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Loot Compiler woes


So I'm trying to add mod weapons onto the loot table, I've done it before with success, just this time it won't work for one reason or another, I get this error:

Unable to sort because the Icomparer.Compare<> method returns inconsistent results. 
Either a value does not compare equal to itself, or one value repeadetly compared to another value yields different results.
Icomparer: ''.

So I've tried limiting my changes to trial and error of sorts, if I remove stuff from civilian upper class, no problem, but if I remove "arifle_Katiba_F", or "30Rnd_65x39_caseless_mag", I get this damn error, now I get the same thing when I put in some certain objects too, and I can't for the life of me figure out the pattern of why it's causing this, anyone know?, I've tried adding a few items at a time, and these are giving me issues in civillian lower class:

70, arifle_mas_mp5_v
90, arifle_mas_m1014
50, arifle_mas_m4
50, arifle_mas_hk416

Edited by Jayam

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