tchao57 2 Report post Posted December 9, 2017 Hi all, I have DL the SANTA Skins from armaholic (http://www.armaholic.com/page.php?id=29906) but I don't know how to change the DMS AI Skins with that. I put the @santa claus folder in the arma3 root and change the servermod line. Any idea? Share this post Link to post Share on other sites
red_ned 649 Report post Posted December 9, 2017 4 hours ago, tchao57 said: Hi all, I have DL the SANTA Skins from armaholic (http://www.armaholic.com/page.php?id=29906) but I don't know how to change the DMS AI Skins with that. I put the @santa claus folder in the arma3 root and change the servermod line. Any idea? you need to change mission AI to use custom, see this mission to get the idea: https://github.com/redned70/DMSBanditMissions/blob/master/Z-Theme Missions/foodtransportZ.sqf it shows the custom loadout and calls for DMS Share this post Link to post Share on other sites
tchao57 2 Report post Posted December 20, 2017 Thx for the reply red_ned I tried to modify a trader to test it but it doesn't work. What I made is: Spoiler /////////////////////////////////////////////////////////////////////////// // Fast Food Trader /////////////////////////////////////////////////////////////////////////// _cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0]; _cashDesk setDir 131.818; _cashDesk setPosATL [14589.8, 16778.2, -0.0701294]; _microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0]; _cashDesk disableCollisionWith _microwave; _microwave disableCollisionWith _cashDesk; _microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]]; _ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0]; _cashDesk disableCollisionWith _ketchup; _ketchup disableCollisionWith _cashDesk; _ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]]; _mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0]; _cashDesk disableCollisionWith _mustard; _mustard disableCollisionWith _cashDesk; _mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]]; _trader = [ "Exile_Trader_Food", "Exile_Trader_Food", "santa_co",//"GreekHead_A3_01", ["InBaseMoves_table1"], [0.1, 0.5, 0.2], 170, _cashDesk ] call ExileClient_object_trader_create; Just change the line "santa_co",//"GreekHead_A3_01", to use this texture in the path @Santa Claus\Addons\characters_xmas\Data What I'm doing wrong? Share this post Link to post Share on other sites