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Ezio1337

Arma 3 exile traider Problem

36 posts in this topic

@Ezio1337

Trader gehören in der "initPlayerLocal.sqf" eingetragen.

Denke am einfachsten kannst du das mit dem m3e_3den Plugin machen.

1, Du kopierst dir die m3e_3den.pbo in deine Arma Verzeichnis.

(BSP: c:/steam/steamapps/common/arma3/addons)

2, Öffne dein Spiel und den Editor und lade deine bearbeitete Mission.

3, Jetzt hast du oben rechts den Punkt M3Editor.

4, Wähle aus Trader exportieren.

5, Klick unten auf kopieren und Tab hinaus auf den Desktop.

6, Speicher dir das kopierte in eine Text Datei vorzugsweise Notepad++

7, Entpacke deine Altis.pbo mit dem Pbo Manager.

8, Öffne den entstandenen Ordner und öffne die initPlayerLocal.sqf mit Notepad++

9, Füge deine kopierten Trader unterhalb des letzten Trader Eintrags aber noch innerhalb der eckigen Klammer.

Spoiler

private _npcs = [

["Exile_Trader_AircraftCustoms", ["InBaseMoves_patrolling1"], "Exile_Trader_AircraftCustoms", "WhiteHead_02", [["srifle_DMR_06_olive_F","","","",[],[],""],[],[],["Exile_Uniform_ExileCustoms",[]],["V_RebreatherB",[]],[],"H_PilotHelmetFighter_B","G_Combat",[],["","","","","",""]], [879.162, 4646.56, 15.1314], [-0.860098, -0.510129, 0], [0, 0, 1]],
["Exile_Trader_Aircraft", ["InBaseMoves_patrolling2"], "Exile_Trader_Aircraft", "GreekHead_A3_07", [["srifle_DMR_06_olive_F","","","",[],[],""],[],[],["U_I_pilotCoveralls",[]],[],[],"H_PilotHelmetHeli_O","G_Tactical_Clear",[],["","","","","",""]], [858.145, 4667.67, 15.1314], [-0.663721, -0.74798, 0], [0, 0, 1]],
["Exile_Trader_WasteDump", ["InBaseMoves_patrolling1"], "Exile_Trader_WasteDump", "WhiteHead_09", [["srifle_DMR_06_olive_F","","","",[],[],""],[],[],["U_I_G_Story_Protagonist_F",[]],["V_Rangemaster_belt",[]],[],"H_MilCap_gry","G_Tactical_Clear",[],["","","","","",""]], [817.684, 4604.36, 15.1314], [0, 1, 0], [0, 0, 1]]//,
["Exile_Guard_Abstract", ["UnconsciousReviveBody_A"], "", "WhiteHead_18", [[],[],[],[],[],[],"","G_Combat",[],["","","","","",""]], [848.073, 4677.46, 15.1314], [-0.999741, 0.0227732, 0], [0, 0, 1]],
["Exile_Guard_Abstract", ["UnconsciousReviveBody_A"], "", "WhiteHead_20", [[],[],[],[],[],[],"","",[],["","","","","",""]], [13171.4, 11969.6, 26.5281], [-0.996134, -0.0878454, 0], [0, 0, 1]],
["Exile_Guard_Abstract", ["UnconsciousReviveBody_A"], "", "WhiteHead_08", [[],[],[],[],[],[],"","G_Combat",[],["","","","","",""]], [9944.36, 4105.65, 35.4398], [-0.98732, -0.158746, 0], [0, 0, 1]],
["Exile_Guard_Abstract", ["UnconsciousReviveBody_A"], "", "WhiteHead_05", [[],[],[],[],[],[],"","",[],["","","","","",""]], [5791.06, 13101.2, 43.1595], [-0.999985, 0.00554035, 0], [0, 0, 1]]

<------------ HIER einfügen
];

10, Speichere die Datei und packe den Exile.Altis Ordner mit dem Pbo Manager wieder zu einer Pbo.

11, Lade die pbo auf deinen Server und starte neu.

12, Schließe dein Arma und lösche nun die m3e_3den.pbo wieder aus deinem addoms Ordner.

Dann sollten deine Trader ein Menü und Items zum verkaufen haben.

Edited by Whitey

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19 hours ago, Ezio1337 said:

Nirgendwo, wo muss ich die den eingetragen und was muss ich da eintragen 

 

Und ich wundere mich wieso die Exile Community so extrem kleiner wird und fast keiner mehr antwortet ...

Es gibt 100 Anleitungen ... Schaut die sich niemand an und macht jeder einfach mal ?

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3 hours ago, aNNDREH said:

Und ich wundere mich wieso die Exile Community so extrem kleiner wird und fast keiner mehr antwortet ...

Es gibt 100 Anleitungen ... Schaut die sich niemand an und macht jeder einfach mal ?

Warum wunderst du dich? Mittlerweile ist es doch schon der Lauf der Dinge sich nach einem Problem gleich im Forum zu melden. Das geht schnell und einfach, doch somit gleibt die Lernkurve bei nahe 0.

Bin mal so frech und behaupte dass 80% der Beiträge aus Code 13, Battleye Restriction und ; " , Errors in der cpp oder sqf bestehen. =D

  • Thanks 1

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Ja, aber ich finde es schade.. So viele haben sich die Mühe gemacht alles "Idiotensicher" auf zu schreiben Step by Step... Und ich stimme dir voll und ganz zu ... vorallem weil die meisten nach 2 Wochen ihren Server eh schließen. So vielen habe ich über TS schon geholfen und nach 1-2 Wochen wenn ich mal nachgefragt habe war der Server Offline weil sie keinen bock mehr haben. Also wieso mir dann die mühe machen und alles erklären und helfen wenn es nichts bringt.

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16 hours ago, [HG]RaVeN103 said:

Warum wunderst du dich? Mittlerweile ist es doch schon der Lauf der Dinge sich nach einem Problem gleich im Forum zu melden. Das geht schnell und einfach, doch somit gleibt die Lernkurve bei nahe 0.

Bin mal so frech und behaupte dass 80% der Beiträge aus Code 13, Battleye Restriction und ; " , Errors in der cpp oder sqf bestehen. =D

Und sorry falls das  "blöd" ankommt wenn man fragt aber es gibt auch Leute die anfangen sich damit zu beschäftigen aber manche Sachen einfach nicht verstehen und wie blöd Googlen aber einfach nix verständliches finden und da verstehe ich nicht warum man sich darüber aufregen muss und ich finde es ist dann besser einfach mal nachzufragen .kennst du das nicht wenn du ewig lange nach einer Problemlösung suchst einfach den Wald vor lauter Bäumen nicht siehst ich meine jeder hat mal angefangen auch du haste bestimmt mal solche Probleme wo die Lösung "einfach" war aber die dir von außen Hilfe geholt hast aber dafür ist eine community doch da damit man sich gegenseitig hilft und voneinander lernt und wenn du anderer Meinung bist dann bist du evtl falsch in soeinem Forum...

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@Ezio1337

Solange du am Ball bleibst und nicht nach 30 Tagen wieder drauf Sch… ist ja alles gut. ^^

Aber du musst die Community auch verstehen.

Du findest für fast alle Fragen hier im Forum antworten.

Gerade so "Anfänger fragen" werden hier sicher zig mal beantwortet.

 

Aber viele wollen gar nicht suchen oder sich das Wissen aneignen sondern am liebsten gleich ihren Server komplett erstellt haben.

Und viele von uns haben in der Vergangenheit Stunden damit verbracht Neulingen zu helfen und sie durch die Dateien zu leiten.

Aber nur die wenigsten blieben wirklich am Ball und versuchten auch allein etwas auf die Reihe zu bekommen.

Und dann kommt ein Update von Arma oder Exile und sie bekommen es wieder nicht gebacken und das Spiel wiederholt sich.

 

Und das löst dann natürlich Fust bei den Helfern aus, ganz klar.

Aber wie gesagt, wenn du am Ball bleibst und es lernen willst wirst du sicher immer Hilfe bekommen wenn es uns möglich ist.

So und jetzt zu deinen Tradern.

Hast du es hin bekommen das sie jetzt ein Inventar und Items haben?

Lg Whitey

 

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Muss ich nachher noch mal probieren irgendwas  hat nicht hingehauen aber da muss ich einen Fehler beim exportieren und hochladen  gemacht haben^^

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habe es jetztgemacht wie gesagt   aberklappt nicht so die die InitPlayerLocal.sqf aus

 

Spoiler

///////////////////////////////////////////////////////////////////////////////
// Static Objects
///////////////////////////////////////////////////////////////////////////////

// Taken away for now
//#include "initServer.sqf"

if (!hasInterface || isServer) exitWith {};

///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 45.4546;
_workBench setPosATL [14587.8, 16758.7, 0.0938587];

_trader =
[
    "Exile_Trader_Hardware",
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 131.818;
_cashDesk setPosATL [14589.8, 16778.2, -0.0701294];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk;
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk;
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk;
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 208.182;    
_chair setPosATL [14568.1, 16764.3, 0.084837];

_trader =
[
    "Exile_Trader_Armory",
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [14571.5, 16759.1, 0.126438],
    0
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Specops Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_SpecialOperations",
    "Exile_Trader_SpecialOperations",
    "AfricanHead_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [14566.3, 16773.2, 0.126438],
    140
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Office",
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [14599.6, 16774.6, 5.12644],
    220
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14608.4, 16901.3, 0],
    270
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Aircraft Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Aircraft",
    "Exile_Trader_Aircraft",
    "WhiteHead_17",
    ["LHD_krajPaluby"],
    [14596.5, 16752.9, 0.12644],
    133
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Customs Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_AircraftCustoms",
    "Exile_Trader_AircraftCustoms",
    "GreekHead_A3_07",
    ["HubStandingUC_idle1", "HubStandingUC_idle2", "HubStandingUC_idle3", "HubStandingUC_move1", "HubStandingUC_move2"],
    [14635, 16790.3, 0],
    156.294
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Vehicle",
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [14603.7, 16877.3, 0.00143433],
    90
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 355.455;
_carWreck setPosATL [14605.6, 16877.3, 0.0208359];

///////////////////////////////////////////////////////////////////////////
// Vehicle Customs Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_VehicleCustoms",
    "Exile_Trader_VehicleCustoms",
    "WhiteHead_11",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [14617.2, 16888.4, 0],
    269.96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 01
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_01",
    "",
    "WhiteHead_17",
    ["InBaseMoves_patrolling1"],
    [14564.9,16923.4,0.00146294],
    323.53
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 02
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_02",
    "",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [14626.3,16834.6,4.72644],
    326.455
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 03
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_03",
    "",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [14577.1,16793.1,3.75118],
    313.349
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Guard 01
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_02",
    "",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [2950.52,18195.3,4.93399],
    179.092
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Boat Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Boat",
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2914.35,18192.9,8.51858],
    88.3346
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Vehicle",
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [2980.19,18146.2,1.06391],
    222.352
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 130.966;    
_carWreck setPosATL [2978.76,18144.5,1.13293];

///////////////////////////////////////////////////////////////////////////
// Western Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [2984.05,18133.4,0.00107765],
    29.3856
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Fast Food Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2979.87,18184.9,2.55185],
    89.2952
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Equipment Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Equipment",
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2980.7,18192.9,2.49853],
    130.535
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Armory Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Armory",
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2986.43,18178.5,1.66267],
    296.855
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Guard 02
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_03",
    "",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [2993.2,18167,0.353821],
    109.888
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 222.727;
_cashDesk setPosATL [23353.1, 24168, 0.16585];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk;
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk;
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk;
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Boat Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Boat",
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [23296.6,24189.8,5.61213],
    96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader =
[
    "Exile_Trader_Vehicle",
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [23385.6,24191.6,0.00136566],
    123
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 47.2728;    
_carWreck setPosATL [23387.3, 24190.3, 0.05];

///////////////////////////////////////////////////////////////////////////
// Eastern Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 279.545;
_workBench setPosATL [23371.6, 24188, 0.89873];

_trader =
[
    "Exile_Trader_Hardware",
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [23379.9, 24169.3, 0.199955],
    206
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

_trader =
[
    "Exile_Trader_Armory",
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [23336.6,24214.4,0.00115061],
    346
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Russian Roulette
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_RussianRoulette",
    "",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14622.6, 16820.1, 0.126],
    187.428
]
call ExileClient_object_trader_create;

private _npcs = [
["Exile_Trader_Armory", [], "Exile_Trader_Armory", "AfricanHead_03", [["srifle_DMR_06_olive_F","","","",[],[],""],[],[],["U_Rangemaster",[]],["V_Rangemaster_belt",[]],[],"H_Cap_headphones","G_Shades_Black",[],["","","","","",""]], [15448.6, 15927.1, 4.35712], [-0.960109, -0.279628, 0], [0, 0, 1]],


["Exile_Trader_VehicleCustoms", [], "Exile_Trader_VehicleCustoms", "WhiteHead_12", [[],[],[],["Exile_Uniform_ExileCustoms",[]],[],[],"","G_Tactical_Black",[],["","","","","",""]], [15312.7, 15867.8, 4.18895], [0.061979, -0.998077, 0], [0, 0, 1]],

["Exile_Trader_Vehicle", [], "Exile_Trader_Vehicle", "WhiteHead_02", [[],[],[],["Exile_Uniform_ExileCustoms",[]],[],[],"H_RacingHelmet_4_F","G_Combat",[],["","","","","",""]], [15325, 15867.7, 4.09866], [-0.0350662, -0.999385, 0], [0, 0, 1]],

["Exile_Trader_Equipment", [], "Exile_Trader_Equipment", "WhiteHead_02", [["arifle_MX_GL_Black_F","","","",[],[],""],[],[],["U_BG_Guerrilla_6_1",[]],["V_I_G_resistanceLeader_F",[]],[],"H_Watchcap_khk","",[],["","","","","",""]], [15361.7, 15886.4, 5.15324], [0.718792, -0.695225, 0], [0, 0, 1]],

["Exile_Trader_Food", [], "Exile_Trader_Food", "AfricanHead_01", [[],[],[],["U_C_Poloshirt_blue",[]],[],[],"H_Cap_tan","",[],["","","","","",""]], [15390.3, 15873.4, 4.4738], [0, 1, 0], [0, 0, 1]],

["Exile_Trader_Hardware", [], "Exile_Trader_Hardware", "WhiteHead_20", [[],[],[],["U_C_WorkerCoveralls",[]],["V_BandollierB_rgr",[]],["B_UAV_01_backpack_F",[]],"H_Booniehat_khk_hs","G_Combat",[],["","","","","",""]], [15404.1, 15882.7, 4.39772], [0.212972, -0.977058, 0], [0, 0, 1]],

["Exile_Trader_WasteDump", [], "Exile_Trader_WasteDump", "WhiteHead_12", [[],[],[],["U_I_G_Story_Protagonist_F",[]],["V_Rangemaster_belt",[]],[],"H_MilCap_gry","G_Combat",[],["","","","","",""]], [15409.1, 15903.6, 4.29862], [0.998651, 0.0519298, 0], [0, 0, 1]],

["Exile_Trader_Office", [], "Exile_Trader_Office", "AfricanHead_02", [[],[],[],["U_I_G_resistanceLeader_F",[]],["V_Rangemaster_belt",[]],[],"H_Hat_brown","G_Aviator",[],["","","","","",""]], [15491.8, 15851.6, 4.97811], [0.0473919, -0.998876, 0], [0, 0, 1]]
];

 
 

ganz unten sind die Private NPCS

Edited by Ezio1337

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5 hours ago, Ezio1337 said:

Und sorry falls das  "blöd" ankommt wenn man fragt aber es gibt auch Leute die anfangen sich damit zu beschäftigen aber manche Sachen einfach nicht verstehen und wie blöd Googlen aber einfach nix verständliches finden und da verstehe ich nicht warum man sich darüber aufregen muss und ich finde es ist dann besser einfach mal nachzufragen .kennst du das nicht wenn du ewig lange nach einer Problemlösung suchst einfach den Wald vor lauter Bäumen nicht siehst ich meine jeder hat mal angefangen auch du haste bestimmt mal solche Probleme wo die Lösung "einfach" war aber die dir von außen Hilfe geholt hast aber dafür ist eine community doch da damit man sich gegenseitig hilft und voneinander lernt und wenn du anderer Meinung bist dann bist du evtl falsch in soeinem Forum...

https://www.google.com/search?client=firefox-b-d&amp;q=arma+3+exile+trader+tutorial

"blöd googlen" hat mich nicht mal 2 Sekunden gekostet ....

 

 

 

Edited by aNNDREH

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