Sign in to follow this  

Block Floor Peeking

4 posts in this topic


Thanks go to Sa-Matra for the initial code fix from King of the Hill. I have altered it to work in Exile mod

Grab the files from GitHub

Add the contents of initPlayerLocal to your initPlayerLocal file at the top below 

if (!hasInterface || isServer) exitWith {};

Create a new folder called addons, within that folder create a new folder called fixes  (unless you already have them) or alter paths in calls to your mission file requirements
Add the 2 files in addons/fixes, or edit your existing files if already custom and add the contents of

class CfgExileCustomCode

Into that code block in mission.cpp (or .hpp)

Pack mission file


Edited by MGTDB
  • Like 7
  • Thanks 3

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.