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Stop players flipping

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If you have players rolling up to other vehicles in trader, then flipping theirs to launch other players vehicles, made a simple fix
Pull ExileClient_object_vehicle_flip.sqf from the client files into your mission folder
In class CfgExileCustomCode add

ExileClient_object_vehicle_flip = "ExileClient_object_vehicle_flip.sqf";

Open that file, after  _vehicle = _this select 0;

_nearestVehicles = count nearestObjects [player, ["LandVehicle","Tank","Air","Ship"], 10];
if((ExilePlayerInSafezone) && (_nearestVehicles > 1)) exitWith
     ["ErrorTitleOnly", ["Other vehicle in close proximity"]] call ExileClient_gui_toaster_addTemplateToast;


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