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NeverAgain

Kicks players before restart

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            Kicks players before restart to prevent gear loss.
            We strongely recommend to use this!

            0 = off
            1 = on
        */
        useAutoKick = 1;

 

But nothing happened please help and Thanks

No kick players before restart.

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10 hours ago, NeverAgain said:

            Kicks players before restart to prevent gear loss.
            We strongely recommend to use this!

            0 = off
            1 = on
        */
        useAutoKick = 1;

 

But nothing happened please help and Thanks

No kick players before restart.

Use infiSTAR....it working there perfectly :rock:

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8 minutes ago, NeverAgain said:

where have this function infistar ?

It's in the main custom file of infiSTAR in the RESTART area...the player will be auto kick when restart is coming :rock:

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1 hour ago, ~EL BARTO~ said:

It's in the main custom file of infiSTAR in the RESTART area...the player will be auto kick when restart is coming :rock:

class infiSTAR_RESTART_SYSTEM {
	enableSystem = "true";

	/*
		Locks the server when it starts, adds an eventhandler that kciks all players "on join" until the mpmission is initiated.
		That was the server can start up more properly and "build" all bases before the first players get in..
	*/
	LOCK_ON_RESTART = "true";

	/*
		I would recommend to use USE_RESTART_TIME_IN_M = "true"; instead of USE_RESTART_FIXED_TIME_ARRAY
	*/
	USE_RESTART_TIME_IN_M = "true";

	/*
		Restart time in minutes (default: 180min == 3 hours)
	*/
	RESTART_TIME_IN_M = 180;

	/*
		diag_tickTime (starts with arma3server.exe), time (starts with mpmission init)
	*/
	TIME_FUNCTION_USED = "diag_tickTime";

	USE_RESTART_FIXED_TIME_ARRAY = "false";
	RESTART_TIMES[] = {	/* {hour,minute} .. put in the times when your server is supposed to restart (real time). */
		{00,00},
		{02,00},
		{04,00},
		{06,00},
		{08,00},
		{10,00},
		{12,00},
		{14,00},
		{16,00},
		{18,00},
		{20,00},
		{22,00}
	};

	USE_SHUTDOWN = "true";
	SERVER_END_FUNCTION = "#shutdown";	/* SERVER_END_FUNCTION -> #shutdown or #restartserver */
	RESTART_WARNING_SOUND = "air_raid";	/* for example: Alarm or air_raid */

	LOCK_MIN_BEFORE_SHUTDOWN = 5;				/* Locks the server x min before it gets shutdown */
	RESTART_IN_X_ARRAY[] = {15,10,5,4,3,2,1};	/* Announce the a restart x mins before it happens (x stands for each number) */
};

No here players kick from server before server restart.

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Server could be lock and players will kick when restart is coming...also u can put in warnings before restart time...what else do u want?

There is nothing else u need for the restarts and the players stuff to save :rock:

I never had a player who lost his stuff on my server cause of using this functions!!!

Edited by ~EL BARTO~

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On 23. 11. 2017 at 10:00 AM, ~EL BARTO~ said:

Why the hell...infiSTAR kicks just before restart and there are no problems with players stuff i ever noticed :rock:

I need kick players from server 2 minutes before restart server is. To prevent duping ;-)

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