WolfkillArcadia

Exile 1.0.4 Bugs Megathread !! READ THE RULES!!

178 posts in this topic

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Hi, I try to chage capacity in safe

in config

/*
    This config will allow you to override the default poptab storage for vehicles and containers. 
    The current system takes the maxLoad of a vehicle * 10, and that gives you the max poptabs that can be stored.
    This will allow you to override that max with your own value.

    To override, just add the vehicle/containers classname to this class, and define its max. Look at Exile_Container_Safe_Small as an example. 
*/
class CfgPoptabStorage
{
    class Exile_Container_Safe_Small { max = 62500; };
    class Exile_Item_SafeKit { max = 125000; }; // Этого не было это большой сейф

};

Small safe work perfect, but old big safe do not have changes = only 30.000 poptabs
How to fix it?

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16 minutes ago, [x] cit said:

Hi, I try to chage capacity in safe

in config


/*
    This config will allow you to override the default poptab storage for vehicles and containers. 
    The current system takes the maxLoad of a vehicle * 10, and that gives you the max poptabs that can be stored.
    This will allow you to override that max with your own value.

    To override, just add the vehicle/containers classname to this class, and define its max. Look at Exile_Container_Safe_Small as an example. 
*/
class CfgPoptabStorage
{
    class Exile_Container_Safe_Small { max = 62500; };
    class Exile_Item_SafeKit { max = 125000; }; // Этого не было это большой сейф

};

Small safe work perfect, but old big safe do not have changes = only 30.000 poptabs
How to fix it?

class CfgPoptabStorage
{
    class Exile_Container_Safe_Small { max = 62500; };
    class Exile_Container_Safe { max = 125000; };
};

 

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Try this:

class CfgPoptabStorage
{
    class Exile_Container_Safe_Small { max = 62500; };
    class Exile_Container_Safe { max = 125000; }; 

};

 

  • Like 1

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