InclementDeath

VCOM AI 3.0 and Exile not working together?

5 posts in this topic

Setting up my own Exile Dedicated server, and I'm attempting to put VCOM AI 3.0 on, however for some reason I can't get my server to boot 100%

The RPT log is throwing the error:

Spoiler

Scripting function 'vcm_serverask' is not allowed to be remotely executed

I also have -filePatching in my startup commands, and the userconfig is in the proper place. What gives?

I'm going to make an identical post on the VCOM AI thread on bohemia forums aswell, incase this isnt the place for it.

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If you look in your BattleEye logs, do you see a logfile called remoteexec.log?  Does it also show up in there?  You should be able to add something like  !=" vcm_serverask " to the proper line .txt file to get rid of it.  You'll have to go by the number of the restriction to figure out which line but I'm betting it's a "script restriction 0" and so should be added to the end of the second line.

But regardless, that wouldn't prevent it from starting.

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I also have serverask line in my RPT, VCOM is working, and BattleEye is turned off

Edited by Brenner

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Go to your CfgRemoteExec.hpp, and in the functions section add:

//VCOM
class vcm_serverask { allowedTargets=0; };

Like so:

class CfgRemoteExec
{
	class Functions
	{
		mode = 1;
		jip = 0;		
		
		class vcm_serverask { allowedTargets = 2; };
	};
};

 

I'm somewhat disappointed with VCOM 3. It's easier and lighter, but it doesn't seem to be better in any way. 

Edited by The Velvet Gentleman

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