M6mal 40 Report post Posted December 19, 2015 I just rented a server n i want to add a strider with hmg and ifrit with hmg and a marshall tank and a gorgon , being new to this server hosting i would be grateful to be told how to go about it Share this post Link to post Share on other sites
Paul 104 Report post Posted December 19, 2015 Try searching. it's very easy. Share this post Link to post Share on other sites
M6mal 40 Report post Posted January 8, 2016 i have followed the instruction given to add an ammo truck , strider hmg, strider gmg. ifrit hmg, ifrit gmg , gorgon and a marshall and they are all working fine as in the ammo truck supplies ammo and the striders and ifrits with hmg and gmg all work except for the gorgon....... I bought the gorgon and everytime i try to fire one of the 4 different ammo types , rockets , rounds etc i get kicked with a different resriction for the ammo i am launching . the restrictions are #0 #3 #5 #6 , i even see a rocket launch and freeze just outside the turret before getting kicked . Share this post Link to post Share on other sites
hogansheroes 356 Report post Posted January 8, 2016 (edited) add this to your createvehicle.txt in battleye it will solve all vehicles, make sure to back your old one up first Spoiler //new 7 "" !="Exile_Unit_GhostPlayer" !="SeaGull" !="ATMine_Range_Ammo" !="GrenadeHand" !="Sub_F_Signal_Red" !="APERSTripMine_Wire_Ammo" !="APERSTripMine_Wire_Ammo" !="APERSBoundingMine_Range_Ammo" !="G_40mm_HE" !="APERSBoundingMine_Range_Ammo" !="I_UAV_01_F" !="SmokeLauncherAmmo" !="I_UAV_01_backpack_F" !="I_UAV_AI" !="IEDLandBig_Remote_Ammo" !="M_Titan_AP" !="SmokeLauncherAmmo" !="Mo_cluster_AP" !="Mo_ClassicMineRange" !="GrenadeHand" !="M_Titan_AT_static" !="R_230mm_fly" !="R_TBG32V_F" !="M_Titan_AA" !="M_NLAW_AT_F" !="R_PG32V_F" !="M_Mo_120mm_AT" !="M_Mo_155mm_AT_LG" !="M_Titan_AA_long" !="M_Titan_AT" !="M_Zephyr" !="M_Air_AA" !="Rocket_04_AP_F" !="Rocket_04_HE_F" !="Missile_AGM_02_F" !="Missile_AA_04_F" !="Rocket_03_AP_F" !="Steerable_Parachute_F" !"CMflare" !"I_UAV" !"LaserTarget" !"SLAM" !"SatchelCharge_Remote_Ammo" !"DemoCharge" !"ClaymoreDirectionalMine" !"IEDUrban" !"G_40mm_" !"F_40mm_" !="Exile_Ammo_Swing" !"F_Signal" !="I_IRStrobe" !="O_IRStrobe" !="NVG_TargetG" !"WeaponHolder" !"Supply" !"B_" !"SmokeShell" !"IEDLand" !"APERS" !="O_HMG_01_weapon_F" !="O_HMG_01_F" !="O_HMG_01_support_F" !"Chemlight" !="GrenadeHand" !="mini_Grenade" !="SmokeLauncherAmmo" !="M_AT" !="G_40mm_HE" !="R_80mm_HE" !="M_Scalpel_AT" !="M_PG_AT" !="Missile_AA_03_F" !="Missile_AGM_01_F" !="Rocket_03_HE_F" 1 "IEDLand" 1 "IEDUrban" 1 "APERS" 1 "GrenadeHand" 1 "mini_Grenade" 1 "SmokeLauncherAmmo" 1 "NVG_TargetG" 1 "O_IRStrobe" 1 "I_IRStrobe" 1 "F_Signal" 1 "F_40mm_" 1 "G_40mm_" 1 "DemoCharge" 1 "ClaymoreDirectionalMine" 1 "SLAM" 1 "SatchelCharge_Remote_Ammo" 1 "I_UAV" 1 "O_HMG_01_F" Edited January 8, 2016 by hogansheroes Share this post Link to post Share on other sites
hogansheroes 356 Report post Posted January 8, 2016 (edited) read previous message as i didnt read your message propley Edited January 8, 2016 by hogansheroes Share this post Link to post Share on other sites
M6mal 40 Report post Posted January 8, 2016 (edited) i cut n pasted same as yours and didn't work All other armed vehicles fire ok still , striders and ifrits with hmg/gmg and marshall fires all weapons ..... But not the gorgon when i press c key for smokescreen i get restriction #6 30mm MP-T restriction #6 30mm APFSDS-T restriction #6 6.5mm 1000 rnd LMG Belt restriction #6 Titan Missile restriction #0 the above ammo as read fron gunners seat actual ammo names B_30mm_MP_Tracer_Yellow B_30mm_APFSDS_Tracer_Yellow B_65x39_Case_Yellow M_Titan_AT SmokeLauncherAmmo GORGON name = "I_APC_Wheeled_03_cannon_F" (should this be in there somewhere in the createvehicle.txt Edited January 8, 2016 by M6mal added more info Share this post Link to post Share on other sites
p3dro_2486 18 Report post Posted January 8, 2016 wouldnt you just add the classnames of the weapons causing the issue with just "!" instead of "!=" ? that should allow them for whatever is firing them yeah? Share this post Link to post Share on other sites
M6mal 40 Report post Posted January 8, 2016 (edited) did not work Edited January 8, 2016 by M6mal Share this post Link to post Share on other sites
M6mal 40 Report post Posted January 8, 2016 maybe the problem lies with the gorgon itself Share this post Link to post Share on other sites
M6mal 40 Report post Posted January 9, 2016 FIXED:- My Gorgon now fires all ammo and smokescreen added to end of line 8 of scripts.txt using notepad++ !="_magnitudeSqr == 0) exitWith {false}; added to end of line 2 of createvehicle.txt using notepad++ !="I_APC_Wheeled_03_cannon_F" !="M_Titan_AT" added to end of list of createvehicle.txt using notepad++ :- 1 "I_APC_Wheeled_03_cannon_F" 1 "M_Titan_AT" Share this post Link to post Share on other sites