Debug Command for Processes

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I remember there was a command you could run in the debug panel that would pull the current processes running on a mission pbo. An example is if you placed a Blackfoot wreck on the map, the wreck would run a sound loop and a spark animation. There was a command that when ran in the debug console would post this information to the RPT. I can't remember what that command was and I can't find it posted anywhere anymore. Anyone remember this command?

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{diag_log str _x} forEach diag_activeSQFScripts;

will output them into rpt

Edited by dima054

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