	positions[] = {
	 {1.56592, 1.41797, 12.4547},
	 {-1.46289, 1.27832, 12.4547},
	 {0.313477, 2.8418, 12.4547},
	 {-3.46045, -1.63867, -15.8055},
	 {3.69482, 1.01074, -15.8055},
	 {0.229492, 4.65234, -15.8055}
	};
   };
   class Land_HouseV_1I4 : CivillianUpperClass {
	positions[] = {
	 {-1.1792, 4.28418, -2.74744},
	 {0.589355, 4.01172, -2.74747},
	 {-4.04883, -4.13965, -2.74664},
	 {-3.79834, -2.07227, -2.74683},
	 {-2.0293, -2.70996, -2.06064},
	 {-1.82666, -5.12598, -2.14166},
	 {-3.93457, -1.00195, -2.74005},
	 {0.620605, -1.46484, -2.74704},
	 {2.38623, 1.63672, -2.71722},
	 {2.63574, -0.134766, -2.82703}
	};
   };
   class Land_A_FuelStation_Build : Shop {
	positions[] = {
	 {-1.84619, 0.189453, -0.599792},
	 {1.30908, -0.819336, -1.57574},
	 {-1.52246, 0.72168, -0.765015},
	 {-1.53516, 1.01172, -1.57574},
	 {-1.26416, -1.00195, -1.57574},
	 {0.151855, 1.09082, -1.57574},
	 {-3.47852, -2.31055, -1.62723}
	};
   };
   class Land_HouseV2_01A : CivillianUpperClass {
	positions[] = {
	 {-0.748047, -3.4541, -5.54184},
	 {-2.87891, -3.57227, -5.62329},
	 {-6.06592, -4.3125, -6.04913},
	 {1.10254, -4.05371, -6.04904}
	};
   };
   class Land_HouseV_2L : CivillianUpperClass {
	positions[] = {
	 {-4.02686, -3.71094, -4.05673},
	 {5.15186, 0.0566406, -4.12302},
	 {4.1875, 2.3584, -3.99744},
	 {4.28564, 1.2793, -3.99744}
	};
   };
   class Land_HouseV_3I4 : CivillianLowerClass {
	positions[] = {
	 {-4.50195, 4.50293, -2.76901},
	 {5.42578, 2.73242, -2.60297}
	};
   };
   class Land_HouseV2_01B : CivillianLowerClass {
	positions[] = {
	 {-4.23242, -2.51172, -5.18509},
	 {-2.61475, -3.43652, -5.59604},
	 {9.77393, 3.54004, -6.10773}
	};
   };
   class Land_Barn_W_02 : Industrial {
	positions[] = {
	 {-5.3667, -6.17285, -2.32849},
	 {3.48975, -1.28711, -2.33051},
	 {2.9668, 5.4707, -2.33325},
	 {-4.62109, 3.71973, -2.33255},
	 {0.703613, -2.61914, -2.32996},
	 {3.24463, -5.0957, -2.32895},
	 {-3.96826, -2.05273, -2.3302},
	 {0.888672, -8.43359, -2.59711},
	 {-2.40771, 8.58203, -2.56027},
	 {1.20557, 9.30469, -2.75571}
	};
   };
   class Land_HouseV_1T : Tourist {
	positions[] = {
	 {-4.90088, 6.44824, -3.06537},
	 {-7.10986, -2.16113, -3.22665},
	 {3.35791, -1.67578, -3.06537},
	 {5.86328, -3.11426, -3.22665},
	 {2.33643, -4.4541, -3.22659}
	};
   };
   class Land_HouseV_1I2 : CivillianLowerClass {
	positions[] = {
	 {0.960938, -4.24707, -2.18909},
	 {2.33984, -3.39453, -2.23044},
	 {-3.41992, 2.54492, -2.23044}
	};
   };
   class Land_houseV_2T1 : CivillianUpperClass {
	positions[] = {
	 {5.33057, -3.23438, -3.23032},
	 {2.38379, -4.52051, -3.23032},
	 {5.51025, 3.91016, -3.23032},
	 {-4.69238, 4.96289, -3.23035}
	};
   };
   class Land_HouseV2_05 : CivillianLowerClass {
	positions[] = {
	 {-3.19092, -0.331055, -2.46149},
	 {-4.92725, 0.384766, -2.95013},
	 {5.3916, 7.0752, -2.56259}
	};
   };
   class Land_Farm_Cowshed_a : Industrial {
	positions[] = {
	 {-2.1167, -6.74609, -3.07907},
	 {5.32373, -5.05176, -3.07907},
	 {7.55811, -6.78711, -3.07907},
	 {9.38281, -4.81934, -3.07907},
	 {9.04346, 2.9043, -3.07907},
	 {8.95703, -1.34668, -3.07907},
	 {4.52051, -2.375, -3.07907},
	 {-5.75488, -2.59668, -3.07907},
	 {-4.33984, 2.99219, -3.07907},
	 {-8.08887, 3.60645, -3.07907},
	 {0.335449, 3.14844, -3.07907},
	 {-2.146, 0.181641, -3.07907}
	};
   };
   class Land_Church_01 : CivillianUpperClass {
	positions[] = {
	 {-7.18799, -0.201172, -6.46631},
	 {-7.08984, -0.188477, -4.2269},
	 {4.13477, -3.89453, -6.36041},
	 {7.29004, 4.09766, -6.46631},
	 {8.14258, 2.82422, -6.46625},
	 {0.840332, 4.39355, -6.46631}
	};
   };
   class Land_HouseV_1I1 : Tourist {
	positions[] = {
	 {-0.655273, -2.04297, -2.8573},
	 {0.678223, -2.33496, -2.8573},
	 {-3.23633, -1.9873, -2.96014},
	 {3.16016, -2.8252, -2.96014}
	};
   };
   class Land_HouseV_3I3 : CivillianUpperClass {
	positions[] = {
	 {4.3252, 2.27734, -1.57721},
	 {1.13721, 2.7627, -1.7789}
	};
   };
   class Land_Farm_Cowshed_b : Industrial {
	positions[] = {
	 {8.99463, 2.9375, -3.09253},
	 {7.16748, -2.51953, -3.09253},
	 {4.01709, 0.161133, -3.09253},
	 {2.27295, -2.91504, -3.09253},
	 {-0.704102, 2.51465, -3.09253},
	 {-1.30127, -2.34766, -3.09253},
	 {-4.00342, -2.32227, -3.09253},
	 {-9.54199, -0.831055, -3.09253},
	 {-4.97949, 1.3252, -3.09253},
	 {-7.46338, 2.96973, -3.09253}
	};
   };
   class Land_HouseV_1L2 : CivillianUpperClass {
	positions[] = {
	 {0.365723, 4.23145, -3.01556},
	 {-2.76221, 6.37109, -3.01556},
	 {-5.08154, 3.35547, -3.01553},
	 {-0.148438, -5.80957, -1.11783},
	 {-2.72363, -5.83008, -2.64917},
	 {2.9751, -6.11914, -3.01556}
	};
   };
   class Land_HouseV_3I2 : Tourist {
	positions[] = {
	 {4.17236, 2.44824, -2.18082},
	 {5.32617, -2.26758, -2.52814},
	 {2.05859, -6.27344, -2.52817}
	};
   };
   class Land_Farm_WTower : Military {
	positions[] = {
	 {-1.3623, -2.2832, -16.1527},
	 {-3.92822, 3.36133, -16.1527},
	 {2.28125, 4.23242, -16.1527},
	 {6.00195, -0.333008, -16.1527},
	 {1.87988, -3.875, -16.1527},
	 {-2.70801, -6.55762, -16.1527},
	 {-6.92725, -0.958008, -16.1528},
	 {3.16211, 8.20313, -16.1527},
	 {3.56885, -9.09375, -16.1527}
	};
   };
   class Land_Nasypka : VehicleService {
	positions[] = {
	 {-1.34814, -0.236328, -5.92822},
	 {-2.46191, 0.388672, 6.5668},
	 {-1.32715, -0.879883, 6.5668},
	 {-0.786133, 0.504883, 6.5668}
	};
   };
   class Land_HouseV2_02_Interier : Shop {
	positions[] = {
	 {-1.08545, -7.61133, -6.43289},
	 {-0.776855, -3.9873, -5.57187},
	 {0.970215, 0.508789, -5.57187},
	 {-1.0791, -0.374023, -5.57187},
	 {0.960938, 5.66211, -6.0275},
	 {6.75781, 1.75977, -4.61929},
	 {6.3208, 1.30078, -4.61929},
	 {5.99756, 1.68262, -5.57187},
	 {3.13721, 5.91113, -5.57187},
	 {7.90234, 6.10352, -5.57187},
	 {5.01172, 4.59082, -5.57187},
	 {9.00488, -2.23926, -4.73184},
	 {8.75879, -1.9873, -4.73184},
	 {5.02979, -1.80176, -5.57187},
	 {2.61963, 1.18848, -5.57187},
	 {-4.97119, -2.15234, -5.19708},
	 {-8.229, -1.80273, -5.57187},
	 {-2.76465, 5.31738, -5.57187},
	 {-3.28418, 1.36133, -5.57187},
	 {-5.07227, 4.02832, -5.57187},
	 {-6.5498, 0.936523, -5.57187},
	 {-10.519, -1.61719, -6.50235},
	 {1.38525, 9.27051, -6.50238},
	 {-0.281738, 7.66602, -6.45331}
	};
   };
   class Land_HouseV_1I3 : Tourist {
	positions[] = {
	 {2.17432, -1.09375, -2.29471},
	 {2.37793, 0.62793, -2.46329},
	 {-4.42334, -9.16309, -2.46332},
	 {3.70752, -9.24902, -2.46329}
	};
   };
   class Land_HouseV_3I1 : CivillianUpperClass {
	positions[] = {
	 {5.15625, -1.76563, -2.0498},
	 {-5.4541, -2.49805, -2.04623},
	 {7.28613, 4.57813, -2.80362},
	 {2.41309, -2.70801, -2.80362}
	};
   };
   class Land_HouseV2_04_interier : CivillianUpperClass {
	positions[] = {
	 {-7.60498, -6.9248, -5.63416},
	 {6.87354, -6.31445, -5.75},
	 {5.09082, -4.60547, -5.74374},
	 {7.31348, -1.46191, -5.7421},
	 {7.74219, 2.3252, -5.73605},
	 {4.79541, 2.56055, -5.0791},
	 {0.338867, 1.23828, -2.94873},
	 {7.48193, 6.65332, -5.72784},
	 {5.17773, 5.97266, -5.72495},
	 {2.36084, 2.75391, -5.05716},
	 {0.307129, 6.92969, -5.28723},
	 {0.767578, 2.70508, -5.28723},
	 {3.28467, 6.71582, -5.72021},
	 {-4.00146, 3.27344, -5.19485},
	 {-5.58691, 2.44531, -4.91205},
	 {-5.71777, 2.66992, -4.91205},
	 {-4.03662, 7.12891, -4.99554},
	 {-3.34717, 6.73633, -4.99554},
	 {-2.8125, 6.77539, -5.28723},
	 {-5.17822, 6.7666, -5.70496},
	 {-1.54395, 5.83301, -5.71313},
	 {-1.30811, 3.04004, -5.71857},
	 {7.31689, 8.4209, -6.17114}
	};
   };
   class Land_HouseBlock_A3 : Tourist {
	positions[] = {
	 {0.809082, -3.68262, -5.44064},
	 {-0.618652, -0.414063, -5.44064},
	 {0.671875, 3.78223, -5.44064},
	 {3.85107, 5.48633, -5.44064},
	 {3.15527, -7.21484, -5.44064}
	};
   };
   class Land_HouseV2_03B : CivillianUpperClass {
	positions[] = {
	 {-0.399902, -9.05762, -5.50803},
	 {0.639648, -9.91797, -5.93018},
	 {8.80371, -9.97266, -6.05109},
	 {7.93066, 1.10547, -5.49982},
	 {-0.438477, 12.0127, -6.05106},
	 {-8.04541, 3.70898, -5.50803},
	 {-8.52002, 1.8418, -5.67029},
	 {-8.0293, -0.566406, -4.46933},
	 {-8.0293, -4.59473, -4.53424},
	 {-4.69189, -8.94238, -4.6618},
	 {4.2832, -8.97363, -4.59927},
	 {7.86572, 7.08496, -4.54236}
	};
   };
   class Land_Kulna : Tourist {
	positions[] = {
	 {0.496094, 1.60156, -1.14435},
	 {-0.482422, -0.510742, -1.14435}
	};
   };
   class Land_HouseBlock_C4 : CivillianUpperClass {
	positions[] = {
	 {-0.57666, -5.50195, -5.74133},
	 {-5.29688, 6.99707, -5.74133},
	 {-1.20654, 5.94141, -5.74136},
	 {5.94824, 0.318359, -5.74133}
	};
   };
   class Land_Hangar_2 : VehicleService {
	positions[] = {
	 {4.41602, -11.5488, -2.70184},
	 {13.7231, -7.37598, -2.56808},
	 {7.03174, 0.158203, -2.56808},
	 {10.6089, 7.32227, -2.56808},
	 {1.90771, 8.25586, -2.56808},
	 {-3.59521, 0.0888672, -2.56808},
	 {-2.68652, -6.90332, -2.56808},
	 {-10.5674, -7.15137, -2.56808},
	 {-13.4326, -0.368164, -2.56808},
	 {-12.9087, 8.01758, -2.56808},
	 {-6.44287, 8.05273, -2.56808},
	 {0.729004, 4.18457, -2.56808},
	 {11.6191, 2.9541, -2.56808},
	 {3.28174, -6.58203, -2.56808},
	 {-6.95898, -2.74316, -2.56808},
	 {-0.533203, 10.7441, -2.56808},
	 {10.0005, 10.9248, -2.56808},
	 {14.4771, 9.09082, -2.56808},
	 {14.0713, -1.62207, -2.56808},
	 {4.55859, -2.59277, -2.56808},
	 {-12.9209, 3.89355, -2.56808}
	};
   };
   class Land_A_statue01 : Military {
	positions[] = {
	 {-1.27148, -2.58594, -3.06183},
	 {-1.54004, -3.45898, -3.69531},
	 {1.88135, -2.82617, -3.69559},
	 {4.03223, 1.96094, -3.69406},
	 {0.721191, 2.74414, -3.69327},
	 {-1.50342, 2.55176, -3.06058},
	 {-4.7041, 3.71973, -3.91473},
	 {-3.28027, -0.00390625, -3.06122},
	 {-4.23633, -3.01465, -3.69473}
	};
   };
   class Land_A_FuelStation_Shed : VehicleService {
	positions[] = {
	 {7.00537, 1.36328, -2.85703},
	 {0.142578, -3.34863, -2.85703},
	 {-0.078125, -1.41699, -2.85703},
	 {-6.92969, 1.64551, -2.85703},
	 {-6.60938, -1.80371, -2.85703},
	 {5.01318, 3.17871, -3.16986},
	 {-3.96973, -0.0634766, -3.16989},
	 {0.268555, 5.95801, -3.16989}
	};
   };
   class Land_Church_02 : Tourist {
	positions[] = {
	 {-4.54102, 7.63574, -11.6679},
	 {-11.3262, 0.464844, -11.6679},
	 {-11.7744, 2.34863, -11.6679},
	 {-3.64404, -4.94727, -11.6679},
	 {-0.877441, -7.34473, -11.668}
	};
   };
   class Land_Barn_Metal : Industrial {
	positions[] = {
	 {9.94482, -24.1348, -5.44107},
	 {0.415039, -20.6895, -5.44107},
	 {6.13574, -11.6406, -5.44107},
	 {-7.32813, -23.665, -5.4411},
	 {-7.2124, -13.8799, -5.44107},
	 {-1.48096, -4.19922, -5.44107},
	 {-7.53271, 11.665, -5.44107},
	 {-2.75391, 19.9424, -5.44107},
	 {7.8125, 20.7227, -5.44113},
	 {9.08154, 10.71, -5.44107},
	 {6.17432, 4.85645, -5.44107},
	 {10.7212, 0.904297, 5.58008},
	 {10.8838, 20.3154, 5.58008},
	 {6.78271, 22.3076, 5.58008},
	 {-6.14404, 23.002, 5.58008},
	 {-9.56201, 15.874, 5.58008},
	 {-9.2793, 4.59863, 5.58008},
	 {-9.72314, -7.65723, 5.58008},
	 {-9.66504, -24.4238, 5.58008},
	 {-4.82227, -25.1611, 5.58008},
	 {4.68359, -25.2461, 5.58008},
	 {10.8125, -17.4941, 5.58008},
	 {10.6313, -26.7891, 5.51349},
	 {5.93213, -3.2207, 5.58008},
	 {-4.66602, -2.98633, 5.58008}
	};
   };
   class Land_Church_02a : Tourist {
	positions[] = {
	 {9.66748, -7.34668, -11.5627},
	 {-4.80859, 7.79492, -11.5627},
	 {-11.4722, 2.52051, -11.5628},
	 {-11.5132, 0.637695, -11.5627},
	 {-10.812, -5.47559, -11.5627},
	 {-0.647461, -7.35254, -11.5628},
	 {-4.60986, -5.39746, -11.5627}
	};
   };
   class Land_Misc_Cargo1C : VehicleService {
	positions[] = {
	 {1.9458, 3.31836, -1.26733},
	 {-1.29688, 4.40332, -1.26727},
	 {-0.0263672, -3.80371, -1.26733}
	};
   };
   class Land_Ind_TankBig : VehicleService {
	positions[] = {
	 {-1.29346, 1.64063, 5.31479},
	 {1.32959, -3.51172, 5.31479},
	 {-4.70215, -3.37793, 5.31479},
	 {2.43164, 4.29883, 5.31479},
	 {-6.10791, 1.72656, 5.31479},
	 {3.01709, -0.145508, 5.31479}
	};
   };
   class Land_ruin_01 : Tourist {
	positions[] = {
	 {-4.65332, 1.9541, -1.57095},
	 {-0.498047, 1.67578, -1.28055},
	 {3.52295, 0.963867, -1.21445},
	 {6.2627, -0.688477, -1.63867},
	 {3.57666, -1.73242, -1.43866},
	 {-3.58887, -1.94824, -1.63101},
	 {-5.19824, -1.89453, -1.71967},
	 {0.454102, -3.00293, -1.37805}
	};
   };
   class Land_Church_03 : Tourist {
	positions[] = {
	 {13.019, -7.63574, -14.3976},
	 {8.98047, 7.58691, -14.3976},
	 {-13.5005, 7.02051, -14.3976},
	 {-13.5225, -0.231445, -14.3976},
	 {-8.54639, 4.56934, -14.3976},
	 {-2.63037, -1.77832, -13.6585},
	 {-0.913574, -1.35254, -13.6585},
	 {-0.89209, -3.5127, -13.6585},
	 {1.40918, -2.88477, -13.6585},
	 {1.32373, -1.78809, -13.6585},
	 {1.00977, 2.96094, -13.6585},
	 {-0.667969, 1.18164, -13.6585},
	 {-2.53955, 1.56934, -13.6585},
	 {-2.49316, 2.45215, -13.6585},
	 {2.6875, 3.09766, -13.6585},
	 {2.69678, 1.42285, -13.6585},
	 {3.01221, -1.61621, -13.6585},
	 {4.91162, -3.60352, -13.6585},
	 {4.98486, -2.39258, -13.6585},
	 {5.03369, -1.52051, -13.6585},
	 {6.68115, -3.32813, -13.6585},
	 {6.30371, 1.93262, -13.6585},
	 {6.25586, 1.18359, -13.6585},
	 {4.73633, 3.37695, -13.6585},
	 {4.63477, 2.39648, -13.6585},
	 {9.09277, -0.0585938, -12.7446},
	 {4.82129, -8.30371, -14.3976},
	 {-2.63428, -7.56543, -14.3976},
	 {-0.661133, 0.545898, -14.3976},
	 {5.81934, -0.107422, -14.3976},
	 {-2.1792, 8.3457, -14.3977},
	 {1.43506, 7.20801, -12.7131},
	 {6.16748, 8.55762, -14.3976},
	 {1.11768, -7.89551, -12.7131},
	 {-8.45752, -4.86914, -14.3976}
	};
   };
   class Land_Stodola_open : Industrial {
	positions[] = {
	 {0.602051, 5.82129, -4.10016},
	 {-2.80176, 3.70703, -4.10016},
	 {-1.84619, 0.53125, -4.10016},
	 {1.42139, -3.75781, -4.10016},
	 {-3.71924, -2.90527, -4.10016},
	 {-0.942383, -4.26855, -4.10016},
	 {1.47998, -6.30078, -4.10016}
	};
   };
   class Land_A_Castle_Gate : Military {
	positions[] = {
	 {4.18799, 3.85645, -3.08603},
	 {7.6709, 3.06836, -3.08603},
	 {7.22803, 0.360352, -3.08606},
	 {4.82178, -2.85254, -3.08606},
	 {-0.783203, 5.10254, -3.08609},
	 {-0.753418, -3.41016, -3.08606},
	 {-11.1289, -0.854492, -3.08606}
	};
   };
   class Land_A_Castle_Donjon : Military {
	positions[] = {
	 {-8.71484, -7.39844, -9.34744},
	 {7.91943, -8.25684, -9.34741},
	 {8.18701, 5.83105, -9.34756},
	 {-5.8916, 8.05859, -9.34744}
	};
   };
   class Land_A_Castle_Wall2_30 : Military {
	positions[] = {
	 {-7.13525, -0.263672, -6.09454}
	};
   };
   class Land_A_Castle_Stairs_A : Military {
	positions[] = {
	 {0.636719, -1.36426, 0.731842},
	 {-0.0380859, 1.42285, 0.933868},
	 {2.2002, 2.5293, 1.00937},
	 {8.28564, 2.37891, 0.981628},
	 {6.46289, 0.432617, 0.888824},
	 {8.60645, 0.894531, 7.03702},
	 {7.91797, 2.35645, 7.0506}
	};
   };
   class Land_A_Castle_Bergfrit : Military {
	positions[] = {
	 {-1.99854, -3.15137, -2.7305},
	 {0.378418, 2.43262, -2.7305},
	 {2.5542, -0.771484, -2.73053},
	 {2.54443, 1.58301, 1.82468},
	 {2.04199, 4.13281, 1.82468},
	 {2.12354, -3.75879, 3.84039},
	 {-2.38281, -3.56152, 6.30399},
	 {-2.36182, 4.15039, 8.76547},
	 {1.78271, 3.70703, 8.76547},
	 {0.699707, 0.275391, 8.76547},
	 {-0.0722656, -1.68262, 8.76547},
	 {-2.7373, -4.28027, 13.4688},
	 {-3.38818, 4.76465, 16.8546},
	 {2.22363, 4.5791, 16.8546},
	 {-0.0439453, 1.53027, 16.8546},
	 {2.23877, -1.58496, 16.8546},
	 {-3.07275, -4.15234, 16.8546},
	 {0.901855, -4.50586, 16.8546}
	};
   };
   class Land_Sara_domek_zluty : CivillianUpperClass {
	positions[] = {
	 {6.71582, 3.46387, -2.51434},
	 {6.63818, 1.42676, -2.5144},
	 {2.43311, 3.44434, -2.51443},
	 {7.41309, 0.223633, -2.5144},
	 {6.96777, -0.94043, -2.51437},
	 {5.2793, -0.496094, -2.51431},
	 {-0.139648, -0.738281, -2.5144},
	 {-0.945801, 1.65332, -2.51437},
	 {0.650391, 2.99414, -2.51456},
	 {-6.3916, 2.91113, -2.51453},
	 {-2.86963, 2.50391, -2.5144},
	 {-5.85205, -0.481445, -2.5144},
	 {-6.70654, -4.07031, -2.5144},
	 {-3.87891, -2.88867, -2.51437}
	};
   };
   class Land_A_TVTower_Base : Military {
	positions[] = {
	 {1.30859, -0.330078, -22.3907},
	 {-2.40039, 0.796875, -22.3939},
	 {-2.44482, -0.419922, -2.31299},
	 {-2.07471, 3.40137, -2.31299},
	 {-0.850098, -1.94434, -2.31299},
	 {-2.2124, -4.14258, -2.31299},
	 {-4.88428, -6.86523, -2.31299},
	 {0.25, -7.26855, -2.31299},
	 {5.55322, -2.78027, -2.31299},
	 {4.06445, 2.30859, -2.31299},
	 {-1.48926, 7.2168, -2.31299},
	 {-7.42236, 3.03906, -2.31299},
	 {-8.05176, -4.60352, -2.31299},
	 {5.80859, -0.476563, -22.3903}
	};
   };
   class Land_Misc_PowerStation : VehicleService {
	positions[] = {
	 {4.56396, -4.08496, -1.2644},
	 {3.84521, 1.45117, -1.26593},
	 {4.43701, 7.3457, -1.29517},
	 {-5.77832, 3.70313, -2.05154},
	 {4.97803, -4.54395, -2.05157},
	 {5.17627, 2.27051, -2.05157}
	};
   };
   class Land_Sara_hasic_zbroj : VehicleService {
	positions[] = {
	 {-0.753906, -1.41113, -2.67584},
	 {-1.95215, 1.68555, -2.67584},
	 {3.51172, 1.89941, -2.67584},
	 {5.56836, -1.07324, -2.67584},
	 {2.35303, -0.737305, -2.67584},
	 {-5.37451, -2.03809, -2.7782}
	};
   };
   class Land_HouseBlock_C5 : CivillianUpperClass {
	positions[] = {
	 {2.15381, -5.38672, -5.55646},
	 {6.05957, -4.60645, -5.55646},
	 {1.76904, 5.73242, -5.55646}
	};
   };
   class Land_Church_05R : Industrial {
	positions[] = {
	 {6.5957, 8.37012, -7.98993},
	 {2.55078, 1.96484, -7.98996},
	 {15.4019, 4.43945, -7.98996},
	 {14.4336, 0.443359, -7.98993},
	 {8.3252, -2.11035, -7.98993},
	 {8.16162, -6.66797, -7.98999},
	 {3.60645, -7.40527, -7.98996},
	 {-5.85889, -2.90625, -7.98996},
	 {-10.3428, 2.9043, -7.98993}
	};
   };
   class Land_Lampa_ind_zebr : Medical {
	positions[] = {
	 {0.101074, -0.203125, -4.67615}
	};
   };
   class Land_Misc_Scaffolding : Industrial {
	positions[] = {
	 {-0.235352, 3.46094, 0.441772},
	 {-0.373535, -0.924805, 0.441772},
	 {0.32373, 6.58594, 0.441772},
	 {0.217773, -0.722656, -2.69315},
	 {-0.146484, -1.12207, 3.41406},
	 {-0.242676, 7.08691, 3.41406},
	 {0.915039, 4.20605, 3.41406}
	};
   };
   class Land_A_BuildingWIP : Industrial {
	positions[] = {
	 {-3.14844, -5.58789, -5.65518},
	 {-1.85938, -5.81152, -5.63141},
	 {4.09717, -5.40234, -6.53845},
	 {-2.20605, -9.73926, -6.53842},
	 {15.7676, -9.83789, -6.53851},
	 {13.5439, -2.83203, -6.53848},
	 {17.6421, -1.3916, -6.54041},
	 {13.8086, 2.7334, -6.53848},
	 {7.00244, 8.17773, -6.53845},
	 {11.314, 2.68555, -6.53848},
	 {4.07764, -3.68945, -5.44043},
	 {-7.43945, 0.371094, -5.65155},
	 {-14.062, 0.277344, -5.62378},
	 {-14.2495, 1.77344, -5.70969},
	 {-14.812, 5.09375, -6.53839},
	 {-15.583, -2.84961, -6.53839},
	 {-3.61963, 1.87109, -6.53842},
	 {0.979004, 6.09277, -6.53845},
	 {-0.723633, 1.63965, -6.53842},
	 {-10.311, -8.09375, -6.53839},
	 {-10.563, -9.71875, -6.53839},
	 {-15.5586, -8.02344, -6.53839},
	 {-15.856, -6.28516, -6.53839},
	 {-15.687, -9.82422, -6.53839},
	 {-13.0762, -5.97363, -5.7627},
	 {-23.3647, 2.91895, -5.44043},
	 {-24.146, 11.1084, -6.53833},
	 {-19.6914, 1.83008, -6.53836},
	 {-20.6816, 0.0703125, -6.53836},
	 {-24.0474, -0.428711, -6.53833},
	 {-20.4473, -3.46387, -6.53836},
	 {-24.0986, -9.08594, -6.53833},
	 {-24.4155, -6.00391, -6.53833},
	 {-20.5938, -6.2373, -6.53836},
	 {-15.4238, -14.1152, -6.53854},
	 {-16.5015, -16.1924, -6.53745},
	 {-15.7754, -12.0322, -2.53946},
	 {-12.0918, -15.3262, -2.54871},
	 {-2.55957, -11.5225, -2.54626},
	 {14.9517, -12.8408, -2.54712},
	 {-20.2593, -9.42871, -2.53836},
	 {-20.3716, -6.05664, -1.50925},
	 {-20.3267, -4.92676, -2.24194},
	 {-24.0122, 6.24805, -2.24194},
	 {-22.0762, 4.8877, -2.53836},
	 {-23.3174, 1.74219, -2.53836},
	 {-20.1558, -3.00293, -2.53836},
	 {-23.5562, 8.0957, -2.53836},
	 {-23.2588, 11.2002, -2.53836},
	 {-20.4937, 11.4336, -2.53836},
	 {-14.7183, 11.8477, -2.53836},
	 {-7.63477, 11.7461, -2.53836},
	 {-12.3115, 11.5293, -2.53836},
	 {-6.10547, 11.8447, -1.50925},
	 {-6.36719, 12.1943, -1.50925},
	 {3.75732, 7.59277, -1.67697},
	 {0.422852, 7.47168, -1.70831},
	 {6.26514, 7.7627, -2.24194},
	 {9.79248, 7.80566, -1.70178},
	 {15.2832, 11.4229, -2.53836},
	 {15.0947, 2.58887, -2.53836},
	 {15.7603, -7.47852, -2.24194},
	 {-8.40771, -9.50781, -1.71759},
	 {-5.11719, -9.9209, -1.67697},
	 {-12.1167, -9.67676, -2.53836},
	 {20.4683, 2.01953, -0.522827},
	 {17.0225, -0.373047, 1.36566},
	 {15.6196, -2.2207, 2.39447},
	 {15.4482, -1.30371, 3.43604},
	 {4.53467, -0.344727, 2.1727},
	 {4.93066, -9.22461, 2.49985},
	 {3.80762, -9.92578, 1.46878},
	 {-5.08057, -10.0117, 2.33212},
	 {-11.5029, -2.50488, 2.49985},
	 {-10.1919, -2.4043, 2.23288},
	 {-11.1997, -1.53711, 1.46982},
	 {-13.3809, 6.15527, 1.46548},
	 {-23.0327, 7.13281, 1.46921},
	 {-23.5771, 11.1602, 1.46667},
	 {-6.48535, 12.2539, 2.49985},
	 {-5.90674, 11.6865, 2.49985},
	 {7.15771, 10.6523, 1.71719},
	 {8.11377, 10.3662, 2.2601},
	 {8.2959, 9.55273, 1.45319},
	 {3.88965, 7.45508, 2.31458},
	 {0.878418, 7.35352, 1.4581},
	 {-0.586426, 1.18262, 1.46307},
	 {-3.2998, -4.45996, 1.46823},
	 {-14.3936, -13.1406, 1.47403},
	 {-14.7944, -16.7051, -0.521057},
	 {-13.9106, -11.4658, 5.46036},
	 {-20.3994, -11.5693, 5.46036},
	 {-23.5679, -9.23633, 5.29898},
	 {-20.9424, -2.02734, 5.26999},
	 {-15.8379, 3.77148, 5.23944},
	 {-23.791, 11.7197, 5.23376},
	 {-10.79, 5.51563, 6.36908},
	 {-11.2134, 4.70117, 6.36908},
	 {-11.2139, 3.77051, 6.36908},
	 {-8.74023, -2.16406, 6.36908},
	 {-1.16406, -2.23145, 5.22269},
	 {0.992188, -0.121094, 5.21082},
	 {1.82422, 9.36816, 5.17905},
	 {-6.10986, 8.35742, 5.20145},
	 {-0.334961, -8.71875, 5.24103},
	 {8.00879, -8.95996, 5.68362},
	 {9.82324, -9.67578, 5.90091},
	 {10.0347, -8.60547, 5.63202},
	 {14.4648, -8.46582, 1.4556}
	};
   };
   class Land_rails_bridge_40 : Tourist {
	positions[] = {
	 {4.08154, -21.1992, 3.90802},
	 {-4.04248, -23.6631, 3.90802},
	 {-2.27441, -10.5488, 4.00467},
	 {2.29834, 7.99609, 4.00467},
	 {-3.96875, 22.6826, 3.90799},
	 {2.10791, 21.1309, 3.90802}
	};
   };
   class Land_HouseBlock_B4 : Medical {
	positions[] = {
	 {0.119629, -5.29004, -7.58163},
	 {-1.11182, 4.96582, -7.25513}
	};
   };
   class Land_HouseBlock_B3 : CivillianUpperClass {
	positions[] = {
	 {-3.33594, -4.60938, -7.07993},
	 {2.20068, 5.25, -6.95102},
	 {0.970215, 5.30273, -6.95102},
	 {5.37305, -5.19043, -7.25769}
	};
   };
   class Land_Shed_wooden : Shop {
	positions[] = {
	 {2.23389, 0.805664, -1.39355},
	 {-0.723145, -1.10254, -1.17932},
	 {0.40332, -0.420898, -1.39352},
	 {-1.00928, 1.1543, -1.39349}
	};
   };
   class Land_HouseBlock_B5 : Tourist {
	positions[] = {
	 {-0.421875, -5.92969, -7.25623},
	 {-7.21631, 6.28613, -7.58228},
	 {6.57031, 0.537109, -7.58224}
	};
   };
   class Land_Panelak : CivillianUpperClass {
	positions[] = {
	 {-0.695313, -1.97363, 0.0449829},
	 {-3.15918, -6.12695, 0.0449829},
	 {-6.61133, -6.2002, 0.0450134},
	 {-6.85156, 0.30957, 0.0449829},
	 {-3.06006, 3.98047, 0.0449829},
	 {-6.38916, 3.99023, 0.0449829},
	 {0.600586, 4.1377, 1.30222},
	 {0.0566406, -2.86621, 2.74503},
	 {3.0293, -6.15723, 2.74503},
	 {6.78955, -6.23828, 2.74503},
	 {6.83789, 0.304688, 2.74503},
	 {6.54834, 3.99023, 2.74503},
	 {3.21875, 3.98047, 2.74503},
	 {0.0527344, -3.2666, 5.59943},
	 {-6.73535, -6.1416, 5.59943},
	 {-6.87012, 4.09766, 5.65814},
	 {6.82373, 3.94531, 5.64639},
	 {6.96924, -6.29395, 5.68484},
	 {-0.766113, 4.78906, -1.38019}
	};
   };
   class Land_A_Office02 : Medical {
	positions[] = {
	 {5.18066, -4.73828, -8.16971},
	 {4.71875, -6.9502, -8.16971},
	 {-0.684082, -6.63672, -8.16971},
	 {0.969727, -4.79199, -8.16971},
	 {-2.16553, -4.94922, -8.16971},
	 {-1.6167, -8.62695, -8.16971},
	 {4.24658, -8.46191, -8.16971},
	 {6.85059, -5.94629, -8.16971},
	 {-23.6113, 2.84961, -8.14496},
	 {-21.3701, 0.183594, 5.33957},
	 {-16.7915, 6.58984, 5.33957},
	 {-9.13721, 2.84961, 5.33957},
	 {-1.12061, 6.50391, 5.33957},
	 {7.49609, 4.35352, 5.33957},
	 {14.4438, 7.34277, 5.33957},
	 {20.1865, 3.21289, 5.33957},
	 {19.7627, -2.50586, 5.33957},
	 {11.1973, -1.59473, 5.33957},
	 {3.24707, 0.482422, 5.33957},
	 {1.29785, 2.41309, 6.58099},
	 {3.11816, 2.31445, 6.58099},
	 {8.62744, 1.87109, 6.25775},
	 {-4.78467, -2.81738, 5.33957},
	 {-12.1602, -0.84082, 5.33957},
	 {-19.8037, -2.12012, 5.33957},
	 {-18.9834, 3.85254, 8.67267},
	 {-17.6201, 0.985352, 8.67267}
	};
   };
   class Land_Ind_Pec_02 : Industrial {
	positions[] = {
	 {-0.494629, 25.0469, -6.66043},
	 {4.01465, 22.7803, -6.66037},
	 {9.86865, 12.0186, -6.66037},
	 {1.77148, -25.29, -6.66037},
	 {-10.4658, -3.21094, -6.66037}
	};
   };
   class Land_Panelak2 : Military {
	positions[] = {
	 {-0.887207, 4.33105, -4.07584},
	 {-0.688965, -2.00684, -2.655},
	 {0.575195, 4.10352, -1.3978},
	 {0.575195, 4.10254, 1.30222},
	 {0.574707, 4.10254, 4.026},
	 {3.29248, -6.16211, 5.41022},
	 {6.73242, -6.23535, 5.51483},
	 {6.26465, 3.82422, 5.41022},
	 {3.44922, 3.80957, 5.41022},
	 {0.00488281, -2.80176, 5.41022},
	 {-0.0117188, -3.29883, 8.29944},
	 {-6.1416, -6.66504, 8.29944},
	 {-6.8252, 4.11133, 8.32935},
	 {6.14404, -6.59961, 8.29944}
	};
   };
   class Land_Ind_Expedice_1 : Industrial {
	positions[] = {
	 {13.8179, -12.3633, -5.7587},
	 {13.1436, -19.5625, -5.7587},
	 {5.98047, -15.5947, -5.7587},
	 {1.38281, -19.1797, -3.48816},
	 {-0.791504, -11.4561, -3.48816},
	 {3.33447, -4.64551, -3.48816},
	 {-6.79443, -4.69336, -3.48816},
	 {-11.8071, -12.4287, -3.48816},
	 {-9.38623, -19.8906, -3.48816},
	 {2.021, 3.42773, -3.48816},
	 {-1.81787, 7.56445, -3.48816},
	 {3.10303, 15.0303, -3.48816},
	 {-2.16748, 18.6465, -3.48816},
	 {-0.202148, 15.417, 9.6825},
	 {-1.48535, 10.0674, 9.68246},
	 {0.745605, 4.52637, 9.68246},
	 {-1.03809, 0.259766, 9.6825}
	};
   };
   class Land_Ind_Pec_03b : Military {
	positions[] = {
	 {0.280273, 28.9766, -5.35361},
	 {-7.77393, -8.88477, 0.968628},
	 {-12.6421, -16.1982, 0.968628},
	 {-8.24023, -18.0605, 0.968628},
	 {-2.43652, -22.1309, 5.76685},
	 {8.5415, -21.6641, 5.76685},
	 {3.08447, -9.37402, 5.76685},
	 {9.229, 2.07617, 5.76685},
	 {11.8262, 15.1055, 5.76685},
	 {-1.03564, 3.0625, 5.76685},
	 {-4.52881, 15.4014, 5.76685},
	 {4.70898, 21.0156, 4.0296},
	 {-1.21289, 24.7852, 4.0296}
	};
   };
   class Land_Rail_House_01 : Tourist {
	positions[] = {
	 {2.60059, 2.63574, -1.285},
	 {-2.80273, 3.47949, -1.285}
	};
   };
   class Land_A_statue02 : Military {
	positions[] = {
	 {4.6875, -1.99219, -1.64734},
	 {-1.84863, -2.69336, -1.01364},
	 {-4.91846, 1.02148, -1.64496},
	 {-0.44873, 3.22754, -1.64468},
	 {-2.77588, 2.58203, -1.01236},
	 {4.89502, 3.14746, -1.64539}
	};
   };
   class Land_ind_silomale : VehicleService {
	positions[] = {
	 {7.63379, 0.967773, 12.9326},
	 {8.98438, 8.66992, 12.9326},
	 {3.48145, 13.9512, 12.9326},
	 {7.27686, -10.5098, 12.9326},
	 {0.306152, -11.2744, 12.9326},
	 {-6.56836, -12.8818, 12.9326},
	 {-5.18164, 1.20605, 12.9326},
	 {-7.52979, -3.12891, 12.9326},
	 {-9.1709, 8.49219, 12.9326},
	 {-6.08594, 13.2295, 12.9326}
	};
   };
   class Land_Ind_Mlyn_01 : Industrial {
	positions[] = {
	 {7.09424, 7.50977, 14.9454},
	 {-3.8291, 1.71484, 14.9454},
	 {-8.36621, 8.01563, 14.9454},
	 {-8.78223, -8.28906, 14.9454},
	 {0.115234, -7.45508, 14.9454},
	 {6.40869, -1.94336, 14.9454},
	 {-9.00635, 3.05664, -14.9099},
	 {-6.83301, 8.63965, -5.85223},
	 {-8.90186, 3.23535, -2.84933},
	 {-6.92041, 8.5, 0.201904},
	 {-3.30908, 8.6748, 0.201904},
	 {-9.06836, 3.04785, 3.14133},
	 {-6.98975, 8.46191, 6.25504},
	 {-3.30664, 8.53418, 6.25504},
	 {-8.98682, 8.5625, -5.85223},
	 {-9, 2.83594, 9.19446},
	 {-6.60107, 2.77539, 9.19446}
	};
   };
   class Land_A_Pub_01 : CivillianUpperClass {
	positions[] = {
	 {3.22461, -1.87988, -4.76923},
	 {1.4624, -6.48145, -5.0239},
	 {1.73291, -5.78809, -5.0239},
	 {4.19873, -6.24121, -5.0239},
	 {6.61328, -3.82324, -5.0239},
	 {6.33203, -1.78223, -5.0239},
	 {2.81201, 0.899414, -5.77264},
	 {6.88135, 0.508789, -5.29327},
	 {5.38379, 6.33887, -5.0239},
	 {5.6123, 5.12109, -5.29327},
	 {1.52979, 7.79395, -5.0239},
	 {2.3208, 7.94043, -5.29327},
	 {1.34961, 5.33887, -5.0239},
	 {2.06104, 2.06445, -5.1058},
	 {-0.59375, 2.63281, -5.37604},
	 {-7.55957, -0.80957, -5.29303},
	 {-7.43164, -1.76855, -5.29303},
	 {-6.42676, -0.933594, -5.39212},
	 {-7.39795, -2.74707, -5.39169},
	 {-7.3877, -6.25, -5.77264},
	 {-4.25342, 0.808594, -5.77264},
	 {-0.8125, -3.2373, -1.78778},
	 {2.31982, 0.291016, -1.31177},
	 {2.78809, 0.956055, -0.702728},
	 {1.53125, 0.28125, -1.31177},
	 {0.643066, 0.401367, -1.78778},
	 {4.83887, -0.350586, -1.17645},
	 {4.56543, -2.89063, -0.916901},
	 {4.27295, -3.64453, -1.18909},
	 {2.9834, -4.35254, -1.78778},
	 {3.86523, 0.0810547, -1.78778},
	 {6.30127, 4.83789, -1.78778},
	 {5.83057, 5.6582, -1.34134},
	 {1.70508, 6.37988, -1.31857},
	 {2.36084, 6.5332, -1.31857},
	 {2.85693, 7.1123, -1.38351},
	 {-0.217285, 2.08203, -1.78778},
	 {0.283203, 7.86719, -1.78778},
	 {6.63232, 6.18066, -1.78778},
	 {-5.60693, -2.49219, -1.78778},
	 {-6.06787, -3.03711, -1.78778},
	 {-3.44189, 1.02051, -1.78778},
	 {-7.104, -0.279297, -1.78778},
	 {-7.10986, -6.05371, -1.78778},
	 {-5.18018, -3.18848, -1.78778},
	 {-0.736328, 1.16699, -1.78778}
	};
   };
   class Land_Vez_Silo : Industrial {
	positions[] = {
	 {-2.146, -2.03027, -20.9858},
	 {0.999023, -1.48926, -20.9858},
	 {-2.13818, 2.75, -20.9858}
	};
   };
   class Land_Ind_SiloVelke_02 : Industrial {
	positions[] = {
	 {-11.0107, -5.73438, 17.7242},
	 {-15.0825, 0.322266, 17.7242},
	 {-13.4976, 5.84863, 17.7242},
	 {-0.658203, 6.1543, 17.7242},
	 {1.89307, -3.0332, 17.7242},
	 {12.0781, 7.0957, 17.7242},
	 {7.06641, 0.401367, 19.2471},
	 {15.7896, -1.86914, 17.7242},
	 {11.3975, -7.58789, 17.7242},
	 {-8.57178, 0.179688, 19.2471}
	};
   };
   class Land_Ind_Pec_01 : Industrial {
	positions[] = {
	 {-4.90186, 12.6875, -22.5782},
	 {-6.47607, -14.1914, -17.6016},
	 {6.7002, -14.2002, -17.5467},
	 {-3.79102, -1.63477, -17.6016},
	 {5.42188, -1.09082, -17.6016},
	 {9.84229, -7.72559, -17.531},
	 {9.50977, -9.37988, -4.00089},
	 {-7.40576, -13.3838, -3.98999},
	 {-2.27637, -1.14453, 1.00241},
	 {0.0834961, -7.85938, 1.00241},
	 {6.21191, -1.23047, 6.0614},
	 {6.2041, -8.16113, 14.5456},
	 {6.00488, -1.3916, 14.5175},
	 {-6.62744, 9.9043, -22.6032},
	 {4.13721, -4.20117, -22.5782},
	 {-0.104004, -12.4063, -22.5782},
	 {-3.44971, -14.7217, -22.5782},
	 {4.26709, 9.91699, -22.5782}
	};
   };
   class Land_Ind_Vysypka : Industrial {
	positions[] = {
	 {9.56641, -19.4424, -5.84882},
	 {5.20508, -13.7656, -5.02081},
	 {10.3291, -9.0957, -5.03427},
	 {9.60156, -4.32227, -5.84882},
	 {5.03906, 2.13867, -5.02405},
	 {9.89453, 6.38184, -5.02646},
	 {9.38672, 9.99219, -5.84882},
	 {5.71924, 18.001, -5.02646},
	 {-6.66895, 26.6113, -5.03616},
	 {-6.4834, 19.6582, -5.02875},
	 {0.44873, 13.3975, -5.02579},
	 {-8.34961, 9.18555, -5.0239},
	 {0.0336914, 6.54688, -5.02435},
	 {1.30859, -1.09473, -5.02292},
	 {-6.50635, -4.54004, -5.0213},
	 {-8.95703, -19.9473, -5.01785},
	 {-2.93115, -18.0049, -5.01898},
	 {1.00684, -22.4971, -5.01852}
	};
   };
   class Land_Ind_SiloVelke_01 : Industrial {
	positions[] = {
	 {3.6665, -7.39648, -5.47888},
	 {3.71729, 9.32129, -5.47888},
	 {3.45996, -7.41406, 12.1473},
	 {3.53076, 9.29883, 12.158},
	 {0.211426, -7.31348, 21.9729},
	 {-12.5054, -7.87891, 21.9729},
	 {-12.439, 9.45215, 21.9729},
	 {0.30127, 9.53418, 21.9729},
	 {-5.97754, 3.38867, 11.8806},
	 {-9.40918, -0.650391, 11.8806},
	 {3.6665, -7.39648, -5.47888},
	 {3.71729, 9.32129, -5.47888},
	 {3.45947, -7.41699, 12.1468},
	 {3.52979, 9.29688, 12.1579},
	 {0.211426, -7.31348, 21.9729},
	 {-12.5054, -7.87891, 21.9729},
	 {-12.439, 9.45215, 21.9729},
	 {0.30127, 9.53418, 21.9729}
	};
   };
   class Land_Tovarna2 : VehicleService {
	positions[] = {
	 {-4.99072, 4.79199, -5.58575},
	 {-11.5728, 7.3916, -5.58575},
	 {-7.07666, 2.79004, -5.53329},
	 {-9.60596, -5.52344, -5.59189},
	 {-0.0732422, 7.36914, -5.58575},
	 {5.5249, -7.36426, -4.64523},
	 {8.88721, 0.771484, -4.64236},
	 {4.31592, 5.39258, -4.64621},
	 {2.17822, -8.97852, 3.39786},
	 {-13.0327, -9.03711, 3.39789},
	 {-13.0366, 0.3125, 3.39783},
	 {-6.72803, -4.06348, 6.64453},
	 {-10.8623, -7.86621, 6.65506},
	 {-11.5908, 8.61035, 6.65506},
	 {-0.141602, -7.69727, 6.65506},
	 {1.93359, 8.27832, 6.65506},
	 {-0.000976563, 4.07813, 6.65506},
	 {-2.93018, 0.329102, 3.5015},
	 {-4.11914, 2.67578, 3.23691},
	 {-7.1626, 1.72949, 1.72263},
	 {-6.68164, 3.12891, 1.629},
	 {-6.68555, 2.99023, -2.25687},
	 {-12.0625, 1.71191, -2.25778},
	 {-4.07813, 3.00391, -3.92108},
	 {-4.45752, 1.7168, -0.388306},
	 {-6.68018, 3.12793, 1.83762},
	 {-4.01221, 8.85547, 1.59531},
	 {-3.99512, 9.05762, -2.258},
	 {-10.6387, 8.00195, -2.25778},
	 {2.20898, -0.830078, 0.642212},
	 {2.1582, 8.7666, 0.397919},
	 {-13.0415, 0.37793, 0.398254},
	 {-6.31982, -1.17676, 0.371613},
	 {-0.538574, -8.97656, 0.397858},
	 {-13.0327, -9.03711, 0.397888},
	 {-0.809082, 0.886719, -5.61963},
	 {-5.46387, -0.672852, -5.61078},
	 {-8.44531, 5.81055, -5.61078},
	 {-12.4858, 5.35254, -2.28647},
	 {-4.70703, 5.76855, -2.30893},
	 {-12.4614, 7.60938, 1.60446},
	 {-9.17725, 7.32129, 1.5799},
	 {-12.5249, 2.20605, 1.60495},
	 {-10.8521, 4.58984, 1.59244},
	 {-6.33936, 7.33984, 1.57031},
	 {-5.33398, 5.24316, 1.57031},
	 {-4.37207, -2.87109, 6.50354},
	 {-6.6167, -0.145508, 6.25092},
	 {-10.3784, -0.827148, 6.63007},
	 {1.3999, -0.579102, 6.63007}
	};
   };
   class Land_rail_station_big : CivillianUpperClass {
	positions[] = {
	 {2.47656, 0.793945, -4.04599},
	 {7.3374, -5.61035, -5.0708},
	 {8.49023, -0.517578, -5.0708},
	 {0.0200195, -5.60742, -5.0708},
	 {-8.93408, -5.3291, -5.0708},
	 {-3.67285, -5.05566, -5.07083},
	 {-2.68555, -2.44824, -5.07083},
	 {-0.766113, -2.42871, -5.0708},
	 {-1.91016, 1.07715, -5.0708},
	 {1.53369, 1.88379, -5.0708},
	 {-4.9209, 4.17188, -5.0708},
	 {7.92578, 3.53418, -5.04584},
	 {-1.63281, 6.91309, -4.98178},
	 {-11.395, 0.431641, -5.13232},
	 {-3.72656, -8.86816, -5.13235},
	 {14.3916, -5.64746, -5.13239}
	};
   };
   class Land_A_GeneralStore_01 : Shop {
	positions[] = {
	 {-13.3101, 3.20117, -1.23798},
	 {-9.16162, 2.50488, -1.228},
	 {-1.13672, 0.826172, -1.22797},
	 {-7.88672, 4.5293, -1.22797},
	 {9.32617, 4.65039, -1.22797},
	 {4.04639, -3.09082, -1.22797},
	 {-9.04492, -2.98047, -1.22797},
	 {4.17285, -6.54688, -1.22797},
	 {12.7817, -7.33203, -1.22797},
	 {10.7261, -4.93164, -1.22797},
	 {6.22461, -9.91504, -1.23724},
	 {3.24072, -8.69727, -1.22797},
	 {-1.67334, -6.95996, -1.22797},
	 {-5.55176, -10.1152, -1.23724},
	 {-9.31641, -5.94727, -1.22797},
	 {-11.9355, 6.26953, -1.23798},
	 {-6.14404, 11.1709, -1.23798},
	 {7.99512, 6.61523, -1.23798},
	 {0.684082, -9.78418, -1.23724},
	 {-11.7915, -10.1006, -1.23724},
	 {-9.66748, -6.20801, 0.435211},
	 {-9.66748, -6.19727, -0.656158},
	 {-3.97559, -8.40723, -1.20499},
	 {-5.37646, -6.54102, -1.10422},
	 {-5.34277, -6.4873, 0.0307617},
	 {-6.93701, -5.10352, 0.0307617},
	 {-6.7749, -5.04102, -0.729218},
	 {-5.96191, -5.05469, -0.349243},
	 {-5.26172, -5.04492, 0.0307617},
	 {-5.96143, -5.08594, 0.415771},
	 {-5.29199, -5.17285, -1.10422},
	 {-4.37988, -5.12598, -0.729218},
	 {-4.66504, -5.10645, 0.0307617},
	 {-3.5127, -5.02051, -0.349243},
	 {-3.67725, -6.8623, -0.729218},
	 {-3.54248, -7.15625, 0.0307617},
	 {-1.67578, -6.76563, 0.0307617},
	 {-2.00977, -5.04492, 0.0307617},
	 {-2.22949, -5.0625, -0.729218},
	 {-1.3877, -5.10742, -0.729218},
	 {-1.18066, -5.04395, 0.0307617},
	 {-1.57373, -5.10547, -1.10422},
	 {0.367188, -5.07813, -0.349243},
	 {-0.543945, -5.13672, -0.729218},
	 {-0.702637, -5.07422, 0.0307617},
	 {0.0297852, -5.16113, -0.729218},
	 {0.408691, -5.11719, -1.10422},
	 {0.875, -5.08008, 0.0307617},
	 {1.18018, -5.10645, -0.729218},
	 {1.71338, -5.06641, -1.10422},
	 {2.01416, -4.97852, 0.0307617},
	 {2.43604, -5.08496, -0.349243},
	 {2.76709, -5.16504, -0.729218},
	 {2.68457, -5.03516, 0.415771},
	 {1.53711, -6.85156, -0.349243},
	 {1.57568, -6.53516, -1.10422},
	 {2.83057, -6.70996, 0.415771},
	 {2.85254, -6.71777, -0.349243},
	 {2.83496, -7.06055, -1.10422},
	 {2.79199, -6.66016, -1.10422},
	 {0.0151367, -6.90137, 0.415771},
	 {-0.0283203, -7.08008, 0.0307617},
	 {0.0454102, -6.84277, -0.729218},
	 {1.08545, -8.62695, -0.349243},
	 {1.00049, -8.6377, -0.729218},
	 {2.08838, -8.65332, -0.729218},
	 {3.70947, -8.66309, 0.415771},
	 {3.44434, -8.70898, 0.0307617},
	 {2.71484, -8.72266, -0.349243},
	 {2.73828, -8.58398, -1.10422},
	 {1.29443, -8.73926, -1.10422},
	 {1.96729, -8.70605, 0.415771},
	 {0.485352, -8.70898, 0.0307617},
	 {-0.36084, -8.69238, -0.729218},
	 {0.479004, -8.61914, -1.10422},
	 {-1.0498, -8.66309, 0.0307617},
	 {-1.36279, -8.65918, 0.0307617},
	 {-1.14355, -8.57227, -0.729218},
	 {-1.93311, -8.61914, -0.729218},
	 {-2.72852, -8.68652, -0.729218},
	 {-2.13379, -8.61523, 0.0307617},
	 {-2.60889, -8.64063, 0.415771},
	 {-4.49512, -7.83789, -1.20499},
	 {8.29395, -5.15039, -1.20499},
	 {13.3711, -5.05664, -0.349243},
	 {13.3755, -4.55273, 0.415771},
	 {13.356, -4.3418, -0.729218},
	 {13.3521, -5.30859, -1.10422},
	 {13.4194, -5.90723, -0.349243},
	 {13.3989, -6.1543, -1.10422},
	 {8.2583, -8.45117, -1.20499},
	 {7.0874, -5.18359, -0.349243},
	 {6.76758, -5.17188, 0.415771},
	 {6.75342, -5.15137, -0.729218},
	 {7.02734, -5.12109, -1.10422},
	 {-3.49365, -1.1543, -1.20499},
	 {2.21777, 3.11523, -1.20499},
	 {13.4824, -0.791016, -1.20499},
	 {11.9946, 2.30469, -1.20499},
	 {11.0723, -0.202148, -0.655334},
	 {11.0625, 0.982422, -1.01404},
	 {11.1279, 0.472656, 0.0500793},
	 {11.0059, 1.93457, -0.655334},
	 {11.0576, 3.1123, 0.0500793},
	 {10.6011, 2.53613, -0.655334},
	 {10.623, 0.62207, -0.305054},
	 {-13.3101, 3.20117, -1.23798},
	 {-9.16162, 2.50488, -1.22797},
	 {-1.13672, 0.826172, -1.22797},
	 {-7.88672, 4.5293, -1.22797},
	 {9.32617, 4.65039, -1.22797},
	 {4.04639, -3.09082, -1.22797},
	 {4.17285, -6.54688, -1.22797},
	 {12.7817, -7.33203, -1.22797},
	 {10.7261, -4.93164, -1.22797},
	 {6.22461, -9.91504, -1.23724},
	 {3.24072, -8.69727, -1.22797},
	 {-1.67334, -6.95996, -1.22797},
	 {-5.55176, -10.1152, -1.23724},
	 {-9.31641, -5.94727, -1.22797},
	 {-11.9355, 6.26953, -1.23798},
	 {-1.71533, 6.63965, -1.23798},
	 {-6.14404, 11.1709, -1.23798},
	 {7.99512, 6.61523, -1.23798},
	 {0.684082, -9.78418, -1.23724},
	 {10.5649, 1.10352, -1.01404},
	 {5.54736, 0.446289, -0.830597},
	 {5.56445, 2.67188, -0.655334},
	 {3.71973, 2.53613, 0.0500793},
	 {3.98047, 2.57715, -0.655334},
	 {4.33154, 2.51563, -1.01404},
	 {5.77832, 3.08887, -0.305054},
	 {3.51904, 3.09082, -0.305054},
	 {4.37451, 3.11426, -0.655334},
	 {1.38135, 2.72168, 0.0500793},
	 {-1.18213, 3.02637, 0.0500793},
	 {-0.571289, 3.08398, -0.655334},
	 {0.92334, 3.08887, -0.305054},
	 {1.46094, 2.86816, -0.655334},
	 {-1.65576, 3.06934, -0.655334},
	 {-5.32324, 2.57422, -0.609589},
	 {-4.94385, 2.57422, -0.976898},
	 {-5.28857, 1.06348, -0.3909},
	 {-4.7627, 1.06348, -0.918457},
	 {-5.94287, 0.75293, -0.202515},
	 {-4.646, 2.90723, -0.202515},
	 {-1.21484, 0.126953, -0.305054},
	 {-0.455566, 0.111328, -0.655334},
	 {1.81055, 0.148438, -0.655334},
	 {0.51416, 0.135742, 0.0500793},
	 {1.0376, 0.113281, -0.305054},
	 {0.53125, 0.0976563, -1.01404},
	 {3.7998, 0.09375, 0.0500793},
	 {3.12012, 0.21875, 0.0500793},
	 {2.84424, 0.126953, -0.305054},
	 {3.73389, 0.124023, -0.655334},
	 {6.14697, -2.63965, -0.516327},
	 {6.87646, -2.68945, -0.516327},
	 {4.99414, -2.71387, -0.516327},
	 {2.84082, -2.65234, -0.516327},
	 {1.11328, -2.6875, -0.516327},
	 {-0.125488, -2.72852, -0.516327},
	 {-1.29639, -2.60547, -0.516327},
	 {6.3501, -3.82813, -1.20499},
	 {10.605, 3.16699, -1.01404}
	};
   };
   class Land_A_MunicipalOffice : Tourist {
	positions[] = {
	 {-4.36816, -7.15234, -18.4904},
	 {2.57227, -6.06738, -18.4904},
	 {4.08447, -7.50293, -18.4904},
	 {-0.675293, -9.84863, -18.8008},
	 {-4.55811, -10.4199, -18.9208},
	 {8.06982, -8.20605, -18.9208},
	 {10.0459, -6.19531, -3.83047},
	 {9.29492, 8.64453, -3.83047},
	 {-0.240723, 11.2188, -3.83047},
	 {-9.14941, 12.4805, -3.17047},
	 {-10.0024, 1.34277, -3.83047},
	 {-7.10986, -3.97266, -3.2973},
	 {-9.99121, -6.2207, -3.83047},
	 {-3.32861, -10.4912, -3.17047},
	 {-5.31055, -8.9873, -3.17047},
	 {2.22168, -10.25, -3.17047},
	 {5.9873, -10.4912, -3.17047},
	 {-2.17529, -8.89355, -3.17047}
	};
   };
   class Land_HouseB_Tenement : CivillianUpperClass {
	positions[] = {
	 {13.3071, 1.02539, -20.3477},
	 {14.1714, 0.811523, -20.3477},
	 {13.1489, 0.203125, -20.404},
	 {14.2246, 4.88379, -20.4013},
	 {13.5869, 6.11133, -20.3477},
	 {12.2959, 5.93359, -20.4026},
	 {12.9209, 11.541, -20.3477},
	 {13.835, 11.7441, -20.3477},
	 {12.7612, 12.4277, -20.4017},
	 {7.78613, 12.6826, -20.4008},
	 {9.14209, 11.4707, -20.4008},
	 {7.34033, 11.6465, -20.3477},
	 {2.42334, 4.85059, -19.8298},
	 {4.91895, -2.07031, -20.3477},
	 {3.22949, -1.96094, -20.3477},
	 {2.51611, -1.98633, -20.3477},
	 {0.978516, -1.94141, -20.4018},
	 {-1.32373, 4.60547, -19.8298},
	 {-2.49316, 5.26074, -20.3592},
	 {-4.56592, 5.22852, -19.8298},
	 {-10.1519, -0.389648, -20.3477},
	 {-10.9326, -0.477539, -20.3477},
	 {-12.0352, -0.331055, -20.4015},
	 {-10.604, 0.804688, -20.4013},
	 {-9.92334, -1.39844, -20.4014},
	 {-12.7275, 6.22754, -20.6581},
	 {4.78223, -2.01563, -20.7185},
	 {14.5693, -1.96191, -20.7185},
	 {4.24707, 13.3066, -20.7185},
	 {14.3647, 13.9014, -20.7185},
	 {1.271, -4.39063, -20.8423},
	 {-8.09033, -7.86914, -20.8423},
	 {11.4175, -7.80566, -20.8423}
	};
   };
   class Land_HouseBlock_A1 : CivillianUpperClass {
	positions[] = {
	 {5.04736, -4.9502, -8.82462},
	 {-4.93018, -3.30469, -8.86441},
	 {-3.62305, -1.03027, -8.86441},
	 {-4.65576, 4.18262, -8.86441},
	 {0.869141, 4.83203, -8.72595},
	 {-0.486816, 4.83496, -8.72595}
	};
   };
   class Land_wagon_box : CivillianLowerClass {
	positions[] = {
	 {-0.109375, 1.81445, -0.778046},
	 {0.503418, 0.226563, -0.778076},
	 {0.242676, -1.95508, -0.778107},
	 {1.29541, -5.2627, -1.86343},
	 {0.339844, -2.57617, -1.86343},
	 {0.440918, 4.12988, -1.86343}
	};
   };
   class Land_d_HouseV_3I4 : CivillianUpperClass {
		   positions[] =
		   {
			   {2.36914,3.92188,0.637451},
			   {4.55762,0.0673828,1.04904},
			   {4.56836,1.37988,1.04904},
			   {4.5708,0.740234,1.04904},
			   {0.688965,-2.72852,1.4017},
			   {0.64209,-2.72754,0.587433},
			   {3.95654,-2.77246,0.590179},
			   {-2.56055,-2.31738,1.48746},
			   {0.0415039,1.125,0.646484},
			   {0.439453,4.24707,0.917572},
			   {0.44873,3.23926,0.917572},
			   {-5.29492,-2.41504,0.584381},
			   {-4.59717,1.79395,0.582062},
			   {-4.24756,-1.89063,1.60867},
			   {0.174805,4.02344,3.9433},
			   {-1.29395,1.18164,3.9433},
			   {-1.30859,-2.08301,3.9433},
			   {1.34863,-0.425781,3.9433},
			   {3.66504,-2.22363,3.9433},
			   {3.11816,2.3584,3.9433}
		   };
	   };
	   class Land_d_HouseV_1L2 : CivillianUpperClass {
		   positions[] =
		   {
			   {0.875977,-5.83081,-1.01556},
			   {2.93945,-3.07397,-0.729026},
			   {3.01758,-4.17676,0.13359},
			   {-0.897461,-3.26343,-0.436317},
			   {-2.87988,-3.34937,-0.392876},
			   {-3.625,0.840332,-0.729026},
			   {-1.40723,-0.0854492,-0.729026},
			   {0.756836,0.706787,0.0570555},
			   {3.27637,-0.385986,0.55367},
			   {2.4209,1.12378,-0.729026},
			   {0.702148,2.43506,-0.729026},
			   {-3.06934,2.49829,-2.54774},
			   {-0.660156,0.998291,-1.8264},
			   {-0.676758,0.41748,-1.8264},
			   {1.87793,1.53857,-2.91699},
			   {2.02051,-2.76147,-2.91701},
			   {-2.39746,-2.88013,-2.917}
		   };
	   };
	   class Land_d_HouseV_1t : CivillianUpperClass {
		   positions[] =
		   {
			   {0.813477,2.21069,-2.03891},
			   {2.44727,2.75415,-2.60882},
			   {2.47363,4.48096,-2.56538},
			   {6.08105,5.74707,-2.22574},
			   {6.06738,-0.570313,-2.02626},
			   {-3.98242,2.82764,-2.47731},
			   {-3.82324,-0.293213,-2.11545},
			   {-6.87793,-0.402832,-1.70287},
			   {-7.1875,1.46387,-1.68477},
			   {-6.58984,5.69727,-2.18497},
			   {-4.03906,0.132324,1.35115},
			   {1.92383,3.65698,0.595379},
			   {5.25586,2.77686,0.208996},
			   {-1.99121,1.88281,0.208996},
			   {-2.22949,-4.05225,0.208996},
			   {-6.49609,2.49878,0.208996},
			   {-5.49414,0.924316,-2.85874},
			   {-1.30371,4.66699,-2.85874},
			   {5.41992,2.61035,-2.85874},
			   {-0.75293,1.34717,-2.85874},
			   {0.663086,-5.12964,-2.4322},
			   {0.636719,-1.46387,-2.4322},
			   {-4.81445,-4.7666,-2.85874},
			   {-3.03613,-2.12476,-2.85874}
		   };
	   };
	   class Land_d_HouseV_2I : CivillianUpperClass {
		   positions[] =
		   {
			   {-3.08691,-1.28345,-1.59855},
			   {0.839844,6.35059,-1.88843},
			   {-2.34277,5.90234,-2.34309},
			   {-3.54004,5.96948,-2.34309},
			   {-3.25781,8.39771,-1.57369},
			   {-3.27344,8.06421,-2.10555},
			   {-4.56543,6.02051,-2.39862},
			   {-0.111328,8.14795,-2.72634},
			   {3.15234,1.6145,-1.92808},
			   {2.2002,6.49194,-2.01504},
			   {2.24805,8.17944,-2.72634},
			   {5.32324,5.11108,-2.72634},
			   {3.12988,-1.0498,-2.37414},
			   {1.93652,-0.420898,-2.72634},
			   {3.05469,0.636963,-2.12323},
			   {-4.97168,-5.41992,-1.59855},
			   {0.901367,-6.10742,-2.39862},
			   {0.890625,-4.14966,-2.39862},
			   {-1.19434,-2.88892,-2.04481},
			   {0.741211,-1.95947,-1.50116},
			   {-0.808594,-5.00806,-2.72634},
			   {-0.916016,-7.49976,-2.72634},
			   {3.91504,-3.17505,-2.72634},
			   {2.46875,-6.57959,-1.84075},
			   {5.12207,-8.03564,-2.72634},
			   {4.13281,0.311768,-2.12323},
			   {5.38965,0.776855,-2.37414},
			   {-2.53711,-2.53101,-2.4403},
			   {-4.61816,-2.7356,-2.72634},
			   {-2.29199,-4.23291,-2.72634}
		   };
	   };
   
	   class Land_d_HouseV_2t2 : CivillianUpperClass {
		   positions[] =
		   {
			   {-1.90723,0.0915527,-3.97287},
			   {-3.51367,-2.83081,-3.97287},
			   {-2.10645,-2.92505,-3.65276},
			   {-3.72363,3.13208,-2.82977},
			   {0.265625,2.6958,-3.97287},
			   {1.8623,0.918945,-3.59788},
			   {3.10254,0.893311,-3.59788},
			   {5.1084,-2.83789,-3.24957},
			   {-0.626953,-4.46729,-3.97287},
			   {7.31738,0.0078125,-3.02434},
			   {6.11035,-3.00708,-3.1218},
			   {7.29297,-2.65039,-3.97287},
			   {6.50488,1.97437,-1.21684},
			   {6.28809,-2.94946,-0.863183},
			   {2.95898,-3.50439,-1.21684},
			   {2.35645,-0.24292,-1.21684},
			   {-2.19336,-0.302002,-0.496696},
			   {-1.78906,-2.80518,-0.903197},
			   {-3.51953,-1.62085,-1.21684},
			   {0.890625,-5.06348,-1.21684},
			   {3.43359,-4.99585,-1.21684},
			   {-0.925781,3.18628,-0.537463},
			   {-1.19141,0.828369,-0.903197},
			   {-3.29199,2.86499,-1.21684},
			   {-3.48633,0.90332,-1.21684},
			   {0.620117,2.26172,-1.21684},
			   {0.143555,-2.07251,-1.21684},
			   {-2.75,3.1499,-3.97287},
			   {2.97266,-3.55151,-3.97287},
			   {6.66113,1.6084,-3.97287}
		   };
	   };
   
	   class Land_d_HouseV_2t1 : CivillianUpperClass {
		   positions[] =
		   {
			   {-6.00488,2.88818,-2.9133},
			   {-3.54492,2.86157,-2.9133},
			   {0.152344,1.96191,-2.51764},
			   {0.0595703,0.844971,-2.51764},
			   {-2.15039,2.13159,-1.67934},
			   {-1.75977,1.22461,-2.27319},
			   {-2.07422,0.442139,-1.71235},
			   {0.918945,0.598877,-2.21244},
			   {1.54395,1.97949,-2.21244},
			   {3.82617,0.369385,-2.65117},
			   {3.84473,1.54492,-2.65117},
			   {3.77344,2.60938,-2.52302},
			   {-5.08105,0.757324,-2.30954},
			   {-3.18555,0.505859,-2.9133},
			   {-5.70898,-2.63037,-2.9133},
			   {-3.01563,-2.71973,-2.64707},
			   {0.375,-2.96924,-2.9133},
			   {6.53418,-1.66699,-2.9133},
			   {6.4209,1.52368,-2.9133},
			   {4.76172,1.87061,-2.09572},
			   {4.99219,1.2583,-1.52053}
		   };
	   };
   
	   class Land_d_HouseV_2L : CivillianUpperClass {
		   positions[] =
		   {
			   {3.08789,-1.21216,-3.159},
			   {0.899414,-0.881592,-3.45047},
			   {0.587891,-2.44604,-3.078},
			   {2.08594,-4.27026,-3.91841},
			   {0.522461,2.33032,-2.84227},
			   {-1.78516,2.5835,-3.51201},
			   {-3.08984,3.74268,-2.95437},
			   {-4.24512,3.37939,-3.91841},
			   {2.68164,1.06104,-3.91841},
			   {-4.51074,0.622559,-3.9184},
			   {-2.6709,1.10229,-3.91841},
			   {-3.76855,-0.954102,-2.29717},
			   {1.01465,-4.67041,-0.323699},
			   {-0.134766,-4.66309,-0.323699},
			   {-0.422852,-2.49097,-0.243781},
			   {-2.81738,-4.59521,-0.716994},
			   {2.50293,2.90601,-0.403321},
			   {-0.978516,0.742676,0.00780582},
			   {0.503906,0.871826,0.271171},
			   {-3.4248,4.31885,-0.716994},
			   {-3.7168,1.198,-0.422246},
			   {0.114258,2.79663,-0.716992},
			   {0.463867,4.96924,0.554248},
			   {2.375,-4.68359,-0.716992},
			   {-0.763672,-1.35425,-0.716992}
		   };
	   };
   
	   class Land_d_HouseV_3I1 : CivillianUpperClass {
		   positions[] =
		   {
			   {-5.23633,2.29004,1.72145},
			   {-5.71094,0.0383301,1.19392},
			   {-4.03125,-2.90698,1.19392},
			   {-4.00586,-1.88818,1.19392},
			   {-3.79297,1.08618,1.82162},
			   {-2.42383,1.62549,1.19392},
			   {-0.801758,-2.22314,1.19392},
			   {0.65625,-1.13916,1.47934},
			   {1.16992,2.06299,1.22542},
			   {1.9502,2.39233,2.087},
			   {3.04688,0.0236816,1.6997},
			   {4.6875,1.58716,1.19392},
			   {4.77344,-0.613281,1.19392},
			   {-0.918945,-0.212891,1.19392}
		   };
	   };
   
	   class Land_d_HouseV_3I2 : CivillianUpperClass {
		   positions[] =
		   {
			   {1.57813,3.97803,-1.56803},
			   {2.65332,3.92017,-1.56803},
			   {1.1709,-1.42554,-0.946237},
			   {-4.1709,1.41162,-1.11204},
			   {-0.65918,3.96143,-1.88666},
			   {-1.23828,0.628418,-1.88666},
			   {-4.17871,1.4353,-1.88666},
			   {-0.112305,-3.24976,-1.59592},
			   {-3.57324,0.212402,-1.54579},
			   {-2.89551,-0.657715,-1.54579},
			   {-5.16797,-0.530518,-1.88666},
			   {-4.99707,-2.96362,-1.88666},
			   {3.12891,-3.27515,-1.88666},
			   {-4.76172,3.66748,-1.88666}
		   };
	   };
   
	   class Land_d_HouseV_3I3 : CivillianUpperClass {
		   positions[] =
		   {
			   {4.9873,-1.57056,-1.44968},
			   {3.38086,0.89624,-1.48538},
			   {-1.3457,-1.84302,-1.12473},
			   {-0.0117188,-1.83643,-1.11752},
			   {1.87891,-1.82495,-0.961167},
			   {-4.375,1.52246,-1.45101},
			   {-4.62109,-1.7583,-1.45144},
			   {-0.416992,1.02344,-1.38979}
		   };
	   };
	   class Land_d_dom01 : CivillianLowerClass {
		   positions[] =
		   {
			   {3.57617,0.0239258,0.848643},
			   {-3.26855,2.30396,0.847456},
			   {-6.77539,0.325439,0.851399},
			   {-0.569336,-8.00464,0.861531},
			   {3.83691,-6.51587,0.85802},
			   {3.22363,-2.51001,0.852416},
			   {-4.99609,4.00708,0.862857},
			   {-5.12402,8.50098,0.849672},
			   {-0.475586,8.16162,0.848694},
			   {2.09766,4.89063,0.857235},
			   {2.31543,8.58325,0.846264},
			   {-6.70996,-2.17236,0.854992},
			   {-1.9707,-2.13013,0.853469},
			   {-2.67676,-6.66138,0.860239},
			   {-6.43848,-8.36621,0.863864},
			   {-4.77148,-4.0105,0.857052},
			   {4.21973,2.38208,0.845034},
			   {-0.719727,-0.473145,0.850687}
		   };
	   };
	   class Land_d_dom02 : Medical {
		   positions[] =
		   {
			   {-11.0684,-2.16211,0.925508},
			   {-11.5938,4.2749,0.925508},
			   {-10.1484,4.76709,0.925508},
			   {-6.16797,-2.51587,0.925508},
			   {-8.11523,-4.18604,0.925508},
			   {-8.06934,2.07544,0.925508},
			   {-7.10938,4.68701,0.925508},
			   {-4.80957,4.61523,0.925508},
			   {-1.02344,-4.51343,0.925509},
			   {-1.26172,-2.14429,0.925509},
			   {-4.40918,-4.36621,0.925508},
			   {-2.4834,-3.19995,0.925509},
			   {-8.07324,-0.155518,0.925508},
			   {-5.06836,0.192871,0.925508},
			   {-3.1123,0.1521,0.859165},
			   {-1.10547,-0.143066,0.925509},
			   {-0.948242,4.56641,0.925509},
			   {-3.13184,3.68604,0.925509},
			   {-2.625,2.02466,0.925509},
			   {-1.32715,2.68774,0.925509},
			   {-11.4561,0.192871,0.925508}
		   };
	   };
	   class Land_Nav_Boathouse : Tourist {
	positions[] = {
	 {-5.02783, 1.48438, 3.67209},
	 {-5.83203, -2.34082, 3.67212},
	 {-5.81348, 7.08008, 3.6792},
	 {0.224609, 7.41504, 3.6792},
	 {5.21533, 6.02051, 3.6792},
	 {5.72363, -0.203125, 3.6792},
	 {0.27002, 3.19336, 3.6163},
	 {6.45313, 8.62012, 3.67917},
	 {7.24072, -1.50781, 3.6792},
	 {-2.0376, 9.26758, 3.6792},
	 {-6.46338, 9.25586, 3.6792},
	 {-7.48926, 3.61621, 3.67685},
	 {-7.46143, -1.61035, 3.67685}
	};
   };
   class Land_Cargo_HQ_V1_F : Military {
   positions[] = {
	 {-0.294922, -3.42188, -3.27229}, 
	 {-1.46484, 3.26172, -3.27229}, 
	 {-2.02734, -2.62891, -0.747443}, 
	 {4.24609, 1.51758, -0.747443}, 
	 {4.98633, 3.64844, -3.27229}
	};
   };
   class Land_Cargo_Tower_V1_No3_F : Military {
   positions[] = {
	 {-0.214844, -0.460938, 5.07988}, 
	 {-2.33203, -2.96094, -0.120119}, 
	 {-2.89648, -4.0625, 5.00472}, 
	 {-3.08008, -2.8125, 2.47988}, 
	 {-3.28711, 2.60352, -4.2958}, 
	 {-3.61328, 4.44141, 5.00472}, 
	 {-4.01758, 1.86133, -0.120119}, 
	 {1.54688, 2.61133, -8.24332}, 
	 {3.52734, 3.8418, 2.47988}, 
	 {3.5332, -0.386719, 5.00472}, 
	 {4.88477, 4.18945, -0.120119}
	};
   };
   class Land_Cargo_Tower_V2_F : Military {
   positions[] = {
	 {-0.214844, -0.460938, 5.07988}, 
	 {-2.33203, -2.96094, -0.120119}, 
	 {-2.89648, -4.0625, 5.00472}, 
	 {-3.08008, -2.8125, 2.47988}, 
	 {-3.28711, 2.60352, -4.2958}, 
	 {-3.61328, 4.44141, 5.00472}, 
	 {-4.01758, 1.86133, -0.120119}, 
	 {1.54688, 2.61133, -8.24332}, 
	 {3.52734, 3.8418, 2.47988}, 
	 {3.5332, -0.386719, 5.00472}, 
	 {4.88477, 4.18945, -0.120119}
	};
   };
   class Land_PillboxBunker_01_big_F : Military {
   positions[] = {
	   {-0.937012, 1.31885, 1.43985}, 
	   {-1.78516, -1.38281, 0.988451},
	   {2.93896, 0.043457, -0.79799},
	   {2.23975, 3.82568, -0.79799},
	   {-3.30737, 4.19873, -0.79799}
	};
   };
   class Land_Cargo_Tower_V1_No6_F : Military {
   positions[] = {
	 {-0.214844, -0.460938, 5.07988}, 
	 {-2.33203, -2.96094, -0.120119}, 
	 {-2.89648, -4.0625, 5.00472}, 
	 {-3.08008, -2.8125, 2.47988}, 
	 {-3.28711, 2.60352, -4.2958}, 
	 {-3.61328, 4.44141, 5.00472}, 
	 {-4.01758, 1.86133, -0.120119}, 
	 {1.54688, 2.61133, -8.24332}, 
	 {3.52734, 3.8418, 2.47988}, 
	 {3.5332, -0.386719, 5.00472}, 
	 {4.88477, 4.18945, -0.120119}
	};
   };
   class Land_Cargo_Tower_V1_No1_F : Military {
   positions[] = {
	 {-0.214844, -0.460938, 5.07988}, 
	 {-2.33203, -2.96094, -0.120119}, 
	 {-2.89648, -4.0625, 5.00472}, 
	 {-3.08008, -2.8125, 2.47988}, 
	 {-3.28711, 2.60352, -4.2958}, 
	 {-3.61328, 4.44141, 5.00472}, 
	 {-4.01758, 1.86133, -0.120119}, 
	 {1.54688, 2.61133, -8.24332}, 
	 {3.52734, 3.8418, 2.47988}, 
	 {3.5332, -0.386719, 5.00472}, 
	 {4.88477, 4.18945, -0.120119}
	};
   };
   class Land_Cargo_Tower_V1_No4_F : Military {
   positions[] = {
	 {-0.214844, -0.460938, 5.07988}, 
	 {-2.33203, -2.96094, -0.120119}, 
	 {-2.89648, -4.0625, 5.00472}, 
	 {-3.08008, -2.8125, 2.47988}, 
	 {-3.28711, 2.60352, -4.2958}, 
	 {-3.61328, 4.44141, 5.00472}, 
	 {-4.01758, 1.86133, -0.120119}, 
	 {1.54688, 2.61133, -8.24332}, 
	 {3.52734, 3.8418, 2.47988}, 
	 {3.5332, -0.386719, 5.00472}, 
	 {4.88477, 4.18945, -0.120119}
	};
   };
   class Land_i_Barracks_V1_F : Military {
   positions[] = {
	 {-0.464844, 3.49219, 0.605521}, 
	 {-0.476563, 3.95703, 3.9395}, 
	 {-10.4844, -3.32422, 3.9395}, 
	 {-11.1055, -2.92188, 0.605521}, 
	 {-12.3066, 0.222656, 0.605521}, 
	 {-2.29688, -4.23828, 0.605283}, 
	 {-3.89648, -4.80078, 3.93923}, 
	 {-8.66992, 3.86328, 0.605521}, 
	 {-9.03516, 3.31055, 3.9395}, 
	 {10.3301, 2.77734, 0.605521}, 
	 {10.4023, 3.18945, 3.9395}, 
	 {13.0352, -3.23438, 3.9395}, 
	 {13.1738, -3.31055, 0.605521}, 
	 {3.57227, -3.49414, 0.605522}, 
	 {3.61133, -2.98047, 3.9395}, 
	 {6.38281, 3.41992, 0.60552}, 
	 {6.4082, 2.87695, 3.9395}
	};
   };
   class Land_MilOffices_V1_F : Military {
   positions[] = {
	 {-11.6309, -5.04492, -2.86675}, 
	 {-15.1172, 9.07617, -2.86675}, 
	 {-15.123, 2.19336, -2.86675}, 
	 {-15.5938, -4.07227, -2.86675}, 
	 {-3.46484, -3.22266, -2.86675}, 
	 {-4.10352, 9.33398, -2.86675}, 
	 {-7.09766, -2.95898, -2.86675}, 
	 {-8.6582, 9.02344, -2.86675}, 
	 {0.794922, -3.08594, -2.86675}, 
	 {1.45703, 8.60156, -2.86675}, 
	 {13.9258, 0.492188, -2.86675}, 
	 {15.3613, 8.10742, -2.86675}, 
	 {8.54883, 8.01563, -2.86675}, 
	 {8.61133, -4.3125, -2.86675}, 
	 {8.68359, -1.73438, -2.86675}
	};
   };
   class Land_Airport_Tower_F : Military {
   positions[] = {
	 {-0.363281, 6.25586, -10.4415}, 
	 {-0.636719, -2.08203, -1.4408},
	 {-0.638672, 2.21875, -4.44063}, 
	 {-0.705078, 1.94336, -7.44128}, 
	 {-0.751953, 5.2793, 1.55464}, 
	 {-1.10742, -4.67578, 2.25613}
	};
   };
   //CUSTOM LOOT ADDON
	   class Land_tent_east: Military
	   {
		   positions[] =
		   {
			   {3.66309,-2.00146,-1.75562},
			   {3.69824,2.05493,-1.7556},
			   {-2.89453,-2.16235,-1.76814},
			   {-3.2998,1.77771,-1.7334},
			   {-0.422852,-0.72522,-1.7556}
		   };
	   };
	   class MASH_EP1: Medical
	   {
		   positions[] =
		   {
			   {1.74805,1.51611,-1.07941},
			   {1.98047,-2.18408,-1.07946},
			   {-0.765625,-2.42529,-1.07948},
			   {-0.826172,1.20361,-1.07949}
		   };
	   };
	};

my rtp

=====================================================================
== C:\Arma3\arma3server_x64.exe
== "arma3server_x64.exe"  -port=2302 "-serverMod=@ExileServer;@infiSTAR_Exile;@marma;" "-mod=@Exile;@Added_2_Exile;@Advanced_Rappelling;@Advanced_Sling_Loading;@Advanced_Towing;@Advanced_Urban_Rappelling;@CBA_A3;@Chernarus_Redux;@CUP_Terrains_-_Core;@CUP_Terrains_-_CWA;@CUP_Terrains_-_Maps;@CUP_Units;@CUP_Vehicles;@CUP_Weapons;@DS_Houses;@Extended_Base_Mod" "-config=@ExileServer\config.cfg" "-cfg=@ExileServer\basic.cfg" -malloc=tbbmalloc -autoinit -enableHT -loadMissionToMemory -exThreads=7 -maxMem=10240

Original output filename: Arma3Retail_Server_x64
Exe timestamp: 2017/10/04 14:29:25
Current time:  2017/11/09 18:48:50

Type: Public
Build: Stable
Version: 1.76.143187

Allocator: C:\Arma3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0]
PhysMem: 32 GiB, VirtMem : 131072 GiB, AvailPhys : 28 GiB, AvailVirt : 131072 GiB, AvailPage : 33 GiB
=====================================================================

18:48:50 SteamAPI initialization failed. Steam features won't be accessible!
18:48:50 Cannot register unknown string STR_3DEN_CAMERA_NAME
18:48:50 Initializing stats manager.
18:48:50 Stats config disabled.
18:48:50 sessionID: b7a96a7c39f47adb134eb77ce9dfdcac052a0c8a
18:49:00 Unsupported language English in stringtable
18:49:00 Item STR_CUP_dss_Soviet_Era_Tanker_Helmet listed twice
18:49:00 Item str_dn_2b14 listed twice
18:49:00 Item str_mn_pg9 listed twice
18:49:00 Item str_mn_og9 listed twice
18:49:00 Item str_mn_igla listed twice
18:49:00 Item str_dn_ags30 listed twice
18:49:00 Item str_mn_at13 listed twice
18:49:00 Item str_mn_9k32 listed twice
18:49:00 Item str_dn_at13 listed twice
18:49:00 Item str_dn_at13launchersingle listed twice
18:49:00 Item STR_DN_D30 listed twice
18:49:00 Item str_dn_dshkm listed twice
18:49:00 Item str_lib_m2_mg listed twice
18:49:00 Item str_lib_m119 listed twice
18:49:00 Item str_lib_kord listed twice
18:49:00 Item str_lib_dshkm listed twice
18:49:00 Item STR_LIB_D30 listed twice
18:49:00 Item str_lib_ags30 listed twice
18:49:00 Item str_dn_igla_aa_pod_east listed twice
18:49:00 Item str_dn_igla_twice listed twice
18:49:00 Item str_dn_kord listed twice
18:49:00 Item str_dn_kord_low listed twice
18:49:00 Item str_dn_m119 listed twice
18:49:00 Item str_dn_tow_tripod listed twice
18:49:00 Item str_dn_tow listed twice
18:49:00 Item str_dn_spg9 listed twice
18:49:00 Item str_dn_m252 listed twice
18:49:00 Item str_dn_m2hd_minitripod listed twice
18:49:00 Item str_dn_m2_mg listed twice
18:49:00 Item str_dn_mk19_tripod listed twice
18:49:00 Item str_lib_2b14 listed twice
18:49:00 Item str_lib_at13 listed twice
18:49:00 Item str_lib_m252 listed twice
18:49:00 Item str_lib_spg9 listed twice
18:49:00 Unsupported language English in stringtable
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i1\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_1l2\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i3\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_1t\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2t1\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i2\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_1t\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2l\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i4\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_1l2\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2t2\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2t1\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\dom_01\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i4\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2l\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i3\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i2\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_3i1\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\dom_02_pinsk\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2i\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:00 Conflicting addon DSHouses in 'ds_houses\derevnya\a2_housev_2i\proxy\', previous definition in 'ds_houses\derevnya\a2_housev_2t2\'
18:49:02 Updating base class All->, by ca\chernarusredux_bushes\config.bin/CfgVehicles/Thing/ (original bin\config.bin)
18:49:02 Updating base class ->NonStrategic, by a3\data_f\config.bin/CfgVehicles/HouseBase/ (original a3\data_f\config.bin)
18:49:02 Updating base class ->DestructionEffects, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/ (original a3\data_f\config.bin)
18:49:02 Updating base class ->All, by a3\data_f\config.bin/CfgVehicles/Thing/ (original (bin\config.bin - no unload))
18:49:02 Updating base class ->Wreck, by a3\data_f\config.bin/CfgVehicles/PlaneWreck/ (original a3\data_f\config.bin)
18:49:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ (original bin\config.bin)
18:49:02 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ (original bin\config.bin)
18:49:02 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ (original bin\config.bin)
18:49:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ (original bin\config.bin)
18:49:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ (original bin\config.bin)
18:49:02 Updating base class ->EtelkaMonospacePro, by a3\uifonts_f\config.bin/CfgFontFamilies/EtelkaMonospaceProBold/ (original ca\uifonts\config.bin)
18:49:02 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ (original a3\anims_f\config\sdr\config.bin)
18:49:02 Updating base class ->RifleBaseStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleStandActions/ (original a3\anims_f\config\sdr\config.bin)
18:49:02 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ (original a3\anims_f\config\sdr\config.bin)
18:49:02 Updating base class ->AmovPercMstpSlowWrflDnon, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSrasWrflDnon/ (original a3\anims_f\config\sdr\config.bin)
18:49:02 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSrasWpstDnon/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->TransAnimBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->TransAnimBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->AmovPercMstpSlowWrflDnon, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSoptWbinDnon/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->BlendAnims, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/BlendAnims/ (original a3\anims_f\config\sdr\config.bin)
18:49:03 Updating base class ->DefaultWorld, by a3\map_data\config.bin/CfgWorlds/CAWorld/ (original ca\chernarusredux_data\config.bin)
18:49:03 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ (original a3\ui_f\config.bin)
18:49:03 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ (original a3\ui_f\config.bin)
18:49:03 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ (original bin\config.bin)
18:49:03 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ (original bin\config.bin)
18:49:03 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ (original bin\config.bin)
18:49:03 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ (original a3\ui_f\config.bin)
18:49:03 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ (original a3\ui_f\config.bin)
18:49:03 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ (original bin\config.bin)
18:49:03 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ (original bin\config.bin)
18:49:03 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ (original bin\config.bin)
18:49:03 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ (original bin\config.bin)
18:49:03 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ (original bin\config.bin)
18:49:03 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ (original bin\config.bin)
18:49:03 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/Controls/ButtonCancel/ (original bin\config.bin)
18:49:03 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
18:49:03 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ (original bin\config.bin)
18:49:03 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ (original bin\config.bin)
18:49:03 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ (original bin\config.bin)
18:49:03 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ (original bin\config.bin)
18:49:03 Updating base class None->ActiveSensorsOn, by a3\ui_f\config.bin/CfgActions/ActiveSensorsOff/ (original bin\config.bin)
18:49:03 Updating base class None->ListRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin)
18:49:03 Updating base class None->ListPrevRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin)
18:49:03 Updating base class None->CloseRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin)
18:49:03 Updating base class None->NextModeRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin)
18:49:03 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ (original bin\config.bin)
18:49:03 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ (original bin\config.bin)
18:49:03 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/ (original a3\weapons_f\config.bin)
18:49:03 Updating base class ->RocketPods, by a3\weapons_f\config.bin/CfgWeapons/missiles_DAR/ (original a3\weapons_f\config.bin)
18:49:03 Updating base class ->All, by a3\sounds_f\config.bin/CfgVehicles/Sound/ (original a3\sounds_f\config.bin)
18:49:03 Updating base class Turrets->Turrets, by a3\static_f\config.bin/CfgVehicles/StaticMGWeapon/Turrets/ (original CUP\WaterVehicles\CUP_WaterVehicles_Weapons\config.bin)
18:49:03 Updating base class ->MainTurret, by a3\static_f\config.bin/CfgVehicles/StaticMGWeapon/Turrets/MainTurret/ (original a3\static_f\config.bin)
18:49:03 Updating base class ZavoraAnim->House, by ca\buildings_c\misc\config.bin/CfgVehicles/Land_zavora/ (original ca\buildings_c\config.bin)
18:49:03 Updating base class ZavoraAnim->Land_zavora_2, by ca\buildings_c\misc\config.bin/CfgVehicles/Land_zavora_2_a1/ (original ca\buildings_c\config.bin)
18:49:03 Updating base class ->CAWorld, by ca\chernarusredux\config.bin/CfgWorlds/ChernarusRedux/ (original ca\chernarusredux_data\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_1l2\config.bin/CfgVehicles/Land_HouseV_1L2/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_1l2\config.bin/CfgVehicles/Land_HouseV_1L2/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_1t\config.bin/CfgVehicles/Land_HouseV_1t/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_1t\config.bin/CfgVehicles/Land_HouseV_1t/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_2i\config.bin/CfgVehicles/Land_HouseV_2I/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_2i\config.bin/CfgVehicles/Land_HouseV_2I/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_2l\config.bin/CfgVehicles/Land_HouseV_2L/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_2l\config.bin/CfgVehicles/Land_HouseV_2L/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_2t1\config.bin/CfgVehicles/Land_HouseV_2t1/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_2t1\config.bin/CfgVehicles/Land_HouseV_2t1/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_2t2\config.bin/CfgVehicles/Land_HouseV_2t2/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_2t2\config.bin/CfgVehicles/Land_HouseV_2t2/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_3i1\config.bin/CfgVehicles/Land_HouseV_3I1/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_3i1\config.bin/CfgVehicles/Land_HouseV_3I1/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_3i2\config.bin/CfgVehicles/Land_HouseV_3I2/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_3i2\config.bin/CfgVehicles/Land_HouseV_3I2/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_3i3\config.bin/CfgVehicles/Land_HouseV_3I3/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_3i3\config.bin/CfgVehicles/Land_HouseV_3I3/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class Land_HouseV_1I2->House, by ds_houses\derevnya\a2_housev_3i4\config.bin/CfgVehicles/Land_HouseV_3I4/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class DestructionEffects->DestructionEffects, by ds_houses\derevnya\a2_housev_3i4\config.bin/CfgVehicles/Land_HouseV_3I4/DestructionEffects/ (original ca\structures_c\house\housev\config.bin)
18:49:03 Updating base class OpenGate->, by ca\misc3_c\config.bin/CfgVehicles/ZavoraAnim/UserActions/CloseGate/ (original ca\buildings_c\config.bin)
18:49:03 Updating base class ->BulletBase, by a3\weapons_f_mark\config.bin/CfgAmmo/B_93x64_Ball/ (original a3\weapons_f_mark\config.bin)
18:49:03 Updating base class CUP_Vmlauncher_FFAR_veh->RocketPods, by CUP\Weapons\CUP_Weapons_DynamicLoadout\config.bin/CfgWeapons/CUP_Vmlauncher_CRV7_veh/ (original CUP\Weapons\CUP_Weapons_VehicleWeapons\config.bin)
18:49:03 Updating base class CUP_Vacannon_GAU12_veh->CannonCore, by CUP\Weapons\CUP_Weapons_DynamicLoadout\config.bin/CfgWeapons/CUP_Vacannon_GAU22_veh/ (original CUP\Weapons\CUP_Weapons_VehicleWeapons\config.bin)
18:49:03 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStatic/ (original a3\3den\config.bin)
18:49:03 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStructuredText/ (original a3\3den\config.bin)
18:49:03 Updating base class ->ctrlControlsGroup, by a3\3den\config.bin/ctrlControlsGroupNoScrollbars/ (original a3\3den\config.bin)
18:49:03 Updating base class ->ctrlDefault, by a3\3den\config.bin/ctrlCheckbox/ (original a3\3den\config.bin)
18:49:03 Updating base class ->ctrlCheckbox, by a3\3den\config.bin/ctrlCheckboxBaseline/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin)
18:49:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin)
18:49:03 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ (original a3\ui_f\config.bin)
18:49:03 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ (original a3\ui_f\config.bin)
18:49:03 Updating base class ->ctrlControlsGroupNoScrollbars, by a3\3den\config.bin/Cfg3DEN/Attributes/Default/ (original a3\3den\config.bin)
18:49:03 Updating base class ->ctrlStatic, by a3\3den\config.bin/Cfg3DEN/Attributes/Title/Controls/Title/ (original a3\3den\config.bin)
18:49:03 Updating base class ->Controls, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/ (original a3\modules_f\config.bin)
18:49:03 Updating base class ->Title, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/Title/ (original a3\3den\config.bin)
18:49:03 Updating base class ->ctrlToolbox, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/Value/ (original a3\3den\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_A_Hospital/ (original ca\structures_c\house\a_hospital\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/land_Misc_PowerStation/ (original ca\buildings2_c\misc_powerstation\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_repair_center/ (original ca\buildings_c\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_Mil_Guardhouse/ (original ca\structures_c\mil\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_houseblock_b1/ (original ca\buildings2_c\houseblocks\houseblock_b\config.bin)
18:49:03 Updating base class Land_HouseBlock_B1->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_houseblock_b4/ (original ca\buildings2_c\houseblocks\houseblock_b\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_HouseV2_01A/ (original ca\structures_c\house\housev2\config.bin)
18:49:03 Updating base class Land_HouseV2_01A->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_HouseV2_01B/ (original ca\structures_c\house\housev2\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_Ind_Pec_02/ (original ca\buildings2_c\ind_cementworks\ind_pec\config.bin)
18:49:03 Updating base class Land_Ind_Pec_03->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_Ind_Pec_03B/ (original ca\buildings2_c\ind_cementworks\ind_pec\config.bin)
18:49:03 Updating base class Land_Ind_Pec_03->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_Ind_Pec_03A/ (original ca\buildings2_c\ind_cementworks\ind_pec\config.bin)
18:49:03 Updating base class House->Building, by ca\chernarusredux_buildings\config.bin/CfgVehicles/Land_Ind_SawMill/ (original ca\structures_c\ind_sawmill\config.bin)
18:49:04 Updating base class ListRightVehicleDisplay->None, by exile_client\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin)
18:49:04 Updating base class ListPrevRightVehicleDisplay->None, by exile_client\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin)
18:49:04 Updating base class CloseRightVehicleDisplay->None, by exile_client\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin)
18:49:04 Updating base class NextModeRightVehicleDisplay->None, by exile_client\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin)
18:49:04 Updating base class B_Soldier_02_f->B_Soldier_base_F, by exile_client\config.bin/CfgVehicles/B_Story_SF_Captain_F/ (original a3\characters_f\config.bin)
18:49:04 Cannot delete class BackgroundSlotPrimary, it is referenced somewhere (used as a base class probably).
18:49:04 Updating base class RscStandardDisplay->, by exile_client\config.bin/RscDisplayMain/ (original bin\config.bin)
18:49:04 Updating base class RscPicture->RscText, by exile_client\config.bin/RscDisplayVoiceChat/controls/Picture/ (original a3\ui_f\config.bin)
18:49:04 Updating base class ->Plane, by exile_psycho_an2\config.bin/CfgVehicles/an2_base/ (original exile_psycho_an2\config.bin)
18:49:04 Updating base class ->BRDM2_HQ_Base, by exile_psycho_brdm\config.bin/CfgVehicles/BRDM2_HQ_CHDKZ/ (original exile_psycho_brdm\config.bin)
18:49:04 Updating base class ->Car_F, by exile_psycho_btr40\config.bin/CfgVehicles/BTR40_MG_base_EP1/ (original exile_psycho_btr40\config.bin)
18:49:04 Updating base class ->BTR40_MG_base_EP1, by exile_psycho_btr40\config.bin/CfgVehicles/BTR40_base_EP1/ (original exile_psycho_btr40\config.bin)
18:49:04 Updating base class ->Car_F, by exile_psycho_gaz_volha\config.bin/CfgVehicles/volha_Base/ (original exile_psycho_gaz_volha\config.bin)
18:49:04 Updating base class Car->Car_F, by exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_Base/ (original exile_psycho_hmmw\config.bin)
18:49:04 Updating base class ->HMMWV_Base, by exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_M2/ (original exile_psycho_hmmw\config.bin)
18:49:04 Updating base class ->HMMWV_Base, by exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_M134/ (original exile_psycho_hmmw\config.bin)
18:49:04 Updating base class ->HMMWV_Base, by exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_UNA/ (original exile_psycho_hmmw\config.bin)
18:49:04 Updating base class ->HMMWV_UNA, by exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_MEV/ (original exile_psycho_hmmw\config.bin)
18:49:04 Updating base class ->Ikarus_Base, by exile_psycho_ikarus\config.bin/CfgVehicles/Ikarus_Civ_02/ (original exile_psycho_ikarus\config.bin)
18:49:04 Updating base class ->Car_F, by exile_psycho_lada\config.bin/CfgVehicles/Lada_Base/ (original exile_psycho_lada\config.bin)
18:49:04 Updating base class ->Landrover_civ, by exile_psycho_lrc\config.bin/CfgVehicles/Landrover_Civ_02/ (original exile_psycho_lrc\config.bin)
18:49:04 Updating base class ->Landrover_civ, by exile_psycho_lrc\config.bin/CfgVehicles/LR_Ambulance_Base/ (original exile_psycho_lrc\config.bin)
18:49:04 Updating base class ->Octavia_Base, by exile_psycho_octavia\config.bin/CfgVehicles/Octavia_Civ_01/ (original exile_psycho_octavia\config.bin)
18:49:04 Updating base class ->Car_F, by exile_psycho_suv_a3\config.bin/CfgVehicles/SUV_Base/ (original exile_psycho_suv_a3\config.bin)
18:49:04 Updating base class ->Car_F, by exile_psycho_suvarm_a3\config.bin/cfgVehicles/SUV_armored_Base/ (original exile_psycho_suvarm_a3\config.bin)
18:49:04 Updating base class ->Car_F, by exile_psycho_tractor\config.bin/CfgVehicles/Tractor_Base/ (original exile_psycho_tractor\config.bin)
18:49:04 Updating base class ->Tractor_Base, by exile_psycho_tractor\config.bin/CfgVehicles/tractorOld/ (original exile_psycho_tractor\config.bin)
18:49:04 Updating base class ->Offroad_01_base_F, by exile_psycho_uaz\config.bin/CfgVehicles/UAZ_Base/ (original exile_psycho_uaz\config.bin)
18:49:04 Updating base class ->UAZ_Base, by exile_psycho_uaz\config.bin/CfgVehicles/UAZ_Open_Base/ (original exile_psycho_uaz\config.bin)
18:49:04 Updating base class ->UH1H_Closed, by exile_psycho_uh1h\config.bin/CfgVehicles/UH1H_Clo/ (original exile_psycho_uh1h\config.bin)
18:49:04 Updating base class ->UH1HL_base, by exile_psycho_uh1h\config.bin/CfgVehicles/UH1H_M240/ (original exile_psycho_uh1h\config.bin)
18:49:04 Updating base class ->Ural_Base, by exile_psycho_ural\config.bin/CfgVehicles/Ural_RU/ (original exile_psycho_ural\config.bin)
18:49:04 Updating base class ->Ural_Open_Base, by exile_psycho_ural\config.bin/CfgVehicles/Ural_Open_RU/ (original exile_psycho_ural\config.bin)
18:49:04 Updating base class ->Truck_F, by exile_psycho_v3s\config.bin/CfgVehicles/V3S_base/ (original exile_psycho_v3s\config.bin)
18:49:04 Updating base class ->V3S_base, by exile_psycho_v3s\config.bin/CfgVehicles/V3S_Base_EP1/ (original exile_psycho_v3s\config.bin)
18:49:04 Updating base class KIA_Golf_Driver->DefaultDie, by exile_psycho_vwgolf\config.bin/CfgMovesMaleSdr/States/KIA_Golf_Cargo01/ (original exile_psycho_lada\config.bin)
18:49:04 Updating base class KIA_Golf_Driver->DefaultDie, by exile_psycho_vwgolf\config.bin/CfgMovesMaleSdr/States/KIA_Golf_Cargo02/ (original exile_psycho_lada\config.bin)
18:49:04 Updating base class KIA_Golf_Driver->DefaultDie, by exile_psycho_vwgolf\config.bin/CfgMovesMaleSdr/States/KIA_Golf_Cargo03/ (original exile_psycho_lada\config.bin)
18:49:04 Updating base class ->Golf_Base, by exile_psycho_vwgolf\config.bin/CfgVehicles/Golf_Civ_Base/ (original exile_psycho_vwgolf\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/75Rnd_Green_Tracer_545x39_RPK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->75Rnd_Green_Tracer_545x39_RPK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/45Rnd_Green_Tracer_545x39_RPK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_545x39_AK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_Green_Tracer_545x39_AK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_Red_Tracer_545x39_AK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_White_Tracer_545x39_AK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_Yellow_Tracer_545x39_AK/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_762x39_AK47_M/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK47/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK74/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK107_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK107/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK107_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK107_GL/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK74_GL/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AKM/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AKM, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AKS/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AKS, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AKS_Gold/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->arifle_AK74, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_RPK74/ (original exile_psycho_weapons\arifle\ak\config.bin)
18:49:04 Updating base class ->exile_arifle_M16A4_base, by exile_psycho_weapons\arifle\m\m16a4\config.bin/CfgWeapons/exile_arifle_M16A4/ (original exile_psycho_weapons\arifle\m\m16a4\config.bin)
18:49:04 Updating base class ->exile_arifle_M16A4_base, by exile_psycho_weapons\arifle\m\m16a4\config.bin/CfgWeapons/exile_arifle_M16A2/ (original exile_psycho_weapons\arifle\m\m16a4\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\arifle\m\m4\config.bin/CfgWeapons/exile_arifle_M4/ (original exile_psycho_weapons\arifle\m\m4\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\sa61\config.bin/CfgMagazines/10Rnd_765x17ball/ (original exile_psycho_weapons\arifle\sa61\config.bin)
18:49:04 Updating base class ->10Rnd_765x17ball, by exile_psycho_weapons\arifle\sa61\config.bin/CfgMagazines/20Rnd_765x17ball/ (original exile_psycho_weapons\arifle\sa61\config.bin)
18:49:04 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\arifle\sa61\config.bin/CfgWeapons/exile_rifle_SA61/ (original exile_psycho_weapons\arifle\sa61\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\mgun\pk\config.bin/CfgMagazines/100Rnd_762x54_PK_Tracer_Green/ (original exile_psycho_weapons\mgun\pk\config.bin)
18:49:04 Updating base class ->Rifle_Long_Base_F, by exile_psycho_weapons\mgun\pk\config.bin/CfgWeapons/PKP/ (original exile_psycho_weapons\mgun\pk\config.bin)
18:49:04 Updating base class ->PKP, by exile_psycho_weapons\mgun\pk\config.bin/CfgWeapons/Pecheneg/ (original exile_psycho_weapons\mgun\pk\config.bin)
18:49:04 Updating base class ShotgunBase->BulletBase, by exile_psycho_weapons\other\m1014\config.bin/CfgAmmo/B_12Gauge_Pellets/ (original a3\weapons_f\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\other\m1014\config.bin/CfgMagazines/8Rnd_B_Beneli_74Slug/ (original exile_psycho_weapons\other\m1014\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\other\m1014\config.bin/CfgMagazines/8Rnd_B_Beneli_74Pellets/ (original exile_psycho_weapons\other\m1014\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\other\m1014\config.bin/CfgWeapons/M1014/ (original exile_psycho_weapons\other\m1014\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\pistol\colt1911\config.bin/CfgMagazines/7Rnd_45ACP_1911/ (original exile_psycho_weapons\pistol\colt1911\config.bin)
18:49:04 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\pistol\colt1911\config.bin/CfgWeapons/Colt1911/ (original exile_psycho_weapons\pistol\colt1911\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\pistol\makarov\config.bin/CfgMagazines/8Rnd_9x18_Makarov/ (original exile_psycho_weapons\pistol\makarov\config.bin)
18:49:04 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\pistol\makarov\config.bin/CfgWeapons/Makarov/ (original exile_psycho_weapons\pistol\makarov\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\pistol\revolver\config.bin/CfgMagazines/6Rnd_45ACP/ (original exile_psycho_weapons\pistol\revolver\config.bin)
18:49:04 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\pistol\revolver\config.bin/CfgWeapons/TaurusTracker455/ (original exile_psycho_weapons\pistol\revolver\config.bin)
18:49:04 Updating base class ->TaurusTracker455, by exile_psycho_weapons\pistol\revolver\config.bin/CfgWeapons/TaurusTracker455_gold/ (original exile_psycho_weapons\pistol\revolver\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_762x51_DMR/ (original exile_psycho_weapons\srifle\dmr\config.bin)
18:49:04 Updating base class ->20Rnd_762x51_DMR, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_Yellow_Tracer_762x51_DMR/ (original exile_psycho_weapons\srifle\dmr\config.bin)
18:49:04 Updating base class ->20Rnd_762x51_DMR, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_Red_Tracer_762x51_DMR/ (original exile_psycho_weapons\srifle\dmr\config.bin)
18:49:04 Updating base class ->20Rnd_762x51_DMR, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_Green_Tracer_762x51_DMR/ (original exile_psycho_weapons\srifle\dmr\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\dmr\config.bin/CfgWeapons/srifle_DMR/ (original exile_psycho_weapons\srifle\dmr\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\huntingrifle\config.bin/CfgMagazines/5x_22_LR_17_HMR_M/ (original exile_psycho_weapons\srifle\huntingrifle\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\huntingrifle\config.bin/CfgWeapons/srifle_CZ550_base/ (original exile_psycho_weapons\srifle\huntingrifle\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\ksvk\config.bin/CfgMagazines/5Rnd_127x108_KSVK/ (original exile_psycho_weapons\srifle\ksvk\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\ksvk\config.bin/CfgMagazines/5Rnd_127x108_APDS_KSVK/ (original exile_psycho_weapons\srifle\ksvk\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\ksvk\config.bin/CfgWeapons/ksvk/ (original exile_psycho_weapons\srifle\ksvk\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\leeenfield\config.bin/CfgMagazines/10x_303_M/ (original exile_psycho_weapons\srifle\leeenfield\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\leeenfield\config.bin/CfgWeapons/srifle_LeeEnfield/ (original exile_psycho_weapons\srifle\leeenfield\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\m107\config.bin/CfgMagazines/10Rnd_127x99_m107/ (original exile_psycho_weapons\srifle\m107\config.bin)
18:49:04 Updating base class ->Rifle_Long_Base_F, by exile_psycho_weapons\srifle\m107\config.bin/CfgWeapons/exile_weapons_m107/ (original exile_psycho_weapons\srifle\m107\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\svd\config.bin/CfgMagazines/10Rnd_762x54_SVD/ (original exile_psycho_weapons\srifle\svd\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\svd\config.bin/CfgWeapons/srifle_SVD/ (original exile_psycho_weapons\srifle\svd\config.bin)
18:49:04 Updating base class ->srifle_SVD, by exile_psycho_weapons\srifle\svd\config.bin/CfgWeapons/srifle_SVD_des/ (original exile_psycho_weapons\srifle\svd\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\vss\config.bin/CfgMagazines/10Rnd_9x39_VSS/ (original exile_psycho_weapons\srifle\vss\config.bin)
18:49:04 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\vss\config.bin/CfgMagazines/20Rnd_9x39_VSS/ (original exile_psycho_weapons\srifle\vss\config.bin)
18:49:04 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\vss\config.bin/CfgWeapons/srifle_VSSVintorez/ (original exile_psycho_weapons\srifle\vss\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_1_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_3_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_5_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class BagBunker_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BagBunker_Tower_F/ (original a3\structures_f\mil\bagbunker\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CncBarrier_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Stone_4m_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Stone_Gate_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class OpenDoor_1->, by extendedbase\config.bin/CfgVehicles/Land_Stone_Gate_F/UserActions/CloseDoor_1/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class OpenDoor_2->, by extendedbase\config.bin/CfgVehicles/Land_Stone_Gate_F/UserActions/CloseDoor_2/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_WaterCooler_01_new_F/ (original a3\structures_f_bootcamp\items\electronics\config.bin)
18:49:04 Updating base class Scrapyard_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Pallet_MilBoxes_F/ (original a3\structures_f_epa\mil\scrapyard\config.bin)
18:49:04 Updating base class BagBunker_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BagBunker_Small_F/ (original a3\structures_f\mil\bagbunker\config.bin)
18:49:04 Updating base class House_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Bunker_F/ (original a3\structures_f\mil\bunker\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrierWall_corner_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrierWall6_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrierWall4_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class Cargo_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Cargo20_military_green_F/ (original a3\structures_f\ind\cargo\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_RampConcrete_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class BagFence_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BagFence_Corner_F/ (original a3\structures_f\mil\bagfence\config.bin)
18:49:04 Updating base class BagFence_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BagFence_Long_F/ (original a3\structures_f\mil\bagfence\config.bin)
18:49:04 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrierTower_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Metal_wooden_rack_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Wall_IndCnc_4_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_City2_4m_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_City2_8m_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Helipad_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HelipadCivil_F/ (original a3\structures_f\mil\helipads\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Rack_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_City_Gate_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class OpenDoor_1->, by extendedbase\config.bin/CfgVehicles/Land_City_Gate_F/UserActions/OpenDoor_2/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class CloseDoor_1->, by extendedbase\config.bin/CfgVehicles/Land_City_Gate_F/UserActions/CloseDoor_2/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BarGate_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Icebox_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class Land_Sign_Mines_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sign_WarningMilitaryArea_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Mil_WallBig_4m_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Cargo_Patrol_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Cargo_Patrol_V2_F/ (original a3\structures_f\mil\cargo\config.bin)
18:49:04 Updating base class Piers_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Pier_small_F/ (original a3\structures_f\naval\piers\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Wall_Tin_4/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Tank_rust_F/ (original a3\structures_f\ind\tank\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_ShelvesMetal_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class Cargo_Tower_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Cargo_Tower_V2_F/ (original a3\structures_f\mil\cargo\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_FuelStation_Feed_F/ (original a3\structures_f\ind\fuelstation\config.bin)
18:49:04 Updating base class BagBunker_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BagBunker_Large_F/ (original a3\structures_f\mil\bagbunker\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/ShootingPos_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class Cargo_House_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Cargo_House_V2_F/ (original a3\structures_f\mil\cargo\config.bin)
18:49:04 Updating base class Cargo_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Cargo40_light_green_F/ (original a3\structures_f\ind\cargo\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_cargo_house_slum_F/ (original a3\structures_f\households\slum\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CncShelter_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Wall_IndCnc_2deco_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CncWall4_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_FuelStation_Shed_F/ (original a3\structures_f\ind\fuelstation\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Shed_Small_F/ (original a3\structures_f\ind\shed\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Razorwire_F/ (original a3\structures_f\mil\fortification\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_u_Addon_01_V1_F/ (original a3\structures_f\households\addons\config.bin)
18:49:04 Updating base class Cargo_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Cargo20_sand_F/ (original a3\structures_f\ind\cargo\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GH_Stairs_F/ (original a3\structures_f_epc\dominants\ghosthotel\config.bin)
18:49:04 Updating base class Land_i_Garage_V1_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_i_Garage_V2_F/ (original a3\structures_f\households\addons\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GH_Platform_F/ (original a3\structures_f_epc\dominants\ghosthotel\config.bin)
18:49:04 Updating base class Camping_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_TentDome_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TentHangar_V1_F/ (original a3\structures_f\mil\tenthangar\config.bin)
18:49:04 Updating base class Lamps_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_LampHalogen_F/ (original a3\structures_f\civ\lamps\config.bin)
18:49:04 Updating base class Land_LampAirport_off_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_LampAirport_F/ (original a3\structures_f\civ\lamps\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CncWall1_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CncBarrierMedium_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Crash_barrier_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Shed_Big_F/ (original a3\structures_f\ind\shed\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TouristShelter_01_F/ (original a3\structures_f_epc\civ\tourism\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Water_source_F/ (original a3\structures_f\civ\accessories\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Concrete_SmallWall_4m_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Concrete_SmallWall_8m_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Land_Sign_Mines_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sign_WarningMilAreaSmall_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class Land_Sign_Mines_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sign_WarningMilitaryVehicles_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class Land_PortableLight_single_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PortableLight_double_F/ (original a3\structures_f_epa\civ\constructions\config.bin)
18:49:04 Updating base class Reflectors->, by extendedbase\config.bin/CfgVehicles/Land_PortableLight_double_F/Reflectors/ (original a3\structures_f_epa\civ\constructions\config.bin)
18:49:04 Updating base class Light_1->, by extendedbase\config.bin/CfgVehicles/Land_PortableLight_double_F/Reflectors/Light_1/ (original extendedbase\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Radar_Small_F/ (original a3\structures_f\mil\radar\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Cargo_addon02_V2_F/ (original a3\structures_f\households\slum\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TableDesk_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_ToiletBox_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_ChairWood_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/BlockConcrete_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class ThingX->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_CargoBox_V1_F/ (original a3\structures_f\ind\cargo\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_IndFnc_3_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Wall_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_IndFnc_9_F/ (original a3\structures_f\walls\config.bin)
18:49:04 Updating base class Piers_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sea_Wall_F/ (original a3\structures_f\naval\piers\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_i_Addon_03_V1_F/ (original a3\structures_f\households\addons\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_i_Addon_03mid_V1_F/ (original a3\structures_f\households\addons\config.bin)
18:49:04 Updating base class Lamps_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_LampStreet_F/ (original a3\structures_f\civ\lamps\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Dome_Big_F/ (original a3\structures_f\research\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Hangar_F/ (original a3\structures_f\ind\airport\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Metal_Shed_F/ (original a3\structures_f\households\addons\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_spp_Tower_F/ (original a3\structures_f\ind\solarpowerplant\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sun_chair_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Land_Sunshade_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sunshade_04_F/ (original a3\structures_f_epc\civ\camping\config.bin)
18:49:04 Updating base class Lamps_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_LampShabby_F/ (original a3\structures_f\civ\lamps\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/LAnd_Airport_Tower_F/ (original a3\structures_f\ind\airport\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_i_Barracks_V1_F/ (original a3\structures_f\mil\barracks\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BeachBooth_01_F/ (original a3\structures_f_epc\civ\accessories\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Castle_01_tower_F/ (original a3\structures_f\dominants\castle\config.bin)
18:49:04 Updating base class Land_Sign_Mines_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sign_WarningUnexplodedAmmo_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TTowerSmall_1_F/ (original a3\structures_f\ind\transmitter_tower\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Exile_Plant_GreenBush/ (original exile_client\config.bin)
18:49:04 Updating base class Camping_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sleeping_bag_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Rocks_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Small_Stone_02_F/ (original a3\rocks_f\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_SolarPanel_2_F/ (original a3\structures_f\ind\solarpowerplant\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_spp_Panel_F/ (original a3\structures_f\ind\solarpowerplant\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CampingChair_V2_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CampingChair_V1_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class FloatingStructure_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Camping_Light_F/ (original a3\structures_f_epb\civ\camping\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_CampingTable_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Land_MapBoard_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/MapBoard_altis_F/ (original a3\structures_f\civ\infoboards\config.bin)
18:49:04 Updating base class Pavements_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Pavement_narrow_F/ (original a3\structures_f\civ\pavements\config.bin)
18:49:04 Updating base class Pavements_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Pavement_narrow_corner_F/ (original a3\structures_f\civ\pavements\config.bin)
18:49:04 Updating base class Pavements_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Pavement_wide_F/ (original a3\structures_f\civ\pavements\config.bin)
18:49:04 Updating base class Pavements_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Pavement_wide_corner_F/ (original a3\structures_f\civ\pavements\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Exile_ConcreteMixer/ (original exile_client\config.bin)
18:49:04 Updating base class FlagCarrier->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Flag_CSAT_F/ (original a3\structures_f\mil\flags\config.bin)
18:49:04 Updating base class ThingX->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_GarbageContainer_closed_F/ (original a3\structures_f_epb\civ\garbage\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Metal_rack_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sink_F/ (original a3\structures_f\civ\accessories\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Atm_02_F/ (original a3\structures_f_epc\civ\accessories\config.bin)
18:49:04 Updating base class Land_BagBunker_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_BagBunker_01_small_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Land_HBarrier_3_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_01_line_3_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Land_HBarrier_5_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_01_line_5_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Land_BagBunker_Tower_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_01_tower_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_i_House_Small_03_V1_F/ (original a3\structures_f\households\house_small03\config.bin)
18:49:04 Updating base class Land_i_House_Big_01_V1_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_i_House_Big_01_V2_F/ (original a3\structures_f\households\house_big01\config.bin)
18:49:04 Updating base class PlasticCase_01_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_PlasticCase_01_medium_F/ (original a3\structures_f_heli\items\luggage\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Research_HQ_F/ (original a3\structures_f\research\config.bin)
18:49:04 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Research_house_V1_F/ (original a3\structures_f\research\config.bin)
18:49:04 Updating base class House_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Airport_01_hangar_F/ (original a3\structures_f_exp\infrastructure\airports\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Ammobox_rounds_F/ (original a3\structures_f_epb\items\military\config.bin)
18:49:04 Updating base class Slingload_01_Base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/B_Slingload_01_Ammo_F/ (original a3\supplies_f_heli\slingload\config.bin)
18:49:04 Updating base class Slingload_01_Base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/B_Slingload_01_fuel_F/ (original a3\supplies_f_heli\slingload\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_IRMaskingCover_01_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_IRMaskingCover_02_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class Land_BagFence_Long_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Bagfence_01_long_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Land_BagFence_Short_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Bagfence_01_short_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Land_BagBunker_Large_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Bagbunker_01_large_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Land_HBarrierTower_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_HBarrier_01_big_tower_green_F/ (original a3\structures_f_exp\military\fortifications\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Suitcase_F/ (original a3\structures_f\items\luggage\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GamingSet_01_powerSupply_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GamingSet_01_camera_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Land_WaterPump_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/WaterPump_01_forest_F/ (original a3\structures_f_heli\ind\machines\config.bin)
18:49:04 Updating base class Land_WaterPump_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/WaterPump_01_sand_F/ (original a3\structures_f_heli\ind\machines\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TripodScreen_01_large_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TripodScreen_01_dual_v2_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TripodScreen_01_dual_v1_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class Target_Swivel_01_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Target_Swivel_01_ground_F/ (original a3\structures_f_mark\training\config.bin)
18:49:04 Updating base class EventHandlers->, by extendedbase\config.bin/CfgVehicles/Target_Swivel_01_ground_F/EventHandlers/ (original a3\structures_f_mark\training\config.bin)
18:49:04 Updating base class AnimationSources->, by extendedbase\config.bin/CfgVehicles/Target_Swivel_01_ground_F/AnimationSources/ (original a3\structures_f_mark\training\config.bin)
18:49:04 Updating base class Screws_source->, by extendedbase\config.bin/CfgVehicles/Target_Swivel_01_ground_F/AnimationSources/Screws_source/ (original a3\structures_f_mark\training\config.bin)
18:49:04 Updating base class TargetP_Inf_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/TargetP_Inf_Acc2_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class TargetBootcampHumanSimple_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/TargetBootcampHuman_F/ (original a3\structures_f_bootcamp\training\config.bin)
18:49:04 Updating base class TargetBase->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Target_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_SatelliteAntenna_01_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Projector_01_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PortableGenerator_01_F/ (original a3\props_f_exp\military\camps\config.bin)
18:49:04 Updating base class Land_Obstacle_Bridge_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Obstacle_Ramp_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class Land_MetalBarrel_empty_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/MetalBarrel_burning_F/ (original a3\structures_f\items\vessels\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_FlatTV_01_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_ChairPlastic_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GamingSet_01_console_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GamingSet_01_controller_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class SportsGrounds_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GymBench_01_F/ (original a3\structures_f_bootcamp\civ\sportsgrounds\config.bin)
18:49:04 Updating base class SportsGrounds_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_GymRack_03_F/ (original a3\structures_f_bootcamp\civ\sportsgrounds\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_Microwave_01_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_OfficeCabinet_01_F/ (original a3\structures_f_heli\furniture\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_OfficeChair_01_F/ (original a3\structures_f_heli\furniture\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PCSet_01_case_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PCSet_01_keyboard_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PCSet_01_mouse_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PCSet_01_screen_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Printer_01_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_RattanChair_01_F/ (original a3\structures_f_heli\furniture\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_RattanTable_01_F/ (original a3\structures_f_heli\furniture\config.bin)
18:49:04 Updating base class Land_Sleeping_bag_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sleeping_bag_blue_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Land_Sleeping_bag_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sleeping_bag_brown_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Land_Trophy_01_gold_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Trophy_01_bronze_F/ (original a3\structures_f_bootcamp\items\sport\config.bin)
18:49:04 Updating base class SportItems_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Trophy_01_gold_F/ (original a3\structures_f_bootcamp\items\sport\config.bin)
18:49:04 Updating base class Land_Trophy_01_gold_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Trophy_01_silver_F/ (original a3\structures_f_bootcamp\items\sport\config.bin)
18:49:04 Updating base class Land_Sun_chair_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sun_chair_green_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class Camping_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sunshade_01_F/ (original a3\structures_f_epc\civ\camping\config.bin)
18:49:04 Updating base class Land_Sunshade_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sunshade_02_F/ (original a3\structures_f_epc\civ\camping\config.bin)
18:49:04 Updating base class Land_Sunshade_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sunshade_03_F/ (original a3\structures_f_epc\civ\camping\config.bin)
18:49:04 Updating base class Camping_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sunshade_F/ (original a3\structures_f\civ\camping\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_TablePlastic_01_F/ (original a3\structures_f_epc\civ\accessories\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_WoodenTable_large_F/ (original a3\structures_f_epa\civ\camping\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_WoodenTable_small_F/ (original a3\structures_f_epa\civ\camping\config.bin)
18:49:04 Updating base class Land_OfficeTable_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/OfficeTable_01_new_F/ (original a3\structures_f_heli\furniture\config.bin)
18:49:04 Updating base class Machine_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_DieselGroundPowerUnit_01_F/ (original a3\structures_f_heli\ind\machines\config.bin)
18:49:04 Updating base class Machine_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_EngineCrane_01_F/ (original a3\structures_f_heli\ind\machines\config.bin)
18:49:04 Updating base class PalletTrolley_01_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PalletTrolley_01_yellow_F/ (original a3\structures_f_heli\civ\market\config.bin)
18:49:04 Updating base class Machine_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PressureWasher_01_F/ (original a3\structures_f_heli\ind\machines\config.bin)
18:49:04 Updating base class ToolTrolley_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_ToolTrolley_01_F/ (original a3\structures_f_heli\civ\constructions\config.bin)
18:49:04 Updating base class ToolTrolley_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_ToolTrolley_02_F/ (original a3\structures_f_heli\civ\constructions\config.bin)
18:49:04 Updating base class Constructions_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_WeldingTrolley_01_F/ (original a3\structures_f_heli\civ\constructions\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Workbench_01_F/ (original a3\structures_f_heli\furniture\config.bin)
18:49:04 Updating base class Thing->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/ArrowDesk_L_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class ArrowDesk_L_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/ArrowDesk_R_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class Land_PlasticBarrier_02_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PlasticBarrier_02_grey_F/ (original a3\structures_f_kart\civ\sportsgrounds\config.bin)
18:49:04 Updating base class Land_PlasticBarrier_02_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PlasticBarrier_02_yellow_F/ (original a3\structures_f_kart\civ\sportsgrounds\config.bin)
18:49:04 Updating base class Land_PlasticBarrier_03_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PlasticBarrier_03_blue_F/ (original a3\structures_f_kart\civ\sportsgrounds\config.bin)
18:49:04 Updating base class Land_PlasticBarrier_03_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PlasticBarrier_03_orange_F/ (original a3\structures_f_kart\civ\sportsgrounds\config.bin)
18:49:04 Updating base class RoadCone_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/RoadBarrier_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class ThingX->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/RoadCone_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class Sign_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/TapeSign_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Sign_Mines_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class Land_Fridge_01_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Fridge_01_closed_F/ (original a3\structures_f_heli\items\electronics\config.bin)
18:49:04 Updating base class MetalCase_01_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_MetalCase_01_large_F/ (original a3\structures_f_heli\items\luggage\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_ShelvesWooden_F/ (original a3\structures_f_epb\furniture\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_ShelvesWooden_blue_F/ (original a3\structures_f\furniture\config.bin)
18:49:04 Updating base class Furniture_base_F->Exile_Container_Abstract, by extendedbase\config.bin/CfgVehicles/Land_ShelvesWooden_khaki_F/ (original a3\structures_f_epb\furniture\config.bin)
18:49:04 Updating base class RoadCone_L_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/RoadBarrier_small_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class FloatingStructure_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/RoadCone_L_F/ (original a3\signs_f\config.bin)
18:49:04 Updating base class FloatingStructure_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_PortableHelipadLight_01_F/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Land_PortableHelipadLight_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_blue_F/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class MarkerLights->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_blue_F/MarkerLights/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Light_1->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_blue_F/MarkerLights/Light_1/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Land_PortableHelipadLight_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_green_F/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class MarkerLights->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_green_F/MarkerLights/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Light_1->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_green_F/MarkerLights/Light_1/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Land_PortableHelipadLight_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_red_F/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class MarkerLights->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_red_F/MarkerLights/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Light_1->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_red_F/MarkerLights/Light_1/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Land_PortableHelipadLight_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_white_F/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class MarkerLights->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_white_F/MarkerLights/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Light_1->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_white_F/MarkerLights/Light_1/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Land_PortableHelipadLight_01_F->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_yellow_F/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class MarkerLights->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_yellow_F/MarkerLights/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class Light_1->, by extendedbase\config.bin/CfgVehicles/PortableHelipadLight_01_yellow_F/MarkerLights/Light_1/ (original a3\structures_f_heli\items\airport\config.bin)
18:49:04 Updating base class TargetBase->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Target_Dueling_01_F/ (original a3\structures_f_mark\training\config.bin)
18:49:04 Updating base class TargetBase->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/Land_Target_Oval_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class TargetBase->Exile_Construction_Abstract_Static, by extendedbase\config.bin/CfgVehicles/TargetP_Inf_F/ (original a3\structures_f\training\config.bin)
18:49:04 Updating base class ->RscStandardDisplay, by x\cba\addons\help\config.bin/RscDisplayMain/ (original bin\config.bin)
18:49:04 Updating base class ->Plane_Civil_01_base_F, by a3\air_f_exp\plane_civil_01\config.bin/CfgVehicles/C_Plane_Civil_01_F/ (original a3\air_f_exp\plane_civil_01\config.bin)
18:49:04 Updating base class ->VTOL_01_infantry_base_F, by a3\air_f_exp\vtol_01\config.bin/CfgVehicles/B_T_VTOL_01_infantry_F/ (original a3\air_f_exp\vtol_01\config.bin)
18:49:04 Updating base class ->VTOL_01_vehicle_base_F, by a3\air_f_exp\vtol_01\config.bin/CfgVehicles/B_T_VTOL_01_vehicle_F/ (original a3\air_f_exp\vtol_01\config.bin)
18:49:04 Updating base class ->Boat_Transport_02_base_F, by a3\boat_f_exp\boat_transport_02\config.bin/CfgVehicles/B_G_Boat_Transport_02_F/ (original a3\boat_f_exp\boat_transport_02\config.bin)
18:49:04 Updating base class ->Scooter_Transport_01_base_F, by a3\boat_f_exp\scooter_transport_01\config.bin/CfgVehicles/C_Scooter_Transport_01_F/ (original a3\boat_f_exp\scooter_transport_01\config.bin)
18:49:04 Updating base class ->asdg_SlotInfo, by x\cba\addons\jr\config.bin/asdg_FrontSideRail/ (original x\cba\addons\jr\config.bin)
18:49:04 Updating base class ->magazine_Missile_AMRAAM_D_x1, by a3\weapons_f_jets\config.bin/CfgMagazines/PylonMissile_Missile_AMRAAM_D_INT_x1/ (original a3\weapons_f_jets\config.bin)
18:49:04 Updating base class ->asdg_OpticSideMount, by CUP\Weapons\CUP_Weapons_East_Attachments\config.bin/CUP_DovetailMount/ (original CUP\Weapons\CUP_Weapons_East_Attachments\config.bin)
18:49:04 Updating base class ->asdg_OpticRail1913_long, by CUP\Weapons\CUP_Weapons_West_Attachments\config.bin/CUP_PicatinnyTopMount/ (original CUP\Weapons\CUP_Weapons_West_Attachments\config.bin)
18:49:04 Updating base class ->asdg_OpticRail1913_short, by CUP\Weapons\CUP_Weapons_West_Attachments\config.bin/CUP_PicatinnyTopShortMount/ (original CUP\Weapons\CUP_Weapons_West_Attachments\config.bin)
18:49:04 Updating base class ->asdg_FrontSideRail, by CUP\Weapons\CUP_Weapons_West_Attachments\config.bin/CUP_PicatinnySideMount/ (original CUP\Weapons\CUP_Weapons_West_Attachments\config.bin)
18:49:04 Updating base class ->asdg_UnderSlot, by CUP\Weapons\CUP_Weapons_West_Attachments\config.bin/CUP_PicatinnyUnderMount/ (original CUP\Weapons\CUP_Weapons_West_Attachments\config.bin)
18:49:04 Updating base class Exile_Construction_Abstract_Static->House_Small_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_Atm_02_F/ (original (a3\structures_f_epc\civ\accessories\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->House_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_Dome_Big_F/ (original (a3\structures_f\research\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Wall_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_City_Gate_F/ (original (a3\structures_f\walls\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Wall_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_City2_4m_F/ (original (a3\structures_f\walls\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Wall_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_City2_8m_F/ (original (a3\structures_f\walls\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Wall_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_Mil_WallBig_4m_F/ (original (a3\structures_f\walls\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Land_Sign_Mines_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_Sign_WarningMilAreaSmall_F/ (original (a3\signs_f\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Land_Sign_Mines_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_Sign_WarningMilitaryArea_F/ (original (a3\signs_f\config.bin - no unload))
18:49:04 Updating base class Exile_Construction_Abstract_Static->Land_Sign_Mines_F, by a3\structures_f_argo\config.bin/CfgVehicles/Land_Sign_WarningMilitaryVehicles_F/ (original (a3\signs_f\config.bin - no unload))
18:49:04 Updating base class I_1stRegiment->BaseGuer, by a3\missions_f_orange\config.bin/CfgORBAT/BIS/I_3rdRegiment/ (original a3\missions_f_epa\config.bin)
18:49:05 Updating base class CounterMeasureFlare->, by a3\weapons_f_orange\config.bin/FlareShell/ (original a3\weapons_f_orange\config.bin)
18:49:05 Updating base class ->CBA_Extended_EventHandlers_base, by x\cba\addons\xeh\config.bin/CBA_Extended_EventHandlers/ (original x\cba\addons\xeh\config.bin)
18:49:05 Updating base class Exile_Construction_Abstract_Static->Land_MetalBarrel_empty_F, by x\cba\addons\xeh\config.bin/CfgVehicles/MetalBarrel_burning_F/ (original (a3\structures_f\items\vessels\config.bin - no unload))
18:49:05 Updating base class KIA_RHIB_Cargo->DefaultDie, by CUP\WaterVehicles\CUP_WaterVehicles_Zodiac\config.bin/CfgMovesMaleSdr/States/Zodiac_Dead/ (original CUP\WaterVehicles\CUP_WaterVehicles_Zodiac\config.bin)
18:49:05 Updating base class Optics_Commander_02->Optics_Armored, by CUP\WheeledVehicles\CUP_WheeledVehicles_BTR90\config.bin/Optics_Commander_03/ (original a3\weapons_f\config.bin)
18:49:05 Updating base class Car->LandVehicle, by CUP\WheeledVehicles\CUP_WheeledVehicles_RG31\config.bin/CfgVehicles/car_F/ (original (a3\soft_f\config.bin - no unload))
18:49:05 Updating base class LandVehicle->Car, by CUP\WheeledVehicles\CUP_WheeledVehicles_Stryker\config.bin/CfgVehicles/Car_F/ (original (a3\soft_f\config.bin - no unload))
18:49:05 Updating base class ->Turrets, by CUP\AirVehicles\CUP_AirVehicles_DC3\config.bin/CfgVehicles/Plane_Base_F/Turrets/ (original (a3\air_f_beta\config.bin - no unload))
18:49:05 Updating base class KIA_Ikarus_Driver->DefaultDie, by CUP\WheeledVehicles\CUP_WheeledVehicles_Ikarus\config.bin/CfgMovesMaleSdr/States/KIA_Ikarus_Cargo/ (original exile_psycho_ikarus\config.bin)
18:49:05 Updating base class ->ProxyRetex, by CUP\WheeledVehicles\CUP_WheeledVehicles_Ridgeback\config.bin/CfgNonAIVehicles/Proxywreck/ (original bin\config.bin)
18:49:06 Updating base class Sounds->, by CUP\TrackedVehicles\CUP_TrackedVehicles_T34\config.bin/CfgVehicles/Tank_F/Sounds/ (original CUP\TrackedVehicles\CUP_TrackedVehicles_T34\config.bin)
18:49:07 Initializing Steam Manager
18:49:07 Steam Manager initialized.
18:49:07 
18:49:07 ==== Loaded addons ====
18:49:07 
18:49:07 dta\bin.pbo - 143187
18:49:07 dta\core.pbo - 109319
18:49:07 dta\languagecore_f.pbo - 121648
18:49:07 C:\Arma3\@Extended_Base_Mod\addons\extendedbase.pbo - unknown
18:49:07 C:\Arma3\@DS_Houses\addons\ds_houses.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_baseconfigs.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_basedata.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_aa12.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_ak.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_ammoboxes.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_ammunition.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_as50.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_awm.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_backpacks.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_bizon.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_colt1911.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_compact.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_compatibility.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_curator.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_cz750.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_cz805.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_duty.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_dynamicloadout.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_east_attachments.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_evo.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_fnfal.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_g36.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_glock17.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_grenadelaunchers.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_grenades.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_huntingrifle.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_igla.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_items.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_javelin.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_ksvk.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_l110.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_l129.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_l85.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_leeenfield.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m1014.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m107.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m110.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m136.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m14.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m14_dmr.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m16.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m24.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m240.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m249.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m47.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m60e4.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m72a6.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_m9.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_maaws.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_makarov.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_metis_at_13.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_microuzi.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_mk48.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_mp5.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_nlaw.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_nvg.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_pb_6p9.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_phantom.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_pk.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_pods.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_put.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_revolver.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_rpg18.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_rpg7.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_sa58.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_sa61.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_saiga12k.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_scar.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_shield.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_smaw.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_sounds.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_soundshaders.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_staticweapons.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_stinger.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_strela_2.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_svd.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_uk59.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_vehicleweapons.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_vss.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_weaponscore.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_weaponsdata.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_west_attachments.pbo - unknown
18:49:07 C:\Arma3\@CUP_Weapons\addons\cup_weapons_xm8.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_a10.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ah1z.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ah6.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ah64.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ambientplanes.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_an2.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_av8b.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_aw159.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_c130j.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ch47.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ch53e.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_core.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_dc3.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_f35.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_hc3.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ka50.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ka52.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_ka60.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_l39.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mh60s.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mi24.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mi35.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mi6.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mi8.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mq9.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_mv22.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_pchela1t.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_sa330.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_staticline.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_su25.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_su34.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_uh1h.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_uh1y.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_airvehicles_uh60.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_2s6m.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_aav.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_bmp.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_bmp3.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_bradley.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_bulldog.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_challengerii.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_core.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_fv510.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_m113.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_m1_abrams.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_m270.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_m60.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_mcv80.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_sounds.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_t34.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_t55.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_t72.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_t90.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_trackedvehicles_zsu23.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_vehicles_cfggroups.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_vehicles_core.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_vehicles_fastrope.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_vehicles_towing.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_core.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_fishing_boat.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_fregata.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_lhd.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_pbx.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_rhib.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_seafox.pbo - 1
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_weapons.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_watervehicles_zodiac.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_brdm2.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_btr40.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_btr60.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_btr90.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_core.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_coyote.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_datsun.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_dingo.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_hmmwv.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_ikarus.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_jackal.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_kamaz.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_lada.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_lav25.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_lr.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_m1030.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_mastiff.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_mtvr.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_octavia.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_rg31.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_ridgeback.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_s1203.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_skoda.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_stryker.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_suv.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_t810.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_towingtractor.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_tt650.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_uaz.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_uphmmwv.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_ural.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_v3s.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_vodnik.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_volha.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_vwgolf.pbo - unknown
18:49:07 C:\Arma3\@CUP_Vehicles\addons\cup_wheeledvehicles_wolfhound.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_civil_chernarus.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_civil_russia.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_civil_takistan.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_core.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_acr.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_baf.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_cdf.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_chedaki.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_delta.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_dummyinfantryset.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_germany.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_napa.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_pmc.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_racs.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_russia.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_sla.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_taki.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_takiinsurgents.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_usarmy.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_people_military_usmc.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_creatures_staticweapons.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_cz.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_cz_acr.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_cz_acr_c.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_cz_c.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_en.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_en_c.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_gb_baf.pbo - unknown
18:49:07 C:\Arma3\@CUP_Units\addons\cup_dubbing_radio_gb_baf_c.pbo - unknown
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18:49:07 C:\Arma3\@Chernarus_Redux\addons\chernarusredux.pbo - 17110503
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18:49:07 C:\Arma3\@CBA_A3\addons\cba_versioning.pbo - 77f6349d
18:49:07 C:\Arma3\@CBA_A3\addons\cba_xeh.pbo - 77f6349d
18:49:07 C:\Arma3\@Advanced_Urban_Rappelling\addons\aur_advancedurbanrappelling.pbo - unknown
18:49:07 C:\Arma3\@Advanced_Towing\addons\sa_advancedtowing.pbo - unknown
18:49:07 C:\Arma3\@Advanced_Sling_Loading\addons\sa_advancedslingloading.pbo - unknown
18:49:07 C:\Arma3\@Advanced_Rappelling\addons\ar_advancedrappelling.pbo - unknown
18:49:07 C:\Arma3\@Added_2_Exile\addons\added_2_exile_assets.pbo - unknown
18:49:07 C:\Arma3\@Added_2_Exile\addons\added_2_exile_client.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\dbo_old_bike.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_assets.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_client.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_danny_items.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_an2.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_brdm.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_btr40.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_gaz_volha.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_hmmw.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_ikarus.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_lada.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_lrc.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_octavia.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_suvarm_a3.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_suv_a3.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_towtractor.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_tractor.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_uaz.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_uh1h.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_ural.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_v3s.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_vwgolf.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\exile_psycho_weapons.pbo - unknown
18:49:07 C:\Arma3\@Exile\addons\gnt_c185.pbo - unknown
18:49:07 C:\Arma3\orange\addons\air_f_orange.ebo - 120908
18:49:07 C:\Arma3\orange\addons\cargoposes_f_orange.ebo - 119856
18:49:07 C:\Arma3\orange\addons\characters_f_orange.ebo - 120638
18:49:07 C:\Arma3\orange\addons\data_f_orange.ebo - 121000
18:49:07 C:\Arma3\orange\addons\dubbing_f_orange.ebo - 120451
18:49:07 C:\Arma3\orange\addons\editorpreviews_f_orange.ebo - 120509
18:49:07 C:\Arma3\orange\addons\functions_f_orange.ebo - 120507
18:49:07 C:\Arma3\orange\addons\languagemissions_f_orange.ebo - 120958
18:49:07 C:\Arma3\orange\addons\language_f_orange.ebo - 120958
18:49:07 C:\Arma3\orange\addons\missions_f_orange.ebo - 121000
18:49:07 C:\Arma3\orange\addons\modules_f_orange.ebo - 119459
18:49:07 C:\Arma3\orange\addons\music_f_orange.ebo - 120725
18:49:07 C:\Arma3\orange\addons\props_f_orange.ebo - 120507
18:49:07 C:\Arma3\orange\addons\soft_f_orange.ebo - 120850
18:49:07 C:\Arma3\orange\addons\sounds_f_orange.ebo - 120744
18:49:07 C:\Arma3\orange\addons\structures_f_orange.ebo - 120466
18:49:07 C:\Arma3\orange\addons\supplies_f_orange.ebo - 120744
18:49:07 C:\Arma3\orange\addons\ui_f_orange.ebo - 121000
18:49:07 C:\Arma3\orange\addons\weapons_f_orange.ebo - 120800
18:49:07 C:\Arma3\argo\addons\armor_f_argo.pbo - 119456
18:49:07 C:\Arma3\argo\addons\characters_f_patrol.pbo - 120167
18:49:07 C:\Arma3\argo\addons\data_f_argo.pbo - 119457
18:49:07 C:\Arma3\argo\addons\data_f_patrol.pbo - 119457
18:49:07 C:\Arma3\argo\addons\editorpreviews_f_argo.pbo - 119457
18:49:07 C:\Arma3\argo\addons\functions_f_patrol.pbo - 119457
18:49:07 C:\Arma3\argo\addons\languagemissions_f_patrol.pbo - 120959
18:49:07 C:\Arma3\argo\addons\language_f_argo.pbo - 120959
18:49:07 C:\Arma3\argo\addons\language_f_patrol.pbo - 120958
18:49:07 C:\Arma3\argo\addons\map_malden.pbo - 119509
18:49:07 C:\Arma3\argo\addons\map_malden_data.pbo - 119459
18:49:07 C:\Arma3\argo\addons\map_malden_data_layers.pbo - 119459
18:49:07 C:\Arma3\argo\addons\map_malden_scenes_f.pbo - 120026
18:49:07 C:\Arma3\argo\addons\missions_f_patrol.pbo - 120235
18:49:07 C:\Arma3\argo\addons\modules_f_patrol.pbo - 119459
18:49:07 C:\Arma3\argo\addons\props_f_argo.pbo - 119459
18:49:07 C:\Arma3\argo\addons\rocks_f_argo.pbo - 119459
18:49:07 C:\Arma3\argo\addons\sounds_f_patrol.pbo - 119477
18:49:07 C:\Arma3\argo\addons\structures_f_argo.pbo - 119478
18:49:07 C:\Arma3\argo\addons\ui_f_patrol.pbo - 119478
18:49:07 C:\Arma3\argo\addons\vegetation_f_argo.pbo - 119478
18:49:07 C:\Arma3\argo\addons\weapons_f_patrol.pbo - 119478
18:49:07 C:\Arma3\jets\addons\air_f_jets.ebo - 120400
18:49:07 C:\Arma3\jets\addons\anims_f_jets.ebo - 119457
18:49:07 C:\Arma3\jets\addons\boat_f_jets.ebo - 120467
18:49:07 C:\Arma3\jets\addons\cargoposes_f_jets.ebo - 119457
18:49:07 C:\Arma3\jets\addons\characters_f_jets.ebo - 120162
18:49:07 C:\Arma3\jets\addons\data_f_jets.ebo - 119457
18:49:07 C:\Arma3\jets\addons\dubbing_f_jets.ebo - 119457
18:49:07 C:\Arma3\jets\addons\editorpreviews_f_jets.ebo - 119457
18:49:07 C:\Arma3\jets\addons\functions_f_jets.ebo - 119457
18:49:07 C:\Arma3\jets\addons\languagemissions_f_jets.ebo - 120958
18:49:07 C:\Arma3\jets\addons\language_f_jets.ebo - 120958
18:49:07 C:\Arma3\jets\addons\missions_f_jets.ebo - 119459
18:49:07 C:\Arma3\jets\addons\modules_f_jets.ebo - 119459
18:49:07 C:\Arma3\jets\addons\music_f_jets.ebo - 119459
18:49:07 C:\Arma3\jets\addons\props_f_jets.ebo - 119459
18:49:07 C:\Arma3\jets\addons\sounds_f_jets.ebo - 119477
18:49:07 C:\Arma3\jets\addons\static_f_jets.ebo - 119478
18:49:07 C:\Arma3\jets\addons\ui_f_jets.ebo - 119478
18:49:07 C:\Arma3\jets\addons\weapons_f_jets.ebo - 119478
18:49:07 C:\Arma3\expansion\addons\air_f_exp.pbo - 120400
18:49:07 C:\Arma3\expansion\addons\anims_f_exp.pbo - 119456
18:49:07 C:\Arma3\expansion\addons\armor_f_exp.pbo - 119456
18:49:07 C:\Arma3\expansion\addons\boat_f_exp.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\cargoposes_f_exp.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\characters_f_exp.pbo - 120215
18:49:07 C:\Arma3\expansion\addons\data_f_exp.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\dubbing_f_exp.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\dubbing_radio_f_exp.pbo - 119458
18:49:07 C:\Arma3\expansion\addons\dubbing_radio_f_exp_data_chi.pbo - 119458
18:49:07 C:\Arma3\expansion\addons\dubbing_radio_f_exp_data_engfre.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\dubbing_radio_f_exp_data_fre.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\editorpreviews_f_exp.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\functions_f_exp.pbo - 119457
18:49:07 C:\Arma3\expansion\addons\languagemissions_f_exp.pbo - 120957
18:49:07 C:\Arma3\expansion\addons\language_f_exp.pbo - 120957
18:49:07 C:\Arma3\expansion\addons\map_data_exp.ebo - 119459
18:49:07 C:\Arma3\expansion\addons\map_tanoabuka.ebo - 119502
18:49:07 C:\Arma3\expansion\addons\map_tanoabuka_data.ebo - 119459
18:49:07 C:\Arma3\expansion\addons\map_tanoabuka_data_layers.ebo - 119459
18:49:07 C:\Arma3\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 119459
18:49:07 C:\Arma3\expansion\addons\map_tanoa_scenes_f.ebo - 119459
18:49:07 C:\Arma3\expansion\addons\missions_f_exp.pbo - 119459
18:49:07 C:\Arma3\expansion\addons\missions_f_exp_data.pbo - 119459
18:49:07 C:\Arma3\expansion\addons\missions_f_exp_video.pbo - 119459
18:49:07 C:\Arma3\expansion\addons\modules_f_exp.pbo - 119459
18:49:07 C:\Arma3\expansion\addons\music_f_exp.pbo - 119477
18:49:07 C:\Arma3\expansion\addons\music_f_exp_music.pbo - 119477
18:49:07 C:\Arma3\expansion\addons\props_f_exp.pbo - 119920
18:49:07 C:\Arma3\expansion\addons\rocks_f_exp.ebo - 119519
18:49:07 C:\Arma3\expansion\addons\soft_f_exp.pbo - 120293
18:49:07 C:\Arma3\expansion\addons\sounds_f_exp.pbo - 119477
18:49:07 C:\Arma3\expansion\addons\static_f_exp.pbo - 119478
18:49:07 C:\Arma3\expansion\addons\structures_f_exp.ebo - 119491
18:49:07 C:\Arma3\expansion\addons\structures_f_exp_civilian.ebo - 119500
18:49:07 C:\Arma3\expansion\addons\structures_f_exp_commercial.ebo - 120412
18:49:07 C:\Arma3\expansion\addons\structures_f_exp_cultural.ebo - 119478
18:49:07 C:\Arma3\expansion\addons\structures_f_exp_data.ebo - 119491
18:49:07 C:\Arma3\expansion\addons\structures_f_exp_industrial.ebo - 119492
18:49:07 C:\Arma3\expansion\addons\structures_f_exp_infrastructure.ebo - 119491
18:49:07 C:\Arma3\expansion\addons\supplies_f_exp.pbo - 119865
18:49:07 C:\Arma3\expansion\addons\ui_f_exp.pbo - 119478
18:49:07 C:\Arma3\expansion\addons\vegetation_f_exp.ebo - 119478
18:49:07 C:\Arma3\expansion\addons\weapons_f_exp.pbo - 120461
18:49:07 C:\Arma3\mark\addons\anims_f_mark.pbo - 119457
18:49:07 C:\Arma3\mark\addons\characters_f_mark.pbo - 120163
18:49:07 C:\Arma3\mark\addons\data_f_mark.pbo - 119457
18:49:07 C:\Arma3\mark\addons\dubbing_f_mark.pbo - 119457
18:49:07 C:\Arma3\mark\addons\dubbing_f_mp_mark.pbo - 119457
18:49:07 C:\Arma3\mark\addons\functions_f_mark.pbo - 120411
18:49:07 C:\Arma3\mark\addons\functions_f_mp_mark.pbo - 119457
18:49:07 C:\Arma3\mark\addons\languagemissions_f_mark.pbo - 120958
18:49:07 C:\Arma3\mark\addons\languagemissions_f_mp_mark.pbo - 120958
18:49:07 C:\Arma3\mark\addons\language_f_mark.pbo - 120958
18:49:07 C:\Arma3\mark\addons\language_f_mp_mark.pbo - 120959
18:49:07 C:\Arma3\mark\addons\missions_f_mark.pbo - 119459
18:49:07 C:\Arma3\mark\addons\missions_f_mark_data.pbo - 119459
18:49:07 C:\Arma3\mark\addons\missions_f_mark_video.pbo - 119459
18:49:07 C:\Arma3\mark\addons\missions_f_mp_mark.pbo - 119459
18:49:07 C:\Arma3\mark\addons\missions_f_mp_mark_data.pbo - 119459
18:49:07 C:\Arma3\mark\addons\modules_f_mark.pbo - 119459
18:49:07 C:\Arma3\mark\addons\modules_f_mp_mark.pbo - 119459
18:49:07 C:\Arma3\mark\addons\music_f_mark.pbo - 119477
18:49:07 C:\Arma3\mark\addons\music_f_mark_music.pbo - 119477
18:49:07 C:\Arma3\mark\addons\sounds_f_mark.pbo - 119478
18:49:07 C:\Arma3\mark\addons\static_f_mark.pbo - 120168
18:49:07 C:\Arma3\mark\addons\structures_f_mark.pbo - 119478
18:49:07 C:\Arma3\mark\addons\supplies_f_mark.pbo - 120112
18:49:07 C:\Arma3\mark\addons\ui_f_mark.pbo - 119478
18:49:07 C:\Arma3\mark\addons\ui_f_mp_mark.pbo - 119478
18:49:07 C:\Arma3\mark\addons\weapons_f_mark.pbo - 119728
18:49:07 C:\Arma3\heli\addons\air_f_heli.pbo - 120400
18:49:07 C:\Arma3\heli\addons\anims_f_heli.pbo - 119457
18:49:07 C:\Arma3\heli\addons\boat_f_heli.pbo - 119457
18:49:07 C:\Arma3\heli\addons\cargoposes_f_heli.pbo - 119551
18:49:07 C:\Arma3\heli\addons\data_f_heli.pbo - 119457
18:49:07 C:\Arma3\heli\addons\dubbing_f_heli.pbo - 119457
18:49:07 C:\Arma3\heli\addons\functions_f_heli.pbo - 119457
18:49:07 C:\Arma3\heli\addons\languagemissions_f_heli.pbo - 120958
18:49:07 C:\Arma3\heli\addons\language_f_heli.pbo - 120958
18:49:07 C:\Arma3\heli\addons\missions_f_heli.pbo - 119459
18:49:07 C:\Arma3\heli\addons\missions_f_heli_data.pbo - 119459
18:49:07 C:\Arma3\heli\addons\missions_f_heli_video.pbo - 119459
18:49:07 C:\Arma3\heli\addons\modules_f_heli.pbo - 119459
18:49:07 C:\Arma3\heli\addons\music_f_heli.pbo - 119477
18:49:07 C:\Arma3\heli\addons\music_f_heli_music.pbo - 119477
18:49:07 C:\Arma3\heli\addons\soft_f_heli.pbo - 119477
18:49:07 C:\Arma3\heli\addons\sounds_f_heli.pbo - 119478
18:49:07 C:\Arma3\heli\addons\structures_f_heli.pbo - 120392
18:49:07 C:\Arma3\heli\addons\supplies_f_heli.pbo - 119478
18:49:07 C:\Arma3\heli\addons\ui_f_heli.pbo - 119478
18:49:07 C:\Arma3\kart\addons\anims_f_kart.pbo - 119457
18:49:07 C:\Arma3\kart\addons\characters_f_kart.pbo - 120162
18:49:07 C:\Arma3\kart\addons\data_f_kart.pbo - 119457
18:49:07 C:\Arma3\kart\addons\languagemissions_f_kart.pbo - 120957
18:49:07 C:\Arma3\kart\addons\language_f_kart.pbo - 120958
18:49:07 C:\Arma3\kart\addons\missions_f_kart.pbo - 119459
18:49:07 C:\Arma3\kart\addons\missions_f_kart_data.pbo - 119459
18:49:07 C:\Arma3\kart\addons\modules_f_kart.pbo - 119510
18:49:07 C:\Arma3\kart\addons\modules_f_kart_data.pbo - 119459
18:49:07 C:\Arma3\kart\addons\soft_f_kart.pbo - 120078
18:49:07 C:\Arma3\kart\addons\sounds_f_kart.pbo - 119478
18:49:07 C:\Arma3\kart\addons\structures_f_kart.pbo - 119478
18:49:07 C:\Arma3\kart\addons\ui_f_kart.pbo - 119478
18:49:07 C:\Arma3\kart\addons\weapons_f_kart.pbo - 120217
18:49:07 C:\Arma3\curator\addons\data_f_curator.pbo - 119457
18:49:07 C:\Arma3\curator\addons\data_f_curator_music.pbo - 119457
18:49:07 C:\Arma3\curator\addons\functions_f_curator.pbo - 119457
18:49:07 C:\Arma3\curator\addons\language_f_curator.pbo - 120959
18:49:07 C:\Arma3\curator\addons\missions_f_curator.pbo - 120280
18:49:07 C:\Arma3\curator\addons\modules_f_curator.pbo - 120244
18:49:07 C:\Arma3\curator\addons\ui_f_curator.pbo - 119478
18:49:07 C:\Arma3\@marma\addons\marmadebug.pbo - unknown
18:49:07 C:\Arma3\@infiSTAR_Exile\addons\a3_infistar_exile.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\a3_dms.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\a3_zcp_exile.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\basepainting_server.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\bigfootsshipwrecks_server.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\exad_apoc_airdrop.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\exad_core.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\exad_dv.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\exad_vg.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\exile_server.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\exile_server_config.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\extdb3.pbo - unknown
18:49:07 C:\Arma3\@ExileServer\addons\vector_building.ebo - unknown
18:49:07 addons\3den.pbo - 120847
18:49:07 addons\3den_language.pbo - 120957
18:49:07 addons\a3.pbo - unknown
18:49:07 addons\air_f.pbo - 120400
18:49:07 addons\air_f_beta.pbo - 120400
18:49:07 addons\air_f_epb.pbo - 120400
18:49:07 addons\air_f_epc.pbo - 120400
18:49:07 addons\air_f_gamma.pbo - 120400
18:49:07 addons\animals_f.pbo - 120965
18:49:07 addons\animals_f_beta.pbo - 119502
18:49:07 addons\anims_f.pbo - 119864
18:49:07 addons\anims_f_bootcamp.pbo - 119456
18:49:07 addons\anims_f_data.pbo - 119456
18:49:07 addons\anims_f_epa.pbo - 119456
18:49:07 addons\anims_f_epc.pbo - 119456
18:49:07 addons\anims_f_exp_a.pbo - 119456
18:49:07 addons\armor_f.pbo - 119457
18:49:07 addons\armor_f_beta.pbo - 119632
18:49:07 addons\armor_f_epb.pbo - 119456
18:49:07 addons\armor_f_epc.pbo - 119456
18:49:07 addons\armor_f_gamma.pbo - 119456
18:49:07 addons\baseconfig_f.pbo - 119457
18:49:07 addons\boat_f.pbo - 119457
18:49:07 addons\boat_f_beta.pbo - 119457
18:49:07 addons\boat_f_epc.pbo - 119457
18:49:07 addons\boat_f_gamma.pbo - 119864
18:49:07 addons\cargoposes_f.pbo - 119457
18:49:07 addons\characters_f.pbo - 120215
18:49:07 addons\characters_f_beta.pbo - 119457
18:49:07 addons\characters_f_bootcamp.pbo - 120161
18:49:07 addons\characters_f_epa.pbo - 120161
18:49:07 addons\characters_f_epb.pbo - 120161
18:49:07 addons\characters_f_epc.pbo - 120161
18:49:07 addons\characters_f_gamma.pbo - 120293
18:49:07 addons\data_f.pbo - 120392
18:49:07 addons\data_f_bootcamp.pbo - 119457
18:49:07 addons\data_f_exp_a.pbo - 119457
18:49:07 addons\data_f_exp_b.pbo - 119457
18:49:07 addons\drones_f.pbo - 120774
18:49:07 addons\dubbing_f.pbo - 119457
18:49:07 addons\dubbing_f_beta.pbo - 119457
18:49:07 addons\dubbing_f_bootcamp.pbo - 119457
18:49:07 addons\dubbing_f_epa.pbo - 119457
18:49:07 addons\dubbing_f_epb.pbo - 119457
18:49:07 addons\dubbing_f_epc.pbo - 119457
18:49:07 addons\dubbing_f_gamma.pbo - 119457
18:49:07 addons\dubbing_radio_f.pbo - 119457
18:49:07 addons\dubbing_radio_f_data_eng.pbo - 119457
18:49:07 addons\dubbing_radio_f_data_engb.pbo - 119458
18:49:07 addons\dubbing_radio_f_data_gre.pbo - 119458
18:49:07 addons\dubbing_radio_f_data_per.pbo - 119458
18:49:07 addons\dubbing_radio_f_data_vr.pbo - 119458
18:49:07 addons\editorpreviews_f.pbo - 120010
18:49:07 addons\editor_f.pbo - 119458
18:49:07 addons\functions_f.pbo - 120853
18:49:07 addons\functions_f_bootcamp.pbo - 119457
18:49:07 addons\functions_f_epa.pbo - 119458
18:49:07 addons\functions_f_epc.pbo - 119458
18:49:07 addons\functions_f_exp_a.pbo - 119457
18:49:07 addons\languagemissions_f.pbo - 120957
18:49:07 addons\languagemissions_f_beta.pbo - 120957
18:49:07 addons\languagemissions_f_bootcamp.pbo - 120958
18:49:07 addons\languagemissions_f_epa.pbo - 120958
18:49:07 addons\languagemissions_f_epb.pbo - 120957
18:49:07 addons\languagemissions_f_epc.pbo - 120957
18:49:07 addons\languagemissions_f_exp_a.pbo - 120959
18:49:07 addons\languagemissions_f_gamma.pbo - 120958
18:49:07 addons\language_f.pbo - 120958
18:49:07 addons\language_f_beta.pbo - 120959
18:49:07 addons\language_f_bootcamp.pbo - 120958
18:49:07 addons\language_f_epa.pbo - 120957
18:49:07 addons\language_f_epb.pbo - 120958
18:49:07 addons\language_f_epc.pbo - 120957
18:49:07 addons\language_f_exp_a.pbo - 120957
18:49:07 addons\language_f_exp_b.pbo - 120957
18:49:07 addons\language_f_gamma.pbo - 120958
18:49:07 addons\map_altis.pbo - 0000
18:49:07 addons\map_altis_data.pbo - 119509
18:49:07 addons\map_altis_data_layers.pbo - 119459
18:49:07 addons\map_altis_data_layers_00_00.pbo - 0000
18:49:07 addons\map_altis_data_layers_00_01.pbo - 0000
18:49:07 addons\map_altis_data_layers_01_00.pbo - 0000
18:49:07 addons\map_altis_data_layers_01_01.pbo - 0000
18:49:07 addons\map_altis_scenes_f.pbo - 119459
18:49:07 addons\map_data.pbo - 119459
18:49:07 addons\map_stratis.pbo - 119508
18:49:07 addons\map_stratis_data.pbo - 119459
18:49:07 addons\map_stratis_data_layers.pbo - 119459
18:49:07 addons\map_stratis_scenes_f.pbo - 119459
18:49:07 addons\map_vr.pbo - 105264
18:49:07 addons\map_vr_scenes_f.pbo - 119459
18:49:07 addons\misc_f.pbo - 119459
18:49:07 addons\missions_f.pbo - 119459
18:49:07 addons\missions_f_beta.pbo - 119616
18:49:07 addons\missions_f_beta_data.pbo - 119459
18:49:07 addons\missions_f_beta_video.pbo - 119459
18:49:07 addons\missions_f_bootcamp.pbo - 119459
18:49:07 addons\missions_f_bootcamp_data.pbo - 119459
18:49:07 addons\missions_f_bootcamp_video.pbo - 119459
18:49:07 addons\missions_f_data.pbo - 119459
18:49:07 addons\missions_f_epa.pbo - 120704
18:49:07 addons\missions_f_epa_data.pbo - 119459
18:49:07 addons\missions_f_epa_video.pbo - 119459
18:49:07 addons\missions_f_epb.pbo - 119459
18:49:07 addons\missions_f_epc.pbo - 119459
18:49:07 addons\missions_f_exp_a.pbo - 119459
18:49:07 addons\missions_f_exp_a_data.pbo - 119459
18:49:07 addons\missions_f_gamma.pbo - 119459
18:49:07 addons\missions_f_gamma_data.pbo - 119459
18:49:07 addons\missions_f_gamma_video.pbo - 119459
18:49:07 addons\missions_f_video.pbo - 119459
18:49:07 addons\modules_f.pbo - 120638
18:49:07 addons\modules_f_beta.pbo - 119459
18:49:07 addons\modules_f_beta_data.pbo - 119459
18:49:07 addons\modules_f_bootcamp.pbo - 119459
18:49:07 addons\modules_f_data.pbo - 119876
18:49:07 addons\modules_f_epb.pbo - 119459
18:49:07 addons\modules_f_exp_a.pbo - 119459
18:49:07 addons\music_f.pbo - 119459
18:49:07 addons\music_f_bootcamp.pbo - 119459
18:49:07 addons\music_f_bootcamp_music.pbo - 119459
18:49:07 addons\music_f_epa.pbo - 119459
18:49:07 addons\music_f_epa_music.pbo - 119459
18:49:07 addons\music_f_epb.pbo - 119459
18:49:07 addons\music_f_epb_music.pbo - 119459
18:49:07 addons\music_f_epc.pbo - 119459
18:49:07 addons\music_f_epc_music.pbo - 119477
18:49:07 addons\music_f_music.pbo - 119477
18:49:07 addons\plants_f.pbo - 119459
18:49:07 addons\props_f_exp_a.pbo - 119459
18:49:07 addons\roads_f.pbo - 119459
18:49:07 addons\rocks_f.pbo - 119459
18:49:07 addons\signs_f.pbo - 119830
18:49:07 addons\soft_f.pbo - 120215
18:49:07 addons\soft_f_beta.pbo - 120215
18:49:07 addons\soft_f_bootcamp.pbo - 119477
18:49:07 addons\soft_f_epc.pbo - 119477
18:49:07 addons\soft_f_gamma.pbo - 119477
18:49:07 addons\sounds_f.pbo - 120111
18:49:07 addons\sounds_f_arsenal.pbo - 119477
18:49:07 addons\sounds_f_bootcamp.pbo - 119477
18:49:07 addons\sounds_f_characters.pbo - 120908
18:49:07 addons\sounds_f_environment.pbo - 120046
18:49:07 addons\sounds_f_epb.pbo - 119864
18:49:07 addons\sounds_f_epc.pbo - 119477
18:49:07 addons\sounds_f_exp_a.pbo - 119477
18:49:07 addons\sounds_f_sfx.pbo - 119477
18:49:07 addons\sounds_f_vehicles.pbo - 119477
18:49:07 addons\static_f.pbo - 119477
18:49:07 addons\static_f_beta.pbo - 119478
18:49:07 addons\static_f_gamma.pbo - 119478
18:49:07 addons\structures_f.pbo - 120774
18:49:07 addons\structures_f_bootcamp.pbo - 119478
18:49:07 addons\structures_f_data.pbo - 119478
18:49:07 addons\structures_f_epa.pbo - 119478
18:49:07 addons\structures_f_epb.pbo - 119876
18:49:07 addons\structures_f_epc.pbo - 119696
18:49:07 addons\structures_f_exp_a.pbo - 119478
18:49:07 addons\structures_f_households.pbo - 120412
18:49:07 addons\structures_f_ind.pbo - 120412
18:49:07 addons\structures_f_mil.pbo - 120412
18:49:07 addons\structures_f_wrecks.pbo - 119478
18:49:07 addons\uifonts_f.pbo - 119478
18:49:07 addons\uifonts_f_data.pbo - 119478
18:49:07 addons\ui_f.pbo - 120908
18:49:07 addons\ui_f_bootcamp.pbo - 119478
18:49:07 addons\ui_f_data.pbo - 120853
18:49:07 addons\ui_f_exp_a.pbo - 119478
18:49:07 addons\weapons_f.pbo - 120564
18:49:07 addons\weapons_f_beta.pbo - 120252
18:49:07 addons\weapons_f_bootcamp.pbo - 119478
18:49:07 addons\weapons_f_epa.pbo - 120169
18:49:07 addons\weapons_f_epb.pbo - 119478
18:49:07 addons\weapons_f_epc.pbo - 119478
18:49:07 addons\weapons_f_gamma.pbo - 120217
18:49:07 
18:49:07 =======================
18:49:07 
18:49:07 ============================================================================================= List of mods ===============================================================================================
18:49:07 modsReadOnly = true
18:49:07 safeModsActivated = false
18:49:07 customMods = true
18:49:07 hash = 'F91E41F39A42A69585D92DAD10B263FB21C5693C'
18:49:07 hashShort = '5f6f5973'
18:49:07                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
18:49:07 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
18:49:07                                  Extended Base Mod |   @Extended_Base_Mod |      false |             GAME DIR | 42313702aaf6848e1149348033c80f155d6ebfe6 |  d57a5f73 | C:\Arma3\@Extended_Base_Mod
18:49:07                                          DS Houses |           @DS_Houses |      false |             GAME DIR | 53a1e14e25221a3f295d6fe4c04e35eff6c6e594 |  167c15bd | C:\Arma3\@DS_Houses
18:49:07                                 CUP Weapons 1.10.0 |         @CUP_Weapons |      false |             GAME DIR | aec6a3650545d560d5a2efb7f58946a94790b38e |  3230125b | C:\Arma3\@CUP_Weapons
18:49:07                                CUP Vehicles 1.10.0 |        @CUP_Vehicles |      false |             GAME DIR | 46386b387e4428db3cd4ad9aea834bdc8df0c38b |  616c1979 | C:\Arma3\@CUP_Vehicles
18:49:07                                   CUP Units 1.10.0 |           @CUP_Units |      false |             GAME DIR | 72db30192e2b7331c2c150e907ebbe240bbd32c0 |  4bc5bed8 | C:\Arma3\@CUP_Units
18:49:07                          CUP Terrains - Maps 1.4.0 | @CUP_Terrains_-_Maps |      false |             GAME DIR | 46b8ad1dc5f64c46af103d92a9c179458ff83bd5 |  788b3db0 | C:\Arma3\@CUP_Terrains_-_Maps
18:49:07                           CUP Terrains - CWA 1.4.0 |  @CUP_Terrains_-_CWA |      false |             GAME DIR | 09d4d86894e0b2afd9c98154c28b2e98a48742f3 |  282a58a5 | C:\Arma3\@CUP_Terrains_-_CWA
18:49:07                          CUP Terrains - Core 1.4.0 | @CUP_Terrains_-_Core |      false |             GAME DIR | c7346943ee914c9387aff310ec3bd4552fcdfbca |  a121946c | C:\Arma3\@CUP_Terrains_-_Core
18:49:07                                   @Chernarus_Redux |     @Chernarus_Redux |      false |             GAME DIR | d0a3142c106893a1086cb9b281f4e412e6900f93 |  21fbfc70 | C:\Arma3\@Chernarus_Redux
18:49:07                       Community Base Addons v3.4.1 |              @CBA_A3 |      false |             GAME DIR | a596364728f8cc46c6c3fa627d13c4c1bd48956f |  36f5dce3 | C:\Arma3\@CBA_A3
18:49:07                          Advanced Urban Rappelling | @Advanced_Urban_Rappelling |      false |             GAME DIR | f89771ffb164eb32069350428c73bf5ace17fb12 |  7c4278a8 | C:\Arma3\@Advanced_Urban_Rappelling
18:49:07                                    Advanced Towing |     @Advanced_Towing |      false |             GAME DIR | 3bbdd3d06fbdf74ef0197e92409a34c81edb10d5 |  eb7c2b5d | C:\Arma3\@Advanced_Towing
18:49:07                             Advanced Sling Loading | @Advanced_Sling_Loading |      false |             GAME DIR | 1af4c6ff7f351b09ad5ef4513f3038d44a375117 |  9f2e7c81 | C:\Arma3\@Advanced_Sling_Loading
18:49:07                                Advanced Rappelling | @Advanced_Rappelling |      false |             GAME DIR | 35c56daaba7164fbaadb24b5715caf9216189348 |  7029c1d8 | C:\Arma3\@Advanced_Rappelling
18:49:07                                      Added 2 Exile |       @Added_2_Exile |      false |             GAME DIR | d418df5eb4cd1ce65524f2de2a7378e5f79a59fc |  4bd59bbc | C:\Arma3\@Added_2_Exile
18:49:07                                          Exile Mod |               @Exile |      false |             GAME DIR | 111855d15a5fb229158704eeaf8128e1a4b95e5f |  164cf922 | C:\Arma3\@Exile
18:49:07                                Arma 3 DLC Bundle 2 |           dlcbundle2 |       true |            NOT FOUND |                                          |           | 
18:49:07                                Arma 3 DLC Bundle 1 |            dlcbundle |       true |            NOT FOUND |                                          |           | 
18:49:07                                 Arma 3 Laws of War |               orange |       true |             GAME DIR | 7e920f8e3406b3afda01f707343b50e0dd863223 |  d8424fb9 | C:\Arma3\orange
18:49:07                                      Arma 3 Malden |                 argo |       true |             GAME DIR | 2c7f31fc1da4a8ab70e1ee4ddeda7346a07966a8 |  e6b32192 | C:\Arma3\argo
18:49:07                                        Arma 3 Jets |                 jets |       true |             GAME DIR | f20c53ebf56568e6db8fe4af12e8be24082aed8f |  2a31e008 | C:\Arma3\jets
18:49:07                                        Arma 3 Apex |            expansion |       true |             GAME DIR | d74ba67e9d350ac1a7c1cd8f3d9cb090f4d93bfa |  4b654910 | C:\Arma3\expansion
18:49:07                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 45d1dd5383cf3b0fbea17a0fd8bcaeacf94d35d0 |  c29e927e | C:\Arma3\mark
18:49:07                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 4c9d33812524dd6667e778324eca8c03dcd45a58 |  26915ff6 | C:\Arma3\heli
18:49:07                                       Arma 3 Karts |                 kart |       true |             GAME DIR | f23d62c84533cd2e072b9df19e13f2946db7c9a5 |  ce467b7a | C:\Arma3\kart
18:49:07                                        Arma 3 Zeus |              curator |       true |             GAME DIR | c0fc624e3e7d3fa797929d3e19aaabe812299497 |  57f48148 | C:\Arma3\curator
18:49:07                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
18:49:07                                             @marma |               @marma |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\Arma3\@marma
18:49:07                                    @infiSTAR_Exile |      @infiSTAR_Exile |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\Arma3\@infiSTAR_Exile
18:49:07                                       @ExileServer |         @ExileServer |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\Arma3\@ExileServer
18:49:07 ==========================================================================================================================================================================================================
18:49:07 InitSound ...
18:49:07 InitSound - complete
18:49:07 PhysX3 SDK Init started ...
18:49:07 PhysX3 SDK Init ended.
18:49:09 Warning Message: Script x\addons\ZCP\functions\fn_createEdenConvertedCity.sqf not found
18:49:09 [0,19.646,0,"XEH: PreStart started."]
18:49:09 [0,19.818,0,"XEH: PreStart finished."]
18:49:09 [XEH]: GNT_C185wreck does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: GNT_C185 does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: GNT_C185F does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_Cutscene_Abstract does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_Guard_Abstract does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_PopTabs does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_Trader_Abstract does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_Effect_Abstract does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_Effect_Flies does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Exile_Animal_Abstract does not support Extended Event Handlers! Addon: @Exile
18:49:09 [XEH]: Target_Swivel_01_ground_F_Preview does not support Extended Event Handlers! Addon: @Extended_Base_Mod
18:49:09 [XEH]: TargetP_Inf_Acc2_F_Preview does not support Extended Event Handlers! Addon: @Extended_Base_Mod
18:49:09 [XEH]: TargetBootcampHuman_F_Preview does not support Extended Event Handlers! Addon: @Extended_Base_Mod
18:49:09 [XEH]: MetalBarrel_burning_F_Preview does not support Extended Event Handlers! Addon: @Extended_Base_Mod
18:49:09 [XEH]: B_Patrol_Respawn_tent_F does not support Extended Event Handlers! Addon: argo
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.scope'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: Error: creating weapon ItemInfo with scope=private
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.displayName'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.nameSound'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.type'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.picture'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.Library'.
18:49:10 Warning Message: No entry '.libTextDesc'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.model'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.simulation'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.fireLightDuration'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.fireLightIntensity'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.fireLightDiffuse'.
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.fireLightAmbient'.
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.weaponLockDelay'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.weaponLockSystem'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.cmImmunity'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.weight'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.lockingTargetSound'.
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.lockedTargetSound'.
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.detectRange'.
18:49:10 Warning Message: '/' is not a value
18:49:10 Warning Message: No entry 'bin\config.bin/CfgWeapons/iteminfo.muzzles'.
18:49:10 Warning Message: Size: '/' not an array
18:49:10 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
a3_characters_f
18:49:10 Loading movesType CfgGesturesMale
18:49:10 Creating action map cache
18:49:10 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:10 MovesType CfgGesturesMale load time 49 ms
18:49:10 Loading movesType CfgMovesMaleSdr
18:49:10 Creating action map cache
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
18:49:16 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\sittingchair\hubsittingchaira_idle1.rtm differs (looped now 1)! MoveName: exile_roulettesitting01
18:49:16 MovesType CfgMovesMaleSdr load time 6079 ms
18:49:16 VoteThreshold must be in 0..1 range. Defaulting to 0.5
18:49:17 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
18:49:17 Steam AppId from steam_appid.txt: 107410
18:49:17 Unsupported language English in stringtable
18:49:17 Unsupported language English in stringtable
18:49:17 Warning Message: File mpmissions\__cur_mp.ChernarusRedux\Trader\Trader_price.hpp, line 2504: /CfgExileArsenal.RPG7_F: Member already defined.
18:49:17 File mpmissions\__cur_mp.ChernarusRedux\config.cpp, line 1538: Config: ';' used as a separator in the array
18:49:17 Starting mission:
18:49:17  Mission file: RedGamersExile (__cur_mp)
18:49:17  Mission world: ChernarusRedux
18:49:17  Mission directory: mpmissions\__cur_mp.ChernarusRedux\
18:49:20 No more slot to add connection at 036072 (3642.7,8100.2)
18:49:20 Land_Cargo_House_V2_F: door_1_rot - unknown animation source door_1_sound_source
18:49:20 Land_Cargo_House_V2_F: door_1_locked_rot - unknown animation source door_1_locked_source
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionend4) in ds_houses\derevnya\a2_housev_1l2\d_housev_1l2.p3d
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionbegin7) in ds_houses\derevnya\a2_housev_2l\d_housev_2l.p3d
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionbegin7) in ds_houses\derevnya\a2_housev_2l\d_housev_2l.p3d
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionend7) in ds_houses\derevnya\a2_housev_2l\d_housev_2l.p3d
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionend7) in ds_houses\derevnya\a2_housev_2l\d_housev_2l.p3d
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionend3) in ds_houses\derevnya\a2_housev_3i2\d_housev_3i2.p3d
18:49:21 Warning: Unaccessible ladder point for AI (already used for actionend3) in ds_houses\derevnya\a2_housev_3i2\d_housev_3i2.p3d
18:49:21 Land_Mil_Guardhouse: door1 - unknown animation source door1
18:49:21 Land_Mil_Guardhouse: door2 - unknown animation source door2
18:49:21 Bad simulation fire, type Land_Campfire_F (class=house), a3\structures_f\civ\camping\campfire_f.p3d
18:49:21 Bad simulation fire, type Land_FirePlace_F (class=house), a3\structures_f\civ\camping\fireplace_f.p3d
18:49:22 Bad simulation fire, type Land_FirePlace_F (class=house), a3\structures_f\civ\camping\fireplace_f.p3d
18:49:22 Bad simulation fire, type Land_FirePlace_F (class=house), a3\structures_f\civ\camping\fireplace_f.p3d
18:49:22 Bad simulation fire, type Land_Campfire_F (class=house), a3\structures_f\civ\camping\campfire_f.p3d
18:49:22 Bad simulation fire, type Land_Campfire_F (class=house), a3\structures_f\civ\camping\campfire_f.p3d
18:49:22 a3\structures_f\training\target_popup_moving_90deg_f.p3d: house, config class missing
18:49:22 a3\structures_f\training\target_popup_moving_90deg_f.p3d: house, config class missing
18:49:22 a3\structures_f\training\target_popup_moving_90deg_f.p3d: house, config class missing
18:49:22 a3\structures_f\training\target_popup_moving_90deg_f.p3d: house, config class missing
18:49:22 a3\structures_f\training\target_popup_moving_90deg_f.p3d: house, config class missing
18:49:23 "Administrator/BIS_fnc_log: [BIS_fnc_preload] ----- Initializing scripts in RedGamersExile -----"
18:49:23 No speaker given for 
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile BIS_fnc_missionTasksLocal"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile BIS_fnc_missionConversationsLocal"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile BIS_fnc_missionFlow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_attachTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_cancelTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_connectTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_handleTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_prepareTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_releaseTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_setCanTow"
18:49:23 "Administrator/BIS_fnc_log: [recompile] recompile CUP_fnc_towCondition"
18:49:23 "Administrator/BIS_fnc_log: [preInit] BIS_fnc_feedbackMain (0 ms)"
18:49:23 "Administrator/BIS_fnc_log: [preInit] BIS_fnc_missionHandlers (0 ms)"
18:49:23 "Administrator/BIS_fnc_log: [preInit] BIS_fnc_storeParamsValues (0.999451 ms)"
18:49:23 CallExtension loaded: armalog (C:\Arma3\@infiSTAR_Exile\armalog_x64.dll) []

18:49:23 "<infiSTAR.de> infiSTAR dll loaded successfully"
18:49:23 "<infiSTAR.de> [EU/DK] RedGamers.Net Exile VG|Vector|Cup|Black Markedt"
18:49:23 "<infiSTAR.de> License accepted!"
18:49:23 "<infiSTAR.de> Loading infiSTAR code.."
18:49:23 CallExtension loaded: extDB3 (C:\Arma3\@ExileServer\extDB3_x64.dll) [0]

18:49:23 "<infiSTAR.de> 0 - checking for EXILE_SERVER.."
18:49:23 "<infiSTAR.de> 0 - EXILE_SERVER has been found."
18:49:23 "<infiSTAR.de> 0 - checking for Cfg_infiSTAR_settings.."
18:49:23 "<infiSTAR.de> 0 - Cfg_infiSTAR_settings has been found."
18:49:23 "<infiSTAR.de> 0 - TESTING IF serverCommandPassword IS SET PROPERLY"
18:49:23 "<infiSTAR.de> 0 - serverCommandPassword IS FINE"
18:49:23 "<infiSTAR.de> 0 - STARTUP - including AdminTools"
18:49:23 "<infiSTAR.de> 0 - STARTUP - AdminTools included!"
18:49:23 "<infiSTAR.de> 0 - STARTUP - including AntiHack"
18:49:23 "<infiSTAR.de> 0 - VERSION: 19-09-2017 18-49-50 - v84"
18:49:23 "<infiSTAR.de> 0 - adding valid admin uid 76561198220578217"
18:49:23 "<infiSTAR.de> 0 - adding valid admin uid 76561197965012764"
18:49:23 "<infiSTAR.de> 0 - adding valid admin uid 76561197963541098"
18:49:23 "<infiSTAR.de> 0 - adding valid admin uid 76561198159201959"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid UID1"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid UID2"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid UID3"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid ..."
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid UID1"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid UID2"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid UID3"
18:49:23 "<infiSTAR.de> 0 - removing invalid admin uid ..."
18:49:23 "<infiSTAR.de> _fnc_RandomGen: {
private '_gen';
_fnc_actualGen = {
_start	= ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
_main	= ['a','5','a','0','b','9','9','0','8','9','b','2','a','c','d','3','2','c','0','4','2','4','c','2','b','c','a','7','0','d','b','a','e'];
_filler	= ['1','2','3','4','5','6','7','8','9','0','_','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'];
_gen = selectRandom _start;
_randmax = {((round(random _randminval)) + (round(random _randmaxval))) max _randminval};
for '_i' from 0 to (call _randmax)do
{
_gen = _gen + (selectRandom _filler) + (selectRandom _main);
};
_gen
};
for '_i' from 0 to 10000 do
{
_gen = call _fnc_actualGen;
_index = _allRandomGenVars pushBackUnique _gen;
if(_index > -1)exitWith{_gen};
};
_gen
}"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_server_handle_mpmessage: hpc30gd22we9cve40nc9c0coag3   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_AdminReqReal: lebnc10a9ocich9m0z8aa184bo83b63jc8c   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _playerobj_check_loops1: wkby5yb9973_0oc63   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _playerobj_check_loops2: bnce240u453hbsardvavbsa40u3   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _token_by_uid: cu3c0q3c212955bc8   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _uid_by_token: qta109biadajblcmc   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _name_by_uid: nw2sar2yap5j489ja   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _owner_by_uid: vqcnb2400j037ebzb   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _uid_by_owner: eu4x7j8a940i41cx9d9ze0bncwd10ib   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fn_playerConnected: xkbiar8mbj2gaaaka89   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _server_setTokenR: fu0d2g9n2g28232v4bdd00972mcx0fah0w0_0l4ia   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _FN_INJECT_ON_CLIENT: zidkcg090f7s04cad   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_l_on_c: qqahbv9k0_712_b_7j2g42b4ciad54ak2p934tanb   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _adminStartupCode: zc0ccw2j9r4lbw0ua2a10gca2   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AHKickOFF: v04k9gcnci79ci5cd   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AHKickLog: vk8_7w2zaybi0vcwbi3k09eudcb   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AH_RunCheckENDVAR: lwcd7bdy0fcfapco2   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AH_RunCheck: goehds0ebya40sbtc   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AH_HackLogArrayRND: ql9mbxcd2l2vc1905c2s94b886a67d7ocx9u345   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AH_SurvLogArrayRND: jr0_a3bn8o22b10_43b7bu4pchb   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AH_AdmiLogArrayRND: ce3m3jaj03cvblb4a79t4j4   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _TMPBAN: bha60scd9w0d080fa   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fn_getTempBans: ldcubq2k0tbs5k8pc   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_addTempBan: elar2ya_29cd2h4i2yc3a9c12   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_removeTempBan: r_0v54ar295hbcdeb   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _AHpos: e6002la62nbe4f2j8x0   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _adminsA: lue7az2qcx2h2_a_blazcs0qem27aj2   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _vehicle_needs_check: rkamb90fbs370429c1b9430p007o48cy7   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_infiSTAR_PlayerLog: vv2ubo0g0wc29a0_b   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _antidupePVResVar: di012e888k0g2t2f9298bd219z5zbsdfbzdvbbc   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _runcheck_thread: a5bq037f28c_0kahc   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _livestarted: xrac9caj9c53c44m0_c8al0n0   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_check_type_allowed: e60yds7c07cy9ab_07dv2   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_remove_badvehicle: mva5ar0gbubk2o0ydcbn4ebu9t0ibgc5c5c   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _fnc_vehicle_check: szaobgaua3bee7ccadb   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _rcheckclient: oqc62w095w2m48c88xc87b2o269l0   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _rcheckserver: z0ahdgb5cd0sc1e00gcf0eczcocm9xa   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de>RANDOMVAR| _waste_btn_thread: fiet4d3t9fdybjbqb0cyc   [19-09-2017 18-49-50 - v84]"
18:49:23 "<infiSTAR.de> 0 - loading AntiHack.."
18:49:23 "<infiSTAR.de> 0 - Thread MAIN: none-threaded code compiled and/or sent!"
18:49:23 "<infiSTAR.de> 0 - VoteTimeServer compiled"
18:49:23 "<infiSTAR.de> 0 - Thread BEFORE MAIN: adding to main string.."
18:49:23 "<infiSTAR.de> 0 - Thread BEFORE MAIN: added !"
18:49:23 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: adding to main string.."
18:49:23 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: added !"
18:49:23 "<infiSTAR.de> 0 - fnc_server_handle_mpmessage: adding to main string.."
18:49:23 "<infiSTAR.de> 0 - fnc_server_handle_mpmessage: added !"
18:49:23 "<infiSTAR.de> 0 - fnc_AdminReqReal: adding to main string.."
18:49:23 "<infiSTAR.de> 0 - fnc_AdminReqReal: added !"
18:49:23 "<infiSTAR.de> 0 - fnc_server_handle_pre_mpmessage: adding to main string.."
18:49:23 "<infiSTAR.de> 0 - fnc_server_handle_pre_mpmessage: added !"
18:49:23 "<infiSTAR.de> 0 - adminStartupCode: adding to main string.."
18:49:23 "<infiSTAR.de> 0 - adminStartupCode: added !"
18:49:23 "<infiSTAR.de> 0 - Thread #1: Preparing Server Loop #1.."
18:49:23 "<infiSTAR.de> 0 - Thread #1: added !"
18:49:23 "<infiSTAR.de> 0 - compiling AntiHack"
18:49:23 "<infiSTAR.de> 0 - Thread BEFORE MAIN: still compiling..."
18:49:23 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: still compiling..."
18:49:23 "<infiSTAR.de> 0 - fnc_server_handle_mpmessage: still compiling..."
18:49:23 "<infiSTAR.de> 0 - fnc_AdminReqReal: still compiling..."
18:49:23 "<infiSTAR.de> 0 - fnc_server_handle_pre_mpmessage: still compiling..."
18:49:23 "<infiSTAR.de> 0 - adminStartupCode: still compiling..."
18:49:23 "<infiSTAR.de> 0 - Thread MAIN: compiling adminStartupCode"
18:49:23 "<infiSTAR.de> 0 - AntiHack loaded!"
18:49:23 "<infiSTAR.de> 0 - STARTUP - AntiHack included!"
18:49:23 "Administrator/BIS_fnc_log: [preInit] a3_infiSTAR_Exile_fnc_preInit (212.002 ms)"
18:49:23 "---------------------------------------------------------------------"
18:49:23 "---------------------------------------------------------------------"
18:49:23 "extDB3 Loaded"
18:49:23 "---------------------------------------------------------------------"
18:49:23 "---------------------------------------------------------------------"
18:49:23 "Administrator/BIS_fnc_log: [preInit] extDB3_fnc_preInit (0 ms)"
18:49:23 CallExtension loaded: marma-updater (C:\Arma3\@marma\marma-updater_x64.dll) [9]

18:49:23 "mARMA Updater: No Update Needed"
18:49:23 CallExtension loaded: marma-debug (C:\Arma3\@marma\marma-debug_x64.dll) [43]

18:49:23 "mARMA Debug: Arma3"
18:49:23 "mARMA Debug: Addon Version: 0.2"
18:49:23 "mARMA Debug: Extension Version: 43"
18:49:23 "Administrator/BIS_fnc_log: [preInit] MAR_fnc_init (166 ms)"
18:49:23 "Administrator/BIS_fnc_log: [preInit] BIS_fnc_getServerVariable (0 ms)"
18:49:23 [9000,33.788,0,"XEH: PreInit started. v3.4.1.170912"]
18:49:24 Wrong init state
18:49:24 [XEH]: One or more children of class Air do not support Extended Event Handlers. Fall back to loop.
18:49:24 [9000,34.022,0,"XEH: PreInit finished."]
18:49:24 "Administrator/BIS_fnc_log: [preInit] CBA_fnc_preInit (234.001 ms)"
18:49:24 "Administrator/BIS_fnc_log: [preInit] ExileClient_fnc_preInit (132 ms)"
18:49:24 Client: Nonnetwork object d0051600.
18:49:24 "Administrator/BIS_fnc_log: [preInit] ExileServer_fnc_preInit (69.9997 ms)"
18:49:24 "Administrator/BIS_fnc_log: [preInit] VectorBuilding_fnc_preInit (0.999451 ms)"
18:49:24 "DMS :: Initializing Static Mission Variables"
18:49:24 "DMS :: Initializing Dynamic Mission Variables"
18:49:24 "Administrator/BIS_fnc_log: [preInit] DMS_fnc_DMS_preInit (21.9994 ms)"
18:49:24 "Administrator/BIS_fnc_log: [preInit] BasePaintingServer_fnc_preInit (5.00107 ms)"
18:49:24 "Bigfoot'S SHIPWRECKS (SERVER): PreInit finished"
18:49:24 "Administrator/BIS_fnc_log: [preInit] BigfootsShipwrecks_Server_fnc_preInit (1.9989 ms)"
18:49:24 Connected to Steam servers
18:49:24 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 starting"
18:49:24 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 running now!"
18:49:24 "mARMA Debug: Attempting to connect to WebServer"
18:49:24 "mARMA Debug: false"
18:49:24 "Administrator/BIS_fnc_log: [script] initServer.sqf"
18:49:24 "Administrator/BIS_fnc_log: [postInit] BIS_fnc_missionFlow (0 ms)"
18:49:24 "Administrator/BIS_fnc_log: [postInit] BIS_fnc_initParams (0 ms)"
18:49:24 "Administrator/BIS_fnc_log: [postInit] BIS_fnc_initRespawn (0 ms)"
18:49:24 "Administrator/BIS_fnc_log: [postInit] a3_infiSTAR_Exile_fnc_postInit (0 ms)"
18:49:24 "Advanced Rappelling Loading..."
18:49:24 "Advanced Rappelling Loaded"
18:49:24 "Administrator/BIS_fnc_log: [postInit] SA_fnc_advancedRappellingInit (0 ms)"
18:49:24 "Advanced Urban Rappelling Loading..."
18:49:24 "Advanced Urban Rappelling Loaded"
18:49:24 "Administrator/BIS_fnc_log: [postInit] SA_fnc_advancedUrbanRappellingInit (0 ms)"
18:49:24 "Advanced Sling Loading Loading..."
18:49:24 "Advanced Sling Loading Loaded"
18:49:24 "Administrator/BIS_fnc_log: [postInit] SA_fnc_advancedSlingLoadingInit (0.999451 ms)"
18:49:24 "Advanced Towing Loading..."
18:49:24 "Advanced Towing Loaded"
18:49:24 "Administrator/BIS_fnc_log: [postInit] SA_fnc_advancedTowingInit (0 ms)"
18:49:24 "Administrator/BIS_fnc_log: [postInit] CUP_fnc_emissiveLights (0 ms)"
18:49:24 "Administrator/BIS_fnc_log: [postInit] BIS_fnc_reviveInit (0 ms)"
18:49:24 [9000,34.299,0,"XEH: PostInit started. MISSIONINIT: missionName=RedGamersExile, missionVersion=53, worldName=ChernarusRedux, isMultiplayer=true, isServer=true, isDedicated=true, CBA_isHeadlessClient=false, hasInterface=false, didJIP=false"]
18:49:24 [9000,34.311,0,"CBA_VERSIONING: cba=3.4.1.170912, "]
18:49:24 [9000,34.313,0,"XEH: PostInit finished."]
18:49:24 "Administrator/BIS_fnc_log: [postInit] CBA_fnc_postInit (13.9999 ms)"
18:49:24 "Administrator/BIS_fnc_log: [postInit] ExileClient_fnc_postInit (0 ms)"
18:49:24 Weather was forced to change
18:49:24 Successfull attempt to execute serverCommand '#exec users' by server.
18:49:24 Successfull attempt to execute serverCommand '#exec users' by server.
18:49:24 Successfull attempt to execute serverCommand '#lock' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 0' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 1' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 2' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 3' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 4' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 5' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 6' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 7' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 8' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 9' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 10' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 11' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 12' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 13' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 14' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 15' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 16' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 17' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 18' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 19' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 20' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 21' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 22' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 23' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 24' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 25' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 26' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 27' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 28' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 29' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 30' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 31' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 32' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 33' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 34' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 35' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 36' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 37' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 38' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 39' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 40' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 41' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 42' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 43' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 44' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 45' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 46' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 47' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 48' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 49' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 50' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 51' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 52' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 53' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 54' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 55' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 56' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 57' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 58' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 59' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 60' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 61' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 62' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 63' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 64' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 65' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 66' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 67' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 68' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 69' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 70' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 71' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 72' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 73' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 74' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 75' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 76' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 77' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 78' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 79' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 80' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 81' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 82' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 83' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 84' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 85' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 86' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 87' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 88' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 89' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 90' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 91' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 92' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 93' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 94' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 95' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 96' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 97' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 98' by server.
18:49:24 Successfull attempt to execute serverCommand '#kick 99' by server.
18:49:24 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
18:49:24  Mission id: cd3dbe8bb7ac3a5a8a31316095b84bfe0c54f004
18:49:24 Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
18:49:24 Attempt to override final function - bis_fnc_storeparamsvalues_data
18:49:24 "<infiSTAR.de>CONNECTLOG| Connected (UID?): __SERVER__() Owner: 2   [19-09-2017 18-49-50 - v84]"
18:49:24 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
18:49:24 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
18:49:24 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
18:49:24 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
18:49:25 Bad simulation fire, type Land_Campfire_F (class=house), a3\structures_f\civ\camping\campfire_f.p3d
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_Offroad_Guerilla10'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Car_Offroad_Guerilla10'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_Offroad_Guerilla10'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Car_Offroad_Guerilla10'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_Offroad_Guerilla10'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Car_Offroad_Guerilla10'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'CUP_O_MI6T_TKA'
18:49:25 Duplicate HitPoint name 'HitGun' in 'CUP_O_MI6T_TKA'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'CUP_O_MI6T_TKA'
18:49:25 Duplicate HitPoint name 'HitGun' in 'CUP_O_MI6T_TKA'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'CUP_O_MI6T_TKA'
18:49:25 Duplicate HitPoint name 'HitGun' in 'CUP_O_MI6T_TKA'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Hummingbird_Green'
18:49:25 O_T_LSV_02_armed_F: unarmed_main_turret_hide - unknown animation source turrethide
18:49:25 O_T_LSV_02_armed_F: unarmed_doors_hide - unknown animation source doorshide
18:49:25 Duplicate HitPoint name 'HitTurret' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitGun' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitGun' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitGun' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitGun' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitGun' in 'O_T_LSV_02_armed_F'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitTurret' in 'Exile_Chopper_Huron_Black'
18:49:25 Duplicate HitPoint name 'HitGun' in 'Exile_Chopper_Huron_Black'
18:49:25 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
18:49:25 Car: Invalid parent bone 'wheel_1_2' for 'wheel_1_2_hide'
18:49:25 Car: Invalid parent bone 'wheel_2_2' for 'wheel_2_2_hide'
18:49:25 Exile_Car_Octavius_White: IndicatorOil - unknown animation source oiltemp
18:49:25 Exile_Car_Octavius_White: fuel - unknown animation source fuel_1
18:49:25 Render target memory points PIP0_pos & PIP0_dir not found.
18:49:25 "mARMA Debug: Attempting to connect to WebServer"
18:49:25 "mARMA Debug: Connected to WebServer"
18:49:25 "mARMA Debug: Attempting to updateSQF"
18:49:26 "mARMA Debug: Got SQFCode Info"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR_fnc_getPlayers"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR_fnc_processJob"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR_fnc_jobThread"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR_fnc_execute"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR2D_fnc_getAllDead"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR2D_fnc_getAllLoot"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR2D_fnc_getAllVehicles"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR2D_fnc_getMapMarkers"
18:49:26 "mARMA Debug: Compiling SQFCode: MAR_fnc_getJob"
18:49:26 "mARMA Debug: Starting Job Thread"
18:49:26 "mARMA Debug: Starting Monitor FSM"
18:49:26 Land_fishing_boat: fuel_1 - unknown animation source fuel
18:49:26 Land_fishing_boat: rpm_1 - unknown animation source speed
18:49:26 Land_fishing_boat: kompas_1 - unknown animation source direction
18:49:26 Land_fishing_boat: volant_1 - unknown animation source drivingwheel
18:49:26 Land_fishing_boat: vrtule_1 - unknown animation source rotor
18:49:26 "mARMA Debug: Starting Monitoring"
18:49:26 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitGun' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitGun' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitGun' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitTurret' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Duplicate HitPoint name 'HitGun' in 'Exile_Car_UAZ_Open_Green'
18:49:26 Strange convex component01 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component02 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component13 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component32 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component33 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component35 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component37 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component40 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component45 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component53 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component61 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component71 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component91 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component92 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component93 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component103 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component111 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component129 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component131 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component135 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component141 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component160 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component204 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component217 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component254 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component260 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component295 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component309 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component315 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire
18:49:26 Strange convex component65 in a3\rocks_f\sharp\sharprock_wallh.p3d:geometryFire
18:49:26 "Administrator/BIS_fnc_log: [postInit] ExileServer_fnc_postInit (2332 ms)"
18:49:26 "Administrator/BIS_fnc_log: [postInit] VectorBuilding_fnc_postInit (0 ms)"
18:49:26 Successfull attempt to execute serverCommand '#unlock' by server.
18:49:26 Attempt to override final function - dms_mission_sectorgreen
18:49:27 Error compiling '' in 'HitPelvis'
18:49:27 Error compiling '' in 'HitAbdomen'
18:49:27 Error compiling '' in 'HitDiaphragm'
18:49:27 Error compiling '' in 'HitChest'
18:49:27 Error compiling '' in 'HitArms'
18:49:27 Error compiling '' in 'HitLegs'
18:49:27 "DMS_SpawnAIGroup :: Spawned 19 AI at [591.195,13826.9,0]."
18:49:28 "DMS_SpawnAIGroup :: Spawned 12 AI at [591.195,13826.9,0]."
18:49:28 hidebullet_001 - unknown animation source codrivermuzzle_revolving
18:49:28 hidebullet_002 - unknown animation source codrivermuzzle_revolving
18:49:28 hidebullet2_001 - unknown animation source codrivermuzzle_revolving
18:49:28 hidebullet2_002 - unknown animation source codrivermuzzle_revolving
18:49:28 "DMS_SpawnAIGroup :: Spawned 18 AI at [591.195,13826.9,0]."
18:49:28 Duplicate HitPoint name 'HitTurret' in 'B_T_LSV_01_armed_F'
18:49:28 Duplicate HitPoint name 'HitGun' in 'B_T_LSV_01_armed_F'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'B_T_LSV_01_armed_F'
18:49:28 Duplicate HitPoint name 'HitGun' in 'B_T_LSV_01_armed_F'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'B_T_LSV_01_armed_F'
18:49:28 Duplicate HitPoint name 'HitGun' in 'B_T_LSV_01_armed_F'
18:49:28 Warning: Convex component representing Slide not found
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_O_BTR60_TK'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_B_UH1Y_GUNSHIP_USMC'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_B_UH1Y_GUNSHIP_USMC'
18:49:28 Duplicate HitPoint name 'HitTurret' in 'CUP_B_UH1Y_GUNSHIP_USMC'
18:49:28 Duplicate HitPoint name 'HitGun' in 'CUP_B_UH1Y_GUNSHIP_USMC'
18:49:29 Dimensions in class O_HMG_01_high_F should be an array of size 2.
18:49:29 Duplicate HitPoint name 'HitGun' in 'O_HMG_01_high_F'
18:49:29 Duplicate HitPoint name 'HitTurret' in 'O_HMG_01_high_F'
18:49:29 "DMS_DEBUG :: DMS post-init complete. productVersion: [""Arma 3"",""Arma3"",176,143187,""Stable"",true,""Windows"",""x64""] | infiSTAR version: 19-09-2017 18-49-50 - v84 |::|::| (DMS_Version: ""June 8, 2017"" | time: 4.664 | diag_tickTime: 39.448 | 14.4144 FPS)"
18:49:29 "<infiSTAR.de>DMS_DEBUG| DMS post-init complete. productVersion: [""Arma 3"",""Arma3"",176,143187,""Stable"",true,""Windows"",""x64""] | infiSTAR version: 19-09-2017 18-49-50 - v84 |::|::| (DMS_Version: ""June 8, 2017"" | time: 4.664 | diag_tickTime: 39.448 | 14.4144 FPS)   [19-09-2017 18-49-50 - v84]"
18:49:29 "Administrator/BIS_fnc_log: [postInit] DMS_fnc_DMS_postInit (2802 ms)"
18:49:29 [ZCP]: Initiate Zupa's Capture Points
18:49:29 [ZCP]: Config loaded succesfull
18:49:29 "[ZCP]: chernarusredux has no cities defined."
18:49:29 [ZCP]: CPdata: [["ZCP Alpha",[[10000,10000,0],[10000,10000,0]],["Random","Random","Poptabs","Reputation"],"alpha0",0,true,false,["ec_audacity.sqf","ec_bravery.sqf","ec_courage.sqf","ec_defiance.sqf","ec_endurance.sqf","ec_fortitude.sqf","m3e_exoBase1.sqf","m3e_exoBase2.sqf","m3e_exoBase3.sqf"],-1,-1,-1,300,4,8,true,0,0,true,[[15,3,1,200,true],[45,3,2,200,false],[60,3,2,200,true]],1,2,1,1,["moderate","random","AWARE","YELLOW"],["moderate","random","AWARE","YELLOW"],true,false,true],["ZCP Bravo",[[10000,10000,0],[10000,10000,0]],["Random","Random","Poptabs","Reputation"],"beta1",1,true,false,"Random",-1,-1,-1,300,4,8,true,20,50,true,[[30,3,2,200,true],[75,2,3,200,false]],1,2,1,1,["moderate","random","AWARE","YELLOW"],["moderate","random","AWARE","YELLOW"],false,false,true],["ZCP Charlie",[[10000,10000,0],[10000,10000,0]],["Random","Random","Poptabs","Reputation"],"charlie2",2,true,false,["ec_audacity.sqf","ec_bravery.sqf","ec_courage.sqf","ec_defiance.sqf","ec_endurance.sqf","ec_fortitude.sqf","m3e_exoBase1.sq
18:49:29 [ZCP]: World: ChernarusRedux | Center: [7680,7680,0] | Radius: 7680
18:49:29 [ZCP]: Capture Points is fully running.
18:49:29 [ZCP]: Waiting 120s for first mission.
18:49:29 a3\structures_f\training\target_popup_moving_90deg_f.p3d: house, confi