Sign in to follow this  

A few questions about E3den editor

3 posts in this topic

HI Everybody.

First of all i want to thank everybody for the help setting up my server.

I really enjoy working and playing on it.

Since yesterday i started trying some map editing.
I use to do this for unreal tournament 4 it standard came with  UT4 editor  and with the e3den editor its kinda the same .

I was wondering ..what are the limits for editing my servermap ?
I play on Altis but im wondering how mutch can i add before it starts to make problems like serverlagg and things like that.
My idea is to add some more military bases all over the is a shooting game right...
Second i need to add triggers or spawnpoints for the weapons to spawn in the bunkers and towers  or are they initially installed when adding a building ?

last question...what mods do i need to load ?
For now i have...

Exile mod


Cheers and thanks everybody.

Share this post

Link to post
Share on other sites

Should be fine for making traders and some barracks, just don't go overboard with objects like making fences that are a hundred parts and you should be good. Depending on what building classnames you place down, you will need to source a lot of CUP or Jbad Lootpos yourself but if you go with default Arma 3 stuff you should be fine, they are most likely added. If not a program I use is this for getting loot positions . Load what ever mods your server loads + the eden stuff, that's what I do. Like if you have CUP Terrains Core or something on your server, make sure you load it, if you don't then don't. 

Edited by Pattoh

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.